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Add minetest.get_modnames() to Lua API
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@@ -4531,6 +4531,13 @@ const ModSpec* Server::getModSpec(const std::string &modname)
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}
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return NULL;
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}
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void Server::getModNames(core::list<std::string> &modlist)
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{
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for(core::list<ModSpec>::Iterator i = m_mods.begin(); i != m_mods.end(); i++)
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{
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modlist.push_back((*i).name);
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}
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}
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std::string Server::getBuiltinLuaPath()
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{
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return porting::path_share + DIR_DELIM + "builtin";
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