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framework for modifying textures
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@@ -96,7 +96,7 @@ public:
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if(m_content >= USEFUL_CONTENT_COUNT)
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return NULL;
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return g_texturecache.get(g_content_inventory_textures[m_content]);
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return g_irrlicht->getTexture(g_content_inventory_textures[m_content]);
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}
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#endif
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std::string getText()
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