From 1550671301b9e9ff09b3b53e285982f27a4d477c Mon Sep 17 00:00:00 2001 From: "updatepo.sh" Date: Tue, 6 Jan 2026 23:16:30 +0100 Subject: [PATCH] Update translation files --- po/ar/luanti.po | 392 +- po/az/luanti.po | 297 +- po/bar/luanti.po | 308 +- po/be/luanti.po | 451 ++- po/bg/luanti.po | 439 +- po/br/luanti.po | 366 +- po/ca/luanti.po | 377 +- po/cs/luanti.po | 444 ++- po/cy/luanti.po | 327 +- po/da/luanti.po | 395 +- po/de/luanti.po | 440 +- po/dv/luanti.po | 304 +- po/el/luanti.po | 357 +- po/eo/luanti.po | 480 ++- po/es/luanti.po | 442 +- po/es_US/luanti.po | 328 +- po/et/luanti.po | 384 +- po/eu/luanti.po | 365 +- po/fa/luanti.po | 303 +- po/fi/luanti.po | 307 +- po/fil/luanti.po | 375 +- po/fr/luanti.po | 479 ++- po/ga/luanti.po | 298 +- po/gd/luanti.po | 307 +- po/gl/luanti.po | 441 +- po/he/luanti.po | 381 +- po/hi/luanti.po | 380 +- po/hu/luanti.po | 447 ++- po/hy/luanti.po | 297 +- po/id/luanti.po | 438 +- po/io/luanti.po | 9082 +++++++++++++++++++++--------------------- po/isv/luanti.po | 9064 ++++++++++++++++++++--------------------- po/it/luanti.po | 448 ++- po/ja/luanti.po | 437 +- po/jbo/luanti.po | 346 +- po/jv/luanti.po | 300 +- po/kab/luanti.po | 298 +- po/kk/luanti.po | 299 +- po/kmr/luanti.po | 297 +- po/kn/luanti.po | 298 +- po/ko/luanti.po | 513 ++- po/kv/luanti.po | 354 +- po/ky/luanti.po | 345 +- po/lt/luanti.po | 375 +- po/luanti.pot | 307 +- po/lv/luanti.po | 379 +- po/lzh/luanti.po | 297 +- po/mi/luanti.po | 297 +- po/mn/luanti.po | 300 +- po/mr/luanti.po | 300 +- po/ms/luanti.po | 442 +- po/ms_Arab/luanti.po | 406 +- po/nb/luanti.po | 383 +- po/nl/luanti.po | 456 ++- po/nn/luanti.po | 381 +- po/oc/luanti.po | 322 +- po/pl/luanti.po | 441 +- po/pt/luanti.po | 445 ++- po/pt_BR/luanti.po | 442 +- po/ro/luanti.po | 382 +- po/ru/luanti.po | 442 +- po/sk/luanti.po | 435 +- po/sl/luanti.po | 468 ++- po/sr/luanti.po | 389 +- po/sr_Cyrl/luanti.po | 372 +- po/sr_Latn/luanti.po | 300 +- po/sv/luanti.po | 395 +- po/sw/luanti.po | 393 +- po/ta/luanti.po | 440 +- po/th/luanti.po | 437 +- po/tl/luanti.po | 297 +- po/tok/luanti.po | 301 +- po/tr/luanti.po | 436 +- po/tt/luanti.po | 306 +- po/uk/luanti.po | 443 +- po/vi/luanti.po | 380 +- po/zh_CN/luanti.po | 435 +- po/zh_TW/luanti.po | 434 +- 78 files changed, 30341 insertions(+), 16547 deletions(-) diff --git a/po/ar/luanti.po b/po/ar/luanti.po index 789114e0f2..0b420c8859 100644 --- a/po/ar/luanti.po +++ b/po/ar/luanti.po @@ -2,7 +2,7 @@ msgid "" msgstr "" "Project-Id-Version: minetest\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2025-09-23 19:19+0200\n" +"POT-Creation-Date: 2026-01-06 23:13+0100\n" "PO-Revision-Date: 2024-05-21 09:01+0000\n" "Last-Translator: Jamil Mohamad Alhussein \n" "Language-Team: Arabic ] [-t]" msgstr "[all | ]" +#: builtin/common/settings/components.lua +#, fuzzy +msgid "Add keybinding" +msgstr "روابط المفاتيح." + #: builtin/common/settings/components.lua msgid "Browse" msgstr "استعرض" @@ -109,6 +114,11 @@ msgstr "إختر ملف" msgid "Set" msgstr "Select" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +#, fuzzy +msgid "$1 spread" +msgstr "التوزع على محور X" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "(No description of setting given)" msgstr "(الإعداد بدون وصف)" @@ -117,10 +127,22 @@ msgstr "(الإعداد بدون وصف)" msgid "2D Noise" msgstr "ضوضاء 2D" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"2D noise: flag on.\n" +"3D noise: flag off." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Amplifies every octave by (amplitude of the previous octave * Persistence)." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua #: builtin/mainmenu/content/dlg_install.lua #: builtin/mainmenu/content/dlg_overwrite.lua -#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/dlg_create_world.lua +#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/dlg_confirm_exit.lua +#: builtin/mainmenu/dlg_create_world.lua #: builtin/mainmenu/dlg_delete_content.lua #: builtin/mainmenu/dlg_delete_world.lua builtin/mainmenu/dlg_register.lua #: builtin/mainmenu/dlg_rename_modpack.lua src/gui/guiOpenURL.cpp @@ -128,10 +150,60 @@ msgstr "ضوضاء 2D" msgid "Cancel" msgstr "ألغِ" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Controls how many octaves (layers) the noise will have." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Each octave is a simple noise generator. Each one also adds more detail to " +"the noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Finally, all of the octaves will be combined to generate the noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Having lots of octaves is not recommended because it increases terrain " +"generation time." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Lacunarity" msgstr "" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values make the terrain simple and higher values make the terrain " +"rough." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values make the terrain smooth and higher values make the terrain have " +"fine detail." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values will result in smoother noise and higher values will result in " +"rougher noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Making 3D noise eased is not recommended because it significantly increases " +"the load." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Maps noise gradient values onto a quintic S-curve before performing " +"interpolation." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Octaves" msgstr "" @@ -141,6 +213,14 @@ msgstr "" msgid "Offset" msgstr "المُعادل" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Offsets the final noise by this value." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Overrides the 'eased' flag based on the noise type." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua #, fuzzy msgid "Persistence" @@ -156,23 +236,53 @@ msgstr "إحفظ" msgid "Scale" msgstr "تكبير/تصغير" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Scales every octave by (scale of the previous octave / Lacunarity)." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Scales the noise in the $1 axis by this value." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua #: builtin/mainmenu/dlg_create_world.lua msgid "Seed" msgstr "البذرة" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "X spread" -msgstr "التوزع على محور X" +msgid "Takes the absolute value of each octave while adding them together." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "The first octave is amplified by 1." +msgstr "" #: builtin/common/settings/dlg_change_mapgen_flags.lua #, fuzzy -msgid "Y spread" -msgstr "التوزع على محور Y" +msgid "The first octave is scaled by 1." +msgstr "هذا الأمر معطل من الخادم." #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "Z spread" -msgstr "التوزع على محور Z" +msgid "The multiplier for the noise before the offset is added." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "The random seed for the noise. The same seed results in the same noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"This is also the scale of the largest structures in the $1 direction of the " +"noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "This results in smooth noise instead of gridlike noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "This results in spiky noise." +msgstr "" #. ~ "absvalue" is a noise parameter flag. #. It is short for "absolute value". @@ -273,6 +383,12 @@ msgstr "حركة" msgid "No results" msgstr "بدون نتائج" +#. ~ Indicates that the action does not have a corresponding keybinding. +#: builtin/common/settings/dlg_settings.lua +#, fuzzy +msgid "Not bound" +msgstr "لم يُعثر عليه" + #: builtin/common/settings/dlg_settings.lua #, fuzzy msgid "Reset setting to default" @@ -307,10 +423,21 @@ msgstr "Tab" msgid "Tap with crosshair" msgstr "" +#: builtin/common/settings/dlg_settings.lua +msgid "" +"These settings are unavailable due to your platform, hardware or in " +"combination with the current settings." +msgstr "" + #: builtin/common/settings/dlg_settings.lua msgid "Touchscreen layout" msgstr "" +#: builtin/common/settings/dlg_settings.lua +#, fuzzy +msgid "Unavailable" +msgstr "<ليس متاحًا>" + #: builtin/common/settings/settingtypes.lua #, fuzzy msgid "Client Mods" @@ -332,11 +459,6 @@ msgstr "(ستحتاج اللعبة إلى تمكين الظلال أيضًا)" msgid "Custom" msgstr "مخصص" -#: builtin/common/settings/shadows_component.lua -#: src/settings_translation_file.cpp -msgid "Dynamic shadows" -msgstr "ظلال ديناميكية" - #: builtin/common/settings/shadows_component.lua msgid "High" msgstr "عالي" @@ -349,6 +471,10 @@ msgstr "منخفضة" msgid "Medium" msgstr "واسطة" +#: builtin/common/settings/shadows_component.lua +msgid "Quality preset" +msgstr "" + #: builtin/common/settings/shadows_component.lua #, fuzzy msgid "Very High" @@ -665,6 +791,11 @@ msgstr "فشل تثبيت التعديل كـ $1" msgid "Unable to install a $1 as a texture pack" msgstr "فشل تثبيت $1 كحزمة إكساء" +#: builtin/mainmenu/content/pkgmgr.lua +#, fuzzy +msgid "World mods" +msgstr "إسم العالم" + #: builtin/mainmenu/dlg_clients_list.lua msgid "" "Players connected to\n" @@ -711,6 +842,10 @@ msgstr "جد المزيد من التعديلات" msgid "Mod:" msgstr "التعديل:" +#: builtin/mainmenu/dlg_config_world.lua +msgid "Mods located inside the world folder." +msgstr "" + #: builtin/mainmenu/dlg_config_world.lua msgid "No (optional) dependencies" msgstr "بدون إعتماديات إختيارية" @@ -743,6 +878,19 @@ msgstr "العالم:" msgid "enabled" msgstr "مُفعل" +#: builtin/mainmenu/dlg_confirm_exit.lua +msgid "Always show this dialog." +msgstr "" + +#: builtin/mainmenu/dlg_confirm_exit.lua +#, fuzzy +msgid "Are you sure you want to quit?" +msgstr "هل تريد حذف \"$1\" ؟" + +#: builtin/mainmenu/dlg_confirm_exit.lua +msgid "Quit" +msgstr "" + #: builtin/mainmenu/dlg_create_world.lua msgid "A world named \"$1\" already exists" msgstr "إسم العالم \"$1\" موجود مسبقاً" @@ -1098,6 +1246,10 @@ msgstr "أبدًا" msgid "Visit website" msgstr "زر الموقع" +#: builtin/mainmenu/init.lua +msgid "Debug build, expect worse performance" +msgstr "" + #: builtin/mainmenu/init.lua src/client/game_formspec.cpp msgid "Settings" msgstr "إعدادات" @@ -1373,11 +1525,6 @@ msgstr "انتهت مهلة الاتصال." msgid "Done!" msgstr "تم!" -#: src/client/client.cpp -#, c-format -msgid "Failed to save screenshot to \"%s\"" -msgstr "" - #: src/client/client.cpp msgid "Initializing nodes" msgstr "تحضير العقد" @@ -1394,7 +1541,7 @@ msgstr "يحمل الإكساء..." msgid "Rebuilding shaders..." msgstr "يعيد بناء المظلِلات..." -#: src/client/client.cpp +#: src/client/client.cpp src/util/screenshot.cpp #, fuzzy, c-format msgid "Saved screenshot to \"%s\"" msgstr "لقطات الشاشة" @@ -1424,14 +1571,15 @@ msgid "Provided password file failed to open: " msgstr "فشل فتح ملف كلمة المرور المدخل: " #: src/client/clientlauncher.cpp -msgid "Provided world path doesn't exist: " -msgstr "مسار العالم المدخل غير موجود: " +msgid "World does not exist and no game selected to create one." +msgstr "" #: src/client/clientmedia.cpp src/client/game.cpp msgid "Media..." msgstr "وسائط…" -#: src/client/game.cpp src/client/shader.cpp src/server.cpp +#: src/client/game.cpp src/client/render/pipeline.cpp src/client/shader.cpp +#: src/server.cpp msgid "" "\n" "Check debug.txt for details." @@ -2103,6 +2251,11 @@ msgstr "Right Shift" msgid "Right Windows" msgstr "Right Windows" +#: src/client/keycode.cpp +#, c-format +msgid "Scancode: %d" +msgstr "" + #: src/client/keycode.cpp #, fuzzy msgid "Scroll Lock" @@ -2150,11 +2303,21 @@ msgstr "الخريطة المصغرة في وضع الأسطح، تكبير x%d" msgid "Minimap in texture mode" msgstr "الخريطة المصغرة في وضع الاكساء" +#: src/client/render/pipeline.cpp +#, c-format +msgid "Failed to create the texture \"%s\" for the rendering pipeline." +msgstr "" + #: src/client/shader.cpp #, fuzzy, c-format msgid "Failed to compile the \"%s\" shader." msgstr "فشل فتح صفحة الويب" +#: src/client/shader.cpp +#, fuzzy, c-format +msgid "Failed to find \"%s\" shader files." +msgstr "فشل فتح صفحة الويب" + #: src/client/shader.cpp #, fuzzy msgid "GLSL is not supported by the driver" @@ -2715,6 +2878,14 @@ msgstr "" msgid "Apple trees noise" msgstr "" +#: src/settings_translation_file.cpp +msgid "" +"Applies a post-processing filter to detect and smoothen high-contrast " +"edges.\n" +"Provides balance between speed and image quality.\n" +"fxaa can used in combination with the other anti-aliasing methods" +msgstr "" + #: src/settings_translation_file.cpp msgid "" "Apply dithering to reduce color banding artifacts.\n" @@ -2736,6 +2907,10 @@ msgid "" "the arm when the camera moves." msgstr "" +#: src/settings_translation_file.cpp +msgid "Array texture max layers" +msgstr "" + #: src/settings_translation_file.cpp msgid "Ask to reconnect after crash" msgstr "اطلب إعادة الاتصال بعد انقطاعه" @@ -2884,6 +3059,12 @@ msgstr "انسيابية حركة الكامير" msgid "Camera smoothing in cinematic mode" msgstr "انسيابية حركة الكامير في الوضع السنيمائي" +#: src/settings_translation_file.cpp +msgid "" +"Caps the maximum number of layers used with array textures (if supported).\n" +"This is only useful for debugging." +msgstr "" + #: src/settings_translation_file.cpp msgid "Capture Tracy zones" msgstr "" @@ -2984,6 +3165,10 @@ msgstr "الطول الأقصى لرسائل المحادثة" msgid "Chat weblinks" msgstr "روابط المحادثة" +#: src/settings_translation_file.cpp +msgid "Choose theme colors for the main menu background." +msgstr "" + #: src/settings_translation_file.cpp msgid "Chunk size" msgstr "" @@ -3117,6 +3302,10 @@ msgstr "" "0 - ضغط ضعيف، سريع\n" "9 - ضغط قوي، بطيء" +#: src/settings_translation_file.cpp +msgid "Confirmation dialog before closing" +msgstr "" + #: src/settings_translation_file.cpp msgid "Connect glass" msgstr "زجاج متصل" @@ -3461,6 +3650,10 @@ msgstr "" msgid "Dungeon noise" msgstr "" +#: src/settings_translation_file.cpp +msgid "Dynamic shadows" +msgstr "ظلال ديناميكية" + #: src/settings_translation_file.cpp msgid "Effects" msgstr "" @@ -3517,6 +3710,10 @@ msgstr "" msgid "Enable Raytraced Culling" msgstr "" +#: src/settings_translation_file.cpp +msgid "Enable a confirmation dialog before closing." +msgstr "" + #: src/settings_translation_file.cpp msgid "" "Enable automatic exposure correction\n" @@ -3535,6 +3732,11 @@ msgstr "" msgid "Enable console window" msgstr "" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Enable dynamic shadows" +msgstr "ظلال ديناميكية" + #: src/settings_translation_file.cpp msgid "Enable joysticks" msgstr "" @@ -3678,6 +3880,11 @@ msgstr "" msgid "Fallback font path" msgstr "" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Fast approximate antialiasing" +msgstr "التنعييم:" + #: src/settings_translation_file.cpp msgid "Fast mode acceleration" msgstr "" @@ -4328,14 +4535,15 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"If enabled, actions are recorded for rollback.\n" -"This option is only read when server starts." +"If enabled, invalid world data won't cause the server to shut down.\n" +"Only enable this if you know what you are doing." msgstr "" #: src/settings_translation_file.cpp msgid "" -"If enabled, invalid world data won't cause the server to shut down.\n" -"Only enable this if you know what you are doing." +"If enabled, node and inventory actions are recorded for rollback.\n" +"This option is only read on server start. Note that the engine will not\n" +"automatically clean old entries from the rollback database." msgstr "" #: src/settings_translation_file.cpp @@ -5159,6 +5367,11 @@ msgstr "" msgid "Measure time samples" msgstr "" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Menu theme" +msgstr "Menu" + #: src/settings_translation_file.cpp msgid "Message of the day" msgstr "" @@ -5354,16 +5567,12 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"Number of emerge threads to use.\n" -"Value 0:\n" -"- Automatic selection. The number of emerge threads will be\n" -"- 'number of processors - 2', with a lower limit of 1.\n" -"Any other value:\n" -"- Specifies the number of emerge threads, with a lower limit of 1.\n" -"WARNING: Increasing the number of emerge threads increases engine mapgen\n" -"speed, but this may harm game performance by interfering with other\n" -"processes, especially in singleplayer and/or when running Lua code in\n" -"'on_generated'. For many users the optimum setting may be '1'." +"Number of emerge threads (responsible for map generation and loading) to " +"use.\n" +"If 0 then the engine will automatically choose a suitable value depending\n" +"on the hardware and type of map generator.\n" +"WARNING: There are known bugs in the default map generators (v6, v7, ...)\n" +"when using more than 1 thread. The automatic choice will avoid this." msgstr "" #: src/settings_translation_file.cpp @@ -5394,8 +5603,7 @@ msgid "Occlusion Culling" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Opaqueness (alpha) of the shadow behind the default font, between 0 and 255." +msgid "Opaqueness (alpha) of the shadow behind the font." msgstr "" #: src/settings_translation_file.cpp @@ -5703,8 +5911,7 @@ msgid "" "Save window size automatically when modified.\n" "If true, screen size is saved in screen_w and screen_h, and whether the " "window\n" -"is maximized is stored in window_maximized.\n" -"(Autosaving window_maximized only works if compiled with SDL.)" +"is maximized is stored in window_maximized." msgstr "" #: src/settings_translation_file.cpp @@ -5790,11 +5997,6 @@ msgid "" "Also, if Post Processing is disabled, FSAA will not work together with\n" "undersampling or a non-default \"3d_mode\" setting.\n" "\n" -"* FXAA - Fast approximate antialiasing\n" -"Applies a post-processing filter to detect and smoothen high-contrast " -"edges.\n" -"Provides balance between speed and image quality.\n" -"\n" "* SSAA - Super-sampling antialiasing\n" "Renders higher-resolution image of the scene, then scales down to reduce\n" "the aliasing effects. This is the slowest and the most accurate method." @@ -5998,7 +6200,7 @@ msgid "Shadow filter quality" msgstr "" #: src/settings_translation_file.cpp -msgid "Shadow map max distance in nodes to render shadows" +msgid "Shadow map render distance" msgstr "" #: src/settings_translation_file.cpp @@ -6011,8 +6213,7 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"Shadow offset (in pixels) of the default font. If 0, then shadow will not be " -"drawn." +"Shadow offset (in pixels) for all fonts. If 0, then no shadow will be drawn." msgstr "" #: src/settings_translation_file.cpp @@ -6385,7 +6586,7 @@ msgstr "" msgid "" "The rendering back-end.\n" "Note: A restart is required after changing this!\n" -"OpenGL is the default for desktop, and OGLES2 for Android." +"By default OpenGL3 is preferred on desktop, or OGLES2 on Android." msgstr "" #: src/settings_translation_file.cpp @@ -6466,10 +6667,9 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"To reduce lag, block transfers are slowed down when a player is building " +"To save bandwidth, block transfers are slowed down when a player is building " "something.\n" -"This determines how long they are slowed down after placing or removing a " -"node." +"This determines how long the throttling lasts after placing a node." msgstr "" #: src/settings_translation_file.cpp @@ -6773,8 +6973,9 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"Vertical screen synchronization. Your system may still force VSync on even " -"if this is disabled." +"Vertical screen synchronization.\n" +"Note: A restart is required after changing this!\n" +"Your system may still force VSync and ignore this setting." msgstr "" #: src/settings_translation_file.cpp @@ -7057,80 +7258,17 @@ msgstr "" msgid "cURL parallel limit" msgstr "" -#~ msgid "Apps" -#~ msgstr "تطبيقات" +#: src/util/screenshot.cpp +#, c-format +msgid "Failed to save screenshot to \"%s\"" +msgstr "" -#~ msgid "End" -#~ msgstr "End" - -#~ msgid "Erase EOF" -#~ msgstr "مسح EOF" - -#~ msgid "Execute" -#~ msgstr "شغّل" - -#~ msgid "Help" -#~ msgstr "مساعدة" - -#~ msgid "Home" -#~ msgstr "الرئيسية" +#~ msgid "Provided world path doesn't exist: " +#~ msgstr "مسار العالم المدخل غير موجود: " #, fuzzy -#~ msgid "IME Accept" -#~ msgstr "IME Accept" +#~ msgid "Y spread" +#~ msgstr "التوزع على محور Y" -#, fuzzy -#~ msgid "IME Convert" -#~ msgstr "IME Convert" - -#, fuzzy -#~ msgid "IME Escape" -#~ msgstr "IME Escape" - -#, fuzzy -#~ msgid "IME Mode Change" -#~ msgstr "IME Mode Change" - -#, fuzzy -#~ msgid "IME Nonconvert" -#~ msgstr "IME Nonconvert" - -#~ msgid "Left Button" -#~ msgstr "الزر الأيسر" - -#~ msgid "Middle Button" -#~ msgstr "الزر الأوسط" - -#~ msgid "No world created or selected!" -#~ msgstr "لم تنشئ او تحدد عالما!" - -#, fuzzy -#~ msgid "OEM Clear" -#~ msgstr "OEM Clear" - -#~ msgid "Right Button" -#~ msgstr "الزر الايمن" - -#, fuzzy -#~ msgid "Select" -#~ msgstr "Select" - -#, fuzzy -#~ msgid "Sleep" -#~ msgstr "Sleep" - -#, fuzzy -#~ msgid "Snapshot" -#~ msgstr "Snapshot" - -#, fuzzy -#~ msgid "Tab" -#~ msgstr "Tab" - -#, fuzzy -#~ msgid "X Button 1" -#~ msgstr "X Button 1" - -#, fuzzy -#~ msgid "X Button 2" -#~ msgstr "X Button 2" +#~ msgid "Z spread" +#~ msgstr "التوزع على محور Z" diff --git a/po/az/luanti.po b/po/az/luanti.po index fb2ceffe7c..255aa86c95 100644 --- a/po/az/luanti.po +++ b/po/az/luanti.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: luanti\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2025-09-23 19:19+0200\n" +"POT-Creation-Date: 2026-01-06 23:13+0100\n" "PO-Revision-Date: 2025-08-09 01:02+0000\n" "Last-Translator: Zaman Hüseynli \n" "Language-Team: Azerbaijani ] [-t]" msgstr "" +#: builtin/common/settings/components.lua +msgid "Add keybinding" +msgstr "" + #: builtin/common/settings/components.lua msgid "Browse" msgstr "" @@ -108,6 +112,10 @@ msgstr "" msgid "Set" msgstr "" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "$1 spread" +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "(No description of setting given)" msgstr "" @@ -116,10 +124,22 @@ msgstr "" msgid "2D Noise" msgstr "" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"2D noise: flag on.\n" +"3D noise: flag off." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Amplifies every octave by (amplitude of the previous octave * Persistence)." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua #: builtin/mainmenu/content/dlg_install.lua #: builtin/mainmenu/content/dlg_overwrite.lua -#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/dlg_create_world.lua +#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/dlg_confirm_exit.lua +#: builtin/mainmenu/dlg_create_world.lua #: builtin/mainmenu/dlg_delete_content.lua #: builtin/mainmenu/dlg_delete_world.lua builtin/mainmenu/dlg_register.lua #: builtin/mainmenu/dlg_rename_modpack.lua src/gui/guiOpenURL.cpp @@ -127,10 +147,60 @@ msgstr "" msgid "Cancel" msgstr "" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Controls how many octaves (layers) the noise will have." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Each octave is a simple noise generator. Each one also adds more detail to " +"the noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Finally, all of the octaves will be combined to generate the noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Having lots of octaves is not recommended because it increases terrain " +"generation time." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Lacunarity" msgstr "" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values make the terrain simple and higher values make the terrain " +"rough." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values make the terrain smooth and higher values make the terrain have " +"fine detail." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values will result in smoother noise and higher values will result in " +"rougher noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Making 3D noise eased is not recommended because it significantly increases " +"the load." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Maps noise gradient values onto a quintic S-curve before performing " +"interpolation." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Octaves" msgstr "" @@ -140,6 +210,14 @@ msgstr "" msgid "Offset" msgstr "" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Offsets the final noise by this value." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Overrides the 'eased' flag based on the noise type." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Persistence" msgstr "" @@ -154,21 +232,51 @@ msgstr "" msgid "Scale" msgstr "" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Scales every octave by (scale of the previous octave / Lacunarity)." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Scales the noise in the $1 axis by this value." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua #: builtin/mainmenu/dlg_create_world.lua msgid "Seed" msgstr "" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "X spread" +msgid "Takes the absolute value of each octave while adding them together." msgstr "" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "Y spread" +msgid "The first octave is amplified by 1." msgstr "" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "Z spread" +msgid "The first octave is scaled by 1." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "The multiplier for the noise before the offset is added." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "The random seed for the noise. The same seed results in the same noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"This is also the scale of the largest structures in the $1 direction of the " +"noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "This results in smooth noise instead of gridlike noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "This results in spiky noise." msgstr "" #. ~ "absvalue" is a noise parameter flag. @@ -267,6 +375,11 @@ msgstr "" msgid "No results" msgstr "" +#. ~ Indicates that the action does not have a corresponding keybinding. +#: builtin/common/settings/dlg_settings.lua +msgid "Not bound" +msgstr "" + #: builtin/common/settings/dlg_settings.lua msgid "Reset setting to default" msgstr "" @@ -299,10 +412,20 @@ msgstr "" msgid "Tap with crosshair" msgstr "" +#: builtin/common/settings/dlg_settings.lua +msgid "" +"These settings are unavailable due to your platform, hardware or in " +"combination with the current settings." +msgstr "" + #: builtin/common/settings/dlg_settings.lua msgid "Touchscreen layout" msgstr "" +#: builtin/common/settings/dlg_settings.lua +msgid "Unavailable" +msgstr "" + #: builtin/common/settings/settingtypes.lua msgid "Client Mods" msgstr "" @@ -323,11 +446,6 @@ msgstr "" msgid "Custom" msgstr "" -#: builtin/common/settings/shadows_component.lua -#: src/settings_translation_file.cpp -msgid "Dynamic shadows" -msgstr "" - #: builtin/common/settings/shadows_component.lua msgid "High" msgstr "" @@ -340,6 +458,10 @@ msgstr "" msgid "Medium" msgstr "" +#: builtin/common/settings/shadows_component.lua +msgid "Quality preset" +msgstr "" + #: builtin/common/settings/shadows_component.lua msgid "Very High" msgstr "" @@ -641,6 +763,10 @@ msgstr "" msgid "Unable to install a $1 as a texture pack" msgstr "" +#: builtin/mainmenu/content/pkgmgr.lua +msgid "World mods" +msgstr "" + #: builtin/mainmenu/dlg_clients_list.lua msgid "" "Players connected to\n" @@ -685,6 +811,10 @@ msgstr "" msgid "Mod:" msgstr "" +#: builtin/mainmenu/dlg_config_world.lua +msgid "Mods located inside the world folder." +msgstr "" + #: builtin/mainmenu/dlg_config_world.lua msgid "No (optional) dependencies" msgstr "" @@ -717,6 +847,18 @@ msgstr "" msgid "enabled" msgstr "" +#: builtin/mainmenu/dlg_confirm_exit.lua +msgid "Always show this dialog." +msgstr "" + +#: builtin/mainmenu/dlg_confirm_exit.lua +msgid "Are you sure you want to quit?" +msgstr "" + +#: builtin/mainmenu/dlg_confirm_exit.lua +msgid "Quit" +msgstr "" + #: builtin/mainmenu/dlg_create_world.lua msgid "A world named \"$1\" already exists" msgstr "" @@ -1058,6 +1200,10 @@ msgstr "" msgid "Visit website" msgstr "" +#: builtin/mainmenu/init.lua +msgid "Debug build, expect worse performance" +msgstr "" + #: builtin/mainmenu/init.lua src/client/game_formspec.cpp msgid "Settings" msgstr "" @@ -1321,11 +1467,6 @@ msgstr "" msgid "Done!" msgstr "" -#: src/client/client.cpp -#, c-format -msgid "Failed to save screenshot to \"%s\"" -msgstr "" - #: src/client/client.cpp msgid "Initializing nodes" msgstr "" @@ -1342,7 +1483,7 @@ msgstr "" msgid "Rebuilding shaders..." msgstr "" -#: src/client/client.cpp +#: src/client/client.cpp src/util/screenshot.cpp #, c-format msgid "Saved screenshot to \"%s\"" msgstr "" @@ -1372,14 +1513,15 @@ msgid "Provided password file failed to open: " msgstr "" #: src/client/clientlauncher.cpp -msgid "Provided world path doesn't exist: " +msgid "World does not exist and no game selected to create one." msgstr "" #: src/client/clientmedia.cpp src/client/game.cpp msgid "Media..." msgstr "" -#: src/client/game.cpp src/client/shader.cpp src/server.cpp +#: src/client/game.cpp src/client/render/pipeline.cpp src/client/shader.cpp +#: src/server.cpp msgid "" "\n" "Check debug.txt for details." @@ -1982,6 +2124,11 @@ msgstr "" msgid "Right Windows" msgstr "" +#: src/client/keycode.cpp +#, c-format +msgid "Scancode: %d" +msgstr "" + #: src/client/keycode.cpp msgid "Scroll Lock" msgstr "" @@ -2024,11 +2171,21 @@ msgstr "" msgid "Minimap in texture mode" msgstr "" +#: src/client/render/pipeline.cpp +#, c-format +msgid "Failed to create the texture \"%s\" for the rendering pipeline." +msgstr "" + #: src/client/shader.cpp #, c-format msgid "Failed to compile the \"%s\" shader." msgstr "" +#: src/client/shader.cpp +#, c-format +msgid "Failed to find \"%s\" shader files." +msgstr "" + #: src/client/shader.cpp msgid "GLSL is not supported by the driver" msgstr "" @@ -2557,6 +2714,14 @@ msgstr "" msgid "Apple trees noise" msgstr "" +#: src/settings_translation_file.cpp +msgid "" +"Applies a post-processing filter to detect and smoothen high-contrast " +"edges.\n" +"Provides balance between speed and image quality.\n" +"fxaa can used in combination with the other anti-aliasing methods" +msgstr "" + #: src/settings_translation_file.cpp msgid "" "Apply dithering to reduce color banding artifacts.\n" @@ -2578,6 +2743,10 @@ msgid "" "the arm when the camera moves." msgstr "" +#: src/settings_translation_file.cpp +msgid "Array texture max layers" +msgstr "" + #: src/settings_translation_file.cpp msgid "Ask to reconnect after crash" msgstr "" @@ -2722,6 +2891,12 @@ msgstr "" msgid "Camera smoothing in cinematic mode" msgstr "" +#: src/settings_translation_file.cpp +msgid "" +"Caps the maximum number of layers used with array textures (if supported).\n" +"This is only useful for debugging." +msgstr "" + #: src/settings_translation_file.cpp msgid "Capture Tracy zones" msgstr "" @@ -2819,6 +2994,10 @@ msgstr "" msgid "Chat weblinks" msgstr "" +#: src/settings_translation_file.cpp +msgid "Choose theme colors for the main menu background." +msgstr "" + #: src/settings_translation_file.cpp msgid "Chunk size" msgstr "" @@ -2938,6 +3117,10 @@ msgid "" "9 - best compression, slowest" msgstr "" +#: src/settings_translation_file.cpp +msgid "Confirmation dialog before closing" +msgstr "" + #: src/settings_translation_file.cpp msgid "Connect glass" msgstr "" @@ -3272,6 +3455,10 @@ msgstr "" msgid "Dungeon noise" msgstr "" +#: src/settings_translation_file.cpp +msgid "Dynamic shadows" +msgstr "" + #: src/settings_translation_file.cpp msgid "Effects" msgstr "" @@ -3326,6 +3513,10 @@ msgstr "" msgid "Enable Raytraced Culling" msgstr "" +#: src/settings_translation_file.cpp +msgid "Enable a confirmation dialog before closing." +msgstr "" + #: src/settings_translation_file.cpp msgid "" "Enable automatic exposure correction\n" @@ -3344,6 +3535,10 @@ msgstr "" msgid "Enable console window" msgstr "" +#: src/settings_translation_file.cpp +msgid "Enable dynamic shadows" +msgstr "" + #: src/settings_translation_file.cpp msgid "Enable joysticks" msgstr "" @@ -3487,6 +3682,10 @@ msgstr "" msgid "Fallback font path" msgstr "" +#: src/settings_translation_file.cpp +msgid "Fast approximate antialiasing" +msgstr "" + #: src/settings_translation_file.cpp msgid "Fast mode acceleration" msgstr "" @@ -4077,14 +4276,15 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"If enabled, actions are recorded for rollback.\n" -"This option is only read when server starts." +"If enabled, invalid world data won't cause the server to shut down.\n" +"Only enable this if you know what you are doing." msgstr "" #: src/settings_translation_file.cpp msgid "" -"If enabled, invalid world data won't cause the server to shut down.\n" -"Only enable this if you know what you are doing." +"If enabled, node and inventory actions are recorded for rollback.\n" +"This option is only read on server start. Note that the engine will not\n" +"automatically clean old entries from the rollback database." msgstr "" #: src/settings_translation_file.cpp @@ -4898,6 +5098,10 @@ msgstr "" msgid "Measure time samples" msgstr "" +#: src/settings_translation_file.cpp +msgid "Menu theme" +msgstr "" + #: src/settings_translation_file.cpp msgid "Message of the day" msgstr "" @@ -5088,16 +5292,12 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"Number of emerge threads to use.\n" -"Value 0:\n" -"- Automatic selection. The number of emerge threads will be\n" -"- 'number of processors - 2', with a lower limit of 1.\n" -"Any other value:\n" -"- Specifies the number of emerge threads, with a lower limit of 1.\n" -"WARNING: Increasing the number of emerge threads increases engine mapgen\n" -"speed, but this may harm game performance by interfering with other\n" -"processes, especially in singleplayer and/or when running Lua code in\n" -"'on_generated'. For many users the optimum setting may be '1'." +"Number of emerge threads (responsible for map generation and loading) to " +"use.\n" +"If 0 then the engine will automatically choose a suitable value depending\n" +"on the hardware and type of map generator.\n" +"WARNING: There are known bugs in the default map generators (v6, v7, ...)\n" +"when using more than 1 thread. The automatic choice will avoid this." msgstr "" #: src/settings_translation_file.cpp @@ -5127,8 +5327,7 @@ msgid "Occlusion Culling" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Opaqueness (alpha) of the shadow behind the default font, between 0 and 255." +msgid "Opaqueness (alpha) of the shadow behind the font." msgstr "" #: src/settings_translation_file.cpp @@ -5432,8 +5631,7 @@ msgid "" "Save window size automatically when modified.\n" "If true, screen size is saved in screen_w and screen_h, and whether the " "window\n" -"is maximized is stored in window_maximized.\n" -"(Autosaving window_maximized only works if compiled with SDL.)" +"is maximized is stored in window_maximized." msgstr "" #: src/settings_translation_file.cpp @@ -5518,11 +5716,6 @@ msgid "" "Also, if Post Processing is disabled, FSAA will not work together with\n" "undersampling or a non-default \"3d_mode\" setting.\n" "\n" -"* FXAA - Fast approximate antialiasing\n" -"Applies a post-processing filter to detect and smoothen high-contrast " -"edges.\n" -"Provides balance between speed and image quality.\n" -"\n" "* SSAA - Super-sampling antialiasing\n" "Renders higher-resolution image of the scene, then scales down to reduce\n" "the aliasing effects. This is the slowest and the most accurate method." @@ -5721,7 +5914,7 @@ msgid "Shadow filter quality" msgstr "" #: src/settings_translation_file.cpp -msgid "Shadow map max distance in nodes to render shadows" +msgid "Shadow map render distance" msgstr "" #: src/settings_translation_file.cpp @@ -5734,8 +5927,7 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"Shadow offset (in pixels) of the default font. If 0, then shadow will not be " -"drawn." +"Shadow offset (in pixels) for all fonts. If 0, then no shadow will be drawn." msgstr "" #: src/settings_translation_file.cpp @@ -6103,7 +6295,7 @@ msgstr "" msgid "" "The rendering back-end.\n" "Note: A restart is required after changing this!\n" -"OpenGL is the default for desktop, and OGLES2 for Android." +"By default OpenGL3 is preferred on desktop, or OGLES2 on Android." msgstr "" #: src/settings_translation_file.cpp @@ -6184,10 +6376,9 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"To reduce lag, block transfers are slowed down when a player is building " +"To save bandwidth, block transfers are slowed down when a player is building " "something.\n" -"This determines how long they are slowed down after placing or removing a " -"node." +"This determines how long the throttling lasts after placing a node." msgstr "" #: src/settings_translation_file.cpp @@ -6480,8 +6671,9 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"Vertical screen synchronization. Your system may still force VSync on even " -"if this is disabled." +"Vertical screen synchronization.\n" +"Note: A restart is required after changing this!\n" +"Your system may still force VSync and ignore this setting." msgstr "" #: src/settings_translation_file.cpp @@ -6762,3 +6954,8 @@ msgstr "" #: src/settings_translation_file.cpp msgid "cURL parallel limit" msgstr "" + +#: src/util/screenshot.cpp +#, c-format +msgid "Failed to save screenshot to \"%s\"" +msgstr "" diff --git a/po/bar/luanti.po b/po/bar/luanti.po index efc7465870..372019b148 100644 --- a/po/bar/luanti.po +++ b/po/bar/luanti.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: luanti\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2025-09-23 19:19+0200\n" +"POT-Creation-Date: 2026-01-06 23:13+0100\n" "PO-Revision-Date: 2025-08-02 09:02+0000\n" "Last-Translator: Krock \n" "Language-Team: Bavarian ] [-t]" msgstr "" +#: builtin/common/settings/components.lua +msgid "Add keybinding" +msgstr "" + #: builtin/common/settings/components.lua msgid "Browse" msgstr "Stirgln" @@ -108,6 +112,10 @@ msgstr "" msgid "Set" msgstr "Setzn" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "$1 spread" +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "(No description of setting given)" msgstr "" @@ -116,10 +124,22 @@ msgstr "" msgid "2D Noise" msgstr "" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"2D noise: flag on.\n" +"3D noise: flag off." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Amplifies every octave by (amplitude of the previous octave * Persistence)." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua #: builtin/mainmenu/content/dlg_install.lua #: builtin/mainmenu/content/dlg_overwrite.lua -#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/dlg_create_world.lua +#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/dlg_confirm_exit.lua +#: builtin/mainmenu/dlg_create_world.lua #: builtin/mainmenu/dlg_delete_content.lua #: builtin/mainmenu/dlg_delete_world.lua builtin/mainmenu/dlg_register.lua #: builtin/mainmenu/dlg_rename_modpack.lua src/gui/guiOpenURL.cpp @@ -127,10 +147,60 @@ msgstr "" msgid "Cancel" msgstr "Obrechn" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Controls how many octaves (layers) the noise will have." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Each octave is a simple noise generator. Each one also adds more detail to " +"the noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Finally, all of the octaves will be combined to generate the noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Having lots of octaves is not recommended because it increases terrain " +"generation time." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Lacunarity" msgstr "" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values make the terrain simple and higher values make the terrain " +"rough." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values make the terrain smooth and higher values make the terrain have " +"fine detail." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values will result in smoother noise and higher values will result in " +"rougher noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Making 3D noise eased is not recommended because it significantly increases " +"the load." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Maps noise gradient values onto a quintic S-curve before performing " +"interpolation." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Octaves" msgstr "Oktavn" @@ -140,6 +210,14 @@ msgstr "Oktavn" msgid "Offset" msgstr "Forsotz" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Offsets the final noise by this value." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Overrides the 'eased' flag based on the noise type." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Persistence" msgstr "Persistenz" @@ -154,21 +232,51 @@ msgstr "Spaichorn" msgid "Scale" msgstr "Skala" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Scales every octave by (scale of the previous octave / Lacunarity)." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Scales the noise in the $1 axis by this value." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua #: builtin/mainmenu/dlg_create_world.lua msgid "Seed" msgstr "Sume" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "X spread" +msgid "Takes the absolute value of each octave while adding them together." msgstr "" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "Y spread" +msgid "The first octave is amplified by 1." msgstr "" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "Z spread" +msgid "The first octave is scaled by 1." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "The multiplier for the noise before the offset is added." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "The random seed for the noise. The same seed results in the same noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"This is also the scale of the largest structures in the $1 direction of the " +"noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "This results in smooth noise instead of gridlike noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "This results in spiky noise." msgstr "" #. ~ "absvalue" is a noise parameter flag. @@ -267,6 +375,11 @@ msgstr "Biweygung" msgid "No results" msgstr "" +#. ~ Indicates that the action does not have a corresponding keybinding. +#: builtin/common/settings/dlg_settings.lua +msgid "Not bound" +msgstr "" + #: builtin/common/settings/dlg_settings.lua msgid "Reset setting to default" msgstr "" @@ -299,10 +412,20 @@ msgstr "Untippm" msgid "Tap with crosshair" msgstr "" +#: builtin/common/settings/dlg_settings.lua +msgid "" +"These settings are unavailable due to your platform, hardware or in " +"combination with the current settings." +msgstr "" + #: builtin/common/settings/dlg_settings.lua msgid "Touchscreen layout" msgstr "" +#: builtin/common/settings/dlg_settings.lua +msgid "Unavailable" +msgstr "" + #: builtin/common/settings/settingtypes.lua msgid "Client Mods" msgstr "" @@ -323,11 +446,6 @@ msgstr "" msgid "Custom" msgstr "" -#: builtin/common/settings/shadows_component.lua -#: src/settings_translation_file.cpp -msgid "Dynamic shadows" -msgstr "" - #: builtin/common/settings/shadows_component.lua msgid "High" msgstr "Hoach" @@ -340,6 +458,10 @@ msgstr "Niddor" msgid "Medium" msgstr "Mittl" +#: builtin/common/settings/shadows_component.lua +msgid "Quality preset" +msgstr "" + #: builtin/common/settings/shadows_component.lua msgid "Very High" msgstr "" @@ -641,6 +763,11 @@ msgstr "" msgid "Unable to install a $1 as a texture pack" msgstr "" +#: builtin/mainmenu/content/pkgmgr.lua +#, fuzzy +msgid "World mods" +msgstr "Welt:" + #: builtin/mainmenu/dlg_clients_list.lua msgid "" "Players connected to\n" @@ -685,6 +812,10 @@ msgstr "" msgid "Mod:" msgstr "Mod:" +#: builtin/mainmenu/dlg_config_world.lua +msgid "Mods located inside the world folder." +msgstr "" + #: builtin/mainmenu/dlg_config_world.lua msgid "No (optional) dependencies" msgstr "" @@ -717,6 +848,18 @@ msgstr "Welt:" msgid "enabled" msgstr "aktiviert" +#: builtin/mainmenu/dlg_confirm_exit.lua +msgid "Always show this dialog." +msgstr "" + +#: builtin/mainmenu/dlg_confirm_exit.lua +msgid "Are you sure you want to quit?" +msgstr "" + +#: builtin/mainmenu/dlg_confirm_exit.lua +msgid "Quit" +msgstr "" + #: builtin/mainmenu/dlg_create_world.lua msgid "A world named \"$1\" already exists" msgstr "" @@ -1058,6 +1201,10 @@ msgstr "Nia" msgid "Visit website" msgstr "" +#: builtin/mainmenu/init.lua +msgid "Debug build, expect worse performance" +msgstr "" + #: builtin/mainmenu/init.lua src/client/game_formspec.cpp msgid "Settings" msgstr "" @@ -1321,11 +1468,6 @@ msgstr "" msgid "Done!" msgstr "Förtig!" -#: src/client/client.cpp -#, c-format -msgid "Failed to save screenshot to \"%s\"" -msgstr "" - #: src/client/client.cpp msgid "Initializing nodes" msgstr "" @@ -1342,7 +1484,7 @@ msgstr "" msgid "Rebuilding shaders..." msgstr "" -#: src/client/client.cpp +#: src/client/client.cpp src/util/screenshot.cpp #, c-format msgid "Saved screenshot to \"%s\"" msgstr "" @@ -1372,14 +1514,15 @@ msgid "Provided password file failed to open: " msgstr "" #: src/client/clientlauncher.cpp -msgid "Provided world path doesn't exist: " +msgid "World does not exist and no game selected to create one." msgstr "" #: src/client/clientmedia.cpp src/client/game.cpp msgid "Media..." msgstr "Medien…" -#: src/client/game.cpp src/client/shader.cpp src/server.cpp +#: src/client/game.cpp src/client/render/pipeline.cpp src/client/shader.cpp +#: src/server.cpp msgid "" "\n" "Check debug.txt for details." @@ -1984,6 +2127,11 @@ msgstr "" msgid "Right Windows" msgstr "" +#: src/client/keycode.cpp +#, c-format +msgid "Scancode: %d" +msgstr "" + #: src/client/keycode.cpp msgid "Scroll Lock" msgstr "" @@ -2027,11 +2175,21 @@ msgstr "" msgid "Minimap in texture mode" msgstr "" +#: src/client/render/pipeline.cpp +#, c-format +msgid "Failed to create the texture \"%s\" for the rendering pipeline." +msgstr "" + #: src/client/shader.cpp #, c-format msgid "Failed to compile the \"%s\" shader." msgstr "" +#: src/client/shader.cpp +#, c-format +msgid "Failed to find \"%s\" shader files." +msgstr "" + #: src/client/shader.cpp msgid "GLSL is not supported by the driver" msgstr "" @@ -2560,6 +2718,14 @@ msgstr "" msgid "Apple trees noise" msgstr "" +#: src/settings_translation_file.cpp +msgid "" +"Applies a post-processing filter to detect and smoothen high-contrast " +"edges.\n" +"Provides balance between speed and image quality.\n" +"fxaa can used in combination with the other anti-aliasing methods" +msgstr "" + #: src/settings_translation_file.cpp msgid "" "Apply dithering to reduce color banding artifacts.\n" @@ -2581,6 +2747,10 @@ msgid "" "the arm when the camera moves." msgstr "" +#: src/settings_translation_file.cpp +msgid "Array texture max layers" +msgstr "" + #: src/settings_translation_file.cpp msgid "Ask to reconnect after crash" msgstr "" @@ -2725,6 +2895,12 @@ msgstr "" msgid "Camera smoothing in cinematic mode" msgstr "" +#: src/settings_translation_file.cpp +msgid "" +"Caps the maximum number of layers used with array textures (if supported).\n" +"This is only useful for debugging." +msgstr "" + #: src/settings_translation_file.cpp msgid "Capture Tracy zones" msgstr "" @@ -2822,6 +2998,10 @@ msgstr "" msgid "Chat weblinks" msgstr "" +#: src/settings_translation_file.cpp +msgid "Choose theme colors for the main menu background." +msgstr "" + #: src/settings_translation_file.cpp msgid "Chunk size" msgstr "" @@ -2941,6 +3121,10 @@ msgid "" "9 - best compression, slowest" msgstr "" +#: src/settings_translation_file.cpp +msgid "Confirmation dialog before closing" +msgstr "" + #: src/settings_translation_file.cpp msgid "Connect glass" msgstr "" @@ -3275,6 +3459,10 @@ msgstr "" msgid "Dungeon noise" msgstr "" +#: src/settings_translation_file.cpp +msgid "Dynamic shadows" +msgstr "" + #: src/settings_translation_file.cpp msgid "Effects" msgstr "" @@ -3329,6 +3517,10 @@ msgstr "" msgid "Enable Raytraced Culling" msgstr "" +#: src/settings_translation_file.cpp +msgid "Enable a confirmation dialog before closing." +msgstr "" + #: src/settings_translation_file.cpp msgid "" "Enable automatic exposure correction\n" @@ -3347,6 +3539,10 @@ msgstr "" msgid "Enable console window" msgstr "" +#: src/settings_translation_file.cpp +msgid "Enable dynamic shadows" +msgstr "" + #: src/settings_translation_file.cpp msgid "Enable joysticks" msgstr "" @@ -3490,6 +3686,10 @@ msgstr "" msgid "Fallback font path" msgstr "" +#: src/settings_translation_file.cpp +msgid "Fast approximate antialiasing" +msgstr "" + #: src/settings_translation_file.cpp msgid "Fast mode acceleration" msgstr "" @@ -4080,14 +4280,15 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"If enabled, actions are recorded for rollback.\n" -"This option is only read when server starts." +"If enabled, invalid world data won't cause the server to shut down.\n" +"Only enable this if you know what you are doing." msgstr "" #: src/settings_translation_file.cpp msgid "" -"If enabled, invalid world data won't cause the server to shut down.\n" -"Only enable this if you know what you are doing." +"If enabled, node and inventory actions are recorded for rollback.\n" +"This option is only read on server start. Note that the engine will not\n" +"automatically clean old entries from the rollback database." msgstr "" #: src/settings_translation_file.cpp @@ -4901,6 +5102,10 @@ msgstr "" msgid "Measure time samples" msgstr "" +#: src/settings_translation_file.cpp +msgid "Menu theme" +msgstr "" + #: src/settings_translation_file.cpp msgid "Message of the day" msgstr "" @@ -5091,16 +5296,12 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"Number of emerge threads to use.\n" -"Value 0:\n" -"- Automatic selection. The number of emerge threads will be\n" -"- 'number of processors - 2', with a lower limit of 1.\n" -"Any other value:\n" -"- Specifies the number of emerge threads, with a lower limit of 1.\n" -"WARNING: Increasing the number of emerge threads increases engine mapgen\n" -"speed, but this may harm game performance by interfering with other\n" -"processes, especially in singleplayer and/or when running Lua code in\n" -"'on_generated'. For many users the optimum setting may be '1'." +"Number of emerge threads (responsible for map generation and loading) to " +"use.\n" +"If 0 then the engine will automatically choose a suitable value depending\n" +"on the hardware and type of map generator.\n" +"WARNING: There are known bugs in the default map generators (v6, v7, ...)\n" +"when using more than 1 thread. The automatic choice will avoid this." msgstr "" #: src/settings_translation_file.cpp @@ -5130,8 +5331,7 @@ msgid "Occlusion Culling" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Opaqueness (alpha) of the shadow behind the default font, between 0 and 255." +msgid "Opaqueness (alpha) of the shadow behind the font." msgstr "" #: src/settings_translation_file.cpp @@ -5435,8 +5635,7 @@ msgid "" "Save window size automatically when modified.\n" "If true, screen size is saved in screen_w and screen_h, and whether the " "window\n" -"is maximized is stored in window_maximized.\n" -"(Autosaving window_maximized only works if compiled with SDL.)" +"is maximized is stored in window_maximized." msgstr "" #: src/settings_translation_file.cpp @@ -5521,11 +5720,6 @@ msgid "" "Also, if Post Processing is disabled, FSAA will not work together with\n" "undersampling or a non-default \"3d_mode\" setting.\n" "\n" -"* FXAA - Fast approximate antialiasing\n" -"Applies a post-processing filter to detect and smoothen high-contrast " -"edges.\n" -"Provides balance between speed and image quality.\n" -"\n" "* SSAA - Super-sampling antialiasing\n" "Renders higher-resolution image of the scene, then scales down to reduce\n" "the aliasing effects. This is the slowest and the most accurate method." @@ -5724,7 +5918,7 @@ msgid "Shadow filter quality" msgstr "" #: src/settings_translation_file.cpp -msgid "Shadow map max distance in nodes to render shadows" +msgid "Shadow map render distance" msgstr "" #: src/settings_translation_file.cpp @@ -5737,8 +5931,7 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"Shadow offset (in pixels) of the default font. If 0, then shadow will not be " -"drawn." +"Shadow offset (in pixels) for all fonts. If 0, then no shadow will be drawn." msgstr "" #: src/settings_translation_file.cpp @@ -6106,7 +6299,7 @@ msgstr "" msgid "" "The rendering back-end.\n" "Note: A restart is required after changing this!\n" -"OpenGL is the default for desktop, and OGLES2 for Android." +"By default OpenGL3 is preferred on desktop, or OGLES2 on Android." msgstr "" #: src/settings_translation_file.cpp @@ -6187,10 +6380,9 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"To reduce lag, block transfers are slowed down when a player is building " +"To save bandwidth, block transfers are slowed down when a player is building " "something.\n" -"This determines how long they are slowed down after placing or removing a " -"node." +"This determines how long the throttling lasts after placing a node." msgstr "" #: src/settings_translation_file.cpp @@ -6483,8 +6675,9 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"Vertical screen synchronization. Your system may still force VSync on even " -"if this is disabled." +"Vertical screen synchronization.\n" +"Note: A restart is required after changing this!\n" +"Your system may still force VSync and ignore this setting." msgstr "" #: src/settings_translation_file.cpp @@ -6766,14 +6959,7 @@ msgstr "" msgid "cURL parallel limit" msgstr "" -#~ msgid "Apps" -#~ msgstr "Programme" - -#~ msgid "End" -#~ msgstr "Ende" - -#~ msgid "Sleep" -#~ msgstr "Schlouf" - -#~ msgid "Tab" -#~ msgstr "Tabulator" +#: src/util/screenshot.cpp +#, c-format +msgid "Failed to save screenshot to \"%s\"" +msgstr "" diff --git a/po/be/luanti.po b/po/be/luanti.po index 1d20d47923..1e44c7dfdc 100644 --- a/po/be/luanti.po +++ b/po/be/luanti.po @@ -2,7 +2,7 @@ msgid "" msgstr "" "Project-Id-Version: Belarusian (Minetest)\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2025-09-23 19:19+0200\n" +"POT-Creation-Date: 2026-01-06 23:13+0100\n" "PO-Revision-Date: 2019-11-19 23:04+0000\n" "Last-Translator: Viktar Vauchkevich \n" "Language-Team: Belarusian ] [-t]" msgstr "" +#: builtin/common/settings/components.lua +#, fuzzy +msgid "Add keybinding" +msgstr "Адлеглы медыясервер" + #: builtin/common/settings/components.lua msgid "Browse" msgstr "Праглядзець" @@ -114,6 +119,11 @@ msgstr "Абраць файл" msgid "Set" msgstr "Абраць" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +#, fuzzy +msgid "$1 spread" +msgstr "X распаўсюджвання" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "(No description of setting given)" msgstr "(Няма апісання)" @@ -122,10 +132,22 @@ msgstr "(Няма апісання)" msgid "2D Noise" msgstr "2D-шум" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"2D noise: flag on.\n" +"3D noise: flag off." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Amplifies every octave by (amplitude of the previous octave * Persistence)." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua #: builtin/mainmenu/content/dlg_install.lua #: builtin/mainmenu/content/dlg_overwrite.lua -#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/dlg_create_world.lua +#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/dlg_confirm_exit.lua +#: builtin/mainmenu/dlg_create_world.lua #: builtin/mainmenu/dlg_delete_content.lua #: builtin/mainmenu/dlg_delete_world.lua builtin/mainmenu/dlg_register.lua #: builtin/mainmenu/dlg_rename_modpack.lua src/gui/guiOpenURL.cpp @@ -133,10 +155,60 @@ msgstr "2D-шум" msgid "Cancel" msgstr "Скасаваць" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Controls how many octaves (layers) the noise will have." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Each octave is a simple noise generator. Each one also adds more detail to " +"the noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Finally, all of the octaves will be combined to generate the noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Having lots of octaves is not recommended because it increases terrain " +"generation time." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Lacunarity" msgstr "Лакунарнасць" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values make the terrain simple and higher values make the terrain " +"rough." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values make the terrain smooth and higher values make the terrain have " +"fine detail." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values will result in smoother noise and higher values will result in " +"rougher noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Making 3D noise eased is not recommended because it significantly increases " +"the load." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Maps noise gradient values onto a quintic S-curve before performing " +"interpolation." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Octaves" msgstr "Актавы" @@ -146,6 +218,14 @@ msgstr "Актавы" msgid "Offset" msgstr "Зрух" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Offsets the final noise by this value." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Overrides the 'eased' flag based on the noise type." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua #, fuzzy msgid "Persistence" @@ -161,22 +241,52 @@ msgstr "Захаваць" msgid "Scale" msgstr "Маштаб" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Scales every octave by (scale of the previous octave / Lacunarity)." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Scales the noise in the $1 axis by this value." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua #: builtin/mainmenu/dlg_create_world.lua msgid "Seed" msgstr "Зерне" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "X spread" -msgstr "X распаўсюджвання" +msgid "Takes the absolute value of each octave while adding them together." +msgstr "" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "Y spread" -msgstr "Y распаўсюджвання" +msgid "The first octave is amplified by 1." +msgstr "" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "Z spread" -msgstr "Z распаўсюджвання" +msgid "The first octave is scaled by 1." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "The multiplier for the noise before the offset is added." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "The random seed for the noise. The same seed results in the same noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"This is also the scale of the largest structures in the $1 direction of the " +"noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "This results in smooth noise instead of gridlike noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "This results in spiky noise." +msgstr "" #. ~ "absvalue" is a noise parameter flag. #. It is short for "absolute value". @@ -275,6 +385,12 @@ msgstr "Шпаркае перамяшчэнне" msgid "No results" msgstr "Вынікі адсутнічаюць" +#. ~ Indicates that the action does not have a corresponding keybinding. +#: builtin/common/settings/dlg_settings.lua +#, fuzzy +msgid "Not bound" +msgstr "Выключыць гук" + #: builtin/common/settings/dlg_settings.lua #, fuzzy msgid "Reset setting to default" @@ -309,11 +425,22 @@ msgstr "Табуляцыя" msgid "Tap with crosshair" msgstr "" +#: builtin/common/settings/dlg_settings.lua +msgid "" +"These settings are unavailable due to your platform, hardware or in " +"combination with the current settings." +msgstr "" + #: builtin/common/settings/dlg_settings.lua #, fuzzy msgid "Touchscreen layout" msgstr "Парог сэнсарнага экрана" +#: builtin/common/settings/dlg_settings.lua +#, fuzzy +msgid "Unavailable" +msgstr "Шэйдэры (недаступна)" + #: builtin/common/settings/settingtypes.lua #, fuzzy msgid "Client Mods" @@ -337,12 +464,6 @@ msgstr "" msgid "Custom" msgstr "" -#: builtin/common/settings/shadows_component.lua -#: src/settings_translation_file.cpp -#, fuzzy -msgid "Dynamic shadows" -msgstr "Цень шрыфту" - #: builtin/common/settings/shadows_component.lua msgid "High" msgstr "" @@ -355,6 +476,10 @@ msgstr "" msgid "Medium" msgstr "" +#: builtin/common/settings/shadows_component.lua +msgid "Quality preset" +msgstr "" + #: builtin/common/settings/shadows_component.lua msgid "Very High" msgstr "" @@ -677,6 +802,11 @@ msgstr "Не атрымалася ўсталяваць мадыфікацыю я msgid "Unable to install a $1 as a texture pack" msgstr "Не атрымалася ўсталяваць $1 як пакунак тэкстур" +#: builtin/mainmenu/content/pkgmgr.lua +#, fuzzy +msgid "World mods" +msgstr "Назва свету" + #: builtin/mainmenu/dlg_clients_list.lua msgid "" "Players connected to\n" @@ -723,6 +853,10 @@ msgstr "" msgid "Mod:" msgstr "Мадыфікацыя:" +#: builtin/mainmenu/dlg_config_world.lua +msgid "Mods located inside the world folder." +msgstr "" + #: builtin/mainmenu/dlg_config_world.lua msgid "No (optional) dependencies" msgstr "Няма (неабясковыя) залежнасцей" @@ -755,6 +889,19 @@ msgstr "Свет:" msgid "enabled" msgstr "уключаны" +#: builtin/mainmenu/dlg_confirm_exit.lua +msgid "Always show this dialog." +msgstr "" + +#: builtin/mainmenu/dlg_confirm_exit.lua +#, fuzzy +msgid "Are you sure you want to quit?" +msgstr "Вы ўпэўненыя, што хочаце выдаліць «$1»?" + +#: builtin/mainmenu/dlg_confirm_exit.lua +msgid "Quit" +msgstr "" + #: builtin/mainmenu/dlg_create_world.lua msgid "A world named \"$1\" already exists" msgstr "Свет з назвай \"$1\" ужо існуе" @@ -1121,6 +1268,10 @@ msgstr "" msgid "Visit website" msgstr "" +#: builtin/mainmenu/init.lua +msgid "Debug build, expect worse performance" +msgstr "" + #: builtin/mainmenu/init.lua src/client/game_formspec.cpp msgid "Settings" msgstr "Налады" @@ -1407,11 +1558,6 @@ msgstr "Таймаут злучэння." msgid "Done!" msgstr "Завершана!" -#: src/client/client.cpp -#, c-format -msgid "Failed to save screenshot to \"%s\"" -msgstr "" - #: src/client/client.cpp msgid "Initializing nodes" msgstr "Ініцыялізацыя вузлоў" @@ -1428,7 +1574,7 @@ msgstr "Загрузка тэкстур…" msgid "Rebuilding shaders..." msgstr "Перабудова шэйдэраў…" -#: src/client/client.cpp +#: src/client/client.cpp src/util/screenshot.cpp #, fuzzy, c-format msgid "Saved screenshot to \"%s\"" msgstr "Здымак экрана" @@ -1459,14 +1605,15 @@ msgid "Provided password file failed to open: " msgstr "Не атрымалася адкрыць пададзены файл пароля: " #: src/client/clientlauncher.cpp -msgid "Provided world path doesn't exist: " -msgstr "Пададзены шлях не існуе: " +msgid "World does not exist and no game selected to create one." +msgstr "" #: src/client/clientmedia.cpp src/client/game.cpp msgid "Media..." msgstr "Медыя…" -#: src/client/game.cpp src/client/shader.cpp src/server.cpp +#: src/client/game.cpp src/client/render/pipeline.cpp src/client/shader.cpp +#: src/server.cpp msgid "" "\n" "Check debug.txt for details." @@ -2109,6 +2256,11 @@ msgstr "Правы Shift" msgid "Right Windows" msgstr "Правы Super" +#: src/client/keycode.cpp +#, c-format +msgid "Scancode: %d" +msgstr "" + #: src/client/keycode.cpp msgid "Scroll Lock" msgstr "Scroll Lock" @@ -2155,11 +2307,21 @@ msgstr "Мінімапа ў рэжыме паверхні, павелічэнн msgid "Minimap in texture mode" msgstr "Мінімальны памер тэкстуры" +#: src/client/render/pipeline.cpp +#, c-format +msgid "Failed to create the texture \"%s\" for the rendering pipeline." +msgstr "" + #: src/client/shader.cpp #, fuzzy, c-format msgid "Failed to compile the \"%s\" shader." msgstr "Не атрымалася спампаваць $1" +#: src/client/shader.cpp +#, fuzzy, c-format +msgid "Failed to find \"%s\" shader files." +msgstr "Не атрымалася спампаваць $1" + #: src/client/shader.cpp msgid "GLSL is not supported by the driver" msgstr "" @@ -2746,6 +2908,14 @@ msgstr "Дадаваць назвы прадметаў у выплыўных п msgid "Apple trees noise" msgstr "Шум яблынь" +#: src/settings_translation_file.cpp +msgid "" +"Applies a post-processing filter to detect and smoothen high-contrast " +"edges.\n" +"Provides balance between speed and image quality.\n" +"fxaa can used in combination with the other anti-aliasing methods" +msgstr "" + #: src/settings_translation_file.cpp msgid "" "Apply dithering to reduce color banding artifacts.\n" @@ -2769,6 +2939,10 @@ msgstr "" "Робіць больш рэалістычным рух рукі\n" "падчас перамяшчэння камеры." +#: src/settings_translation_file.cpp +msgid "Array texture max layers" +msgstr "" + #: src/settings_translation_file.cpp msgid "Ask to reconnect after crash" msgstr "Прапанаваць перазлучыцца пасля крушэння" @@ -2943,6 +3117,12 @@ msgstr "Згладжванне камеры" msgid "Camera smoothing in cinematic mode" msgstr "Згладжванне камеры ў кінематаграфічным рэжыме" +#: src/settings_translation_file.cpp +msgid "" +"Caps the maximum number of layers used with array textures (if supported).\n" +"This is only useful for debugging." +msgstr "" + #: src/settings_translation_file.cpp msgid "Capture Tracy zones" msgstr "" @@ -3045,6 +3225,11 @@ msgstr "Максімальная працягласць паведамлення msgid "Chat weblinks" msgstr "Размова паказваецца" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Choose theme colors for the main menu background." +msgstr "Выкарыстоўваць анімацыю аблокаў для фона галоўнага меню." + #: src/settings_translation_file.cpp msgid "Chunk size" msgstr "Памер кавалка" @@ -3181,6 +3366,10 @@ msgid "" "9 - best compression, slowest" msgstr "" +#: src/settings_translation_file.cpp +msgid "Confirmation dialog before closing" +msgstr "" + #: src/settings_translation_file.cpp msgid "Connect glass" msgstr "Суцэльнае шкло" @@ -3541,6 +3730,11 @@ msgstr "Мінімальная Y падзямелля" msgid "Dungeon noise" msgstr "Шум падзямелля" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Dynamic shadows" +msgstr "Цень шрыфту" + #: src/settings_translation_file.cpp #, fuzzy msgid "Effects" @@ -3601,6 +3795,11 @@ msgstr "Уключыць джойсцікі" msgid "Enable Raytraced Culling" msgstr "" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Enable a confirmation dialog before closing." +msgstr "Уключае анімацыю прадметаў інвентару." + #: src/settings_translation_file.cpp msgid "" "Enable automatic exposure correction\n" @@ -3619,6 +3818,11 @@ msgstr "" msgid "Enable console window" msgstr "Уключаць акно кансолі" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Enable dynamic shadows" +msgstr "Цень шрыфту" + #: src/settings_translation_file.cpp msgid "Enable joysticks" msgstr "Уключыць джойсцікі" @@ -3779,6 +3983,11 @@ msgstr "Каэфіцыентны шум" msgid "Fallback font path" msgstr "Рэзервовы шрыфт" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Fast approximate antialiasing" +msgstr "Згладжванне:" + #: src/settings_translation_file.cpp msgid "Fast mode acceleration" msgstr "Паскарэнне шпаркага рэжыму" @@ -4473,14 +4682,6 @@ msgstr "" "Калі ўключана, то для спускання і апускання будзе выкарыстоўвацца клавіша " "\"special\" замест \"sneak\"." -#: src/settings_translation_file.cpp -msgid "" -"If enabled, actions are recorded for rollback.\n" -"This option is only read when server starts." -msgstr "" -"Калі ўключана, то дзеянні запісваюцца для адраблення.\n" -"Гэты параметр чытаецца толькі падчас запуску сервера." - #: src/settings_translation_file.cpp msgid "" "If enabled, invalid world data won't cause the server to shut down.\n" @@ -4490,6 +4691,16 @@ msgstr "" "сервера.\n" "Уключайце гэта толькі, калі ведаеце, што робіце." +#: src/settings_translation_file.cpp +#, fuzzy +msgid "" +"If enabled, node and inventory actions are recorded for rollback.\n" +"This option is only read on server start. Note that the engine will not\n" +"automatically clean old entries from the rollback database." +msgstr "" +"Калі ўключана, то дзеянні запісваюцца для адраблення.\n" +"Гэты параметр чытаецца толькі падчас запуску сервера." + #: src/settings_translation_file.cpp #, fuzzy msgid "" @@ -5445,6 +5656,11 @@ msgstr "Максімальная колькасць карыстальнікаў msgid "Measure time samples" msgstr "" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Menu theme" +msgstr "Меню" + #: src/settings_translation_file.cpp msgid "Message of the day" msgstr "Паведамленне дня" @@ -5658,35 +5874,14 @@ msgid "Number of emerge threads" msgstr "Колькасць узнікаючых патокаў" #: src/settings_translation_file.cpp -#, fuzzy msgid "" -"Number of emerge threads to use.\n" -"Value 0:\n" -"- Automatic selection. The number of emerge threads will be\n" -"- 'number of processors - 2', with a lower limit of 1.\n" -"Any other value:\n" -"- Specifies the number of emerge threads, with a lower limit of 1.\n" -"WARNING: Increasing the number of emerge threads increases engine mapgen\n" -"speed, but this may harm game performance by interfering with other\n" -"processes, especially in singleplayer and/or when running Lua code in\n" -"'on_generated'. For many users the optimum setting may be '1'." +"Number of emerge threads (responsible for map generation and loading) to " +"use.\n" +"If 0 then the engine will automatically choose a suitable value depending\n" +"on the hardware and type of map generator.\n" +"WARNING: There are known bugs in the default map generators (v6, v7, ...)\n" +"when using more than 1 thread. The automatic choice will avoid this." msgstr "" -"Колькасць узнікаючых патокаў.\n" -"УВАГА: Цяпер можа ўзнікаць мноства хібаў, калі «num_emerge_threads» больш за " -"1.\n" -"Строга рэкамендуецца ўстанавіць гэтае значэнне ў 1, пакуль гэта папярэджанне " -"не знікне.\n" -"Значэнне 0:\n" -"- аўтаматычны выбар. Колькасць узнікаючых патокаў будзе вызначацца\n" -"як «колькасць працэсараў - 2» з ніжняй мяжой у 1.\n" -"Любое іншае значэнне:\n" -"- вызначае колькасць узнікаючых патокаў з ніжняй мяжой у 1.\n" -"УВАГА: Майце на ўвазе, што павелічэнне колькасці патокаў павялічвае\n" -"хуткасць рухавіка генератара мапы, але можа ўплываць на прадукцыйнасць " -"гульні,\n" -"замінаючы іншым працэсам, асабліва адзіночнай гульні і (альбо) запуску коду " -"Lua у\n" -"'On_generated. Для большасці карыстальнікаў найлепшым значэннем можа быць 1." #: src/settings_translation_file.cpp #, fuzzy @@ -5723,8 +5918,7 @@ msgid "Occlusion Culling" msgstr "Адсячэнне аклюзіі на баку сервера" #: src/settings_translation_file.cpp -msgid "" -"Opaqueness (alpha) of the shadow behind the default font, between 0 and 255." +msgid "Opaqueness (alpha) of the shadow behind the font." msgstr "" #: src/settings_translation_file.cpp @@ -6065,8 +6259,7 @@ msgid "" "Save window size automatically when modified.\n" "If true, screen size is saved in screen_w and screen_h, and whether the " "window\n" -"is maximized is stored in window_maximized.\n" -"(Autosaving window_maximized only works if compiled with SDL.)" +"is maximized is stored in window_maximized." msgstr "" #: src/settings_translation_file.cpp @@ -6161,11 +6354,6 @@ msgid "" "Also, if Post Processing is disabled, FSAA will not work together with\n" "undersampling or a non-default \"3d_mode\" setting.\n" "\n" -"* FXAA - Fast approximate antialiasing\n" -"Applies a post-processing filter to detect and smoothen high-contrast " -"edges.\n" -"Provides balance between speed and image quality.