diff --git a/po/zh_CN/luanti.po b/po/zh_CN/luanti.po index bead11f576..3af1f9a285 100644 --- a/po/zh_CN/luanti.po +++ b/po/zh_CN/luanti.po @@ -3,8 +3,8 @@ msgstr "" "Project-Id-Version: Chinese (Simplified) (Minetest)\n" "Report-Msgid-Bugs-To: \n" "POT-Creation-Date: 2025-09-23 19:19+0200\n" -"PO-Revision-Date: 2025-10-13 04:07+0000\n" -"Last-Translator: maxchen32 \n" +"PO-Revision-Date: 2025-12-03 22:00+0000\n" +"Last-Translator: IFRFSX <1079092922@qq.com>\n" "Language-Team: Chinese (Simplified Han script) \n" "Language: zh_CN\n" @@ -12,7 +12,7 @@ msgstr "" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=1; plural=0;\n" -"X-Generator: Weblate 5.14-dev\n" +"X-Generator: Weblate 5.15-dev\n" #: builtin/client/chatcommands.lua msgid "Clear the out chat queue" @@ -2032,8 +2032,9 @@ msgid "Tab Key" msgstr "Tab键" #: src/client/keycode.cpp +#, fuzzy msgid "Up Arrow" -msgstr "⇧" +msgstr "上方向键" #: src/client/minimap.cpp msgid "Minimap hidden" @@ -2042,7 +2043,7 @@ msgstr "小地图已隐藏" #: src/client/minimap.cpp #, c-format msgid "Minimap in radar mode, Zoom x%d" -msgstr "雷达小地图,放大至%d倍" +msgstr "雷达模式小地图,放大至%d倍" #: src/client/minimap.cpp #, c-format @@ -2056,17 +2057,17 @@ msgstr "材质模式小地图" #: src/client/shader.cpp #, c-format msgid "Failed to compile the \"%s\" shader." -msgstr "无法编译“%s”着色器。" +msgstr "“%s”着色器编译失败。" #: src/client/shader.cpp msgid "GLSL is not supported by the driver" -msgstr "着色器已启用,但是驱动程序不支持 GLSL" +msgstr "驱动程序不支持 GLSL" #. ~ Error when a mod is missing dependencies. Ex: "Mod Title is missing: mod1, mod2, mod3" #: src/content/mod_configuration.cpp #, c-format msgid "%s is missing:" -msgstr "%s 模组缺失以下依赖:" +msgstr "错误,%s 模组缺失以下依赖:" #: src/content/mod_configuration.cpp msgid "" @@ -2547,6 +2548,8 @@ msgid "" "All mesh buffers with less than this number of vertices will be merged\n" "during map rendering. This improves rendering performance." msgstr "" +"在地图渲染期间,所有顶点数少于此值的网格缓冲区都将被合并。\n" +"这可以提高渲染性能。" #: src/settings_translation_file.cpp msgid "Allow clouds to look 3D instead of flat." @@ -2822,6 +2825,9 @@ msgid "" "You need to build with Tracy to use this, see doc/developing/profiling.md\n" "for details." msgstr "" +"使用分析器的仪器化功能捕获Tracy区域。\n" +"您需要使用Tracy进行构建才能使用此功能,详细信息请参阅 doc/developing/" +"profiling.md。" #: src/settings_translation_file.cpp msgid "Cave noise" @@ -3361,7 +3367,7 @@ msgstr "开发者选项" #: src/settings_translation_file.cpp msgid "Disable if you only want to instrument with Tracy." -msgstr "" +msgstr "如果您只想使用Tracy进行仪器化,请禁用此功能。" #: src/settings_translation_file.cpp msgid "Disallow empty passwords" @@ -3400,6 +3406,9 @@ msgid "" "situations\n" "where transparency sorting would be very slow otherwise." msgstr "" +"按网格缓冲区对透明排序的三角形进行分组绘制。\n" +"此方法会打破网格缓冲区之间的透明度排序,\n" +"但可以避免在其他情况下透明度排序非常缓慢的情况。" #: src/settings_translation_file.cpp msgid "Drop item" @@ -5292,7 +5301,7 @@ msgstr "每个地图块的随机大型洞穴数的下限。" #: src/settings_translation_file.cpp msgid "Minimum vertex count for mesh buffers" -msgstr "" +msgstr "网格缓冲区的最小顶点数量" #: src/settings_translation_file.cpp msgid "Mipmapping"