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Allow to set maximum star opacity at daytime (#11663)
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@@ -2084,6 +2084,9 @@ int ObjectRef::l_set_stars(lua_State *L)
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"scale", star_params.scale);
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}
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star_params.day_opacity = getfloatfield_default(L, 2,
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"day_opacity", star_params.day_opacity);
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getServer(L)->setStars(player, star_params);
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return 0;
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}
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@@ -2108,6 +2111,8 @@ int ObjectRef::l_get_stars(lua_State *L)
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lua_setfield(L, -2, "star_color");
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lua_pushnumber(L, star_params.scale);
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lua_setfield(L, -2, "scale");
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lua_pushnumber(L, star_params.day_opacity);
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lua_setfield(L, -2, "day_opacity");
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return 1;
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}
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