\n" -"\n" "* SSAA - Super-sampling antialiasing\n" "Renders higher-resolution image of the scene, then scales down to reduce\n" "the aliasing effects. This is the slowest and the most accurate method." @@ -6410,8 +6598,9 @@ msgid "Shadow filter quality" msgstr "Якасць здымкаў экрана" #: src/settings_translation_file.cpp -msgid "Shadow map max distance in nodes to render shadows" -msgstr "" +#, fuzzy +msgid "Shadow map render distance" +msgstr "Мінімальны памер тэкстуры" #: src/settings_translation_file.cpp msgid "Shadow map texture in 32 bits" @@ -6425,8 +6614,7 @@ msgstr "Мінімальны памер тэкстуры" #: src/settings_translation_file.cpp #, fuzzy msgid "" -"Shadow offset (in pixels) of the default font. If 0, then shadow will not be " -"drawn." +"Shadow offset (in pixels) for all fonts. If 0, then no shadow will be drawn." msgstr "Зрух цені шрыфту. Калі 0, то цень не будзе паказвацца." #: src/settings_translation_file.cpp @@ -6857,7 +7045,7 @@ msgstr "" msgid "" "The rendering back-end.\n" "Note: A restart is required after changing this!\n" -"OpenGL is the default for desktop, and OGLES2 for Android." +"By default OpenGL3 is preferred on desktop, or OGLES2 on Android." msgstr "" "Рухавік адмалёўкі для Irrlicht.\n" "Пасля змены гэтага параметра спатрэбіцца перазупуск.\n" @@ -6965,11 +7153,11 @@ msgid "Timeout for client to remove unused map data from memory, in seconds." msgstr "Таймаут выдалення невыкарыстоўваемых даных з памяці кліента." #: src/settings_translation_file.cpp +#, fuzzy msgid "" -"To reduce lag, block transfers are slowed down when a player is building " +"To save bandwidth, block transfers are slowed down when a player is building " "something.\n" -"This determines how long they are slowed down after placing or removing a " -"node." +"This determines how long the throttling lasts after placing a node." msgstr "" "Для памяншэння лагаў, перадача блокаў запавольваецца калі гулец штосьці " "будуе.\n" @@ -7310,10 +7498,18 @@ msgid "Vertical climbing speed, in nodes per second." msgstr "Хуткасць вертыкальнага караскання ў вузлах за секунду." #: src/settings_translation_file.cpp +#, fuzzy msgid "" -"Vertical screen synchronization. Your system may still force VSync on even " -"if this is disabled." +"Vertical screen synchronization.\n" +"Note: A restart is required after changing this!\n" +"Your system may still force VSync and ignore this setting." msgstr "" +"Рухавік адмалёўкі для Irrlicht.\n" +"Пасля змены гэтага параметра спатрэбіцца перазупуск.\n" +"Заўвага: на Андроідзе, калі не ведаеце што выбраць, ужывайце OGLES1, інакш " +"дадатак можа не запусціцца.\n" +"На іншых платформах рэкамендуецца OpenGL, бо цяпер гэта адзіны драйвер\n" +"з падтрымкай шэйдэраў." #: src/settings_translation_file.cpp msgid "Video driver" @@ -7652,68 +7848,47 @@ msgstr "Таймаўт cURL" msgid "cURL parallel limit" msgstr "Ліміт адначасовых злучэнняў cURL" -#~ msgid "Apps" -#~ msgstr "Праграмы" +#: src/util/screenshot.cpp +#, c-format +msgid "Failed to save screenshot to \"%s\"" +msgstr "" -#~ msgid "End" -#~ msgstr "End" +#, fuzzy +#~ msgid "" +#~ "Number of emerge threads to use.\n" +#~ "Value 0:\n" +#~ "- Automatic selection. The number of emerge threads will be\n" +#~ "- 'number of processors - 2', with a lower limit of 1.\n" +#~ "Any other value:\n" +#~ "- Specifies the number of emerge threads, with a lower limit of 1.\n" +#~ "WARNING: Increasing the number of emerge threads increases engine mapgen\n" +#~ "speed, but this may harm game performance by interfering with other\n" +#~ "processes, especially in singleplayer and/or when running Lua code in\n" +#~ "'on_generated'. For many users the optimum setting may be '1'." +#~ msgstr "" +#~ "Колькасць узнікаючых патокаў.\n" +#~ "УВАГА: Цяпер можа ўзнікаць мноства хібаў, калі «num_emerge_threads» больш " +#~ "за 1.\n" +#~ "Строга рэкамендуецца ўстанавіць гэтае значэнне ў 1, пакуль гэта " +#~ "папярэджанне не знікне.\n" +#~ "Значэнне 0:\n" +#~ "- аўтаматычны выбар. Колькасць узнікаючых патокаў будзе вызначацца\n" +#~ "як «колькасць працэсараў - 2» з ніжняй мяжой у 1.\n" +#~ "Любое іншае значэнне:\n" +#~ "- вызначае колькасць узнікаючых патокаў з ніжняй мяжой у 1.\n" +#~ "УВАГА: Майце на ўвазе, што павелічэнне колькасці патокаў павялічвае\n" +#~ "хуткасць рухавіка генератара мапы, але можа ўплываць на прадукцыйнасць " +#~ "гульні,\n" +#~ "замінаючы іншым працэсам, асабліва адзіночнай гульні і (альбо) запуску " +#~ "коду Lua у\n" +#~ "'On_generated. Для большасці карыстальнікаў найлепшым значэннем можа быць " +#~ "1." -#~ msgid "Erase EOF" -#~ msgstr "Ачысціць EOF" +#~ msgid "Provided world path doesn't exist: " +#~ msgstr "Пададзены шлях не існуе: " -#~ msgid "Execute" -#~ msgstr "Выканаць" +#~ msgid "Y spread" +#~ msgstr "Y распаўсюджвання" -#~ msgid "Help" -#~ msgstr "Даведка" - -#~ msgid "Home" -#~ msgstr "Home" - -#~ msgid "IME Accept" -#~ msgstr "IME Accept" - -#~ msgid "IME Convert" -#~ msgstr "Пераўтварыць IME" - -#~ msgid "IME Escape" -#~ msgstr "IME Escape" - -#~ msgid "IME Mode Change" -#~ msgstr "Змяніць рэжым IME" - -#~ msgid "IME Nonconvert" -#~ msgstr "IME без пераўтварэння" - -#~ msgid "Left Button" -#~ msgstr "Левая кнопка" - -#~ msgid "Middle Button" -#~ msgstr "Сярэдняя кнопка" - -#~ msgid "No world created or selected!" -#~ msgstr "Няма створанага альбо абранага свету!" - -#~ msgid "OEM Clear" -#~ msgstr "Ачысціць OEM" - -#~ msgid "Right Button" -#~ msgstr "Правая кнопка" - -#~ msgid "Select" -#~ msgstr "Абраць" - -#~ msgid "Sleep" -#~ msgstr "Сон" - -#~ msgid "Snapshot" -#~ msgstr "Здымак" - -#~ msgid "Tab" -#~ msgstr "Табуляцыя" - -#~ msgid "X Button 1" -#~ msgstr "Дадат. кнопка 1" - -#~ msgid "X Button 2" -#~ msgstr "Дадат. кнопка 2" +#~ msgid "Z spread" +#~ msgstr "Z распаўсюджвання" diff --git a/po/bg/luanti.po b/po/bg/luanti.po index 92057c207a..393e43a085 100644 --- a/po/bg/luanti.po +++ b/po/bg/luanti.po @@ -2,10 +2,10 @@ msgid "" msgstr "" "Project-Id-Version: minetest\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2025-09-23 19:19+0200\n" +"POT-Creation-Date: 2026-01-06 23:13+0100\n" "PO-Revision-Date: 2025-10-04 11:02+0000\n" -"Last-Translator: 109247019824 <109247019824@users.noreply.hosted.weblate.org>" -"\n" +"Last-Translator: 109247019824 " +"<109247019824@users.noreply.hosted.weblate.org>\n" "Language-Team: Bulgarian \n" "Language: bg\n" @@ -78,6 +78,11 @@ msgstr "" msgid "[all | ] [-t]" msgstr "[all | <команда>] [-t]" +#: builtin/common/settings/components.lua +#, fuzzy +msgid "Add keybinding" +msgstr "Клавишни комбинации" + #: builtin/common/settings/components.lua msgid "Browse" msgstr "Избиране" @@ -106,6 +111,11 @@ msgstr "Избор на файл" msgid "Set" msgstr "Задаване" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +#, fuzzy +msgid "$1 spread" +msgstr "Разпределение по X" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "(No description of setting given)" msgstr "(Настройката няма описание)" @@ -114,10 +124,22 @@ msgstr "(Настройката няма описание)" msgid "2D Noise" msgstr "Двуизмерен шум" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"2D noise: flag on.\n" +"3D noise: flag off." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Amplifies every octave by (amplitude of the previous octave * Persistence)." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua #: builtin/mainmenu/content/dlg_install.lua #: builtin/mainmenu/content/dlg_overwrite.lua -#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/dlg_create_world.lua +#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/dlg_confirm_exit.lua +#: builtin/mainmenu/dlg_create_world.lua #: builtin/mainmenu/dlg_delete_content.lua #: builtin/mainmenu/dlg_delete_world.lua builtin/mainmenu/dlg_register.lua #: builtin/mainmenu/dlg_rename_modpack.lua src/gui/guiOpenURL.cpp @@ -125,10 +147,60 @@ msgstr "Двуизмерен шум" msgid "Cancel" msgstr "Отказ" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Controls how many octaves (layers) the noise will have." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Each octave is a simple noise generator. Each one also adds more detail to " +"the noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Finally, all of the octaves will be combined to generate the noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Having lots of octaves is not recommended because it increases terrain " +"generation time." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Lacunarity" msgstr "Лакунарност" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values make the terrain simple and higher values make the terrain " +"rough." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values make the terrain smooth and higher values make the terrain have " +"fine detail." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values will result in smoother noise and higher values will result in " +"rougher noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Making 3D noise eased is not recommended because it significantly increases " +"the load." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Maps noise gradient values onto a quintic S-curve before performing " +"interpolation." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Octaves" msgstr "Октави" @@ -138,6 +210,14 @@ msgstr "Октави" msgid "Offset" msgstr "Отместване" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Offsets the final noise by this value." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Overrides the 'eased' flag based on the noise type." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Persistence" msgstr "Упоритост" @@ -152,22 +232,53 @@ msgstr "Запазване" msgid "Scale" msgstr "Мащаб" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Scales every octave by (scale of the previous octave / Lacunarity)." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Scales the noise in the $1 axis by this value." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua #: builtin/mainmenu/dlg_create_world.lua msgid "Seed" msgstr "Семе" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "X spread" -msgstr "Разпределение по X" +msgid "Takes the absolute value of each octave while adding them together." +msgstr "" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "Y spread" -msgstr "Разпределение по Y" +msgid "The first octave is amplified by 1." +msgstr "" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "Z spread" -msgstr "Разпределение по Z" +#, fuzzy +msgid "The first octave is scaled by 1." +msgstr "Командата е забранена от сървъра." + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "The multiplier for the noise before the offset is added." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "The random seed for the noise. The same seed results in the same noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"This is also the scale of the largest structures in the $1 direction of the " +"noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "This results in smooth noise instead of gridlike noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "This results in spiky noise." +msgstr "" #. ~ "absvalue" is a noise parameter flag. #. It is short for "absolute value". @@ -265,6 +376,12 @@ msgstr "Придвижване" msgid "No results" msgstr "Няма резултати" +#. ~ Indicates that the action does not have a corresponding keybinding. +#: builtin/common/settings/dlg_settings.lua +#, fuzzy +msgid "Not bound" +msgstr "Не е намерено" + #: builtin/common/settings/dlg_settings.lua msgid "Reset setting to default" msgstr "Подразбирани настройки" @@ -297,10 +414,21 @@ msgstr "Докосване" msgid "Tap with crosshair" msgstr "Докосване с мерник" +#: builtin/common/settings/dlg_settings.lua +msgid "" +"These settings are unavailable due to your platform, hardware or in " +"combination with the current settings." +msgstr "" + #: builtin/common/settings/dlg_settings.lua msgid "Touchscreen layout" msgstr "Подредба на сензорния екран" +#: builtin/common/settings/dlg_settings.lua +#, fuzzy +msgid "Unavailable" +msgstr "<няма достъпни>" + #: builtin/common/settings/settingtypes.lua msgid "Client Mods" msgstr "Модификации на клиента" @@ -321,11 +449,6 @@ msgstr "(В играта трябва да включите и сенките)" msgid "Custom" msgstr "По избор" -#: builtin/common/settings/shadows_component.lua -#: src/settings_translation_file.cpp -msgid "Dynamic shadows" -msgstr "Динамични сенки" - #: builtin/common/settings/shadows_component.lua msgid "High" msgstr "Силни" @@ -338,6 +461,10 @@ msgstr "Слаби" msgid "Medium" msgstr "Средни" +#: builtin/common/settings/shadows_component.lua +msgid "Quality preset" +msgstr "" + #: builtin/common/settings/shadows_component.lua msgid "Very High" msgstr "Много високи" @@ -647,6 +774,11 @@ msgstr "Грешка при инсталиране на $1 като $2" msgid "Unable to install a $1 as a texture pack" msgstr "$1 не може да бъде инсталирано като пакет с текстури" +#: builtin/mainmenu/content/pkgmgr.lua +#, fuzzy +msgid "World mods" +msgstr "Име на света" + #: builtin/mainmenu/dlg_clients_list.lua msgid "" "Players connected to\n" @@ -695,6 +827,10 @@ msgstr "Още модификации" msgid "Mod:" msgstr "Модификация:" +#: builtin/mainmenu/dlg_config_world.lua +msgid "Mods located inside the world folder." +msgstr "" + #: builtin/mainmenu/dlg_config_world.lua msgid "No (optional) dependencies" msgstr "Няма (незадължителни) зависимости" @@ -727,6 +863,19 @@ msgstr "Свят:" msgid "enabled" msgstr "включен" +#: builtin/mainmenu/dlg_confirm_exit.lua +msgid "Always show this dialog." +msgstr "" + +#: builtin/mainmenu/dlg_confirm_exit.lua +#, fuzzy +msgid "Are you sure you want to quit?" +msgstr "Сигурни ли сте, че искате да премахнете „$1“?" + +#: builtin/mainmenu/dlg_confirm_exit.lua +msgid "Quit" +msgstr "" + #: builtin/mainmenu/dlg_create_world.lua msgid "A world named \"$1\" already exists" msgstr "Свят с име „$1“ вече съществува" @@ -1085,6 +1234,10 @@ msgstr "Никога" msgid "Visit website" msgstr "Към страницата" +#: builtin/mainmenu/init.lua +msgid "Debug build, expect worse performance" +msgstr "" + #: builtin/mainmenu/init.lua src/client/game_formspec.cpp msgid "Settings" msgstr "Настройки" @@ -1359,11 +1512,6 @@ msgstr "Времето за свързване изтече." msgid "Done!" msgstr "Готово!" -#: src/client/client.cpp -#, c-format -msgid "Failed to save screenshot to \"%s\"" -msgstr "Грешка при запазване на екранната снимка в „%s“" - #: src/client/client.cpp msgid "Initializing nodes" msgstr "Подготвяне на възли" @@ -1380,7 +1528,7 @@ msgstr "Зареждане на текстури…" msgid "Rebuilding shaders..." msgstr "Пресъздаване на шейдери…" -#: src/client/client.cpp +#: src/client/client.cpp src/util/screenshot.cpp #, c-format msgid "Saved screenshot to \"%s\"" msgstr "Екранната снимка е запазена в „%s“" @@ -1410,14 +1558,15 @@ msgid "Provided password file failed to open: " msgstr "Файлът с пароли не се отваря: " #: src/client/clientlauncher.cpp -msgid "Provided world path doesn't exist: " -msgstr "Зададеният път към света не съществува: " +msgid "World does not exist and no game selected to create one." +msgstr "" #: src/client/clientmedia.cpp src/client/game.cpp msgid "Media..." msgstr "Медия…" -#: src/client/game.cpp src/client/shader.cpp src/server.cpp +#: src/client/game.cpp src/client/render/pipeline.cpp src/client/shader.cpp +#: src/server.cpp msgid "" "\n" "Check debug.txt for details." @@ -2042,6 +2191,11 @@ msgstr "Десен Shift" msgid "Right Windows" msgstr "Десен Windows" +#: src/client/keycode.cpp +#, c-format +msgid "Scancode: %d" +msgstr "" + #: src/client/keycode.cpp msgid "Scroll Lock" msgstr "Scroll Lock" @@ -2084,11 +2238,21 @@ msgstr "Картата е в режим на повърхност, мащаб x% msgid "Minimap in texture mode" msgstr "Картата е в режим на текстура" +#: src/client/render/pipeline.cpp +#, c-format +msgid "Failed to create the texture \"%s\" for the rendering pipeline." +msgstr "" + #: src/client/shader.cpp #, c-format msgid "Failed to compile the \"%s\" shader." msgstr "Грешка при компилиране на шейдъра „%s“." +#: src/client/shader.cpp +#, fuzzy, c-format +msgid "Failed to find \"%s\" shader files." +msgstr "Грешка при компилиране на шейдъра „%s“." + #: src/client/shader.cpp msgid "GLSL is not supported by the driver" msgstr "GLSL не се поддържа от софтуера за управление на устройството" @@ -2688,6 +2852,14 @@ msgstr "Името на предмета да бъде добавено в по msgid "Apple trees noise" msgstr "Шум за ябълкови дървета" +#: src/settings_translation_file.cpp +msgid "" +"Applies a post-processing filter to detect and smoothen high-contrast " +"edges.\n" +"Provides balance between speed and image quality.\n" +"fxaa can used in combination with the other anti-aliasing methods" +msgstr "" + #: src/settings_translation_file.cpp msgid "" "Apply dithering to reduce color banding artifacts.\n" @@ -2719,6 +2891,10 @@ msgstr "" "Дава по-реалистично движение на ръката\n" "на играча при движение на камерата." +#: src/settings_translation_file.cpp +msgid "Array texture max layers" +msgstr "" + #: src/settings_translation_file.cpp msgid "Ask to reconnect after crash" msgstr "Запитване за свързване след срив" @@ -2877,6 +3053,12 @@ msgstr "Заглаждане на камерата" msgid "Camera smoothing in cinematic mode" msgstr "Заглажд. на кам. в кинематограф. режим" +#: src/settings_translation_file.cpp +msgid "" +"Caps the maximum number of layers used with array textures (if supported).\n" +"This is only useful for debugging." +msgstr "" + #: src/settings_translation_file.cpp msgid "Capture Tracy zones" msgstr "Улавяне зони на Trasy" @@ -2980,6 +3162,11 @@ msgstr "Пределна дължина на съобщение" msgid "Chat weblinks" msgstr "Препратки в разговорите" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Choose theme colors for the main menu background." +msgstr "Анимиране на облаците във фона на главното меню." + #: src/settings_translation_file.cpp msgid "Chunk size" msgstr "Размер на парче от картата" @@ -3128,6 +3315,10 @@ msgstr "" "• 0 – най-малка компресия, най-бърза\n" "• 9 – най-добра компресия, най-бавна" +#: src/settings_translation_file.cpp +msgid "Confirmation dialog before closing" +msgstr "" + #: src/settings_translation_file.cpp msgid "Connect glass" msgstr "Съединяване на стъклата" @@ -3518,6 +3709,10 @@ msgstr "Минимум по оста Y на подземията" msgid "Dungeon noise" msgstr "Шум за подземия" +#: src/settings_translation_file.cpp +msgid "Dynamic shadows" +msgstr "Динамични сенки" + #: src/settings_translation_file.cpp msgid "Effects" msgstr "Ефекти" @@ -3583,6 +3778,11 @@ msgstr "Последваща обработка" msgid "Enable Raytraced Culling" msgstr "Лъчево премахване на невидимите блокове" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Enable a confirmation dialog before closing." +msgstr "Включва анимиране на предметите в инвентара." + #: src/settings_translation_file.cpp msgid "" "Enable automatic exposure correction\n" @@ -3607,6 +3807,11 @@ msgstr "" msgid "Enable console window" msgstr "Прозорец на конзолата" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Enable dynamic shadows" +msgstr "Динамични сенки" + #: src/settings_translation_file.cpp msgid "Enable joysticks" msgstr "Включване на контролер" @@ -3787,6 +3992,11 @@ msgstr "Коефициент на шума" msgid "Fallback font path" msgstr "Път към резервен шрифт" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Fast approximate antialiasing" +msgstr "Филтриране и сгласяне" + #: src/settings_translation_file.cpp msgid "Fast mode acceleration" msgstr "Ускорение в режим на бързо движение" @@ -4456,14 +4666,6 @@ msgid "" msgstr "" "Когато е отметнато, клавиш Aux1 ще бъде използван за промъкване и спускане." -#: src/settings_translation_file.cpp -msgid "" -"If enabled, actions are recorded for rollback.\n" -"This option is only read when server starts." -msgstr "" -"Когато е отметнато, действията се записват с цел отменяне.\n" -"Настройката се чете само при стартиране на сървъра." - #: src/settings_translation_file.cpp msgid "" "If enabled, invalid world data won't cause the server to shut down.\n" @@ -4473,6 +4675,16 @@ msgstr "" "да предизвикват изключване на сървъра.\n" "Отметнете само ако разбирате последствията." +#: src/settings_translation_file.cpp +#, fuzzy +msgid "" +"If enabled, node and inventory actions are recorded for rollback.\n" +"This option is only read on server start. Note that the engine will not\n" +"automatically clean old entries from the rollback database." +msgstr "" +"Когато е отметнато, действията се записват с цел отменяне.\n" +"Настройката се чете само при стартиране на сървъра." + #: src/settings_translation_file.cpp msgid "" "If enabled, players cannot join without a password or change theirs to an " @@ -5447,6 +5659,11 @@ msgstr "Ограничение на броя потребители" msgid "Measure time samples" msgstr "Проби, измерващи време" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Menu theme" +msgstr "Клавиш Меню" + #: src/settings_translation_file.cpp msgid "Message of the day" msgstr "Съобщение на деня" @@ -5653,27 +5870,13 @@ msgstr "Брой подготвящи нишки" #: src/settings_translation_file.cpp msgid "" -"Number of emerge threads to use.\n" -"Value 0:\n" -"- Automatic selection. The number of emerge threads will be\n" -"- 'number of processors - 2', with a lower limit of 1.\n" -"Any other value:\n" -"- Specifies the number of emerge threads, with a lower limit of 1.\n" -"WARNING: Increasing the number of emerge threads increases engine mapgen\n" -"speed, but this may harm game performance by interfering with other\n" -"processes, especially in singleplayer and/or when running Lua code in\n" -"'on_generated'. For many users the optimum setting may be '1'." +"Number of emerge threads (responsible for map generation and loading) to " +"use.\n" +"If 0 then the engine will automatically choose a suitable value depending\n" +"on the hardware and type of map generator.\n" +"WARNING: There are known bugs in the default map generators (v6, v7, ...)\n" +"when using more than 1 thread. The automatic choice will avoid this." msgstr "" -"Брой на подготвящите нишки, които да бъдат използвани.\n" -"• стойност 0 – автоматичен избор. Броят на нишките ще бъде равен\n" -"на „броя на процесорите - 2“, минимум 1.\n" -"• всяка друга стойност – брой на нишките, минимум 1.\n" -"\n" -"ВНИМАНИЕ: Увеличаване на стойността увеличава бързодействието\n" -"при създаване на света, но може да навреди на бързодействието на\n" -"играта като цяло и по-специално в режим на един играч и/или при\n" -"изпълняване на код на Lua при „on_generated“. За повечето потребители\n" -"оптималната стойност е 1." #: src/settings_translation_file.cpp msgid "" @@ -5711,8 +5914,8 @@ msgid "Occlusion Culling" msgstr "Премахване на невидимите блокове" #: src/settings_translation_file.cpp -msgid "" -"Opaqueness (alpha) of the shadow behind the default font, between 0 and 255." +#, fuzzy +msgid "Opaqueness (alpha) of the shadow behind the font." msgstr "Прозрачност на сянката на стандартния шрифт, между 0 и 255." #: src/settings_translation_file.cpp @@ -6065,12 +6268,12 @@ msgid "Save the map received by the client on disk." msgstr "Запазва картата, получена от клиента на диска." #: src/settings_translation_file.cpp +#, fuzzy msgid "" "Save window size automatically when modified.\n" "If true, screen size is saved in screen_w and screen_h, and whether the " "window\n" -"is maximized is stored in window_maximized.\n" -"(Autosaving window_maximized only works if compiled with SDL.)" +"is maximized is stored in window_maximized." msgstr "" "Запазване размера на прозореца при промяна.\n" "Когато е отметнато, размерът на прозореца се запазва\n" @@ -6159,6 +6362,7 @@ msgid "See https://www.sqlite.org/pragma.html#pragma_synchronous" msgstr "Вж. https://www.sqlite.org/pragma.html#pragma_synchronous" #: src/settings_translation_file.cpp +#, fuzzy msgid "" "Select the antialiasing method to apply.\n" "\n" @@ -6172,11 +6376,6 @@ msgid "" "Also, if Post Processing is disabled, FSAA will not work together with\n" "undersampling or a non-default \"3d_mode\" setting.\n" "\n" -"* FXAA - Fast approximate antialiasing\n" -"Applies a post-processing filter to detect and smoothen high-contrast " -"edges.\n" -"Provides balance between speed and image quality.\n" -"\n" "* SSAA - Super-sampling antialiasing\n" "Renders higher-resolution image of the scene, then scales down to reduce\n" "the aliasing effects. This is the slowest and the most accurate method." @@ -6453,8 +6652,9 @@ msgid "Shadow filter quality" msgstr "Качество на филтриране на сенките" #: src/settings_translation_file.cpp -msgid "Shadow map max distance in nodes to render shadows" -msgstr "Ограничение на разстоянието на картата на сенките, във възли" +#, fuzzy +msgid "Shadow map render distance" +msgstr "Размер на текстура на картата на сенките" #: src/settings_translation_file.cpp msgid "Shadow map texture in 32 bits" @@ -6465,9 +6665,9 @@ msgid "Shadow map texture size" msgstr "Размер на текстура на картата на сенките" #: src/settings_translation_file.cpp +#, fuzzy msgid "" -"Shadow offset (in pixels) of the default font. If 0, then shadow will not be " -"drawn." +"Shadow offset (in pixels) for all fonts. If 0, then no shadow will be drawn." msgstr "" "Отстъп на сянката на стандартния шрифт, в пиксели.\n" "Задайте стойност 0, за да изключите сянката." @@ -6946,10 +7146,11 @@ msgstr "" "Трябва да бъде настройвано заедно с active_object_send_range_blocks." #: src/settings_translation_file.cpp +#, fuzzy msgid "" "The rendering back-end.\n" "Note: A restart is required after changing this!\n" -"OpenGL is the default for desktop, and OGLES2 for Android." +"By default OpenGL3 is preferred on desktop, or OGLES2 on Android." msgstr "" "Сървърна част на изчертаването.\n" "Стандартно за настолни компютри се използва\n" @@ -7059,11 +7260,11 @@ msgstr "" "секунди." #: src/settings_translation_file.cpp +#, fuzzy msgid "" -"To reduce lag, block transfers are slowed down when a player is building " +"To save bandwidth, block transfers are slowed down when a player is building " "something.\n" -"This determines how long they are slowed down after placing or removing a " -"node." +"This determines how long the throttling lasts after placing a node." msgstr "" "За намаляване на забавянето, докато играчът строи\n" "предаването на блокове от света е забавено. Тази настройка\n" @@ -7407,9 +7608,11 @@ msgid "Vertical climbing speed, in nodes per second." msgstr "Скорост на катерене, във възли/секунда." #: src/settings_translation_file.cpp +#, fuzzy msgid "" -"Vertical screen synchronization. Your system may still force VSync on even " -"if this is disabled." +"Vertical screen synchronization.\n" +"Note: A restart is required after changing this!\n" +"Your system may still force VSync and ignore this setting." msgstr "" "Вертикална синхронизация. Системата може\n" "да принуди VSync даже и да е изключена тук." @@ -7748,68 +7951,42 @@ msgstr "Изчакване за взаимодействие с cURL" msgid "cURL parallel limit" msgstr "Ограничение на едновременните връзки на cURL" -#~ msgid "Apps" -#~ msgstr "Приложения" +#: src/util/screenshot.cpp +#, c-format +msgid "Failed to save screenshot to \"%s\"" +msgstr "Грешка при запазване на екранната снимка в „%s“" -#~ msgid "End" -#~ msgstr "End" +#~ msgid "" +#~ "Number of emerge threads to use.\n" +#~ "Value 0:\n" +#~ "- Automatic selection. The number of emerge threads will be\n" +#~ "- 'number of processors - 2', with a lower limit of 1.\n" +#~ "Any other value:\n" +#~ "- Specifies the number of emerge threads, with a lower limit of 1.\n" +#~ "WARNING: Increasing the number of emerge threads increases engine mapgen\n" +#~ "speed, but this may harm game performance by interfering with other\n" +#~ "processes, especially in singleplayer and/or when running Lua code in\n" +#~ "'on_generated'. For many users the optimum setting may be '1'." +#~ msgstr "" +#~ "Брой на подготвящите нишки, които да бъдат използвани.\n" +#~ "• стойност 0 – автоматичен избор. Броят на нишките ще бъде равен\n" +#~ "на „броя на процесорите - 2“, минимум 1.\n" +#~ "• всяка друга стойност – брой на нишките, минимум 1.\n" +#~ "\n" +#~ "ВНИМАНИЕ: Увеличаване на стойността увеличава бързодействието\n" +#~ "при създаване на света, но може да навреди на бързодействието на\n" +#~ "играта като цяло и по-специално в режим на един играч и/или при\n" +#~ "изпълняване на код на Lua при „on_generated“. За повечето потребители\n" +#~ "оптималната стойност е 1." -#~ msgid "Erase EOF" -#~ msgstr "Премахване EOF" +#~ msgid "Provided world path doesn't exist: " +#~ msgstr "Зададеният път към света не съществува: " -#~ msgid "Execute" -#~ msgstr "Изпълняване" +#~ msgid "Shadow map max distance in nodes to render shadows" +#~ msgstr "Ограничение на разстоянието на картата на сенките, във възли" -#~ msgid "Help" -#~ msgstr "Help" +#~ msgid "Y spread" +#~ msgstr "Разпределение по Y" -#~ msgid "Home" -#~ msgstr "Home" - -#~ msgid "IME Accept" -#~ msgstr "IME: Приемане" - -#~ msgid "IME Convert" -#~ msgstr "IME: Превъщане" - -#~ msgid "IME Escape" -#~ msgstr "IME: Избягване" - -#~ msgid "IME Mode Change" -#~ msgstr "IME: Смяна на режима" - -#~ msgid "IME Nonconvert" -#~ msgstr "IME: Без преобразуване" - -#~ msgid "Left Button" -#~ msgstr "Ляв бутон" - -#~ msgid "Middle Button" -#~ msgstr "Среден бутон" - -#~ msgid "No world created or selected!" -#~ msgstr "Не е създаден или избран свят!" - -#~ msgid "OEM Clear" -#~ msgstr "OEM Изчистване" - -#~ msgid "Right Button" -#~ msgstr "Десен бутон" - -#~ msgid "Select" -#~ msgstr "Избиране" - -#~ msgid "Sleep" -#~ msgstr "Сън" - -#~ msgid "Snapshot" -#~ msgstr "Снимка на екрана" - -#~ msgid "Tab" -#~ msgstr "Табулатор" - -#~ msgid "X Button 1" -#~ msgstr "Доп. бутон 1" - -#~ msgid "X Button 2" -#~ msgstr "Доп. бутон 2" +#~ msgid "Z spread" +#~ msgstr "Разпределение по Z" diff --git a/po/br/luanti.po b/po/br/luanti.po index 5a255252fc..108c282b6d 100644 --- a/po/br/luanti.po +++ b/po/br/luanti.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: luanti\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2025-09-23 19:19+0200\n" +"POT-Creation-Date: 2026-01-06 23:13+0100\n" "PO-Revision-Date: 2025-10-23 10:02+0000\n" "Last-Translator: Anthony Guéchoum \n" "Language-Team: Breton 19) && (n % 100 < 70 || n % 100 > 79) && " -"(n % 100 < 90 || n % 100 > 99)) ? 2 : ((n != 0 && n % 1000000 == 0) ? 3 : " -"4)));\n" +"Plural-Forms: nplurals=5; plural=(n % 10 == 1 && n % 100 != 11 && n % 100 != " +"71 && n % 100 != 91) ? 0 : ((n % 10 == 2 && n % 100 != 12 && n % 100 != 72 " +"&& n % 100 != 92) ? 1 : ((((n % 10 == 3 || n % 10 == 4) || n % 10 == 9) && " +"(n % 100 < 10 || n % 100 > 19) && (n % 100 < 70 || n % 100 > 79) && (n % 100 " +"< 90 || n % 100 > 99)) ? 2 : ((n != 0 && n % 1000000 == 0) ? 3 : 4)));\n" "X-Generator: Weblate 5.14.1-dev\n" #: builtin/client/chatcommands.lua @@ -88,6 +86,11 @@ msgstr "" msgid "[all | ] [-t]" msgstr "[all | ] [-t]" +#: builtin/common/settings/components.lua +#, fuzzy +msgid "Add keybinding" +msgstr "Berradennoù klavier" + #: builtin/common/settings/components.lua msgid "Browse" msgstr "Merdeiñ" @@ -116,6 +119,11 @@ msgstr "Diuzañ ur restr" msgid "Set" msgstr "Arventennañ" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +#, fuzzy +msgid "$1 spread" +msgstr "Strewiñ X" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "(No description of setting given)" msgstr "(Deskrivadur ebet evit an arventenn-mañ)" @@ -124,10 +132,22 @@ msgstr "(Deskrivadur ebet evit an arventenn-mañ)" msgid "2D Noise" msgstr "Trouz 2M" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"2D noise: flag on.\n" +"3D noise: flag off." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Amplifies every octave by (amplitude of the previous octave * Persistence)." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua #: builtin/mainmenu/content/dlg_install.lua #: builtin/mainmenu/content/dlg_overwrite.lua -#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/dlg_create_world.lua +#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/dlg_confirm_exit.lua +#: builtin/mainmenu/dlg_create_world.lua #: builtin/mainmenu/dlg_delete_content.lua #: builtin/mainmenu/dlg_delete_world.lua builtin/mainmenu/dlg_register.lua #: builtin/mainmenu/dlg_rename_modpack.lua src/gui/guiOpenURL.cpp @@ -135,10 +155,60 @@ msgstr "Trouz 2M" msgid "Cancel" msgstr "Nullañ" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Controls how many octaves (layers) the noise will have." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Each octave is a simple noise generator. Each one also adds more detail to " +"the noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Finally, all of the octaves will be combined to generate the noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Having lots of octaves is not recommended because it increases terrain " +"generation time." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Lacunarity" msgstr "" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values make the terrain simple and higher values make the terrain " +"rough." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values make the terrain smooth and higher values make the terrain have " +"fine detail." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values will result in smoother noise and higher values will result in " +"rougher noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Making 3D noise eased is not recommended because it significantly increases " +"the load." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Maps noise gradient values onto a quintic S-curve before performing " +"interpolation." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Octaves" msgstr "Oktavoù" @@ -148,6 +218,14 @@ msgstr "Oktavoù" msgid "Offset" msgstr "Linkañ" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Offsets the final noise by this value." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Overrides the 'eased' flag based on the noise type." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Persistence" msgstr "Paduster" @@ -162,22 +240,53 @@ msgstr "Enrollañ" msgid "Scale" msgstr "Skeul" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Scales every octave by (scale of the previous octave / Lacunarity)." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Scales the noise in the $1 axis by this value." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua #: builtin/mainmenu/dlg_create_world.lua msgid "Seed" msgstr "Hadenn" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "X spread" -msgstr "Strewiñ X" +msgid "Takes the absolute value of each octave while adding them together." +msgstr "" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "Y spread" -msgstr "Strewiñ Y" +msgid "The first octave is amplified by 1." +msgstr "" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "Z spread" -msgstr "Strewiñ Z" +#, fuzzy +msgid "The first octave is scaled by 1." +msgstr "Diweredekaet eo an urzhiad-mañ gant an dafariad." + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "The multiplier for the noise before the offset is added." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "The random seed for the noise. The same seed results in the same noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"This is also the scale of the largest structures in the $1 direction of the " +"noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "This results in smooth noise instead of gridlike noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "This results in spiky noise." +msgstr "" #. ~ "absvalue" is a noise parameter flag. #. It is short for "absolute value". @@ -275,6 +384,12 @@ msgstr "Fiñvadur" msgid "No results" msgstr "Disoc'h ebet" +#. ~ Indicates that the action does not have a corresponding keybinding. +#: builtin/common/settings/dlg_settings.lua +#, fuzzy +msgid "Not bound" +msgstr "Ket bet kavet" + #: builtin/common/settings/dlg_settings.lua msgid "Reset setting to default" msgstr "Adderaouekaat an arventenn dre ziouer" @@ -307,10 +422,21 @@ msgstr "Stokad" msgid "Tap with crosshair" msgstr "" +#: builtin/common/settings/dlg_settings.lua +msgid "" +"These settings are unavailable due to your platform, hardware or in " +"combination with the current settings." +msgstr "" + #: builtin/common/settings/dlg_settings.lua msgid "Touchscreen layout" msgstr "Aozadur ar skramm-stekiñ" +#: builtin/common/settings/dlg_settings.lua +#, fuzzy +msgid "Unavailable" +msgstr "" + #: builtin/common/settings/settingtypes.lua msgid "Client Mods" msgstr "Kemmoù an arval" @@ -331,11 +457,6 @@ msgstr "" msgid "Custom" msgstr "Personelaet" -#: builtin/common/settings/shadows_component.lua -#: src/settings_translation_file.cpp -msgid "Dynamic shadows" -msgstr "" - #: builtin/common/settings/shadows_component.lua msgid "High" msgstr "Uhel" @@ -348,6 +469,10 @@ msgstr "Izel" msgid "Medium" msgstr "Etre" +#: builtin/common/settings/shadows_component.lua +msgid "Quality preset" +msgstr "" + #: builtin/common/settings/shadows_component.lua msgid "Very High" msgstr "Uhel kenañ" @@ -656,6 +781,11 @@ msgstr "" msgid "Unable to install a $1 as a texture pack" msgstr "" +#: builtin/mainmenu/content/pkgmgr.lua +#, fuzzy +msgid "World mods" +msgstr "Anv ar bed" + #: builtin/mainmenu/dlg_clients_list.lua msgid "" "Players connected to\n" @@ -702,6 +832,10 @@ msgstr "Kavout kemmoù ouzhpenn" msgid "Mod:" msgstr "Kemm:" +#: builtin/mainmenu/dlg_config_world.lua +msgid "Mods located inside the world folder." +msgstr "" + #: builtin/mainmenu/dlg_config_world.lua msgid "No (optional) dependencies" msgstr "Amzalc'h (diret) ebet" @@ -734,6 +868,19 @@ msgstr "Bed:" msgid "enabled" msgstr "gweredekaet" +#: builtin/mainmenu/dlg_confirm_exit.lua +msgid "Always show this dialog." +msgstr "" + +#: builtin/mainmenu/dlg_confirm_exit.lua +#, fuzzy +msgid "Are you sure you want to quit?" +msgstr "Ha sur oc'h e fell deoc'h dilemel \"$1\"?" + +#: builtin/mainmenu/dlg_confirm_exit.lua +msgid "Quit" +msgstr "" + #: builtin/mainmenu/dlg_create_world.lua msgid "A world named \"$1\" already exists" msgstr "Ur bed \"$1\" a zo anezhañ endeo" @@ -1080,6 +1227,10 @@ msgstr "Morse" msgid "Visit website" msgstr "Gweladenniñ al lec'hienn web" +#: builtin/mainmenu/init.lua +msgid "Debug build, expect worse performance" +msgstr "" + #: builtin/mainmenu/init.lua src/client/game_formspec.cpp msgid "Settings" msgstr "Arventennoù" @@ -1349,11 +1500,6 @@ msgstr "Kennask diamzeret." msgid "Done!" msgstr "Graet!" -#: src/client/client.cpp -#, c-format -msgid "Failed to save screenshot to \"%s\"" -msgstr "C'hwitadenn war an enrollañ an dapadenn-skramm da \"%s\"" - #: src/client/client.cpp msgid "Initializing nodes" msgstr "O teraouekaat ar c'hlomoù" @@ -1370,7 +1516,7 @@ msgstr "O kargañ ar gwiadezhioù..." msgid "Rebuilding shaders..." msgstr "" -#: src/client/client.cpp +#: src/client/client.cpp src/util/screenshot.cpp #, c-format msgid "Saved screenshot to \"%s\"" msgstr "Tapadenn skramm enrollet da \"%s\"" @@ -1400,15 +1546,15 @@ msgid "Provided password file failed to open: " msgstr "" #: src/client/clientlauncher.cpp -#, fuzzy -msgid "Provided world path doesn't exist: " -msgstr "N'eus ket eus an treug bet erspizet evit ar bed: " +msgid "World does not exist and no game selected to create one." +msgstr "" #: src/client/clientmedia.cpp src/client/game.cpp msgid "Media..." msgstr "Media..." -#: src/client/game.cpp src/client/shader.cpp src/server.cpp +#: src/client/game.cpp src/client/render/pipeline.cpp src/client/shader.cpp +#: src/server.cpp msgid "" "\n" "Check debug.txt for details." @@ -2015,6 +2161,11 @@ msgstr "Pennlizh. dehoù" msgid "Right Windows" msgstr "Windows dehoù" +#: src/client/keycode.cpp +#, c-format +msgid "Scancode: %d" +msgstr "" + #: src/client/keycode.cpp msgid "Scroll Lock" msgstr "Prennañ dibun" @@ -2058,11 +2209,21 @@ msgstr "" msgid "Minimap in texture mode" msgstr "" +#: src/client/render/pipeline.cpp +#, c-format +msgid "Failed to create the texture \"%s\" for the rendering pipeline." +msgstr "" + #: src/client/shader.cpp #, c-format msgid "Failed to compile the \"%s\" shader." msgstr "" +#: src/client/shader.cpp +#, c-format +msgid "Failed to find \"%s\" shader files." +msgstr "" + #: src/client/shader.cpp msgid "GLSL is not supported by the driver" msgstr "" @@ -2602,6 +2763,14 @@ msgstr "" msgid "Apple trees noise" msgstr "Trouz ar gwez-avaloù" +#: src/settings_translation_file.cpp +msgid "" +"Applies a post-processing filter to detect and smoothen high-contrast " +"edges.\n" +"Provides balance between speed and image quality.\n" +"fxaa can used in combination with the other anti-aliasing methods" +msgstr "" + #: src/settings_translation_file.cpp msgid "" "Apply dithering to reduce color banding artifacts.\n" @@ -2623,6 +2792,10 @@ msgid "" "the arm when the camera moves." msgstr "" +#: src/settings_translation_file.cpp +msgid "Array texture max layers" +msgstr "" + #: src/settings_translation_file.cpp msgid "Ask to reconnect after crash" msgstr "Goulenn kennaskañ en-dro goude ur sac'hadenn" @@ -2767,6 +2940,12 @@ msgstr "" msgid "Camera smoothing in cinematic mode" msgstr "" +#: src/settings_translation_file.cpp +msgid "" +"Caps the maximum number of layers used with array textures (if supported).\n" +"This is only useful for debugging." +msgstr "" + #: src/settings_translation_file.cpp msgid "Capture Tracy zones" msgstr "" @@ -2864,6 +3043,10 @@ msgstr "" msgid "Chat weblinks" msgstr "" +#: src/settings_translation_file.cpp +msgid "Choose theme colors for the main menu background." +msgstr "" + #: src/settings_translation_file.cpp msgid "Chunk size" msgstr "" @@ -2984,6 +3167,10 @@ msgid "" "9 - best compression, slowest" msgstr "" +#: src/settings_translation_file.cpp +msgid "Confirmation dialog before closing" +msgstr "" + #: src/settings_translation_file.cpp msgid "Connect glass" msgstr "" @@ -3319,6 +3506,10 @@ msgstr "Y izeloc'h an doñjonoù" msgid "Dungeon noise" msgstr "Trouz an doñjonoù" +#: src/settings_translation_file.cpp +msgid "Dynamic shadows" +msgstr "" + #: src/settings_translation_file.cpp msgid "Effects" msgstr "Efedoù" @@ -3373,6 +3564,10 @@ msgstr "" msgid "Enable Raytraced Culling" msgstr "" +#: src/settings_translation_file.cpp +msgid "Enable a confirmation dialog before closing." +msgstr "" + #: src/settings_translation_file.cpp msgid "" "Enable automatic exposure correction\n" @@ -3391,6 +3586,10 @@ msgstr "" msgid "Enable console window" msgstr "Gweredekaet an dermenell" +#: src/settings_translation_file.cpp +msgid "Enable dynamic shadows" +msgstr "" + #: src/settings_translation_file.cpp msgid "Enable joysticks" msgstr "" @@ -3535,6 +3734,10 @@ msgstr "" msgid "Fallback font path" msgstr "" +#: src/settings_translation_file.cpp +msgid "Fast approximate antialiasing" +msgstr "" + #: src/settings_translation_file.cpp msgid "Fast mode acceleration" msgstr "" @@ -4125,14 +4328,15 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"If enabled, actions are recorded for rollback.\n" -"This option is only read when server starts." +"If enabled, invalid world data won't cause the server to shut down.\n" +"Only enable this if you know what you are doing." msgstr "" #: src/settings_translation_file.cpp msgid "" -"If enabled, invalid world data won't cause the server to shut down.\n" -"Only enable this if you know what you are doing." +"If enabled, node and inventory actions are recorded for rollback.\n" +"This option is only read on server start. Note that the engine will not\n" +"automatically clean old entries from the rollback database." msgstr "" #: src/settings_translation_file.cpp @@ -4950,6 +5154,11 @@ msgstr "Niver uhelañ a c'hoarierien" msgid "Measure time samples" msgstr "Temploù an dezerzh" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Menu theme" +msgstr "Lañser" + #: src/settings_translation_file.cpp msgid "Message of the day" msgstr "Kemennadenn an deiz" @@ -5143,16 +5352,12 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"Number of emerge threads to use.\n" -"Value 0:\n" -"- Automatic selection. The number of emerge threads will be\n" -"- 'number of processors - 2', with a lower limit of 1.\n" -"Any other value:\n" -"- Specifies the number of emerge threads, with a lower limit of 1.\n" -"WARNING: Increasing the number of emerge threads increases engine mapgen\n" -"speed, but this may harm game performance by interfering with other\n" -"processes, especially in singleplayer and/or when running Lua code in\n" -"'on_generated'. For many users the optimum setting may be '1'." +"Number of emerge threads (responsible for map generation and loading) to " +"use.\n" +"If 0 then the engine will automatically choose a suitable value depending\n" +"on the hardware and type of map generator.\n" +"WARNING: There are known bugs in the default map generators (v6, v7, ...)\n" +"when using more than 1 thread. The automatic choice will avoid this." msgstr "" #: src/settings_translation_file.cpp @@ -5182,8 +5387,7 @@ msgid "Occlusion Culling" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Opaqueness (alpha) of the shadow behind the default font, between 0 and 255." +msgid "Opaqueness (alpha) of the shadow behind the font." msgstr "" #: src/settings_translation_file.cpp @@ -5490,8 +5694,7 @@ msgid "" "Save window size automatically when modified.\n" "If true, screen size is saved in screen_w and screen_h, and whether the " "window\n" -"is maximized is stored in window_maximized.\n" -"(Autosaving window_maximized only works if compiled with SDL.)" +"is maximized is stored in window_maximized." msgstr "" #: src/settings_translation_file.cpp @@ -5576,11 +5779,6 @@ msgid "" "Also, if Post Processing is disabled, FSAA will not work together with\n" "undersampling or a non-default \"3d_mode\" setting.\n" "\n" -"* FXAA - Fast approximate antialiasing\n" -"Applies a post-processing filter to detect and smoothen high-contrast " -"edges.\n" -"Provides balance between speed and image quality.\n" -"\n" "* SSAA - Super-sampling antialiasing\n" "Renders higher-resolution image of the scene, then scales down to reduce\n" "the aliasing effects. This is the slowest and the most accurate method." @@ -5779,7 +5977,7 @@ msgid "Shadow filter quality" msgstr "" #: src/settings_translation_file.cpp -msgid "Shadow map max distance in nodes to render shadows" +msgid "Shadow map render distance" msgstr "" #: src/settings_translation_file.cpp @@ -5792,8 +5990,7 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"Shadow offset (in pixels) of the default font. If 0, then shadow will not be " -"drawn." +"Shadow offset (in pixels) for all fonts. If 0, then no shadow will be drawn." msgstr "" #: src/settings_translation_file.cpp @@ -6162,7 +6359,7 @@ msgstr "" msgid "" "The rendering back-end.\n" "Note: A restart is required after changing this!\n" -"OpenGL is the default for desktop, and OGLES2 for Android." +"By default OpenGL3 is preferred on desktop, or OGLES2 on Android." msgstr "" #: src/settings_translation_file.cpp @@ -6243,10 +6440,9 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"To reduce lag, block transfers are slowed down when a player is building " +"To save bandwidth, block transfers are slowed down when a player is building " "something.\n" -"This determines how long they are slowed down after placing or removing a " -"node." +"This determines how long the throttling lasts after placing a node." msgstr "" #: src/settings_translation_file.cpp @@ -6550,8 +6746,9 @@ msgstr "Tizh krapat a-serzh, e klomoù dre eilenn." #: src/settings_translation_file.cpp msgid "" -"Vertical screen synchronization. Your system may still force VSync on even " -"if this is disabled." +"Vertical screen synchronization.\n" +"Note: A restart is required after changing this!\n" +"Your system may still force VSync and ignore this setting." msgstr "" #: src/settings_translation_file.cpp @@ -6833,42 +7030,17 @@ msgstr "" msgid "cURL parallel limit" msgstr "" -#~ msgid "Apps" -#~ msgstr "Arloadoù" - -#~ msgid "End" -#~ msgstr "Dibenn" - -#~ msgid "Help" -#~ msgstr "Skoazell" +#: src/util/screenshot.cpp +#, c-format +msgid "Failed to save screenshot to \"%s\"" +msgstr "C'hwitadenn war an enrollañ an dapadenn-skramm da \"%s\"" #, fuzzy -#~ msgid "Home" -#~ msgstr "Degemer" +#~ msgid "Provided world path doesn't exist: " +#~ msgstr "N'eus ket eus an treug bet erspizet evit ar bed: " -#~ msgid "Left Button" -#~ msgstr "Klik kleiz" +#~ msgid "Y spread" +#~ msgstr "Strewiñ Y" -#~ msgid "Middle Button" -#~ msgstr "Klik kreiz" - -#~ msgid "No world created or selected!" -#~ msgstr "Bed ebet bet krouet pe diuzet!" - -#~ msgid "Right Button" -#~ msgstr "Klik dehou" - -#~ msgid "Select" -#~ msgstr "Diuzañ" - -#~ msgid "Sleep" -#~ msgstr "Kousk" - -#~ msgid "Tab" -#~ msgstr "Taolenn" - -#~ msgid "X Button 1" -#~ msgstr "Bouton X 1" - -#~ msgid "X Button 2" -#~ msgstr "Bouton X 2" +#~ msgid "Z spread" +#~ msgstr "Strewiñ Z" diff --git a/po/ca/luanti.po b/po/ca/luanti.po index e90a5e2c4f..2a3d2f70d0 100644 --- a/po/ca/luanti.po +++ b/po/ca/luanti.po @@ -2,7 +2,7 @@ msgid "" msgstr "" "Project-Id-Version: Catalan (Minetest)\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2025-09-23 19:19+0200\n" +"POT-Creation-Date: 2026-01-06 23:13+0100\n" "PO-Revision-Date: 2024-10-06 05:16+0000\n" "Last-Translator: Joaquín Villalba \n" "Language-Team: Catalan ] [-t]" msgstr "[tot | ]" +#: builtin/common/settings/components.lua +msgid "Add keybinding" +msgstr "" + #: builtin/common/settings/components.lua msgid "Browse" msgstr "Navegar" @@ -110,6 +114,10 @@ msgstr "Selecciona el fitxer del mod:" msgid "Set" msgstr "Seleccionar" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "$1 spread" +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "(No description of setting given)" msgstr "(Cap descripció d'ajustament donada)" @@ -119,10 +127,22 @@ msgstr "(Cap descripció d'ajustament donada)" msgid "2D Noise" msgstr "Soroll de cova #1" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"2D noise: flag on.\n" +"3D noise: flag off." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Amplifies every octave by (amplitude of the previous octave * Persistence)." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua #: builtin/mainmenu/content/dlg_install.lua #: builtin/mainmenu/content/dlg_overwrite.lua -#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/dlg_create_world.lua +#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/dlg_confirm_exit.lua +#: builtin/mainmenu/dlg_create_world.lua #: builtin/mainmenu/dlg_delete_content.lua #: builtin/mainmenu/dlg_delete_world.lua builtin/mainmenu/dlg_register.lua #: builtin/mainmenu/dlg_rename_modpack.lua src/gui/guiOpenURL.cpp @@ -130,10 +150,60 @@ msgstr "Soroll de cova #1" msgid "Cancel" msgstr "Cancel·lar" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Controls how many octaves (layers) the noise will have." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Each octave is a simple noise generator. Each one also adds more detail to " +"the noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Finally, all of the octaves will be combined to generate the noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Having lots of octaves is not recommended because it increases terrain " +"generation time." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Lacunarity" msgstr "" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values make the terrain simple and higher values make the terrain " +"rough." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values make the terrain smooth and higher values make the terrain have " +"fine detail." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values will result in smoother noise and higher values will result in " +"rougher noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Making 3D noise eased is not recommended because it significantly increases " +"the load." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Maps noise gradient values onto a quintic S-curve before performing " +"interpolation." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Octaves" msgstr "" @@ -143,6 +213,14 @@ msgstr "" msgid "Offset" msgstr "" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Offsets the final noise by this value." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Overrides the 'eased' flag based on the noise type." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Persistence" msgstr "" @@ -157,21 +235,52 @@ msgstr "Guardar" msgid "Scale" msgstr "" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Scales every octave by (scale of the previous octave / Lacunarity)." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Scales the noise in the $1 axis by this value." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua #: builtin/mainmenu/dlg_create_world.lua msgid "Seed" msgstr "Llavor" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "X spread" +msgid "Takes the absolute value of each octave while adding them together." msgstr "" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "Y spread" +msgid "The first octave is amplified by 1." msgstr "" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "Z spread" +#, fuzzy +msgid "The first octave is scaled by 1." +msgstr "Aquesta ordre està deshabilitada pel servidor" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "The multiplier for the noise before the offset is added." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "The random seed for the noise. The same seed results in the same noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"This is also the scale of the largest structures in the $1 direction of the " +"noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "This results in smooth noise instead of gridlike noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "This results in spiky noise." msgstr "" #. ~ "absvalue" is a noise parameter flag. @@ -273,6 +382,12 @@ msgstr "Moviment ràpid" msgid "No results" msgstr "Cap resultat" +#. ~ Indicates that the action does not have a corresponding keybinding. +#: builtin/common/settings/dlg_settings.lua +#, fuzzy +msgid "Not bound" +msgstr "No s'ha trobat" + #: builtin/common/settings/dlg_settings.lua #, fuzzy msgid "Reset setting to default" @@ -307,11 +422,22 @@ msgstr "Tabulador" msgid "Tap with crosshair" msgstr "" +#: builtin/common/settings/dlg_settings.lua +msgid "" +"These settings are unavailable due to your platform, hardware or in " +"combination with the current settings." +msgstr "" + #: builtin/common/settings/dlg_settings.lua #, fuzzy msgid "Touchscreen layout" msgstr "Llindar tàctil (px)" +#: builtin/common/settings/dlg_settings.lua +#, fuzzy +msgid "Unavailable" +msgstr "" + #: builtin/common/settings/settingtypes.lua #, fuzzy msgid "Client Mods" @@ -335,11 +461,6 @@ msgstr "" msgid "Custom" msgstr "" -#: builtin/common/settings/shadows_component.lua -#: src/settings_translation_file.cpp -msgid "Dynamic shadows" -msgstr "" - #: builtin/common/settings/shadows_component.lua msgid "High" msgstr "" @@ -352,6 +473,10 @@ msgstr "" msgid "Medium" msgstr "" +#: builtin/common/settings/shadows_component.lua +msgid "Quality preset" +msgstr "" + #: builtin/common/settings/shadows_component.lua msgid "Very High" msgstr "" @@ -692,6 +817,11 @@ msgstr "Error al instal·lar $1 en $2" msgid "Unable to install a $1 as a texture pack" msgstr "Error al instal·lar $1 en $2" +#: builtin/mainmenu/content/pkgmgr.lua +#, fuzzy +msgid "World mods" +msgstr "Nom del món" + #: builtin/mainmenu/dlg_clients_list.lua msgid "" "Players connected to\n" @@ -739,6 +869,10 @@ msgstr "Trobeu Més Mods" msgid "Mod:" msgstr "Mod:" +#: builtin/mainmenu/dlg_config_world.lua +msgid "Mods located inside the world folder." +msgstr "" + #: builtin/mainmenu/dlg_config_world.lua msgid "No (optional) dependencies" msgstr "No hi ha dependències (opcionals)" @@ -774,6 +908,19 @@ msgstr "Món:" msgid "enabled" msgstr "Activat" +#: builtin/mainmenu/dlg_confirm_exit.lua +msgid "Always show this dialog." +msgstr "" + +#: builtin/mainmenu/dlg_confirm_exit.lua +#, fuzzy +msgid "Are you sure you want to quit?" +msgstr "Realment desitja esborrar \"$1\"?" + +#: builtin/mainmenu/dlg_confirm_exit.lua +msgid "Quit" +msgstr "" + #: builtin/mainmenu/dlg_create_world.lua msgid "A world named \"$1\" already exists" msgstr "Ja existeix un món anomenat \"$1\"" @@ -1136,6 +1283,10 @@ msgstr "" msgid "Visit website" msgstr "" +#: builtin/mainmenu/init.lua +msgid "Debug build, expect worse performance" +msgstr "" + #: builtin/mainmenu/init.lua src/client/game_formspec.cpp msgid "Settings" msgstr "Configuració" @@ -1428,11 +1579,6 @@ msgstr "Temps d'espera de la connexió esgotat." msgid "Done!" msgstr "Completat!" -#: src/client/client.cpp -#, c-format -msgid "Failed to save screenshot to \"%s\"" -msgstr "" - #: src/client/client.cpp msgid "Initializing nodes" msgstr "Inicialitzant nodes" @@ -1449,7 +1595,7 @@ msgstr "Carregant textures ..." msgid "Rebuilding shaders..." msgstr "Reconstruint ombreig ..." -#: src/client/client.cpp +#: src/client/client.cpp src/util/screenshot.cpp #, fuzzy, c-format msgid "Saved screenshot to \"%s\"" msgstr "Pantalla:" @@ -1480,14 +1626,15 @@ msgid "Provided password file failed to open: " msgstr "" #: src/client/clientlauncher.cpp -msgid "Provided world path doesn't exist: " -msgstr "La ruta del món especificat no existeix: " +msgid "World does not exist and no game selected to create one." +msgstr "" #: src/client/clientmedia.cpp src/client/game.cpp msgid "Media..." msgstr "Media ..." -#: src/client/game.cpp src/client/shader.cpp src/server.cpp +#: src/client/game.cpp src/client/render/pipeline.cpp src/client/shader.cpp +#: src/server.cpp msgid "" "\n" "Check debug.txt for details." @@ -2145,6 +2292,11 @@ msgstr "Shift Dta" msgid "Right Windows" msgstr "Windows dret" +#: src/client/keycode.cpp +#, c-format +msgid "Scancode: %d" +msgstr "" + #: src/client/keycode.cpp msgid "Scroll Lock" msgstr "Bloq Despl" @@ -2190,11 +2342,21 @@ msgstr "" msgid "Minimap in texture mode" msgstr "" +#: src/client/render/pipeline.cpp +#, c-format +msgid "Failed to create the texture \"%s\" for the rendering pipeline." +msgstr "" + #: src/client/shader.cpp #, fuzzy, c-format msgid "Failed to compile the \"%s\" shader." msgstr "Error al instal·lar $1 en $2" +#: src/client/shader.cpp +#, fuzzy, c-format +msgid "Failed to find \"%s\" shader files." +msgstr "Error al instal·lar $1 en $2" + #: src/client/shader.cpp msgid "GLSL is not supported by the driver" msgstr "" @@ -2768,6 +2930,14 @@ msgstr "" msgid "Apple trees noise" msgstr "" +#: src/settings_translation_file.cpp +msgid "" +"Applies a post-processing filter to detect and smoothen high-contrast " +"edges.\n" +"Provides balance between speed and image quality.\n" +"fxaa can used in combination with the other anti-aliasing methods" +msgstr "" + #: src/settings_translation_file.cpp msgid "" "Apply dithering to reduce color banding artifacts.\n" @@ -2789,6 +2959,10 @@ msgid "" "the arm when the camera moves." msgstr "" +#: src/settings_translation_file.cpp +msgid "Array texture max layers" +msgstr "" + #: src/settings_translation_file.cpp msgid "Ask to reconnect after crash" msgstr "Preguntar per tornar a connectar després d'una caiguda" @@ -2940,6 +3114,12 @@ msgstr "Suavitzat de la càmera" msgid "Camera smoothing in cinematic mode" msgstr "Suavitzat de la càmera en mode cinematogràfic" +#: src/settings_translation_file.cpp +msgid "" +"Caps the maximum number of layers used with array textures (if supported).\n" +"This is only useful for debugging." +msgstr "" + #: src/settings_translation_file.cpp msgid "Capture Tracy zones" msgstr "" @@ -3047,6 +3227,10 @@ msgstr "" msgid "Chat weblinks" msgstr "" +#: src/settings_translation_file.cpp +msgid "Choose theme colors for the main menu background." +msgstr "" + #: src/settings_translation_file.cpp msgid "Chunk size" msgstr "Mida del chunk" @@ -3179,6 +3363,10 @@ msgid "" "9 - best compression, slowest" msgstr "" +#: src/settings_translation_file.cpp +msgid "Confirmation dialog before closing" +msgstr "" + #: src/settings_translation_file.cpp msgid "Connect glass" msgstr "Connectar vidre" @@ -3526,6 +3714,10 @@ msgstr "" msgid "Dungeon noise" msgstr "Soroll de cova #1" +#: src/settings_translation_file.cpp +msgid "Dynamic shadows" +msgstr "" + #: src/settings_translation_file.cpp msgid "Effects" msgstr "" @@ -3582,6 +3774,10 @@ msgstr "" msgid "Enable Raytraced Culling" msgstr "" +#: src/settings_translation_file.cpp +msgid "Enable a confirmation dialog before closing." +msgstr "" + #: src/settings_translation_file.cpp msgid "" "Enable automatic exposure correction\n" @@ -3600,6 +3796,10 @@ msgstr "" msgid "Enable console window" msgstr "" +#: src/settings_translation_file.cpp +msgid "Enable dynamic shadows" +msgstr "" + #: src/settings_translation_file.cpp msgid "Enable joysticks" msgstr "" @@ -3745,6 +3945,11 @@ msgstr "" msgid "Fallback font path" msgstr "" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Fast approximate antialiasing" +msgstr "Suavitzat (Antialiasing):" + #: src/settings_translation_file.cpp msgid "Fast mode acceleration" msgstr "" @@ -4346,14 +4551,15 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"If enabled, actions are recorded for rollback.\n" -"This option is only read when server starts." +"If enabled, invalid world data won't cause the server to shut down.\n" +"Only enable this if you know what you are doing." msgstr "" #: src/settings_translation_file.cpp msgid "" -"If enabled, invalid world data won't cause the server to shut down.\n" -"Only enable this if you know what you are doing." +"If enabled, node and inventory actions are recorded for rollback.\n" +"This option is only read on server start. Note that the engine will not\n" +"automatically clean old entries from the rollback database." msgstr "" #: src/settings_translation_file.cpp @@ -5185,6 +5391,11 @@ msgstr "" msgid "Measure time samples" msgstr "" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Menu theme" +msgstr "Menú" + #: src/settings_translation_file.cpp msgid "Message of the day" msgstr "" @@ -5381,16 +5592,12 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"Number of emerge threads to use.\n" -"Value 0:\n" -"- Automatic selection. The number of emerge threads will be\n" -"- 'number of processors - 2', with a lower limit of 1.\n" -"Any other value:\n" -"- Specifies the number of emerge threads, with a lower limit of 1.\n" -"WARNING: Increasing the number of emerge threads increases engine mapgen\n" -"speed, but this may harm game performance by interfering with other\n" -"processes, especially in singleplayer and/or when running Lua code in\n" -"'on_generated'. For many users the optimum setting may be '1'." +"Number of emerge threads (responsible for map generation and loading) to " +"use.\n" +"If 0 then the engine will automatically choose a suitable value depending\n" +"on the hardware and type of map generator.\n" +"WARNING: There are known bugs in the default map generators (v6, v7, ...)\n" +"when using more than 1 thread. The automatic choice will avoid this." msgstr "" #: src/settings_translation_file.cpp @@ -5420,8 +5627,7 @@ msgid "Occlusion Culling" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Opaqueness (alpha) of the shadow behind the default font, between 0 and 255." +msgid "Opaqueness (alpha) of the shadow behind the font." msgstr "" #: src/settings_translation_file.cpp @@ -5734,8 +5940,7 @@ msgid "" "Save window size automatically when modified.\n" "If true, screen size is saved in screen_w and screen_h, and whether the " "window\n" -"is maximized is stored in window_maximized.\n" -"(Autosaving window_maximized only works if compiled with SDL.)" +"is maximized is stored in window_maximized." msgstr "" #: src/settings_translation_file.cpp @@ -5823,11 +6028,6 @@ msgid "" "Also, if Post Processing is disabled, FSAA will not work together with\n" "undersampling or a non-default \"3d_mode\" setting.\n" "\n" -"* FXAA - Fast approximate antialiasing\n" -"Applies a post-processing filter to detect and smoothen high-contrast " -"edges.\n" -"Provides balance between speed and image quality.\n" -"\n" "* SSAA - Super-sampling antialiasing\n" "Renders higher-resolution image of the scene, then scales down to reduce\n" "the aliasing effects. This is the slowest and the most accurate method." @@ -6051,7 +6251,7 @@ msgid "Shadow filter quality" msgstr "" #: src/settings_translation_file.cpp -msgid "Shadow map max distance in nodes to render shadows" +msgid "Shadow map render distance" msgstr "" #: src/settings_translation_file.cpp @@ -6064,8 +6264,7 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"Shadow offset (in pixels) of the default font. If 0, then shadow will not be " -"drawn." +"Shadow offset (in pixels) for all fonts. If 0, then no shadow will be drawn." msgstr "" #: src/settings_translation_file.cpp @@ -6446,7 +6645,7 @@ msgstr "" msgid "" "The rendering back-end.\n" "Note: A restart is required after changing this!\n" -"OpenGL is the default for desktop, and OGLES2 for Android." +"By default OpenGL3 is preferred on desktop, or OGLES2 on Android." msgstr "" #: src/settings_translation_file.cpp @@ -6533,10 +6732,9 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"To reduce lag, block transfers are slowed down when a player is building " +"To save bandwidth, block transfers are slowed down when a player is building " "something.\n" -"This determines how long they are slowed down after placing or removing a " -"node." +"This determines how long the throttling lasts after placing a node." msgstr "" #: src/settings_translation_file.cpp @@ -6849,8 +7047,9 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"Vertical screen synchronization. Your system may still force VSync on even " -"if this is disabled." +"Vertical screen synchronization.\n" +"Note: A restart is required after changing this!\n" +"Your system may still force VSync and ignore this setting." msgstr "" #: src/settings_translation_file.cpp @@ -7145,74 +7344,10 @@ msgstr "" msgid "cURL parallel limit" msgstr "" -#~ msgid "Apps" -#~ msgstr "Aplicacions" +#: src/util/screenshot.cpp +#, c-format +msgid "Failed to save screenshot to \"%s\"" +msgstr "" -#~ msgid "End" -#~ msgstr "Fi" - -#, fuzzy -#~ msgid "Erase EOF" -#~ msgstr "Esborrar OEF" - -#~ msgid "Execute" -#~ msgstr "Executar" - -#~ msgid "Help" -#~ msgstr "Ajuda" - -#~ msgid "Home" -#~ msgstr "Inici" - -#, fuzzy -#~ msgid "IME Accept" -#~ msgstr "Acceptar" - -#, fuzzy -#~ msgid "IME Convert" -#~ msgstr "Convertir" - -#, fuzzy -#~ msgid "IME Escape" -#~ msgstr "Esc" - -#, fuzzy -#~ msgid "IME Mode Change" -#~ msgstr "Canvi de mode" - -#, fuzzy -#~ msgid "IME Nonconvert" -#~ msgstr "No convertir" - -#~ msgid "Left Button" -#~ msgstr "Botó esquerre" - -#~ msgid "Middle Button" -#~ msgstr "Botó del mig" - -#~ msgid "No world created or selected!" -#~ msgstr "No s'ha creat ningun món o no s'ha seleccionat!" - -#~ msgid "OEM Clear" -#~ msgstr "Netejar OEM" - -#~ msgid "Right Button" -#~ msgstr "Botó dret" - -#~ msgid "Select" -#~ msgstr "Seleccionar" - -#~ msgid "Sleep" -#~ msgstr "Dormir" - -#~ msgid "Snapshot" -#~ msgstr "Captura de pantalla" - -#~ msgid "Tab" -#~ msgstr "Tabulador" - -#~ msgid "X Button 1" -#~ msgstr "X Botó 1" - -#~ msgid "X Button 2" -#~ msgstr "X Botó 2" +#~ msgid "Provided world path doesn't exist: " +#~ msgstr "La ruta del món especificat no existeix: " diff --git a/po/cs/luanti.po b/po/cs/luanti.po index c47a99e399..d535093874 100644 --- a/po/cs/luanti.po +++ b/po/cs/luanti.po @@ -2,7 +2,7 @@ msgid "" msgstr "" "Project-Id-Version: Czech (Minetest)\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2025-09-23 19:19+0200\n" +"POT-Creation-Date: 2026-01-06 23:13+0100\n" "PO-Revision-Date: 2025-12-05 02:00+0000\n" "Last-Translator: David Bauer \n" "Language-Team: Czech ] [-t]" msgstr "[all | ] [-t]" +#: builtin/common/settings/components.lua +#, fuzzy +msgid "Add keybinding" +msgstr "Přiřazení kláves." + #: builtin/common/settings/components.lua msgid "Browse" msgstr "Procházet" @@ -107,6 +112,11 @@ msgstr "Vybrat soubor" msgid "Set" msgstr "Vybrat" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +#, fuzzy +msgid "$1 spread" +msgstr "Rozptyl X" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "(No description of setting given)" msgstr "(bez popisu)" @@ -115,10 +125,22 @@ msgstr "(bez popisu)" msgid "2D Noise" msgstr "2D šum" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"2D noise: flag on.\n" +"3D noise: flag off." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Amplifies every octave by (amplitude of the previous octave * Persistence)." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua #: builtin/mainmenu/content/dlg_install.lua #: builtin/mainmenu/content/dlg_overwrite.lua -#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/dlg_create_world.lua +#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/dlg_confirm_exit.lua +#: builtin/mainmenu/dlg_create_world.lua #: builtin/mainmenu/dlg_delete_content.lua #: builtin/mainmenu/dlg_delete_world.lua builtin/mainmenu/dlg_register.lua #: builtin/mainmenu/dlg_rename_modpack.lua src/gui/guiOpenURL.cpp @@ -126,10 +148,60 @@ msgstr "2D šum" msgid "Cancel" msgstr "Zrušit" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Controls how many octaves (layers) the noise will have." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Each octave is a simple noise generator. Each one also adds more detail to " +"the noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Finally, all of the octaves will be combined to generate the noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Having lots of octaves is not recommended because it increases terrain " +"generation time." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Lacunarity" msgstr "Lakunarita" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values make the terrain simple and higher values make the terrain " +"rough." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values make the terrain smooth and higher values make the terrain have " +"fine detail." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values will result in smoother noise and higher values will result in " +"rougher noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Making 3D noise eased is not recommended because it significantly increases " +"the load." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Maps noise gradient values onto a quintic S-curve before performing " +"interpolation." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Octaves" msgstr "Oktávy" @@ -139,6 +211,14 @@ msgstr "Oktávy" msgid "Offset" msgstr "Odstup" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Offsets the final noise by this value." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Overrides the 'eased' flag based on the noise type." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Persistence" msgstr "Vytrvalost" @@ -153,22 +233,53 @@ msgstr "Uložit" msgid "Scale" msgstr "Přiblížení" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Scales every octave by (scale of the previous octave / Lacunarity)." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Scales the noise in the $1 axis by this value." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua #: builtin/mainmenu/dlg_create_world.lua msgid "Seed" msgstr "Seedové číslo" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "X spread" -msgstr "Rozptyl X" +msgid "Takes the absolute value of each octave while adding them together." +msgstr "" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "Y spread" -msgstr "Rozptyl Y" +msgid "The first octave is amplified by 1." +msgstr "" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "Z spread" -msgstr "Rozptyl Z" +#, fuzzy +msgid "The first octave is scaled by 1." +msgstr "Server zakázal tento příkaz." + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "The multiplier for the noise before the offset is added." