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voxalgo::clearLightAndCollectSources
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@@ -26,6 +26,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "content_sao.h"
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#include "nodedef.h"
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#include "content_mapnode.h" // For content_mapnode_get_new_name
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#include "voxelalgorithms.h"
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namespace mapgen
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{
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@@ -2335,6 +2336,10 @@ void make_block(BlockMakeData *data)
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}
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}
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/*
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Calculate lighting
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*/
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}
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BlockMakeData::BlockMakeData():
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