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Fix edge-case where manually set gameid isn't used
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@@ -21,10 +21,11 @@ class ServerModManager
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public:
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/**
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* Creates a ServerModManager which targets worldpath
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* @param worldpath
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* Creates a ServerModManager
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* @param worldpath path to world
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* @param gamespec game used by the world
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*/
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ServerModManager(const std::string &worldpath);
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ServerModManager(const std::string &worldpath, SubgameSpec gamespec);
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/**
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* Creates an empty ServerModManager. For testing purposes.
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