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "The random seed for the noise. The same seed results in the same noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"This is also the scale of the largest structures in the $1 direction of the " +"noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "This results in smooth noise instead of gridlike noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "This results in spiky noise." +msgstr "" #. ~ "absvalue" is a noise parameter flag. #. It is short for "absolute value". @@ -269,6 +380,12 @@ msgstr "Pohyb" msgid "No results" msgstr "Žádné výsledky" +#. ~ Indicates that the action does not have a corresponding keybinding. +#: builtin/common/settings/dlg_settings.lua +#, fuzzy +msgid "Not bound" +msgstr "Nenalezeno" + #: builtin/common/settings/dlg_settings.lua msgid "Reset setting to default" msgstr "Obnovit výchozí nastavení" @@ -302,11 +419,22 @@ msgstr "Tabulátor" msgid "Tap with crosshair" msgstr "" +#: builtin/common/settings/dlg_settings.lua +msgid "" +"These settings are unavailable due to your platform, hardware or in " +"combination with the current settings." +msgstr "" + #: builtin/common/settings/dlg_settings.lua #, fuzzy msgid "Touchscreen layout" msgstr "Dotyková obrazovka" +#: builtin/common/settings/dlg_settings.lua +#, fuzzy +msgid "Unavailable" +msgstr "" + #: builtin/common/settings/settingtypes.lua msgid "Client Mods" msgstr "Klientské mody" @@ -327,11 +455,6 @@ msgstr "(Hra bude muset také povolit stíny)" msgid "Custom" msgstr "Vlastní" -#: builtin/common/settings/shadows_component.lua -#: src/settings_translation_file.cpp -msgid "Dynamic shadows" -msgstr "Dynamické stíny" - #: builtin/common/settings/shadows_component.lua msgid "High" msgstr "Vysoké" @@ -344,6 +467,10 @@ msgstr "Nízké" msgid "Medium" msgstr "Střední" +#: builtin/common/settings/shadows_component.lua +msgid "Quality preset" +msgstr "" + #: builtin/common/settings/shadows_component.lua msgid "Very High" msgstr "Velmi vysoké" @@ -658,6 +785,11 @@ msgstr "Selhala instalace rozšíření $1 jako $2" msgid "Unable to install a $1 as a texture pack" msgstr "Selhala instalace $1 jako rozšíření textur" +#: builtin/mainmenu/content/pkgmgr.lua +#, fuzzy +msgid "World mods" +msgstr "Název světa" + #: builtin/mainmenu/dlg_clients_list.lua msgid "" "Players connected to\n" @@ -706,6 +838,10 @@ msgstr "Najít více modů" msgid "Mod:" msgstr "Mod:" +#: builtin/mainmenu/dlg_config_world.lua +msgid "Mods located inside the world folder." +msgstr "" + #: builtin/mainmenu/dlg_config_world.lua msgid "No (optional) dependencies" msgstr "Žádné (volitelné) závislosti" @@ -738,6 +874,19 @@ msgstr "Svět:" msgid "enabled" msgstr "zapnuto" +#: builtin/mainmenu/dlg_confirm_exit.lua +msgid "Always show this dialog." +msgstr "" + +#: builtin/mainmenu/dlg_confirm_exit.lua +#, fuzzy +msgid "Are you sure you want to quit?" +msgstr "Skutečně chcete odstranit \"$1\"?" + +#: builtin/mainmenu/dlg_confirm_exit.lua +msgid "Quit" +msgstr "" + #: builtin/mainmenu/dlg_create_world.lua msgid "A world named \"$1\" already exists" msgstr "Svět s názvem \"$1\" již existuje" @@ -1097,6 +1246,10 @@ msgstr "Nikdy" msgid "Visit website" msgstr "Navštívit webovou stránku" +#: builtin/mainmenu/init.lua +msgid "Debug build, expect worse performance" +msgstr "" + #: builtin/mainmenu/init.lua src/client/game_formspec.cpp msgid "Settings" msgstr "Nastavení" @@ -1373,11 +1526,6 @@ msgstr "Vypršel časový limit připojení." msgid "Done!" msgstr "Hotovo!" -#: src/client/client.cpp -#, c-format -msgid "Failed to save screenshot to \"%s\"" -msgstr "" - #: src/client/client.cpp msgid "Initializing nodes" msgstr "Inicializuji bloky" @@ -1394,7 +1542,7 @@ msgstr "Načítám textury..." msgid "Rebuilding shaders..." msgstr "Sestavuji shadery..." -#: src/client/client.cpp +#: src/client/client.cpp src/util/screenshot.cpp #, fuzzy, c-format msgid "Saved screenshot to \"%s\"" msgstr "Snímky obrazovky" @@ -1425,14 +1573,15 @@ msgid "Provided password file failed to open: " msgstr "Soubor s heslem nebylo možné otevřít: " #: src/client/clientlauncher.cpp -msgid "Provided world path doesn't exist: " -msgstr "Uvedená cesta ke světu neexistuje: " +msgid "World does not exist and no game selected to create one." +msgstr "" #: src/client/clientmedia.cpp src/client/game.cpp msgid "Media..." msgstr "Média..." -#: src/client/game.cpp src/client/shader.cpp src/server.cpp +#: src/client/game.cpp src/client/render/pipeline.cpp src/client/shader.cpp +#: src/server.cpp msgid "" "\n" "Check debug.txt for details." @@ -2059,6 +2208,11 @@ msgstr "Pravý Shift" msgid "Right Windows" msgstr "Pravá klávesa Windows" +#: src/client/keycode.cpp +#, c-format +msgid "Scancode: %d" +msgstr "" + #: src/client/keycode.cpp msgid "Scroll Lock" msgstr "Scroll Lock" @@ -2103,11 +2257,21 @@ msgstr "Minimapa v režimu Povrch, Přiblížení x%d" msgid "Minimap in texture mode" msgstr "Minimapa v režimu Textura" +#: src/client/render/pipeline.cpp +#, c-format +msgid "Failed to create the texture \"%s\" for the rendering pipeline." +msgstr "" + #: src/client/shader.cpp #, c-format msgid "Failed to compile the \"%s\" shader." msgstr "Nepodařil se přeložit \"%s\" shader." +#: src/client/shader.cpp +#, fuzzy, c-format +msgid "Failed to find \"%s\" shader files." +msgstr "Nepodařil se přeložit \"%s\" shader." + #: src/client/shader.cpp #, fuzzy msgid "GLSL is not supported by the driver" @@ -2702,6 +2866,14 @@ msgstr "Dodatkový název položky v popisku." msgid "Apple trees noise" msgstr "Použít stromový šum" +#: src/settings_translation_file.cpp +msgid "" +"Applies a post-processing filter to detect and smoothen high-contrast " +"edges.\n" +"Provides balance between speed and image quality.\n" +"fxaa can used in combination with the other anti-aliasing methods" +msgstr "" + #: src/settings_translation_file.cpp msgid "" "Apply dithering to reduce color banding artifacts.\n" @@ -2732,6 +2904,10 @@ msgstr "" "Setrvačnost ruky, vytváří větší dojem opravdového pohybu\n" "ruky, výkyvem/pohybem kamery." +#: src/settings_translation_file.cpp +msgid "Array texture max layers" +msgstr "" + #: src/settings_translation_file.cpp msgid "Ask to reconnect after crash" msgstr "Zeptat se na znovupřipojení po havárii" @@ -2889,6 +3065,12 @@ msgstr "Vyhlazení pohybu kamery" msgid "Camera smoothing in cinematic mode" msgstr "Vyhlazení pohybu kamery ve filmovém režimu" +#: src/settings_translation_file.cpp +msgid "" +"Caps the maximum number of layers used with array textures (if supported).\n" +"This is only useful for debugging." +msgstr "" + #: src/settings_translation_file.cpp msgid "Capture Tracy zones" msgstr "" @@ -2988,6 +3170,11 @@ msgstr "Omezení velikosti jedné zprávy v Chatu" msgid "Chat weblinks" msgstr "Chat - webové odkazy" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Choose theme colors for the main menu background." +msgstr "Pro pozadí hlavní nabídky použijte animaci oblohy." + #: src/settings_translation_file.cpp msgid "Chunk size" msgstr "Velikost chunku" @@ -3135,6 +3322,10 @@ msgstr "" "0 - nejmenší komprese, nejrychlejší\n" "9 - nejlepší komprese, nejpomalejší" +#: src/settings_translation_file.cpp +msgid "Confirmation dialog before closing" +msgstr "" + #: src/settings_translation_file.cpp msgid "Connect glass" msgstr "Propojené sklo" @@ -3513,6 +3704,10 @@ msgstr "Dolní hranice Y pro žaláře" msgid "Dungeon noise" msgstr "Šum žalářů" +#: src/settings_translation_file.cpp +msgid "Dynamic shadows" +msgstr "Dynamické stíny" + #: src/settings_translation_file.cpp #, fuzzy msgid "Effects" @@ -3577,6 +3772,11 @@ msgstr "Post processing" msgid "Enable Raytraced Culling" msgstr "Povolit „Raytraced Culling“" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Enable a confirmation dialog before closing." +msgstr "Povolí animaci věcí v inventáři." + #: src/settings_translation_file.cpp msgid "" "Enable automatic exposure correction\n" @@ -3603,6 +3803,11 @@ msgstr "" msgid "Enable console window" msgstr "Povolit konzolové okno" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Enable dynamic shadows" +msgstr "Dynamické stíny" + #: src/settings_translation_file.cpp msgid "Enable joysticks" msgstr "Zapnout joysticky" @@ -3775,6 +3980,11 @@ msgstr "Součinový šum" msgid "Fallback font path" msgstr "Cesta k záložnímu písmu" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Fast approximate antialiasing" +msgstr "Filtrování a antialiasing" + #: src/settings_translation_file.cpp msgid "Fast mode acceleration" msgstr "Zrychlení v turbo režimu" @@ -4466,14 +4676,6 @@ msgstr "" "Pokud je zapnuto, je klávesa \"Aux1\" využita pro sestup\n" "namísto klávesy \"Plížení\"." -#: src/settings_translation_file.cpp -msgid "" -"If enabled, actions are recorded for rollback.\n" -"This option is only read when server starts." -msgstr "" -"Když zapnuto, akce hráčů se zaznamenávají pro funkci vracení změn.\n" -"Toto nastavení je čteno pouze při startu serveru." - #: src/settings_translation_file.cpp msgid "" "If enabled, invalid world data won't cause the server to shut down.\n" @@ -4482,6 +4684,16 @@ msgstr "" "Když zapnuto, nezpůsobí neplatná data světa vypnutí serveru.\n" "Zapínejte pouze pokud víte, co děláte." +#: src/settings_translation_file.cpp +#, fuzzy +msgid "" +"If enabled, node and inventory actions are recorded for rollback.\n" +"This option is only read on server start. Note that the engine will not\n" +"automatically clean old entries from the rollback database." +msgstr "" +"Když zapnuto, akce hráčů se zaznamenávají pro funkci vracení změn.\n" +"Toto nastavení je čteno pouze při startu serveru." + #: src/settings_translation_file.cpp msgid "" "If enabled, players cannot join without a password or change theirs to an " @@ -5430,6 +5642,11 @@ msgstr "Maximální počet uživatelů" msgid "Measure time samples" msgstr "Pouštní chrámy" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Menu theme" +msgstr "Nabídka" + #: src/settings_translation_file.cpp msgid "Message of the day" msgstr "Zpráva dne" @@ -5639,30 +5856,13 @@ msgstr "Počet výpočetních vláken „zjevení“" #: src/settings_translation_file.cpp msgid "" -"Number of emerge threads to use.\n" -"Value 0:\n" -"- Automatic selection. The number of emerge threads will be\n" -"- 'number of processors - 2', with a lower limit of 1.\n" -"Any other value:\n" -"- Specifies the number of emerge threads, with a lower limit of 1.\n" -"WARNING: Increasing the number of emerge threads increases engine mapgen\n" -"speed, but this may harm game performance by interfering with other\n" -"processes, especially in singleplayer and/or when running Lua code in\n" -"'on_generated'. For many users the optimum setting may be '1'." +"Number of emerge threads (responsible for map generation and loading) to " +"use.\n" +"If 0 then the engine will automatically choose a suitable value depending\n" +"on the hardware and type of map generator.\n" +"WARNING: There are known bugs in the default map generators (v6, v7, ...)\n" +"when using more than 1 thread. The automatic choice will avoid this." msgstr "" -"Počet povolených výpočetních vláken „zjevení“. \n" -"A). Hodnota 0: \n" -"Automatický výběr. Počet výpočetních vláken „zjevení“ bude \n" -"roven počtu CPU počítače sníženém o 2, minimum je 1. \n" -"B) Jakákoli jiná hodnota: \n" -"Počet výpočetních vláken „zjevení“ bude roven zadané hodnotě, minimum je " -"1. \n" -"VAROVÁNÍ: Zvýšení počtu výpočetních vláken „zjevení“ zvyšuje rychlost " -"enginu \n" -"generátoru mapy, ale to může zhoršit výkon hry tím, že zasahuje do jiných \n" -"procesů, zejména v singleplayeru a/nebo při spuštění kódu Lua \n" -"v režimu 'on_generated'. Pro mnoho uživatelů může být optimální nastavení " -"„1“." #: src/settings_translation_file.cpp msgid "" @@ -5700,8 +5900,8 @@ msgid "Occlusion Culling" msgstr "„Side occlusion culling“ pro server" #: src/settings_translation_file.cpp -msgid "" -"Opaqueness (alpha) of the shadow behind the default font, between 0 and 255." +#, fuzzy +msgid "Opaqueness (alpha) of the shadow behind the font." msgstr "Neprůhlednost (alpha) stínu za výchozím písmem, mezi 0 a 255." #: src/settings_translation_file.cpp @@ -6052,12 +6252,12 @@ msgid "Save the map received by the client on disk." msgstr "Uloží mapu přijatou klientem na disk." #: src/settings_translation_file.cpp +#, fuzzy msgid "" "Save window size automatically when modified.\n" "If true, screen size is saved in screen_w and screen_h, and whether the " "window\n" -"is maximized is stored in window_maximized.\n" -"(Autosaving window_maximized only works if compiled with SDL.)" +"is maximized is stored in window_maximized." msgstr "" "Automaticky uloží velikost okna.\n" "Pokud povoleno, velikost okna je uložena ve screen_w a screen_h, a jestli je " @@ -6159,11 +6359,6 @@ msgid "" "Also, if Post Processing is disabled, FSAA will not work together with\n" "undersampling or a non-default \"3d_mode\" setting.\n" "\n" -"* FXAA - Fast approximate antialiasing\n" -"Applies a post-processing filter to detect and smoothen high-contrast " -"edges.\n" -"Provides balance between speed and image quality.\n" -"\n" "* SSAA - Super-sampling antialiasing\n" "Renders higher-resolution image of the scene, then scales down to reduce\n" "the aliasing effects. This is the slowest and the most accurate method." @@ -6406,8 +6601,9 @@ msgid "Shadow filter quality" msgstr "Kvalita filtru pro stíny" #: src/settings_translation_file.cpp -msgid "Shadow map max distance in nodes to render shadows" -msgstr "Maximální vzdálenost pro výpočet stínů v blocích" +#, fuzzy +msgid "Shadow map render distance" +msgstr "Velikost textury mappingu stínů" #: src/settings_translation_file.cpp msgid "Shadow map texture in 32 bits" @@ -6418,9 +6614,9 @@ msgid "Shadow map texture size" msgstr "Velikost textury mappingu stínů" #: src/settings_translation_file.cpp +#, fuzzy msgid "" -"Shadow offset (in pixels) of the default font. If 0, then shadow will not be " -"drawn." +"Shadow offset (in pixels) for all fonts. If 0, then no shadow will be drawn." msgstr "" "Odsazení stínu (v pixelech) výchozího písma. Pokud je 0, stín se nevykreslí." @@ -6887,7 +7083,7 @@ msgstr "" msgid "" "The rendering back-end.\n" "Note: A restart is required after changing this!\n" -"OpenGL is the default for desktop, and OGLES2 for Android." +"By default OpenGL3 is preferred on desktop, or OGLES2 on Android." msgstr "" "Platforma pro vykreslování. \n" "Poznámka: Po změně je vyžadován restart! \n" @@ -6996,11 +7192,11 @@ msgstr "" "vteřinách." #: src/settings_translation_file.cpp +#, fuzzy msgid "" -"To reduce lag, block transfers are slowed down when a player is building " +"To save bandwidth, block transfers are slowed down when a player is building " "something.\n" -"This determines how long they are slowed down after placing or removing a " -"node." +"This determines how long the throttling lasts after placing a node." msgstr "" "Aby se snížilo zpoždění, jsou přenosy bloků zpomaleny, když hráč něco " "staví. \n" @@ -7343,10 +7539,16 @@ msgid "Vertical climbing speed, in nodes per second." msgstr "Rychlost ve svislém směru při šplhání, v blocích za vteřinu." #: src/settings_translation_file.cpp +#, fuzzy msgid "" -"Vertical screen synchronization. Your system may still force VSync on even " -"if this is disabled." +"Vertical screen synchronization.\n" +"Note: A restart is required after changing this!\n" +"Your system may still force VSync and ignore this setting." msgstr "" +"Platforma pro vykreslování. \n" +"Poznámka: Po změně je vyžadován restart! \n" +"OpenGL je výchozí pro stolní počítače a OGLES2 pro Android. \n" +"Shadery jsou podporovány OpenGL a OGLES2 (experimentálně)." #: src/settings_translation_file.cpp msgid "Video driver" @@ -7693,68 +7895,46 @@ msgstr "Interaktivní časový limit cURL" msgid "cURL parallel limit" msgstr "cURL limit paralelních stahování" -#~ msgid "Apps" -#~ msgstr "Aplikace" +#: src/util/screenshot.cpp +#, c-format +msgid "Failed to save screenshot to \"%s\"" +msgstr "" -#~ msgid "End" -#~ msgstr "End" +#~ msgid "" +#~ "Number of emerge threads to use.\n" +#~ "Value 0:\n" +#~ "- Automatic selection. The number of emerge threads will be\n" +#~ "- 'number of processors - 2', with a lower limit of 1.\n" +#~ "Any other value:\n" +#~ "- Specifies the number of emerge threads, with a lower limit of 1.\n" +#~ "WARNING: Increasing the number of emerge threads increases engine mapgen\n" +#~ "speed, but this may harm game performance by interfering with other\n" +#~ "processes, especially in singleplayer and/or when running Lua code in\n" +#~ "'on_generated'. For many users the optimum setting may be '1'." +#~ msgstr "" +#~ "Počet povolených výpočetních vláken „zjevení“. \n" +#~ "A). Hodnota 0: \n" +#~ "Automatický výběr. Počet výpočetních vláken „zjevení“ bude \n" +#~ "roven počtu CPU počítače sníženém o 2, minimum je 1. \n" +#~ "B) Jakákoli jiná hodnota: \n" +#~ "Počet výpočetních vláken „zjevení“ bude roven zadané hodnotě, minimum je " +#~ "1. \n" +#~ "VAROVÁNÍ: Zvýšení počtu výpočetních vláken „zjevení“ zvyšuje rychlost " +#~ "enginu \n" +#~ "generátoru mapy, ale to může zhoršit výkon hry tím, že zasahuje do " +#~ "jiných \n" +#~ "procesů, zejména v singleplayeru a/nebo při spuštění kódu Lua \n" +#~ "v režimu 'on_generated'. Pro mnoho uživatelů může být optimální nastavení " +#~ "„1“." -#~ msgid "Erase EOF" -#~ msgstr "Vymazat EOF" +#~ msgid "Provided world path doesn't exist: " +#~ msgstr "Uvedená cesta ke světu neexistuje: " -#~ msgid "Execute" -#~ msgstr "Spustit" +#~ msgid "Shadow map max distance in nodes to render shadows" +#~ msgstr "Maximální vzdálenost pro výpočet stínů v blocích" -#~ msgid "Help" -#~ msgstr "Nápověda" +#~ msgid "Y spread" +#~ msgstr "Rozptyl Y" -#~ msgid "Home" -#~ msgstr "Home" - -#~ msgid "IME Accept" -#~ msgstr "Povolené IME" - -#~ msgid "IME Convert" -#~ msgstr "Převést IME" - -#~ msgid "IME Escape" -#~ msgstr "IME opustit" - -#~ msgid "IME Mode Change" -#~ msgstr "Změna režimu IME" - -#~ msgid "IME Nonconvert" -#~ msgstr "IME „Nonconvert“ (nepřevádět)" - -#~ msgid "Left Button" -#~ msgstr "Levé tlačítko myši" - -#~ msgid "Middle Button" -#~ msgstr "Prostřední tlačítko myši" - -#~ msgid "No world created or selected!" -#~ msgstr "Žádný svět nebyl vytvořen ani vybrán!" - -#~ msgid "OEM Clear" -#~ msgstr "„OEM Clear“" - -#~ msgid "Right Button" -#~ msgstr "Pravé tlačítko myši" - -#~ msgid "Select" -#~ msgstr "Vybrat" - -#~ msgid "Sleep" -#~ msgstr "Spánek" - -#~ msgid "Snapshot" -#~ msgstr "Snapshot" - -#~ msgid "Tab" -#~ msgstr "Tabulátor" - -#~ msgid "X Button 1" -#~ msgstr "X Tlačítko 1" - -#~ msgid "X Button 2" -#~ msgstr "X Tlačítko 2" +#~ msgid "Z spread" +#~ msgstr "Rozptyl Z" diff --git a/po/cy/luanti.po b/po/cy/luanti.po index fec28b2fbf..7bfb6fd03c 100644 --- a/po/cy/luanti.po +++ b/po/cy/luanti.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: minetest\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2025-09-23 19:19+0200\n" +"POT-Creation-Date: 2026-01-06 23:13+0100\n" "PO-Revision-Date: 2023-03-17 11:44+0000\n" "Last-Translator: dreigiau \n" "Language-Team: Welsh ] [-t]" msgstr "" +#: builtin/common/settings/components.lua +#, fuzzy +msgid "Add keybinding" +msgstr "Bysellau brys." + #: builtin/common/settings/components.lua msgid "Browse" msgstr "Pori" @@ -111,6 +116,10 @@ msgstr "Dewiswch ffeil" msgid "Set" msgstr "Select" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "$1 spread" +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "(No description of setting given)" msgstr "" @@ -119,10 +128,22 @@ msgstr "" msgid "2D Noise" msgstr "" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"2D noise: flag on.\n" +"3D noise: flag off." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Amplifies every octave by (amplitude of the previous octave * Persistence)." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua #: builtin/mainmenu/content/dlg_install.lua #: builtin/mainmenu/content/dlg_overwrite.lua -#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/dlg_create_world.lua +#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/dlg_confirm_exit.lua +#: builtin/mainmenu/dlg_create_world.lua #: builtin/mainmenu/dlg_delete_content.lua #: builtin/mainmenu/dlg_delete_world.lua builtin/mainmenu/dlg_register.lua #: builtin/mainmenu/dlg_rename_modpack.lua src/gui/guiOpenURL.cpp @@ -130,10 +151,60 @@ msgstr "" msgid "Cancel" msgstr "Canslo" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Controls how many octaves (layers) the noise will have." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Each octave is a simple noise generator. Each one also adds more detail to " +"the noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Finally, all of the octaves will be combined to generate the noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Having lots of octaves is not recommended because it increases terrain " +"generation time." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Lacunarity" msgstr "" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values make the terrain simple and higher values make the terrain " +"rough." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values make the terrain smooth and higher values make the terrain have " +"fine detail." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values will result in smoother noise and higher values will result in " +"rougher noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Making 3D noise eased is not recommended because it significantly increases " +"the load." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Maps noise gradient values onto a quintic S-curve before performing " +"interpolation." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Octaves" msgstr "Wythfedau" @@ -143,6 +214,14 @@ msgstr "Wythfedau" msgid "Offset" msgstr "" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Offsets the final noise by this value." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Overrides the 'eased' flag based on the noise type." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Persistence" msgstr "" @@ -157,21 +236,51 @@ msgstr "Cadw" msgid "Scale" msgstr "Graddfa" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Scales every octave by (scale of the previous octave / Lacunarity)." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Scales the noise in the $1 axis by this value." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua #: builtin/mainmenu/dlg_create_world.lua msgid "Seed" msgstr "Hedyn" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "X spread" +msgid "Takes the absolute value of each octave while adding them together." msgstr "" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "Y spread" +msgid "The first octave is amplified by 1." msgstr "" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "Z spread" +msgid "The first octave is scaled by 1." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "The multiplier for the noise before the offset is added." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "The random seed for the noise. The same seed results in the same noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"This is also the scale of the largest structures in the $1 direction of the " +"noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "This results in smooth noise instead of gridlike noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "This results in spiky noise." msgstr "" #. ~ "absvalue" is a noise parameter flag. @@ -271,6 +380,12 @@ msgstr "" msgid "No results" msgstr "Dim canlyniadau" +#. ~ Indicates that the action does not have a corresponding keybinding. +#: builtin/common/settings/dlg_settings.lua +#, fuzzy +msgid "Not bound" +msgstr "Heb ei ganfod" + #: builtin/common/settings/dlg_settings.lua #, fuzzy msgid "Reset setting to default" @@ -305,11 +420,22 @@ msgstr "Tab" msgid "Tap with crosshair" msgstr "" +#: builtin/common/settings/dlg_settings.lua +msgid "" +"These settings are unavailable due to your platform, hardware or in " +"combination with the current settings." +msgstr "" + #: builtin/common/settings/dlg_settings.lua #, fuzzy msgid "Touchscreen layout" msgstr "Sgrîn gyffwrdd" +#: builtin/common/settings/dlg_settings.lua +#, fuzzy +msgid "Unavailable" +msgstr "" + #: builtin/common/settings/settingtypes.lua msgid "Client Mods" msgstr "Addasiadau i'r Cleient" @@ -330,11 +456,6 @@ msgstr "" msgid "Custom" msgstr "" -#: builtin/common/settings/shadows_component.lua -#: src/settings_translation_file.cpp -msgid "Dynamic shadows" -msgstr "" - #: builtin/common/settings/shadows_component.lua msgid "High" msgstr "Uchel" @@ -347,6 +468,10 @@ msgstr "Isel" msgid "Medium" msgstr "Canolig" +#: builtin/common/settings/shadows_component.lua +msgid "Quality preset" +msgstr "" + #: builtin/common/settings/shadows_component.lua msgid "Very High" msgstr "Uchel Iawn" @@ -654,6 +779,11 @@ msgstr "" msgid "Unable to install a $1 as a texture pack" msgstr "" +#: builtin/mainmenu/content/pkgmgr.lua +#, fuzzy +msgid "World mods" +msgstr "Enw'r byd" + #: builtin/mainmenu/dlg_clients_list.lua msgid "" "Players connected to\n" @@ -698,6 +828,10 @@ msgstr "" msgid "Mod:" msgstr "Addasiad:" +#: builtin/mainmenu/dlg_config_world.lua +msgid "Mods located inside the world folder." +msgstr "" + #: builtin/mainmenu/dlg_config_world.lua msgid "No (optional) dependencies" msgstr "" @@ -730,6 +864,18 @@ msgstr "Byd:" msgid "enabled" msgstr "ymlaen" +#: builtin/mainmenu/dlg_confirm_exit.lua +msgid "Always show this dialog." +msgstr "" + +#: builtin/mainmenu/dlg_confirm_exit.lua +msgid "Are you sure you want to quit?" +msgstr "" + +#: builtin/mainmenu/dlg_confirm_exit.lua +msgid "Quit" +msgstr "" + #: builtin/mainmenu/dlg_create_world.lua msgid "A world named \"$1\" already exists" msgstr "" @@ -1074,6 +1220,10 @@ msgstr "Byth" msgid "Visit website" msgstr "Gwefan" +#: builtin/mainmenu/init.lua +msgid "Debug build, expect worse performance" +msgstr "" + #: builtin/mainmenu/init.lua src/client/game_formspec.cpp msgid "Settings" msgstr "Gosodiadau" @@ -1342,11 +1492,6 @@ msgstr "" msgid "Done!" msgstr "Iawn!" -#: src/client/client.cpp -#, c-format -msgid "Failed to save screenshot to \"%s\"" -msgstr "" - #: src/client/client.cpp msgid "Initializing nodes" msgstr "" @@ -1363,7 +1508,7 @@ msgstr "Wrthi'n llwytho gweadau..." msgid "Rebuilding shaders..." msgstr "" -#: src/client/client.cpp +#: src/client/client.cpp src/util/screenshot.cpp #, fuzzy, c-format msgid "Saved screenshot to \"%s\"" msgstr "Sgrinluniau" @@ -1393,14 +1538,15 @@ msgid "Provided password file failed to open: " msgstr "" #: src/client/clientlauncher.cpp -msgid "Provided world path doesn't exist: " +msgid "World does not exist and no game selected to create one." msgstr "" #: src/client/clientmedia.cpp src/client/game.cpp msgid "Media..." msgstr "Cyfryngau..." -#: src/client/game.cpp src/client/shader.cpp src/server.cpp +#: src/client/game.cpp src/client/render/pipeline.cpp src/client/shader.cpp +#: src/server.cpp msgid "" "\n" "Check debug.txt for details." @@ -2014,6 +2160,11 @@ msgstr "" msgid "Right Windows" msgstr "" +#: src/client/keycode.cpp +#, c-format +msgid "Scancode: %d" +msgstr "" + #: src/client/keycode.cpp msgid "Scroll Lock" msgstr "" @@ -2059,11 +2210,21 @@ msgstr "" msgid "Minimap in texture mode" msgstr "" +#: src/client/render/pipeline.cpp +#, c-format +msgid "Failed to create the texture \"%s\" for the rendering pipeline." +msgstr "" + #: src/client/shader.cpp #, c-format msgid "Failed to compile the \"%s\" shader." msgstr "" +#: src/client/shader.cpp +#, c-format +msgid "Failed to find \"%s\" shader files." +msgstr "" + #: src/client/shader.cpp msgid "GLSL is not supported by the driver" msgstr "" @@ -2595,6 +2756,14 @@ msgstr "" msgid "Apple trees noise" msgstr "" +#: src/settings_translation_file.cpp +msgid "" +"Applies a post-processing filter to detect and smoothen high-contrast " +"edges.\n" +"Provides balance between speed and image quality.\n" +"fxaa can used in combination with the other anti-aliasing methods" +msgstr "" + #: src/settings_translation_file.cpp msgid "" "Apply dithering to reduce color banding artifacts.\n" @@ -2616,6 +2785,10 @@ msgid "" "the arm when the camera moves." msgstr "" +#: src/settings_translation_file.cpp +msgid "Array texture max layers" +msgstr "" + #: src/settings_translation_file.cpp msgid "Ask to reconnect after crash" msgstr "" @@ -2761,6 +2934,12 @@ msgstr "" msgid "Camera smoothing in cinematic mode" msgstr "" +#: src/settings_translation_file.cpp +msgid "" +"Caps the maximum number of layers used with array textures (if supported).\n" +"This is only useful for debugging." +msgstr "" + #: src/settings_translation_file.cpp msgid "Capture Tracy zones" msgstr "" @@ -2858,6 +3037,10 @@ msgstr "" msgid "Chat weblinks" msgstr "" +#: src/settings_translation_file.cpp +msgid "Choose theme colors for the main menu background." +msgstr "" + #: src/settings_translation_file.cpp msgid "Chunk size" msgstr "" @@ -2978,6 +3161,10 @@ msgid "" "9 - best compression, slowest" msgstr "" +#: src/settings_translation_file.cpp +msgid "Confirmation dialog before closing" +msgstr "" + #: src/settings_translation_file.cpp msgid "Connect glass" msgstr "" @@ -3313,6 +3500,10 @@ msgstr "" msgid "Dungeon noise" msgstr "" +#: src/settings_translation_file.cpp +msgid "Dynamic shadows" +msgstr "" + #: src/settings_translation_file.cpp msgid "Effects" msgstr "" @@ -3368,6 +3559,10 @@ msgstr "" msgid "Enable Raytraced Culling" msgstr "" +#: src/settings_translation_file.cpp +msgid "Enable a confirmation dialog before closing." +msgstr "" + #: src/settings_translation_file.cpp msgid "" "Enable automatic exposure correction\n" @@ -3386,6 +3581,10 @@ msgstr "" msgid "Enable console window" msgstr "" +#: src/settings_translation_file.cpp +msgid "Enable dynamic shadows" +msgstr "" + #: src/settings_translation_file.cpp msgid "Enable joysticks" msgstr "" @@ -3531,6 +3730,10 @@ msgstr "" msgid "Fallback font path" msgstr "" +#: src/settings_translation_file.cpp +msgid "Fast approximate antialiasing" +msgstr "" + #: src/settings_translation_file.cpp msgid "Fast mode acceleration" msgstr "" @@ -4122,14 +4325,15 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"If enabled, actions are recorded for rollback.\n" -"This option is only read when server starts." +"If enabled, invalid world data won't cause the server to shut down.\n" +"Only enable this if you know what you are doing." msgstr "" #: src/settings_translation_file.cpp msgid "" -"If enabled, invalid world data won't cause the server to shut down.\n" -"Only enable this if you know what you are doing." +"If enabled, node and inventory actions are recorded for rollback.\n" +"This option is only read on server start. Note that the engine will not\n" +"automatically clean old entries from the rollback database." msgstr "" #: src/settings_translation_file.cpp @@ -4944,6 +5148,11 @@ msgstr "" msgid "Measure time samples" msgstr "" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Menu theme" +msgstr "Menu" + #: src/settings_translation_file.cpp msgid "Message of the day" msgstr "" @@ -5137,16 +5346,12 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"Number of emerge threads to use.\n" -"Value 0:\n" -"- Automatic selection. The number of emerge threads will be\n" -"- 'number of processors - 2', with a lower limit of 1.\n" -"Any other value:\n" -"- Specifies the number of emerge threads, with a lower limit of 1.\n" -"WARNING: Increasing the number of emerge threads increases engine mapgen\n" -"speed, but this may harm game performance by interfering with other\n" -"processes, especially in singleplayer and/or when running Lua code in\n" -"'on_generated'. For many users the optimum setting may be '1'." +"Number of emerge threads (responsible for map generation and loading) to " +"use.\n" +"If 0 then the engine will automatically choose a suitable value depending\n" +"on the hardware and type of map generator.\n" +"WARNING: There are known bugs in the default map generators (v6, v7, ...)\n" +"when using more than 1 thread. The automatic choice will avoid this." msgstr "" #: src/settings_translation_file.cpp @@ -5176,8 +5381,7 @@ msgid "Occlusion Culling" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Opaqueness (alpha) of the shadow behind the default font, between 0 and 255." +msgid "Opaqueness (alpha) of the shadow behind the font." msgstr "" #: src/settings_translation_file.cpp @@ -5483,8 +5687,7 @@ msgid "" "Save window size automatically when modified.\n" "If true, screen size is saved in screen_w and screen_h, and whether the " "window\n" -"is maximized is stored in window_maximized.\n" -"(Autosaving window_maximized only works if compiled with SDL.)" +"is maximized is stored in window_maximized." msgstr "" #: src/settings_translation_file.cpp @@ -5569,11 +5772,6 @@ msgid "" "Also, if Post Processing is disabled, FSAA will not work together with\n" "undersampling or a non-default \"3d_mode\" setting.\n" "\n" -"* FXAA - Fast approximate antialiasing\n" -"Applies a post-processing filter to detect and smoothen high-contrast " -"edges.\n" -"Provides balance between speed and image quality.\n" -"\n" "* SSAA - Super-sampling antialiasing\n" "Renders higher-resolution image of the scene, then scales down to reduce\n" "the aliasing effects. This is the slowest and the most accurate method." @@ -5772,7 +5970,7 @@ msgid "Shadow filter quality" msgstr "" #: src/settings_translation_file.cpp -msgid "Shadow map max distance in nodes to render shadows" +msgid "Shadow map render distance" msgstr "" #: src/settings_translation_file.cpp @@ -5785,8 +5983,7 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"Shadow offset (in pixels) of the default font. If 0, then shadow will not be " -"drawn." +"Shadow offset (in pixels) for all fonts. If 0, then no shadow will be drawn." msgstr "" #: src/settings_translation_file.cpp @@ -6155,7 +6352,7 @@ msgstr "" msgid "" "The rendering back-end.\n" "Note: A restart is required after changing this!\n" -"OpenGL is the default for desktop, and OGLES2 for Android." +"By default OpenGL3 is preferred on desktop, or OGLES2 on Android." msgstr "" #: src/settings_translation_file.cpp @@ -6236,10 +6433,9 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"To reduce lag, block transfers are slowed down when a player is building " +"To save bandwidth, block transfers are slowed down when a player is building " "something.\n" -"This determines how long they are slowed down after placing or removing a " -"node." +"This determines how long the throttling lasts after placing a node." msgstr "" #: src/settings_translation_file.cpp @@ -6536,8 +6732,9 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"Vertical screen synchronization. Your system may still force VSync on even " -"if this is disabled." +"Vertical screen synchronization.\n" +"Note: A restart is required after changing this!\n" +"Your system may still force VSync and ignore this setting." msgstr "" #: src/settings_translation_file.cpp @@ -6819,29 +7016,7 @@ msgstr "" msgid "cURL parallel limit" msgstr "" -#~ msgid "Apps" -#~ msgstr "Apiau" - -#~ msgid "End" -#~ msgstr "End" - -#~ msgid "Execute" -#~ msgstr "Cyflawni" - -#~ msgid "Help" -#~ msgstr "Cymorth" - -#~ msgid "Home" -#~ msgstr "Home" - -#~ msgid "Select" -#~ msgstr "Select" - -#~ msgid "Sleep" -#~ msgstr "Cysgu" - -#~ msgid "Snapshot" -#~ msgstr "Sgrinlun" - -#~ msgid "Tab" -#~ msgstr "Tab" +#: src/util/screenshot.cpp +#, c-format +msgid "Failed to save screenshot to \"%s\"" +msgstr "" diff --git a/po/da/luanti.po b/po/da/luanti.po index a7465f1b15..fc389e5d78 100644 --- a/po/da/luanti.po +++ b/po/da/luanti.po @@ -2,7 +2,7 @@ msgid "" msgstr "" "Project-Id-Version: Danish (Minetest)\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2025-09-23 19:19+0200\n" +"POT-Creation-Date: 2026-01-06 23:13+0100\n" "PO-Revision-Date: 2025-03-02 06:55+0000\n" "Last-Translator: Peter Leth \n" "Language-Team: Danish ] [-t]" msgstr "[all | ] [-t]" +#: builtin/common/settings/components.lua +#, fuzzy +msgid "Add keybinding" +msgstr "Tastebindinger." + #: builtin/common/settings/components.lua msgid "Browse" msgstr "Gennemse" @@ -107,6 +112,11 @@ msgstr "Vælg fil" msgid "Set" msgstr "Vælg" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +#, fuzzy +msgid "$1 spread" +msgstr "X spredning" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "(No description of setting given)" msgstr "(Der er ikke nogen beskrivelse af denne indstilling)" @@ -115,10 +125,22 @@ msgstr "(Der er ikke nogen beskrivelse af denne indstilling)" msgid "2D Noise" msgstr "Todimensionelle lyde" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"2D noise: flag on.\n" +"3D noise: flag off." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Amplifies every octave by (amplitude of the previous octave * Persistence)." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua #: builtin/mainmenu/content/dlg_install.lua #: builtin/mainmenu/content/dlg_overwrite.lua -#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/dlg_create_world.lua +#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/dlg_confirm_exit.lua +#: builtin/mainmenu/dlg_create_world.lua #: builtin/mainmenu/dlg_delete_content.lua #: builtin/mainmenu/dlg_delete_world.lua builtin/mainmenu/dlg_register.lua #: builtin/mainmenu/dlg_rename_modpack.lua src/gui/guiOpenURL.cpp @@ -126,10 +148,60 @@ msgstr "Todimensionelle lyde" msgid "Cancel" msgstr "Annuller" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Controls how many octaves (layers) the noise will have." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Each octave is a simple noise generator. Each one also adds more detail to " +"the noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Finally, all of the octaves will be combined to generate the noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Having lots of octaves is not recommended because it increases terrain " +"generation time." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Lacunarity" msgstr "Lakunaritet" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values make the terrain simple and higher values make the terrain " +"rough." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values make the terrain smooth and higher values make the terrain have " +"fine detail." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values will result in smoother noise and higher values will result in " +"rougher noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Making 3D noise eased is not recommended because it significantly increases " +"the load." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Maps noise gradient values onto a quintic S-curve before performing " +"interpolation." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Octaves" msgstr "Oktaver" @@ -139,6 +211,14 @@ msgstr "Oktaver" msgid "Offset" msgstr "Forskydning" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Offsets the final noise by this value." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Overrides the 'eased' flag based on the noise type." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Persistence" msgstr "Vedholdenhed" @@ -153,22 +233,53 @@ msgstr "Gem" msgid "Scale" msgstr "Skala" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Scales every octave by (scale of the previous octave / Lacunarity)." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Scales the noise in the $1 axis by this value." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua #: builtin/mainmenu/dlg_create_world.lua msgid "Seed" msgstr "Seed" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "X spread" -msgstr "X spredning" +msgid "Takes the absolute value of each octave while adding them together." +msgstr "" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "Y spread" -msgstr "Y spredning" +msgid "The first octave is amplified by 1." +msgstr "" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "Z spread" -msgstr "Z spredning" +#, fuzzy +msgid "The first octave is scaled by 1." +msgstr "Denne kommando er slået fra af serveren." + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "The multiplier for the noise before the offset is added." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "The random seed for the noise. The same seed results in the same noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"This is also the scale of the largest structures in the $1 direction of the " +"noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "This results in smooth noise instead of gridlike noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "This results in spiky noise." +msgstr "" #. ~ "absvalue" is a noise parameter flag. #. It is short for "absolute value". @@ -266,6 +377,12 @@ msgstr "Bevægelse" msgid "No results" msgstr "Ingen resultater" +#. ~ Indicates that the action does not have a corresponding keybinding. +#: builtin/common/settings/dlg_settings.lua +#, fuzzy +msgid "Not bound" +msgstr "Ikke fundet" + #: builtin/common/settings/dlg_settings.lua msgid "Reset setting to default" msgstr "Nulstil indstilling til standard" @@ -299,11 +416,22 @@ msgstr "Tabulator" msgid "Tap with crosshair" msgstr "" +#: builtin/common/settings/dlg_settings.lua +msgid "" +"These settings are unavailable due to your platform, hardware or in " +"combination with the current settings." +msgstr "" + #: builtin/common/settings/dlg_settings.lua #, fuzzy msgid "Touchscreen layout" msgstr "Strandstøjtærskel" +#: builtin/common/settings/dlg_settings.lua +#, fuzzy +msgid "Unavailable" +msgstr "" + #: builtin/common/settings/settingtypes.lua msgid "Client Mods" msgstr "Klient mods" @@ -324,11 +452,6 @@ msgstr "(Spillet har også brug for at aktivere skygger)" msgid "Custom" msgstr "Tilpas" -#: builtin/common/settings/shadows_component.lua -#: src/settings_translation_file.cpp -msgid "Dynamic shadows" -msgstr "Dynamiske skygger" - #: builtin/common/settings/shadows_component.lua msgid "High" msgstr "Høj" @@ -341,6 +464,10 @@ msgstr "Lav" msgid "Medium" msgstr "Midtimellem" +#: builtin/common/settings/shadows_component.lua +msgid "Quality preset" +msgstr "" + #: builtin/common/settings/shadows_component.lua msgid "Very High" msgstr "Meget høj" @@ -650,6 +777,11 @@ msgstr "Kan ikke installere $1 som et $2" msgid "Unable to install a $1 as a texture pack" msgstr "Kan ikke installere $1 som en teksturpakke" +#: builtin/mainmenu/content/pkgmgr.lua +#, fuzzy +msgid "World mods" +msgstr "Verdens navn" + #: builtin/mainmenu/dlg_clients_list.lua msgid "" "Players connected to\n" @@ -696,6 +828,10 @@ msgstr "Find Flere Mods" msgid "Mod:" msgstr "Mod:" +#: builtin/mainmenu/dlg_config_world.lua +msgid "Mods located inside the world folder." +msgstr "" + #: builtin/mainmenu/dlg_config_world.lua msgid "No (optional) dependencies" msgstr "Ingen (valgfrie) afhængigheder" @@ -728,6 +864,19 @@ msgstr "Verden:" msgid "enabled" msgstr "aktiveret" +#: builtin/mainmenu/dlg_confirm_exit.lua +msgid "Always show this dialog." +msgstr "" + +#: builtin/mainmenu/dlg_confirm_exit.lua +#, fuzzy +msgid "Are you sure you want to quit?" +msgstr "Er du sikker på, at du vil slette »$1«?" + +#: builtin/mainmenu/dlg_confirm_exit.lua +msgid "Quit" +msgstr "" + #: builtin/mainmenu/dlg_create_world.lua msgid "A world named \"$1\" already exists" msgstr "En verden ved navn \"$1\" findes allerede" @@ -1087,6 +1236,10 @@ msgstr "Aldrig" msgid "Visit website" msgstr "Besøg hjemmeside" +#: builtin/mainmenu/init.lua +msgid "Debug build, expect worse performance" +msgstr "" + #: builtin/mainmenu/init.lua src/client/game_formspec.cpp msgid "Settings" msgstr "Indstillinger" @@ -1366,11 +1519,6 @@ msgstr "Forbindelses fejl (tidsfristen udløb)." msgid "Done!" msgstr "Færdig!" -#: src/client/client.cpp -#, c-format -msgid "Failed to save screenshot to \"%s\"" -msgstr "" - #: src/client/client.cpp msgid "Initializing nodes" msgstr "Initialiserer noder" @@ -1387,7 +1535,7 @@ msgstr "Indlæser teksturer..." msgid "Rebuilding shaders..." msgstr "Genbygger dybdeskabere ..." -#: src/client/client.cpp +#: src/client/client.cpp src/util/screenshot.cpp #, fuzzy, c-format msgid "Saved screenshot to \"%s\"" msgstr "Skærmbillede" @@ -1418,14 +1566,15 @@ msgid "Provided password file failed to open: " msgstr "Angivne kodeordsfil kunne ikke åbnes: " #: src/client/clientlauncher.cpp -msgid "Provided world path doesn't exist: " -msgstr "Angivne sti til verdenen findes ikke: " +msgid "World does not exist and no game selected to create one." +msgstr "" #: src/client/clientmedia.cpp src/client/game.cpp msgid "Media..." msgstr "Medier..." -#: src/client/game.cpp src/client/shader.cpp src/server.cpp +#: src/client/game.cpp src/client/render/pipeline.cpp src/client/shader.cpp +#: src/server.cpp msgid "" "\n" "Check debug.txt for details." @@ -2054,6 +2203,11 @@ msgstr "Højre Skift" msgid "Right Windows" msgstr "Højre meta" +#: src/client/keycode.cpp +#, c-format +msgid "Scancode: %d" +msgstr "" + #: src/client/keycode.cpp msgid "Scroll Lock" msgstr "Scroll Lock" @@ -2098,11 +2252,21 @@ msgstr "Minikort i overfladetilstand, zoom x%d" msgid "Minimap in texture mode" msgstr "Minikort i texturtilstand" +#: src/client/render/pipeline.cpp +#, c-format +msgid "Failed to create the texture \"%s\" for the rendering pipeline." +msgstr "" + #: src/client/shader.cpp #, c-format msgid "Failed to compile the \"%s\" shader." msgstr "Kunne ikke kompilere shaderen \"%s\"." +#: src/client/shader.cpp +#, fuzzy, c-format +msgid "Failed to find \"%s\" shader files." +msgstr "Kunne ikke kompilere shaderen \"%s\"." + #: src/client/shader.cpp #, fuzzy msgid "GLSL is not supported by the driver" @@ -2697,6 +2861,14 @@ msgstr "" msgid "Apple trees noise" msgstr "Æbletræsstøj" +#: src/settings_translation_file.cpp +msgid "" +"Applies a post-processing filter to detect and smoothen high-contrast " +"edges.\n" +"Provides balance between speed and image quality.\n" +"fxaa can used in combination with the other anti-aliasing methods" +msgstr "" + #: src/settings_translation_file.cpp msgid "" "Apply dithering to reduce color banding artifacts.\n" @@ -2718,6 +2890,10 @@ msgid "" "the arm when the camera moves." msgstr "" +#: src/settings_translation_file.cpp +msgid "Array texture max layers" +msgstr "" + #: src/settings_translation_file.cpp msgid "Ask to reconnect after crash" msgstr "Spørg om at forbinde igen efter nedbrud" @@ -2873,6 +3049,12 @@ msgstr "Kameraudjævning" msgid "Camera smoothing in cinematic mode" msgstr "Kameraudjævning i biograftilstand" +#: src/settings_translation_file.cpp +msgid "" +"Caps the maximum number of layers used with array textures (if supported).\n" +"This is only useful for debugging." +msgstr "" + #: src/settings_translation_file.cpp msgid "Capture Tracy zones" msgstr "" @@ -2983,6 +3165,10 @@ msgstr "" msgid "Chat weblinks" msgstr "" +#: src/settings_translation_file.cpp +msgid "Choose theme colors for the main menu background." +msgstr "" + #: src/settings_translation_file.cpp msgid "Chunk size" msgstr "Klumpstørrelse" @@ -3114,6 +3300,10 @@ msgid "" "9 - best compression, slowest" msgstr "" +#: src/settings_translation_file.cpp +msgid "Confirmation dialog before closing" +msgstr "" + #: src/settings_translation_file.cpp msgid "Connect glass" msgstr "Forbind glas" @@ -3475,6 +3665,10 @@ msgstr "" msgid "Dungeon noise" msgstr "Ridge støj" +#: src/settings_translation_file.cpp +msgid "Dynamic shadows" +msgstr "Dynamiske skygger" + #: src/settings_translation_file.cpp msgid "Effects" msgstr "Effekter" @@ -3531,6 +3725,11 @@ msgstr "Aktivér joysticks" msgid "Enable Raytraced Culling" msgstr "" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Enable a confirmation dialog before closing." +msgstr "Aktiverer animation af lagerelementer." + #: src/settings_translation_file.cpp msgid "" "Enable automatic exposure correction\n" @@ -3549,6 +3748,11 @@ msgstr "" msgid "Enable console window" msgstr "Aktivér konsolvindue" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Enable dynamic shadows" +msgstr "Dynamiske skygger" + #: src/settings_translation_file.cpp #, fuzzy msgid "Enable joysticks" @@ -3708,6 +3912,11 @@ msgstr "Faktorstøj" msgid "Fallback font path" msgstr "Reserveskrifttype" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Fast approximate antialiasing" +msgstr "Udjævning:" + #: src/settings_translation_file.cpp msgid "Fast mode acceleration" msgstr "Hurtig tilstandsacceleration" @@ -4371,14 +4580,6 @@ msgstr "" "Hvis aktiveret bruges »brug«-tasten i stedet for »snig«-tasten til at klatre " "ned og aftagende." -#: src/settings_translation_file.cpp -msgid "" -"If enabled, actions are recorded for rollback.\n" -"This option is only read when server starts." -msgstr "" -"Hvis aktiveret, optages handlinger for tilbagerulning.\n" -"Dette tilvalg læses kun når serveren starter." - #: src/settings_translation_file.cpp msgid "" "If enabled, invalid world data won't cause the server to shut down.\n" @@ -4387,6 +4588,16 @@ msgstr "" "Hvis aktiveret, så vil ugyldige data ikke medføre at serveren lukke ned.\n" "Aktiver kun hvis du ved hvad du gør." +#: src/settings_translation_file.cpp +#, fuzzy +msgid "" +"If enabled, node and inventory actions are recorded for rollback.\n" +"This option is only read on server start. Note that the engine will not\n" +"automatically clean old entries from the rollback database." +msgstr "" +"Hvis aktiveret, optages handlinger for tilbagerulning.\n" +"Dette tilvalg læses kun når serveren starter." + #: src/settings_translation_file.cpp #, fuzzy msgid "" @@ -5313,6 +5524,11 @@ msgstr "Maksimum antal brugere" msgid "Measure time samples" msgstr "Ørkentempler" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Menu theme" +msgstr "Menu-tast" + #: src/settings_translation_file.cpp msgid "Message of the day" msgstr "Dagens besked" @@ -5514,16 +5730,12 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"Number of emerge threads to use.\n" -"Value 0:\n" -"- Automatic selection. The number of emerge threads will be\n" -"- 'number of processors - 2', with a lower limit of 1.\n" -"Any other value:\n" -"- Specifies the number of emerge threads, with a lower limit of 1.\n" -"WARNING: Increasing the number of emerge threads increases engine mapgen\n" -"speed, but this may harm game performance by interfering with other\n" -"processes, especially in singleplayer and/or when running Lua code in\n" -"'on_generated'. For many users the optimum setting may be '1'." +"Number of emerge threads (responsible for map generation and loading) to " +"use.\n" +"If 0 then the engine will automatically choose a suitable value depending\n" +"on the hardware and type of map generator.\n" +"WARNING: There are known bugs in the default map generators (v6, v7, ...)\n" +"when using more than 1 thread. The automatic choice will avoid this." msgstr "" #: src/settings_translation_file.cpp @@ -5553,8 +5765,7 @@ msgid "Occlusion Culling" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Opaqueness (alpha) of the shadow behind the default font, between 0 and 255." +msgid "Opaqueness (alpha) of the shadow behind the font." msgstr "" #: src/settings_translation_file.cpp @@ -5876,8 +6087,7 @@ msgid "" "Save window size automatically when modified.\n" "If true, screen size is saved in screen_w and screen_h, and whether the " "window\n" -"is maximized is stored in window_maximized.\n" -"(Autosaving window_maximized only works if compiled with SDL.)" +"is maximized is stored in window_maximized." msgstr "" #: src/settings_translation_file.cpp @@ -5967,11 +6177,6 @@ msgid "" "Also, if Post Processing is disabled, FSAA will not work together with\n" "undersampling or a non-default \"3d_mode\" setting.\n" "\n" -"* FXAA - Fast approximate antialiasing\n" -"Applies a post-processing filter to detect and smoothen high-contrast " -"edges.\n" -"Provides balance between speed and image quality.\n" -"\n" "* SSAA - Super-sampling antialiasing\n" "Renders higher-resolution image of the scene, then scales down to reduce\n" "the aliasing effects. This is the slowest and the most accurate method." @@ -6209,8 +6414,9 @@ msgid "Shadow filter quality" msgstr "Skærmbilledkvalitet" #: src/settings_translation_file.cpp -msgid "Shadow map max distance in nodes to render shadows" -msgstr "" +#, fuzzy +msgid "Shadow map render distance" +msgstr "Svævelandsgrundhøjdestøj" #: src/settings_translation_file.cpp msgid "Shadow map texture in 32 bits" @@ -6223,8 +6429,7 @@ msgstr "" #: src/settings_translation_file.cpp #, fuzzy msgid "" -"Shadow offset (in pixels) of the default font. If 0, then shadow will not be " -"drawn." +"Shadow offset (in pixels) for all fonts. If 0, then no shadow will be drawn." msgstr "" "Forskydning for skrifttypeskygge, hvis 0 så vil skygge ikke blive tegnet." @@ -6602,7 +6807,7 @@ msgstr "" msgid "" "The rendering back-end.\n" "Note: A restart is required after changing this!\n" -"OpenGL is the default for desktop, and OGLES2 for Android." +"By default OpenGL3 is preferred on desktop, or OGLES2 on Android." msgstr "" #: src/settings_translation_file.cpp @@ -6684,10 +6889,9 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"To reduce lag, block transfers are slowed down when a player is building " +"To save bandwidth, block transfers are slowed down when a player is building " "something.\n" -"This determines how long they are slowed down after placing or removing a " -"node." +"This determines how long the throttling lasts after placing a node." msgstr "" #: src/settings_translation_file.cpp @@ -7005,8 +7209,9 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"Vertical screen synchronization. Your system may still force VSync on even " -"if this is disabled." +"Vertical screen synchronization.\n" +"Note: A restart is required after changing this!\n" +"Your system may still force VSync and ignore this setting." msgstr "" #: src/settings_translation_file.cpp @@ -7303,68 +7508,16 @@ msgstr "cURL-tidsudløb" msgid "cURL parallel limit" msgstr "" -#~ msgid "Apps" -#~ msgstr "Apps" +#: src/util/screenshot.cpp +#, c-format +msgid "Failed to save screenshot to \"%s\"" +msgstr "" -#~ msgid "End" -#~ msgstr "End" +#~ msgid "Provided world path doesn't exist: " +#~ msgstr "Angivne sti til verdenen findes ikke: " -#~ msgid "Erase EOF" -#~ msgstr "Slet slut-på-fil (EOF)" +#~ msgid "Y spread" +#~ msgstr "Y spredning" -#~ msgid "Execute" -#~ msgstr "Eksekvér" - -#~ msgid "Help" -#~ msgstr "Hjælp" - -#~ msgid "Home" -#~ msgstr "Home" - -#~ msgid "IME Accept" -#~ msgstr "IME-accept" - -#~ msgid "IME Convert" -#~ msgstr "IME-konvertér" - -#~ msgid "IME Escape" -#~ msgstr "IME Escape" - -#~ msgid "IME Mode Change" -#~ msgstr "IME-tilstandsskift" - -#~ msgid "IME Nonconvert" -#~ msgstr "IME-ikke-konvertér" - -#~ msgid "Left Button" -#~ msgstr "Venstre knap" - -#~ msgid "Middle Button" -#~ msgstr "Midterste knap" - -#~ msgid "No world created or selected!" -#~ msgstr "Ingen verden oprettet eller valgt!" - -#~ msgid "OEM Clear" -#~ msgstr "OEM Ryd" - -#~ msgid "Right Button" -#~ msgstr "Højre knap" - -#~ msgid "Select" -#~ msgstr "Vælg" - -#~ msgid "Sleep" -#~ msgstr "Sov" - -#~ msgid "Snapshot" -#~ msgstr "Øjebliksbillede" - -#~ msgid "Tab" -#~ msgstr "Tabulator" - -#~ msgid "X Button 1" -#~ msgstr "X knap 1" - -#~ msgid "X Button 2" -#~ msgstr "X knap 2" +#~ msgid "Z spread" +#~ msgstr "Z spredning" diff --git a/po/de/luanti.po b/po/de/luanti.po index 54c4d73cd4..ea8a7ea561 100644 --- a/po/de/luanti.po +++ b/po/de/luanti.po @@ -2,7 +2,7 @@ msgid "" msgstr "" "Project-Id-Version: German (Minetest)\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2025-09-23 19:19+0200\n" +"POT-Creation-Date: 2026-01-06 23:13+0100\n" "PO-Revision-Date: 2025-11-06 02:56+0000\n" "Last-Translator: Wuzzy \n" "Language-Team: German ] [-t]" msgstr "[all | ] [-t]" +#: builtin/common/settings/components.lua +#, fuzzy +msgid "Add keybinding" +msgstr "Tastenbelegung" + #: builtin/common/settings/components.lua msgid "Browse" msgstr "Durchsuchen" @@ -105,6 +110,11 @@ msgstr "Datei auswählen" msgid "Set" msgstr "Setzen" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +#, fuzzy +msgid "$1 spread" +msgstr "X-Ausbreitung" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "(No description of setting given)" msgstr "(Keine Beschreibung vorhanden)" @@ -113,10 +123,22 @@ msgstr "(Keine Beschreibung vorhanden)" msgid "2D Noise" msgstr "2-D-Rauschen" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"2D noise: flag on.\n" +"3D noise: flag off." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Amplifies every octave by (amplitude of the previous octave * Persistence)." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua #: builtin/mainmenu/content/dlg_install.lua #: builtin/mainmenu/content/dlg_overwrite.lua -#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/dlg_create_world.lua +#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/dlg_confirm_exit.lua +#: builtin/mainmenu/dlg_create_world.lua #: builtin/mainmenu/dlg_delete_content.lua #: builtin/mainmenu/dlg_delete_world.lua builtin/mainmenu/dlg_register.lua #: builtin/mainmenu/dlg_rename_modpack.lua src/gui/guiOpenURL.cpp @@ -124,10 +146,60 @@ msgstr "2-D-Rauschen" msgid "Cancel" msgstr "Abbrechen" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Controls how many octaves (layers) the noise will have." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Each octave is a simple noise generator. Each one also adds more detail to " +"the noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Finally, all of the octaves will be combined to generate the noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Having lots of octaves is not recommended because it increases terrain " +"generation time." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Lacunarity" msgstr "Lückenhaftigkeit" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values make the terrain simple and higher values make the terrain " +"rough." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values make the terrain smooth and higher values make the terrain have " +"fine detail." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values will result in smoother noise and higher values will result in " +"rougher noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Making 3D noise eased is not recommended because it significantly increases " +"the load." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Maps noise gradient values onto a quintic S-curve before performing " +"interpolation." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Octaves" msgstr "Oktaven" @@ -137,6 +209,14 @@ msgstr "Oktaven" msgid "Offset" msgstr "Versatz" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Offsets the final noise by this value." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Overrides the 'eased' flag based on the noise type." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Persistence" msgstr "Persistenz" @@ -151,22 +231,53 @@ msgstr "Speichern" msgid "Scale" msgstr "Skalierung" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Scales every octave by (scale of the previous octave / Lacunarity)." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Scales the noise in the $1 axis by this value." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua #: builtin/mainmenu/dlg_create_world.lua msgid "Seed" msgstr "Startwert (Seed)" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "X spread" -msgstr "X-Ausbreitung" +msgid "Takes the absolute value of each octave while adding them together." +msgstr "" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "Y spread" -msgstr "Y-Ausbreitung" +msgid "The first octave is amplified by 1." +msgstr "" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "Z spread" -msgstr "Z-Ausbreitung" +#, fuzzy +msgid "The first octave is scaled by 1." +msgstr "Dieser Befehl wurde vom Server deaktiviert." + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "The multiplier for the noise before the offset is added." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "The random seed for the noise. The same seed results in the same noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"This is also the scale of the largest structures in the $1 direction of the " +"noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "This results in smooth noise instead of gridlike noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "This results in spiky noise." +msgstr "" #. ~ "absvalue" is a noise parameter flag. #. It is short for "absolute value". @@ -264,6 +375,12 @@ msgstr "Bewegung" msgid "No results" msgstr "Keine Ergebnisse" +#. ~ Indicates that the action does not have a corresponding keybinding. +#: builtin/common/settings/dlg_settings.lua +#, fuzzy +msgid "Not bound" +msgstr "Nicht gefunden" + #: builtin/common/settings/dlg_settings.lua msgid "Reset setting to default" msgstr "Auf Standard zurücksetzen" @@ -296,10 +413,21 @@ msgstr "Antippen" msgid "Tap with crosshair" msgstr "Antippen mit Fadenkreuz" +#: builtin/common/settings/dlg_settings.lua +msgid "" +"These settings are unavailable due to your platform, hardware or in " +"combination with the current settings." +msgstr "" + #: builtin/common/settings/dlg_settings.lua msgid "Touchscreen layout" msgstr "Touchscreen-Layout" +#: builtin/common/settings/dlg_settings.lua +#, fuzzy +msgid "Unavailable" +msgstr "" + #: builtin/common/settings/settingtypes.lua msgid "Client Mods" msgstr "Client-Mods" @@ -320,11 +448,6 @@ msgstr "(Das Spiel muss ebenfalls Schatten aktivieren)" msgid "Custom" msgstr "Benutzerdefiniert" -#: builtin/common/settings/shadows_component.lua -#: src/settings_translation_file.cpp -msgid "Dynamic shadows" -msgstr "Dynamische Schatten" - #: builtin/common/settings/shadows_component.lua msgid "High" msgstr "Hoch" @@ -337,6 +460,10 @@ msgstr "Niedrig" msgid "Medium" msgstr "Mittel" +#: builtin/common/settings/shadows_component.lua +msgid "Quality preset" +msgstr "" + #: builtin/common/settings/shadows_component.lua msgid "Very High" msgstr "Sehr hoch" @@ -644,6 +771,11 @@ msgstr "Fehler bei der Installation von $1 als $2" msgid "Unable to install a $1 as a texture pack" msgstr "Fehler bei der Texturenpaket-Installation von $1" +#: builtin/mainmenu/content/pkgmgr.lua +#, fuzzy +msgid "World mods" +msgstr "Weltname" + #: builtin/mainmenu/dlg_clients_list.lua msgid "" "Players connected to\n" @@ -692,6 +824,10 @@ msgstr "Mehr Mods finden" msgid "Mod:" msgstr "Mod:" +#: builtin/mainmenu/dlg_config_world.lua +msgid "Mods located inside the world folder." +msgstr "" + #: builtin/mainmenu/dlg_config_world.lua msgid "No (optional) dependencies" msgstr "Keine (optionalen) Abhängigkeiten" @@ -724,6 +860,19 @@ msgstr "Weltname:" msgid "enabled" msgstr "Aktiviert" +#: builtin/mainmenu/dlg_confirm_exit.lua +msgid "Always show this dialog." +msgstr "" + +#: builtin/mainmenu/dlg_confirm_exit.lua +#, fuzzy +msgid "Are you sure you want to quit?" +msgstr "Sind Sie sicher, dass „$1“ gelöscht werden soll?" + +#: builtin/mainmenu/dlg_confirm_exit.lua +msgid "Quit" +msgstr "" + #: builtin/mainmenu/dlg_create_world.lua msgid "A world named \"$1\" already exists" msgstr "Eine Welt namens „$1“ existiert bereits" @@ -1083,6 +1232,10 @@ msgstr "Niemals" msgid "Visit website" msgstr "Webseite besuchen" +#: builtin/mainmenu/init.lua +msgid "Debug build, expect worse performance" +msgstr "" + #: builtin/mainmenu/init.lua src/client/game_formspec.cpp msgid "Settings" msgstr "Einstellungen" @@ -1359,11 +1512,6 @@ msgstr "Zeitüberschreitung." msgid "Done!" msgstr "Fertig!" -#: src/client/client.cpp -#, c-format -msgid "Failed to save screenshot to \"%s\"" -msgstr "Bildschirmfotos konnten nicht nach „%s“ gespeichert werden" - #: src/client/client.cpp msgid "Initializing nodes" msgstr "Blöcke initialisieren" @@ -1380,7 +1528,7 @@ msgstr "Lade Texturen …" msgid "Rebuilding shaders..." msgstr "Shader erneuern …" -#: src/client/client.cpp +#: src/client/client.cpp src/util/screenshot.cpp #, c-format msgid "Saved screenshot to \"%s\"" msgstr "Bildschirmfoto nach „%s“ gespeichert" @@ -1410,14 +1558,15 @@ msgid "Provided password file failed to open: " msgstr "Fehler beim Öffnen der angegebenen Passwortdatei: " #: src/client/clientlauncher.cpp -msgid "Provided world path doesn't exist: " -msgstr "Angegebener Weltpfad existiert nicht: " +msgid "World does not exist and no game selected to create one." +msgstr "" #: src/client/clientmedia.cpp src/client/game.cpp msgid "Media..." msgstr "Medien …" -#: src/client/game.cpp src/client/shader.cpp src/server.cpp +#: src/client/game.cpp src/client/render/pipeline.cpp src/client/shader.cpp +#: src/server.cpp msgid "" "\n" "Check debug.txt for details." @@ -2040,6 +2189,11 @@ msgstr "Umschalt rechts" msgid "Right Windows" msgstr "Windows rechts" +#: src/client/keycode.cpp +#, c-format +msgid "Scancode: %d" +msgstr "" + #: src/client/keycode.cpp msgid "Scroll Lock" msgstr "Rollen" @@ -2082,11 +2236,21 @@ msgstr "Übersichtskarte im Bodenmodus, Zoom ×%d" msgid "Minimap in texture mode" msgstr "Übersichtskarte im Texturmodus" +#: src/client/render/pipeline.cpp +#, c-format +msgid "Failed to create the texture \"%s\" for the rendering pipeline." +msgstr "" + #: src/client/shader.cpp #, c-format msgid "Failed to compile the \"%s\" shader." msgstr "Fehler beim Kompilieren des „%s“-Shaders." +#: src/client/shader.cpp +#, fuzzy, c-format +msgid "Failed to find \"%s\" shader files." +msgstr "Fehler beim Kompilieren des „%s“-Shaders." + #: src/client/shader.cpp msgid "GLSL is not supported by the driver" msgstr "GLSL wird vom Treiber nicht unterstützt" @@ -2700,6 +2864,14 @@ msgstr "Gegenstandsnamen an Tooltip anhängen." msgid "Apple trees noise" msgstr "Apfelbaumrauschen" +#: src/settings_translation_file.cpp +msgid "" +"Applies a post-processing filter to detect and smoothen high-contrast " +"edges.\n" +"Provides balance between speed and image quality.\n" +"fxaa can used in combination with the other anti-aliasing methods" +msgstr "" + #: src/settings_translation_file.cpp msgid "" "Apply dithering to reduce color banding artifacts.\n" @@ -2731,6 +2903,10 @@ msgstr "" "Armträgheit, ergibt eine realistischere Bewegung\n" "des Arms, wenn sich die Kamera bewegt." +#: src/settings_translation_file.cpp +msgid "Array texture max layers" +msgstr "" + #: src/settings_translation_file.cpp msgid "Ask to reconnect after crash" msgstr "Abfrage zum Neuverbinden nach Absturz" @@ -2890,6 +3066,12 @@ msgstr "Kameraglättung" msgid "Camera smoothing in cinematic mode" msgstr "Kameraglättung im Filmmodus" +#: src/settings_translation_file.cpp +msgid "" +"Caps the maximum number of layers used with array textures (if supported).\n" +"This is only useful for debugging." +msgstr "" + #: src/settings_translation_file.cpp msgid "Capture Tracy zones" msgstr "Tracy-Zonen aufnehmen" @@ -2992,6 +3174,11 @@ msgstr "Max. Chatnachrichtenlänge" msgid "Chat weblinks" msgstr "Chatweblinks" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Choose theme colors for the main menu background." +msgstr "Eine Wolkenanimation für den Hintergrund im Hauptmenü benutzen." + #: src/settings_translation_file.cpp msgid "Chunk size" msgstr "Chunk-Größe" @@ -3141,6 +3328,10 @@ msgstr "" "0 - keine Kompression, am schnellsten\n" "9 - beste Kompression, am langsamsten" +#: src/settings_translation_file.cpp +msgid "Confirmation dialog before closing" +msgstr "" + #: src/settings_translation_file.cpp msgid "Connect glass" msgstr "Verbundenes Glas" @@ -3536,6 +3727,10 @@ msgstr "Verlies: Min. Y" msgid "Dungeon noise" msgstr "Verliesrauschen" +#: src/settings_translation_file.cpp +msgid "Dynamic shadows" +msgstr "Dynamische Schatten" + #: src/settings_translation_file.cpp msgid "Effects" msgstr "Effekte" @@ -3601,6 +3796,11 @@ msgstr "Nachbearbeitung aktivieren" msgid "Enable Raytraced Culling" msgstr "Raytraced Culling aktivieren" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Enable a confirmation dialog before closing." +msgstr "Aktiviert die Animation von Inventargegenständen." + #: src/settings_translation_file.cpp msgid "" "Enable automatic exposure correction\n" @@ -3625,6 +3825,11 @@ msgstr "" msgid "Enable console window" msgstr "Konsolenfenster aktivieren" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Enable dynamic shadows" +msgstr "Dynamische Schatten" + #: src/settings_translation_file.cpp msgid "Enable joysticks" msgstr "Joysticks aktivieren" @@ -3804,6 +4009,11 @@ msgstr "Faktorrauschen" msgid "Fallback font path" msgstr "Ersatzschriftpfad" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Fast approximate antialiasing" +msgstr "Filter und Antialiasing" + #: src/settings_translation_file.cpp msgid "Fast mode acceleration" msgstr "Schnellmodusbeschleunigung" @@ -4479,14 +4689,6 @@ msgstr "" "Falls aktiviert, wird die „Aux1“-Taste statt der „Schleichen“-Taste zum\n" "Herunterklettern und Sinken benutzt." -#: src/settings_translation_file.cpp -msgid "" -"If enabled, actions are recorded for rollback.\n" -"This option is only read when server starts." -msgstr "" -"Falls aktiviert, werden Aktionen für die Rollback-Funktion aufgezeichnet.\n" -"Diese Einstellung wird nur beim Starten des Servers gelesen." - #: src/settings_translation_file.cpp msgid "" "If enabled, invalid world data won't cause the server to shut down.\n" @@ -4496,6 +4698,16 @@ msgstr "" "veranlassen, sich zu beenden.\n" "Aktivieren Sie dies nur, wenn Sie wissen, was sie tun." +#: src/settings_translation_file.cpp +#, fuzzy +msgid "" +"If enabled, node and inventory actions are recorded for rollback.\n" +"This option is only read on server start. Note that the engine will not\n" +"automatically clean old entries from the rollback database." +msgstr "" +"Falls aktiviert, werden Aktionen für die Rollback-Funktion aufgezeichnet.\n" +"Diese Einstellung wird nur beim Starten des Servers gelesen." + #: src/settings_translation_file.cpp msgid "" "If enabled, players cannot join without a password or change theirs to an " @@ -5485,6 +5697,11 @@ msgstr "Maximale Benutzerzahl" msgid "Measure time samples" msgstr "Zeitstempel messen" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Menu theme" +msgstr "Menü-Taste" + #: src/settings_translation_file.cpp msgid "Message of the day" msgstr "Meldung des Tages (message of the day)" @@ -5692,29 +5909,13 @@ msgstr "Anzahl der Erzeugerthreads" #: src/settings_translation_file.cpp msgid "" -"Number of emerge threads to use.\n" -"Value 0:\n" -"- Automatic selection. The number of emerge threads will be\n" -"- 'number of processors - 2', with a lower limit of 1.\n" -"Any other value:\n" -"- Specifies the number of emerge threads, with a lower limit of 1.\n" -"WARNING: Increasing the number of emerge threads increases engine mapgen\n" -"speed, but this may harm game performance by interfering with other\n" -"processes, especially in singleplayer and/or when running Lua code in\n" -"'on_generated'. For many users the optimum setting may be '1'." +"Number of emerge threads (responsible for map generation and loading) to " +"use.\n" +"If 0 then the engine will automatically choose a suitable value depending\n" +"on the hardware and type of map generator.\n" +"WARNING: There are known bugs in the default map generators (v6, v7, ...)\n" +"when using more than 1 thread. The automatic choice will avoid this." msgstr "" -"Anzahl der zu verwendeten Erzeugerthreads.\n" -"Wert 0:\n" -"- Automatische Wahl. Die Anzahl der Erzeugerthreads wird\n" -"- „Anzahl der Prozessoren - 2“ sein, mit einer Untergrenze von 1.