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Add particle blend mode "clip" (#15444)

This lets modders avoid alpha blending rendering bugs as well as potential (future) performance issues.
The appropriate blend modes are also used for node dig particles.

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Co-authored-by: sfan5 <sfan5@live.de>
This commit is contained in:
Lars Müller
2024-11-19 13:30:17 +01:00
committed by GitHub
parent f493e73aeb
commit 138052adfc
11 changed files with 93 additions and 33 deletions

View File

@@ -233,7 +233,8 @@ namespace ParticleParamTypes
}
enum class AttractorKind : u8 { none, point, line, plane };
enum class BlendMode : u8 { alpha, add, sub, screen };
// Note: Allows at most 8 enum members (due to how this is serialized)
enum class BlendMode : u8 { alpha, add, sub, screen, clip, BlendMode_END };
// these are consistently-named convenience aliases to make code more readable without `using ParticleParamTypes` declarations
using v3fRange = RangedParameter<v3fParameter>;