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Add particle blend mode "clip" (#15444)
This lets modders avoid alpha blending rendering bugs as well as potential (future) performance issues. The appropriate blend modes are also used for node dig particles. --------- Co-authored-by: sfan5 <sfan5@live.de>
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@@ -233,7 +233,8 @@ namespace ParticleParamTypes
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}
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enum class AttractorKind : u8 { none, point, line, plane };
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enum class BlendMode : u8 { alpha, add, sub, screen };
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// Note: Allows at most 8 enum members (due to how this is serialized)
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enum class BlendMode : u8 { alpha, add, sub, screen, clip, BlendMode_END };
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// these are consistently-named convenience aliases to make code more readable without `using ParticleParamTypes` declarations
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using v3fRange = RangedParameter<v3fParameter>;
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