\n" -"Jeder andere Wert:\n" -"- Legt die Anzahl der Erzeugerthreads fest, mit einer Untergrenze von 1.\n" -"ACHTUNG: Das Erhöhen der Anzahl der Erzeugerthreads erhöht die\n" -"Geschwindigkeit des Engine-Kartengenerators, aber dies könnte die Spiel-\n" -"performanz beeinträchtigen, da mit anderen Prozessen konkurriert wird;\n" -"das ist besonders im Einzelspielermodus der Fall und/oder, wenn Lua-Code\n" -"in „on_generated“ ausgeführt wird.\n" -"Für viele Benutzer wird die optimale Einstellung wohl die „1“ sein." #: src/settings_translation_file.cpp msgid "" @@ -5751,8 +5952,8 @@ msgid "Occlusion Culling" msgstr "Occlusion Culling" #: src/settings_translation_file.cpp -msgid "" -"Opaqueness (alpha) of the shadow behind the default font, between 0 and 255." +#, fuzzy +msgid "Opaqueness (alpha) of the shadow behind the font." msgstr "" "Undurchsichtigkeit (Alpha) des Schattens hinter der Standardschrift, " "zwischen 0 und 255." @@ -6103,12 +6304,12 @@ msgid "Save the map received by the client on disk." msgstr "Speichert die vom Client empfangene Karte auf dem Datenträger." #: src/settings_translation_file.cpp +#, fuzzy msgid "" "Save window size automatically when modified.\n" "If true, screen size is saved in screen_w and screen_h, and whether the " "window\n" -"is maximized is stored in window_maximized.\n" -"(Autosaving window_maximized only works if compiled with SDL.)" +"is maximized is stored in window_maximized." msgstr "" "Speichert die Fenstergröße automatisch, wenn sie modifiziert wird.\n" "Falls wahr, wird die Bildschirmgröße in screen_w und screen_h gespeichert.\n" @@ -6197,6 +6398,7 @@ msgid "See https://www.sqlite.org/pragma.html#pragma_synchronous" msgstr "Siehe https://www.sqlite.org/pragma.html#pragma_synchronous" #: src/settings_translation_file.cpp +#, fuzzy msgid "" "Select the antialiasing method to apply.\n" "\n" @@ -6210,11 +6412,6 @@ msgid "" "Also, if Post Processing is disabled, FSAA will not work together with\n" "undersampling or a non-default \"3d_mode\" setting.\n" "\n" -"* FXAA - Fast approximate antialiasing\n" -"Applies a post-processing filter to detect and smoothen high-contrast " -"edges.\n" -"Provides balance between speed and image quality.\n" -"\n" "* SSAA - Super-sampling antialiasing\n" "Renders higher-resolution image of the scene, then scales down to reduce\n" "the aliasing effects. This is the slowest and the most accurate method." @@ -6490,8 +6687,9 @@ msgid "Shadow filter quality" msgstr "Schattenfilterqualität" #: src/settings_translation_file.cpp -msgid "Shadow map max distance in nodes to render shadows" -msgstr "Maximale Schattenrenderdistanz von Schattenkarten in Blöcken" +#, fuzzy +msgid "Shadow map render distance" +msgstr "Schattenkartentexturengröße" #: src/settings_translation_file.cpp msgid "Shadow map texture in 32 bits" @@ -6502,9 +6700,9 @@ msgid "Shadow map texture size" msgstr "Schattenkartentexturengröße" #: src/settings_translation_file.cpp +#, fuzzy msgid "" -"Shadow offset (in pixels) of the default font. If 0, then shadow will not be " -"drawn." +"Shadow offset (in pixels) for all fonts. If 0, then no shadow will be drawn." msgstr "" "Versatz des Schattens hinter der Standardschrift (in Pixeln). Falls 0, wird " "der Schatten nicht gezeichnet." @@ -6990,10 +7188,11 @@ msgstr "" "konfiguriert werden." #: src/settings_translation_file.cpp +#, fuzzy msgid "" "The rendering back-end.\n" "Note: A restart is required after changing this!\n" -"OpenGL is the default for desktop, and OGLES2 for Android." +"By default OpenGL3 is preferred on desktop, or OGLES2 on Android." msgstr "" "Das Renderer-Backend.\n" "Anmerkung: Ein Neustart ist nach einer Änderung notwendig!\n" @@ -7108,11 +7307,11 @@ msgstr "" "in Sekunden." #: src/settings_translation_file.cpp +#, fuzzy msgid "" -"To reduce lag, block transfers are slowed down when a player is building " +"To save bandwidth, block transfers are slowed down when a player is building " "something.\n" -"This determines how long they are slowed down after placing or removing a " -"node." +"This determines how long the throttling lasts after placing a node." msgstr "" "Um Verzögerungen zu reduzieren, werden Kartenblockübertragungen " "verlangsamt,\n" @@ -7460,9 +7659,11 @@ msgid "Vertical climbing speed, in nodes per second." msgstr "Vertikale Klettergeschwindigkeit, in Blöcken pro Sekunde." #: src/settings_translation_file.cpp +#, fuzzy msgid "" -"Vertical screen synchronization. Your system may still force VSync on even " -"if this is disabled." +"Vertical screen synchronization.\n" +"Note: A restart is required after changing this!\n" +"Your system may still force VSync and ignore this setting." msgstr "" "Vertikale Bildschirmsynchronisation. Ihr System könnte jedoch immer noch die " "Aktivierung von VSync erzwingen, wenn dies deaktiviert ist." @@ -7808,68 +8009,45 @@ msgstr "cURL-Interaktiv-Zeitüberschreitung" msgid "cURL parallel limit" msgstr "cURL-Parallel-Begrenzung" -#~ msgid "Apps" -#~ msgstr "Anwendungen" +#: src/util/screenshot.cpp +#, c-format +msgid "Failed to save screenshot to \"%s\"" +msgstr "Bildschirmfotos konnten nicht nach „%s“ gespeichert werden" -#~ msgid "End" -#~ msgstr "Ende" +#~ msgid "" +#~ "Number of emerge threads to use.\n" +#~ "Value 0:\n" +#~ "- Automatic selection. The number of emerge threads will be\n" +#~ "- 'number of processors - 2', with a lower limit of 1.\n" +#~ "Any other value:\n" +#~ "- Specifies the number of emerge threads, with a lower limit of 1.\n" +#~ "WARNING: Increasing the number of emerge threads increases engine mapgen\n" +#~ "speed, but this may harm game performance by interfering with other\n" +#~ "processes, especially in singleplayer and/or when running Lua code in\n" +#~ "'on_generated'. For many users the optimum setting may be '1'." +#~ msgstr "" +#~ "Anzahl der zu verwendeten Erzeugerthreads.\n" +#~ "Wert 0:\n" +#~ "- Automatische Wahl. Die Anzahl der Erzeugerthreads wird\n" +#~ "- „Anzahl der Prozessoren - 2“ sein, mit einer Untergrenze von 1.\n" +#~ "Jeder andere Wert:\n" +#~ "- Legt die Anzahl der Erzeugerthreads fest, mit einer Untergrenze von " +#~ "1.\n" +#~ "ACHTUNG: Das Erhöhen der Anzahl der Erzeugerthreads erhöht die\n" +#~ "Geschwindigkeit des Engine-Kartengenerators, aber dies könnte die Spiel-\n" +#~ "performanz beeinträchtigen, da mit anderen Prozessen konkurriert wird;\n" +#~ "das ist besonders im Einzelspielermodus der Fall und/oder, wenn Lua-Code\n" +#~ "in „on_generated“ ausgeführt wird.\n" +#~ "Für viele Benutzer wird die optimale Einstellung wohl die „1“ sein." -#~ msgid "Erase EOF" -#~ msgstr "Erase OEF" +#~ msgid "Provided world path doesn't exist: " +#~ msgstr "Angegebener Weltpfad existiert nicht: " -#~ msgid "Execute" -#~ msgstr "Ausführen" +#~ msgid "Shadow map max distance in nodes to render shadows" +#~ msgstr "Maximale Schattenrenderdistanz von Schattenkarten in Blöcken" -#~ msgid "Help" -#~ msgstr "Hilfe" +#~ msgid "Y spread" +#~ msgstr "Y-Ausbreitung" -#~ msgid "Home" -#~ msgstr "Pos1" - -#~ msgid "IME Accept" -#~ msgstr "IME: Akzept." - -#~ msgid "IME Convert" -#~ msgstr "IME: Konvert." - -#~ msgid "IME Escape" -#~ msgstr "IME: Escape" - -#~ msgid "IME Mode Change" -#~ msgstr "IME: Moduswechsel" - -#~ msgid "IME Nonconvert" -#~ msgstr "IME: Nonconvert" - -#~ msgid "Left Button" -#~ msgstr "Linke Taste" - -#~ msgid "Middle Button" -#~ msgstr "Mittlere Taste" - -#~ msgid "No world created or selected!" -#~ msgstr "Keine Welt angegeben oder ausgewählt!" - -#~ msgid "OEM Clear" -#~ msgstr "OEM Clear" - -#~ msgid "Right Button" -#~ msgstr "Rechte Taste" - -#~ msgid "Select" -#~ msgstr "Auswählen" - -#~ msgid "Sleep" -#~ msgstr "Schlaf" - -#~ msgid "Snapshot" -#~ msgstr "Druck" - -#~ msgid "Tab" -#~ msgstr "Tab" - -#~ msgid "X Button 1" -#~ msgstr "X-Knopf 1" - -#~ msgid "X Button 2" -#~ msgstr "X-Knopf 2" +#~ msgid "Z spread" +#~ msgstr "Z-Ausbreitung" diff --git a/po/dv/luanti.po b/po/dv/luanti.po index eaf03ab588..ae815ed27a 100644 --- a/po/dv/luanti.po +++ b/po/dv/luanti.po @@ -2,7 +2,7 @@ msgid "" msgstr "" "Project-Id-Version: Dhivehi (Minetest)\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2025-09-23 19:19+0200\n" +"POT-Creation-Date: 2026-01-06 23:13+0100\n" "PO-Revision-Date: 2019-11-10 15:04+0000\n" "Last-Translator: Krock \n" "Language-Team: Dhivehi ] [-t]" msgstr "" +#: builtin/common/settings/components.lua +msgid "Add keybinding" +msgstr "" + #: builtin/common/settings/components.lua msgid "Browse" msgstr "ފުންކޮށް ހޯދާ" @@ -107,6 +111,10 @@ msgstr "މޮޑްގެ ފައިލް އިހްތިޔާރުކުރޭ:" msgid "Set" msgstr "އިހްތިޔާރުކުރޭ" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "$1 spread" +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "(No description of setting given)" msgstr "(ސެޓިންގްގެ ތައާރަފެއް ދީފައެއް ނެތް)" @@ -115,10 +123,22 @@ msgstr "(ސެޓިންގްގެ ތައާރަފެއް ދީފައެއް ނެތް)" msgid "2D Noise" msgstr "" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"2D noise: flag on.\n" +"3D noise: flag off." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Amplifies every octave by (amplitude of the previous octave * Persistence)." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua #: builtin/mainmenu/content/dlg_install.lua #: builtin/mainmenu/content/dlg_overwrite.lua -#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/dlg_create_world.lua +#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/dlg_confirm_exit.lua +#: builtin/mainmenu/dlg_create_world.lua #: builtin/mainmenu/dlg_delete_content.lua #: builtin/mainmenu/dlg_delete_world.lua builtin/mainmenu/dlg_register.lua #: builtin/mainmenu/dlg_rename_modpack.lua src/gui/guiOpenURL.cpp @@ -126,10 +146,60 @@ msgstr "" msgid "Cancel" msgstr "ކެންސަލް" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Controls how many octaves (layers) the noise will have." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Each octave is a simple noise generator. Each one also adds more detail to " +"the noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Finally, all of the octaves will be combined to generate the noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Having lots of octaves is not recommended because it increases terrain " +"generation time." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Lacunarity" msgstr "" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values make the terrain simple and higher values make the terrain " +"rough." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values make the terrain smooth and higher values make the terrain have " +"fine detail." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values will result in smoother noise and higher values will result in " +"rougher noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Making 3D noise eased is not recommended because it significantly increases " +"the load." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Maps noise gradient values onto a quintic S-curve before performing " +"interpolation." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Octaves" msgstr "" @@ -139,6 +209,14 @@ msgstr "" msgid "Offset" msgstr "" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Offsets the final noise by this value." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Overrides the 'eased' flag based on the noise type." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Persistence" msgstr "" @@ -153,21 +231,51 @@ msgstr "ސޭވްކުރޭ" msgid "Scale" msgstr "" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Scales every octave by (scale of the previous octave / Lacunarity)." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Scales the noise in the $1 axis by this value." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua #: builtin/mainmenu/dlg_create_world.lua msgid "Seed" msgstr "ސީޑް" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "X spread" +msgid "Takes the absolute value of each octave while adding them together." msgstr "" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "Y spread" +msgid "The first octave is amplified by 1." msgstr "" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "Z spread" +msgid "The first octave is scaled by 1." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "The multiplier for the noise before the offset is added." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "The random seed for the noise. The same seed results in the same noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"This is also the scale of the largest structures in the $1 direction of the " +"noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "This results in smooth noise instead of gridlike noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "This results in spiky noise." msgstr "" #. ~ "absvalue" is a noise parameter flag. @@ -266,6 +374,11 @@ msgstr "" msgid "No results" msgstr "" +#. ~ Indicates that the action does not have a corresponding keybinding. +#: builtin/common/settings/dlg_settings.lua +msgid "Not bound" +msgstr "" + #: builtin/common/settings/dlg_settings.lua #, fuzzy msgid "Reset setting to default" @@ -299,10 +412,20 @@ msgstr "" msgid "Tap with crosshair" msgstr "" +#: builtin/common/settings/dlg_settings.lua +msgid "" +"These settings are unavailable due to your platform, hardware or in " +"combination with the current settings." +msgstr "" + #: builtin/common/settings/dlg_settings.lua msgid "Touchscreen layout" msgstr "" +#: builtin/common/settings/dlg_settings.lua +msgid "Unavailable" +msgstr "" + #: builtin/common/settings/settingtypes.lua #, fuzzy msgid "Client Mods" @@ -326,11 +449,6 @@ msgstr "" msgid "Custom" msgstr "" -#: builtin/common/settings/shadows_component.lua -#: src/settings_translation_file.cpp -msgid "Dynamic shadows" -msgstr "" - #: builtin/common/settings/shadows_component.lua msgid "High" msgstr "" @@ -343,6 +461,10 @@ msgstr "" msgid "Medium" msgstr "" +#: builtin/common/settings/shadows_component.lua +msgid "Quality preset" +msgstr "" + #: builtin/common/settings/shadows_component.lua msgid "Very High" msgstr "" @@ -662,6 +784,11 @@ msgstr "$1 $2އަށް ނޭޅުނު" msgid "Unable to install a $1 as a texture pack" msgstr "$1 $2އަށް ނޭޅުނު" +#: builtin/mainmenu/content/pkgmgr.lua +#, fuzzy +msgid "World mods" +msgstr "ދުނިޔޭގެ ނަން" + #: builtin/mainmenu/dlg_clients_list.lua msgid "" "Players connected to\n" @@ -707,6 +834,10 @@ msgstr "" msgid "Mod:" msgstr "މޮޑް:" +#: builtin/mainmenu/dlg_config_world.lua +msgid "Mods located inside the world folder." +msgstr "" + #: builtin/mainmenu/dlg_config_world.lua #, fuzzy msgid "No (optional) dependencies" @@ -742,6 +873,19 @@ msgstr "ދުނިޔެ:" msgid "enabled" msgstr "ޖައްސާފަ" +#: builtin/mainmenu/dlg_confirm_exit.lua +msgid "Always show this dialog." +msgstr "" + +#: builtin/mainmenu/dlg_confirm_exit.lua +#, fuzzy +msgid "Are you sure you want to quit?" +msgstr "\"$1\" ޑިލީޓްކުރައްވަން ބޭނުންފުޅުކަން ޔަގީންތޯ؟" + +#: builtin/mainmenu/dlg_confirm_exit.lua +msgid "Quit" +msgstr "" + #: builtin/mainmenu/dlg_create_world.lua msgid "A world named \"$1\" already exists" msgstr "\"$1\" ކޔާ ދިުނިޔެއެއް އެބައިން" @@ -1088,6 +1232,10 @@ msgstr "" msgid "Visit website" msgstr "" +#: builtin/mainmenu/init.lua +msgid "Debug build, expect worse performance" +msgstr "" + #: builtin/mainmenu/init.lua src/client/game_formspec.cpp msgid "Settings" msgstr "" @@ -1367,11 +1515,6 @@ msgstr "" msgid "Done!" msgstr "" -#: src/client/client.cpp -#, c-format -msgid "Failed to save screenshot to \"%s\"" -msgstr "" - #: src/client/client.cpp msgid "Initializing nodes" msgstr "" @@ -1388,7 +1531,7 @@ msgstr "" msgid "Rebuilding shaders..." msgstr "" -#: src/client/client.cpp +#: src/client/client.cpp src/util/screenshot.cpp #, fuzzy, c-format msgid "Saved screenshot to \"%s\"" msgstr "ސްކްރީން:" @@ -1418,14 +1561,15 @@ msgid "Provided password file failed to open: " msgstr "" #: src/client/clientlauncher.cpp -msgid "Provided world path doesn't exist: " +msgid "World does not exist and no game selected to create one." msgstr "" #: src/client/clientmedia.cpp src/client/game.cpp msgid "Media..." msgstr "" -#: src/client/game.cpp src/client/shader.cpp src/server.cpp +#: src/client/game.cpp src/client/render/pipeline.cpp src/client/shader.cpp +#: src/server.cpp msgid "" "\n" "Check debug.txt for details." @@ -2055,6 +2199,11 @@ msgstr "" msgid "Right Windows" msgstr "" +#: src/client/keycode.cpp +#, c-format +msgid "Scancode: %d" +msgstr "" + #: src/client/keycode.cpp msgid "Scroll Lock" msgstr "" @@ -2098,11 +2247,21 @@ msgstr "" msgid "Minimap in texture mode" msgstr "" +#: src/client/render/pipeline.cpp +#, c-format +msgid "Failed to create the texture \"%s\" for the rendering pipeline." +msgstr "" + #: src/client/shader.cpp #, fuzzy, c-format msgid "Failed to compile the \"%s\" shader." msgstr "$1 ނޭޅުނު" +#: src/client/shader.cpp +#, fuzzy, c-format +msgid "Failed to find \"%s\" shader files." +msgstr "$1 ނޭޅުނު" + #: src/client/shader.cpp msgid "GLSL is not supported by the driver" msgstr "" @@ -2638,6 +2797,14 @@ msgstr "" msgid "Apple trees noise" msgstr "" +#: src/settings_translation_file.cpp +msgid "" +"Applies a post-processing filter to detect and smoothen high-contrast " +"edges.\n" +"Provides balance between speed and image quality.\n" +"fxaa can used in combination with the other anti-aliasing methods" +msgstr "" + #: src/settings_translation_file.cpp msgid "" "Apply dithering to reduce color banding artifacts.\n" @@ -2659,6 +2826,10 @@ msgid "" "the arm when the camera moves." msgstr "" +#: src/settings_translation_file.cpp +msgid "Array texture max layers" +msgstr "" + #: src/settings_translation_file.cpp msgid "Ask to reconnect after crash" msgstr "" @@ -2804,6 +2975,12 @@ msgstr "" msgid "Camera smoothing in cinematic mode" msgstr "" +#: src/settings_translation_file.cpp +msgid "" +"Caps the maximum number of layers used with array textures (if supported).\n" +"This is only useful for debugging." +msgstr "" + #: src/settings_translation_file.cpp msgid "Capture Tracy zones" msgstr "" @@ -2901,6 +3078,10 @@ msgstr "" msgid "Chat weblinks" msgstr "" +#: src/settings_translation_file.cpp +msgid "Choose theme colors for the main menu background." +msgstr "" + #: src/settings_translation_file.cpp msgid "Chunk size" msgstr "" @@ -3020,6 +3201,10 @@ msgid "" "9 - best compression, slowest" msgstr "" +#: src/settings_translation_file.cpp +msgid "Confirmation dialog before closing" +msgstr "" + #: src/settings_translation_file.cpp msgid "Connect glass" msgstr "" @@ -3356,6 +3541,10 @@ msgstr "" msgid "Dungeon noise" msgstr "" +#: src/settings_translation_file.cpp +msgid "Dynamic shadows" +msgstr "" + #: src/settings_translation_file.cpp msgid "Effects" msgstr "" @@ -3412,6 +3601,10 @@ msgstr "" msgid "Enable Raytraced Culling" msgstr "" +#: src/settings_translation_file.cpp +msgid "Enable a confirmation dialog before closing." +msgstr "" + #: src/settings_translation_file.cpp msgid "" "Enable automatic exposure correction\n" @@ -3430,6 +3623,10 @@ msgstr "" msgid "Enable console window" msgstr "" +#: src/settings_translation_file.cpp +msgid "Enable dynamic shadows" +msgstr "" + #: src/settings_translation_file.cpp msgid "Enable joysticks" msgstr "" @@ -3573,6 +3770,10 @@ msgstr "" msgid "Fallback font path" msgstr "" +#: src/settings_translation_file.cpp +msgid "Fast approximate antialiasing" +msgstr "" + #: src/settings_translation_file.cpp msgid "Fast mode acceleration" msgstr "" @@ -4164,14 +4365,15 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"If enabled, actions are recorded for rollback.\n" -"This option is only read when server starts." +"If enabled, invalid world data won't cause the server to shut down.\n" +"Only enable this if you know what you are doing." msgstr "" #: src/settings_translation_file.cpp msgid "" -"If enabled, invalid world data won't cause the server to shut down.\n" -"Only enable this if you know what you are doing." +"If enabled, node and inventory actions are recorded for rollback.\n" +"This option is only read on server start. Note that the engine will not\n" +"automatically clean old entries from the rollback database." msgstr "" #: src/settings_translation_file.cpp @@ -4991,6 +5193,11 @@ msgstr "" msgid "Measure time samples" msgstr "" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Menu theme" +msgstr "މެނޫ" + #: src/settings_translation_file.cpp msgid "Message of the day" msgstr "" @@ -5185,16 +5392,12 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"Number of emerge threads to use.\n" -"Value 0:\n" -"- Automatic selection. The number of emerge threads will be\n" -"- 'number of processors - 2', with a lower limit of 1.\n" -"Any other value:\n" -"- Specifies the number of emerge threads, with a lower limit of 1.\n" -"WARNING: Increasing the number of emerge threads increases engine mapgen\n" -"speed, but this may harm game performance by interfering with other\n" -"processes, especially in singleplayer and/or when running Lua code in\n" -"'on_generated'. For many users the optimum setting may be '1'." +"Number of emerge threads (responsible for map generation and loading) to " +"use.\n" +"If 0 then the engine will automatically choose a suitable value depending\n" +"on the hardware and type of map generator.\n" +"WARNING: There are known bugs in the default map generators (v6, v7, ...)\n" +"when using more than 1 thread. The automatic choice will avoid this." msgstr "" #: src/settings_translation_file.cpp @@ -5224,8 +5427,7 @@ msgid "Occlusion Culling" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Opaqueness (alpha) of the shadow behind the default font, between 0 and 255." +msgid "Opaqueness (alpha) of the shadow behind the font." msgstr "" #: src/settings_translation_file.cpp @@ -5531,8 +5733,7 @@ msgid "" "Save window size automatically when modified.\n" "If true, screen size is saved in screen_w and screen_h, and whether the " "window\n" -"is maximized is stored in window_maximized.\n" -"(Autosaving window_maximized only works if compiled with SDL.)" +"is maximized is stored in window_maximized." msgstr "" #: src/settings_translation_file.cpp @@ -5619,11 +5820,6 @@ msgid "" "Also, if Post Processing is disabled, FSAA will not work together with\n" "undersampling or a non-default \"3d_mode\" setting.\n" "\n" -"* FXAA - Fast approximate antialiasing\n" -"Applies a post-processing filter to detect and smoothen high-contrast " -"edges.\n" -"Provides balance between speed and image quality.\n" -"\n" "* SSAA - Super-sampling antialiasing\n" "Renders higher-resolution image of the scene, then scales down to reduce\n" "the aliasing effects. This is the slowest and the most accurate method." @@ -5826,7 +6022,7 @@ msgid "Shadow filter quality" msgstr "" #: src/settings_translation_file.cpp -msgid "Shadow map max distance in nodes to render shadows" +msgid "Shadow map render distance" msgstr "" #: src/settings_translation_file.cpp @@ -5839,8 +6035,7 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"Shadow offset (in pixels) of the default font. If 0, then shadow will not be " -"drawn." +"Shadow offset (in pixels) for all fonts. If 0, then no shadow will be drawn." msgstr "" #: src/settings_translation_file.cpp @@ -6208,7 +6403,7 @@ msgstr "" msgid "" "The rendering back-end.\n" "Note: A restart is required after changing this!\n" -"OpenGL is the default for desktop, and OGLES2 for Android." +"By default OpenGL3 is preferred on desktop, or OGLES2 on Android." msgstr "" #: src/settings_translation_file.cpp @@ -6289,10 +6484,9 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"To reduce lag, block transfers are slowed down when a player is building " +"To save bandwidth, block transfers are slowed down when a player is building " "something.\n" -"This determines how long they are slowed down after placing or removing a " -"node." +"This determines how long the throttling lasts after placing a node." msgstr "" #: src/settings_translation_file.cpp @@ -6587,8 +6781,9 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"Vertical screen synchronization. Your system may still force VSync on even " -"if this is disabled." +"Vertical screen synchronization.\n" +"Note: A restart is required after changing this!\n" +"Your system may still force VSync and ignore this setting." msgstr "" #: src/settings_translation_file.cpp @@ -6871,8 +7066,7 @@ msgstr "" msgid "cURL parallel limit" msgstr "" -#~ msgid "No world created or selected!" -#~ msgstr "އެއްވެސް ދުނިޔެއެއް އުފެދިފައެއް ނުވަތަ އިހްތިޔާރުވެފައެއް ނެޠް!" - -#~ msgid "Select" -#~ msgstr "އިހްތިޔާރުކުރޭ" +#: src/util/screenshot.cpp +#, c-format +msgid "Failed to save screenshot to \"%s\"" +msgstr "" diff --git a/po/el/luanti.po b/po/el/luanti.po index b4cdbd1076..299c2779fc 100644 --- a/po/el/luanti.po +++ b/po/el/luanti.po @@ -2,7 +2,7 @@ msgid "" msgstr "" "Project-Id-Version: Greek (Minetest)\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2025-09-23 19:19+0200\n" +"POT-Creation-Date: 2026-01-06 23:13+0100\n" "PO-Revision-Date: 2025-07-21 15:31+0000\n" "Last-Translator: GiorgeGi \n" "Language-Team: Greek ] [-t]" msgstr "[όλα | <εντολή>] [-t]" +#: builtin/common/settings/components.lua +#, fuzzy +msgid "Add keybinding" +msgstr "Αφαίρεση δεσμευμένων πλήκτρων" + #: builtin/common/settings/components.lua msgid "Browse" msgstr "Περιήγηση" @@ -105,6 +110,11 @@ msgstr "Επιλογή αρχείου" msgid "Set" msgstr "Όρισε" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +#, fuzzy +msgid "$1 spread" +msgstr "Χ εξάπλωση" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "(No description of setting given)" msgstr "(Δεν δόθηκε περιγραφή της ρύθμισης)" @@ -113,10 +123,22 @@ msgstr "(Δεν δόθηκε περιγραφή της ρύθμισης)" msgid "2D Noise" msgstr "2D θόρυβος" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"2D noise: flag on.\n" +"3D noise: flag off." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Amplifies every octave by (amplitude of the previous octave * Persistence)." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua #: builtin/mainmenu/content/dlg_install.lua #: builtin/mainmenu/content/dlg_overwrite.lua -#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/dlg_create_world.lua +#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/dlg_confirm_exit.lua +#: builtin/mainmenu/dlg_create_world.lua #: builtin/mainmenu/dlg_delete_content.lua #: builtin/mainmenu/dlg_delete_world.lua builtin/mainmenu/dlg_register.lua #: builtin/mainmenu/dlg_rename_modpack.lua src/gui/guiOpenURL.cpp @@ -124,10 +146,60 @@ msgstr "2D θόρυβος" msgid "Cancel" msgstr "Άκυρο" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Controls how many octaves (layers) the noise will have." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Each octave is a simple noise generator. Each one also adds more detail to " +"the noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Finally, all of the octaves will be combined to generate the noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Having lots of octaves is not recommended because it increases terrain " +"generation time." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Lacunarity" msgstr "Κενότητα" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values make the terrain simple and higher values make the terrain " +"rough." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values make the terrain smooth and higher values make the terrain have " +"fine detail." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values will result in smoother noise and higher values will result in " +"rougher noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Making 3D noise eased is not recommended because it significantly increases " +"the load." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Maps noise gradient values onto a quintic S-curve before performing " +"interpolation." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Octaves" msgstr "Οκτάβες" @@ -137,6 +209,14 @@ msgstr "Οκτάβες" msgid "Offset" msgstr "Αντιστάθμιση" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Offsets the final noise by this value." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Overrides the 'eased' flag based on the noise type." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Persistence" msgstr "Διατήρηση" @@ -151,22 +231,53 @@ msgstr "Αποθήκευση" msgid "Scale" msgstr "Κλίμακα" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Scales every octave by (scale of the previous octave / Lacunarity)." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Scales the noise in the $1 axis by this value." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua #: builtin/mainmenu/dlg_create_world.lua msgid "Seed" msgstr "Σπόρος" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "X spread" -msgstr "Χ εξάπλωση" +msgid "Takes the absolute value of each octave while adding them together." +msgstr "" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "Y spread" -msgstr "Υ εξάπλωση" +msgid "The first octave is amplified by 1." +msgstr "" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "Z spread" -msgstr "Ζ εξάπλωση" +#, fuzzy +msgid "The first octave is scaled by 1." +msgstr "Αυτή η εντολή είναι απενεργοποιημένη από τον διακομιστή." + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "The multiplier for the noise before the offset is added." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "The random seed for the noise. The same seed results in the same noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"This is also the scale of the largest structures in the $1 direction of the " +"noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "This results in smooth noise instead of gridlike noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "This results in spiky noise." +msgstr "" #. ~ "absvalue" is a noise parameter flag. #. It is short for "absolute value". @@ -264,6 +375,12 @@ msgstr "Κίνηση" msgid "No results" msgstr "Χωρίς αποτελέσματα" +#. ~ Indicates that the action does not have a corresponding keybinding. +#: builtin/common/settings/dlg_settings.lua +#, fuzzy +msgid "Not bound" +msgstr "Δε βρέθηκε" + #: builtin/common/settings/dlg_settings.lua msgid "Reset setting to default" msgstr "Επαναφορά ρύθμισης στην προεπιλογή" @@ -296,10 +413,21 @@ msgstr "Πάτημα" msgid "Tap with crosshair" msgstr "Πάτημα με σταυρό στόχευσης" +#: builtin/common/settings/dlg_settings.lua +msgid "" +"These settings are unavailable due to your platform, hardware or in " +"combination with the current settings." +msgstr "" + #: builtin/common/settings/dlg_settings.lua msgid "Touchscreen layout" msgstr "Διάταξη για Οθόνες Αφής" +#: builtin/common/settings/dlg_settings.lua +#, fuzzy +msgid "Unavailable" +msgstr "<κανένα διαθέσιμο>" + #: builtin/common/settings/settingtypes.lua msgid "Client Mods" msgstr "Τροποποιήσεις Πελάτη" @@ -320,11 +448,6 @@ msgstr "(Το παιχνίδι θα πρέπει επίσης να ενεργο msgid "Custom" msgstr "Προσαρμοσμένο" -#: builtin/common/settings/shadows_component.lua -#: src/settings_translation_file.cpp -msgid "Dynamic shadows" -msgstr "Δυναμικές σκιές" - #: builtin/common/settings/shadows_component.lua msgid "High" msgstr "Υψηλό" @@ -337,6 +460,10 @@ msgstr "Χαμηλό" msgid "Medium" msgstr "Μεσαίο" +#: builtin/common/settings/shadows_component.lua +msgid "Quality preset" +msgstr "" + #: builtin/common/settings/shadows_component.lua msgid "Very High" msgstr "Εξαιρετικά Υψηλό" @@ -645,6 +772,11 @@ msgstr "Δεν είναι δυνατή η εγκατάσταση του $1 σα msgid "Unable to install a $1 as a texture pack" msgstr "Δεν είναι δυνατή η εγκατάσταση $1 ως πακέτου υφής" +#: builtin/mainmenu/content/pkgmgr.lua +#, fuzzy +msgid "World mods" +msgstr "Όνομα κόσμου" + #: builtin/mainmenu/dlg_clients_list.lua msgid "" "Players connected to\n" @@ -693,6 +825,10 @@ msgstr "Εύρεση Περισσότερων Τροποποιήσεων" msgid "Mod:" msgstr "Τροποποίηση:" +#: builtin/mainmenu/dlg_config_world.lua +msgid "Mods located inside the world folder." +msgstr "" + #: builtin/mainmenu/dlg_config_world.lua msgid "No (optional) dependencies" msgstr "Δεν υπάρχουν (προαιρετικές) εξαρτήσεις" @@ -725,6 +861,19 @@ msgstr "Κόσμος:" msgid "enabled" msgstr "ενεργοποιήθηκε" +#: builtin/mainmenu/dlg_confirm_exit.lua +msgid "Always show this dialog." +msgstr "" + +#: builtin/mainmenu/dlg_confirm_exit.lua +#, fuzzy +msgid "Are you sure you want to quit?" +msgstr "Είστε βέβαιοι ότι θέλετε να διαγράψετε το \\\"$1\\\";" + +#: builtin/mainmenu/dlg_confirm_exit.lua +msgid "Quit" +msgstr "" + #: builtin/mainmenu/dlg_create_world.lua msgid "A world named \"$1\" already exists" msgstr "Υπάρχει ήδη ένας κόσμος με το όνομα \"$1\"" @@ -1083,6 +1232,10 @@ msgstr "Ποτέ" msgid "Visit website" msgstr "Επισκέψου την ιστοσελίδα" +#: builtin/mainmenu/init.lua +msgid "Debug build, expect worse performance" +msgstr "" + #: builtin/mainmenu/init.lua src/client/game_formspec.cpp msgid "Settings" msgstr "Ρυθμίσεις" @@ -1361,11 +1514,6 @@ msgstr "Λήξη χρονικού ορίου σύνδεσης." msgid "Done!" msgstr "Έτοιμο!" -#: src/client/client.cpp -#, c-format -msgid "Failed to save screenshot to \"%s\"" -msgstr "Αποτυχία αποθήκευσης στιγμιότυπου οθόνης σε \"%s\"" - #: src/client/client.cpp msgid "Initializing nodes" msgstr "Εκκίνηση στοιχείων" @@ -1382,7 +1530,7 @@ msgstr "Φόρτωση υφών..." msgid "Rebuilding shaders..." msgstr "Ανακατασκευή σκίαστρων..." -#: src/client/client.cpp +#: src/client/client.cpp src/util/screenshot.cpp #, c-format msgid "Saved screenshot to \"%s\"" msgstr "Αποθηκεύτηκε στιγμιότυπο οθόνης σε \"%s\"" @@ -1412,14 +1560,15 @@ msgid "Provided password file failed to open: " msgstr "Απέτυχε το άνοιγμα του παρεχόμενου αρχείου κωδικού πρόσβασης: " #: src/client/clientlauncher.cpp -msgid "Provided world path doesn't exist: " -msgstr "Το αρχείο του Κόσμου δεν υπάρχει: " +msgid "World does not exist and no game selected to create one." +msgstr "" #: src/client/clientmedia.cpp src/client/game.cpp msgid "Media..." msgstr "Μέσα..." -#: src/client/game.cpp src/client/shader.cpp src/server.cpp +#: src/client/game.cpp src/client/render/pipeline.cpp src/client/shader.cpp +#: src/server.cpp msgid "" "\n" "Check debug.txt for details." @@ -2061,6 +2210,11 @@ msgstr "" msgid "Right Windows" msgstr "" +#: src/client/keycode.cpp +#, c-format +msgid "Scancode: %d" +msgstr "" + #: src/client/keycode.cpp msgid "Scroll Lock" msgstr "" @@ -2105,11 +2259,21 @@ msgstr "" msgid "Minimap in texture mode" msgstr "" +#: src/client/render/pipeline.cpp +#, c-format +msgid "Failed to create the texture \"%s\" for the rendering pipeline." +msgstr "" + #: src/client/shader.cpp #, c-format msgid "Failed to compile the \"%s\" shader." msgstr "" +#: src/client/shader.cpp +#, c-format +msgid "Failed to find \"%s\" shader files." +msgstr "" + #: src/client/shader.cpp #, fuzzy msgid "GLSL is not supported by the driver" @@ -2643,6 +2807,14 @@ msgstr "" msgid "Apple trees noise" msgstr "" +#: src/settings_translation_file.cpp +msgid "" +"Applies a post-processing filter to detect and smoothen high-contrast " +"edges.\n" +"Provides balance between speed and image quality.\n" +"fxaa can used in combination with the other anti-aliasing methods" +msgstr "" + #: src/settings_translation_file.cpp msgid "" "Apply dithering to reduce color banding artifacts.\n" @@ -2664,6 +2836,10 @@ msgid "" "the arm when the camera moves." msgstr "" +#: src/settings_translation_file.cpp +msgid "Array texture max layers" +msgstr "" + #: src/settings_translation_file.cpp msgid "Ask to reconnect after crash" msgstr "" @@ -2810,6 +2986,12 @@ msgstr "" msgid "Camera smoothing in cinematic mode" msgstr "" +#: src/settings_translation_file.cpp +msgid "" +"Caps the maximum number of layers used with array textures (if supported).\n" +"This is only useful for debugging." +msgstr "" + #: src/settings_translation_file.cpp msgid "Capture Tracy zones" msgstr "" @@ -2907,6 +3089,10 @@ msgstr "" msgid "Chat weblinks" msgstr "" +#: src/settings_translation_file.cpp +msgid "Choose theme colors for the main menu background." +msgstr "" + #: src/settings_translation_file.cpp msgid "Chunk size" msgstr "" @@ -3026,6 +3212,10 @@ msgid "" "9 - best compression, slowest" msgstr "" +#: src/settings_translation_file.cpp +msgid "Confirmation dialog before closing" +msgstr "" + #: src/settings_translation_file.cpp msgid "Connect glass" msgstr "" @@ -3361,6 +3551,10 @@ msgstr "" msgid "Dungeon noise" msgstr "" +#: src/settings_translation_file.cpp +msgid "Dynamic shadows" +msgstr "Δυναμικές σκιές" + #: src/settings_translation_file.cpp msgid "Effects" msgstr "" @@ -3417,6 +3611,10 @@ msgstr "" msgid "Enable Raytraced Culling" msgstr "" +#: src/settings_translation_file.cpp +msgid "Enable a confirmation dialog before closing." +msgstr "" + #: src/settings_translation_file.cpp msgid "" "Enable automatic exposure correction\n" @@ -3435,6 +3633,11 @@ msgstr "" msgid "Enable console window" msgstr "" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Enable dynamic shadows" +msgstr "Δυναμικές σκιές" + #: src/settings_translation_file.cpp msgid "Enable joysticks" msgstr "" @@ -3578,6 +3781,10 @@ msgstr "" msgid "Fallback font path" msgstr "" +#: src/settings_translation_file.cpp +msgid "Fast approximate antialiasing" +msgstr "" + #: src/settings_translation_file.cpp msgid "Fast mode acceleration" msgstr "" @@ -4170,14 +4377,15 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"If enabled, actions are recorded for rollback.\n" -"This option is only read when server starts." +"If enabled, invalid world data won't cause the server to shut down.\n" +"Only enable this if you know what you are doing." msgstr "" #: src/settings_translation_file.cpp msgid "" -"If enabled, invalid world data won't cause the server to shut down.\n" -"Only enable this if you know what you are doing." +"If enabled, node and inventory actions are recorded for rollback.\n" +"This option is only read on server start. Note that the engine will not\n" +"automatically clean old entries from the rollback database." msgstr "" #: src/settings_translation_file.cpp @@ -4994,6 +5202,11 @@ msgstr "" msgid "Measure time samples" msgstr "Ναοί της ερήμου" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Menu theme" +msgstr "Μενού" + #: src/settings_translation_file.cpp msgid "Message of the day" msgstr "" @@ -5188,16 +5401,12 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"Number of emerge threads to use.\n" -"Value 0:\n" -"- Automatic selection. The number of emerge threads will be\n" -"- 'number of processors - 2', with a lower limit of 1.\n" -"Any other value:\n" -"- Specifies the number of emerge threads, with a lower limit of 1.\n" -"WARNING: Increasing the number of emerge threads increases engine mapgen\n" -"speed, but this may harm game performance by interfering with other\n" -"processes, especially in singleplayer and/or when running Lua code in\n" -"'on_generated'. For many users the optimum setting may be '1'." +"Number of emerge threads (responsible for map generation and loading) to " +"use.\n" +"If 0 then the engine will automatically choose a suitable value depending\n" +"on the hardware and type of map generator.\n" +"WARNING: There are known bugs in the default map generators (v6, v7, ...)\n" +"when using more than 1 thread. The automatic choice will avoid this." msgstr "" #: src/settings_translation_file.cpp @@ -5227,8 +5436,7 @@ msgid "Occlusion Culling" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Opaqueness (alpha) of the shadow behind the default font, between 0 and 255." +msgid "Opaqueness (alpha) of the shadow behind the font." msgstr "" #: src/settings_translation_file.cpp @@ -5534,8 +5742,7 @@ msgid "" "Save window size automatically when modified.\n" "If true, screen size is saved in screen_w and screen_h, and whether the " "window\n" -"is maximized is stored in window_maximized.\n" -"(Autosaving window_maximized only works if compiled with SDL.)" +"is maximized is stored in window_maximized." msgstr "" #: src/settings_translation_file.cpp @@ -5621,11 +5828,6 @@ msgid "" "Also, if Post Processing is disabled, FSAA will not work together with\n" "undersampling or a non-default \"3d_mode\" setting.\n" "\n" -"* FXAA - Fast approximate antialiasing\n" -"Applies a post-processing filter to detect and smoothen high-contrast " -"edges.\n" -"Provides balance between speed and image quality.\n" -"\n" "* SSAA - Super-sampling antialiasing\n" "Renders higher-resolution image of the scene, then scales down to reduce\n" "the aliasing effects. This is the slowest and the most accurate method." @@ -5827,7 +6029,7 @@ msgid "Shadow filter quality" msgstr "" #: src/settings_translation_file.cpp -msgid "Shadow map max distance in nodes to render shadows" +msgid "Shadow map render distance" msgstr "" #: src/settings_translation_file.cpp @@ -5840,8 +6042,7 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"Shadow offset (in pixels) of the default font. If 0, then shadow will not be " -"drawn." +"Shadow offset (in pixels) for all fonts. If 0, then no shadow will be drawn." msgstr "" #: src/settings_translation_file.cpp @@ -6211,7 +6412,7 @@ msgstr "" msgid "" "The rendering back-end.\n" "Note: A restart is required after changing this!\n" -"OpenGL is the default for desktop, and OGLES2 for Android." +"By default OpenGL3 is preferred on desktop, or OGLES2 on Android." msgstr "" #: src/settings_translation_file.cpp @@ -6292,10 +6493,9 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"To reduce lag, block transfers are slowed down when a player is building " +"To save bandwidth, block transfers are slowed down when a player is building " "something.\n" -"This determines how long they are slowed down after placing or removing a " -"node." +"This determines how long the throttling lasts after placing a node." msgstr "" #: src/settings_translation_file.cpp @@ -6595,8 +6795,9 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"Vertical screen synchronization. Your system may still force VSync on even " -"if this is disabled." +"Vertical screen synchronization.\n" +"Note: A restart is required after changing this!\n" +"Your system may still force VSync and ignore this setting." msgstr "" #: src/settings_translation_file.cpp @@ -6879,44 +7080,16 @@ msgstr "" msgid "cURL parallel limit" msgstr "Παράλληλο όριο cURL" -#~ msgid "Apps" -#~ msgstr "Εφαρμογές" +#: src/util/screenshot.cpp +#, c-format +msgid "Failed to save screenshot to \"%s\"" +msgstr "Αποτυχία αποθήκευσης στιγμιότυπου οθόνης σε \"%s\"" -#~ msgid "End" -#~ msgstr "Τέλος" +#~ msgid "Provided world path doesn't exist: " +#~ msgstr "Το αρχείο του Κόσμου δεν υπάρχει: " -#~ msgid "Erase EOF" -#~ msgstr "Σβήσε EOF" +#~ msgid "Y spread" +#~ msgstr "Υ εξάπλωση" -#~ msgid "Execute" -#~ msgstr "Εκτέλεσε" - -#~ msgid "Help" -#~ msgstr "Βοήθεια" - -#~ msgid "Home" -#~ msgstr "Σπίτι" - -#~ msgid "IME Accept" -#~ msgstr "IME Αποδεκτό" - -#~ msgid "IME Convert" -#~ msgstr "IME Μετατροπή" - -#~ msgid "IME Escape" -#~ msgstr "IME Έξοδος" - -#~ msgid "IME Mode Change" -#~ msgstr "IME Αλλαγή Λειτουργίας" - -#~ msgid "IME Nonconvert" -#~ msgstr "IME Μη-μετατροπή" - -#~ msgid "No world created or selected!" -#~ msgstr "Κανένας κόσμος δεν δημιουργήθηκε ούτε επιλέχθηκε!" - -#~ msgid "Select" -#~ msgstr "Επιλογή" - -#~ msgid "Sleep" -#~ msgstr "Ύπνος" +#~ msgid "Z spread" +#~ msgstr "Ζ εξάπλωση" diff --git a/po/eo/luanti.po b/po/eo/luanti.po index 547f07f09a..2625f6fa0a 100644 --- a/po/eo/luanti.po +++ b/po/eo/luanti.po @@ -2,7 +2,7 @@ msgid "" msgstr "" "Project-Id-Version: Esperanto (Minetest)\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2025-09-23 19:19+0200\n" +"POT-Creation-Date: 2026-01-06 23:13+0100\n" "PO-Revision-Date: 2026-01-06 21:42+0000\n" "Last-Translator: Tirifto \n" "Language-Team: Esperanto ] [-t]" msgstr "[all | ] [-t]" +#: builtin/common/settings/components.lua +#, fuzzy +msgid "Add keybinding" +msgstr "Klavagordoj" + #: builtin/common/settings/components.lua msgid "Browse" msgstr "Foliumi" @@ -105,6 +110,11 @@ msgstr "Elekti dosieron" msgid "Set" msgstr "Agordi" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +#, fuzzy +msgid "$1 spread" +msgstr "X-disiĝo" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "(No description of setting given)" msgstr "(Neniu priskribo de agordo estas donita)" @@ -113,10 +123,22 @@ msgstr "(Neniu priskribo de agordo estas donita)" msgid "2D Noise" msgstr "2d-a bruo" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"2D noise: flag on.\n" +"3D noise: flag off." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Amplifies every octave by (amplitude of the previous octave * Persistence)." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua #: builtin/mainmenu/content/dlg_install.lua #: builtin/mainmenu/content/dlg_overwrite.lua -#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/dlg_create_world.lua +#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/dlg_confirm_exit.lua +#: builtin/mainmenu/dlg_create_world.lua #: builtin/mainmenu/dlg_delete_content.lua #: builtin/mainmenu/dlg_delete_world.lua builtin/mainmenu/dlg_register.lua #: builtin/mainmenu/dlg_rename_modpack.lua src/gui/guiOpenURL.cpp @@ -124,10 +146,60 @@ msgstr "2d-a bruo" msgid "Cancel" msgstr "Nuligi" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Controls how many octaves (layers) the noise will have." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Each octave is a simple noise generator. Each one also adds more detail to " +"the noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Finally, all of the octaves will be combined to generate the noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Having lots of octaves is not recommended because it increases terrain " +"generation time." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Lacunarity" msgstr "Interspacoj" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values make the terrain simple and higher values make the terrain " +"rough." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values make the terrain smooth and higher values make the terrain have " +"fine detail." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values will result in smoother noise and higher values will result in " +"rougher noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Making 3D noise eased is not recommended because it significantly increases " +"the load." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Maps noise gradient values onto a quintic S-curve before performing " +"interpolation." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Octaves" msgstr "Oktavoj" @@ -137,6 +209,14 @@ msgstr "Oktavoj" msgid "Offset" msgstr "Deŝovo" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Offsets the final noise by this value." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Overrides the 'eased' flag based on the noise type." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Persistence" msgstr "Persisteco" @@ -151,22 +231,53 @@ msgstr "Konservi" msgid "Scale" msgstr "Skalo" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Scales every octave by (scale of the previous octave / Lacunarity)." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Scales the noise in the $1 axis by this value." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua #: builtin/mainmenu/dlg_create_world.lua msgid "Seed" msgstr "Fontnombro" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "X spread" -msgstr "X-disiĝo" +msgid "Takes the absolute value of each octave while adding them together." +msgstr "" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "Y spread" -msgstr "Y-disiĝo" +msgid "The first octave is amplified by 1." +msgstr "" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "Z spread" -msgstr "Z-disiĝo" +#, fuzzy +msgid "The first octave is scaled by 1." +msgstr "Ĉi tiun komandon malŝaltis servilo." + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "The multiplier for the noise before the offset is added." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "The random seed for the noise. The same seed results in the same noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"This is also the scale of the largest structures in the $1 direction of the " +"noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "This results in smooth noise instead of gridlike noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "This results in spiky noise." +msgstr "" #. ~ "absvalue" is a noise parameter flag. #. It is short for "absolute value". @@ -264,6 +375,12 @@ msgstr "Moviĝo" msgid "No results" msgstr "Neniuj rezultoj" +#. ~ Indicates that the action does not have a corresponding keybinding. +#: builtin/common/settings/dlg_settings.lua +#, fuzzy +msgid "Not bound" +msgstr "Ne trovita" + #: builtin/common/settings/dlg_settings.lua msgid "Reset setting to default" msgstr "Reagordi al implicita valoro" @@ -296,10 +413,21 @@ msgstr "Tuŝeto" msgid "Tap with crosshair" msgstr "Tuŝeto kun celilo" +#: builtin/common/settings/dlg_settings.lua +msgid "" +"These settings are unavailable due to your platform, hardware or in " +"combination with the current settings." +msgstr "" + #: builtin/common/settings/dlg_settings.lua msgid "Touchscreen layout" msgstr "Aranĝo de tuŝekrano" +#: builtin/common/settings/dlg_settings.lua +#, fuzzy +msgid "Unavailable" +msgstr "" + #: builtin/common/settings/settingtypes.lua msgid "Client Mods" msgstr "Klientaj modifaĵoj" @@ -320,11 +448,6 @@ msgstr "(La ludo bezonos ŝalti ankaŭ ombrojn)" msgid "Custom" msgstr "Propra" -#: builtin/common/settings/shadows_component.lua -#: src/settings_translation_file.cpp -msgid "Dynamic shadows" -msgstr "Dinamikaj ombroj" - #: builtin/common/settings/shadows_component.lua msgid "High" msgstr "Alta" @@ -337,6 +460,10 @@ msgstr "Malalta" msgid "Medium" msgstr "Mezalta" +#: builtin/common/settings/shadows_component.lua +msgid "Quality preset" +msgstr "" + #: builtin/common/settings/shadows_component.lua msgid "Very High" msgstr "Altegaj" @@ -410,8 +537,8 @@ msgid "" "Failed to extract \"$1\" (insufficient disk space, unsupported file type or " "broken archive)" msgstr "" -"Malsukcesis elpaki «$1» " -"(nesufiĉa spaco, nesubtenata dosierspeco aŭ rompita arĥivo)" +"Malsukcesis elpaki «$1» (nesufiĉa spaco, nesubtenata dosierspeco aŭ rompita " +"arĥivo)" #: builtin/mainmenu/content/dlg_contentdb.lua msgid "" @@ -642,6 +769,11 @@ msgstr "Ne povas instali «$1» kiel «$2»" msgid "Unable to install a $1 as a texture pack" msgstr "Malsukcesis instali $1 kiel teksturaron" +#: builtin/mainmenu/content/pkgmgr.lua +#, fuzzy +msgid "World mods" +msgstr "Nomo de mondo" + #: builtin/mainmenu/dlg_clients_list.lua msgid "" "Players connected to\n" @@ -690,6 +822,10 @@ msgstr "Trovu pliajn modifaĵojn" msgid "Mod:" msgstr "Modifaĵo:" +#: builtin/mainmenu/dlg_config_world.lua +msgid "Mods located inside the world folder." +msgstr "" + #: builtin/mainmenu/dlg_config_world.lua msgid "No (optional) dependencies" msgstr "Neniuj (malnepraj) dependaĵoj" @@ -722,6 +858,19 @@ msgstr "Mondo:" msgid "enabled" msgstr "ŝaltita" +#: builtin/mainmenu/dlg_confirm_exit.lua +msgid "Always show this dialog." +msgstr "" + +#: builtin/mainmenu/dlg_confirm_exit.lua +#, fuzzy +msgid "Are you sure you want to quit?" +msgstr "Ĉu vi certe volas forigi «$1»?" + +#: builtin/mainmenu/dlg_confirm_exit.lua +msgid "Quit" +msgstr "" + #: builtin/mainmenu/dlg_create_world.lua msgid "A world named \"$1\" already exists" msgstr "Mondo kun nomo «$1» jam ekzistas" @@ -775,8 +924,8 @@ msgid "" "Different dungeon variant generated in desert biomes (only if dungeons " "enabled)" msgstr "" -"Malsama variaĵo de forgeskelo estigota en dezerta klimato " -"(nur se forgeskeloj estas ŝaltitaj)" +"Malsama variaĵo de forgeskelo estigota en dezerta klimato (nur se " +"forgeskeloj estas ŝaltitaj)" #: builtin/mainmenu/dlg_create_world.lua msgid "Dungeons" @@ -999,8 +1148,8 @@ msgid "" "For a long time, Luanti shipped with a default game called \"Minetest " "Game\". Since version 5.8.0, Luanti ships without a default game." msgstr "" -"Dum jaroj, la ludmotoro Luanti instaliĝis kun implicita ludo nomita «" -"Minetest Game». Ekde versio 5.8.0, Luanti instaliĝas sen implicita ludo." +"Dum jaroj, la ludmotoro Luanti instaliĝis kun implicita ludo nomita " +"«Minetest Game». Ekde versio 5.8.0, Luanti instaliĝas sen implicita ludo." #: builtin/mainmenu/dlg_reinstall_mtg.lua msgid "" @@ -1078,6 +1227,10 @@ msgstr "Neniam" msgid "Visit website" msgstr "Vizitu retejon" +#: builtin/mainmenu/init.lua +msgid "Debug build, expect worse performance" +msgstr "" + #: builtin/mainmenu/init.lua src/client/game_formspec.cpp msgid "Settings" msgstr "Agordoj" @@ -1352,11 +1505,6 @@ msgstr "Konekto eltempiĝis." msgid "Done!" msgstr "Finite!" -#: src/client/client.cpp -#, c-format -msgid "Failed to save screenshot to \"%s\"" -msgstr "Malsukcesis konservi ekrankopion al «%s»" - #: src/client/client.cpp msgid "Initializing nodes" msgstr "Pravalorigante monderojn" @@ -1373,7 +1521,7 @@ msgstr "Enlegante teksturojn…" msgid "Rebuilding shaders..." msgstr "Refarante ombrigilojn…" -#: src/client/client.cpp +#: src/client/client.cpp src/util/screenshot.cpp #, c-format msgid "Saved screenshot to \"%s\"" msgstr "Konservis ekrankopion al «%s»" @@ -1403,14 +1551,15 @@ msgid "Provided password file failed to open: " msgstr "Malsukcesis malfermi donitan pasvortan dosieron: " #: src/client/clientlauncher.cpp -msgid "Provided world path doesn't exist: " -msgstr "Donita monda dosierindiko ne ekzistas: " +msgid "World does not exist and no game selected to create one." +msgstr "" #: src/client/clientmedia.cpp src/client/game.cpp msgid "Media..." msgstr "Vidaŭdaĵoj…" -#: src/client/game.cpp src/client/shader.cpp src/server.cpp +#: src/client/game.cpp src/client/render/pipeline.cpp src/client/shader.cpp +#: src/server.cpp msgid "" "\n" "Check debug.txt for details." @@ -2031,6 +2180,11 @@ msgstr "Dekstra Majuskligo" msgid "Right Windows" msgstr "Dekstra Vindozo" +#: src/client/keycode.cpp +#, c-format +msgid "Scancode: %d" +msgstr "" + #: src/client/keycode.cpp msgid "Scroll Lock" msgstr "Ruluma Baskulo" @@ -2073,11 +2227,21 @@ msgstr "Mapeto en supraĵa reĝimo, zomo ×%d" msgid "Minimap in texture mode" msgstr "Mapeto en tekstura reĝimo" +#: src/client/render/pipeline.cpp +#, c-format +msgid "Failed to create the texture \"%s\" for the rendering pipeline." +msgstr "" + #: src/client/shader.cpp #, c-format msgid "Failed to compile the \"%s\" shader." msgstr "Malsukcesis kodotraduki ombrigilon «%s»." +#: src/client/shader.cpp +#, fuzzy, c-format +msgid "Failed to find \"%s\" shader files." +msgstr "Malsukcesis kodotraduki ombrigilon «%s»." + #: src/client/shader.cpp msgid "GLSL is not supported by the driver" msgstr "GLSL ne estas subtenata de ĉi tiu pelilo" @@ -2274,7 +2438,8 @@ msgstr "" #: src/network/clientpackethandler.cpp msgid "Empty passwords are disallowed. Set a password and try again." -msgstr "Malplenaj pasvortoj ne estas permesitaj. Agordu pasvorton kaj reprovu." +msgstr "" +"Malplenaj pasvortoj ne estas permesitaj. Agordu pasvorton kaj reprovu." #: src/network/clientpackethandler.cpp msgid "Internal server error" @@ -2364,8 +2529,8 @@ msgid "" "situations.\n" "Range roughly -2 to 2. Multiply by 'scale' for offset in nodes." msgstr "" -"(X,Y,Z) deŝovo de fraktalo for de la centro de la mondo en unuoj de «scale»." -"\n" +"(X,Y,Z) deŝovo de fraktalo for de la centro de la mondo en unuoj de " +"«scale».\n" "Utilas por movo de volata punkto proksimen al (0, 0) por krei taŭgan\n" "naskiĝejon, aŭ por permeso «zomi» al volata punkto per pligrandigo\n" "de la skalo.\n" @@ -2662,6 +2827,14 @@ msgstr "Almeti nomon de portaĵo al ŝpruchelplio." msgid "Apple trees noise" msgstr "Bruo de pomujoj" +#: src/settings_translation_file.cpp +msgid "" +"Applies a post-processing filter to detect and smoothen high-contrast " +"edges.\n" +"Provides balance between speed and image quality.\n" +"fxaa can used in combination with the other anti-aliasing methods" +msgstr "" + #: src/settings_translation_file.cpp msgid "" "Apply dithering to reduce color banding artifacts.\n" @@ -2693,6 +2866,10 @@ msgstr "" "Braka movofirmo donas pli verecan movadon\n" "de la brako dum movo de la vidpunkto." +#: src/settings_translation_file.cpp +msgid "Array texture max layers" +msgstr "" + #: src/settings_translation_file.cpp msgid "Ask to reconnect after crash" msgstr "Demandi pri rekonekto fiaskinte" @@ -2851,6 +3028,12 @@ msgstr "Glatigo de vidpunkto" msgid "Camera smoothing in cinematic mode" msgstr "Glatigo de vidpunkto por glita vidpunkto" +#: src/settings_translation_file.cpp +msgid "" +"Caps the maximum number of layers used with array textures (if supported).\n" +"This is only useful for debugging." +msgstr "" + #: src/settings_translation_file.cpp msgid "Capture Tracy zones" msgstr "" @@ -2951,6 +3134,11 @@ msgstr "Plejlongo de babilaj mesaĝoj" msgid "Chat weblinks" msgstr "Retligiloj en babilo" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Choose theme colors for the main menu background." +msgstr "Uzi moviĝantajn nubojn por la fono de la ĉefmenuo." + #: src/settings_translation_file.cpp msgid "Chunk size" msgstr "Grando de peco" @@ -3093,6 +3281,10 @@ msgstr "" "0 - neniu densigo, plej rapida\n" "9 - plej bona densigo, plej malrapida" +#: src/settings_translation_file.cpp +msgid "Confirmation dialog before closing" +msgstr "" + #: src/settings_translation_file.cpp msgid "Connect glass" msgstr "Kunfandi vitron" @@ -3280,11 +3472,11 @@ msgid "" "strict_protocol_version_checking will effectively override this." msgstr "" "Difinas la plej malnovajn klientojn, kiuj rajtos aliĝi. \n" -"Malnovaj klientoj estas sufiĉe konformaj por ne fiaski dum konektiĝo al pli " -"\n" +"Malnovaj klientoj estas sufiĉe konformaj por ne fiaski dum konektiĝo al " +"pli \n" "novaj serviloj, sed ili eble ne subtenas ĉiujn funkciojn, kiujn vi volas. \n" -"Ĉi tio ebligas pli detalan limigon, ol la elekto «" -"strict_protocol_version_checking». \n" +"Ĉi tio ebligas pli detalan limigon, ol la elekto " +"«strict_protocol_version_checking». \n" "Luanti ankoraŭ postulas sian propran, internan minimumon, kion vi povas \n" "superagordi per «strict_protocol_version_checking»." @@ -3463,6 +3655,10 @@ msgstr "Minimuma Y de forgeskeloj" msgid "Dungeon noise" msgstr "Bruo de forgeskeloj" +#: src/settings_translation_file.cpp +msgid "Dynamic shadows" +msgstr "Dinamikaj ombroj" + #: src/settings_translation_file.cpp msgid "Effects" msgstr "Efektoj" @@ -3525,6 +3721,11 @@ msgstr "Ŝalti stirstangojn" msgid "Enable Raytraced Culling" msgstr "" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Enable a confirmation dialog before closing." +msgstr "Ŝaltas movbildojn en portaĵujo." + #: src/settings_translation_file.cpp msgid "" "Enable automatic exposure correction\n" @@ -3551,6 +3752,11 @@ msgstr "" msgid "Enable console window" msgstr "Ŝalti konzolan fenestron" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Enable dynamic shadows" +msgstr "Dinamikaj ombroj" + #: src/settings_translation_file.cpp msgid "Enable joysticks" msgstr "Ŝalti stirstangojn" @@ -3721,6 +3927,11 @@ msgstr "Koeficienta bruo" msgid "Fallback font path" msgstr "Dosierindiko al reenpaŝa tiparo" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Fast approximate antialiasing" +msgstr "Filtrado kaj glatigo" + #: src/settings_translation_file.cpp msgid "Fast mode acceleration" msgstr "Akcelo en rapida reĝimo" @@ -3995,8 +4206,8 @@ msgid "" msgstr "" "Ĉieaj atributoj de mondestigo. \n" "En mondestigo v6, la parametro «decorations» regas ĉiujn ornamojn \n" -"krom arboj kaj ĝangala herbo; en ĉiuj ailaj mondestigiloj, ĉi tiu parametro " -"\n" +"krom arboj kaj ĝangala herbo; en ĉiuj ailaj mondestigiloj, ĉi tiu " +"parametro \n" "regas ĉiujn ornamojn." #: src/settings_translation_file.cpp @@ -4378,14 +4589,6 @@ msgid "" msgstr "" "Ŝaltite, klavo «uzi» estas uzata anstataŭ klavo «kaŝiri» por malsupreniro." -#: src/settings_translation_file.cpp -msgid "" -"If enabled, actions are recorded for rollback.\n" -"This option is only read when server starts." -msgstr "" -"Registras agojn por eblaj malfaroj.\n" -"Ĉi tiu agordo nur legatas je la komenco de la servilo." - #: src/settings_translation_file.cpp msgid "" "If enabled, invalid world data won't cause the server to shut down.\n" @@ -4394,6 +4597,16 @@ msgstr "" "Protektas la servilon kontraŭ nevalidaj datenoj.\n" "Ŝaltu nur se vi bone scias, kion vi faras." +#: src/settings_translation_file.cpp +#, fuzzy +msgid "" +"If enabled, node and inventory actions are recorded for rollback.\n" +"This option is only read on server start. Note that the engine will not\n" +"automatically clean old entries from the rollback database." +msgstr "" +"Registras agojn por eblaj malfaroj.\n" +"Ĉi tiu agordo nur legatas je la komenco de la servilo." + #: src/settings_translation_file.cpp msgid "" "If enabled, players cannot join without a password or change theirs to an " @@ -4407,8 +4620,8 @@ msgid "" "If disabled, connecting to a server will automatically register a new " "account." msgstr "" -"Se ŝaltita, registriĝo en servilo prezentiĝas aparte de saluto en la fasado. " -"\n" +"Se ŝaltita, registriĝo en servilo prezentiĝas aparte de saluto en la " +"fasado. \n" "Se malŝaltita, konektiĝo al servilo registros novan konton memage." #: src/settings_translation_file.cpp @@ -5351,6 +5564,11 @@ msgstr "Maksimuma nombro da uzantoj" msgid "Measure time samples" msgstr "" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Menu theme" +msgstr "Menuo" + #: src/settings_translation_file.cpp msgid "Message of the day" msgstr "Tagmesaĝo" @@ -5553,30 +5771,13 @@ msgstr "Nombro da mondestigaj fadenoj" #: src/settings_translation_file.cpp msgid "" -"Number of emerge threads to use.\n" -"Value 0:\n" -"- Automatic selection. The number of emerge threads will be\n" -"- 'number of processors - 2', with a lower limit of 1.\n" -"Any other value:\n" -"- Specifies the number of emerge threads, with a lower limit of 1.\n" -"WARNING: Increasing the number of emerge threads increases engine mapgen\n" -"speed, but this may harm game performance by interfering with other\n" -"processes, especially in singleplayer and/or when running Lua code in\n" -"'on_generated'. For many users the optimum setting may be '1'." +"Number of emerge threads (responsible for map generation and loading) to " +"use.\n" +"If 0 then the engine will automatically choose a suitable value depending\n" +"on the hardware and type of map generator.\n" +"WARNING: There are known bugs in the default map generators (v6, v7, ...)\n" +"when using more than 1 thread. The automatic choice will avoid this." msgstr "" -"Nombro de uzotaj fadenoj enlegontaj.\n" -"Valoro 0:\n" -"- Memaga elekto. La nombro de fadenoj enlegontaj estos\n" -"- 'nombro de datentraktiloj - 2', kun suba limo de 1.\n" -"Ĉiu alia valoro:\n" -"- Precizigas la nombron de fadenoj enlegontaj, kun suba limo de 1.\n" -"AVERTO: Pligrandigo de la nombro de fadenoj enlegontaj plirapidigas " -"mondestigon,\n" -"sed povas malrapidigi la ludon per ĝenado de aliaj programoj, precipe en " -"reĝimo\n" -"por unu ludanto, kaj/aŭ dum rulado de Lua-kodo en «on_generated». Por " -"multaj\n" -"uzantoj, la optimuma agordo eble estos «1»." #: src/settings_translation_file.cpp msgid "" @@ -5610,8 +5811,8 @@ msgid "Occlusion Culling" msgstr "Servilflanka elfiltrado de postkaŝitoj" #: src/settings_translation_file.cpp -msgid "" -"Opaqueness (alpha) of the shadow behind the default font, between 0 and 255." +#, fuzzy +msgid "Opaqueness (alpha) of the shadow behind the font." msgstr "" "Netravidebleco (alfa) de la ombro post la implicita tiparo, inter 0 kaj 255." @@ -5966,12 +6167,12 @@ msgid "Save the map received by the client on disk." msgstr "Konservi mapon ricevitan fare de la kliento al la disko." #: src/settings_translation_file.cpp +#, fuzzy msgid "" "Save window size automatically when modified.\n" "If true, screen size is saved in screen_w and screen_h, and whether the " "window\n" -"is maximized is stored in window_maximized.\n" -"(Autosaving window_maximized only works if compiled with SDL.)" +"is maximized is stored in window_maximized." msgstr "" "Memage konservi grandecon de fenestro post ŝanĝo. \n" "Se ŝaltita, konservos grandecon de ekrano en «screen_w» kaj «screen_h», kaj\n" @@ -6070,11 +6271,6 @@ msgid "" "Also, if Post Processing is disabled, FSAA will not work together with\n" "undersampling or a non-default \"3d_mode\" setting.\n" "\n" -"* FXAA - Fast approximate antialiasing\n" -"Applies a post-processing filter to detect and smoothen high-contrast " -"edges.\n" -"Provides balance between speed and image quality.\n" -"\n" "* SSAA - Super-sampling antialiasing\n" "Renders higher-resolution image of the scene, then scales down to reduce\n" "the aliasing effects. This is the slowest and the most accurate method." @@ -6323,8 +6519,9 @@ msgid "Shadow filter quality" msgstr "Kvalito de ombra filtrilo" #: src/settings_translation_file.cpp -msgid "Shadow map max distance in nodes to render shadows" -msgstr "" +#, fuzzy +msgid "Shadow map render distance" +msgstr "Minimuma grandeco de teksturoj" #: src/settings_translation_file.cpp msgid "Shadow map texture in 32 bits" @@ -6336,9 +6533,9 @@ msgid "Shadow map texture size" msgstr "Minimuma grandeco de teksturoj" #: src/settings_translation_file.cpp +#, fuzzy msgid "" -"Shadow offset (in pixels) of the default font. If 0, then shadow will not be " -"drawn." +"Shadow offset (in pixels) for all fonts. If 0, then no shadow will be drawn." msgstr "" "Deŝovo de ombro de la norma tiparo. Se ĝi estas 0, la ombro ne desegniĝos." @@ -6786,7 +6983,7 @@ msgstr "" msgid "" "The rendering back-end.\n" "Note: A restart is required after changing this!\n" -"OpenGL is the default for desktop, and OGLES2 for Android." +"By default OpenGL3 is preferred on desktop, or OGLES2 on Android." msgstr "" "La bildiga internaĵo.\n" "Relanĉo necesas post ĉi tiu ŝanĝo.\n" @@ -6896,11 +7093,11 @@ msgid "Timeout for client to remove unused map data from memory, in seconds." msgstr "Tempolimo por forigi neuzatajn mapajn datenojn de klienta memoro." #: src/settings_translation_file.cpp +#, fuzzy msgid "" -"To reduce lag, block transfers are slowed down when a player is building " +"To save bandwidth, block transfers are slowed down when a player is building " "something.\n" -"This determines how long they are slowed down after placing or removing a " -"node." +"This determines how long the throttling lasts after placing a node." msgstr "" "Por malpliigi retprokraston, transsendoj de menderoj malrapidiĝas kiam " "ludanto ion\n" @@ -7236,10 +7433,19 @@ msgid "Vertical climbing speed, in nodes per second." msgstr "Vertikala rapido de grimpado, en monderoj sekunde." #: src/settings_translation_file.cpp +#, fuzzy msgid "" -"Vertical screen synchronization. Your system may still force VSync on even " -"if this is disabled." +"Vertical screen synchronization.\n" +"Note: A restart is required after changing this!\n" +"Your system may still force VSync and ignore this setting." msgstr "" +"La bildiga internaĵo.\n" +"Relanĉo necesas post ĉi tiu ŝanĝo.\n" +"Rimarko: Sur Androido, restu ĉe OGLES1, se vi ne certas! Aplikaĵo alie " +"povus\n" +"malsukcesi ruliĝon. Sur aliaj sistemoj, OpenGL estas rekomendata.\n" +"Ombrigiloj estas subtenataj de OpenGL (nur sur tablaj komputiloj) kaj OGLES2 " +"(eksperimente)" #: src/settings_translation_file.cpp msgid "Video driver" @@ -7583,68 +7789,42 @@ msgstr "Interaga tempolimo de cURL" msgid "cURL parallel limit" msgstr "Samtempa limo de cURL" -#~ msgid "Apps" -#~ msgstr "Aplikaĵoj" +#: src/util/screenshot.cpp +#, c-format +msgid "Failed to save screenshot to \"%s\"" +msgstr "Malsukcesis konservi ekrankopion al «%s»" -#~ msgid "End" -#~ msgstr "Fino" +#~ msgid "" +#~ "Number of emerge threads to use.\n" +#~ "Value 0:\n" +#~ "- Automatic selection. The number of emerge threads will be\n" +#~ "- 'number of processors - 2', with a lower limit of 1.\n" +#~ "Any other value:\n" +#~ "- Specifies the number of emerge threads, with a lower limit of 1.\n" +#~ "WARNING: Increasing the number of emerge threads increases engine mapgen\n" +#~ "speed, but this may harm game performance by interfering with other\n" +#~ "processes, especially in singleplayer and/or when running Lua code in\n" +#~ "'on_generated'. For many users the optimum setting may be '1'." +#~ msgstr "" +#~ "Nombro de uzotaj fadenoj enlegontaj.\n" +#~ "Valoro 0:\n" +#~ "- Memaga elekto. La nombro de fadenoj enlegontaj estos\n" +#~ "- 'nombro de datentraktiloj - 2', kun suba limo de 1.\n" +#~ "Ĉiu alia valoro:\n" +#~ "- Precizigas la nombron de fadenoj enlegontaj, kun suba limo de 1.\n" +#~ "AVERTO: Pligrandigo de la nombro de fadenoj enlegontaj plirapidigas " +#~ "mondestigon,\n" +#~ "sed povas malrapidigi la ludon per ĝenado de aliaj programoj, precipe en " +#~ "reĝimo\n" +#~ "por unu ludanto, kaj/aŭ dum rulado de Lua-kodo en «on_generated». Por " +#~ "multaj\n" +#~ "uzantoj, la optimuma agordo eble estos «1»." -#~ msgid "Erase EOF" -#~ msgstr "Viŝi dosierfinon" +#~ msgid "Provided world path doesn't exist: " +#~ msgstr "Donita monda dosierindiko ne ekzistas: " -#~ msgid "Execute" -#~ msgstr "Ruli" +#~ msgid "Y spread" +#~ msgstr "Y-disiĝo" -#~ msgid "Help" -#~ msgstr "Helpo" - -#~ msgid "Home" -#~ msgstr "Hejmen" - -#~ msgid "IME Accept" -#~ msgstr "IME-akcepto" - -#~ msgid "IME Convert" -#~ msgstr "IME-konverto" - -#~ msgid "IME Escape" -#~ msgstr "IME-eskapo" - -#~ msgid "IME Mode Change" -#~ msgstr "IME-reĝimŝanĝo" - -#~ msgid "IME Nonconvert" -#~ msgstr "IME-nekonverto" - -#~ msgid "Left Button" -#~ msgstr "Maldekstra butono" - -#~ msgid "Middle Button" -#~ msgstr "Meza butono" - -#~ msgid "No world created or selected!" -#~ msgstr "Neniu mondo estas kreita aŭ elektita!" - -#~ msgid "OEM Clear" -#~ msgstr "OEM Vakigi" - -#~ msgid "Right Button" -#~ msgstr "Dekstra butono" - -#~ msgid "Select" -#~ msgstr "Elekti" - -#~ msgid "Sleep" -#~ msgstr "Dormo" - -#~ msgid "Snapshot" -#~ msgstr "Ekrankopio" - -#~ msgid "Tab" -#~ msgstr "Tabo" - -#~ msgid "X Button 1" -#~ msgstr "X-Butono 1" - -#~ msgid "X Button 2" -#~ msgstr "X-Butono 2" +#~ msgid "Z spread" +#~ msgstr "Z-disiĝo" diff --git a/po/es/luanti.po b/po/es/luanti.po index 2f5f250c53..c5a8ae8b90 100644 --- a/po/es/luanti.po +++ b/po/es/luanti.po @@ -2,7 +2,7 @@ msgid "" msgstr "" "Project-Id-Version: Spanish (Minetest)\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2025-09-23 19:19+0200\n" +"POT-Creation-Date: 2026-01-06 23:13+0100\n" "PO-Revision-Date: 2025-06-28 17:04+0000\n" "Last-Translator: Santi cluke \n" "Language-Team: Spanish ] [-t]" msgstr "[all | ] [-t]" +#: builtin/common/settings/components.lua +#, fuzzy +msgid "Add keybinding" +msgstr "Combinaciones de teclas." + #: builtin/common/settings/components.lua msgid "Browse" msgstr "Explorar" @@ -105,6 +110,11 @@ msgstr "Seleccionar archivo" msgid "Set" msgstr "Establecer" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +#, fuzzy +msgid "$1 spread" +msgstr "Propagación X" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "(No description of setting given)" msgstr "(Ninguna descripción de ajuste dada)" @@ -113,10 +123,22 @@ msgstr "(Ninguna descripción de ajuste dada)" msgid "2D Noise" msgstr "Ruido 2D" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"2D noise: flag on.\n" +"3D noise: flag off." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Amplifies every octave by (amplitude of the previous octave * Persistence)." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua #: builtin/mainmenu/content/dlg_install.lua #: builtin/mainmenu/content/dlg_overwrite.lua -#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/dlg_create_world.lua +#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/dlg_confirm_exit.lua +#: builtin/mainmenu/dlg_create_world.lua #: builtin/mainmenu/dlg_delete_content.lua #: builtin/mainmenu/dlg_delete_world.lua builtin/mainmenu/dlg_register.lua #: builtin/mainmenu/dlg_rename_modpack.lua src/gui/guiOpenURL.cpp @@ -124,10 +146,60 @@ msgstr "Ruido 2D" msgid "Cancel" msgstr "Cancelar" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Controls how many octaves (layers) the noise will have." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Each octave is a simple noise generator. Each one also adds more detail to " +"the noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Finally, all of the octaves will be combined to generate the noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Having lots of octaves is not recommended because it increases terrain " +"generation time." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Lacunarity" msgstr "Lagunaridad" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values make the terrain simple and higher values make the terrain " +"rough." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values make the terrain smooth and higher values make the terrain have " +"fine detail." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values will result in smoother noise and higher values will result in " +"rougher noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Making 3D noise eased is not recommended because it significantly increases " +"the load." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Maps noise gradient values onto a quintic S-curve before performing " +"interpolation." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Octaves" msgstr "Octavas" @@ -137,6 +209,14 @@ msgstr "Octavas" msgid "Offset" msgstr "Compensado" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Offsets the final noise by this value." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Overrides the 'eased' flag based on the noise type." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Persistence" msgstr "Persistencia" @@ -151,22 +231,53 @@ msgstr "Guardar" msgid "Scale" msgstr "Escala" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Scales every octave by (scale of the previous octave / Lacunarity)." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Scales the noise in the $1 axis by this value." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua #: builtin/mainmenu/dlg_create_world.lua msgid "Seed" msgstr "Semilla" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "X spread" -msgstr "Propagación X" +msgid "Takes the absolute value of each octave while adding them together." +msgstr "" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "Y spread" -msgstr "Propagación Y" +msgid "The first octave is amplified by 1." +msgstr "" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "Z spread" -msgstr "Propagación Z" +#, fuzzy +msgid "The first octave is scaled by 1." +msgstr "Este comando está deshabilitado por el servidor." + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "The multiplier for the noise before the offset is added." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "The random seed for the noise. The same seed results in the same noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"This is also the scale of the largest structures in the $1 direction of the " +"noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "This results in smooth noise instead of gridlike noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "This results in spiky noise." +msgstr "" #. ~ "absvalue" is a noise parameter flag. #. It is short for "absolute value". @@ -264,6 +375,12 @@ msgstr "Movimiento" msgid "No results" msgstr "Sin resultados" +#. ~ Indicates that the action does not have a corresponding keybinding. +#: builtin/common/settings/dlg_settings.lua +#, fuzzy +msgid "Not bound" +msgstr "No encontrado" + #: builtin/common/settings/dlg_settings.lua msgid "Reset setting to default" msgstr "Reiniciar la configuración por defecto" @@ -297,10 +414,21 @@ msgstr "Tabulador" msgid "Tap with crosshair" msgstr "Pulsación con cruz" +#: builtin/common/settings/dlg_settings.lua +msgid "" +"These settings are unavailable due to your platform, hardware or in " +"combination with the current settings." +msgstr "" + #: builtin/common/settings/dlg_settings.lua msgid "Touchscreen layout" msgstr "Diseño de pantalla táctil" +#: builtin/common/settings/dlg_settings.lua +#, fuzzy +msgid "Unavailable" +msgstr "" + #: builtin/common/settings/settingtypes.lua msgid "Client Mods" msgstr "Mods de cliente" @@ -321,11 +449,6 @@ msgstr "(El juego necesitará habilitar las sombras también)" msgid "Custom" msgstr "Personalizado" -#: builtin/common/settings/shadows_component.lua -#: src/settings_translation_file.cpp -msgid "Dynamic shadows" -msgstr "Sombras dinámicas" - #: builtin/common/settings/shadows_component.lua msgid "High" msgstr "Alto" @@ -338,6 +461,10 @@ msgstr "Bajo" msgid "Medium" msgstr "Medio" +#: builtin/common/settings/shadows_component.lua +msgid "Quality preset" +msgstr "" + #: builtin/common/settings/shadows_component.lua msgid "Very High" msgstr "Muy Alto" @@ -647,6 +774,11 @@ msgstr "Fallo al instalar $1 como $2" msgid "Unable to install a $1 as a texture pack" msgstr "Fallo al instalar $1 como paquete de texturas" +#: builtin/mainmenu/content/pkgmgr.lua +#, fuzzy +msgid "World mods" +msgstr "Nombre del mundo" + #: builtin/mainmenu/dlg_clients_list.lua msgid "" "Players connected to\n" @@ -695,6 +827,10 @@ msgstr "Encontrar más mods" msgid "Mod:" msgstr "Mod:" +#: builtin/mainmenu/dlg_config_world.lua +msgid "Mods located inside the world folder." +msgstr "" + #: builtin/mainmenu/dlg_config_world.lua msgid "No (optional) dependencies" msgstr "Sin dependencias opcionales" @@ -727,6 +863,19 @@ msgstr "Mundo:" msgid "enabled" msgstr "activado" +#: builtin/mainmenu/dlg_confirm_exit.lua +msgid "Always show this dialog." +msgstr "" + +#: builtin/mainmenu/dlg_confirm_exit.lua +#, fuzzy +msgid "Are you sure you want to quit?" +msgstr "¿Realmente desea borrar \"$1\"?" + +#: builtin/mainmenu/dlg_confirm_exit.lua +msgid "Quit" +msgstr "" + #: builtin/mainmenu/dlg_create_world.lua msgid "A world named \"$1\" already exists" msgstr "Ya existe un mundo llamado \"$1\"" @@ -1086,6 +1235,10 @@ msgstr "Nunca" msgid "Visit website" msgstr "Visitar el sitio web" +#: builtin/mainmenu/init.lua +msgid "Debug build, expect worse performance" +msgstr "" + #: builtin/mainmenu/init.lua src/client/game_formspec.cpp msgid "Settings" msgstr "Ajustes" @@ -1362,11 +1515,6 @@ msgstr "Tiempo de espera de la conexión agotado." msgid "Done!" msgstr "¡Completado!" -#: src/client/client.cpp -#, c-format -msgid "Failed to save screenshot to \"%s\"" -msgstr "" - #: src/client/client.cpp msgid "Initializing nodes" msgstr "Inicializando nodos" @@ -1383,7 +1531,7 @@ msgstr "Cargando texturas..." msgid "Rebuilding shaders..." msgstr "Reconstruyendo sombreadores..." -#: src/client/client.cpp +#: src/client/client.cpp src/util/screenshot.cpp #, fuzzy, c-format msgid "Saved screenshot to \"%s\"" msgstr "Capturas de pantalla" @@ -1415,14 +1563,15 @@ msgid "Provided password file failed to open: " msgstr "Fallo para abrir el archivo con la contraseña proveída: " #: src/client/clientlauncher.cpp -msgid "Provided world path doesn't exist: " -msgstr "La ruta del mundo especificada no existe: " +msgid "World does not exist and no game selected to create one." +msgstr "" #: src/client/clientmedia.cpp src/client/game.cpp msgid "Media..." msgstr "Multimedia..." -#: src/client/game.cpp src/client/shader.cpp src/server.cpp +#: src/client/game.cpp src/client/render/pipeline.cpp src/client/shader.cpp +#: src/server.cpp msgid "" "\n" "Check debug.txt for details." @@ -2051,6 +2200,11 @@ msgstr "Shift Derecho" msgid "Right Windows" msgstr "Windows Derecho" +#: src/client/keycode.cpp +#, c-format +msgid "Scancode: %d" +msgstr "" + #: src/client/keycode.cpp msgid "Scroll Lock" msgstr "Bloq Despl" @@ -2095,11 +2249,21 @@ msgstr "Minimapa en modo superficie, Zoom x%d" msgid "Minimap in texture mode" msgstr "Minimapa en modo textura" +#: src/client/render/pipeline.cpp +#, c-format +msgid "Failed to create the texture \"%s\" for the rendering pipeline." +msgstr "" + #: src/client/shader.cpp #, c-format msgid "Failed to compile the \"%s\" shader." msgstr "Fallo al compilar el shader \"%s\"." +#: src/client/shader.cpp +#, fuzzy, c-format +msgid "Failed to find \"%s\" shader files." +msgstr "Fallo al compilar el shader \"%s\"." + #: src/client/shader.cpp msgid "GLSL is not supported by the driver" msgstr "El controlador no admite GLSL" @@ -2718,6 +2882,14 @@ msgstr "Añadir nombre de ítem a la burbuja informativa." msgid "Apple trees noise" msgstr "Ruido de manzanos" +#: src/settings_translation_file.cpp +msgid "" +"Applies a post-processing filter to detect and smoothen high-contrast " +"edges.\n" +"Provides balance between speed and image quality.\n" +"fxaa can used in combination with the other anti-aliasing methods" +msgstr "" + #: src/settings_translation_file.cpp msgid "" "Apply dithering to reduce color banding artifacts.\n" @@ -2751,6 +2923,10 @@ msgstr "" "Inercia de brazo, proporciona un movimiento más realista\n" "del brazo cuando la cámara se mueve." +#: src/settings_translation_file.cpp +msgid "Array texture max layers" +msgstr "" + #: src/settings_translation_file.cpp msgid "Ask to reconnect after crash" msgstr "Preguntar para reconectar tras una caída" @@ -2912,6 +3088,12 @@ msgstr "Suavizado de cámara" msgid "Camera smoothing in cinematic mode" msgstr "Suavizado de cámara en modo cinematográfico" +#: src/settings_translation_file.cpp +msgid "" +"Caps the maximum number of layers used with array textures (if supported).\n" +"This is only useful for debugging." +msgstr "" + #: src/settings_translation_file.cpp msgid "Capture Tracy zones" msgstr "" @@ -3011,6 +3193,11 @@ msgstr "Longitud máx. de mensaje de chat" msgid "Chat weblinks" msgstr "Enlaces web del chat" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Choose theme colors for the main menu background." +msgstr "Usar nubes con animaciones para el fondo del menú principal." + #: src/settings_translation_file.cpp msgid "Chunk size" msgstr "Tamaño del chunk" @@ -3159,6 +3346,10 @@ msgstr "" "0 - menor compresión, más rápido\n" "9 - mejor compresión, más lento" +#: src/settings_translation_file.cpp +msgid "Confirmation dialog before closing" +msgstr "" + #: src/settings_translation_file.cpp msgid "Connect glass" msgstr "Conectar vidrio" @@ -3556,6 +3747,10 @@ msgstr "Mazmorras, mín. Y" msgid "Dungeon noise" msgstr "Ruido de mazmorra" +#: src/settings_translation_file.cpp +msgid "Dynamic shadows" +msgstr "Sombras dinámicas" + #: src/settings_translation_file.cpp msgid "Effects" msgstr "Efectos" @@ -3621,6 +3816,11 @@ msgstr "Habilitar posprocesamiento" msgid "Enable Raytraced Culling" msgstr "Habilitar Culling por Trazado de Rayos" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Enable a confirmation dialog before closing." +msgstr "Habilita la animación de ítems en el inventario." + #: src/settings_translation_file.cpp msgid "" "Enable automatic exposure correction\n" @@ -3645,6 +3845,11 @@ msgstr "" msgid "Enable console window" msgstr "Habilitar la ventana de la consola" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Enable dynamic shadows" +msgstr "Sombras dinámicas" + #: src/settings_translation_file.cpp msgid "Enable joysticks" msgstr "Activar joysticks" @@ -3827,6 +4032,11 @@ msgstr "Factor de ruido" msgid "Fallback font path" msgstr "Ruta de la fuente alternativa" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Fast approximate antialiasing" +msgstr "Filtrado y suavizado" + #: src/settings_translation_file.cpp msgid "Fast mode acceleration" msgstr "Aceleración del modo rápido" @@ -4526,14 +4736,6 @@ msgstr "" "para bajar y\n" "descender." -#: src/settings_translation_file.cpp -msgid "" -"If enabled, actions are recorded for rollback.\n" -"This option is only read when server starts." -msgstr "" -"Si se activa, las acciones se graban para poder deshacerse.\n" -"Esta opción sólo se lee al arrancar el servidor." - #: src/settings_translation_file.cpp msgid "" "If enabled, invalid world data won't cause the server to shut down.\n" @@ -4543,6 +4745,16 @@ msgstr "" "apague.\n" "Actívelo solo si sabe lo que hace." +#: src/settings_translation_file.cpp +#, fuzzy +msgid "" +"If enabled, node and inventory actions are recorded for rollback.\n" +"This option is only read on server start. Note that the engine will not\n" +"automatically clean old entries from the rollback database." +msgstr "" +"Si se activa, las acciones se graban para poder deshacerse.\n" +"Esta opción sólo se lee al arrancar el servidor." + #: src/settings_translation_file.cpp msgid "" "If enabled, players cannot join without a password or change theirs to an " @@ -5526,6 +5738,11 @@ msgstr "Usuarios máximos" msgid "Measure time samples" msgstr "Templos del desierto" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Menu theme" +msgstr "Tecla de Menú" + #: src/settings_translation_file.cpp msgid "Message of the day" msgstr "Mensaje del día" @@ -5732,29 +5949,13 @@ msgstr "Número de hilos emergentes" #: src/settings_translation_file.cpp msgid "" -"Number of emerge threads to use.\n" -"Value 0:\n" -"- Automatic selection. The number of emerge threads will be\n" -"- 'number of processors - 2', with a lower limit of 1.\n" -"Any other value:\n" -"- Specifies the number of emerge threads, with a lower limit of 1.\n" -"WARNING: Increasing the number of emerge threads increases engine mapgen\n" -"speed, but this may harm game performance by interfering with other\n" -"processes, especially in singleplayer and/or when running Lua code in\n" -"'on_generated'. For many users the optimum setting may be '1'." +"Number of emerge threads (responsible for map generation and loading) to " +"use.\n" +"If 0 then the engine will automatically choose a suitable value depending\n" +"on the hardware and type of map generator.\n" +"WARNING: There are known bugs in the default map generators (v6, v7, ...)\n" +"when using more than 1 thread. The automatic choice will avoid this." msgstr "" -"Número de hilos emergentes a utilizar.\n" -"Valor 0:\n" -"- Selección automática. El número de hilos emergentes será\n" -"- 'número de procesadores -2', con un límite inferior de 1.\n" -"Cualquier otro valor:\n" -"- Especifica el número de hilos emergentes, con un límite inferior de 1.\n" -"ADVERTENCIA: Aumentar el número de hilos emergentes incrementa la velocidad\n" -"del generador de mapas, pero esto podría perjudicar el rendimiento del juego " -"al interferir con otros\n" -"procesos, especialmente en el modo de un solo jugador y/o al ejecutar código " -"Lua en\n" -"'on_generated'. Para muchos usuarios el ajuste óptimo podría ser '1'." #: src/settings_translation_file.cpp msgid "" @@ -5791,8 +5992,8 @@ msgid "Occlusion Culling" msgstr "Eliminación de oclusión" #: src/settings_translation_file.cpp -msgid "" -"Opaqueness (alpha) of the shadow behind the default font, between 0 and 255." +#, fuzzy +msgid "Opaqueness (alpha) of the shadow behind the font." msgstr "" "Opacidad (alfa) de la sombra detrás de la fuente predeterminada, entre 0 y " "255." @@ -6150,12 +6351,12 @@ msgid "Save the map received by the client on disk." msgstr "Guardar el mapa recibido por el cliente en el disco." #: src/settings_translation_file.cpp +#, fuzzy msgid "" "Save window size automatically when modified.\n" "If true, screen size is saved in screen_w and screen_h, and whether the " "window\n" -"is maximized is stored in window_maximized.\n" -"(Autosaving window_maximized only works if compiled with SDL.)" +"is maximized is stored in window_maximized." msgstr "" "Guarda el tamaño de la ventana automáticamente cuando se modifique.\n" "Si es así, el tamaño de la pantalla se guarda en screen_w y screen_h, y si " @@ -6244,6 +6445,7 @@ msgid "See https://www.sqlite.org/pragma.html#pragma_synchronous" msgstr "Ver https://www.sqlite.org/pragma.html#pragma_synchronous" #: src/settings_translation_file.cpp +#, fuzzy msgid "" "Select the antialiasing method to apply.\n" "\n" @@ -6257,11 +6459,6 @@ msgid "" "Also, if Post Processing is disabled, FSAA will not work together with\n" "undersampling or a non-default \"3d_mode\" setting.\n" "\n" -"* FXAA - Fast approximate antialiasing\n" -"Applies a post-processing filter to detect and smoothen high-contrast " -"edges.\n" -"Provides balance between speed and image quality.\n" -"\n" "* SSAA - Super-sampling antialiasing\n" "Renders higher-resolution image of the scene, then scales down to reduce\n" "the aliasing effects. This is the slowest and the most accurate method." @@ -6540,8 +6737,9 @@ msgid "Shadow filter quality" msgstr "Calidad del filtro de sombras" #: src/settings_translation_file.cpp -msgid "Shadow map max distance in nodes to render shadows" -msgstr "Distancia máxima en nodos del mapa de sombras para renderizar sombras" +#, fuzzy +msgid "Shadow map render distance" +msgstr "Tamaño del mapeado de sombra" #: src/settings_translation_file.cpp msgid "Shadow map texture in 32 bits" @@ -6552,9 +6750,9 @@ msgid "Shadow map texture size" msgstr "Tamaño del mapeado de sombra" #: src/settings_translation_file.cpp +#, fuzzy msgid "" -"Shadow offset (in pixels) of the default font. If 0, then shadow will not be " -"drawn." +"Shadow offset (in pixels) for all fonts. If 0, then no shadow will be drawn." msgstr "" "Desplazamiento de sombra (en píxeles) de la fuente predeterminada. Si es 0, " "la sombra no se dibujará." @@ -7035,10 +7233,11 @@ msgstr "" "Esto debe configurarse junto con active_object_send_range_blocks." #: src/settings_translation_file.cpp +#, fuzzy msgid "" "The rendering back-end.\n" "Note: A restart is required after changing this!\n" -"OpenGL is the default for desktop, and OGLES2 for Android." +"By default OpenGL3 is preferred on desktop, or OGLES2 on Android." msgstr "" "El back-end de renderizado.\n" "Nota: ¡Es necesario reiniciar después de cambiar esto!\n" @@ -7150,11 +7349,11 @@ msgstr "" "no utilizados, en segundos." #: src/settings_translation_file.cpp +#, fuzzy msgid "" -"To reduce lag, block transfers are slowed down when a player is building " +"To save bandwidth, block transfers are slowed down when a player is building " "something.\n" -"This determines how long they are slowed down after placing or removing a " -"node." +"This determines how long the throttling lasts after placing a node." msgstr "" "Para reducir el lag, las transferencias de bloques se ralentizan cuando un " "jugador está construyendo algo.\n" @@ -7510,9 +7709,11 @@ msgid "Vertical climbing speed, in nodes per second." msgstr "Velocidad de escalado vertical, en nodos por segundo." #: src/settings_translation_file.cpp +#, fuzzy msgid "" -"Vertical screen synchronization. Your system may still force VSync on even " -"if this is disabled." +"Vertical screen synchronization.\n" +"Note: A restart is required after changing this!\n" +"Your system may still force VSync and ignore this setting." msgstr "" "Sincronización vertical de pantalla. El sistema puede forzar VSync aunque " "esté desactivado." @@ -7867,68 +8068,47 @@ msgstr "Tiempo de espera interactivo de cURL" msgid "cURL parallel limit" msgstr "Límite de cURL en paralelo" -#~ msgid "Apps" -#~ msgstr "Aplicaciones" +#: src/util/screenshot.cpp +#, c-format +msgid "Failed to save screenshot to \"%s\"" +msgstr "" -#~ msgid "End" -#~ msgstr "Fin" +#~ msgid "" +#~ "Number of emerge threads to use.\n" +#~ "Value 0:\n" +#~ "- Automatic selection. The number of emerge threads will be\n" +#~ "- 'number of processors - 2', with a lower limit of 1.\n" +#~ "Any other value:\n" +#~ "- Specifies the number of emerge threads, with a lower limit of 1.\n" +#~ "WARNING: Increasing the number of emerge threads increases engine mapgen\n" +#~ "speed, but this may harm game performance by interfering with other\n" +#~ "processes, especially in singleplayer and/or when running Lua code in\n" +#~ "'on_generated'. For many users the optimum setting may be '1'." +#~ msgstr "" +#~ "Número de hilos emergentes a utilizar.\n" +#~ "Valor 0:\n" +#~ "- Selección automática. El número de hilos emergentes será\n" +#~ "- 'número de procesadores -2', con un límite inferior de 1.\n" +#~ "Cualquier otro valor:\n" +#~ "- Especifica el número de hilos emergentes, con un límite inferior de " +#~ "1.\n" +#~ "ADVERTENCIA: Aumentar el número de hilos emergentes incrementa la " +#~ "velocidad\n" +#~ "del generador de mapas, pero esto podría perjudicar el rendimiento del " +#~ "juego al interferir con otros\n" +#~ "procesos, especialmente en el modo de un solo jugador y/o al ejecutar " +#~ "código Lua en\n" +#~ "'on_generated'. Para muchos usuarios el ajuste óptimo podría ser '1'." -#~ msgid "Erase EOF" -#~ msgstr "Borrar EOF" +#~ msgid "Provided world path doesn't exist: " +#~ msgstr "La ruta del mundo especificada no existe: " -#~ msgid "Execute" -#~ msgstr "Ejecutar" +#~ msgid "Shadow map max distance in nodes to render shadows" +#~ msgstr "" +#~ "Distancia máxima en nodos del mapa de sombras para renderizar sombras" -#~ msgid "Help" -#~ msgstr "Ayuda" +#~ msgid "Y spread" +#~ msgstr "Propagación Y" -#~ msgid "Home" -#~ msgstr "Inicio" - -#~ msgid "IME Accept" -#~ msgstr "Aceptar IME" - -#~ msgid "IME Convert" -#~ msgstr "Convertir IME" - -#~ msgid "IME Escape" -#~ msgstr "Escape IME" - -#~ msgid "IME Mode Change" -#~ msgstr "Cambiar Modo IME" - -#~ msgid "IME Nonconvert" -#~ msgstr "No convertir IME" - -#~ msgid "Left Button" -#~ msgstr "Botón izquierdo" - -#~ msgid "Middle Button" -#~ msgstr "Botón central" - -#~ msgid "No world created or selected!" -#~ msgstr "¡No hay mundo creado o no se ha seleccionado uno!" - -#~ msgid "OEM Clear" -#~ msgstr "Limpiar OEM" - -#~ msgid "Right Button" -#~ msgstr "Botón derecho" - -#~ msgid "Select" -#~ msgstr "Seleccionar" - -#~ msgid "Sleep" -#~ msgstr "Suspender" - -#~ msgid "Snapshot" -#~ msgstr "Captura de pantalla" - -#~ msgid "Tab" -#~ msgstr "Tabulador" - -#~ msgid "X Button 1" -#~ msgstr "X Botón 1" - -#~ msgid "X Button 2" -#~ msgstr "X Botón 2" +#~ msgid "Z spread" +#~ msgstr "Propagación Z" diff --git a/po/es_US/luanti.po b/po/es_US/luanti.po index f3010bbb4b..1712208325 100644 --- a/po/es_US/luanti.po +++ b/po/es_US/luanti.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: luanti\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2025-09-23 19:19+0200\n" +"POT-Creation-Date: 2026-01-06 23:13+0100\n" "PO-Revision-Date: 2025-08-02 09:02+0000\n" "Last-Translator: Krock \n" "Language-Team: Spanish (American) ] [-t]" msgstr "[all | ] [-t]" +#: builtin/common/settings/components.lua +msgid "Add keybinding" +msgstr "" + #: builtin/common/settings/components.lua msgid "Browse" msgstr "Navegar" @@ -110,6 +114,11 @@ msgstr "Seleccionar archivo" msgid "Set" msgstr "Establecer" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +#, fuzzy +msgid "$1 spread" +msgstr "Propagación en X" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "(No description of setting given)" msgstr "(No se proporciona descripción del entorno)" @@ -118,10 +127,22 @@ msgstr "(No se proporciona descripción del entorno)" msgid "2D Noise" msgstr "Ruido 2D" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"2D noise: flag on.\n" +"3D noise: flag off." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Amplifies every octave by (amplitude of the previous octave * Persistence)." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua #: builtin/mainmenu/content/dlg_install.lua #: builtin/mainmenu/content/dlg_overwrite.lua -#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/dlg_create_world.lua +#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/dlg_confirm_exit.lua +#: builtin/mainmenu/dlg_create_world.lua #: builtin/mainmenu/dlg_delete_content.lua #: builtin/mainmenu/dlg_delete_world.lua builtin/mainmenu/dlg_register.lua #: builtin/mainmenu/dlg_rename_modpack.lua src/gui/guiOpenURL.cpp @@ -129,10 +150,60 @@ msgstr "Ruido 2D" msgid "Cancel" msgstr "Cancelar" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Controls how many octaves (layers) the noise will have." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Each octave is a simple noise generator. Each one also adds more detail to " +"the noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Finally, all of the octaves will be combined to generate the noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Having lots of octaves is not recommended because it increases terrain " +"generation time." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Lacunarity" msgstr "Lacunaridad" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values make the terrain simple and higher values make the terrain " +"rough." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values make the terrain smooth and higher values make the terrain have " +"fine detail." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values will result in smoother noise and higher values will result in " +"rougher noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Making 3D noise eased is not recommended because it significantly increases " +"the load." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Maps noise gradient values onto a quintic S-curve before performing " +"interpolation." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Octaves" msgstr "Octavos" @@ -142,6 +213,14 @@ msgstr "Octavos" msgid "Offset" msgstr "Compensar" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Offsets the final noise by this value." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Overrides the 'eased' flag based on the noise type." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Persistence" msgstr "Persistencia" @@ -156,22 +235,53 @@ msgstr "Guardar" msgid "Scale" msgstr "Escalar" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Scales every octave by (scale of the previous octave / Lacunarity)." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Scales the noise in the $1 axis by this value." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua #: builtin/mainmenu/dlg_create_world.lua msgid "Seed" msgstr "Semilla" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "X spread" -msgstr "Propagación en X" +msgid "Takes the absolute value of each octave while adding them together." +msgstr "" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "Y spread" -msgstr "Propagación en Y" +msgid "The first octave is amplified by 1." +msgstr "" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "Z spread" -msgstr "Propagación en Z" +#, fuzzy +msgid "The first octave is scaled by 1." +msgstr "Este comando esta deshabiitado por el servidor." + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "The multiplier for the noise before the offset is added." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "The random seed for the noise. The same seed results in the same noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"This is also the scale of the largest structures in the $1 direction of the " +"noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "This results in smooth noise instead of gridlike noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "This results in spiky noise." +msgstr "" #. ~ "absvalue" is a noise parameter flag. #. It is short for "absolute value". @@ -269,6 +379,12 @@ msgstr "Movimiento" msgid "No results" msgstr "Sin resultados" +#. ~ Indicates that the action does not have a corresponding keybinding. +#: builtin/common/settings/dlg_settings.lua +#, fuzzy +msgid "Not bound" +msgstr "No se encontró" + #: builtin/common/settings/dlg_settings.lua msgid "Reset setting to default" msgstr "Restablecer la configuración a los valores predeterminados" @@ -302,10 +418,21 @@ msgstr "Pestaña" msgid "Tap with crosshair" msgstr "" +#: builtin/common/settings/dlg_settings.lua +msgid "" +"These settings are unavailable due to your platform, hardware or in " +"combination with the current settings." +msgstr "" + #: builtin/common/settings/dlg_settings.lua msgid "Touchscreen layout" msgstr "" +#: builtin/common/settings/dlg_settings.lua +#, fuzzy +msgid "Unavailable" +msgstr "" + #: builtin/common/settings/settingtypes.lua msgid "Client Mods" msgstr "Mods del Cliente" @@ -326,11 +453,6 @@ msgstr "(El juego también deberá habilitar las sombras)" msgid "Custom" msgstr "Personalizado" -#: builtin/common/settings/shadows_component.lua -#: src/settings_translation_file.cpp -msgid "Dynamic shadows" -msgstr "Sombras Dinámicas" - #: builtin/common/settings/shadows_component.lua msgid "High" msgstr "Alto" @@ -343,6 +465,10 @@ msgstr "Bajo" msgid "Medium" msgstr "Medio" +#: builtin/common/settings/shadows_component.lua +msgid "Quality preset" +msgstr "" + #: builtin/common/settings/shadows_component.lua msgid "Very High" msgstr "Muy Alto" @@ -651,6 +777,11 @@ msgstr "Incapaz de instalar un $1 como un $2" msgid "Unable to install a $1 as a texture pack" msgstr "No se puede instalar un paquete de texturas de $1" +#: builtin/mainmenu/content/pkgmgr.lua +#, fuzzy +msgid "World mods" +msgstr "Nombre del mundo" + #: builtin/mainmenu/dlg_clients_list.lua msgid "" "Players connected to\n" @@ -697,6 +828,10 @@ msgstr "Encontrar Más Mods" msgid "Mod:" msgstr "Mod:" +#: builtin/mainmenu/dlg_config_world.lua +msgid "Mods located inside the world folder." +msgstr "" + #: builtin/mainmenu/dlg_config_world.lua msgid "No (optional) dependencies" msgstr "Sin dependencias (opcionales)" @@ -729,6 +864,19 @@ msgstr "Mundo:" msgid "enabled" msgstr "habilitado" +#: builtin/mainmenu/dlg_confirm_exit.lua +msgid "Always show this dialog." +msgstr "" + +#: builtin/mainmenu/dlg_confirm_exit.lua +#, fuzzy +msgid "Are you sure you want to quit?" +msgstr "¿Estás seguro de que quieres eliminar \"$ 1\"?" + +#: builtin/mainmenu/dlg_confirm_exit.lua +msgid "Quit" +msgstr "" + #: builtin/mainmenu/dlg_create_world.lua msgid "A world named \"$1\" already exists" msgstr "Ya existe un mundo llamado \"$1\"" @@ -1087,6 +1235,10 @@ msgstr "Nunca" msgid "Visit website" msgstr "Visitar página web" +#: builtin/mainmenu/init.lua +msgid "Debug build, expect worse performance" +msgstr "" + #: builtin/mainmenu/init.lua src/client/game_formspec.cpp msgid "Settings" msgstr "Configuraciones" @@ -1360,11 +1512,6 @@ msgstr "Se agotó el tiempo de conexión." msgid "Done!" msgstr "¡Hecho!" -#: src/client/client.cpp -#, c-format -msgid "Failed to save screenshot to \"%s\"" -msgstr "" - #: src/client/client.cpp msgid "Initializing nodes" msgstr "Inicializando nodos" @@ -1381,7 +1528,7 @@ msgstr "Cargando Texturas…" msgid "Rebuilding shaders..." msgstr "Reconstruyendo shaders…" -#: src/client/client.cpp +#: src/client/client.cpp src/util/screenshot.cpp #, c-format msgid "Saved screenshot to \"%s\"" msgstr "" @@ -1413,14 +1560,15 @@ msgid "Provided password file failed to open: " msgstr "El archivo de contraseña proporcionado no se pudo abrir: " #: src/client/clientlauncher.cpp -msgid "Provided world path doesn't exist: " -msgstr "La ruta de mundo proporcionado no existe: " +msgid "World does not exist and no game selected to create one." +msgstr "" #: src/client/clientmedia.cpp src/client/game.cpp msgid "Media..." msgstr "Media…" -#: src/client/game.cpp src/client/shader.cpp src/server.cpp +#: src/client/game.cpp src/client/render/pipeline.cpp src/client/shader.cpp +#: src/server.cpp msgid "" "\n" "Check debug.txt for details." @@ -2046,6 +2194,11 @@ msgstr "" msgid "Right Windows" msgstr "" +#: src/client/keycode.cpp +#, c-format +msgid "Scancode: %d" +msgstr "" + #: src/client/keycode.cpp msgid "Scroll Lock" msgstr "" @@ -2089,11 +2242,21 @@ msgstr "" msgid "Minimap in texture mode" msgstr "" +#: src/client/render/pipeline.cpp +#, c-format +msgid "Failed to create the texture \"%s\" for the rendering pipeline." +msgstr "" + #: src/client/shader.cpp #, c-format msgid "Failed to compile the \"%s\" shader." msgstr "" +#: src/client/shader.cpp +#, c-format +msgid "Failed to find \"%s\" shader files." +msgstr "" + #: src/client/shader.cpp #, fuzzy msgid "GLSL is not supported by the driver" @@ -2625,6 +2788,14 @@ msgstr "" msgid "Apple trees noise" msgstr "" +#: src/settings_translation_file.cpp +msgid "" +"Applies a post-processing filter to detect and smoothen high-contrast " +"edges.\n" +"Provides balance between speed and image quality.\n" +"fxaa can used in combination with the other anti-aliasing methods" +msgstr "" + #: src/settings_translation_file.cpp msgid "" "Apply dithering to reduce color banding artifacts.\n" @@ -2646,6 +2817,10 @@ msgid "" "the arm when the camera moves." msgstr "" +#: src/settings_translation_file.cpp +msgid "Array texture max layers" +msgstr "" + #: src/settings_translation_file.cpp msgid "Ask to reconnect after crash" msgstr "" @@ -2790,6 +2965,12 @@ msgstr "" msgid "Camera smoothing in cinematic mode" msgstr "" +#: src/settings_translation_file.cpp +msgid "" +"Caps the maximum number of layers used with array textures (if supported).\n" +"This is only useful for debugging." +msgstr "" + #: src/settings_translation_file.cpp msgid "Capture Tracy zones" msgstr "" @@ -2887,6 +3068,10 @@ msgstr "" msgid "Chat weblinks" msgstr "" +#: src/settings_translation_file.cpp +msgid "Choose theme colors for the main menu background." +msgstr "" + #: src/settings_translation_file.cpp msgid "Chunk size" msgstr "" @@ -3006,6 +3191,10 @@ msgid "" "9 - best compression, slowest" msgstr "" +#: src/settings_translation_file.cpp +msgid "Confirmation dialog before closing" +msgstr "" + #: src/settings_translation_file.cpp msgid "Connect glass" msgstr "" @@ -3342,6 +3531,10 @@ msgstr "" msgid "Dungeon noise" msgstr "" +#: src/settings_translation_file.cpp +msgid "Dynamic shadows" +msgstr "Sombras Dinámicas" + #: src/settings_translation_file.cpp msgid "Effects" msgstr "" @@ -3396,6 +3589,10 @@ msgstr "" msgid "Enable Raytraced Culling" msgstr "" +#: src/settings_translation_file.cpp +msgid "Enable a confirmation dialog before closing." +msgstr "" + #: src/settings_translation_file.cpp msgid "" "Enable automatic exposure correction\n" @@ -3414,6 +3611,11 @@ msgstr "" msgid "Enable console window" msgstr "" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Enable dynamic shadows" +msgstr "Sombras Dinámicas" + #: src/settings_translation_file.cpp msgid "Enable joysticks" msgstr "" @@ -3557,6 +3759,10 @@ msgstr "" msgid "Fallback font path" msgstr "" +#: src/settings_translation_file.cpp +msgid "Fast approximate antialiasing" +msgstr "" + #: src/settings_translation_file.cpp msgid "Fast mode acceleration" msgstr "" @@ -4147,14 +4353,15 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"If enabled, actions are recorded for rollback.\n" -"This option is only read when server starts." +"If enabled, invalid world data won't cause the server to shut down.\n" +"Only enable this if you know what you are doing." msgstr "" #: src/settings_translation_file.cpp msgid "" -"If enabled, invalid world data won't cause the server to shut down.\n" -"Only enable this if you know what you are doing." +"If enabled, node and inventory actions are recorded for rollback.\n" +"This option is only read on server start. Note that the engine will not\n" +"automatically clean old entries from the rollback database." msgstr "" #: src/settings_translation_file.cpp @@ -4973,6 +5180,10 @@ msgstr "" msgid "Measure time samples" msgstr "Templos del desierto" +#: src/settings_translation_file.cpp +msgid "Menu theme" +msgstr "" + #: src/settings_translation_file.cpp msgid "Message of the day" msgstr "" @@ -5164,16 +5375,12 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"Number of emerge threads to use.\n" -"Value 0:\n" -"- Automatic selection. The number of emerge threads will be\n" -"- 'number of processors - 2', with a lower limit of 1.\n" -"Any other value:\n" -"- Specifies the number of emerge threads, with a lower limit of 1.\n" -"WARNING: Increasing the number of emerge threads increases engine mapgen\n" -"speed, but this may harm game performance by interfering with other\n" -"processes, especially in singleplayer and/or when running Lua code in\n" -"'on_generated'. For many users the optimum setting may be '1'." +"Number of emerge threads (responsible for map generation and loading) to " +"use.\n" +"If 0 then the engine will automatically choose a suitable value depending\n" +"on the hardware and type of map generator.\n" +"WARNING: There are known bugs in the default map generators (v6, v7, ...)\n" +"when using more than 1 thread. The automatic choice will avoid this." msgstr "" #: src/settings_translation_file.cpp @@ -5203,8 +5410,7 @@ msgid "Occlusion Culling" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Opaqueness (alpha) of the shadow behind the default font, between 0 and 255." +msgid "Opaqueness (alpha) of the shadow behind the font." msgstr "" #: src/settings_translation_file.cpp @@ -5509,8 +5715,7 @@ msgid "" "Save window size automatically when modified.\n" "If true, screen size is saved in screen_w and screen_h, and whether the " "window\n" -"is maximized is stored in window_maximized.\n" -"(Autosaving window_maximized only works if compiled with SDL.)" +"is maximized is stored in window_maximized." msgstr "" #: src/settings_translation_file.cpp @@ -5595,11 +5800,6 @@ msgid "" "Also, if Post Processing is disabled, FSAA will not work together with\n" "undersampling or a non-default \"3d_mode\" setting.\n" "\n" -"* FXAA - Fast approximate antialiasing\n" -"Applies a post-processing filter to detect and smoothen high-contrast " -"edges.\n" -"Provides balance between speed and image quality.\n" -"\n" "* SSAA - Super-sampling antialiasing\n" "Renders higher-resolution image of the scene, then scales down to reduce\n" "the aliasing effects. This is the slowest and the most accurate method." @@ -5798,7 +5998,7 @@ msgid "Shadow filter quality" msgstr "" #: src/settings_translation_file.cpp -msgid "Shadow map max distance in nodes to render shadows" +msgid "Shadow map render distance" msgstr "" #: src/settings_translation_file.cpp @@ -5811,8 +6011,7 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"Shadow offset (in pixels) of the default font. If 0, then shadow will not be " -"drawn." +"Shadow offset (in pixels) for all fonts. If 0, then no shadow will be drawn." msgstr "" #: src/settings_translation_file.cpp @@ -6180,7 +6379,7 @@ msgstr "" msgid "" "The rendering back-end.\n" "Note: A restart is required after changing this!\n" -"OpenGL is the default for desktop, and OGLES2 for Android." +"By default OpenGL3 is preferred on desktop, or OGLES2 on Android." msgstr "" #: src/settings_translation_file.cpp @@ -6261,10 +6460,9 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"To reduce lag, block transfers are slowed down when a player is building " +"To save bandwidth, block transfers are slowed down when a player is building " "something.\n" -"This determines how long they are slowed down after placing or removing a " -"node." +"This determines how long the throttling lasts after placing a node." msgstr "" #: src/settings_translation_file.cpp @@ -6561,8 +6759,9 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"Vertical screen synchronization. Your system may still force VSync on even " -"if this is disabled." +"Vertical screen synchronization.\n" +"Note: A restart is required after changing this!\n" +"Your system may still force VSync and ignore this setting." msgstr "" #: src/settings_translation_file.cpp @@ -6845,17 +7044,16 @@ msgstr "" msgid "cURL parallel limit" msgstr "" -#~ msgid "Left Button" -#~ msgstr "Botón izquierdo" +#: src/util/screenshot.cpp +#, c-format +msgid "Failed to save screenshot to \"%s\"" +msgstr "" -#~ msgid "No world created or selected!" -#~ msgstr "¡Ningún mundo creado o seleccionado!" +#~ msgid "Provided world path doesn't exist: " +#~ msgstr "La ruta de mundo proporcionado no existe: " -#~ msgid "Right Button" -#~ msgstr "Botón derecho" +#~ msgid "Y spread" +#~ msgstr "Propagación en Y" -#~ msgid "Select" -#~ msgstr "Seleccionar" - -#~ msgid "Tab" -#~ msgstr "Pestaña" +#~ msgid "Z spread" +#~ msgstr "Propagación en Z" diff --git a/po/et/luanti.po b/po/et/luanti.po index b3bc6fbb55..b071fcea2b 100644 --- a/po/et/luanti.po +++ b/po/et/luanti.po @@ -2,7 +2,7 @@ msgid "" msgstr "" "Project-Id-Version: Estonian (Minetest)\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2025-09-23 19:19+0200\n" +"POT-Creation-Date: 2026-01-06 23:13+0100\n" "PO-Revision-Date: 2023-10-22 17:18+0000\n" "Last-Translator: Janar Leas \n" "Language-Team: Estonian ] [-t]" msgstr "[all | ]" +#: builtin/common/settings/components.lua +msgid "Add keybinding" +msgstr "" + #: builtin/common/settings/components.lua msgid "Browse" msgstr "Sirvi" @@ -108,6 +112,11 @@ msgstr "Vali fail" msgid "Set" msgstr "Vali" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +#, fuzzy +msgid "$1 spread" +msgstr "X levi" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "(No description of setting given)" msgstr "(Kirjeldus seadistusele puudub)" @@ -116,10 +125,22 @@ msgstr "(Kirjeldus seadistusele puudub)" msgid "2D Noise" msgstr "Kahemõõtmeline müra" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"2D noise: flag on.\n" +"3D noise: flag off." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Amplifies every octave by (amplitude of the previous octave * Persistence)." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua #: builtin/mainmenu/content/dlg_install.lua #: builtin/mainmenu/content/dlg_overwrite.lua -#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/dlg_create_world.lua +#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/dlg_confirm_exit.lua +#: builtin/mainmenu/dlg_create_world.lua #: builtin/mainmenu/dlg_delete_content.lua #: builtin/mainmenu/dlg_delete_world.lua builtin/mainmenu/dlg_register.lua #: builtin/mainmenu/dlg_rename_modpack.lua src/gui/guiOpenURL.cpp @@ -127,10 +148,60 @@ msgstr "Kahemõõtmeline müra" msgid "Cancel" msgstr "Tühista" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Controls how many octaves (layers) the noise will have." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Each octave is a simple noise generator. Each one also adds more detail to " +"the noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Finally, all of the octaves will be combined to generate the noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Having lots of octaves is not recommended because it increases terrain " +"generation time." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Lacunarity" msgstr "Pinna auklikus" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values make the terrain simple and higher values make the terrain " +"rough." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values make the terrain smooth and higher values make the terrain have " +"fine detail." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values will result in smoother noise and higher values will result in " +"rougher noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Making 3D noise eased is not recommended because it significantly increases " +"the load." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Maps noise gradient values onto a quintic S-curve before performing " +"interpolation." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Octaves" msgstr "Oktavid" @@ -140,6 +211,14 @@ msgstr "Oktavid" msgid "Offset" msgstr "Nihe" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Offsets the final noise by this value." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Overrides the 'eased' flag based on the noise type." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Persistence" msgstr "Püsivus" @@ -154,22 +233,53 @@ msgstr "Salvesta" msgid "Scale" msgstr "Ulatus" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Scales every octave by (scale of the previous octave / Lacunarity)." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Scales the noise in the $1 axis by this value." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua #: builtin/mainmenu/dlg_create_world.lua msgid "Seed" msgstr "Külv" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "X spread" -msgstr "X levi" +msgid "Takes the absolute value of each octave while adding them together." +msgstr "" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "Y spread" -msgstr "Y levi" +msgid "The first octave is amplified by 1." +msgstr "" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "Z spread" -msgstr "Z levi" +#, fuzzy +msgid "The first octave is scaled by 1." +msgstr "Selle käsu kasutamine on tõkestatud võõrustaja poolt." + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "The multiplier for the noise before the offset is added." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "The random seed for the noise. The same seed results in the same noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"This is also the scale of the largest structures in the $1 direction of the " +"noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "This results in smooth noise instead of gridlike noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "This results in spiky noise." +msgstr "" #. ~ "absvalue" is a noise parameter flag. #. It is short for "absolute value". @@ -267,6 +377,12 @@ msgstr "" msgid "No results" msgstr "Tulemused puuduvad" +#. ~ Indicates that the action does not have a corresponding keybinding. +#: builtin/common/settings/dlg_settings.lua +#, fuzzy +msgid "Not bound" +msgstr "Ei leitud" + #: builtin/common/settings/dlg_settings.lua #, fuzzy msgid "Reset setting to default" @@ -301,11 +417,22 @@ msgstr "Reavahetus" msgid "Tap with crosshair" msgstr "" +#: builtin/common/settings/dlg_settings.lua +msgid "" +"These settings are unavailable due to your platform, hardware or in " +"combination with the current settings." +msgstr "" + #: builtin/common/settings/dlg_settings.lua #, fuzzy msgid "Touchscreen layout" msgstr "Puuteekraan" +#: builtin/common/settings/dlg_settings.lua +#, fuzzy +msgid "Unavailable" +msgstr "" + #: builtin/common/settings/settingtypes.lua msgid "Client Mods" msgstr "Kliendi mod-id" @@ -326,11 +453,6 @@ msgstr "" msgid "Custom" msgstr "" -#: builtin/common/settings/shadows_component.lua -#: src/settings_translation_file.cpp -msgid "Dynamic shadows" -msgstr "Elavad varjud" - #: builtin/common/settings/shadows_component.lua msgid "High" msgstr "Kõrge" @@ -343,6 +465,10 @@ msgstr "Madal" msgid "Medium" msgstr "Keskmine" +#: builtin/common/settings/shadows_component.lua +msgid "Quality preset" +msgstr "" + #: builtin/common/settings/shadows_component.lua msgid "Very High" msgstr "Väga kõrge" @@ -656,6 +782,11 @@ msgstr "Pole võimalik $1 paigaldamine kui $2" msgid "Unable to install a $1 as a texture pack" msgstr "$1 paigaldamine tekstuurikomplektiks nurjus" +#: builtin/mainmenu/content/pkgmgr.lua +#, fuzzy +msgid "World mods" +msgstr "Maailma nimi" + #: builtin/mainmenu/dlg_clients_list.lua msgid "" "Players connected to\n" @@ -702,6 +833,10 @@ msgstr "Leia rohkem MODe" msgid "Mod:" msgstr "Mod:" +#: builtin/mainmenu/dlg_config_world.lua +msgid "Mods located inside the world folder." +msgstr "" + #: builtin/mainmenu/dlg_config_world.lua msgid "No (optional) dependencies" msgstr "(Valikulised) sõltuvused puuduvad" @@ -734,6 +869,19 @@ msgstr "Maailm:" msgid "enabled" msgstr "Sisse lülitatud" +#: builtin/mainmenu/dlg_confirm_exit.lua +msgid "Always show this dialog." +msgstr "" + +#: builtin/mainmenu/dlg_confirm_exit.lua +#, fuzzy +msgid "Are you sure you want to quit?" +msgstr "Oled kindel, et tahad kustutada \"$1\"?" + +#: builtin/mainmenu/dlg_confirm_exit.lua +msgid "Quit" +msgstr "" + #: builtin/mainmenu/dlg_create_world.lua msgid "A world named \"$1\" already exists" msgstr "Maailm nimega \"$1\" on juba olemas" @@ -1087,6 +1235,10 @@ msgstr "Ealeski" msgid "Visit website" msgstr "Külasta veebilehte" +#: builtin/mainmenu/init.lua +msgid "Debug build, expect worse performance" +msgstr "" + #: builtin/mainmenu/init.lua src/client/game_formspec.cpp msgid "Settings" msgstr "Sätted" @@ -1360,11 +1512,6 @@ msgstr "Ühendus aegus." msgid "Done!" msgstr "Valmis!" -#: src/client/client.cpp -#, c-format -msgid "Failed to save screenshot to \"%s\"" -msgstr "" - #: src/client/client.cpp msgid "Initializing nodes" msgstr "Klotsidega täitmine" @@ -1381,7 +1528,7 @@ msgstr "Tekstuuride laadimine ..." msgid "Rebuilding shaders..." msgstr "Varjutajate taasloomine..." -#: src/client/client.cpp +#: src/client/client.cpp src/util/screenshot.cpp #, fuzzy, c-format msgid "Saved screenshot to \"%s\"" msgstr "Kuva pildistused" @@ -1411,14 +1558,15 @@ msgid "Provided password file failed to open: " msgstr "Salasõnafaili avamine ebaõnnestus: " #: src/client/clientlauncher.cpp -msgid "Provided world path doesn't exist: " -msgstr "Maailma failiteed pole olemas: " +msgid "World does not exist and no game selected to create one." +msgstr "" #: src/client/clientmedia.cpp src/client/game.cpp msgid "Media..." msgstr "Meedia..." -#: src/client/game.cpp src/client/shader.cpp src/server.cpp +#: src/client/game.cpp src/client/render/pipeline.cpp src/client/shader.cpp +#: src/server.cpp msgid "" "\n" "Check debug.txt for details." @@ -2057,6 +2205,11 @@ msgstr "Parem Shift" msgid "Right Windows" msgstr "Parem Windowsi nupp" +#: src/client/keycode.cpp +#, c-format +msgid "Scancode: %d" +msgstr "" + #: src/client/keycode.cpp msgid "Scroll Lock" msgstr "Scroll lukk" @@ -2102,11 +2255,21 @@ msgstr "Pinnakaart, Suurendus ×%d" msgid "Minimap in texture mode" msgstr "Pisikaart tekstuur-laadis" +#: src/client/render/pipeline.cpp +#, c-format +msgid "Failed to create the texture \"%s\" for the rendering pipeline." +msgstr "" + #: src/client/shader.cpp #, fuzzy, c-format msgid "Failed to compile the \"%s\" shader." msgstr "Veebilehe avamine ebaõnnestus" +#: src/client/shader.cpp +#, fuzzy, c-format +msgid "Failed to find \"%s\" shader files." +msgstr "Veebilehe avamine ebaõnnestus" + #: src/client/shader.cpp #, fuzzy msgid "GLSL is not supported by the driver" @@ -2649,6 +2812,14 @@ msgstr "" msgid "Apple trees noise" msgstr "" +#: src/settings_translation_file.cpp +msgid "" +"Applies a post-processing filter to detect and smoothen high-contrast " +"edges.\n" +"Provides balance between speed and image quality.\n" +"fxaa can used in combination with the other anti-aliasing methods" +msgstr "" + #: src/settings_translation_file.cpp msgid "" "Apply dithering to reduce color banding artifacts.\n" @@ -2670,6 +2841,10 @@ msgid "" "the arm when the camera moves." msgstr "" +#: src/settings_translation_file.cpp +msgid "Array texture max layers" +msgstr "" + #: src/settings_translation_file.cpp msgid "Ask to reconnect after crash" msgstr "" @@ -2817,6 +2992,12 @@ msgstr "" msgid "Camera smoothing in cinematic mode" msgstr "" +#: src/settings_translation_file.cpp +msgid "" +"Caps the maximum number of layers used with array textures (if supported).\n" +"This is only useful for debugging." +msgstr "" + #: src/settings_translation_file.cpp msgid "Capture Tracy zones" msgstr "" @@ -2914,6 +3095,10 @@ msgstr "" msgid "Chat weblinks" msgstr "Võrguviited vestluses" +#: src/settings_translation_file.cpp +msgid "Choose theme colors for the main menu background." +msgstr "" + #: src/settings_translation_file.cpp msgid "Chunk size" msgstr "" @@ -3033,6 +3218,10 @@ msgid "" "9 - best compression, slowest" msgstr "" +#: src/settings_translation_file.cpp +msgid "Confirmation dialog before closing" +msgstr "" + #: src/settings_translation_file.cpp msgid "Connect glass" msgstr "Ühenda klaasi" @@ -3372,6 +3561,10 @@ msgstr "" msgid "Dungeon noise" msgstr "Müra keldritele" +#: src/settings_translation_file.cpp +msgid "Dynamic shadows" +msgstr "Elavad varjud" + #: src/settings_translation_file.cpp #, fuzzy msgid "Effects" @@ -3428,6 +3621,10 @@ msgstr "" msgid "Enable Raytraced Culling" msgstr "" +#: src/settings_translation_file.cpp +msgid "Enable a confirmation dialog before closing." +msgstr "" + #: src/settings_translation_file.cpp msgid "" "Enable automatic exposure correction\n" @@ -3446,6 +3643,11 @@ msgstr "" msgid "Enable console window" msgstr "" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Enable dynamic shadows" +msgstr "Elavad varjud" + #: src/settings_translation_file.cpp msgid "Enable joysticks" msgstr "" @@ -3590,6 +3792,11 @@ msgstr "" msgid "Fallback font path" msgstr "" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Fast approximate antialiasing" +msgstr "Filtrid ja servasilurid" + #: src/settings_translation_file.cpp msgid "Fast mode acceleration" msgstr "" @@ -4187,14 +4394,15 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"If enabled, actions are recorded for rollback.\n" -"This option is only read when server starts." +"If enabled, invalid world data won't cause the server to shut down.\n" +"Only enable this if you know what you are doing." msgstr "" #: src/settings_translation_file.cpp msgid "" -"If enabled, invalid world data won't cause the server to shut down.\n" -"Only enable this if you know what you are doing." +"If enabled, node and inventory actions are recorded for rollback.\n" +"This option is only read on server start. Note that the engine will not\n" +"automatically clean old entries from the rollback database." msgstr "" #: src/settings_translation_file.cpp @@ -5018,6 +5226,11 @@ msgstr "Enim kasutajaid" msgid "Measure time samples" msgstr "" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Menu theme" +msgstr "Menüü" + #: src/settings_translation_file.cpp msgid "Message of the day" msgstr "Päevasõnum" @@ -5211,16 +5424,12 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"Number of emerge threads to use.\n" -"Value 0:\n" -"- Automatic selection. The number of emerge threads will be\n" -"- 'number of processors - 2', with a lower limit of 1.\n" -"Any other value:\n" -"- Specifies the number of emerge threads, with a lower limit of 1.\n" -"WARNING: Increasing the number of emerge threads increases engine mapgen\n" -"speed, but this may harm game performance by interfering with other\n" -"processes, especially in singleplayer and/or when running Lua code in\n" -"'on_generated'. For many users the optimum setting may be '1'." +"Number of emerge threads (responsible for map generation and loading) to " +"use.\n" +"If 0 then the engine will automatically choose a suitable value depending\n" +"on the hardware and type of map generator.\n" +"WARNING: There are known bugs in the default map generators (v6, v7, ...)\n" +"when using more than 1 thread. The automatic choice will avoid this." msgstr "" #: src/settings_translation_file.cpp @@ -5250,8 +5459,7 @@ msgid "Occlusion Culling" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Opaqueness (alpha) of the shadow behind the default font, between 0 and 255." +msgid "Opaqueness (alpha) of the shadow behind the font." msgstr "" #: src/settings_translation_file.cpp @@ -5560,8 +5768,7 @@ msgid "" "Save window size automatically when modified.\n" "If true, screen size is saved in screen_w and screen_h, and whether the " "window\n" -"is maximized is stored in window_maximized.\n" -"(Autosaving window_maximized only works if compiled with SDL.)" +"is maximized is stored in window_maximized." msgstr "" #: src/settings_translation_file.cpp @@ -5646,11 +5853,6 @@ msgid "" "Also, if Post Processing is disabled, FSAA will not work together with\n" "undersampling or a non-default \"3d_mode\" setting.\n" "\n" -"* FXAA - Fast approximate antialiasing\n" -"Applies a post-processing filter to detect and smoothen high-contrast " -"edges.\n" -"Provides balance between speed and image quality.\n" -"\n" "* SSAA - Super-sampling antialiasing\n" "Renders higher-resolution image of the scene, then scales down to reduce\n" "the aliasing effects. This is the slowest and the most accurate method." @@ -5849,8 +6051,9 @@ msgid "Shadow filter quality" msgstr "Varju filtreerimis aste" #: src/settings_translation_file.cpp -msgid "Shadow map max distance in nodes to render shadows" -msgstr "" +#, fuzzy +msgid "Shadow map render distance" +msgstr "Suurim klotsi tekitus kaugus" #: src/settings_translation_file.cpp msgid "Shadow map texture in 32 bits" @@ -5862,8 +6065,7 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"Shadow offset (in pixels) of the default font. If 0, then shadow will not be " -"drawn." +"Shadow offset (in pixels) for all fonts. If 0, then no shadow will be drawn." msgstr "" #: src/settings_translation_file.cpp @@ -6234,7 +6436,7 @@ msgstr "" msgid "" "The rendering back-end.\n" "Note: A restart is required after changing this!\n" -"OpenGL is the default for desktop, and OGLES2 for Android." +"By default OpenGL3 is preferred on desktop, or OGLES2 on Android." msgstr "" #: src/settings_translation_file.cpp @@ -6315,10 +6517,9 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"To reduce lag, block transfers are slowed down when a player is building " +"To save bandwidth, block transfers are slowed down when a player is building " "something.\n" -"This determines how long they are slowed down after placing or removing a " -"node." +"This determines how long the throttling lasts after placing a node." msgstr "" #: src/settings_translation_file.cpp @@ -6629,8 +6830,9 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"Vertical screen synchronization. Your system may still force VSync on even " -"if this is disabled." +"Vertical screen synchronization.\n" +"Note: A restart is required after changing this!\n" +"Your system may still force VSync and ignore this setting." msgstr "" #: src/settings_translation_file.cpp @@ -6913,68 +7115,16 @@ msgstr "cURL-i interaktiivne aegumine" msgid "cURL parallel limit" msgstr "" -#~ msgid "Apps" -#~ msgstr "Aplikatsioonid" +#: src/util/screenshot.cpp +#, c-format +msgid "Failed to save screenshot to \"%s\"" +msgstr "" -#~ msgid "End" -#~ msgstr "Lõpeta" +#~ msgid "Provided world path doesn't exist: " +#~ msgstr "Maailma failiteed pole olemas: " -#~ msgid "Erase EOF" -#~ msgstr "Kustuta EOF" +#~ msgid "Y spread" +#~ msgstr "Y levi" -#~ msgid "Execute" -#~ msgstr "Soorita" - -#~ msgid "Help" -#~ msgstr "Abi" - -#~ msgid "Home" -#~ msgstr "Kodu" - -#~ msgid "IME Accept" -#~ msgstr "Sisendviisiga nõustumine" - -#~ msgid "IME Convert" -#~ msgstr "Sisendviisi teisendamine" - -#~ msgid "IME Escape" -#~ msgstr "Sisendviisi paoklahv" - -#~ msgid "IME Mode Change" -#~ msgstr "Sisendviisi laadi vahetus" - -#~ msgid "IME Nonconvert" -#~ msgstr "Sisendviisi mitte-teisendada" - -#~ msgid "Left Button" -#~ msgstr "Vasak nupp" - -#~ msgid "Middle Button" -#~ msgstr "Keskmine nupp" - -#~ msgid "No world created or selected!" -#~ msgstr "Pole valitud ega loodud ühtegi maailma!" - -#~ msgid "OEM Clear" -#~ msgstr "OEM Tühi" - -#~ msgid "Right Button" -#~ msgstr "Parem nupp" - -#~ msgid "Select" -#~ msgstr "Vali" - -#~ msgid "Sleep" -#~ msgstr "Maga" - -#~ msgid "Snapshot" -#~ msgstr "Mängupilt" - -#~ msgid "Tab" -#~ msgstr "Reavahetus" - -#~ msgid "X Button 1" -#~ msgstr "X Nuppp 1" - -#~ msgid "X Button 2" -#~ msgstr "X Nupp 2" +#~ msgid "Z spread" +#~ msgstr "Z levi" diff --git a/po/eu/luanti.po b/po/eu/luanti.po index 3a3a985250..d078be6ad7 100644 --- a/po/eu/luanti.po +++ b/po/eu/luanti.po @@ -2,7 +2,7 @@ msgid "" msgstr "" "Project-Id-Version: minetest\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2025-09-23 19:19+0200\n" +"POT-Creation-Date: 2026-01-06 23:13+0100\n" "PO-Revision-Date: 2025-05-21 10:48+0000\n" "Last-Translator: Josu Igoa \n" "Language-Team: Basque ] [-t]" msgstr "[all | ] [-t]" +#: builtin/common/settings/components.lua +#, fuzzy +msgid "Add keybinding" +msgstr "Urruneko multimedia" + #: builtin/common/settings/components.lua msgid "Browse" msgstr "Arakatu" @@ -107,6 +112,11 @@ msgstr "Hautatu fitxategia" msgid "Set" msgstr "Hautatu" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +#, fuzzy +msgid "$1 spread" +msgstr "X hedapena" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "(No description of setting given)" msgstr "(Ez da ezarpenaren deskripziorik eman)" @@ -115,10 +125,22 @@ msgstr "(Ez da ezarpenaren deskripziorik eman)" msgid "2D Noise" msgstr "2D Zarata" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"2D noise: flag on.\n" +"3D noise: flag off." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Amplifies every octave by (amplitude of the previous octave * Persistence)." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua #: builtin/mainmenu/content/dlg_install.lua #: builtin/mainmenu/content/dlg_overwrite.lua -#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/dlg_create_world.lua +#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/dlg_confirm_exit.lua +#: builtin/mainmenu/dlg_create_world.lua #: builtin/mainmenu/dlg_delete_content.lua #: builtin/mainmenu/dlg_delete_world.lua builtin/mainmenu/dlg_register.lua #: builtin/mainmenu/dlg_rename_modpack.lua src/gui/guiOpenURL.cpp @@ -126,10 +148,60 @@ msgstr "2D Zarata" msgid "Cancel" msgstr "Utzi" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Controls how many octaves (layers) the noise will have." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Each octave is a simple noise generator. Each one also adds more detail to " +"the noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Finally, all of the octaves will be combined to generate the noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Having lots of octaves is not recommended because it increases terrain " +"generation time." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Lacunarity" msgstr "Hutsunetasuna" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values make the terrain simple and higher values make the terrain " +"rough." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values make the terrain smooth and higher values make the terrain have " +"fine detail." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values will result in smoother noise and higher values will result in " +"rougher noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Making 3D noise eased is not recommended because it significantly increases " +"the load." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Maps noise gradient values onto a quintic S-curve before performing " +"interpolation." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Octaves" msgstr "Zortzigarrenak" @@ -139,6 +211,14 @@ msgstr "Zortzigarrenak" msgid "Offset" msgstr "Desplazamendua" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Offsets the final noise by this value." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Overrides the 'eased' flag based on the noise type." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua #, fuzzy msgid "Persistence" @@ -154,22 +234,53 @@ msgstr "Gorde" msgid "Scale" msgstr "Eskala" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Scales every octave by (scale of the previous octave / Lacunarity)." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Scales the noise in the $1 axis by this value." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua #: builtin/mainmenu/dlg_create_world.lua msgid "Seed" msgstr "Hazia" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "X spread" -msgstr "X hedapena" +msgid "Takes the absolute value of each octave while adding them together." +msgstr "" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "Y spread" -msgstr "Y hedapena" +msgid "The first octave is amplified by 1." +msgstr "" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "Z spread" -msgstr "Z hedapena" +#, fuzzy +msgid "The first octave is scaled by 1." +msgstr "Komando hau serbitzariaren bidez desgaituta dago." + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "The multiplier for the noise before the offset is added." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "The random seed for the noise. The same seed results in the same noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"This is also the scale of the largest structures in the $1 direction of the " +"noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "This results in smooth noise instead of gridlike noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "This results in spiky noise." +msgstr "" #. ~ "absvalue" is a noise parameter flag. #. It is short for "absolute value". @@ -267,6 +378,12 @@ msgstr "" msgid "No results" msgstr "Emaitzarik ez" +#. ~ Indicates that the action does not have a corresponding keybinding. +#: builtin/common/settings/dlg_settings.lua +#, fuzzy +msgid "Not bound" +msgstr "Ez da aurkitu" + #: builtin/common/settings/dlg_settings.lua #, fuzzy msgid "Reset setting to default" @@ -301,10 +418,21 @@ msgstr "Tabuladorea" msgid "Tap with crosshair" msgstr "" +#: builtin/common/settings/dlg_settings.lua +msgid "" +"These settings are unavailable due to your platform, hardware or in " +"combination with the current settings." +msgstr "" + #: builtin/common/settings/dlg_settings.lua msgid "Touchscreen layout" msgstr "" +#: builtin/common/settings/dlg_settings.lua +#, fuzzy +msgid "Unavailable" +msgstr "" + #: builtin/common/settings/settingtypes.lua #, fuzzy msgid "Client Mods" @@ -328,11 +456,6 @@ msgstr "" msgid "Custom" msgstr "" -#: builtin/common/settings/shadows_component.lua -#: src/settings_translation_file.cpp -msgid "Dynamic shadows" -msgstr "Itzal dinamikoak" - #: builtin/common/settings/shadows_component.lua msgid "High" msgstr "Altua" @@ -345,6 +468,10 @@ msgstr "Baxua" msgid "Medium" msgstr "Erdi" +#: builtin/common/settings/shadows_component.lua +msgid "Quality preset" +msgstr "" + #: builtin/common/settings/shadows_component.lua #, fuzzy msgid "Very High" @@ -664,6 +791,11 @@ msgstr "Ezinezkoa mod bat $1 moduan instalatzea" msgid "Unable to install a $1 as a texture pack" msgstr "Akatsa $1 testura pakete moduan instalatzea" +#: builtin/mainmenu/content/pkgmgr.lua +#, fuzzy +msgid "World mods" +msgstr "Munduaren izena" + #: builtin/mainmenu/dlg_clients_list.lua msgid "" "Players connected to\n" @@ -710,6 +842,10 @@ msgstr "Mod gehiago aurkitu" msgid "Mod:" msgstr "Mod:" +#: builtin/mainmenu/dlg_config_world.lua +msgid "Mods located inside the world folder." +msgstr "" + #: builtin/mainmenu/dlg_config_world.lua msgid "No (optional) dependencies" msgstr "(Aukerako) mendekotasunik ez" @@ -742,6 +878,19 @@ msgstr "Mundua:" msgid "enabled" msgstr "gaituta" +#: builtin/mainmenu/dlg_confirm_exit.lua +msgid "Always show this dialog." +msgstr "" + +#: builtin/mainmenu/dlg_confirm_exit.lua +#, fuzzy +msgid "Are you sure you want to quit?" +msgstr "Ziur \"$1\" ezabatu nahi duzula?" + +#: builtin/mainmenu/dlg_confirm_exit.lua +msgid "Quit" +msgstr "" + #: builtin/mainmenu/dlg_create_world.lua msgid "A world named \"$1\" already exists" msgstr "Badago \"$1\" izeneko mundu bat" @@ -1094,6 +1243,10 @@ msgstr "" msgid "Visit website" msgstr "" +#: builtin/mainmenu/init.lua +msgid "Debug build, expect worse performance" +msgstr "" + #: builtin/mainmenu/init.lua src/client/game_formspec.cpp msgid "Settings" msgstr "Ezarpenak" @@ -1371,11 +1524,6 @@ msgstr "Konexioaren itxaronaldia agortu egin da." msgid "Done!" msgstr "Egina!" -#: src/client/client.cpp -#, c-format -msgid "Failed to save screenshot to \"%s\"" -msgstr "" - #: src/client/client.cpp msgid "Initializing nodes" msgstr "Nodoak hasieratzen" @@ -1392,7 +1540,7 @@ msgstr "Testurak kargatzen..." msgid "Rebuilding shaders..." msgstr "Itzalgailuak berreraikitzen..." -#: src/client/client.cpp +#: src/client/client.cpp src/util/screenshot.cpp #, fuzzy, c-format msgid "Saved screenshot to \"%s\"" msgstr "Pantaila-argazkia" @@ -1422,14 +1570,15 @@ msgid "Provided password file failed to open: " msgstr "Ezin izan da ireki emandako pasahitzaren fitxategia: " #: src/client/clientlauncher.cpp -msgid "Provided world path doesn't exist: " -msgstr "Zehaztutako munduaren ibilbidea ez da existitzen: " +msgid "World does not exist and no game selected to create one." +msgstr "" #: src/client/clientmedia.cpp src/client/game.cpp msgid "Media..." msgstr "Multimedia..." -#: src/client/game.cpp src/client/shader.cpp src/server.cpp +#: src/client/game.cpp src/client/render/pipeline.cpp src/client/shader.cpp +#: src/server.cpp msgid "" "\n" "Check debug.txt for details." @@ -2052,6 +2201,11 @@ msgstr "Eskuineko maius." msgid "Right Windows" msgstr "Eskuineko leihoa" +#: src/client/keycode.cpp +#, c-format +msgid "Scancode: %d" +msgstr "" + #: src/client/keycode.cpp msgid "Scroll Lock" msgstr "" @@ -2097,11 +2251,21 @@ msgstr "" msgid "Minimap in texture mode" msgstr "" +#: src/client/render/pipeline.cpp +#, c-format +msgid "Failed to create the texture \"%s\" for the rendering pipeline." +msgstr "" + #: src/client/shader.cpp #, fuzzy, c-format msgid "Failed to compile the \"%s\" shader." msgstr "Huts egin du $1 deskargatzean" +#: src/client/shader.cpp +#, fuzzy, c-format +msgid "Failed to find \"%s\" shader files." +msgstr "Huts egin du $1 deskargatzean" + #: src/client/shader.cpp msgid "GLSL is not supported by the driver" msgstr "" @@ -2647,6 +2811,14 @@ msgstr "" msgid "Apple trees noise" msgstr "" +#: src/settings_translation_file.cpp +msgid "" +"Applies a post-processing filter to detect and smoothen high-contrast " +"edges.\n" +"Provides balance between speed and image quality.\n" +"fxaa can used in combination with the other anti-aliasing methods" +msgstr "" + #: src/settings_translation_file.cpp msgid "" "Apply dithering to reduce color banding artifacts.\n" @@ -2668,6 +2840,10 @@ msgid "" "the arm when the camera moves." msgstr "" +#: src/settings_translation_file.cpp +msgid "Array texture max layers" +msgstr "" + #: src/settings_translation_file.cpp msgid "Ask to reconnect after crash" msgstr "" @@ -2815,6 +2991,12 @@ msgstr "" msgid "Camera smoothing in cinematic mode" msgstr "" +#: src/settings_translation_file.cpp +msgid "" +"Caps the maximum number of layers used with array textures (if supported).\n" +"This is only useful for debugging." +msgstr "" + #: src/settings_translation_file.cpp msgid "Capture Tracy zones" msgstr "" @@ -2913,6 +3095,10 @@ msgstr "" msgid "Chat weblinks" msgstr "" +#: src/settings_translation_file.cpp +msgid "Choose theme colors for the main menu background." +msgstr "" + #: src/settings_translation_file.cpp msgid "Chunk size" msgstr "" @@ -3032,6 +3218,10 @@ msgid "" "9 - best compression, slowest" msgstr "" +#: src/settings_translation_file.cpp +msgid "Confirmation dialog before closing" +msgstr "" + #: src/settings_translation_file.cpp msgid "Connect glass" msgstr "" @@ -3373,6 +3563,10 @@ msgstr "" msgid "Dungeon noise" msgstr "" +#: src/settings_translation_file.cpp +msgid "Dynamic shadows" +msgstr "Itzal dinamikoak" + #: src/settings_translation_file.cpp msgid "Effects" msgstr "" @@ -3429,6 +3623,10 @@ msgstr "" msgid "Enable Raytraced Culling" msgstr "" +#: src/settings_translation_file.cpp +msgid "Enable a confirmation dialog before closing." +msgstr "" + #: src/settings_translation_file.cpp msgid "" "Enable automatic exposure correction\n" @@ -3447,6 +3645,11 @@ msgstr "" msgid "Enable console window" msgstr "" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Enable dynamic shadows" +msgstr "Itzal dinamikoak" + #: src/settings_translation_file.cpp msgid "Enable joysticks" msgstr "" @@ -3595,6 +3798,11 @@ msgstr "" msgid "Fallback font path" msgstr "" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Fast approximate antialiasing" +msgstr "Antialiasinga:" + #: src/settings_translation_file.cpp msgid "Fast mode acceleration" msgstr "" @@ -4194,14 +4402,15 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"If enabled, actions are recorded for rollback.\n" -"This option is only read when server starts." +"If enabled, invalid world data won't cause the server to shut down.\n" +"Only enable this if you know what you are doing." msgstr "" #: src/settings_translation_file.cpp msgid "" -"If enabled, invalid world data won't cause the server to shut down.\n" -"Only enable this if you know what you are doing." +"If enabled, node and inventory actions are recorded for rollback.\n" +"This option is only read on server start. Note that the engine will not\n" +"automatically clean old entries from the rollback database." msgstr "" #: src/settings_translation_file.cpp @@ -5023,6 +5232,11 @@ msgstr "" msgid "Measure time samples" msgstr "" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Menu theme" +msgstr "Menu" + #: src/settings_translation_file.cpp msgid "Message of the day" msgstr "" @@ -5217,16 +5431,12 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"Number of emerge threads to use.\n" -"Value 0:\n" -"- Automatic selection. The number of emerge threads will be\n" -"- 'number of processors - 2', with a lower limit of 1.\n" -"Any other value:\n" -"- Specifies the number of emerge threads, with a lower limit of 1.\n" -"WARNING: Increasing the number of emerge threads increases engine mapgen\n" -"speed, but this may harm game performance by interfering with other\n" -"processes, especially in singleplayer and/or when running Lua code in\n" -"'on_generated'. For many users the optimum setting may be '1'." +"Number of emerge threads (responsible for map generation and loading) to " +"use.\n" +"If 0 then the engine will automatically choose a suitable value depending\n" +"on the hardware and type of map generator.\n" +"WARNING: There are known bugs in the default map generators (v6, v7, ...)\n" +"when using more than 1 thread. The automatic choice will avoid this." msgstr "" #: src/settings_translation_file.cpp @@ -5256,8 +5466,7 @@ msgid "Occlusion Culling" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Opaqueness (alpha) of the shadow behind the default font, between 0 and 255." +msgid "Opaqueness (alpha) of the shadow behind the font." msgstr "" #: src/settings_translation_file.cpp @@ -5564,8 +5773,7 @@ msgid "" "Save window size automatically when modified.\n" "If true, screen size is saved in screen_w and screen_h, and whether the " "window\n" -"is maximized is stored in window_maximized.\n" -"(Autosaving window_maximized only works if compiled with SDL.)" +"is maximized is stored in window_maximized." msgstr "" #: src/settings_translation_file.cpp @@ -5652,11 +5860,6 @@ msgid "" "Also, if Post Processing is disabled, FSAA will not work together with\n" "undersampling or a non-default \"3d_mode\" setting.\n" "\n" -"* FXAA - Fast approximate antialiasing\n" -"Applies a post-processing filter to detect and smoothen high-contrast " -"edges.\n" -"Provides balance between speed and image quality.\n" -"\n" "* SSAA - Super-sampling antialiasing\n" "Renders higher-resolution image of the scene, then scales down to reduce\n" "the aliasing effects. This is the slowest and the most accurate method." @@ -5859,8 +6062,9 @@ msgid "Shadow filter quality" msgstr "" #: src/settings_translation_file.cpp -msgid "Shadow map max distance in nodes to render shadows" -msgstr "" +#, fuzzy +msgid "Shadow map render distance" +msgstr "Jokalariaren transferentzia distantzia" #: src/settings_translation_file.cpp msgid "Shadow map texture in 32 bits" @@ -5872,8 +6076,7 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"Shadow offset (in pixels) of the default font. If 0, then shadow will not be " -"drawn." +"Shadow offset (in pixels) for all fonts. If 0, then no shadow will be drawn." msgstr "" #: src/settings_translation_file.cpp @@ -6246,7 +6449,7 @@ msgstr "" msgid "" "The rendering back-end.\n" "Note: A restart is required after changing this!\n" -"OpenGL is the default for desktop, and OGLES2 for Android." +"By default OpenGL3 is preferred on desktop, or OGLES2 on Android." msgstr "" #: src/settings_translation_file.cpp @@ -6326,11 +6529,11 @@ msgid "Timeout for client to remove unused map data from memory, in seconds." msgstr "" #: src/settings_translation_file.cpp +#, fuzzy msgid "" -"To reduce lag, block transfers are slowed down when a player is building " +"To save bandwidth, block transfers are slowed down when a player is building " "something.\n" -"This determines how long they are slowed down after placing or removing a " -"node." +"This determines how long the throttling lasts after placing a node." msgstr "" "Atzerapena murrizteko, blokeen transferentziak moteldu egiten dira jokalari " "bat zerbait eraikitzen ari denean.\n" @@ -6635,8 +6838,9 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"Vertical screen synchronization. Your system may still force VSync on even " -"if this is disabled." +"Vertical screen synchronization.\n" +"Note: A restart is required after changing this!\n" +"Your system may still force VSync and ignore this setting." msgstr "" #: src/settings_translation_file.cpp @@ -6922,47 +7126,16 @@ msgstr "cURL-en denbora muga" msgid "cURL parallel limit" msgstr "" -#~ msgid "Apps" -#~ msgstr "Aplikazioak" +#: src/util/screenshot.cpp +#, c-format +msgid "Failed to save screenshot to \"%s\"" +msgstr "" -#~ msgid "End" -#~ msgstr "Amaiera" +#~ msgid "Provided world path doesn't exist: " +#~ msgstr "Zehaztutako munduaren ibilbidea ez da existitzen: " -#~ msgid "Execute" -#~ msgstr "Exekutatu" +#~ msgid "Y spread" +#~ msgstr "Y hedapena" -#~ msgid "Help" -#~ msgstr "Laguntza" - -#~ msgid "Home" -#~ msgstr "Hasiera" - -#~ msgid "Left Button" -#~ msgstr "Ezkerreko botoia" - -#~ msgid "Middle Button" -#~ msgstr "Erdiko botoia" - -#~ msgid "No world created or selected!" -#~ msgstr "Ez da mundurik sortu edo hautatu!" - -#~ msgid "Right Button" -#~ msgstr "Eskuineko botoia" - -#~ msgid "Select" -#~ msgstr "Hautatu" - -#~ msgid "Sleep" -#~ msgstr "Lokartu" - -#~ msgid "Snapshot" -#~ msgstr "Pantaila-argazkia" - -#~ msgid "Tab" -#~ msgstr "Tabuladorea" - -#~ msgid "X Button 1" -#~ msgstr "1. X botoia" - -#~ msgid "X Button 2" -#~ msgstr "2. X botoia" +#~ msgid "Z spread" +#~ msgstr "Z hedapena" diff --git a/po/fa/luanti.po b/po/fa/luanti.po index 9cb11fb147..0eedfa90cf 100644 --- a/po/fa/luanti.po +++ b/po/fa/luanti.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: minetest\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2025-09-23 19:19+0200\n" +"POT-Creation-Date: 2026-01-06 23:13+0100\n" "PO-Revision-Date: 2025-05-14 20:53+0000\n" "Last-Translator: Sepehr \n" "Language-Team: Persian ] [-t]" msgstr "" +#: builtin/common/settings/components.lua +msgid "Add keybinding" +msgstr "" + #: builtin/common/settings/components.lua msgid "Browse" msgstr "" @@ -108,6 +112,10 @@ msgstr "" msgid "Set" msgstr "" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "$1 spread" +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "(No description of setting given)" msgstr "" @@ -116,10 +124,22 @@ msgstr "" msgid "2D Noise" msgstr "" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"2D noise: flag on.\n" +"3D noise: flag off." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Amplifies every octave by (amplitude of the previous octave * Persistence)." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua #: builtin/mainmenu/content/dlg_install.lua #: builtin/mainmenu/content/dlg_overwrite.lua -#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/dlg_create_world.lua +#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/dlg_confirm_exit.lua +#: builtin/mainmenu/dlg_create_world.lua #: builtin/mainmenu/dlg_delete_content.lua #: builtin/mainmenu/dlg_delete_world.lua builtin/mainmenu/dlg_register.lua #: builtin/mainmenu/dlg_rename_modpack.lua src/gui/guiOpenURL.cpp @@ -127,10 +147,60 @@ msgstr "" msgid "Cancel" msgstr "لغو" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Controls how many octaves (layers) the noise will have." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Each octave is a simple noise generator. Each one also adds more detail to " +"the noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Finally, all of the octaves will be combined to generate the noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Having lots of octaves is not recommended because it increases terrain " +"generation time." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Lacunarity" msgstr "" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values make the terrain simple and higher values make the terrain " +"rough." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values make the terrain smooth and higher values make the terrain have " +"fine detail." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values will result in smoother noise and higher values will result in " +"rougher noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Making 3D noise eased is not recommended because it significantly increases " +"the load." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Maps noise gradient values onto a quintic S-curve before performing " +"interpolation." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Octaves" msgstr "" @@ -140,6 +210,14 @@ msgstr "" msgid "Offset" msgstr "" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Offsets the final noise by this value." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Overrides the 'eased' flag based on the noise type." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Persistence" msgstr "" @@ -154,21 +232,51 @@ msgstr "ذخیره" msgid "Scale" msgstr "" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Scales every octave by (scale of the previous octave / Lacunarity)." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Scales the noise in the $1 axis by this value." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua #: builtin/mainmenu/dlg_create_world.lua msgid "Seed" msgstr "" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "X spread" +msgid "Takes the absolute value of each octave while adding them together." msgstr "" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "Y spread" +msgid "The first octave is amplified by 1." msgstr "" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "Z spread" +msgid "The first octave is scaled by 1." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "The multiplier for the noise before the offset is added." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "The random seed for the noise. The same seed results in the same noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"This is also the scale of the largest structures in the $1 direction of the " +"noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "This results in smooth noise instead of gridlike noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "This results in spiky noise." msgstr "" #. ~ "absvalue" is a noise parameter flag. @@ -267,6 +375,11 @@ msgstr "حرکت" msgid "No results" msgstr "بدون نتیجه" +#. ~ Indicates that the action does not have a corresponding keybinding. +#: builtin/common/settings/dlg_settings.lua +msgid "Not bound" +msgstr "" + #: builtin/common/settings/dlg_settings.lua msgid "Reset setting to default" msgstr "بازگشت به تنظیمات پیشفرض" @@ -299,10 +412,20 @@ msgstr "" msgid "Tap with crosshair" msgstr "" +#: builtin/common/settings/dlg_settings.lua +msgid "" +"These settings are unavailable due to your platform, hardware or in " +"combination with the current settings." +msgstr "" + #: builtin/common/settings/dlg_settings.lua msgid "Touchscreen layout" msgstr "" +#: builtin/common/settings/dlg_settings.lua +msgid "Unavailable" +msgstr "" + #: builtin/common/settings/settingtypes.lua msgid "Client Mods" msgstr "" @@ -323,11 +446,6 @@ msgstr "" msgid "Custom" msgstr "" -#: builtin/common/settings/shadows_component.lua -#: src/settings_translation_file.cpp -msgid "Dynamic shadows" -msgstr "" - #: builtin/common/settings/shadows_component.lua msgid "High" msgstr "زیاد" @@ -340,6 +458,10 @@ msgstr "کم" msgid "Medium" msgstr "متوسط" +#: builtin/common/settings/shadows_component.lua +msgid "Quality preset" +msgstr "" + #: builtin/common/settings/shadows_component.lua msgid "Very High" msgstr "خیلی زیاد" @@ -641,6 +763,11 @@ msgstr "" msgid "Unable to install a $1 as a texture pack" msgstr "" +#: builtin/mainmenu/content/pkgmgr.lua +#, fuzzy +msgid "World mods" +msgstr "نام جهان" + #: builtin/mainmenu/dlg_clients_list.lua msgid "" "Players connected to\n" @@ -685,6 +812,10 @@ msgstr "" msgid "Mod:" msgstr "ماد:" +#: builtin/mainmenu/dlg_config_world.lua +msgid "Mods located inside the world folder." +msgstr "" + #: builtin/mainmenu/dlg_config_world.lua msgid "No (optional) dependencies" msgstr "" @@ -717,6 +848,19 @@ msgstr "جهان:" msgid "enabled" msgstr "" +#: builtin/mainmenu/dlg_confirm_exit.lua +msgid "Always show this dialog." +msgstr "" + +#: builtin/mainmenu/dlg_confirm_exit.lua +#, fuzzy +msgid "Are you sure you want to quit?" +msgstr "آیا از حذف \"$1\" مطمئن هستید؟" + +#: builtin/mainmenu/dlg_confirm_exit.lua +msgid "Quit" +msgstr "" + #: builtin/mainmenu/dlg_create_world.lua msgid "A world named \"$1\" already exists" msgstr "" @@ -1059,6 +1203,10 @@ msgstr "هیچوقت" msgid "Visit website" msgstr "" +#: builtin/mainmenu/init.lua +msgid "Debug build, expect worse performance" +msgstr "" + #: builtin/mainmenu/init.lua src/client/game_formspec.cpp msgid "Settings" msgstr "تنظیمات" @@ -1322,11 +1470,6 @@ msgstr "" msgid "Done!" msgstr "انجام شد!" -#: src/client/client.cpp -#, c-format -msgid "Failed to save screenshot to \"%s\"" -msgstr "" - #: src/client/client.cpp msgid "Initializing nodes" msgstr "" @@ -1343,7 +1486,7 @@ msgstr "" msgid "Rebuilding shaders..." msgstr "" -#: src/client/client.cpp +#: src/client/client.cpp src/util/screenshot.cpp #, fuzzy, c-format msgid "Saved screenshot to \"%s\"" msgstr "اسکرین شات ها" @@ -1373,14 +1516,15 @@ msgid "Provided password file failed to open: " msgstr "" #: src/client/clientlauncher.cpp -msgid "Provided world path doesn't exist: " +msgid "World does not exist and no game selected to create one." msgstr "" #: src/client/clientmedia.cpp src/client/game.cpp msgid "Media..." msgstr "" -#: src/client/game.cpp src/client/shader.cpp src/server.cpp +#: src/client/game.cpp src/client/render/pipeline.cpp src/client/shader.cpp +#: src/server.cpp msgid "" "\n" "Check debug.txt for details." @@ -1984,6 +2128,11 @@ msgstr "" msgid "Right Windows" msgstr "" +#: src/client/keycode.cpp +#, c-format +msgid "Scancode: %d" +msgstr "" + #: src/client/keycode.cpp msgid "Scroll Lock" msgstr "" @@ -2026,11 +2175,21 @@ msgstr "" msgid "Minimap in texture mode" msgstr "" +#: src/client/render/pipeline.cpp +#, c-format +msgid "Failed to create the texture \"%s\" for the rendering pipeline." +msgstr "" + #: src/client/shader.cpp #, c-format msgid "Failed to compile the \"%s\" shader." msgstr "" +#: src/client/shader.cpp +#, c-format +msgid "Failed to find \"%s\" shader files." +msgstr "" + #: src/client/shader.cpp msgid "GLSL is not supported by the driver" msgstr "" @@ -2561,6 +2720,14 @@ msgstr "" msgid "Apple trees noise" msgstr "" +#: src/settings_translation_file.cpp +msgid "" +"Applies a post-processing filter to detect and smoothen high-contrast " +"edges.\n" +"Provides balance between speed and image quality.\n" +"fxaa can used in combination with the other anti-aliasing methods" +msgstr "" + #: src/settings_translation_file.cpp msgid "" "Apply dithering to reduce color banding artifacts.\n" @@ -2582,6 +2749,10 @@ msgid "" "the arm when the camera moves." msgstr "" +#: src/settings_translation_file.cpp +msgid "Array texture max layers" +msgstr "" + #: src/settings_translation_file.cpp msgid "Ask to reconnect after crash" msgstr "" @@ -2726,6 +2897,12 @@ msgstr "" msgid "Camera smoothing in cinematic mode" msgstr "" +#: src/settings_translation_file.cpp +msgid "" +"Caps the maximum number of layers used with array textures (if supported).\n" +"This is only useful for debugging." +msgstr "" + #: src/settings_translation_file.cpp msgid "Capture Tracy zones" msgstr "" @@ -2823,6 +3000,10 @@ msgstr "" msgid "Chat weblinks" msgstr "" +#: src/settings_translation_file.cpp +msgid "Choose theme colors for the main menu background." +msgstr "" + #: src/settings_translation_file.cpp msgid "Chunk size" msgstr "" @@ -2942,6 +3123,10 @@ msgid "" "9 - best compression, slowest" msgstr "" +#: src/settings_translation_file.cpp +msgid "Confirmation dialog before closing" +msgstr "" + #: src/settings_translation_file.cpp msgid "Connect glass" msgstr "" @@ -3276,6 +3461,10 @@ msgstr "" msgid "Dungeon noise" msgstr "" +#: src/settings_translation_file.cpp +msgid "Dynamic shadows" +msgstr "" + #: src/settings_translation_file.cpp msgid "Effects" msgstr "" @@ -3330,6 +3519,10 @@ msgstr "" msgid "Enable Raytraced Culling" msgstr "" +#: src/settings_translation_file.cpp +msgid "Enable a confirmation dialog before closing." +msgstr "" + #: src/settings_translation_file.cpp msgid "" "Enable automatic exposure correction\n" @@ -3348,6 +3541,10 @@ msgstr "" msgid "Enable console window" msgstr "" +#: src/settings_translation_file.cpp +msgid "Enable dynamic shadows" +msgstr "" + #: src/settings_translation_file.cpp msgid "Enable joysticks" msgstr "" @@ -3491,6 +3688,10 @@ msgstr "" msgid "Fallback font path" msgstr "" +#: src/settings_translation_file.cpp +msgid "Fast approximate antialiasing" +msgstr "" + #: src/settings_translation_file.cpp msgid "Fast mode acceleration" msgstr "" @@ -4081,14 +4282,15 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"If enabled, actions are recorded for rollback.\n" -"This option is only read when server starts." +"If enabled, invalid world data won't cause the server to shut down.\n" +"Only enable this if you know what you are doing." msgstr "" #: src/settings_translation_file.cpp msgid "" -"If enabled, invalid world data won't cause the server to shut down.\n" -"Only enable this if you know what you are doing." +"If enabled, node and inventory actions are recorded for rollback.\n" +"This option is only read on server start. Note that the engine will not\n" +"automatically clean old entries from the rollback database." msgstr "" #: src/settings_translation_file.cpp @@ -4902,6 +5104,10 @@ msgstr "" msgid "Measure time samples" msgstr "" +#: src/settings_translation_file.cpp +msgid "Menu theme" +msgstr "" + #: src/settings_translation_file.cpp msgid "Message of the day" msgstr "" @@ -5092,16 +5298,12 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"Number of emerge threads to use.\n" -"Value 0:\n" -"- Automatic selection. The number of emerge threads will be\n" -"- 'number of processors - 2', with a lower limit of 1.\n" -"Any other value:\n" -"- Specifies the number of emerge threads, with a lower limit of 1.\n" -"WARNING: Increasing the number of emerge threads increases engine mapgen\n" -"speed, but this may harm game performance by interfering with other\n" -"processes, especially in singleplayer and/or when running Lua code in\n" -"'on_generated'. For many users the optimum setting may be '1'." +"Number of emerge threads (responsible for map generation and loading) to " +"use.\n" +"If 0 then the engine will automatically choose a suitable value depending\n" +"on the hardware and type of map generator.\n" +"WARNING: There are known bugs in the default map generators (v6, v7, ...)\n" +"when using more than 1 thread. The automatic choice will avoid this." msgstr "" #: src/settings_translation_file.cpp @@ -5131,8 +5333,7 @@ msgid "Occlusion Culling" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Opaqueness (alpha) of the shadow behind the default font, between 0 and 255." +msgid "Opaqueness (alpha) of the shadow behind the font." msgstr "" #: src/settings_translation_file.cpp @@ -5437,8 +5638,7 @@ msgid "" "Save window size automatically when modified.\n" "If true, screen size is saved in screen_w and screen_h, and whether the " "window\n" -"is maximized is stored in window_maximized.\n" -"(Autosaving window_maximized only works if compiled with SDL.)" +"is maximized is stored in window_maximized." msgstr "" #: src/settings_translation_file.cpp @@ -5523,11 +5723,6 @@ msgid "" "Also, if Post Processing is disabled, FSAA will not work together with\n" "undersampling or a non-default \"3d_mode\" setting.\n" "\n" -"* FXAA - Fast approximate antialiasing\n" -"Applies a post-processing filter to detect and smoothen high-contrast " -"edges.\n" -"Provides balance between speed and image quality.\n" -"\n" "* SSAA - Super-sampling antialiasing\n" "Renders higher-resolution image of the scene, then scales down to reduce\n" "the aliasing effects. This is the slowest and the most accurate method." @@ -5726,7 +5921,7 @@ msgid "Shadow filter quality" msgstr "" #: src/settings_translation_file.cpp -msgid "Shadow map max distance in nodes to render shadows" +msgid "Shadow map render distance" msgstr "" #: src/settings_translation_file.cpp @@ -5739,8 +5934,7 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"Shadow offset (in pixels) of the default font. If 0, then shadow will not be " -"drawn." +"Shadow offset (in pixels) for all fonts. If 0, then no shadow will be drawn." msgstr "" #: src/settings_translation_file.cpp @@ -6108,7 +6302,7 @@ msgstr "" msgid "" "The rendering back-end.\n" "Note: A restart is required after changing this!\n" -"OpenGL is the default for desktop, and OGLES2 for Android." +"By default OpenGL3 is preferred on desktop, or OGLES2 on Android." msgstr "" #: src/settings_translation_file.cpp @@ -6189,10 +6383,9 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"To reduce lag, block transfers are slowed down when a player is building " +"To save bandwidth, block transfers are slowed down when a player is building " "something.\n" -"This determines how long they are slowed down after placing or removing a " -"node." +"This determines how long the throttling lasts after placing a node." msgstr "" #: src/settings_translation_file.cpp @@ -6485,8 +6678,9 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"Vertical screen synchronization. Your system may still force VSync on even " -"if this is disabled." +"Vertical screen synchronization.\n" +"Note: A restart is required after changing this!\n" +"Your system may still force VSync and ignore this setting." msgstr "" #: src/settings_translation_file.cpp @@ -6768,8 +6962,7 @@ msgstr "" msgid "cURL parallel limit" msgstr "" -#~ msgid "Apps" -#~ msgstr "برنامه ها" - -#~ msgid "No world created or selected!" -#~ msgstr "هیچ جهانی ساخته یا انتخاب نشده!" +#: src/util/screenshot.cpp +#, c-format +msgid "Failed to save screenshot to \"%s\"" +msgstr "" diff --git a/po/fi/luanti.po b/po/fi/luanti.po index e8fa48723c..3660846b35 100644 --- a/po/fi/luanti.po +++ b/po/fi/luanti.po @@ -2,7 +2,7 @@ msgid "" msgstr "" "Project-Id-Version: minetest\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2025-09-23 19:19+0200\n" +"POT-Creation-Date: 2026-01-06 23:13+0100\n" "PO-Revision-Date: 2025-01-15 05:00+0000\n" "Last-Translator: Ricky Tigg \n" "Language-Team: Finnish ] [-t]" msgstr "[kaikki | ]" +#: builtin/common/settings/components.lua +#, fuzzy +msgid "Add keybinding" +msgstr "Näppäinasetukset." + #: builtin/common/settings/components.lua msgid "Browse" msgstr "Selaa" @@ -108,6 +113,10 @@ msgstr "Valitse tiedosto" msgid "Set" msgstr "Aseta" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "$1 spread" +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "(No description of setting given)" msgstr "" @@ -116,10 +125,22 @@ msgstr "" msgid "2D Noise" msgstr "" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"2D noise: flag on.\n" +"3D noise: flag off." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Amplifies every octave by (amplitude of the previous octave * Persistence)." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua #: builtin/mainmenu/content/dlg_install.lua #: builtin/mainmenu/content/dlg_overwrite.lua -#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/dlg_create_world.lua +#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/dlg_confirm_exit.lua +#: builtin/mainmenu/dlg_create_world.lua #: builtin/mainmenu/dlg_delete_content.lua #: builtin/mainmenu/dlg_delete_world.lua builtin/mainmenu/dlg_register.lua #: builtin/mainmenu/dlg_rename_modpack.lua src/gui/guiOpenURL.cpp @@ -127,10 +148,60 @@ msgstr "" msgid "Cancel" msgstr "Peruuta" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Controls how many octaves (layers) the noise will have." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Each octave is a simple noise generator. Each one also adds more detail to " +"the noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Finally, all of the octaves will be combined to generate the noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Having lots of octaves is not recommended because it increases terrain " +"generation time." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Lacunarity" msgstr "" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values make the terrain simple and higher values make the terrain " +"rough." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values make the terrain smooth and higher values make the terrain have " +"fine detail." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values will result in smoother noise and higher values will result in " +"rougher noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Making 3D noise eased is not recommended because it significantly increases " +"the load." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Maps noise gradient values onto a quintic S-curve before performing " +"interpolation." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Octaves" msgstr "" @@ -140,6 +211,14 @@ msgstr "" msgid "Offset" msgstr "" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Offsets the final noise by this value." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Overrides the 'eased' flag based on the noise type." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Persistence" msgstr "" @@ -154,21 +233,52 @@ msgstr "Tallenna" msgid "Scale" msgstr "" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Scales every octave by (scale of the previous octave / Lacunarity)." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Scales the noise in the $1 axis by this value." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua #: builtin/mainmenu/dlg_create_world.lua msgid "Seed" msgstr "Siemen" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "X spread" +msgid "Takes the absolute value of each octave while adding them together." msgstr "" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "Y spread" +msgid "The first octave is amplified by 1." msgstr "" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "Z spread" +#, fuzzy +msgid "The first octave is scaled by 1." +msgstr "Palvelin on poistanut komennon käytöstä." + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "The multiplier for the noise before the offset is added." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "The random seed for the noise. The same seed results in the same noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"This is also the scale of the largest structures in the $1 direction of the " +"noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "This results in smooth noise instead of gridlike noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "This results in spiky noise." msgstr "" #. ~ "absvalue" is a noise parameter flag. @@ -267,6 +377,12 @@ msgstr "Liikkuminen" msgid "No results" msgstr "Ei tuloksia" +#. ~ Indicates that the action does not have a corresponding keybinding. +#: builtin/common/settings/dlg_settings.lua +#, fuzzy +msgid "Not bound" +msgstr "Ei löytynyt" + #: builtin/common/settings/dlg_settings.lua msgid "Reset setting to default" msgstr "Palauta oletusarvoon" @@ -299,11 +415,22 @@ msgstr "" msgid "Tap with crosshair" msgstr "" +#: builtin/common/settings/dlg_settings.lua +msgid "" +"These settings are unavailable due to your platform, hardware or in " +"combination with the current settings." +msgstr "" + #: builtin/common/settings/dlg_settings.lua #, fuzzy msgid "Touchscreen layout" msgstr "Kosketusnäyttö" +#: builtin/common/settings/dlg_settings.lua +#, fuzzy +msgid "Unavailable" +msgstr "" + #: builtin/common/settings/settingtypes.lua msgid "Client Mods" msgstr "Asiakasmodit" @@ -324,11 +451,6 @@ msgstr "" msgid "Custom" msgstr "" -#: builtin/common/settings/shadows_component.lua -#: src/settings_translation_file.cpp -msgid "Dynamic shadows" -msgstr "Dynaamiset varjot" - #: builtin/common/settings/shadows_component.lua msgid "High" msgstr "" @@ -341,6 +463,10 @@ msgstr "" msgid "Medium" msgstr "" +#: builtin/common/settings/shadows_component.lua +msgid "Quality preset" +msgstr "" + #: builtin/common/settings/shadows_component.lua msgid "Very High" msgstr "" @@ -654,6 +780,11 @@ msgstr "" msgid "Unable to install a $1 as a texture pack" msgstr "" +#: builtin/mainmenu/content/pkgmgr.lua +#, fuzzy +msgid "World mods" +msgstr "Maailman nimi" + #: builtin/mainmenu/dlg_clients_list.lua msgid "" "Players connected to\n" @@ -700,6 +831,10 @@ msgstr "Löydä lisää modeja" msgid "Mod:" msgstr "Modi:" +#: builtin/mainmenu/dlg_config_world.lua +msgid "Mods located inside the world folder." +msgstr "" + #: builtin/mainmenu/dlg_config_world.lua msgid "No (optional) dependencies" msgstr "Ei (valinnaisia) riippuvuuksia" @@ -732,6 +867,19 @@ msgstr "Maailma:" msgid "enabled" msgstr "käytössä" +#: builtin/mainmenu/dlg_confirm_exit.lua +msgid "Always show this dialog." +msgstr "" + +#: builtin/mainmenu/dlg_confirm_exit.lua +#, fuzzy +msgid "Are you sure you want to quit?" +msgstr "Oletko varma että haluat poistaa \"$1\":n?" + +#: builtin/mainmenu/dlg_confirm_exit.lua +msgid "Quit" +msgstr "" + #: builtin/mainmenu/dlg_create_world.lua msgid "A world named \"$1\" already exists" msgstr "Maailma nimellä \"$1\" on jo olemassa" @@ -1081,6 +1229,10 @@ msgstr "Ei koskaan" msgid "Visit website" msgstr "Käy verkkosivustolla" +#: builtin/mainmenu/init.lua +msgid "Debug build, expect worse performance" +msgstr "" + #: builtin/mainmenu/init.lua src/client/game_formspec.cpp msgid "Settings" msgstr "Asetukset" @@ -1355,11 +1507,6 @@ msgstr "Yhteys aikakatkaistiin." msgid "Done!" msgstr "Valmis!" -#: src/client/client.cpp -#, c-format -msgid "Failed to save screenshot to \"%s\"" -msgstr "" - #: src/client/client.cpp msgid "Initializing nodes" msgstr "" @@ -1376,7 +1523,7 @@ msgstr "Ladataan tekstuureja..." msgid "Rebuilding shaders..." msgstr "Rakennetaan uudelleen varjostimia..." -#: src/client/client.cpp +#: src/client/client.cpp src/util/screenshot.cpp #, fuzzy, c-format msgid "Saved screenshot to \"%s\"" msgstr "Kuvakaappaukset" @@ -1406,14 +1553,15 @@ msgid "Provided password file failed to open: " msgstr "" #: src/client/clientlauncher.cpp -msgid "Provided world path doesn't exist: " +msgid "World does not exist and no game selected to create one." msgstr "" #: src/client/clientmedia.cpp src/client/game.cpp msgid "Media..." msgstr "" -#: src/client/game.cpp src/client/shader.cpp src/server.cpp +#: src/client/game.cpp src/client/render/pipeline.cpp src/client/shader.cpp +#: src/server.cpp msgid "" "\n" "Check debug.txt for details." @@ -2026,6 +2174,11 @@ msgstr "" msgid "Right Windows" msgstr "" +#: src/client/keycode.cpp +#, c-format +msgid "Scancode: %d" +msgstr "" + #: src/client/keycode.cpp msgid "Scroll Lock" msgstr "" @@ -2070,11 +2223,21 @@ msgstr "" msgid "Minimap in texture mode" msgstr "Pienoiskartta tekstuuritilassa" +#: src/client/render/pipeline.cpp +#, c-format +msgid "Failed to create the texture \"%s\" for the rendering pipeline." +msgstr "" + #: src/client/shader.cpp #, c-format msgid "Failed to compile the \"%s\" shader." msgstr "Varjostimen \"%s\" kääntäminen epäonnistui." +#: src/client/shader.cpp +#, fuzzy, c-format +msgid "Failed to find \"%s\" shader files." +msgstr "Varjostimen \"%s\" kääntäminen epäonnistui." + #: src/client/shader.cpp msgid "GLSL is not supported by the driver" msgstr "" @@ -2616,6 +2779,14 @@ msgstr "" msgid "Apple trees noise" msgstr "" +#: src/settings_translation_file.cpp +msgid "" +"Applies a post-processing filter to detect and smoothen high-contrast " +"edges.\n" +"Provides balance between speed and image quality.\n" +"fxaa can used in combination with the other anti-aliasing methods" +msgstr "" + #: src/settings_translation_file.cpp msgid "" "Apply dithering to reduce color banding artifacts.\n" @@ -2637,6 +2808,10 @@ msgid "" "the arm when the camera moves." msgstr "" +#: src/settings_translation_file.cpp +msgid "Array texture max layers" +msgstr "" + #: src/settings_translation_file.cpp msgid "Ask to reconnect after crash" msgstr "" @@ -2783,6 +2958,12 @@ msgstr "Kameran sulavoittaminen" msgid "Camera smoothing in cinematic mode" msgstr "" +#: src/settings_translation_file.cpp +msgid "" +"Caps the maximum number of layers used with array textures (if supported).\n" +"This is only useful for debugging." +msgstr "" + #: src/settings_translation_file.cpp msgid "Capture Tracy zones" msgstr "" @@ -2881,6 +3062,10 @@ msgstr "" msgid "Chat weblinks" msgstr "" +#: src/settings_translation_file.cpp +msgid "Choose theme colors for the main menu background." +msgstr "" + #: src/settings_translation_file.cpp msgid "Chunk size" msgstr "" @@ -3000,6 +3185,10 @@ msgid "" "9 - best compression, slowest" msgstr "" +#: src/settings_translation_file.cpp +msgid "Confirmation dialog before closing" +msgstr "" + #: src/settings_translation_file.cpp msgid "Connect glass" msgstr "" @@ -3336,6 +3525,10 @@ msgstr "" msgid "Dungeon noise" msgstr "" +#: src/settings_translation_file.cpp +msgid "Dynamic shadows" +msgstr "Dynaamiset varjot" + #: src/settings_translation_file.cpp #, fuzzy msgid "Effects" @@ -3393,6 +3586,10 @@ msgstr "Ota jälkikäsittely käyttöön" msgid "Enable Raytraced Culling" msgstr "" +#: src/settings_translation_file.cpp +msgid "Enable a confirmation dialog before closing." +msgstr "" + #: src/settings_translation_file.cpp msgid "" "Enable automatic exposure correction\n" @@ -3411,6 +3608,11 @@ msgstr "" msgid "Enable console window" msgstr "Käytä konsoli-ikkunaa" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Enable dynamic shadows" +msgstr "Dynaamiset varjot" + #: src/settings_translation_file.cpp msgid "Enable joysticks" msgstr "" @@ -3556,6 +3758,11 @@ msgstr "" msgid "Fallback font path" msgstr "" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Fast approximate antialiasing" +msgstr "Reunanpehmennys:" + #: src/settings_translation_file.cpp msgid "Fast mode acceleration" msgstr "" @@ -4148,14 +4355,15 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"If enabled, actions are recorded for rollback.\n" -"This option is only read when server starts." +"If enabled, invalid world data won't cause the server to shut down.\n" +"Only enable this if you know what you are doing." msgstr "" #: src/settings_translation_file.cpp msgid "" -"If enabled, invalid world data won't cause the server to shut down.\n" -"Only enable this if you know what you are doing." +"If enabled, node and inventory actions are recorded for rollback.\n" +"This option is only read on server start. Note that the engine will not\n" +"automatically clean old entries from the rollback database." msgstr "" #: src/settings_translation_file.cpp @@ -4973,6 +5181,11 @@ msgstr "Käyttäjiä enintään" msgid "Measure time samples" msgstr "" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Menu theme" +msgstr "Valikko" + #: src/settings_translation_file.cpp msgid "Message of the day" msgstr "" @@ -5169,16 +5382,12 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"Number of emerge threads to use.\n" -"Value 0:\n" -"- Automatic selection. The number of emerge threads will be\n" -"- 'number of processors - 2', with a lower limit of 1.\n" -"Any other value:\n" -"- Specifies the number of emerge threads, with a lower limit of 1.\n" -"WARNING: Increasing the number of emerge threads increases engine mapgen\n" -"speed, but this may harm game performance by interfering with other\n" -"processes, especially in singleplayer and/or when running Lua code in\n" -"'on_generated'. For many users the optimum setting may be '1'." +"Number of emerge threads (responsible for map generation and loading) to " +"use.\n" +"If 0 then the engine will automatically choose a suitable value depending\n" +"on the hardware and type of map generator.\n" +"WARNING: There are known bugs in the default map generators (v6, v7, ...)\n" +"when using more than 1 thread. The automatic choice will avoid this." msgstr "" #: src/settings_translation_file.cpp @@ -5208,8 +5417,7 @@ msgid "Occlusion Culling" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Opaqueness (alpha) of the shadow behind the default font, between 0 and 255." +msgid "Opaqueness (alpha) of the shadow behind the font." msgstr "" #: src/settings_translation_file.cpp @@ -5517,8 +5725,7 @@ msgid "" "Save window size automatically when modified.\n" "If true, screen size is saved in screen_w and screen_h, and whether the " "window\n" -"is maximized is stored in window_maximized.\n" -"(Autosaving window_maximized only works if compiled with SDL.)" +"is maximized is stored in window_maximized." msgstr "" #: src/settings_translation_file.cpp @@ -5603,11 +5810,6 @@ msgid "" "Also, if Post Processing is disabled, FSAA will not work together with\n" "undersampling or a non-default \"3d_mode\" setting.\n" "\n" -"* FXAA - Fast approximate antialiasing\n" -"Applies a post-processing filter to detect and smoothen high-contrast " -"edges.\n" -"Provides balance between speed and image quality.\n" -"\n" "* SSAA - Super-sampling antialiasing\n" "Renders higher-resolution image of the scene, then scales down to reduce\n" "the aliasing effects. This is the slowest and the most accurate method." @@ -5810,7 +6012,7 @@ msgid "Shadow filter quality" msgstr "" #: src/settings_translation_file.cpp -msgid "Shadow map max distance in nodes to render shadows" +msgid "Shadow map render distance" msgstr "" #: src/settings_translation_file.cpp @@ -5823,8 +6025,7 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"Shadow offset (in pixels) of the default font. If 0, then shadow will not be " -"drawn." +"Shadow offset (in pixels) for all fonts. If 0, then no shadow will be drawn." msgstr "" #: src/settings_translation_file.cpp @@ -6194,7 +6395,7 @@ msgstr "" msgid "" "The rendering back-end.\n" "Note: A restart is required after changing this!\n" -"OpenGL is the default for desktop, and OGLES2 for Android." +"By default OpenGL3 is preferred on desktop, or OGLES2 on Android." msgstr "" #: src/settings_translation_file.cpp @@ -6275,10 +6476,9 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"To reduce lag, block transfers are slowed down when a player is building " +"To save bandwidth, block transfers are slowed down when a player is building " "something.\n" -"This determines how long they are slowed down after placing or removing a " -"node." +"This determines how long the throttling lasts after placing a node." msgstr "" #: src/settings_translation_file.cpp @@ -6579,8 +6779,9 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"Vertical screen synchronization. Your system may still force VSync on even " -"if this is disabled." +"Vertical screen synchronization.\n" +"Note: A restart is required after changing this!\n" +"Your system may still force VSync and ignore this setting." msgstr "" #: src/settings_translation_file.cpp @@ -6862,5 +7063,7 @@ msgstr "" msgid "cURL parallel limit" msgstr "" -#~ msgid "No world created or selected!" -#~ msgstr "Maailmaa ei ole luotu tai valittu!" +#: src/util/screenshot.cpp +#, c-format +msgid "Failed to save screenshot to \"%s\"" +msgstr "" diff --git a/po/fil/luanti.po b/po/fil/luanti.po index 29110a1854..83767e33f6 100644 --- a/po/fil/luanti.po +++ b/po/fil/luanti.po @@ -2,7 +2,7 @@ msgid "" msgstr "" "Project-Id-Version: minetest\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2025-09-23 19:19+0200\n" +"POT-Creation-Date: 2026-01-06 23:13+0100\n" "PO-Revision-Date: 2025-09-19 07:19+0000\n" "Last-Translator: Filipino Student \n" "Language-Team: Filipino ] [-t]" msgstr "" +#: builtin/common/settings/components.lua +#, fuzzy +msgid "Add keybinding" +msgstr "Magremove ng Keybinding" + #: builtin/common/settings/components.lua msgid "Browse" msgstr "Magbrowse" @@ -107,6 +112,10 @@ msgstr "Magselect ng file" msgid "Set" msgstr "Magtakda" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "$1 spread" +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "(No description of setting given)" msgstr "(Walang binigay na description ukol dito)" @@ -115,10 +124,22 @@ msgstr "(Walang binigay na description ukol dito)" msgid "2D Noise" msgstr "2D Noise" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"2D noise: flag on.\n" +"3D noise: flag off." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Amplifies every octave by (amplitude of the previous octave * Persistence)." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua #: builtin/mainmenu/content/dlg_install.lua #: builtin/mainmenu/content/dlg_overwrite.lua -#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/dlg_create_world.lua +#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/dlg_confirm_exit.lua +#: builtin/mainmenu/dlg_create_world.lua #: builtin/mainmenu/dlg_delete_content.lua #: builtin/mainmenu/dlg_delete_world.lua builtin/mainmenu/dlg_register.lua #: builtin/mainmenu/dlg_rename_modpack.lua src/gui/guiOpenURL.cpp @@ -126,10 +147,60 @@ msgstr "2D Noise" msgid "Cancel" msgstr "Ikansela" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Controls how many octaves (layers) the noise will have." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Each octave is a simple noise generator. Each one also adds more detail to " +"the noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Finally, all of the octaves will be combined to generate the noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Having lots of octaves is not recommended because it increases terrain " +"generation time." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Lacunarity" msgstr "Lacunarity" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values make the terrain simple and higher values make the terrain " +"rough." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values make the terrain smooth and higher values make the terrain have " +"fine detail." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values will result in smoother noise and higher values will result in " +"rougher noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Making 3D noise eased is not recommended because it significantly increases " +"the load." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Maps noise gradient values onto a quintic S-curve before performing " +"interpolation." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Octaves" msgstr "Mga octave" @@ -139,6 +210,14 @@ msgstr "Mga octave" msgid "Offset" msgstr "Offset" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Offsets the final noise by this value." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Overrides the 'eased' flag based on the noise type." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Persistence" msgstr "Persistence" @@ -153,21 +232,52 @@ msgstr "I-save" msgid "Scale" msgstr "Scale" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Scales every octave by (scale of the previous octave / Lacunarity)." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Scales the noise in the $1 axis by this value." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua #: builtin/mainmenu/dlg_create_world.lua msgid "Seed" msgstr "Seed" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "X spread" +msgid "Takes the absolute value of each octave while adding them together." msgstr "" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "Y spread" +msgid "The first octave is amplified by 1." msgstr "" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "Z spread" +#, fuzzy +msgid "The first octave is scaled by 1." +msgstr "Naka-sara sa server na ito ang command na ito." + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "The multiplier for the noise before the offset is added." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "The random seed for the noise. The same seed results in the same noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"This is also the scale of the largest structures in the $1 direction of the " +"noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "This results in smooth noise instead of gridlike noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "This results in spiky noise." msgstr "" #. ~ "absvalue" is a noise parameter flag. @@ -268,6 +378,12 @@ msgstr "Paggalaw" msgid "No results" msgstr "Walang resulta" +#. ~ Indicates that the action does not have a corresponding keybinding. +#: builtin/common/settings/dlg_settings.lua +#, fuzzy +msgid "Not bound" +msgstr "Hindi nahanap" + #: builtin/common/settings/dlg_settings.lua msgid "Reset setting to default" msgstr "I-reset ang setting sa default" @@ -302,10 +418,21 @@ msgstr "Pindot" msgid "Tap with crosshair" msgstr "Pindot kasama'ng crosshair" +#: builtin/common/settings/dlg_settings.lua +msgid "" +"These settings are unavailable due to your platform, hardware or in " +"combination with the current settings." +msgstr "" + #: builtin/common/settings/dlg_settings.lua msgid "Touchscreen layout" msgstr "Layout ng Touchscreen" +#: builtin/common/settings/dlg_settings.lua +#, fuzzy +msgid "Unavailable" +msgstr "" + #: builtin/common/settings/settingtypes.lua msgid "Client Mods" msgstr "Modyul sa Client" @@ -328,11 +455,6 @@ msgstr "(Ang larong ito ay nangangailangan ring i-enable ang shadows)" msgid "Custom" msgstr "Kustom" -#: builtin/common/settings/shadows_component.lua -#: src/settings_translation_file.cpp -msgid "Dynamic shadows" -msgstr "Dynamic na anino" - #: builtin/common/settings/shadows_component.lua msgid "High" msgstr "Mataas" @@ -345,6 +467,10 @@ msgstr "Mababa" msgid "Medium" msgstr "Katamtaman" +#: builtin/common/settings/shadows_component.lua +msgid "Quality preset" +msgstr "" + #: builtin/common/settings/shadows_component.lua #, fuzzy msgid "Very High" @@ -654,6 +780,11 @@ msgstr "Di-Tagumpay maisalpak ang modyul na $1 bilang $2" msgid "Unable to install a $1 as a texture pack" msgstr "Bigong ma-install ang $1 bilang texture pack" +#: builtin/mainmenu/content/pkgmgr.lua +#, fuzzy +msgid "World mods" +msgstr "Pangalan ng mundo" + #: builtin/mainmenu/dlg_clients_list.lua msgid "" "Players connected to\n" @@ -702,6 +833,10 @@ msgstr "Maghanap pa ng mga Mod" msgid "Mod:" msgstr "Mod:" +#: builtin/mainmenu/dlg_config_world.lua +msgid "Mods located inside the world folder." +msgstr "" + #: builtin/mainmenu/dlg_config_world.lua msgid "No (optional) dependencies" msgstr "Walang (optional na) kailangan" @@ -734,6 +869,19 @@ msgstr "Mundo:" msgid "enabled" msgstr "bukas" +#: builtin/mainmenu/dlg_confirm_exit.lua +msgid "Always show this dialog." +msgstr "" + +#: builtin/mainmenu/dlg_confirm_exit.lua +#, fuzzy +msgid "Are you sure you want to quit?" +msgstr "Sigurado ka bang buburahin mo ang \"$1\"?" + +#: builtin/mainmenu/dlg_confirm_exit.lua +msgid "Quit" +msgstr "" + #: builtin/mainmenu/dlg_create_world.lua msgid "A world named \"$1\" already exists" msgstr "Meron na'ng mundong may pangalang \"$1\"" @@ -1095,6 +1243,10 @@ msgstr "" msgid "Visit website" msgstr "Tingnan sa website" +#: builtin/mainmenu/init.lua +msgid "Debug build, expect worse performance" +msgstr "" + #: builtin/mainmenu/init.lua src/client/game_formspec.cpp msgid "Settings" msgstr "" @@ -1370,11 +1522,6 @@ msgstr "Nag-timeout ang koneksyon." msgid "Done!" msgstr "Tapos na!" -#: src/client/client.cpp -#, c-format -msgid "Failed to save screenshot to \"%s\"" -msgstr "Failed ma-save ang screenshot sa \"%s\"" - #: src/client/client.cpp msgid "Initializing nodes" msgstr "Ini-initialize ang mga node" @@ -1391,7 +1538,7 @@ msgstr "Nilo-load ang mga texture..." msgid "Rebuilding shaders..." msgstr "Rine-rebuild ang mga shader..." -#: src/client/client.cpp +#: src/client/client.cpp src/util/screenshot.cpp #, c-format msgid "Saved screenshot to \"%s\"" msgstr "Saved ang screenshot sa \"%s\"" @@ -1421,14 +1568,15 @@ msgid "Provided password file failed to open: " msgstr "Di-Tagumpay buksan ang password file na ibinigay: " #: src/client/clientlauncher.cpp -msgid "Provided world path doesn't exist: " -msgstr "Ang provided na world path ay hindi nageexist: " +msgid "World does not exist and no game selected to create one." +msgstr "" #: src/client/clientmedia.cpp src/client/game.cpp msgid "Media..." msgstr "Media..." -#: src/client/game.cpp src/client/shader.cpp src/server.cpp +#: src/client/game.cpp src/client/render/pipeline.cpp src/client/shader.cpp +#: src/server.cpp msgid "" "\n" "Check debug.txt for details." @@ -2053,6 +2201,11 @@ msgstr "Right Shift" msgid "Right Windows" msgstr "Right Windows" +#: src/client/keycode.cpp +#, c-format +msgid "Scancode: %d" +msgstr "" + #: src/client/keycode.cpp msgid "Scroll Lock" msgstr "Scroll Lock" @@ -2096,11 +2249,21 @@ msgstr "Minimap sa surface mode, Zoom x%d" msgid "Minimap in texture mode" msgstr "Minimap sa texture mode" +#: src/client/render/pipeline.cpp +#, c-format +msgid "Failed to create the texture \"%s\" for the rendering pipeline." +msgstr "" + #: src/client/shader.cpp #, c-format msgid "Failed to compile the \"%s\" shader." msgstr "Failed ma-compile ang \"%s\" shader." +#: src/client/shader.cpp +#, fuzzy, c-format +msgid "Failed to find \"%s\" shader files." +msgstr "Failed ma-compile ang \"%s\" shader." + #: src/client/shader.cpp msgid "GLSL is not supported by the driver" msgstr "Unsupported ng driver ang GLSL" @@ -2694,6 +2857,14 @@ msgstr "Idagdag ang pangalan ng item sa tooltip." msgid "Apple trees noise" msgstr "Noise ng mga puno ng mansanas" +#: src/settings_translation_file.cpp +msgid "" +"Applies a post-processing filter to detect and smoothen high-contrast " +"edges.\n" +"Provides balance between speed and image quality.\n" +"fxaa can used in combination with the other anti-aliasing methods" +msgstr "" + #: src/settings_translation_file.cpp msgid "" "Apply dithering to reduce color banding artifacts.\n" @@ -2717,6 +2888,10 @@ msgstr "" "Inertia ng braso, nagbibigay ng mas makatotohanang paggalaw sa\n" "braso kapag gumagalaw ang kamera." +#: src/settings_translation_file.cpp +msgid "Array texture max layers" +msgstr "" + #: src/settings_translation_file.cpp msgid "Ask to reconnect after crash" msgstr "Tanunging kung kokonekta uli matapos mag-crash" @@ -2886,6 +3061,12 @@ msgstr "Pag-smooth sa kamera" msgid "Camera smoothing in cinematic mode" msgstr "Pag-smooth sa kamera sa cinematic mode" +#: src/settings_translation_file.cpp +msgid "" +"Caps the maximum number of layers used with array textures (if supported).\n" +"This is only useful for debugging." +msgstr "" + #: src/settings_translation_file.cpp msgid "Capture Tracy zones" msgstr "" @@ -2986,6 +3167,10 @@ msgstr "Max na haba ng mensahe sa chat" msgid "Chat weblinks" msgstr "Mga weblink sa chat" +#: src/settings_translation_file.cpp +msgid "Choose theme colors for the main menu background." +msgstr "" + #: src/settings_translation_file.cpp msgid "Chunk size" msgstr "Laki ng chunk" @@ -3113,6 +3298,10 @@ msgid "" "9 - best compression, slowest" msgstr "" +#: src/settings_translation_file.cpp +msgid "Confirmation dialog before closing" +msgstr "" + #: src/settings_translation_file.cpp msgid "Connect glass" msgstr "" @@ -3451,6 +3640,10 @@ msgstr "" msgid "Dungeon noise" msgstr "" +#: src/settings_translation_file.cpp +msgid "Dynamic shadows" +msgstr "Dynamic na anino" + #: src/settings_translation_file.cpp msgid "Effects" msgstr "" @@ -3507,6 +3700,10 @@ msgstr "" msgid "Enable Raytraced Culling" msgstr "" +#: src/settings_translation_file.cpp +msgid "Enable a confirmation dialog before closing." +msgstr "" + #: src/settings_translation_file.cpp msgid "" "Enable automatic exposure correction\n" @@ -3525,6 +3722,11 @@ msgstr "" msgid "Enable console window" msgstr "" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Enable dynamic shadows" +msgstr "Dynamic na anino" + #: src/settings_translation_file.cpp msgid "Enable joysticks" msgstr "" @@ -3668,6 +3870,11 @@ msgstr "" msgid "Fallback font path" msgstr "" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Fast approximate antialiasing" +msgstr "Antialiasing:" + #: src/settings_translation_file.cpp msgid "Fast mode acceleration" msgstr "" @@ -4269,14 +4476,6 @@ msgstr "" "Kung enabled, Ang \"Aux1\" key ang gagamitin sa magclimb down at bumaba/" "descend at hindi ang \"Sneak\" key." -#: src/settings_translation_file.cpp -msgid "" -"If enabled, actions are recorded for rollback.\n" -"This option is only read when server starts." -msgstr "" -"Kung enabled, recorded ang actions sa rollback.\n" -"Ang optiong ito ay nare-read lamang sa pag-start ng server." - #: src/settings_translation_file.cpp msgid "" "If enabled, invalid world data won't cause the server to shut down.\n" @@ -4286,6 +4485,16 @@ msgstr "" "server.\n" "I-enable lamang ito kapag batid ang iyong gagawin." +#: src/settings_translation_file.cpp +#, fuzzy +msgid "" +"If enabled, node and inventory actions are recorded for rollback.\n" +"This option is only read on server start. Note that the engine will not\n" +"automatically clean old entries from the rollback database." +msgstr "" +"Kung enabled, recorded ang actions sa rollback.\n" +"Ang optiong ito ay nare-read lamang sa pag-start ng server." + #: src/settings_translation_file.cpp msgid "" "If enabled, players cannot join without a password or change theirs to an " @@ -5109,6 +5318,10 @@ msgstr "" msgid "Measure time samples" msgstr "Mga Templo ng Disyerto" +#: src/settings_translation_file.cpp +msgid "Menu theme" +msgstr "" + #: src/settings_translation_file.cpp msgid "Message of the day" msgstr "" @@ -5303,16 +5516,12 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"Number of emerge threads to use.\n" -"Value 0:\n" -"- Automatic selection. The number of emerge threads will be\n" -"- 'number of processors - 2', with a lower limit of 1.\n" -"Any other value:\n" -"- Specifies the number of emerge threads, with a lower limit of 1.\n" -"WARNING: Increasing the number of emerge threads increases engine mapgen\n" -"speed, but this may harm game performance by interfering with other\n" -"processes, especially in singleplayer and/or when running Lua code in\n" -"'on_generated'. For many users the optimum setting may be '1'." +"Number of emerge threads (responsible for map generation and loading) to " +"use.\n" +"If 0 then the engine will automatically choose a suitable value depending\n" +"on the hardware and type of map generator.\n" +"WARNING: There are known bugs in the default map generators (v6, v7, ...)\n" +"when using more than 1 thread. The automatic choice will avoid this." msgstr "" #: src/settings_translation_file.cpp @@ -5343,8 +5552,7 @@ msgid "Occlusion Culling" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Opaqueness (alpha) of the shadow behind the default font, between 0 and 255." +msgid "Opaqueness (alpha) of the shadow behind the font." msgstr "" #: src/settings_translation_file.cpp @@ -5652,8 +5860,7 @@ msgid "" "Save window size automatically when modified.\n" "If true, screen size is saved in screen_w and screen_h, and whether the " "window\n" -"is maximized is stored in window_maximized.\n" -"(Autosaving window_maximized only works if compiled with SDL.)" +"is maximized is stored in window_maximized." msgstr "" #: src/settings_translation_file.cpp @@ -5740,11 +5947,6 @@ msgid "" "Also, if Post Processing is disabled, FSAA will not work together with\n" "undersampling or a non-default \"3d_mode\" setting.\n" "\n" -"* FXAA - Fast approximate antialiasing\n" -"Applies a post-processing filter to detect and smoothen high-contrast " -"edges.\n" -"Provides balance between speed and image quality.\n" -"\n" "* SSAA - Super-sampling antialiasing\n" "Renders higher-resolution image of the scene, then scales down to reduce\n" "the aliasing effects. This is the slowest and the most accurate method." @@ -5948,7 +6150,7 @@ msgid "Shadow filter quality" msgstr "" #: src/settings_translation_file.cpp -msgid "Shadow map max distance in nodes to render shadows" +msgid "Shadow map render distance" msgstr "" #: src/settings_translation_file.cpp @@ -5961,8 +6163,7 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"Shadow offset (in pixels) of the default font. If 0, then shadow will not be " -"drawn." +"Shadow offset (in pixels) for all fonts. If 0, then no shadow will be drawn." msgstr "" #: src/settings_translation_file.cpp @@ -6333,7 +6534,7 @@ msgstr "" msgid "" "The rendering back-end.\n" "Note: A restart is required after changing this!\n" -"OpenGL is the default for desktop, and OGLES2 for Android." +"By default OpenGL3 is preferred on desktop, or OGLES2 on Android." msgstr "" #: src/settings_translation_file.cpp @@ -6414,10 +6615,9 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"To reduce lag, block transfers are slowed down when a player is building " +"To save bandwidth, block transfers are slowed down when a player is building " "something.\n" -"This determines how long they are slowed down after placing or removing a " -"node." +"This determines how long the throttling lasts after placing a node." msgstr "" #: src/settings_translation_file.cpp @@ -6727,8 +6927,9 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"Vertical screen synchronization. Your system may still force VSync on even " -"if this is disabled." +"Vertical screen synchronization.\n" +"Note: A restart is required after changing this!\n" +"Your system may still force VSync and ignore this setting." msgstr "" #: src/settings_translation_file.cpp @@ -7011,62 +7212,10 @@ msgstr "" msgid "cURL parallel limit" msgstr "" -#~ msgid "Apps" -#~ msgstr "Mga App" +#: src/util/screenshot.cpp +#, c-format +msgid "Failed to save screenshot to \"%s\"" +msgstr "Failed ma-save ang screenshot sa \"%s\"" -#~ msgid "End" -#~ msgstr "End" - -#~ msgid "Erase EOF" -#~ msgstr "Erase EOF" - -#~ msgid "Execute" -#~ msgstr "Execute" - -#~ msgid "IME Accept" -#~ msgstr "IME Accept" - -#~ msgid "IME Convert" -#~ msgstr "IME Convert" - -#~ msgid "IME Escape" -#~ msgstr "IME Escape" - -#~ msgid "IME Mode Change" -#~ msgstr "IME Mode Change" - -#~ msgid "IME Nonconvert" -#~ msgstr "IME Nonconvert" - -#~ msgid "Left Button" -#~ msgstr "Left Button" - -#~ msgid "Middle Button" -#~ msgstr "Middle Button" - -#~ msgid "No world created or selected!" -#~ msgstr "Walang nagawa o napiling mundo!" - -#~ msgid "OEM Clear" -#~ msgstr "OEM Clear" - -#~ msgid "Right Button" -#~ msgstr "Right Button" - -#~ msgid "Select" -#~ msgstr "Select" - -#~ msgid "Sleep" -#~ msgstr "Sleep" - -#~ msgid "Snapshot" -#~ msgstr "Snapshot" - -#~ msgid "Tab" -#~ msgstr "Tab" - -#~ msgid "X Button 1" -#~ msgstr "X Button 1" - -#~ msgid "X Button 2" -#~ msgstr "X Button 2" +#~ msgid "Provided world path doesn't exist: " +#~ msgstr "Ang provided na world path ay hindi nageexist: " diff --git a/po/fr/luanti.po b/po/fr/luanti.po index 288612c95b..4b96738b94 100644 --- a/po/fr/luanti.po +++ b/po/fr/luanti.po @@ -2,7 +2,7 @@ msgid "" msgstr "" "Project-Id-Version: French (Minetest)\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2025-09-23 19:19+0200\n" +"POT-Creation-Date: 2026-01-06 23:13+0100\n" "PO-Revision-Date: 2025-10-08 14:33+0000\n" "Last-Translator: waxtatect \n" "Language-Team: French ] [-t]" msgstr "[all | ] [-t]" +#: builtin/common/settings/components.lua +#, fuzzy +msgid "Add keybinding" +msgstr "Raccourcis clavier" + #: builtin/common/settings/components.lua msgid "Browse" msgstr "Parcourir" @@ -105,6 +110,11 @@ msgstr "Choisir un fichier" msgid "Set" msgstr "Définir" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +#, fuzzy +msgid "$1 spread" +msgstr "Dispersion X" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "(No description of setting given)" msgstr "(Aucune description disponible)" @@ -113,10 +123,22 @@ msgstr "(Aucune description disponible)" msgid "2D Noise" msgstr "Bruit 2D" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"2D noise: flag on.\n" +"3D noise: flag off." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Amplifies every octave by (amplitude of the previous octave * Persistence)." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua #: builtin/mainmenu/content/dlg_install.lua #: builtin/mainmenu/content/dlg_overwrite.lua -#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/dlg_create_world.lua +#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/dlg_confirm_exit.lua +#: builtin/mainmenu/dlg_create_world.lua #: builtin/mainmenu/dlg_delete_content.lua #: builtin/mainmenu/dlg_delete_world.lua builtin/mainmenu/dlg_register.lua #: builtin/mainmenu/dlg_rename_modpack.lua src/gui/guiOpenURL.cpp @@ -124,10 +146,60 @@ msgstr "Bruit 2D" msgid "Cancel" msgstr "Annuler" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Controls how many octaves (layers) the noise will have." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Each octave is a simple noise generator. Each one also adds more detail to " +"the noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Finally, all of the octaves will be combined to generate the noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Having lots of octaves is not recommended because it increases terrain " +"generation time." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Lacunarity" msgstr "Lacunarité" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values make the terrain simple and higher values make the terrain " +"rough." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values make the terrain smooth and higher values make the terrain have " +"fine detail." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values will result in smoother noise and higher values will result in " +"rougher noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Making 3D noise eased is not recommended because it significantly increases " +"the load." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Maps noise gradient values onto a quintic S-curve before performing " +"interpolation." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Octaves" msgstr "Octaves" @@ -137,6 +209,14 @@ msgstr "Octaves" msgid "Offset" msgstr "Décalage" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Offsets the final noise by this value." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Overrides the 'eased' flag based on the noise type." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Persistence" msgstr "Persistance" @@ -151,22 +231,53 @@ msgstr "Sauvegarder" msgid "Scale" msgstr "Échelle" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Scales every octave by (scale of the previous octave / Lacunarity)." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Scales the noise in the $1 axis by this value." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua #: builtin/mainmenu/dlg_create_world.lua msgid "Seed" msgstr "Graine" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "X spread" -msgstr "Dispersion X" +msgid "Takes the absolute value of each octave while adding them together." +msgstr "" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "Y spread" -msgstr "Dispersion Y" +msgid "The first octave is amplified by 1." +msgstr "" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "Z spread" -msgstr "Dispersion Z" +#, fuzzy +msgid "The first octave is scaled by 1." +msgstr "Cette commande est désactivée par le serveur." + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "The multiplier for the noise before the offset is added." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "The random seed for the noise. The same seed results in the same noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"This is also the scale of the largest structures in the $1 direction of the " +"noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "This results in smooth noise instead of gridlike noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "This results in spiky noise." +msgstr "" #. ~ "absvalue" is a noise parameter flag. #. It is short for "absolute value". @@ -264,6 +375,12 @@ msgstr "Mouvement" msgid "No results" msgstr "Aucun résultat" +#. ~ Indicates that the action does not have a corresponding keybinding. +#: builtin/common/settings/dlg_settings.lua +#, fuzzy +msgid "Not bound" +msgstr "Non trouvé" + #: builtin/common/settings/dlg_settings.lua msgid "Reset setting to default" msgstr "Réinitialiser le paramètre par défaut" @@ -296,10 +413,21 @@ msgstr "Appui" msgid "Tap with crosshair" msgstr "Appui avec réticule" +#: builtin/common/settings/dlg_settings.lua +msgid "" +"These settings are unavailable due to your platform, hardware or in " +"combination with the current settings." +msgstr "" + #: builtin/common/settings/dlg_settings.lua msgid "Touchscreen layout" msgstr "Disposition de l'écran tactile" +#: builtin/common/settings/dlg_settings.lua +#, fuzzy +msgid "Unavailable" +msgstr "" + #: builtin/common/settings/settingtypes.lua msgid "Client Mods" msgstr "Mods client" @@ -320,11 +448,6 @@ msgstr "(Le jeu doit également activer les ombres)" msgid "Custom" msgstr "Personnalisé" -#: builtin/common/settings/shadows_component.lua -#: src/settings_translation_file.cpp -msgid "Dynamic shadows" -msgstr "Ombres dynamiques" - #: builtin/common/settings/shadows_component.lua msgid "High" msgstr "Élevées" @@ -337,6 +460,10 @@ msgstr "Basses" msgid "Medium" msgstr "Moyennes" +#: builtin/common/settings/shadows_component.lua +msgid "Quality preset" +msgstr "" + #: builtin/common/settings/shadows_component.lua msgid "Very High" msgstr "Très élevées" @@ -643,6 +770,11 @@ msgstr "Impossible d'installer un « $1 » comme un « $2 »" msgid "Unable to install a $1 as a texture pack" msgstr "Impossible d'installer un « $1 » comme un pack de textures" +#: builtin/mainmenu/content/pkgmgr.lua +#, fuzzy +msgid "World mods" +msgstr "Nom du monde" + #: builtin/mainmenu/dlg_clients_list.lua msgid "" "Players connected to\n" @@ -692,6 +824,10 @@ msgstr "Trouver plus de mods" msgid "Mod:" msgstr "Mod :" +#: builtin/mainmenu/dlg_config_world.lua +msgid "Mods located inside the world folder." +msgstr "" + #: builtin/mainmenu/dlg_config_world.lua msgid "No (optional) dependencies" msgstr "Pas de dépendances (optionnelles)" @@ -724,6 +860,19 @@ msgstr "Monde :" msgid "enabled" msgstr "activé" +#: builtin/mainmenu/dlg_confirm_exit.lua +msgid "Always show this dialog." +msgstr "" + +#: builtin/mainmenu/dlg_confirm_exit.lua +#, fuzzy +msgid "Are you sure you want to quit?" +msgstr "Êtes-vous sûr de vouloir supprimer « $1 » ?" + +#: builtin/mainmenu/dlg_confirm_exit.lua +msgid "Quit" +msgstr "" + #: builtin/mainmenu/dlg_create_world.lua msgid "A world named \"$1\" already exists" msgstr "Le monde « $1 » existe déjà" @@ -1084,6 +1233,10 @@ msgstr "Jamais" msgid "Visit website" msgstr "Visiter le site web" +#: builtin/mainmenu/init.lua +msgid "Debug build, expect worse performance" +msgstr "" + #: builtin/mainmenu/init.lua src/client/game_formspec.cpp msgid "Settings" msgstr "Paramètres" @@ -1360,11 +1513,6 @@ msgstr "Connexion perdue." msgid "Done!" msgstr "Terminé !" -#: src/client/client.cpp -#, c-format -msgid "Failed to save screenshot to \"%s\"" -msgstr "Échec de l'enregistrement de la capture d'écran sous « %s »" - #: src/client/client.cpp msgid "Initializing nodes" msgstr "Initialisation des blocs" @@ -1381,7 +1529,7 @@ msgstr "Chargement des textures…" msgid "Rebuilding shaders..." msgstr "Reconstruction des nuanceurs…" -#: src/client/client.cpp +#: src/client/client.cpp src/util/screenshot.cpp #, c-format msgid "Saved screenshot to \"%s\"" msgstr "Capture d'écran enregistrée sous « %s »" @@ -1411,14 +1559,15 @@ msgid "Provided password file failed to open: " msgstr "Le fichier de mot de passe fourni n'a pas pu être ouvert : " #: src/client/clientlauncher.cpp -msgid "Provided world path doesn't exist: " -msgstr "Le chemin du monde spécifié n'existe pas : " +msgid "World does not exist and no game selected to create one." +msgstr "" #: src/client/clientmedia.cpp src/client/game.cpp msgid "Media..." msgstr "Média…" -#: src/client/game.cpp src/client/shader.cpp src/server.cpp +#: src/client/game.cpp src/client/render/pipeline.cpp src/client/shader.cpp +#: src/server.cpp msgid "" "\n" "Check debug.txt for details." @@ -2040,6 +2189,11 @@ msgstr "Maj. droit" msgid "Right Windows" msgstr "Wind. droite" +#: src/client/keycode.cpp +#, c-format +msgid "Scancode: %d" +msgstr "" + #: src/client/keycode.cpp msgid "Scroll Lock" msgstr "Arrêt défil." @@ -2082,11 +2236,21 @@ msgstr "Mini-carte en mode surface, zoom ×%d" msgid "Minimap in texture mode" msgstr "Mini-carte en mode texture" +#: src/client/render/pipeline.cpp +#, c-format +msgid "Failed to create the texture \"%s\" for the rendering pipeline." +msgstr "" + #: src/client/shader.cpp #, c-format msgid "Failed to compile the \"%s\" shader." msgstr "Échec de la compilation du nuanceur « %s »." +#: src/client/shader.cpp +#, fuzzy, c-format +msgid "Failed to find \"%s\" shader files." +msgstr "Échec de la compilation du nuanceur « %s »." + #: src/client/shader.cpp msgid "GLSL is not supported by the driver" msgstr "GLSL n'est pas pris en charge par le pilote vidéo" @@ -2690,6 +2854,14 @@ msgstr "Ajouter le nom de l'objet à l'infobulle." msgid "Apple trees noise" msgstr "Bruit appliqué aux pommiers" +#: src/settings_translation_file.cpp +msgid "" +"Applies a post-processing filter to detect and smoothen high-contrast " +"edges.\n" +"Provides balance between speed and image quality.\n" +"fxaa can used in combination with the other anti-aliasing methods" +msgstr "" + #: src/settings_translation_file.cpp msgid "" "Apply dithering to reduce color banding artifacts.\n" @@ -2722,6 +2894,10 @@ msgstr "" "Inertie du bras, donne un mouvement plus réaliste du bras lors des " "mouvements de caméra." +#: src/settings_translation_file.cpp +msgid "Array texture max layers" +msgstr "" + #: src/settings_translation_file.cpp msgid "Ask to reconnect after crash" msgstr "Demande de reconnexion après un plantage" @@ -2882,6 +3058,12 @@ msgstr "Lissage du mouvement de la caméra" msgid "Camera smoothing in cinematic mode" msgstr "Lissage du mouvement de la caméra en mode cinématique" +#: src/settings_translation_file.cpp +msgid "" +"Caps the maximum number of layers used with array textures (if supported).\n" +"This is only useful for debugging." +msgstr "" + #: src/settings_translation_file.cpp msgid "Capture Tracy zones" msgstr "Enregistrer les zones Tracy" @@ -2985,6 +3167,11 @@ msgstr "Longueur maximale d'un message de tchat" msgid "Chat weblinks" msgstr "Liens web du tchat" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Choose theme colors for the main menu background." +msgstr "Utiliser l'animation des nuages pour l'arrière-plan du menu principal." + #: src/settings_translation_file.cpp msgid "Chunk size" msgstr "Taille des tranches" @@ -3132,6 +3319,10 @@ msgstr "" "0 – compression minimale, le plus rapide\n" "9 – meilleure compression, le plus lent" +#: src/settings_translation_file.cpp +msgid "Confirmation dialog before closing" +msgstr "" + #: src/settings_translation_file.cpp msgid "Connect glass" msgstr "Verre unifié" @@ -3522,6 +3713,10 @@ msgstr "Minimum Y des donjons" msgid "Dungeon noise" msgstr "Bruit des donjons" +#: src/settings_translation_file.cpp +msgid "Dynamic shadows" +msgstr "Ombres dynamiques" + #: src/settings_translation_file.cpp msgid "Effects" msgstr "Effets" @@ -3586,6 +3781,11 @@ msgstr "Activer le post-traitement" msgid "Enable Raytraced Culling" msgstr "Activer l'élimination des blocs invisibles par lancer de rayons" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Enable a confirmation dialog before closing." +msgstr "Active l'animation des objets de l'inventaire." + #: src/settings_translation_file.cpp msgid "" "Enable automatic exposure correction\n" @@ -3611,6 +3811,11 @@ msgstr "" msgid "Enable console window" msgstr "Activer la console" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Enable dynamic shadows" +msgstr "Ombres dynamiques" + #: src/settings_translation_file.cpp msgid "Enable joysticks" msgstr "Activer les manettes" @@ -3789,6 +3994,11 @@ msgstr "Facteur de bruit" msgid "Fallback font path" msgstr "Chemin de la police alternative" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Fast approximate antialiasing" +msgstr "Filtrage et anticrénelage" + #: src/settings_translation_file.cpp msgid "Fast mode acceleration" msgstr "Accélération en mode rapide" @@ -4131,8 +4341,8 @@ msgstr "" "Traitement des appels d'API Lua obsolètes :\n" "– aucun : n'enregistre pas les appels obsolètes\n" "– journal : imite et enregistre la trace des appels obsolètes (par défaut)\n" -"– erreur : s'interrompt lors d'un appel obsolète " -"(recommandé pour les développeurs de mods)" +"– erreur : s'interrompt lors d'un appel obsolète (recommandé pour les " +"développeurs de mods)" #: src/settings_translation_file.cpp msgid "" @@ -4455,14 +4665,6 @@ msgstr "" "Si activé, la touche « Aux1 » est utilisée à la place de la touche " "« Marcher » pour monter ou descendre." -#: src/settings_translation_file.cpp -msgid "" -"If enabled, actions are recorded for rollback.\n" -"This option is only read when server starts." -msgstr "" -"Si activé, les actions sont enregistrées pour une restauration éventuelle.\n" -"Cette option est lue seulement au démarrage du serveur." - #: src/settings_translation_file.cpp msgid "" "If enabled, invalid world data won't cause the server to shut down.\n" @@ -4472,6 +4674,16 @@ msgstr "" "serveur.\n" "Activer cette option seulement si vous savez ce que vous faites." +#: src/settings_translation_file.cpp +#, fuzzy +msgid "" +"If enabled, node and inventory actions are recorded for rollback.\n" +"This option is only read on server start. Note that the engine will not\n" +"automatically clean old entries from the rollback database." +msgstr "" +"Si activé, les actions sont enregistrées pour une restauration éventuelle.\n" +"Cette option est lue seulement au démarrage du serveur." + #: src/settings_translation_file.cpp msgid "" "If enabled, players cannot join without a password or change theirs to an " @@ -5321,8 +5533,8 @@ msgid "" "max_total = ceil((#clients + max_users) * per_client / 4)" msgstr "" "Nombre maximal des blocs envoyés simultanément par client.\n" -"Le compte total maximal est calculé dynamiquement : max_total = ceil" -"((nombre_clients + max_utilisateurs) × par_client ÷ 4)" +"Le compte total maximal est calculé dynamiquement : " +"max_total = ceil((nombre_clients + max_utilisateurs) × par_client ÷ 4)" #: src/settings_translation_file.cpp msgid "Maximum number of blocks that can be queued for loading." @@ -5335,8 +5547,8 @@ msgid "" "Maximum number of blocks to be queued that are to be generated.\n" "This limit is enforced per player." msgstr "" -"Nombre maximal des blocs à mettre en file d'attente qui doivent être générés." -"\n" +"Nombre maximal des blocs à mettre en file d'attente qui doivent être " +"générés.\n" "Cette limite est appliquée par joueur." #: src/settings_translation_file.cpp @@ -5449,6 +5661,11 @@ msgstr "Nombre maximal de joueurs" msgid "Measure time samples" msgstr "Mesurer les valeurs de temps" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Menu theme" +msgstr "Menu" + #: src/settings_translation_file.cpp msgid "Message of the day" msgstr "Message du jour" @@ -5655,30 +5872,13 @@ msgstr "Nombre de fils émergents" #: src/settings_translation_file.cpp msgid "" -"Number of emerge threads to use.\n" -"Value 0:\n" -"- Automatic selection. The number of emerge threads will be\n" -"- 'number of processors - 2', with a lower limit of 1.\n" -"Any other value:\n" -"- Specifies the number of emerge threads, with a lower limit of 1.\n" -"WARNING: Increasing the number of emerge threads increases engine mapgen\n" -"speed, but this may harm game performance by interfering with other\n" -"processes, especially in singleplayer and/or when running Lua code in\n" -"'on_generated'. For many users the optimum setting may be '1'." +"Number of emerge threads (responsible for map generation and loading) to " +"use.\n" +"If 0 then the engine will automatically choose a suitable value depending\n" +"on the hardware and type of map generator.\n" +"WARNING: There are known bugs in the default map generators (v6, v7, ...)\n" +"when using more than 1 thread. The automatic choice will avoid this." msgstr "" -"Nombre de fils émergents à utiliser.\n" -"Valeur 0 :\n" -"– Sélection automatique. Le nombre de fils émergents est le " -"« nombre de processeurs - 2 », avec un minimum de 1.\n" -"Toute autre valeur :\n" -"– Spécifie le nombre de fils émergents, avec un minimum de 1.\n" -"ATTENTION : augmenter le nombre de fils émergents accélère bien la création " -"de terrain,\n" -"mais cela peut nuire à la performance du jeu en interférant avec d’autres " -"processus,\n" -"en particulier en mode solo et/ou lors de l’exécution de code Lua dans " -"« on_generated ».\n" -"Pour beaucoup d'utilisateurs, la valeur optimale peut être « 1 »." #: src/settings_translation_file.cpp msgid "" @@ -5715,8 +5915,8 @@ msgid "Occlusion Culling" msgstr "Détermination des blocs invisibles" #: src/settings_translation_file.cpp -msgid "" -"Opaqueness (alpha) of the shadow behind the default font, between 0 and 255." +#, fuzzy +msgid "Opaqueness (alpha) of the shadow behind the font." msgstr "" "Opacité (alpha) de l'ombre derrière la police par défaut, entre 0 et 255." @@ -5879,8 +6079,8 @@ msgstr "" "Adresse d'écoute pour Prometheus.\n" "Pour une version compilée avec prise en charge de Prometheus, cette adresse " "est utilisée pour l'écoute de données.\n" -"Par défaut, les métriques peuvent être récupérées à partir de " -"http://127.0.0.1:30000/metrics.\n" +"Par défaut, les métriques peuvent être récupérées à partir de http://" +"127.0.0.1:30000/metrics.\n" "Une valeur vide désactive l'écoute des métriques." #: src/settings_translation_file.cpp @@ -5992,8 +6192,8 @@ msgstr "" "CHAT_MESSAGES : 2 (désactive l'appel « send_chat_message » côté client)\n" "READ_ITEMDEFS : 4 (désactive l'appel « get_item_def » côté client)\n" "READ_NODEDEFS : 8 (désactive l'appel « get_node_def » côté client)\n" -"LOOKUP_NODES_LIMIT : 16 " -"(limite l'appel « get_node » côté client à « csm_restriction_noderange »)\n" +"LOOKUP_NODES_LIMIT : 16 (limite l'appel « get_node » côté client à " +"« csm_restriction_noderange »)\n" "READ_PLAYERINFO : 32 (désactive l'appel « get_player_names » côté client)" #: src/settings_translation_file.cpp @@ -6066,16 +6266,16 @@ msgid "Save the map received by the client on disk." msgstr "Sauvegarde localement la carte reçue par le client." #: src/settings_translation_file.cpp +#, fuzzy msgid "" "Save window size automatically when modified.\n" "If true, screen size is saved in screen_w and screen_h, and whether the " "window\n" -"is maximized is stored in window_maximized.\n" -"(Autosaving window_maximized only works if compiled with SDL.)" +"is maximized is stored in window_maximized." msgstr "" "Sauvegarde automatiquement la taille de la fenêtre quand elle est modifiée.\n" -"Si activé, la taille de l'écran est sauvegardée dans « screen_w » et « " -"screen_h ».\n" +"Si activé, la taille de l'écran est sauvegardée dans « screen_w » et " +"« screen_h ».\n" "Si la fenêtre est maximisée est sauvegardée dans « window_maximized ».\n" "La sauvegarde automatique de « window_maximized » fonctionne seulement pour " "une version compilée avec SDL." @@ -6161,6 +6361,7 @@ msgid "See https://www.sqlite.org/pragma.html#pragma_synchronous" msgstr "Voir https://www.sqlite.org/pragma.html#pragma_synchronous" #: src/settings_translation_file.cpp +#, fuzzy msgid "" "Select the antialiasing method to apply.\n" "\n" @@ -6174,11 +6375,6 @@ msgid "" "Also, if Post Processing is disabled, FSAA will not work together with\n" "undersampling or a non-default \"3d_mode\" setting.\n" "\n" -"* FXAA - Fast approximate antialiasing\n" -"Applies a post-processing filter to detect and smoothen high-contrast " -"edges.\n" -"Provides balance between speed and image quality.\n" -"\n" "* SSAA - Super-sampling antialiasing\n" "Renders higher-resolution image of the scene, then scales down to reduce\n" "the aliasing effects. This is the slowest and the most accurate method." @@ -6452,9 +6648,9 @@ msgid "Shadow filter quality" msgstr "Qualité du filtre d’ombre" #: src/settings_translation_file.cpp -msgid "Shadow map max distance in nodes to render shadows" -msgstr "" -"Distance maximale de la carte des ombres en nœuds pour le rendu des ombres" +#, fuzzy +msgid "Shadow map render distance" +msgstr "Taille de la texture de la carte des ombres" #: src/settings_translation_file.cpp msgid "Shadow map texture in 32 bits" @@ -6465,9 +6661,9 @@ msgid "Shadow map texture size" msgstr "Taille de la texture de la carte des ombres" #: src/settings_translation_file.cpp +#, fuzzy msgid "" -"Shadow offset (in pixels) of the default font. If 0, then shadow will not be " -"drawn." +"Shadow offset (in pixels) for all fonts. If 0, then no shadow will be drawn." msgstr "" "Décalage de l'ombre de la police par défaut (en pixel). Aucune ombre si la " "valeur est 0." @@ -6511,8 +6707,8 @@ msgstr "" "Longueur du côté d'un cube des blocs de carte que le client considère " "ensemble lors de la génération du maillage.\n" "Des valeurs plus grandes augmentent l'utilisation du GPU en réduisant le " -"nombre d'appels de dessin, bénéficiant en particulier aux GPUs haut de gamme." -"\n" +"nombre d'appels de dessin, bénéficiant en particulier aux GPUs haut de " +"gamme.\n" "Les systèmes avec un GPU bas de gamme (ou sans GPU) bénéficient des valeurs " "plus faibles." @@ -6948,17 +7144,18 @@ msgid "" msgstr "" "Le rayon du volume des blocs autour de chaque joueur soumis au bloc actif, " "établi en blocs de carte (16 nœuds).\n" -"Dans les blocs actifs, les objets sont chargés et les « ABMs » sont exécutés." -"\n" +"Dans les blocs actifs, les objets sont chargés et les « ABMs » sont " +"exécutés.\n" "C'est également la distance minimale dans laquelle les objets actifs (mobs) " "sont conservés.\n" "Cela doit être configuré avec « active_object_send_range_blocks »." #: src/settings_translation_file.cpp +#, fuzzy msgid "" "The rendering back-end.\n" "Note: A restart is required after changing this!\n" -"OpenGL is the default for desktop, and OGLES2 for Android." +"By default OpenGL3 is preferred on desktop, or OGLES2 on Android." msgstr "" "Le moteur de rendu.\n" "Remarque : un redémarrage est nécessaire après cette modification !\n" @@ -7072,11 +7269,11 @@ msgstr "" "inutilisées de la mémoire, établi en secondes." #: src/settings_translation_file.cpp +#, fuzzy msgid "" -"To reduce lag, block transfers are slowed down when a player is building " +"To save bandwidth, block transfers are slowed down when a player is building " "something.\n" -"This determines how long they are slowed down after placing or removing a " -"node." +"This determines how long the throttling lasts after placing a node." msgstr "" "Pour réduire le décalage, le transfert des blocs est ralenti quand un joueur " "construit quelque chose.\n" @@ -7425,9 +7622,11 @@ msgid "Vertical climbing speed, in nodes per second." msgstr "Vitesse d’escalade verticale, en nœuds par seconde." #: src/settings_translation_file.cpp +#, fuzzy msgid "" -"Vertical screen synchronization. Your system may still force VSync on even " -"if this is disabled." +"Vertical screen synchronization.\n" +"Note: A restart is required after changing this!\n" +"Your system may still force VSync and ignore this setting." msgstr "" "Synchronisation verticale de l'écran. Votre système peut forcer la " "synchronisation verticale même si cette option est désactivée." @@ -7565,8 +7764,8 @@ msgid "" msgstr "" "Quand « gui_scaling_filter » est activé, tous les images de l'interface " "graphique sont filtrées par le logiciel,\n" -"certaines sont générées directement par le matériel " -"(ex. : textures des blocs dans l'inventaire)." +"certaines sont générées directement par le matériel (ex. : textures des " +"blocs dans l'inventaire)." #: src/settings_translation_file.cpp msgid "" @@ -7773,68 +7972,46 @@ msgstr "Délai d'attente interactif de cURL" msgid "cURL parallel limit" msgstr "Limite parallèle de cURL" -#~ msgid "Apps" -#~ msgstr "Applications" +#: src/util/screenshot.cpp +#, c-format +msgid "Failed to save screenshot to \"%s\"" +msgstr "Échec de l'enregistrement de la capture d'écran sous « %s »" -#~ msgid "End" -#~ msgstr "Fin" +#~ msgid "" +#~ "Number of emerge threads to use.\n" +#~ "Value 0:\n" +#~ "- Automatic selection. The number of emerge threads will be\n" +#~ "- 'number of processors - 2', with a lower limit of 1.\n" +#~ "Any other value:\n" +#~ "- Specifies the number of emerge threads, with a lower limit of 1.\n" +#~ "WARNING: Increasing the number of emerge threads increases engine mapgen\n" +#~ "speed, but this may harm game performance by interfering with other\n" +#~ "processes, especially in singleplayer and/or when running Lua code in\n" +#~ "'on_generated'. For many users the optimum setting may be '1'." +#~ msgstr "" +#~ "Nombre de fils émergents à utiliser.\n" +#~ "Valeur 0 :\n" +#~ "– Sélection automatique. Le nombre de fils émergents est le " +#~ "« nombre de processeurs - 2 », avec un minimum de 1.\n" +#~ "Toute autre valeur :\n" +#~ "– Spécifie le nombre de fils émergents, avec un minimum de 1.\n" +#~ "ATTENTION : augmenter le nombre de fils émergents accélère bien la " +#~ "création de terrain,\n" +#~ "mais cela peut nuire à la performance du jeu en interférant avec d’autres " +#~ "processus,\n" +#~ "en particulier en mode solo et/ou lors de l’exécution de code Lua dans " +#~ "« on_generated ».\n" +#~ "Pour beaucoup d'utilisateurs, la valeur optimale peut être « 1 »." -#~ msgid "Erase EOF" -#~ msgstr "Écraser l'EOF" +#~ msgid "Provided world path doesn't exist: " +#~ msgstr "Le chemin du monde spécifié n'existe pas : " -#~ msgid "Execute" -#~ msgstr "Exécuter" +#~ msgid "Shadow map max distance in nodes to render shadows" +#~ msgstr "" +#~ "Distance maximale de la carte des ombres en nœuds pour le rendu des ombres" -#~ msgid "Help" -#~ msgstr "Aide" +#~ msgid "Y spread" +#~ msgstr "Dispersion Y" -#~ msgid "Home" -#~ msgstr "Origine" - -#~ msgid "IME Accept" -#~ msgstr "Accepter IME" - -#~ msgid "IME Convert" -#~ msgstr "Convertir IME" - -#~ msgid "IME Escape" -#~ msgstr "Échap. IME" - -#~ msgid "IME Mode Change" -#~ msgstr "Changer de mode IME" - -#~ msgid "IME Nonconvert" -#~ msgstr "Non converti IME" - -#~ msgid "Left Button" -#~ msgstr "Clic gauche" - -#~ msgid "Middle Button" -#~ msgstr "Clic central" - -#~ msgid "No world created or selected!" -#~ msgstr "Aucun monde créé ou sélectionné !" - -#~ msgid "OEM Clear" -#~ msgstr "OEM Clear" - -#~ msgid "Right Button" -#~ msgstr "Clic droit" - -#~ msgid "Select" -#~ msgstr "Sélectionner" - -#~ msgid "Sleep" -#~ msgstr "Mise en veille" - -#~ msgid "Snapshot" -#~ msgstr "Capture d'écran" - -#~ msgid "Tab" -#~ msgstr "Tabulation" - -#~ msgid "X Button 1" -#~ msgstr "Bouton X 1" - -#~ msgid "X Button 2" -#~ msgstr "Bouton X 2" +#~ msgid "Z spread" +#~ msgstr "Dispersion Z" diff --git a/po/ga/luanti.po b/po/ga/luanti.po index a29a5c7ac9..1fe2e3f022 100644 --- a/po/ga/luanti.po +++ b/po/ga/luanti.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: minetest\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2025-09-23 19:19+0200\n" +"POT-Creation-Date: 2026-01-06 23:13+0100\n" "PO-Revision-Date: 2023-12-03 17:17+0000\n" "Last-Translator: Krock \n" "Language-Team: Irish ] [-t]" msgstr "" +#: builtin/common/settings/components.lua +msgid "Add keybinding" +msgstr "" + #: builtin/common/settings/components.lua msgid "Browse" msgstr "" @@ -109,6 +113,10 @@ msgstr "" msgid "Set" msgstr "" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "$1 spread" +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "(No description of setting given)" msgstr "" @@ -117,10 +125,22 @@ msgstr "" msgid "2D Noise" msgstr "" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"2D noise: flag on.\n" +"3D noise: flag off." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Amplifies every octave by (amplitude of the previous octave * Persistence)." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua #: builtin/mainmenu/content/dlg_install.lua #: builtin/mainmenu/content/dlg_overwrite.lua -#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/dlg_create_world.lua +#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/dlg_confirm_exit.lua +#: builtin/mainmenu/dlg_create_world.lua #: builtin/mainmenu/dlg_delete_content.lua #: builtin/mainmenu/dlg_delete_world.lua builtin/mainmenu/dlg_register.lua #: builtin/mainmenu/dlg_rename_modpack.lua src/gui/guiOpenURL.cpp @@ -128,10 +148,60 @@ msgstr "" msgid "Cancel" msgstr "Cealaigh" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Controls how many octaves (layers) the noise will have." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Each octave is a simple noise generator. Each one also adds more detail to " +"the noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Finally, all of the octaves will be combined to generate the noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Having lots of octaves is not recommended because it increases terrain " +"generation time." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Lacunarity" msgstr "" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values make the terrain simple and higher values make the terrain " +"rough." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values make the terrain smooth and higher values make the terrain have " +"fine detail." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values will result in smoother noise and higher values will result in " +"rougher noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Making 3D noise eased is not recommended because it significantly increases " +"the load." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Maps noise gradient values onto a quintic S-curve before performing " +"interpolation." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Octaves" msgstr "" @@ -141,6 +211,14 @@ msgstr "" msgid "Offset" msgstr "" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Offsets the final noise by this value." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Overrides the 'eased' flag based on the noise type." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Persistence" msgstr "" @@ -155,21 +233,51 @@ msgstr "Sábháil" msgid "Scale" msgstr "" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Scales every octave by (scale of the previous octave / Lacunarity)." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Scales the noise in the $1 axis by this value." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua #: builtin/mainmenu/dlg_create_world.lua msgid "Seed" msgstr "Síol" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "X spread" +msgid "Takes the absolute value of each octave while adding them together." msgstr "" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "Y spread" +msgid "The first octave is amplified by 1." msgstr "" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "Z spread" +msgid "The first octave is scaled by 1." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "The multiplier for the noise before the offset is added." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "The random seed for the noise. The same seed results in the same noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"This is also the scale of the largest structures in the $1 direction of the " +"noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "This results in smooth noise instead of gridlike noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "This results in spiky noise." msgstr "" #. ~ "absvalue" is a noise parameter flag. @@ -268,6 +376,11 @@ msgstr "" msgid "No results" msgstr "" +#. ~ Indicates that the action does not have a corresponding keybinding. +#: builtin/common/settings/dlg_settings.lua +msgid "Not bound" +msgstr "" + #: builtin/common/settings/dlg_settings.lua msgid "Reset setting to default" msgstr "" @@ -300,11 +413,21 @@ msgstr "" msgid "Tap with crosshair" msgstr "" +#: builtin/common/settings/dlg_settings.lua +msgid "" +"These settings are unavailable due to your platform, hardware or in " +"combination with the current settings." +msgstr "" + #: builtin/common/settings/dlg_settings.lua #, fuzzy msgid "Touchscreen layout" msgstr "Tairseach ollphluaise" +#: builtin/common/settings/dlg_settings.lua +msgid "Unavailable" +msgstr "" + #: builtin/common/settings/settingtypes.lua msgid "Client Mods" msgstr "" @@ -325,11 +448,6 @@ msgstr "" msgid "Custom" msgstr "" -#: builtin/common/settings/shadows_component.lua -#: src/settings_translation_file.cpp -msgid "Dynamic shadows" -msgstr "" - #: builtin/common/settings/shadows_component.lua msgid "High" msgstr "" @@ -342,6 +460,10 @@ msgstr "" msgid "Medium" msgstr "" +#: builtin/common/settings/shadows_component.lua +msgid "Quality preset" +msgstr "" + #: builtin/common/settings/shadows_component.lua msgid "Very High" msgstr "" @@ -646,6 +768,11 @@ msgstr "" msgid "Unable to install a $1 as a texture pack" msgstr "" +#: builtin/mainmenu/content/pkgmgr.lua +#, fuzzy +msgid "World mods" +msgstr "Domhan:" + #: builtin/mainmenu/dlg_clients_list.lua msgid "" "Players connected to\n" @@ -690,6 +817,10 @@ msgstr "" msgid "Mod:" msgstr "" +#: builtin/mainmenu/dlg_config_world.lua +msgid "Mods located inside the world folder." +msgstr "" + #: builtin/mainmenu/dlg_config_world.lua msgid "No (optional) dependencies" msgstr "" @@ -722,6 +853,18 @@ msgstr "Domhan:" msgid "enabled" msgstr "" +#: builtin/mainmenu/dlg_confirm_exit.lua +msgid "Always show this dialog." +msgstr "" + +#: builtin/mainmenu/dlg_confirm_exit.lua +msgid "Are you sure you want to quit?" +msgstr "" + +#: builtin/mainmenu/dlg_confirm_exit.lua +msgid "Quit" +msgstr "" + #: builtin/mainmenu/dlg_create_world.lua msgid "A world named \"$1\" already exists" msgstr "" @@ -1063,6 +1206,10 @@ msgstr "" msgid "Visit website" msgstr "" +#: builtin/mainmenu/init.lua +msgid "Debug build, expect worse performance" +msgstr "" + #: builtin/mainmenu/init.lua src/client/game_formspec.cpp msgid "Settings" msgstr "" @@ -1327,11 +1474,6 @@ msgstr "" msgid "Done!" msgstr "" -#: src/client/client.cpp -#, c-format -msgid "Failed to save screenshot to \"%s\"" -msgstr "" - #: src/client/client.cpp msgid "Initializing nodes" msgstr "" @@ -1348,7 +1490,7 @@ msgstr "" msgid "Rebuilding shaders..." msgstr "" -#: src/client/client.cpp +#: src/client/client.cpp src/util/screenshot.cpp #, c-format msgid "Saved screenshot to \"%s\"" msgstr "" @@ -1378,14 +1520,15 @@ msgid "Provided password file failed to open: " msgstr "" #: src/client/clientlauncher.cpp -msgid "Provided world path doesn't exist: " +msgid "World does not exist and no game selected to create one." msgstr "" #: src/client/clientmedia.cpp src/client/game.cpp msgid "Media..." msgstr "" -#: src/client/game.cpp src/client/shader.cpp src/server.cpp +#: src/client/game.cpp src/client/render/pipeline.cpp src/client/shader.cpp +#: src/server.cpp msgid "" "\n" "Check debug.txt for details." @@ -1990,6 +2133,11 @@ msgstr "" msgid "Right Windows" msgstr "" +#: src/client/keycode.cpp +#, c-format +msgid "Scancode: %d" +msgstr "" + #: src/client/keycode.cpp msgid "Scroll Lock" msgstr "" @@ -2033,11 +2181,21 @@ msgstr "" msgid "Minimap in texture mode" msgstr "" +#: src/client/render/pipeline.cpp +#, c-format +msgid "Failed to create the texture \"%s\" for the rendering pipeline." +msgstr "" + #: src/client/shader.cpp #, c-format msgid "Failed to compile the \"%s\" shader." msgstr "" +#: src/client/shader.cpp +#, c-format +msgid "Failed to find \"%s\" shader files." +msgstr "" + #: src/client/shader.cpp msgid "GLSL is not supported by the driver" msgstr "" @@ -2567,6 +2725,14 @@ msgstr "" msgid "Apple trees noise" msgstr "" +#: src/settings_translation_file.cpp +msgid "" +"Applies a post-processing filter to detect and smoothen high-contrast " +"edges.\n" +"Provides balance between speed and image quality.\n" +"fxaa can used in combination with the other anti-aliasing methods" +msgstr "" + #: src/settings_translation_file.cpp msgid "" "Apply dithering to reduce color banding artifacts.\n" @@ -2588,6 +2754,10 @@ msgid "" "the arm when the camera moves." msgstr "" +#: src/settings_translation_file.cpp +msgid "Array texture max layers" +msgstr "" + #: src/settings_translation_file.cpp msgid "Ask to reconnect after crash" msgstr "" @@ -2733,6 +2903,12 @@ msgstr "" msgid "Camera smoothing in cinematic mode" msgstr "" +#: src/settings_translation_file.cpp +msgid "" +"Caps the maximum number of layers used with array textures (if supported).\n" +"This is only useful for debugging." +msgstr "" + #: src/settings_translation_file.cpp msgid "Capture Tracy zones" msgstr "" @@ -2830,6 +3006,10 @@ msgstr "" msgid "Chat weblinks" msgstr "" +#: src/settings_translation_file.cpp +msgid "Choose theme colors for the main menu background." +msgstr "" + #: src/settings_translation_file.cpp msgid "Chunk size" msgstr "" @@ -2949,6 +3129,10 @@ msgid "" "9 - best compression, slowest" msgstr "" +#: src/settings_translation_file.cpp +msgid "Confirmation dialog before closing" +msgstr "" + #: src/settings_translation_file.cpp msgid "Connect glass" msgstr "" @@ -3283,6 +3467,10 @@ msgstr "" msgid "Dungeon noise" msgstr "" +#: src/settings_translation_file.cpp +msgid "Dynamic shadows" +msgstr "" + #: src/settings_translation_file.cpp msgid "Effects" msgstr "" @@ -3337,6 +3525,10 @@ msgstr "" msgid "Enable Raytraced Culling" msgstr "" +#: src/settings_translation_file.cpp +msgid "Enable a confirmation dialog before closing." +msgstr "" + #: src/settings_translation_file.cpp msgid "" "Enable automatic exposure correction\n" @@ -3355,6 +3547,10 @@ msgstr "" msgid "Enable console window" msgstr "" +#: src/settings_translation_file.cpp +msgid "Enable dynamic shadows" +msgstr "" + #: src/settings_translation_file.cpp msgid "Enable joysticks" msgstr "" @@ -3498,6 +3694,10 @@ msgstr "" msgid "Fallback font path" msgstr "" +#: src/settings_translation_file.cpp +msgid "Fast approximate antialiasing" +msgstr "" + #: src/settings_translation_file.cpp msgid "Fast mode acceleration" msgstr "" @@ -4088,14 +4288,15 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"If enabled, actions are recorded for rollback.\n" -"This option is only read when server starts." +"If enabled, invalid world data won't cause the server to shut down.\n" +"Only enable this if you know what you are doing." msgstr "" #: src/settings_translation_file.cpp msgid "" -"If enabled, invalid world data won't cause the server to shut down.\n" -"Only enable this if you know what you are doing." +"If enabled, node and inventory actions are recorded for rollback.\n" +"This option is only read on server start. Note that the engine will not\n" +"automatically clean old entries from the rollback database." msgstr "" #: src/settings_translation_file.cpp @@ -4909,6 +5110,10 @@ msgstr "" msgid "Measure time samples" msgstr "" +#: src/settings_translation_file.cpp +msgid "Menu theme" +msgstr "" + #: src/settings_translation_file.cpp msgid "Message of the day" msgstr "" @@ -5100,16 +5305,12 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"Number of emerge threads to use.\n" -"Value 0:\n" -"- Automatic selection. The number of emerge threads will be\n" -"- 'number of processors - 2', with a lower limit of 1.\n" -"Any other value:\n" -"- Specifies the number of emerge threads, with a lower limit of 1.\n" -"WARNING: Increasing the number of emerge threads increases engine mapgen\n" -"speed, but this may harm game performance by interfering with other\n" -"processes, especially in singleplayer and/or when running Lua code in\n" -"'on_generated'. For many users the optimum setting may be '1'." +"Number of emerge threads (responsible for map generation and loading) to " +"use.\n" +"If 0 then the engine will automatically choose a suitable value depending\n" +"on the hardware and type of map generator.\n" +"WARNING: There are known bugs in the default map generators (v6, v7, ...)\n" +"when using more than 1 thread. The automatic choice will avoid this." msgstr "" #: src/settings_translation_file.cpp @@ -5139,8 +5340,7 @@ msgid "Occlusion Culling" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Opaqueness (alpha) of the shadow behind the default font, between 0 and 255." +msgid "Opaqueness (alpha) of the shadow behind the font." msgstr "" #: src/settings_translation_file.cpp @@ -5444,8 +5644,7 @@ msgid "" "Save window size automatically when modified.\n" "If true, screen size is saved in screen_w and screen_h, and whether the " "window\n" -"is maximized is stored in window_maximized.\n" -"(Autosaving window_maximized only works if compiled with SDL.)" +"is maximized is stored in window_maximized." msgstr "" #: src/settings_translation_file.cpp @@ -5530,11 +5729,6 @@ msgid "" "Also, if Post Processing is disabled, FSAA will not work together with\n" "undersampling or a non-default \"3d_mode\" setting.\n" "\n" -"* FXAA - Fast approximate antialiasing\n" -"Applies a post-processing filter to detect and smoothen high-contrast " -"edges.\n" -"Provides balance between speed and image quality.\n" -"\n" "* SSAA - Super-sampling antialiasing\n" "Renders higher-resolution image of the scene, then scales down to reduce\n" "the aliasing effects. This is the slowest and the most accurate method." @@ -5733,7 +5927,7 @@ msgid "Shadow filter quality" msgstr "" #: src/settings_translation_file.cpp -msgid "Shadow map max distance in nodes to render shadows" +msgid "Shadow map render distance" msgstr "" #: src/settings_translation_file.cpp @@ -5746,8 +5940,7 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"Shadow offset (in pixels) of the default font. If 0, then shadow will not be " -"drawn." +"Shadow offset (in pixels) for all fonts. If 0, then no shadow will be drawn." msgstr "" #: src/settings_translation_file.cpp @@ -6115,7 +6308,7 @@ msgstr "" msgid "" "The rendering back-end.\n" "Note: A restart is required after changing this!\n" -"OpenGL is the default for desktop, and OGLES2 for Android." +"By default OpenGL3 is preferred on desktop, or OGLES2 on Android." msgstr "" #: src/settings_translation_file.cpp @@ -6196,10 +6389,9 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"To reduce lag, block transfers are slowed down when a player is building " +"To save bandwidth, block transfers are slowed down when a player is building " "something.\n" -"This determines how long they are slowed down after placing or removing a " -"node." +"This determines how long the throttling lasts after placing a node." msgstr "" #: src/settings_translation_file.cpp @@ -6493,8 +6685,9 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"Vertical screen synchronization. Your system may still force VSync on even " -"if this is disabled." +"Vertical screen synchronization.\n" +"Note: A restart is required after changing this!\n" +"Your system may still force VSync and ignore this setting." msgstr "" #: src/settings_translation_file.cpp @@ -6775,3 +6968,8 @@ msgstr "" #: src/settings_translation_file.cpp msgid "cURL parallel limit" msgstr "" + +#: src/util/screenshot.cpp +#, c-format +msgid "Failed to save screenshot to \"%s\"" +msgstr "" diff --git a/po/gd/luanti.po b/po/gd/luanti.po index 9866eb1245..9c663c6fa8 100644 --- a/po/gd/luanti.po +++ b/po/gd/luanti.po @@ -2,7 +2,7 @@ msgid "" msgstr "" "Project-Id-Version: minetest\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2025-09-23 19:19+0200\n" +"POT-Creation-Date: 2026-01-06 23:13+0100\n" "PO-Revision-Date: 2023-08-17 10:48+0000\n" "Last-Translator: Eoghan Murray \n" "Language-Team: Gaelic ] [-t]" msgstr "" +#: builtin/common/settings/components.lua +msgid "Add keybinding" +msgstr "" + #: builtin/common/settings/components.lua msgid "Browse" msgstr "" @@ -105,6 +109,10 @@ msgstr "" msgid "Set" msgstr "" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "$1 spread" +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "(No description of setting given)" msgstr "" @@ -113,10 +121,22 @@ msgstr "" msgid "2D Noise" msgstr "" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"2D noise: flag on.\n" +"3D noise: flag off." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Amplifies every octave by (amplitude of the previous octave * Persistence)." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua #: builtin/mainmenu/content/dlg_install.lua #: builtin/mainmenu/content/dlg_overwrite.lua -#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/dlg_create_world.lua +#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/dlg_confirm_exit.lua +#: builtin/mainmenu/dlg_create_world.lua #: builtin/mainmenu/dlg_delete_content.lua #: builtin/mainmenu/dlg_delete_world.lua builtin/mainmenu/dlg_register.lua #: builtin/mainmenu/dlg_rename_modpack.lua src/gui/guiOpenURL.cpp @@ -124,10 +144,60 @@ msgstr "" msgid "Cancel" msgstr "" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Controls how many octaves (layers) the noise will have." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Each octave is a simple noise generator. Each one also adds more detail to " +"the noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Finally, all of the octaves will be combined to generate the noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Having lots of octaves is not recommended because it increases terrain " +"generation time." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Lacunarity" msgstr "" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values make the terrain simple and higher values make the terrain " +"rough." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values make the terrain smooth and higher values make the terrain have " +"fine detail." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values will result in smoother noise and higher values will result in " +"rougher noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Making 3D noise eased is not recommended because it significantly increases " +"the load." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Maps noise gradient values onto a quintic S-curve before performing " +"interpolation." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Octaves" msgstr "" @@ -137,6 +207,14 @@ msgstr "" msgid "Offset" msgstr "" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Offsets the final noise by this value." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Overrides the 'eased' flag based on the noise type." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Persistence" msgstr "" @@ -151,21 +229,51 @@ msgstr "" msgid "Scale" msgstr "" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Scales every octave by (scale of the previous octave / Lacunarity)." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Scales the noise in the $1 axis by this value." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua #: builtin/mainmenu/dlg_create_world.lua msgid "Seed" msgstr "" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "X spread" +msgid "Takes the absolute value of each octave while adding them together." msgstr "" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "Y spread" +msgid "The first octave is amplified by 1." msgstr "" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "Z spread" +msgid "The first octave is scaled by 1." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "The multiplier for the noise before the offset is added." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "The random seed for the noise. The same seed results in the same noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"This is also the scale of the largest structures in the $1 direction of the " +"noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "This results in smooth noise instead of gridlike noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "This results in spiky noise." msgstr "" #. ~ "absvalue" is a noise parameter flag. @@ -265,6 +373,11 @@ msgstr "" msgid "No results" msgstr "" +#. ~ Indicates that the action does not have a corresponding keybinding. +#: builtin/common/settings/dlg_settings.lua +msgid "Not bound" +msgstr "" + #: builtin/common/settings/dlg_settings.lua msgid "Reset setting to default" msgstr "" @@ -297,10 +410,20 @@ msgstr "" msgid "Tap with crosshair" msgstr "" +#: builtin/common/settings/dlg_settings.lua +msgid "" +"These settings are unavailable due to your platform, hardware or in " +"combination with the current settings." +msgstr "" + #: builtin/common/settings/dlg_settings.lua msgid "Touchscreen layout" msgstr "" +#: builtin/common/settings/dlg_settings.lua +msgid "Unavailable" +msgstr "" + #: builtin/common/settings/settingtypes.lua msgid "Client Mods" msgstr "" @@ -321,11 +444,6 @@ msgstr "" msgid "Custom" msgstr "" -#: builtin/common/settings/shadows_component.lua -#: src/settings_translation_file.cpp -msgid "Dynamic shadows" -msgstr "" - #: builtin/common/settings/shadows_component.lua msgid "High" msgstr "" @@ -338,6 +456,10 @@ msgstr "" msgid "Medium" msgstr "" +#: builtin/common/settings/shadows_component.lua +msgid "Quality preset" +msgstr "" + #: builtin/common/settings/shadows_component.lua msgid "Very High" msgstr "" @@ -645,6 +767,10 @@ msgstr "" msgid "Unable to install a $1 as a texture pack" msgstr "" +#: builtin/mainmenu/content/pkgmgr.lua +msgid "World mods" +msgstr "" + #: builtin/mainmenu/dlg_clients_list.lua msgid "" "Players connected to\n" @@ -689,6 +815,10 @@ msgstr "" msgid "Mod:" msgstr "" +#: builtin/mainmenu/dlg_config_world.lua +msgid "Mods located inside the world folder." +msgstr "" + #: builtin/mainmenu/dlg_config_world.lua msgid "No (optional) dependencies" msgstr "" @@ -721,6 +851,18 @@ msgstr "" msgid "enabled" msgstr "" +#: builtin/mainmenu/dlg_confirm_exit.lua +msgid "Always show this dialog." +msgstr "" + +#: builtin/mainmenu/dlg_confirm_exit.lua +msgid "Are you sure you want to quit?" +msgstr "" + +#: builtin/mainmenu/dlg_confirm_exit.lua +msgid "Quit" +msgstr "" + #: builtin/mainmenu/dlg_create_world.lua msgid "A world named \"$1\" already exists" msgstr "" @@ -1063,6 +1205,10 @@ msgstr "" msgid "Visit website" msgstr "" +#: builtin/mainmenu/init.lua +msgid "Debug build, expect worse performance" +msgstr "" + #: builtin/mainmenu/init.lua src/client/game_formspec.cpp msgid "Settings" msgstr "" @@ -1330,11 +1476,6 @@ msgstr "" msgid "Done!" msgstr "" -#: src/client/client.cpp -#, c-format -msgid "Failed to save screenshot to \"%s\"" -msgstr "" - #: src/client/client.cpp msgid "Initializing nodes" msgstr "" @@ -1351,7 +1492,7 @@ msgstr "" msgid "Rebuilding shaders..." msgstr "" -#: src/client/client.cpp +#: src/client/client.cpp src/util/screenshot.cpp #, fuzzy, c-format msgid "Saved screenshot to \"%s\"" msgstr "Sgrìn:" @@ -1382,15 +1523,15 @@ msgid "Provided password file failed to open: " msgstr " " #: src/client/clientlauncher.cpp -#, fuzzy -msgid "Provided world path doesn't exist: " -msgstr " " +msgid "World does not exist and no game selected to create one." +msgstr "" #: src/client/clientmedia.cpp src/client/game.cpp msgid "Media..." msgstr "" -#: src/client/game.cpp src/client/shader.cpp src/server.cpp +#: src/client/game.cpp src/client/render/pipeline.cpp src/client/shader.cpp +#: src/server.cpp msgid "" "\n" "Check debug.txt for details." @@ -2002,6 +2143,11 @@ msgstr "" msgid "Right Windows" msgstr "" +#: src/client/keycode.cpp +#, c-format +msgid "Scancode: %d" +msgstr "" + #: src/client/keycode.cpp msgid "Scroll Lock" msgstr "" @@ -2045,11 +2191,21 @@ msgstr "" msgid "Minimap in texture mode" msgstr "" +#: src/client/render/pipeline.cpp +#, c-format +msgid "Failed to create the texture \"%s\" for the rendering pipeline." +msgstr "" + #: src/client/shader.cpp #, c-format msgid "Failed to compile the \"%s\" shader." msgstr "" +#: src/client/shader.cpp +#, c-format +msgid "Failed to find \"%s\" shader files." +msgstr "" + #: src/client/shader.cpp msgid "GLSL is not supported by the driver" msgstr "" @@ -2600,6 +2756,14 @@ msgstr "" msgid "Apple trees noise" msgstr "" +#: src/settings_translation_file.cpp +msgid "" +"Applies a post-processing filter to detect and smoothen high-contrast " +"edges.\n" +"Provides balance between speed and image quality.\n" +"fxaa can used in combination with the other anti-aliasing methods" +msgstr "" + #: src/settings_translation_file.cpp msgid "" "Apply dithering to reduce color banding artifacts.\n" @@ -2621,6 +2785,10 @@ msgid "" "the arm when the camera moves." msgstr "" +#: src/settings_translation_file.cpp +msgid "Array texture max layers" +msgstr "" + #: src/settings_translation_file.cpp msgid "Ask to reconnect after crash" msgstr "" @@ -2765,6 +2933,12 @@ msgstr "" msgid "Camera smoothing in cinematic mode" msgstr "" +#: src/settings_translation_file.cpp +msgid "" +"Caps the maximum number of layers used with array textures (if supported).\n" +"This is only useful for debugging." +msgstr "" + #: src/settings_translation_file.cpp msgid "Capture Tracy zones" msgstr "" @@ -2866,6 +3040,10 @@ msgstr "" msgid "Chat weblinks" msgstr "Tha a’ chabadaich ’ga shealltainn" +#: src/settings_translation_file.cpp +msgid "Choose theme colors for the main menu background." +msgstr "" + #: src/settings_translation_file.cpp msgid "Chunk size" msgstr "Meud nan cnapan" @@ -2987,6 +3165,10 @@ msgid "" "9 - best compression, slowest" msgstr "" +#: src/settings_translation_file.cpp +msgid "Confirmation dialog before closing" +msgstr "" + #: src/settings_translation_file.cpp msgid "Connect glass" msgstr "" @@ -3324,6 +3506,10 @@ msgstr "" msgid "Dungeon noise" msgstr "" +#: src/settings_translation_file.cpp +msgid "Dynamic shadows" +msgstr "" + #: src/settings_translation_file.cpp msgid "Effects" msgstr "" @@ -3378,6 +3564,10 @@ msgstr "" msgid "Enable Raytraced Culling" msgstr "" +#: src/settings_translation_file.cpp +msgid "Enable a confirmation dialog before closing." +msgstr "" + #: src/settings_translation_file.cpp msgid "" "Enable automatic exposure correction\n" @@ -3396,6 +3586,10 @@ msgstr "" msgid "Enable console window" msgstr "" +#: src/settings_translation_file.cpp +msgid "Enable dynamic shadows" +msgstr "" + #: src/settings_translation_file.cpp msgid "Enable joysticks" msgstr "" @@ -3548,6 +3742,10 @@ msgstr "" msgid "Fallback font path" msgstr "" +#: src/settings_translation_file.cpp +msgid "Fast approximate antialiasing" +msgstr "" + #: src/settings_translation_file.cpp msgid "Fast mode acceleration" msgstr "" @@ -4192,14 +4390,15 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"If enabled, actions are recorded for rollback.\n" -"This option is only read when server starts." +"If enabled, invalid world data won't cause the server to shut down.\n" +"Only enable this if you know what you are doing." msgstr "" #: src/settings_translation_file.cpp msgid "" -"If enabled, invalid world data won't cause the server to shut down.\n" -"Only enable this if you know what you are doing." +"If enabled, node and inventory actions are recorded for rollback.\n" +"This option is only read on server start. Note that the engine will not\n" +"automatically clean old entries from the rollback database." msgstr "" #: src/settings_translation_file.cpp @@ -5066,6 +5265,10 @@ msgstr "" msgid "Measure time samples" msgstr "" +#: src/settings_translation_file.cpp +msgid "Menu theme" +msgstr "" + #: src/settings_translation_file.cpp msgid "Message of the day" msgstr "" @@ -5263,16 +5466,12 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"Number of emerge threads to use.\n" -"Value 0:\n" -"- Automatic selection. The number of emerge threads will be\n" -"- 'number of processors - 2', with a lower limit of 1.\n" -"Any other value:\n" -"- Specifies the number of emerge threads, with a lower limit of 1.\n" -"WARNING: Increasing the number of emerge threads increases engine mapgen\n" -"speed, but this may harm game performance by interfering with other\n" -"processes, especially in singleplayer and/or when running Lua code in\n" -"'on_generated'. For many users the optimum setting may be '1'." +"Number of emerge threads (responsible for map generation and loading) to " +"use.\n" +"If 0 then the engine will automatically choose a suitable value depending\n" +"on the hardware and type of map generator.\n" +"WARNING: There are known bugs in the default map generators (v6, v7, ...)\n" +"when using more than 1 thread. The automatic choice will avoid this." msgstr "" #: src/settings_translation_file.cpp @@ -5302,8 +5501,7 @@ msgid "Occlusion Culling" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Opaqueness (alpha) of the shadow behind the default font, between 0 and 255." +msgid "Opaqueness (alpha) of the shadow behind the font." msgstr "" #: src/settings_translation_file.cpp @@ -5614,8 +5812,7 @@ msgid "" "Save window size automatically when modified.\n" "If true, screen size is saved in screen_w and screen_h, and whether the " "window\n" -"is maximized is stored in window_maximized.\n" -"(Autosaving window_maximized only works if compiled with SDL.)" +"is maximized is stored in window_maximized." msgstr "" #: src/settings_translation_file.cpp @@ -5702,11 +5899,6 @@ msgid "" "Also, if Post Processing is disabled, FSAA will not work together with\n" "undersampling or a non-default \"3d_mode\" setting.\n" "\n" -"* FXAA - Fast approximate antialiasing\n" -"Applies a post-processing filter to detect and smoothen high-contrast " -"edges.\n" -"Provides balance between speed and image quality.\n" -"\n" "* SSAA - Super-sampling antialiasing\n" "Renders higher-resolution image of the scene, then scales down to reduce\n" "the aliasing effects. This is the slowest and the most accurate method." @@ -5907,8 +6099,9 @@ msgid "Shadow filter quality" msgstr "" #: src/settings_translation_file.cpp -msgid "Shadow map max distance in nodes to render shadows" -msgstr "" +#, fuzzy +msgid "Shadow map render distance" +msgstr "Astar cinn-chaoil air tìr air fhleòd" #: src/settings_translation_file.cpp msgid "Shadow map texture in 32 bits" @@ -5920,8 +6113,7 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"Shadow offset (in pixels) of the default font. If 0, then shadow will not be " -"drawn." +"Shadow offset (in pixels) for all fonts. If 0, then no shadow will be drawn." msgstr "" #: src/settings_translation_file.cpp @@ -6316,7 +6508,7 @@ msgstr "" msgid "" "The rendering back-end.\n" "Note: A restart is required after changing this!\n" -"OpenGL is the default for desktop, and OGLES2 for Android." +"By default OpenGL3 is preferred on desktop, or OGLES2 on Android." msgstr "" #: src/settings_translation_file.cpp @@ -6397,10 +6589,9 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"To reduce lag, block transfers are slowed down when a player is building " +"To save bandwidth, block transfers are slowed down when a player is building " "something.\n" -"This determines how long they are slowed down after placing or removing a " -"node." +"This determines how long the throttling lasts after placing a node." msgstr "" #: src/settings_translation_file.cpp @@ -6706,8 +6897,9 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"Vertical screen synchronization. Your system may still force VSync on even " -"if this is disabled." +"Vertical screen synchronization.\n" +"Note: A restart is required after changing this!\n" +"Your system may still force VSync and ignore this setting." msgstr "" #: src/settings_translation_file.cpp @@ -6999,3 +7191,12 @@ msgstr "" #: src/settings_translation_file.cpp msgid "cURL parallel limit" msgstr "" + +#: src/util/screenshot.cpp +#, c-format +msgid "Failed to save screenshot to \"%s\"" +msgstr "" + +#, fuzzy +#~ msgid "Provided world path doesn't exist: " +#~ msgstr " " diff --git a/po/gl/luanti.po b/po/gl/luanti.po index 362b3129b1..5164434fbe 100644 --- a/po/gl/luanti.po +++ b/po/gl/luanti.po @@ -2,7 +2,7 @@ msgid "" msgstr "" "Project-Id-Version: minetest\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2025-09-23 19:19+0200\n" +"POT-Creation-Date: 2026-01-06 23:13+0100\n" "PO-Revision-Date: 2025-12-02 21:00+0000\n" "Last-Translator: ninjum \n" "Language-Team: Galician ] [-t]" msgstr "[todo | ] [-t]" +#: builtin/common/settings/components.lua +#, fuzzy +msgid "Add keybinding" +msgstr "Combinacións de teclas" + #: builtin/common/settings/components.lua msgid "Browse" msgstr "Explorar" @@ -105,6 +110,11 @@ msgstr "Seleccionar ficheiro" msgid "Set" msgstr "Establecer" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +#, fuzzy +msgid "$1 spread" +msgstr "Amplitude X" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "(No description of setting given)" msgstr "(Ningunha descripción da configuración dada)" @@ -113,10 +123,22 @@ msgstr "(Ningunha descripción da configuración dada)" msgid "2D Noise" msgstr "Ruído 2D" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"2D noise: flag on.\n" +"3D noise: flag off." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Amplifies every octave by (amplitude of the previous octave * Persistence)." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua #: builtin/mainmenu/content/dlg_install.lua #: builtin/mainmenu/content/dlg_overwrite.lua -#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/dlg_create_world.lua +#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/dlg_confirm_exit.lua +#: builtin/mainmenu/dlg_create_world.lua #: builtin/mainmenu/dlg_delete_content.lua #: builtin/mainmenu/dlg_delete_world.lua builtin/mainmenu/dlg_register.lua #: builtin/mainmenu/dlg_rename_modpack.lua src/gui/guiOpenURL.cpp @@ -124,10 +146,60 @@ msgstr "Ruído 2D" msgid "Cancel" msgstr "Cancelar" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Controls how many octaves (layers) the noise will have." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Each octave is a simple noise generator. Each one also adds more detail to " +"the noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Finally, all of the octaves will be combined to generate the noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Having lots of octaves is not recommended because it increases terrain " +"generation time." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Lacunarity" msgstr "Lacunaridade" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values make the terrain simple and higher values make the terrain " +"rough." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values make the terrain smooth and higher values make the terrain have " +"fine detail." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values will result in smoother noise and higher values will result in " +"rougher noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Making 3D noise eased is not recommended because it significantly increases " +"the load." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Maps noise gradient values onto a quintic S-curve before performing " +"interpolation." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Octaves" msgstr "Oitavas" @@ -137,6 +209,14 @@ msgstr "Oitavas" msgid "Offset" msgstr "Desprazamento" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Offsets the final noise by this value." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Overrides the 'eased' flag based on the noise type." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Persistence" msgstr "Persistencia" @@ -151,22 +231,53 @@ msgstr "Gardar" msgid "Scale" msgstr "Escala" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Scales every octave by (scale of the previous octave / Lacunarity)." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Scales the noise in the $1 axis by this value." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua #: builtin/mainmenu/dlg_create_world.lua msgid "Seed" msgstr "Semente" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "X spread" -msgstr "Amplitude X" +msgid "Takes the absolute value of each octave while adding them together." +msgstr "" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "Y spread" -msgstr "Amplitude Y" +msgid "The first octave is amplified by 1." +msgstr "" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "Z spread" -msgstr "Amplitude Z" +#, fuzzy +msgid "The first octave is scaled by 1." +msgstr "Este comando está desactivado polo servidor." + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "The multiplier for the noise before the offset is added." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "The random seed for the noise. The same seed results in the same noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"This is also the scale of the largest structures in the $1 direction of the " +"noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "This results in smooth noise instead of gridlike noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "This results in spiky noise." +msgstr "" #. ~ "absvalue" is a noise parameter flag. #. It is short for "absolute value". @@ -264,6 +375,12 @@ msgstr "Movemento" msgid "No results" msgstr "Sen resultados" +#. ~ Indicates that the action does not have a corresponding keybinding. +#: builtin/common/settings/dlg_settings.lua +#, fuzzy +msgid "Not bound" +msgstr "Non atopado" + #: builtin/common/settings/dlg_settings.lua msgid "Reset setting to default" msgstr "Restablecer a configuración predeterminada" @@ -296,10 +413,21 @@ msgstr "Toque" msgid "Tap with crosshair" msgstr "Tocar coa mira" +#: builtin/common/settings/dlg_settings.lua +msgid "" +"These settings are unavailable due to your platform, hardware or in " +"combination with the current settings." +msgstr "" + #: builtin/common/settings/dlg_settings.lua msgid "Touchscreen layout" msgstr "Disposición da pantalla táctil" +#: builtin/common/settings/dlg_settings.lua +#, fuzzy +msgid "Unavailable" +msgstr "" + #: builtin/common/settings/settingtypes.lua msgid "Client Mods" msgstr "Modificacións de cliente" @@ -320,11 +448,6 @@ msgstr "(O xogo tamén precisará activar as sombras)" msgid "Custom" msgstr "Personalizado" -#: builtin/common/settings/shadows_component.lua -#: src/settings_translation_file.cpp -msgid "Dynamic shadows" -msgstr "Sombras dinámicas" - #: builtin/common/settings/shadows_component.lua msgid "High" msgstr "Alto" @@ -337,6 +460,10 @@ msgstr "Baixo" msgid "Medium" msgstr "Medio" +#: builtin/common/settings/shadows_component.lua +msgid "Quality preset" +msgstr "" + #: builtin/common/settings/shadows_component.lua msgid "Very High" msgstr "Moi alto" @@ -644,6 +771,11 @@ msgstr "Non se puido instalar un $1 como un $2" msgid "Unable to install a $1 as a texture pack" msgstr "Non se puido instalar $1 como paquete de texturas" +#: builtin/mainmenu/content/pkgmgr.lua +#, fuzzy +msgid "World mods" +msgstr "Nome do mundo" + #: builtin/mainmenu/dlg_clients_list.lua msgid "" "Players connected to\n" @@ -692,6 +824,10 @@ msgstr "Buscar máis modificacións" msgid "Mod:" msgstr "Mod:" +#: builtin/mainmenu/dlg_config_world.lua +msgid "Mods located inside the world folder." +msgstr "" + #: builtin/mainmenu/dlg_config_world.lua msgid "No (optional) dependencies" msgstr "Sen dependencias (opcionais)" @@ -724,6 +860,19 @@ msgstr "Mundo:" msgid "enabled" msgstr "activado" +#: builtin/mainmenu/dlg_confirm_exit.lua +msgid "Always show this dialog." +msgstr "" + +#: builtin/mainmenu/dlg_confirm_exit.lua +#, fuzzy +msgid "Are you sure you want to quit?" +msgstr "Desexa eliminar \"$1\"?" + +#: builtin/mainmenu/dlg_confirm_exit.lua +msgid "Quit" +msgstr "" + #: builtin/mainmenu/dlg_create_world.lua msgid "A world named \"$1\" already exists" msgstr "Xa existe un mundo chamado \"$1\"" @@ -1081,6 +1230,10 @@ msgstr "Nunca" msgid "Visit website" msgstr "Visitar sitio web" +#: builtin/mainmenu/init.lua +msgid "Debug build, expect worse performance" +msgstr "" + #: builtin/mainmenu/init.lua src/client/game_formspec.cpp msgid "Settings" msgstr "Axustes" @@ -1357,11 +1510,6 @@ msgstr "Esgotouse o tempo de conexión." msgid "Done!" msgstr "Feito!" -#: src/client/client.cpp -#, c-format -msgid "Failed to save screenshot to \"%s\"" -msgstr "Non se puido gardar a captura de pantalla en \"%s\"" - #: src/client/client.cpp msgid "Initializing nodes" msgstr "Iniciando nodos" @@ -1378,7 +1526,7 @@ msgstr "Cargando texturas..." msgid "Rebuilding shaders..." msgstr "Reconstruíndo sombreadores..." -#: src/client/client.cpp +#: src/client/client.cpp src/util/screenshot.cpp #, c-format msgid "Saved screenshot to \"%s\"" msgstr "Captura de pantalla gardada en \"%s\"" @@ -1408,14 +1556,15 @@ msgid "Provided password file failed to open: " msgstr "O ficheiro do contrasinal fornecido non se puido abrir: " #: src/client/clientlauncher.cpp -msgid "Provided world path doesn't exist: " -msgstr "O camiño do mundo fornecido non existe: " +msgid "World does not exist and no game selected to create one." +msgstr "" #: src/client/clientmedia.cpp src/client/game.cpp msgid "Media..." msgstr "Multimedia..." -#: src/client/game.cpp src/client/shader.cpp src/server.cpp +#: src/client/game.cpp src/client/render/pipeline.cpp src/client/shader.cpp +#: src/server.cpp msgid "" "\n" "Check debug.txt for details." @@ -2037,6 +2186,11 @@ msgstr "Shift dereito" msgid "Right Windows" msgstr "Windows dereito" +#: src/client/keycode.cpp +#, c-format +msgid "Scancode: %d" +msgstr "" + #: src/client/keycode.cpp msgid "Scroll Lock" msgstr "Bloqueo de desprazamento" @@ -2079,11 +2233,21 @@ msgstr "Minimapa en modo superficie, Zoom x%d" msgid "Minimap in texture mode" msgstr "Minimapa en modo textura" +#: src/client/render/pipeline.cpp +#, c-format +msgid "Failed to create the texture \"%s\" for the rendering pipeline." +msgstr "" + #: src/client/shader.cpp #, c-format msgid "Failed to compile the \"%s\" shader." msgstr "Produciuse un erro ao compilar o sombreador \"%s\"." +#: src/client/shader.cpp +#, fuzzy, c-format +msgid "Failed to find \"%s\" shader files." +msgstr "Produciuse un erro ao compilar o sombreador \"%s\"." + #: src/client/shader.cpp msgid "GLSL is not supported by the driver" msgstr "GLSL non é compatible co controlador" @@ -2683,6 +2847,14 @@ msgstr "engadir nome do obxecto á descripción." msgid "Apple trees noise" msgstr "Ruído das maceiras" +#: src/settings_translation_file.cpp +msgid "" +"Applies a post-processing filter to detect and smoothen high-contrast " +"edges.\n" +"Provides balance between speed and image quality.\n" +"fxaa can used in combination with the other anti-aliasing methods" +msgstr "" + #: src/settings_translation_file.cpp msgid "" "Apply dithering to reduce color banding artifacts.\n" @@ -2715,6 +2887,10 @@ msgstr "" "Inercia do brazo proporciona un movementomáis realista\n" "do brazo cando a cámara se move." +#: src/settings_translation_file.cpp +msgid "Array texture max layers" +msgstr "" + #: src/settings_translation_file.cpp msgid "Ask to reconnect after crash" msgstr "Preguntar para reconectar logo dunha caída de conexión" @@ -2876,6 +3052,12 @@ msgstr "Suavizado de cámara" msgid "Camera smoothing in cinematic mode" msgstr "Suavizado de cámara en modo cinematográfico" +#: src/settings_translation_file.cpp +msgid "" +"Caps the maximum number of layers used with array textures (if supported).\n" +"This is only useful for debugging." +msgstr "" + #: src/settings_translation_file.cpp msgid "Capture Tracy zones" msgstr "Capturar zonas de Tracy" @@ -2979,6 +3161,11 @@ msgstr "Lonxitude máxima da mensaxe da conversa" msgid "Chat weblinks" msgstr "Ligazóns web da conversa" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Choose theme colors for the main menu background." +msgstr "Usa unha animación de nube para o fondo do menú principal." + #: src/settings_translation_file.cpp msgid "Chunk size" msgstr "Tamaño do chunk" @@ -2988,8 +3175,8 @@ msgid "" "Clickable weblinks (middle-click or Ctrl+left-click) enabled in chat console " "output." msgstr "" -"Ligazóns da web que se poden clicar (clic do medio ou Ctrl + botón esquerdo)" -". Actívanse na saída da consola da conversa." +"Ligazóns da web que se poden clicar (clic do medio ou Ctrl + botón " +"esquerdo). Actívanse na saída da consola da conversa." #: src/settings_translation_file.cpp msgid "Client" @@ -3126,6 +3313,10 @@ msgstr "" "0 - menor compresión, máis rápido\n" "9 - mellor compresión, máis lenta" +#: src/settings_translation_file.cpp +msgid "Confirmation dialog before closing" +msgstr "" + #: src/settings_translation_file.cpp msgid "Connect glass" msgstr "Unificar vidro" @@ -3516,6 +3707,10 @@ msgstr "Nº mín. de calabozos Y" msgid "Dungeon noise" msgstr "Sonido de calabozos" +#: src/settings_translation_file.cpp +msgid "Dynamic shadows" +msgstr "Sombras dinámicas" + #: src/settings_translation_file.cpp msgid "Effects" msgstr "Efectos" @@ -3581,6 +3776,11 @@ msgstr "Habilitar o postprocesado" msgid "Enable Raytraced Culling" msgstr "Habilitar a eliminación por rastrexo de raios" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Enable a confirmation dialog before closing." +msgstr "Activa a animación de obxectos no inventario." + #: src/settings_translation_file.cpp msgid "" "Enable automatic exposure correction\n" @@ -3605,6 +3805,11 @@ msgstr "" msgid "Enable console window" msgstr "Activar a xanela da consola" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Enable dynamic shadows" +msgstr "Sombras dinámicas" + #: src/settings_translation_file.cpp msgid "Enable joysticks" msgstr "Activar Pancas de mando" @@ -3787,6 +3992,11 @@ msgstr "Factor de ruído" msgid "Fallback font path" msgstr "Camiño da fonte alternativa" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Fast approximate antialiasing" +msgstr "Filtrado e suavizado (Antialiasing)" + #: src/settings_translation_file.cpp msgid "Fast mode acceleration" msgstr "Aceleración no modo rápido" @@ -4451,14 +4661,6 @@ msgstr "" "para baixar e\n" "descender." -#: src/settings_translation_file.cpp -msgid "" -"If enabled, actions are recorded for rollback.\n" -"This option is only read when server starts." -msgstr "" -"Se está activado, as accións rexístranse para logo podelas desfacer.\n" -"Esta opción só funciona cando se inicia o servidor." - #: src/settings_translation_file.cpp msgid "" "If enabled, invalid world data won't cause the server to shut down.\n" @@ -4468,6 +4670,16 @@ msgstr "" "peche.\n" "Actívao só se sabes o que fas." +#: src/settings_translation_file.cpp +#, fuzzy +msgid "" +"If enabled, node and inventory actions are recorded for rollback.\n" +"This option is only read on server start. Note that the engine will not\n" +"automatically clean old entries from the rollback database." +msgstr "" +"Se está activado, as accións rexístranse para logo podelas desfacer.\n" +"Esta opción só funciona cando se inicia o servidor." + #: src/settings_translation_file.cpp msgid "" "If enabled, players cannot join without a password or change theirs to an " @@ -5446,6 +5658,11 @@ msgstr "Usuarios máximos" msgid "Measure time samples" msgstr "Medir mostras de tempo" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Menu theme" +msgstr "Tecla do menú" + #: src/settings_translation_file.cpp msgid "Message of the day" msgstr "Mensaxe do día" @@ -5650,28 +5867,13 @@ msgstr "Número de fíos emerxentes" #: src/settings_translation_file.cpp msgid "" -"Number of emerge threads to use.\n" -"Value 0:\n" -"- Automatic selection. The number of emerge threads will be\n" -"- 'number of processors - 2', with a lower limit of 1.\n" -"Any other value:\n" -"- Specifies the number of emerge threads, with a lower limit of 1.\n" -"WARNING: Increasing the number of emerge threads increases engine mapgen\n" -"speed, but this may harm game performance by interfering with other\n" -"processes, especially in singleplayer and/or when running Lua code in\n" -"'on_generated'. For many users the optimum setting may be '1'." +"Number of emerge threads (responsible for map generation and loading) to " +"use.\n" +"If 0 then the engine will automatically choose a suitable value depending\n" +"on the hardware and type of map generator.\n" +"WARNING: There are known bugs in the default map generators (v6, v7, ...)\n" +"when using more than 1 thread. The automatic choice will avoid this." msgstr "" -"Número de fíos emerxentes a usar.\n" -"Valor 0:\n" -"- Selección automática. O número de fíos emerxentes será\n" -"- \"número de procesadores - 2\", cun límite inferior de 1.\n" -"Calquera outro valor:\n" -"- Especifica o número de fíos emerxentes, cun límite inferior de 1.\n" -"AVISO: aumentar o número de fíos emerxentes aumenta o mundo do motor\n" -"velocidade, pero isto pode prexudicar o rendemento do xogo ao interferir con " -"outros\n" -"procesos, especialmente en modo único e/ou cando se executa código Lua\n" -"'on_xerado'. Para moitos usuarios, a configuración óptima pode ser \"1\"." #: src/settings_translation_file.cpp msgid "" @@ -5706,8 +5908,8 @@ msgid "Occlusion Culling" msgstr "Eliminación de oclusión" #: src/settings_translation_file.cpp -msgid "" -"Opaqueness (alpha) of the shadow behind the default font, between 0 and 255." +#, fuzzy +msgid "Opaqueness (alpha) of the shadow behind the font." msgstr "" "Opacidade (alfa) da sombra detrás do tipo de letra por defecto, entre 0 e " "255." @@ -6055,12 +6257,12 @@ msgid "Save the map received by the client on disk." msgstr "Gardar o mapa recibido polo cliente no disco." #: src/settings_translation_file.cpp +#, fuzzy msgid "" "Save window size automatically when modified.\n" "If true, screen size is saved in screen_w and screen_h, and whether the " "window\n" -"is maximized is stored in window_maximized.\n" -"(Autosaving window_maximized only works if compiled with SDL.)" +"is maximized is stored in window_maximized." msgstr "" "Garda o tamaño da xanela automaticamente cando se modifique.\n" "Se está activado, o tamaño da pantalla gárdase en screen_w e screen_h, e se " @@ -6146,6 +6348,7 @@ msgid "See https://www.sqlite.org/pragma.html#pragma_synchronous" msgstr "Ver https://www.sqlite.org/pragma.html#pragma_synchronous" #: src/settings_translation_file.cpp +#, fuzzy msgid "" "Select the antialiasing method to apply.\n" "\n" @@ -6159,11 +6362,6 @@ msgid "" "Also, if Post Processing is disabled, FSAA will not work together with\n" "undersampling or a non-default \"3d_mode\" setting.\n" "\n" -"* FXAA - Fast approximate antialiasing\n" -"Applies a post-processing filter to detect and smoothen high-contrast " -"edges.\n" -"Provides balance between speed and image quality.\n" -"\n" "* SSAA - Super-sampling antialiasing\n" "Renders higher-resolution image of the scene, then scales down to reduce\n" "the aliasing effects. This is the slowest and the most accurate method." @@ -6441,8 +6639,9 @@ msgid "Shadow filter quality" msgstr "Calidade do filtro de sombras" #: src/settings_translation_file.cpp -msgid "Shadow map max distance in nodes to render shadows" -msgstr "Distancia do mapa de sombras en nós para renderizar sombras" +#, fuzzy +msgid "Shadow map render distance" +msgstr "Tamaño da textura do mapa de sombras" #: src/settings_translation_file.cpp msgid "Shadow map texture in 32 bits" @@ -6453,9 +6652,9 @@ msgid "Shadow map texture size" msgstr "Tamaño da textura do mapa de sombras" #: src/settings_translation_file.cpp +#, fuzzy msgid "" -"Shadow offset (in pixels) of the default font. If 0, then shadow will not be " -"drawn." +"Shadow offset (in pixels) for all fonts. If 0, then no shadow will be drawn." msgstr "" "Desfase de sombra (en píxeles) da fonte por defecto. Se é 0, non se fará a " "sombra." @@ -6941,10 +7140,11 @@ msgstr "" "Isto debería configurarse xunto con active_object_send_range_blocks." #: src/settings_translation_file.cpp +#, fuzzy msgid "" "The rendering back-end.\n" "Note: A restart is required after changing this!\n" -"OpenGL is the default for desktop, and OGLES2 for Android." +"By default OpenGL3 is preferred on desktop, or OGLES2 on Android." msgstr "" "O backend de renderizado.\n" "Nota: É necesario reiniciar despois de cambiar isto!\n" @@ -7056,11 +7256,11 @@ msgstr "" "memoria, en segundos." #: src/settings_translation_file.cpp +#, fuzzy msgid "" -"To reduce lag, block transfers are slowed down when a player is building " +"To save bandwidth, block transfers are slowed down when a player is building " "something.\n" -"This determines how long they are slowed down after placing or removing a " -"node." +"This determines how long the throttling lasts after placing a node." msgstr "" "Para reducir a latencia, as transferencias en bloque son máis lentas cando " "un xogador está a construír algo.\n" @@ -7400,9 +7600,11 @@ msgid "Vertical climbing speed, in nodes per second." msgstr "Velocidade de escalada vertical, en nós por segundo." #: src/settings_translation_file.cpp +#, fuzzy msgid "" -"Vertical screen synchronization. Your system may still force VSync on even " -"if this is disabled." +"Vertical screen synchronization.\n" +"Note: A restart is required after changing this!\n" +"Your system may still force VSync and ignore this setting." msgstr "" "Sincronización vertical da pantalla. O teu sistema pode forzar a " "sincronización vertical aínda que isto estea desactivado." @@ -7747,68 +7949,43 @@ msgstr "Tempo limite de cURL" msgid "cURL parallel limit" msgstr "Límite paralelo de cURL" -#~ msgid "Apps" -#~ msgstr "Aplicacións" +#: src/util/screenshot.cpp +#, c-format +msgid "Failed to save screenshot to \"%s\"" +msgstr "Non se puido gardar a captura de pantalla en \"%s\"" -#~ msgid "End" -#~ msgstr "Fin" +#~ msgid "" +#~ "Number of emerge threads to use.\n" +#~ "Value 0:\n" +#~ "- Automatic selection. The number of emerge threads will be\n" +#~ "- 'number of processors - 2', with a lower limit of 1.\n" +#~ "Any other value:\n" +#~ "- Specifies the number of emerge threads, with a lower limit of 1.\n" +#~ "WARNING: Increasing the number of emerge threads increases engine mapgen\n" +#~ "speed, but this may harm game performance by interfering with other\n" +#~ "processes, especially in singleplayer and/or when running Lua code in\n" +#~ "'on_generated'. For many users the optimum setting may be '1'." +#~ msgstr "" +#~ "Número de fíos emerxentes a usar.\n" +#~ "Valor 0:\n" +#~ "- Selección automática. O número de fíos emerxentes será\n" +#~ "- \"número de procesadores - 2\", cun límite inferior de 1.\n" +#~ "Calquera outro valor:\n" +#~ "- Especifica o número de fíos emerxentes, cun límite inferior de 1.\n" +#~ "AVISO: aumentar o número de fíos emerxentes aumenta o mundo do motor\n" +#~ "velocidade, pero isto pode prexudicar o rendemento do xogo ao interferir " +#~ "con outros\n" +#~ "procesos, especialmente en modo único e/ou cando se executa código Lua\n" +#~ "'on_xerado'. Para moitos usuarios, a configuración óptima pode ser \"1\"." -#~ msgid "Erase EOF" -#~ msgstr "Borrar EOF" +#~ msgid "Provided world path doesn't exist: " +#~ msgstr "O camiño do mundo fornecido non existe: " -#~ msgid "Execute" -#~ msgstr "Executar" +#~ msgid "Shadow map max distance in nodes to render shadows" +#~ msgstr "Distancia do mapa de sombras en nós para renderizar sombras" -#~ msgid "Help" -#~ msgstr "Axuda" +#~ msgid "Y spread" +#~ msgstr "Amplitude Y" -#~ msgid "Home" -#~ msgstr "Inicio" - -#~ msgid "IME Accept" -#~ msgstr "Aceptar IME" - -#~ msgid "IME Convert" -#~ msgstr "Converter IME" - -#~ msgid "IME Escape" -#~ msgstr "Saír do IME" - -#~ msgid "IME Mode Change" -#~ msgstr "Cambiar modo do IME" - -#~ msgid "IME Nonconvert" -#~ msgstr "Non converter IME" - -#~ msgid "Left Button" -#~ msgstr "Botón esquerdo" - -#~ msgid "Middle Button" -#~ msgstr "Botón central" - -#~ msgid "No world created or selected!" -#~ msgstr "Ningún mundo creado ou seleccionado!" - -#~ msgid "OEM Clear" -#~ msgstr "Limpar OEM" - -#~ msgid "Right Button" -#~ msgstr "Botón dereito" - -#~ msgid "Select" -#~ msgstr "Seleccionar" - -#~ msgid "Sleep" -#~ msgstr "Suspender" - -#~ msgid "Snapshot" -#~ msgstr "Instantánea" - -#~ msgid "Tab" -#~ msgstr "Tabulador" - -#~ msgid "X Button 1" -#~ msgstr "X Botón 1" - -#~ msgid "X Button 2" -#~ msgstr "X Botón 2" +#~ msgid "Z spread" +#~ msgstr "Amplitude Z" diff --git a/po/he/luanti.po b/po/he/luanti.po index a78dd33ff9..e11f7d9fed 100644 --- a/po/he/luanti.po +++ b/po/he/luanti.po @@ -2,7 +2,7 @@ msgid "" msgstr "" "Project-Id-Version: Hebrew (Minetest)\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2025-09-23 19:19+0200\n" +"POT-Creation-Date: 2026-01-06 23:13+0100\n" "PO-Revision-Date: 2025-06-21 13:01+0000\n" "Last-Translator: ShiloMazuz \n" "Language-Team: Hebrew ] [-t]" msgstr "" +#: builtin/common/settings/components.lua +#, fuzzy +msgid "Add keybinding" +msgstr "הסר קיצור" + #: builtin/common/settings/components.lua msgid "Browse" msgstr "דפדף" @@ -105,6 +110,11 @@ msgstr "נא לבחור קובץ" msgid "Set" msgstr "קבע" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +#, fuzzy +msgid "$1 spread" +msgstr "מרווחיות X" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "(No description of setting given)" msgstr "(לא נוסף תיאור להגדרה)" @@ -113,10 +123,22 @@ msgstr "(לא נוסף תיאור להגדרה)" msgid "2D Noise" msgstr "רעש דו-מיימדי" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"2D noise: flag on.\n" +"3D noise: flag off." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Amplifies every octave by (amplitude of the previous octave * Persistence)." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua #: builtin/mainmenu/content/dlg_install.lua #: builtin/mainmenu/content/dlg_overwrite.lua -#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/dlg_create_world.lua +#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/dlg_confirm_exit.lua +#: builtin/mainmenu/dlg_create_world.lua #: builtin/mainmenu/dlg_delete_content.lua #: builtin/mainmenu/dlg_delete_world.lua builtin/mainmenu/dlg_register.lua #: builtin/mainmenu/dlg_rename_modpack.lua src/gui/guiOpenURL.cpp @@ -124,10 +146,60 @@ msgstr "רעש דו-מיימדי" msgid "Cancel" msgstr "ביטול" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Controls how many octaves (layers) the noise will have." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Each octave is a simple noise generator. Each one also adds more detail to " +"the noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Finally, all of the octaves will be combined to generate the noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Having lots of octaves is not recommended because it increases terrain " +"generation time." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Lacunarity" msgstr "מרווחיות" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values make the terrain simple and higher values make the terrain " +"rough." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values make the terrain smooth and higher values make the terrain have " +"fine detail." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values will result in smoother noise and higher values will result in " +"rougher noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Making 3D noise eased is not recommended because it significantly increases " +"the load." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Maps noise gradient values onto a quintic S-curve before performing " +"interpolation." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Octaves" msgstr "אוקטבות" @@ -137,6 +209,14 @@ msgstr "אוקטבות" msgid "Offset" msgstr "היסט" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Offsets the final noise by this value." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Overrides the 'eased' flag based on the noise type." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua #, fuzzy msgid "Persistence" @@ -152,22 +232,53 @@ msgstr "שמירה" msgid "Scale" msgstr "קנה מידה" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Scales every octave by (scale of the previous octave / Lacunarity)." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Scales the noise in the $1 axis by this value." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua #: builtin/mainmenu/dlg_create_world.lua msgid "Seed" msgstr "זרע" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "X spread" -msgstr "מרווחיות X" +msgid "Takes the absolute value of each octave while adding them together." +msgstr "" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "Y spread" -msgstr "מרווחיות Y" +msgid "The first octave is amplified by 1." +msgstr "" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "Z spread" -msgstr "מרווחיות Z" +#, fuzzy +msgid "The first octave is scaled by 1." +msgstr "פקודה זו מושבתת על ידי השרת." + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "The multiplier for the noise before the offset is added." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "The random seed for the noise. The same seed results in the same noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"This is also the scale of the largest structures in the $1 direction of the " +"noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "This results in smooth noise instead of gridlike noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "This results in spiky noise." +msgstr "" #. ~ "absvalue" is a noise parameter flag. #. It is short for "absolute value". @@ -266,6 +377,12 @@ msgstr "" msgid "No results" msgstr "אין תוצאות" +#. ~ Indicates that the action does not have a corresponding keybinding. +#: builtin/common/settings/dlg_settings.lua +#, fuzzy +msgid "Not bound" +msgstr "לא נמצא" + #: builtin/common/settings/dlg_settings.lua #, fuzzy msgid "Reset setting to default" @@ -300,11 +417,22 @@ msgstr "Tab" msgid "Tap with crosshair" msgstr "" +#: builtin/common/settings/dlg_settings.lua +msgid "" +"These settings are unavailable due to your platform, hardware or in " +"combination with the current settings." +msgstr "" + #: builtin/common/settings/dlg_settings.lua #, fuzzy msgid "Touchscreen layout" msgstr "סף נגיעה: (px)" +#: builtin/common/settings/dlg_settings.lua +#, fuzzy +msgid "Unavailable" +msgstr "שיידרים (לא זמינים)" + #: builtin/common/settings/settingtypes.lua #, fuzzy msgid "Client Mods" @@ -328,11 +456,6 @@ msgstr "" msgid "Custom" msgstr "" -#: builtin/common/settings/shadows_component.lua -#: src/settings_translation_file.cpp -msgid "Dynamic shadows" -msgstr "" - #: builtin/common/settings/shadows_component.lua msgid "High" msgstr "" @@ -345,6 +468,10 @@ msgstr "" msgid "Medium" msgstr "" +#: builtin/common/settings/shadows_component.lua +msgid "Quality preset" +msgstr "" + #: builtin/common/settings/shadows_component.lua msgid "Very High" msgstr "" @@ -661,6 +788,11 @@ msgstr "אין אפשרות להתקין שיפור בשם $1" msgid "Unable to install a $1 as a texture pack" msgstr "לא ניתן להתקין $1 כחבילת טקסטורות" +#: builtin/mainmenu/content/pkgmgr.lua +#, fuzzy +msgid "World mods" +msgstr "שם העולם" + #: builtin/mainmenu/dlg_clients_list.lua msgid "" "Players connected to\n" @@ -707,6 +839,10 @@ msgstr "חיפוש שיפורים נוספים" msgid "Mod:" msgstr "שיפור:" +#: builtin/mainmenu/dlg_config_world.lua +msgid "Mods located inside the world folder." +msgstr "" + #: builtin/mainmenu/dlg_config_world.lua msgid "No (optional) dependencies" msgstr "אין תלויות (רשות)" @@ -739,6 +875,19 @@ msgstr "עולם:" msgid "enabled" msgstr "מופעל" +#: builtin/mainmenu/dlg_confirm_exit.lua +msgid "Always show this dialog." +msgstr "" + +#: builtin/mainmenu/dlg_confirm_exit.lua +#, fuzzy +msgid "Are you sure you want to quit?" +msgstr "האם אכן ברצונך למחוק את \"$1\"?" + +#: builtin/mainmenu/dlg_confirm_exit.lua +msgid "Quit" +msgstr "" + #: builtin/mainmenu/dlg_create_world.lua msgid "A world named \"$1\" already exists" msgstr "כבר קיים עולם בשם \"$1\"" @@ -1087,6 +1236,10 @@ msgstr "" msgid "Visit website" msgstr "" +#: builtin/mainmenu/init.lua +msgid "Debug build, expect worse performance" +msgstr "" + #: builtin/mainmenu/init.lua src/client/game_formspec.cpp msgid "Settings" msgstr "הגדרות" @@ -1368,11 +1521,6 @@ msgstr "זמן המתנה לחיבור אזל." msgid "Done!" msgstr "הסתיים!" -#: src/client/client.cpp -#, c-format -msgid "Failed to save screenshot to \"%s\"" -msgstr "" - #: src/client/client.cpp msgid "Initializing nodes" msgstr "מאתחל קוביות" @@ -1389,7 +1537,7 @@ msgstr "טוען טקסטורות..." msgid "Rebuilding shaders..." msgstr "בונה מחדש שיידרים..." -#: src/client/client.cpp +#: src/client/client.cpp src/util/screenshot.cpp #, fuzzy, c-format msgid "Saved screenshot to \"%s\"" msgstr "צילום מסך" @@ -1420,14 +1568,15 @@ msgid "Provided password file failed to open: " msgstr "הסיסמה שניתנה לא פתחה: " #: src/client/clientlauncher.cpp -msgid "Provided world path doesn't exist: " -msgstr "נתיב העולם שניתן לא קיים: " +msgid "World does not exist and no game selected to create one." +msgstr "" #: src/client/clientmedia.cpp src/client/game.cpp msgid "Media..." msgstr "מדיה..." -#: src/client/game.cpp src/client/shader.cpp src/server.cpp +#: src/client/game.cpp src/client/render/pipeline.cpp src/client/shader.cpp +#: src/server.cpp msgid "" "\n" "Check debug.txt for details." @@ -2069,6 +2218,11 @@ msgstr "מקש Shift הימני" msgid "Right Windows" msgstr "מקש Windows הימני" +#: src/client/keycode.cpp +#, c-format +msgid "Scancode: %d" +msgstr "" + #: src/client/keycode.cpp msgid "Scroll Lock" msgstr "Scroll Lock" @@ -2114,11 +2268,21 @@ msgstr "מפה קטנה במצב שטח, זום x %d" msgid "Minimap in texture mode" msgstr "מפה קטנה במצב טקסטורה" +#: src/client/render/pipeline.cpp +#, c-format +msgid "Failed to create the texture \"%s\" for the rendering pipeline." +msgstr "" + #: src/client/shader.cpp #, fuzzy, c-format msgid "Failed to compile the \"%s\" shader." msgstr "הורדת $1 נכשלה" +#: src/client/shader.cpp +#, fuzzy, c-format +msgid "Failed to find \"%s\" shader files." +msgstr "הורדת $1 נכשלה" + #: src/client/shader.cpp #, fuzzy msgid "GLSL is not supported by the driver" @@ -2709,6 +2873,14 @@ msgstr "הוסף את שם הפריט לטיפ הכלים." msgid "Apple trees noise" msgstr "רעש עצי תפוחים" +#: src/settings_translation_file.cpp +msgid "" +"Applies a post-processing filter to detect and smoothen high-contrast " +"edges.\n" +"Provides balance between speed and image quality.\n" +"fxaa can used in combination with the other anti-aliasing methods" +msgstr "" + #: src/settings_translation_file.cpp msgid "" "Apply dithering to reduce color banding artifacts.\n" @@ -2732,6 +2904,10 @@ msgstr "" "אינרציה בזרוע, נותנת תנועה מציאותית יותר של\n" "הזרוע כשהמצלמה נעה." +#: src/settings_translation_file.cpp +msgid "Array texture max layers" +msgstr "" + #: src/settings_translation_file.cpp msgid "Ask to reconnect after crash" msgstr "שאל האם להתחבר מחדש לאחר קריסה" @@ -2898,6 +3074,12 @@ msgstr "החלקת מצלמה" msgid "Camera smoothing in cinematic mode" msgstr "החלקת מצלמה ומצב קולנועי" +#: src/settings_translation_file.cpp +msgid "" +"Caps the maximum number of layers used with array textures (if supported).\n" +"This is only useful for debugging." +msgstr "" + #: src/settings_translation_file.cpp msgid "Capture Tracy zones" msgstr "" @@ -3000,6 +3182,10 @@ msgstr "אורך הודעת צ'אט מקסימלי" msgid "Chat weblinks" msgstr "צ'אט מוצג" +#: src/settings_translation_file.cpp +msgid "Choose theme colors for the main menu background." +msgstr "" + #: src/settings_translation_file.cpp msgid "Chunk size" msgstr "גודל חתיכה" @@ -3124,6 +3310,10 @@ msgid "" "9 - best compression, slowest" msgstr "" +#: src/settings_translation_file.cpp +msgid "Confirmation dialog before closing" +msgstr "" + #: src/settings_translation_file.cpp msgid "Connect glass" msgstr "" @@ -3462,6 +3652,10 @@ msgstr "" msgid "Dungeon noise" msgstr "" +#: src/settings_translation_file.cpp +msgid "Dynamic shadows" +msgstr "" + #: src/settings_translation_file.cpp msgid "Effects" msgstr "" @@ -3518,6 +3712,10 @@ msgstr "" msgid "Enable Raytraced Culling" msgstr "" +#: src/settings_translation_file.cpp +msgid "Enable a confirmation dialog before closing." +msgstr "" + #: src/settings_translation_file.cpp msgid "" "Enable automatic exposure correction\n" @@ -3536,6 +3734,10 @@ msgstr "" msgid "Enable console window" msgstr "" +#: src/settings_translation_file.cpp +msgid "Enable dynamic shadows" +msgstr "" + #: src/settings_translation_file.cpp msgid "Enable joysticks" msgstr "" @@ -3679,6 +3881,11 @@ msgstr "" msgid "Fallback font path" msgstr "" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Fast approximate antialiasing" +msgstr "החלקת קצוות (AA):" + #: src/settings_translation_file.cpp msgid "Fast mode acceleration" msgstr "" @@ -4277,14 +4484,15 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"If enabled, actions are recorded for rollback.\n" -"This option is only read when server starts." +"If enabled, invalid world data won't cause the server to shut down.\n" +"Only enable this if you know what you are doing." msgstr "" #: src/settings_translation_file.cpp msgid "" -"If enabled, invalid world data won't cause the server to shut down.\n" -"Only enable this if you know what you are doing." +"If enabled, node and inventory actions are recorded for rollback.\n" +"This option is only read on server start. Note that the engine will not\n" +"automatically clean old entries from the rollback database." msgstr "" #: src/settings_translation_file.cpp @@ -5109,6 +5317,11 @@ msgstr "" msgid "Measure time samples" msgstr "" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Menu theme" +msgstr "תפריט" + #: src/settings_translation_file.cpp msgid "Message of the day" msgstr "" @@ -5303,16 +5516,12 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"Number of emerge threads to use.\n" -"Value 0:\n" -"- Automatic selection. The number of emerge threads will be\n" -"- 'number of processors - 2', with a lower limit of 1.\n" -"Any other value:\n" -"- Specifies the number of emerge threads, with a lower limit of 1.\n" -"WARNING: Increasing the number of emerge threads increases engine mapgen\n" -"speed, but this may harm game performance by interfering with other\n" -"processes, especially in singleplayer and/or when running Lua code in\n" -"'on_generated'. For many users the optimum setting may be '1'." +"Number of emerge threads (responsible for map generation and loading) to " +"use.\n" +"If 0 then the engine will automatically choose a suitable value depending\n" +"on the hardware and type of map generator.\n" +"WARNING: There are known bugs in the default map generators (v6, v7, ...)\n" +"when using more than 1 thread. The automatic choice will avoid this." msgstr "" #: src/settings_translation_file.cpp @@ -5343,8 +5552,7 @@ msgid "Occlusion Culling" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Opaqueness (alpha) of the shadow behind the default font, between 0 and 255." +msgid "Opaqueness (alpha) of the shadow behind the font." msgstr "" #: src/settings_translation_file.cpp @@ -5653,8 +5861,7 @@ msgid "" "Save window size automatically when modified.\n" "If true, screen size is saved in screen_w and screen_h, and whether the " "window\n" -"is maximized is stored in window_maximized.\n" -"(Autosaving window_maximized only works if compiled with SDL.)" +"is maximized is stored in window_maximized." msgstr "" #: src/settings_translation_file.cpp @@ -5741,11 +5948,6 @@ msgid "" "Also, if Post Processing is disabled, FSAA will not work together with\n" "undersampling or a non-default \"3d_mode\" setting.\n" "\n" -"* FXAA - Fast approximate antialiasing\n" -"Applies a post-processing filter to detect and smoothen high-contrast " -"edges.\n" -"Provides balance between speed and image quality.\n" -"\n" "* SSAA - Super-sampling antialiasing\n" "Renders higher-resolution image of the scene, then scales down to reduce\n" "the aliasing effects. This is the slowest and the most accurate method." @@ -5958,7 +6160,7 @@ msgid "Shadow filter quality" msgstr "" #: src/settings_translation_file.cpp -msgid "Shadow map max distance in nodes to render shadows" +msgid "Shadow map render distance" msgstr "" #: src/settings_translation_file.cpp @@ -5971,8 +6173,7 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"Shadow offset (in pixels) of the default font. If 0, then shadow will not be " -"drawn." +"Shadow offset (in pixels) for all fonts. If 0, then no shadow will be drawn." msgstr "" #: src/settings_translation_file.cpp @@ -6343,7 +6544,7 @@ msgstr "" msgid "" "The rendering back-end.\n" "Note: A restart is required after changing this!\n" -"OpenGL is the default for desktop, and OGLES2 for Android." +"By default OpenGL3 is preferred on desktop, or OGLES2 on Android." msgstr "" #: src/settings_translation_file.cpp @@ -6424,10 +6625,9 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"To reduce lag, block transfers are slowed down when a player is building " +"To save bandwidth, block transfers are slowed down when a player is building " "something.\n" -"This determines how long they are slowed down after placing or removing a " -"node." +"This determines how long the throttling lasts after placing a node." msgstr "" #: src/settings_translation_file.cpp @@ -6735,8 +6935,9 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"Vertical screen synchronization. Your system may still force VSync on even " -"if this is disabled." +"Vertical screen synchronization.\n" +"Note: A restart is required after changing this!\n" +"Your system may still force VSync and ignore this setting." msgstr "" #: src/settings_translation_file.cpp @@ -7041,68 +7242,16 @@ msgstr "(cURL) מגבלת זמן" msgid "cURL parallel limit" msgstr "(cURL) מגבלה לפעולות במקביל" -#~ msgid "Apps" -#~ msgstr "אפליקציות" +#: src/util/screenshot.cpp +#, c-format +msgid "Failed to save screenshot to \"%s\"" +msgstr "" -#~ msgid "End" -#~ msgstr "End" +#~ msgid "Provided world path doesn't exist: " +#~ msgstr "נתיב העולם שניתן לא קיים: " -#~ msgid "Erase EOF" -#~ msgstr "מחק EOF" +#~ msgid "Y spread" +#~ msgstr "מרווחיות Y" -#~ msgid "Execute" -#~ msgstr "בצע" - -#~ msgid "Help" -#~ msgstr "עזרה" - -#~ msgid "Home" -#~ msgstr "Home" - -#~ msgid "IME Accept" -#~ msgstr "קבל IME" - -#~ msgid "IME Convert" -#~ msgstr "המרת IME" - -#~ msgid "IME Escape" -#~ msgstr "יציאת IME" - -#~ msgid "IME Mode Change" -#~ msgstr "שינוי מצב IME" - -#~ msgid "IME Nonconvert" -#~ msgstr "IME ללא המרה" - -#~ msgid "Left Button" -#~ msgstr "הלחצן השמאלי" - -#~ msgid "Middle Button" -#~ msgstr "כפתור אמצעי" - -#~ msgid "No world created or selected!" -#~ msgstr "אין עולם שנוצר או נבחר!" - -#~ msgid "OEM Clear" -#~ msgstr "ניקוי OME" - -#~ msgid "Right Button" -#~ msgstr "הלחצן הימני" - -#~ msgid "Select" -#~ msgstr "Select" - -#~ msgid "Sleep" -#~ msgstr "שינה" - -#~ msgid "Snapshot" -#~ msgstr "צילום רגעי" - -#~ msgid "Tab" -#~ msgstr "Tab" - -#~ msgid "X Button 1" -#~ msgstr "X כפתור 1" - -#~ msgid "X Button 2" -#~ msgstr "X כפתור 2" +#~ msgid "Z spread" +#~ msgstr "מרווחיות Z" diff --git a/po/hi/luanti.po b/po/hi/luanti.po index b034c169f6..4b3869dcf7 100644 --- a/po/hi/luanti.po +++ b/po/hi/luanti.po @@ -2,7 +2,7 @@ msgid "" msgstr "" "Project-Id-Version: minetest\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2025-09-23 19:19+0200\n" +"POT-Creation-Date: 2026-01-06 23:13+0100\n" "PO-Revision-Date: 2025-03-19 11:07+0000\n" "Last-Translator: Ritwik \n" "Language-Team: Hindi ] [-t]" msgstr "[सभी | ] [-t]" +#: builtin/common/settings/components.lua +msgid "Add keybinding" +msgstr "" + #: builtin/common/settings/components.lua msgid "Browse" msgstr "ढूंढें" @@ -105,6 +109,11 @@ msgstr "फाईल चुनें" msgid "Set" msgstr "लागू करें" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +#, fuzzy +msgid "$1 spread" +msgstr "X स्प्रेड" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "(No description of setting given)" msgstr "(सेटिंग के बारे में कुछ नहीं बताया गया है)" @@ -113,10 +122,22 @@ msgstr "(सेटिंग के बारे में कुछ नहीं msgid "2D Noise" msgstr "द्वि आयामी नॉइस" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"2D noise: flag on.\n" +"3D noise: flag off." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Amplifies every octave by (amplitude of the previous octave * Persistence)." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua #: builtin/mainmenu/content/dlg_install.lua #: builtin/mainmenu/content/dlg_overwrite.lua -#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/dlg_create_world.lua +#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/dlg_confirm_exit.lua +#: builtin/mainmenu/dlg_create_world.lua #: builtin/mainmenu/dlg_delete_content.lua #: builtin/mainmenu/dlg_delete_world.lua builtin/mainmenu/dlg_register.lua #: builtin/mainmenu/dlg_rename_modpack.lua src/gui/guiOpenURL.cpp @@ -124,10 +145,60 @@ msgstr "द्वि आयामी नॉइस" msgid "Cancel" msgstr "रद्द करें" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Controls how many octaves (layers) the noise will have." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Each octave is a simple noise generator. Each one also adds more detail to " +"the noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Finally, all of the octaves will be combined to generate the noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Having lots of octaves is not recommended because it increases terrain " +"generation time." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Lacunarity" msgstr "लैकुनारिटी" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values make the terrain simple and higher values make the terrain " +"rough." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values make the terrain smooth and higher values make the terrain have " +"fine detail." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values will result in smoother noise and higher values will result in " +"rougher noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Making 3D noise eased is not recommended because it significantly increases " +"the load." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Maps noise gradient values onto a quintic S-curve before performing " +"interpolation." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Octaves" msgstr "सप्टक (आक्टेव)" @@ -137,6 +208,14 @@ msgstr "सप्टक (आक्टेव)" msgid "Offset" msgstr "आफसेट" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Offsets the final noise by this value." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Overrides the 'eased' flag based on the noise type." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Persistence" msgstr "दृढ़ता" @@ -151,22 +230,53 @@ msgstr "सहेजें" msgid "Scale" msgstr "स्केल" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Scales every octave by (scale of the previous octave / Lacunarity)." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Scales the noise in the $1 axis by this value." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua #: builtin/mainmenu/dlg_create_world.lua msgid "Seed" msgstr "बीज" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "X spread" -msgstr "X स्प्रेड" +msgid "Takes the absolute value of each octave while adding them together." +msgstr "" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "Y spread" -msgstr "Y स्प्रेड" +msgid "The first octave is amplified by 1." +msgstr "" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "Z spread" -msgstr "Z स्प्रेड" +#, fuzzy +msgid "The first octave is scaled by 1." +msgstr "यह आदेश सर्वर द्वारा अक्षम किया गया है।" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "The multiplier for the noise before the offset is added." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "The random seed for the noise. The same seed results in the same noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"This is also the scale of the largest structures in the $1 direction of the " +"noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "This results in smooth noise instead of gridlike noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "This results in spiky noise." +msgstr "" #. ~ "absvalue" is a noise parameter flag. #. It is short for "absolute value". @@ -265,6 +375,12 @@ msgstr "तेज चलन" msgid "No results" msgstr "परिणाम शून्य" +#. ~ Indicates that the action does not have a corresponding keybinding. +#: builtin/common/settings/dlg_settings.lua +#, fuzzy +msgid "Not bound" +msgstr "नहीं मिला" + #: builtin/common/settings/dlg_settings.lua #, fuzzy msgid "Reset setting to default" @@ -299,11 +415,22 @@ msgstr "टैब बटन" msgid "Tap with crosshair" msgstr "" +#: builtin/common/settings/dlg_settings.lua +msgid "" +"These settings are unavailable due to your platform, hardware or in " +"combination with the current settings." +msgstr "" + #: builtin/common/settings/dlg_settings.lua #, fuzzy msgid "Touchscreen layout" msgstr "माउस संवेदनशीलता" +#: builtin/common/settings/dlg_settings.lua +#, fuzzy +msgid "Unavailable" +msgstr "<अनुपलब्ध>" + #: builtin/common/settings/settingtypes.lua msgid "Client Mods" msgstr "ग्राहक Mods" @@ -326,11 +453,6 @@ msgstr "" msgid "Custom" msgstr "" -#: builtin/common/settings/shadows_component.lua -#: src/settings_translation_file.cpp -msgid "Dynamic shadows" -msgstr "" - #: builtin/common/settings/shadows_component.lua msgid "High" msgstr "" @@ -343,6 +465,10 @@ msgstr "" msgid "Medium" msgstr "" +#: builtin/common/settings/shadows_component.lua +msgid "Quality preset" +msgstr "" + #: builtin/common/settings/shadows_component.lua msgid "Very High" msgstr "" @@ -659,6 +785,11 @@ msgstr "मॉड को $1 के रूप में इन्स्टाल msgid "Unable to install a $1 as a texture pack" msgstr "$1 कला संकुल के रूप में इन्स्टाल नहीं किया जा सका" +#: builtin/mainmenu/content/pkgmgr.lua +#, fuzzy +msgid "World mods" +msgstr "विश्व का नाम" + #: builtin/mainmenu/dlg_clients_list.lua msgid "" "Players connected to\n" @@ -705,6 +836,10 @@ msgstr "अधिक मॉड खोजें" msgid "Mod:" msgstr "माॅड :" +#: builtin/mainmenu/dlg_config_world.lua +msgid "Mods located inside the world folder." +msgstr "" + #: builtin/mainmenu/dlg_config_world.lua msgid "No (optional) dependencies" msgstr "(वैकल्पिक) निर्भरतायें नहीं हैं" @@ -737,6 +872,19 @@ msgstr "विश्व :" msgid "enabled" msgstr "सक्षम" +#: builtin/mainmenu/dlg_confirm_exit.lua +msgid "Always show this dialog." +msgstr "" + +#: builtin/mainmenu/dlg_confirm_exit.lua +#, fuzzy +msgid "Are you sure you want to quit?" +msgstr "क्या आप सचमुच \"$1\" को हटाना चाहते हैं?" + +#: builtin/mainmenu/dlg_confirm_exit.lua +msgid "Quit" +msgstr "" + #: builtin/mainmenu/dlg_create_world.lua msgid "A world named \"$1\" already exists" msgstr "\"$1\" नामक विश्व पहले से ही है" @@ -1088,6 +1236,10 @@ msgstr "कभी नहीं" msgid "Visit website" msgstr "जालस्थल पर जायें" +#: builtin/mainmenu/init.lua +msgid "Debug build, expect worse performance" +msgstr "" + #: builtin/mainmenu/init.lua src/client/game_formspec.cpp msgid "Settings" msgstr "सेटिंग" @@ -1367,11 +1519,6 @@ msgstr "कनेक्शन समय अंत|" msgid "Done!" msgstr "हो गया !" -#: src/client/client.cpp -#, c-format -msgid "Failed to save screenshot to \"%s\"" -msgstr "" - #: src/client/client.cpp msgid "Initializing nodes" msgstr "डीब्बे बन रहे हें" @@ -1388,7 +1535,7 @@ msgstr "कला लोड हो रही है ..." msgid "Rebuilding shaders..." msgstr "छायाएं वापस बन रहीं हैं ..." -#: src/client/client.cpp +#: src/client/client.cpp src/util/screenshot.cpp #, fuzzy, c-format msgid "Saved screenshot to \"%s\"" msgstr "स्क्रीनशॉट" @@ -1419,14 +1566,15 @@ msgid "Provided password file failed to open: " msgstr "पासवर्ड फाईल नहीं खुला :- " #: src/client/clientlauncher.cpp -msgid "Provided world path doesn't exist: " -msgstr "दुनिया का फाईल पाथ नहीं है : " +msgid "World does not exist and no game selected to create one." +msgstr "" #: src/client/clientmedia.cpp src/client/game.cpp msgid "Media..." msgstr "कला एवं आवाज़ें ..." -#: src/client/game.cpp src/client/shader.cpp src/server.cpp +#: src/client/game.cpp src/client/render/pipeline.cpp src/client/shader.cpp +#: src/server.cpp msgid "" "\n" "Check debug.txt for details." @@ -2067,6 +2215,11 @@ msgstr "राईट शिफ्ट" msgid "Right Windows" msgstr "राईट विंडोज" +#: src/client/keycode.cpp +#, c-format +msgid "Scancode: %d" +msgstr "" + #: src/client/keycode.cpp msgid "Scroll Lock" msgstr "स्क्रोल लाक" @@ -2113,11 +2266,21 @@ msgstr "छोटा नक्शा जमीन मोड, 1 गुना ज msgid "Minimap in texture mode" msgstr "छोटा नक्शा जमीन मोड, 1 गुना ज़ूम" +#: src/client/render/pipeline.cpp +#, c-format +msgid "Failed to create the texture \"%s\" for the rendering pipeline." +msgstr "" + #: src/client/shader.cpp #, fuzzy, c-format msgid "Failed to compile the \"%s\" shader." msgstr "$1 का डाऊनलोड असफल हुआ" +#: src/client/shader.cpp +#, fuzzy, c-format +msgid "Failed to find \"%s\" shader files." +msgstr "$1 का डाऊनलोड असफल हुआ" + #: src/client/shader.cpp msgid "GLSL is not supported by the driver" msgstr "" @@ -2662,6 +2825,14 @@ msgstr "" msgid "Apple trees noise" msgstr "" +#: src/settings_translation_file.cpp +msgid "" +"Applies a post-processing filter to detect and smoothen high-contrast " +"edges.\n" +"Provides balance between speed and image quality.\n" +"fxaa can used in combination with the other anti-aliasing methods" +msgstr "" + #: src/settings_translation_file.cpp msgid "" "Apply dithering to reduce color banding artifacts.\n" @@ -2683,6 +2854,10 @@ msgid "" "the arm when the camera moves." msgstr "" +#: src/settings_translation_file.cpp +msgid "Array texture max layers" +msgstr "" + #: src/settings_translation_file.cpp msgid "Ask to reconnect after crash" msgstr "" @@ -2831,6 +3006,12 @@ msgstr "केमरा चिकनाई" msgid "Camera smoothing in cinematic mode" msgstr "सिनेमा मोड में केमरा चिकनाई" +#: src/settings_translation_file.cpp +msgid "" +"Caps the maximum number of layers used with array textures (if supported).\n" +"This is only useful for debugging." +msgstr "" + #: src/settings_translation_file.cpp msgid "Capture Tracy zones" msgstr "" @@ -2930,6 +3111,10 @@ msgstr "" msgid "Chat weblinks" msgstr "बातें दिखाई देंगी" +#: src/settings_translation_file.cpp +msgid "Choose theme colors for the main menu background." +msgstr "" + #: src/settings_translation_file.cpp msgid "Chunk size" msgstr "" @@ -3049,6 +3234,10 @@ msgid "" "9 - best compression, slowest" msgstr "" +#: src/settings_translation_file.cpp +msgid "Confirmation dialog before closing" +msgstr "" + #: src/settings_translation_file.cpp msgid "Connect glass" msgstr "" @@ -3387,6 +3576,10 @@ msgstr "" msgid "Dungeon noise" msgstr "" +#: src/settings_translation_file.cpp +msgid "Dynamic shadows" +msgstr "" + #: src/settings_translation_file.cpp msgid "Effects" msgstr "" @@ -3443,6 +3636,10 @@ msgstr "" msgid "Enable Raytraced Culling" msgstr "" +#: src/settings_translation_file.cpp +msgid "Enable a confirmation dialog before closing." +msgstr "" + #: src/settings_translation_file.cpp msgid "" "Enable automatic exposure correction\n" @@ -3461,6 +3658,10 @@ msgstr "" msgid "Enable console window" msgstr "" +#: src/settings_translation_file.cpp +msgid "Enable dynamic shadows" +msgstr "" + #: src/settings_translation_file.cpp msgid "Enable joysticks" msgstr "" @@ -3604,6 +3805,11 @@ msgstr "" msgid "Fallback font path" msgstr "" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Fast approximate antialiasing" +msgstr "ऐन्टी एलियासिंग :" + #: src/settings_translation_file.cpp msgid "Fast mode acceleration" msgstr "" @@ -4203,14 +4409,15 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"If enabled, actions are recorded for rollback.\n" -"This option is only read when server starts." +"If enabled, invalid world data won't cause the server to shut down.\n" +"Only enable this if you know what you are doing." msgstr "" #: src/settings_translation_file.cpp msgid "" -"If enabled, invalid world data won't cause the server to shut down.\n" -"Only enable this if you know what you are doing." +"If enabled, node and inventory actions are recorded for rollback.\n" +"This option is only read on server start. Note that the engine will not\n" +"automatically clean old entries from the rollback database." msgstr "" #: src/settings_translation_file.cpp @@ -5031,6 +5238,11 @@ msgstr "" msgid "Measure time samples" msgstr "" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Menu theme" +msgstr "मेनू (कीबोर्ड)" + #: src/settings_translation_file.cpp msgid "Message of the day" msgstr "" @@ -5227,16 +5439,12 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"Number of emerge threads to use.\n" -"Value 0:\n" -"- Automatic selection. The number of emerge threads will be\n" -"- 'number of processors - 2', with a lower limit of 1.\n" -"Any other value:\n" -"- Specifies the number of emerge threads, with a lower limit of 1.\n" -"WARNING: Increasing the number of emerge threads increases engine mapgen\n" -"speed, but this may harm game performance by interfering with other\n" -"processes, especially in singleplayer and/or when running Lua code in\n" -"'on_generated'. For many users the optimum setting may be '1'." +"Number of emerge threads (responsible for map generation and loading) to " +"use.\n" +"If 0 then the engine will automatically choose a suitable value depending\n" +"on the hardware and type of map generator.\n" +"WARNING: There are known bugs in the default map generators (v6, v7, ...)\n" +"when using more than 1 thread. The automatic choice will avoid this." msgstr "" #: src/settings_translation_file.cpp @@ -5266,8 +5474,7 @@ msgid "Occlusion Culling" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Opaqueness (alpha) of the shadow behind the default font, between 0 and 255." +msgid "Opaqueness (alpha) of the shadow behind the font." msgstr "" #: src/settings_translation_file.cpp @@ -5575,8 +5782,7 @@ msgid "" "Save window size automatically when modified.\n" "If true, screen size is saved in screen_w and screen_h, and whether the " "window\n" -"is maximized is stored in window_maximized.\n" -"(Autosaving window_maximized only works if compiled with SDL.)" +"is maximized is stored in window_maximized." msgstr "" #: src/settings_translation_file.cpp @@ -5663,11 +5869,6 @@ msgid "" "Also, if Post Processing is disabled, FSAA will not work together with\n" "undersampling or a non-default \"3d_mode\" setting.\n" "\n" -"* FXAA - Fast approximate antialiasing\n" -"Applies a post-processing filter to detect and smoothen high-contrast " -"edges.\n" -"Provides balance between speed and image quality.\n" -"\n" "* SSAA - Super-sampling antialiasing\n" "Renders higher-resolution image of the scene, then scales down to reduce\n" "the aliasing effects. This is the slowest and the most accurate method." @@ -5870,7 +6071,7 @@ msgid "Shadow filter quality" msgstr "" #: src/settings_translation_file.cpp -msgid "Shadow map max distance in nodes to render shadows" +msgid "Shadow map render distance" msgstr "" #: src/settings_translation_file.cpp @@ -5883,8 +6084,7 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"Shadow offset (in pixels) of the default font. If 0, then shadow will not be " -"drawn." +"Shadow offset (in pixels) for all fonts. If 0, then no shadow will be drawn." msgstr "" #: src/settings_translation_file.cpp @@ -6257,7 +6457,7 @@ msgstr "" msgid "" "The rendering back-end.\n" "Note: A restart is required after changing this!\n" -"OpenGL is the default for desktop, and OGLES2 for Android." +"By default OpenGL3 is preferred on desktop, or OGLES2 on Android." msgstr "" #: src/settings_translation_file.cpp @@ -6338,10 +6538,9 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"To reduce lag, block transfers are slowed down when a player is building " +"To save bandwidth, block transfers are slowed down when a player is building " "something.\n" -"This determines how long they are slowed down after placing or removing a " -"node." +"This determines how long the throttling lasts after placing a node." msgstr "" #: src/settings_translation_file.cpp @@ -6647,8 +6846,9 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"Vertical screen synchronization. Your system may still force VSync on even " -"if this is disabled." +"Vertical screen synchronization.\n" +"Note: A restart is required after changing this!\n" +"Your system may still force VSync and ignore this setting." msgstr "" #: src/settings_translation_file.cpp @@ -6931,68 +7131,16 @@ msgstr "" msgid "cURL parallel limit" msgstr "" -#~ msgid "Apps" -#~ msgstr "एप्स" +#: src/util/screenshot.cpp +#, c-format +msgid "Failed to save screenshot to \"%s\"" +msgstr "" -#~ msgid "End" -#~ msgstr "एंड" +#~ msgid "Provided world path doesn't exist: " +#~ msgstr "दुनिया का फाईल पाथ नहीं है : " -#~ msgid "Erase EOF" -#~ msgstr "ई.ओ.एफ खाली करें" +#~ msgid "Y spread" +#~ msgstr "Y स्प्रेड" -#~ msgid "Execute" -#~ msgstr "एग्सीक्यूट" - -#~ msgid "Help" -#~ msgstr "हेल्प" - -#~ msgid "Home" -#~ msgstr "होम" - -#~ msgid "IME Accept" -#~ msgstr "आई एम ई एक्सेप्ट" - -#~ msgid "IME Convert" -#~ msgstr "आई एम ई कन्वर्ट" - -#~ msgid "IME Escape" -#~ msgstr "आई एम ई एस्केप" - -#~ msgid "IME Mode Change" -#~ msgstr "आई एम ई मोड चेंज" - -#~ msgid "IME Nonconvert" -#~ msgstr "आई एम ई नानकन्वर्ट" - -#~ msgid "Left Button" -#~ msgstr "बायां बटन" - -#~ msgid "Middle Button" -#~ msgstr "बीच का बटन" - -#~ msgid "No world created or selected!" -#~ msgstr "कोई दुनिया उपस्थित या चुनी गयी नहीं है !" - -#~ msgid "OEM Clear" -#~ msgstr "ओ ई एम क्लीयर" - -#~ msgid "Right Button" -#~ msgstr "दाहिना बटन" - -#~ msgid "Select" -#~ msgstr "सिलेक्ट" - -#~ msgid "Sleep" -#~ msgstr "स्लीप" - -#~ msgid "Snapshot" -#~ msgstr "स्नैपशॉट" - -#~ msgid "Tab" -#~ msgstr "टैब बटन" - -#~ msgid "X Button 1" -#~ msgstr "X बटन १" - -#~ msgid "X Button 2" -#~ msgstr "X बटन २" +#~ msgid "Z spread" +#~ msgstr "Z स्प्रेड" diff --git a/po/hu/luanti.po b/po/hu/luanti.po index dc694a8833..d9549dd5ac 100644 --- a/po/hu/luanti.po +++ b/po/hu/luanti.po @@ -2,7 +2,7 @@ msgid "" msgstr "" "Project-Id-Version: Hungarian (Minetest)\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2025-09-23 19:19+0200\n" +"POT-Creation-Date: 2026-01-06 23:13+0100\n" "PO-Revision-Date: 2025-11-25 09:51+0000\n" "Last-Translator: Gergely Polonkai \n" "Language-Team: Hungarian ] [-t]" msgstr "[all | ] [-t]" +#: builtin/common/settings/components.lua +#, fuzzy +msgid "Add keybinding" +msgstr "Billentyűkiosztás" + #: builtin/common/settings/components.lua msgid "Browse" msgstr "Tallózás" @@ -105,6 +110,11 @@ msgstr "Fájl kiválasztása" msgid "Set" msgstr "Beállít" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +#, fuzzy +msgid "$1 spread" +msgstr "X kiterjedés" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "(No description of setting given)" msgstr "(Nincs megadva leírás a beállításhoz)" @@ -113,10 +123,22 @@ msgstr "(Nincs megadva leírás a beállításhoz)" msgid "2D Noise" msgstr "2D zaj" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"2D noise: flag on.\n" +"3D noise: flag off." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Amplifies every octave by (amplitude of the previous octave * Persistence)." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua #: builtin/mainmenu/content/dlg_install.lua #: builtin/mainmenu/content/dlg_overwrite.lua -#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/dlg_create_world.lua +#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/dlg_confirm_exit.lua +#: builtin/mainmenu/dlg_create_world.lua #: builtin/mainmenu/dlg_delete_content.lua #: builtin/mainmenu/dlg_delete_world.lua builtin/mainmenu/dlg_register.lua #: builtin/mainmenu/dlg_rename_modpack.lua src/gui/guiOpenURL.cpp @@ -124,10 +146,60 @@ msgstr "2D zaj" msgid "Cancel" msgstr "Mégse" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Controls how many octaves (layers) the noise will have." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Each octave is a simple noise generator. Each one also adds more detail to " +"the noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Finally, all of the octaves will be combined to generate the noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Having lots of octaves is not recommended because it increases terrain " +"generation time." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Lacunarity" msgstr "Hézagosság" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values make the terrain simple and higher values make the terrain " +"rough." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values make the terrain smooth and higher values make the terrain have " +"fine detail." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values will result in smoother noise and higher values will result in " +"rougher noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Making 3D noise eased is not recommended because it significantly increases " +"the load." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Maps noise gradient values onto a quintic S-curve before performing " +"interpolation." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Octaves" msgstr "Oktávok" @@ -137,6 +209,14 @@ msgstr "Oktávok" msgid "Offset" msgstr "Eltolás" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Offsets the final noise by this value." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Overrides the 'eased' flag based on the noise type." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Persistence" msgstr "Folytonosság" @@ -151,22 +231,53 @@ msgstr "Mentés" msgid "Scale" msgstr "Mérték" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Scales every octave by (scale of the previous octave / Lacunarity)." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Scales the noise in the $1 axis by this value." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua #: builtin/mainmenu/dlg_create_world.lua msgid "Seed" msgstr "Kezdőérték" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "X spread" -msgstr "X kiterjedés" +msgid "Takes the absolute value of each octave while adding them together." +msgstr "" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "Y spread" -msgstr "Y kiterjedés" +msgid "The first octave is amplified by 1." +msgstr "" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "Z spread" -msgstr "Z kiterjedés" +#, fuzzy +msgid "The first octave is scaled by 1." +msgstr "Ezt a parancsot a szerver letiltotta." + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "The multiplier for the noise before the offset is added." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "The random seed for the noise. The same seed results in the same noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"This is also the scale of the largest structures in the $1 direction of the " +"noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "This results in smooth noise instead of gridlike noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "This results in spiky noise." +msgstr "" #. ~ "absvalue" is a noise parameter flag. #. It is short for "absolute value". @@ -264,6 +375,12 @@ msgstr "Mozgás" msgid "No results" msgstr "Nincs találat" +#. ~ Indicates that the action does not have a corresponding keybinding. +#: builtin/common/settings/dlg_settings.lua +#, fuzzy +msgid "Not bound" +msgstr "Nem található" + #: builtin/common/settings/dlg_settings.lua msgid "Reset setting to default" msgstr "Beállítások viszaállítása alapértelmezettre" @@ -296,10 +413,21 @@ msgstr "Koppintás" msgid "Tap with crosshair" msgstr "Koppintás célkereszttel" +#: builtin/common/settings/dlg_settings.lua +msgid "" +"These settings are unavailable due to your platform, hardware or in " +"combination with the current settings." +msgstr "" + #: builtin/common/settings/dlg_settings.lua msgid "Touchscreen layout" msgstr "Érintőképernyő elrendezés" +#: builtin/common/settings/dlg_settings.lua +#, fuzzy +msgid "Unavailable" +msgstr "" + #: builtin/common/settings/settingtypes.lua msgid "Client Mods" msgstr "Kliens modok" @@ -320,11 +448,6 @@ msgstr "(A játéknak engedélyeznie kell az árnyékokat is)" msgid "Custom" msgstr "Egyedi" -#: builtin/common/settings/shadows_component.lua -#: src/settings_translation_file.cpp -msgid "Dynamic shadows" -msgstr "Dinamikus árnyékok" - #: builtin/common/settings/shadows_component.lua msgid "High" msgstr "Magas" @@ -337,6 +460,10 @@ msgstr "Alacsony" msgid "Medium" msgstr "Közepes" +#: builtin/common/settings/shadows_component.lua +msgid "Quality preset" +msgstr "" + #: builtin/common/settings/shadows_component.lua msgid "Very High" msgstr "Nagyon magas" @@ -642,6 +769,11 @@ msgstr "$1 nem telepíthető $2 ként" msgid "Unable to install a $1 as a texture pack" msgstr "Egy $1 telepítése textúracsomagként meghiúsult" +#: builtin/mainmenu/content/pkgmgr.lua +#, fuzzy +msgid "World mods" +msgstr "Világ neve" + #: builtin/mainmenu/dlg_clients_list.lua msgid "" "Players connected to\n" @@ -690,6 +822,10 @@ msgstr "További modok keresése" msgid "Mod:" msgstr "Mod:" +#: builtin/mainmenu/dlg_config_world.lua +msgid "Mods located inside the world folder." +msgstr "" + #: builtin/mainmenu/dlg_config_world.lua msgid "No (optional) dependencies" msgstr "Nincsenek (választható) függőségek" @@ -722,6 +858,19 @@ msgstr "Világ:" msgid "enabled" msgstr "engedélyezve" +#: builtin/mainmenu/dlg_confirm_exit.lua +msgid "Always show this dialog." +msgstr "" + +#: builtin/mainmenu/dlg_confirm_exit.lua +#, fuzzy +msgid "Are you sure you want to quit?" +msgstr "Biztosan törölni szeretnéd ezt: „$1”?" + +#: builtin/mainmenu/dlg_confirm_exit.lua +msgid "Quit" +msgstr "" + #: builtin/mainmenu/dlg_create_world.lua msgid "A world named \"$1\" already exists" msgstr "Már létezik egy „$1” nevű világ" @@ -1079,6 +1228,10 @@ msgstr "Soha" msgid "Visit website" msgstr "Weboldal megtekintése" +#: builtin/mainmenu/init.lua +msgid "Debug build, expect worse performance" +msgstr "" + #: builtin/mainmenu/init.lua src/client/game_formspec.cpp msgid "Settings" msgstr "Beállítások" @@ -1356,11 +1509,6 @@ msgstr "Csatlakozási idő lejárt." msgid "Done!" msgstr "Kész!" -#: src/client/client.cpp -#, c-format -msgid "Failed to save screenshot to \"%s\"" -msgstr "A képernyőképet nem sikerült \"%s\"-be menteni" - #: src/client/client.cpp msgid "Initializing nodes" msgstr "Kockák előkészítése" @@ -1377,7 +1525,7 @@ msgstr "Textúrák betöltése…" msgid "Rebuilding shaders..." msgstr "Árnyalók újraépítése…" -#: src/client/client.cpp +#: src/client/client.cpp src/util/screenshot.cpp #, c-format msgid "Saved screenshot to \"%s\"" msgstr "Képernyőképek elmentve ide: \"%s\"" @@ -1407,14 +1555,15 @@ msgid "Provided password file failed to open: " msgstr "A megadott jelszófájlt nem sikerült megnyitni: " #: src/client/clientlauncher.cpp -msgid "Provided world path doesn't exist: " -msgstr "A megadott útvonalon nem létezik világ: " +msgid "World does not exist and no game selected to create one." +msgstr "" #: src/client/clientmedia.cpp src/client/game.cpp msgid "Media..." msgstr "Tartalom..." -#: src/client/game.cpp src/client/shader.cpp src/server.cpp +#: src/client/game.cpp src/client/render/pipeline.cpp src/client/shader.cpp +#: src/server.cpp msgid "" "\n" "Check debug.txt for details." @@ -2038,6 +2187,11 @@ msgstr "Jobb Shift" msgid "Right Windows" msgstr "Jobb Windows" +#: src/client/keycode.cpp +#, c-format +msgid "Scancode: %d" +msgstr "" + #: src/client/keycode.cpp msgid "Scroll Lock" msgstr "Scroll Lock" @@ -2080,11 +2234,21 @@ msgstr "Kistérkép terület ódban, zoom x%d" msgid "Minimap in texture mode" msgstr "Kistérkép textúramódban" +#: src/client/render/pipeline.cpp +#, c-format +msgid "Failed to create the texture \"%s\" for the rendering pipeline." +msgstr "" + #: src/client/shader.cpp #, c-format msgid "Failed to compile the \"%s\" shader." msgstr "A(z) \"%s\" árnyékoló lefordítása nem sikerült." +#: src/client/shader.cpp +#, fuzzy, c-format +msgid "Failed to find \"%s\" shader files." +msgstr "A(z) \"%s\" árnyékoló lefordítása nem sikerült." + #: src/client/shader.cpp msgid "GLSL is not supported by the driver" msgstr "A GLSL-t nem támogatja az illesztőprogram" @@ -2681,6 +2845,14 @@ msgstr "Elem nevének hozzáadása az eszköztipphez." msgid "Apple trees noise" msgstr "Almafa zaj" +#: src/settings_translation_file.cpp +msgid "" +"Applies a post-processing filter to detect and smoothen high-contrast " +"edges.\n" +"Provides balance between speed and image quality.\n" +"fxaa can used in combination with the other anti-aliasing methods" +msgstr "" + #: src/settings_translation_file.cpp msgid "" "Apply dithering to reduce color banding artifacts.\n" @@ -2711,6 +2883,10 @@ msgstr "" "Karlengés, amely valósághűbb mozgást kölcsönöz\n" "a karnak, amikor a kamera mozog." +#: src/settings_translation_file.cpp +msgid "Array texture max layers" +msgstr "" + #: src/settings_translation_file.cpp msgid "Ask to reconnect after crash" msgstr "Összeomlás után újracsatlakozás kérése" @@ -2872,6 +3048,12 @@ msgstr "Kamera stabilizálása" msgid "Camera smoothing in cinematic mode" msgstr "Lágy kameramozgás operatőr módban" +#: src/settings_translation_file.cpp +msgid "" +"Caps the maximum number of layers used with array textures (if supported).\n" +"This is only useful for debugging." +msgstr "" + #: src/settings_translation_file.cpp msgid "Capture Tracy zones" msgstr "" @@ -2971,6 +3153,11 @@ msgstr "Csevegésüzenetek maximális hossza" msgid "Chat weblinks" msgstr "Internetes linkek a csevegésben" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Choose theme colors for the main menu background." +msgstr "Felhő animáció használata a főmenü háttereként." + #: src/settings_translation_file.cpp msgid "Chunk size" msgstr "Pályadarabka (chunk) mérete" @@ -3118,6 +3305,10 @@ msgstr "" "0 - legkisebb tömörítés, leggyorsabb\n" "9 - legjobb tömörítés, leglassabb" +#: src/settings_translation_file.cpp +msgid "Confirmation dialog before closing" +msgstr "" + #: src/settings_translation_file.cpp msgid "Connect glass" msgstr "Üveg összeillesztése" @@ -3510,6 +3701,10 @@ msgstr "Tömlöc minimális Y magassága" msgid "Dungeon noise" msgstr "Tömlöc zaj" +#: src/settings_translation_file.cpp +msgid "Dynamic shadows" +msgstr "Dinamikus árnyékok" + #: src/settings_translation_file.cpp msgid "Effects" msgstr "Látványhatások" @@ -3575,6 +3770,11 @@ msgstr "Utófeldolgozás engedélyezése" msgid "Enable Raytraced Culling" msgstr "Raytraced Culling engedélyezése" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Enable a confirmation dialog before closing." +msgstr "Az felszerelésben lévő tárgyak animációjának engedélyezése." + #: src/settings_translation_file.cpp msgid "" "Enable automatic exposure correction\n" @@ -3599,6 +3799,11 @@ msgstr "" msgid "Enable console window" msgstr "Konzolablak engedélyezése" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Enable dynamic shadows" +msgstr "Dinamikus árnyékok" + #: src/settings_translation_file.cpp msgid "Enable joysticks" msgstr "Joystick engedélyezése" @@ -3777,6 +3982,11 @@ msgstr "Tényezőzaj" msgid "Fallback font path" msgstr "Tartalék betűtípus útvonala" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Fast approximate antialiasing" +msgstr "Szűrés és Élsimítás" + #: src/settings_translation_file.cpp msgid "Fast mode acceleration" msgstr "Gyorsulás gyors módban" @@ -4448,15 +4658,6 @@ msgstr "" "segítségével\n" "lehet lemászni és leereszkedni." -#: src/settings_translation_file.cpp -msgid "" -"If enabled, actions are recorded for rollback.\n" -"This option is only read when server starts." -msgstr "" -"Ha engedélyezve van, akkor a műveletek rögzülnek a visszavonhatóság " -"érdekében.\n" -"Ez az opció csak akkor van beolvasva, amikor a szerver elindul." - #: src/settings_translation_file.cpp msgid "" "If enabled, invalid world data won't cause the server to shut down.\n" @@ -4465,6 +4666,17 @@ msgstr "" "Ha engedélyezve van, érvénytelen világ adat nem okozza a szerver leállását.\n" "Csak akkor engedélyezd, ha tudod, hogy mit csinálsz." +#: src/settings_translation_file.cpp +#, fuzzy +msgid "" +"If enabled, node and inventory actions are recorded for rollback.\n" +"This option is only read on server start. Note that the engine will not\n" +"automatically clean old entries from the rollback database." +msgstr "" +"Ha engedélyezve van, akkor a műveletek rögzülnek a visszavonhatóság " +"érdekében.\n" +"Ez az opció csak akkor van beolvasva, amikor a szerver elindul." + #: src/settings_translation_file.cpp msgid "" "If enabled, players cannot join without a password or change theirs to an " @@ -5445,6 +5657,11 @@ msgstr "Maximum felhasználók" msgid "Measure time samples" msgstr "Sivatag sablonok" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Menu theme" +msgstr "Menü" + #: src/settings_translation_file.cpp msgid "Message of the day" msgstr "Napi üzenet" @@ -5652,32 +5869,13 @@ msgstr "A keletkező szálak száma" #: src/settings_translation_file.cpp msgid "" -"Number of emerge threads to use.\n" -"Value 0:\n" -"- Automatic selection. The number of emerge threads will be\n" -"- 'number of processors - 2', with a lower limit of 1.\n" -"Any other value:\n" -"- Specifies the number of emerge threads, with a lower limit of 1.\n" -"WARNING: Increasing the number of emerge threads increases engine mapgen\n" -"speed, but this may harm game performance by interfering with other\n" -"processes, especially in singleplayer and/or when running Lua code in\n" -"'on_generated'. For many users the optimum setting may be '1'." +"Number of emerge threads (responsible for map generation and loading) to " +"use.\n" +"If 0 then the engine will automatically choose a suitable value depending\n" +"on the hardware and type of map generator.\n" +"WARNING: There are known bugs in the default map generators (v6, v7, ...)\n" +"when using more than 1 thread. The automatic choice will avoid this." msgstr "" -"A használandó keletkező szálak száma.\n" -"Érték 0:\n" -"- Automatikus választás. A keletkező szálak száma\n" -"- \"processzorok száma - 2\" lesz, de legalább 1.\n" -"Bármilyen más érték:\n" -"- Meghatározza a pályablokkbetöltő szálak számát, amelynek alsó korlátja " -"1.\n" -"FIGYELEM: A pályablokkbetöltő szálak számának növelése növeli a játékmotor " -"mapgen\n" -"folyamatainak sebességét, de csökkentheti a játékteljesítményt azáltal, hogy " -"más\n" -"folyamatokat akadályoznak, különösen egyjátékos módban és/vagy Lua kódok " -"futtatásakor\n" -"az 'on_generated' eseményben. Sok játékos számára valószínűleg az 1 az " -"optimális beállítás." #: src/settings_translation_file.cpp msgid "" @@ -5712,8 +5910,8 @@ msgid "Occlusion Culling" msgstr "Kitakarás figyelése" #: src/settings_translation_file.cpp -msgid "" -"Opaqueness (alpha) of the shadow behind the default font, between 0 and 255." +#, fuzzy +msgid "Opaqueness (alpha) of the shadow behind the font." msgstr "" "Az alapértelmezett betűtípus mögötti árnyék átlátszatlansága (alfa) 0 és 255 " "között." @@ -6066,12 +6264,12 @@ msgid "Save the map received by the client on disk." msgstr "A kliens által fogadott pálya mentése lemezre." #: src/settings_translation_file.cpp +#, fuzzy msgid "" "Save window size automatically when modified.\n" "If true, screen size is saved in screen_w and screen_h, and whether the " "window\n" -"is maximized is stored in window_maximized.\n" -"(Autosaving window_maximized only works if compiled with SDL.)" +"is maximized is stored in window_maximized." msgstr "" "Az ablak mérete automatikusan mentve módosításkor.\n" "Ha igaz, a képméret screen_w és screen_h-ban lesz mentve, és ha az ablak " @@ -6160,6 +6358,7 @@ msgid "See https://www.sqlite.org/pragma.html#pragma_synchronous" msgstr "Lásd: http://www.sqlite.org/pragma.html#pragma_synchronous" #: src/settings_translation_file.cpp +#, fuzzy msgid "" "Select the antialiasing method to apply.\n" "\n" @@ -6173,11 +6372,6 @@ msgid "" "Also, if Post Processing is disabled, FSAA will not work together with\n" "undersampling or a non-default \"3d_mode\" setting.\n" "\n" -"* FXAA - Fast approximate antialiasing\n" -"Applies a post-processing filter to detect and smoothen high-contrast " -"edges.\n" -"Provides balance between speed and image quality.\n" -"\n" "* SSAA - Super-sampling antialiasing\n" "Renders higher-resolution image of the scene, then scales down to reduce\n" "the aliasing effects. This is the slowest and the most accurate method." @@ -6452,8 +6646,9 @@ msgid "Shadow filter quality" msgstr "Árnyék szűrő minőség" #: src/settings_translation_file.cpp -msgid "Shadow map max distance in nodes to render shadows" -msgstr "Az árnyéktérkép maximális renderelési távolsága kockákban" +#, fuzzy +msgid "Shadow map render distance" +msgstr "Árnyéktérkép textúrájának mérete" #: src/settings_translation_file.cpp msgid "Shadow map texture in 32 bits" @@ -6464,9 +6659,9 @@ msgid "Shadow map texture size" msgstr "Árnyéktérkép textúrájának mérete" #: src/settings_translation_file.cpp +#, fuzzy msgid "" -"Shadow offset (in pixels) of the default font. If 0, then shadow will not be " -"drawn." +"Shadow offset (in pixels) for all fonts. If 0, then no shadow will be drawn." msgstr "" "Betűtípus árnyékának eltolása (pixelekben). Ha 0, akkor nem lesz árnyék " "rajzolva." @@ -6961,10 +7156,11 @@ msgstr "" "megadni." #: src/settings_translation_file.cpp +#, fuzzy msgid "" "The rendering back-end.\n" "Note: A restart is required after changing this!\n" -"OpenGL is the default for desktop, and OGLES2 for Android." +"By default OpenGL3 is preferred on desktop, or OGLES2 on Android." msgstr "" "A renderelő háttérprogram.\n" "Megjegyzés: Ha ezt megváltoztatod, újraindítás szükséges.\n" @@ -7078,11 +7274,11 @@ msgstr "" "eltávolításának időkorlátja másodpercben." #: src/settings_translation_file.cpp +#, fuzzy msgid "" -"To reduce lag, block transfers are slowed down when a player is building " +"To save bandwidth, block transfers are slowed down when a player is building " "something.\n" -"This determines how long they are slowed down after placing or removing a " -"node." +"This determines how long the throttling lasts after placing a node." msgstr "" "A lag (késés) csökkentése érdekében a kockainformációk küldése le van " "lassítva, ha a játékos épít valamit.\n" @@ -7421,9 +7617,11 @@ msgid "Vertical climbing speed, in nodes per second." msgstr "Függőleges mászási sebesség kocka/másodpercben." #: src/settings_translation_file.cpp +#, fuzzy msgid "" -"Vertical screen synchronization. Your system may still force VSync on even " -"if this is disabled." +"Vertical screen synchronization.\n" +"Note: A restart is required after changing this!\n" +"Your system may still force VSync and ignore this setting." msgstr "" "Függőleges képernyő-szinkronizálás. A rendszered azonban akkor is " "kényszerítheti a VSync-et, ha itt ki van kapcsolva." @@ -7764,68 +7962,47 @@ msgstr "cURL interaktív időtúllépés" msgid "cURL parallel limit" msgstr "cURL párhuzamossági korlát" -#~ msgid "Apps" -#~ msgstr "Alkalmazások" +#: src/util/screenshot.cpp +#, c-format +msgid "Failed to save screenshot to \"%s\"" +msgstr "A képernyőképet nem sikerült \"%s\"-be menteni" -#~ msgid "End" -#~ msgstr "End" +#~ msgid "" +#~ "Number of emerge threads to use.\n" +#~ "Value 0:\n" +#~ "- Automatic selection. The number of emerge threads will be\n" +#~ "- 'number of processors - 2', with a lower limit of 1.\n" +#~ "Any other value:\n" +#~ "- Specifies the number of emerge threads, with a lower limit of 1.\n" +#~ "WARNING: Increasing the number of emerge threads increases engine mapgen\n" +#~ "speed, but this may harm game performance by interfering with other\n" +#~ "processes, especially in singleplayer and/or when running Lua code in\n" +#~ "'on_generated'. For many users the optimum setting may be '1'." +#~ msgstr "" +#~ "A használandó keletkező szálak száma.\n" +#~ "Érték 0:\n" +#~ "- Automatikus választás. A keletkező szálak száma\n" +#~ "- \"processzorok száma - 2\" lesz, de legalább 1.\n" +#~ "Bármilyen más érték:\n" +#~ "- Meghatározza a pályablokkbetöltő szálak számát, amelynek alsó " +#~ "korlátja 1.\n" +#~ "FIGYELEM: A pályablokkbetöltő szálak számának növelése növeli a " +#~ "játékmotor mapgen\n" +#~ "folyamatainak sebességét, de csökkentheti a játékteljesítményt azáltal, " +#~ "hogy más\n" +#~ "folyamatokat akadályoznak, különösen egyjátékos módban és/vagy Lua kódok " +#~ "futtatásakor\n" +#~ "az 'on_generated' eseményben. Sok játékos számára valószínűleg az 1 az " +#~ "optimális beállítás." -#~ msgid "Erase EOF" -#~ msgstr "EOF törlése" +#~ msgid "Provided world path doesn't exist: " +#~ msgstr "A megadott útvonalon nem létezik világ: " -#~ msgid "Execute" -#~ msgstr "Végrehajtás" +#~ msgid "Shadow map max distance in nodes to render shadows" +#~ msgstr "Az árnyéktérkép maximális renderelési távolsága kockákban" -#~ msgid "Help" -#~ msgstr "Segítség" +#~ msgid "Y spread" +#~ msgstr "Y kiterjedés" -#~ msgid "Home" -#~ msgstr "Home" - -#~ msgid "IME Accept" -#~ msgstr "IME Elfogadás" - -#~ msgid "IME Convert" -#~ msgstr "IME átalakítás" - -#~ msgid "IME Escape" -#~ msgstr "IME Kilépés" - -#~ msgid "IME Mode Change" -#~ msgstr "IME módváltás" - -#~ msgid "IME Nonconvert" -#~ msgstr "IME nem átalakított" - -#~ msgid "Left Button" -#~ msgstr "Bal gomb" - -#~ msgid "Middle Button" -#~ msgstr "Középső gomb" - -#~ msgid "No world created or selected!" -#~ msgstr "Nincs létrehozott vagy kiválasztott világ!" - -#~ msgid "OEM Clear" -#~ msgstr "OEM Tisztítás" - -#~ msgid "Right Button" -#~ msgstr "Jobb gomb" - -#~ msgid "Select" -#~ msgstr "Kiválasztás" - -#~ msgid "Sleep" -#~ msgstr "Alvás" - -#~ msgid "Snapshot" -#~ msgstr "Pillanatkép" - -#~ msgid "Tab" -#~ msgstr "Tabulátor" - -#~ msgid "X Button 1" -#~ msgstr "X gomb 1" - -#~ msgid "X Button 2" -#~ msgstr "X Gomb 2" +#~ msgid "Z spread" +#~ msgstr "Z kiterjedés" diff --git a/po/hy/luanti.po b/po/hy/luanti.po index 6197198aa2..a356903a95 100644 --- a/po/hy/luanti.po +++ b/po/hy/luanti.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: luanti\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2025-09-23 19:19+0200\n" +"POT-Creation-Date: 2026-01-06 23:13+0100\n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: Automatically generated\n" "Language-Team: none\n" @@ -78,6 +78,10 @@ msgstr "" msgid "[all | ] [-t]" msgstr "" +#: builtin/common/settings/components.lua +msgid "Add keybinding" +msgstr "" + #: builtin/common/settings/components.lua msgid "Browse" msgstr "" @@ -106,6 +110,10 @@ msgstr "" msgid "Set" msgstr "" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "$1 spread" +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "(No description of setting given)" msgstr "" @@ -114,10 +122,22 @@ msgstr "" msgid "2D Noise" msgstr "" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"2D noise: flag on.\n" +"3D noise: flag off." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Amplifies every octave by (amplitude of the previous octave * Persistence)." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua #: builtin/mainmenu/content/dlg_install.lua #: builtin/mainmenu/content/dlg_overwrite.lua -#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/dlg_create_world.lua +#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/dlg_confirm_exit.lua +#: builtin/mainmenu/dlg_create_world.lua #: builtin/mainmenu/dlg_delete_content.lua #: builtin/mainmenu/dlg_delete_world.lua builtin/mainmenu/dlg_register.lua #: builtin/mainmenu/dlg_rename_modpack.lua src/gui/guiOpenURL.cpp @@ -125,10 +145,60 @@ msgstr "" msgid "Cancel" msgstr "" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Controls how many octaves (layers) the noise will have." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Each octave is a simple noise generator. Each one also adds more detail to " +"the noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Finally, all of the octaves will be combined to generate the noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Having lots of octaves is not recommended because it increases terrain " +"generation time." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Lacunarity" msgstr "" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values make the terrain simple and higher values make the terrain " +"rough." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values make the terrain smooth and higher values make the terrain have " +"fine detail." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values will result in smoother noise and higher values will result in " +"rougher noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Making 3D noise eased is not recommended because it significantly increases " +"the load." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Maps noise gradient values onto a quintic S-curve before performing " +"interpolation." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Octaves" msgstr "" @@ -138,6 +208,14 @@ msgstr "" msgid "Offset" msgstr "" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Offsets the final noise by this value." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Overrides the 'eased' flag based on the noise type." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Persistence" msgstr "" @@ -152,21 +230,51 @@ msgstr "" msgid "Scale" msgstr "" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Scales every octave by (scale of the previous octave / Lacunarity)." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Scales the noise in the $1 axis by this value." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua #: builtin/mainmenu/dlg_create_world.lua msgid "Seed" msgstr "" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "X spread" +msgid "Takes the absolute value of each octave while adding them together." msgstr "" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "Y spread" +msgid "The first octave is amplified by 1." msgstr "" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "Z spread" +msgid "The first octave is scaled by 1." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "The multiplier for the noise before the offset is added." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "The random seed for the noise. The same seed results in the same noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"This is also the scale of the largest structures in the $1 direction of the " +"noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "This results in smooth noise instead of gridlike noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "This results in spiky noise." msgstr "" #. ~ "absvalue" is a noise parameter flag. @@ -265,6 +373,11 @@ msgstr "" msgid "No results" msgstr "" +#. ~ Indicates that the action does not have a corresponding keybinding. +#: builtin/common/settings/dlg_settings.lua +msgid "Not bound" +msgstr "" + #: builtin/common/settings/dlg_settings.lua msgid "Reset setting to default" msgstr "" @@ -297,10 +410,20 @@ msgstr "" msgid "Tap with crosshair" msgstr "" +#: builtin/common/settings/dlg_settings.lua +msgid "" +"These settings are unavailable due to your platform, hardware or in " +"combination with the current settings." +msgstr "" + #: builtin/common/settings/dlg_settings.lua msgid "Touchscreen layout" msgstr "" +#: builtin/common/settings/dlg_settings.lua +msgid "Unavailable" +msgstr "" + #: builtin/common/settings/settingtypes.lua msgid "Client Mods" msgstr "" @@ -321,11 +444,6 @@ msgstr "" msgid "Custom" msgstr "" -#: builtin/common/settings/shadows_component.lua -#: src/settings_translation_file.cpp -msgid "Dynamic shadows" -msgstr "" - #: builtin/common/settings/shadows_component.lua msgid "High" msgstr "" @@ -338,6 +456,10 @@ msgstr "" msgid "Medium" msgstr "" +#: builtin/common/settings/shadows_component.lua +msgid "Quality preset" +msgstr "" + #: builtin/common/settings/shadows_component.lua msgid "Very High" msgstr "" @@ -639,6 +761,10 @@ msgstr "" msgid "Unable to install a $1 as a texture pack" msgstr "" +#: builtin/mainmenu/content/pkgmgr.lua +msgid "World mods" +msgstr "" + #: builtin/mainmenu/dlg_clients_list.lua msgid "" "Players connected to\n" @@ -683,6 +809,10 @@ msgstr "" msgid "Mod:" msgstr "" +#: builtin/mainmenu/dlg_config_world.lua +msgid "Mods located inside the world folder." +msgstr "" + #: builtin/mainmenu/dlg_config_world.lua msgid "No (optional) dependencies" msgstr "" @@ -715,6 +845,18 @@ msgstr "" msgid "enabled" msgstr "" +#: builtin/mainmenu/dlg_confirm_exit.lua +msgid "Always show this dialog." +msgstr "" + +#: builtin/mainmenu/dlg_confirm_exit.lua +msgid "Are you sure you want to quit?" +msgstr "" + +#: builtin/mainmenu/dlg_confirm_exit.lua +msgid "Quit" +msgstr "" + #: builtin/mainmenu/dlg_create_world.lua msgid "A world named \"$1\" already exists" msgstr "" @@ -1056,6 +1198,10 @@ msgstr "" msgid "Visit website" msgstr "" +#: builtin/mainmenu/init.lua +msgid "Debug build, expect worse performance" +msgstr "" + #: builtin/mainmenu/init.lua src/client/game_formspec.cpp msgid "Settings" msgstr "" @@ -1319,11 +1465,6 @@ msgstr "" msgid "Done!" msgstr "" -#: src/client/client.cpp -#, c-format -msgid "Failed to save screenshot to \"%s\"" -msgstr "" - #: src/client/client.cpp msgid "Initializing nodes" msgstr "" @@ -1340,7 +1481,7 @@ msgstr "" msgid "Rebuilding shaders..." msgstr "" -#: src/client/client.cpp +#: src/client/client.cpp src/util/screenshot.cpp #, c-format msgid "Saved screenshot to \"%s\"" msgstr "" @@ -1370,14 +1511,15 @@ msgid "Provided password file failed to open: " msgstr "" #: src/client/clientlauncher.cpp -msgid "Provided world path doesn't exist: " +msgid "World does not exist and no game selected to create one." msgstr "" #: src/client/clientmedia.cpp src/client/game.cpp msgid "Media..." msgstr "" -#: src/client/game.cpp src/client/shader.cpp src/server.cpp +#: src/client/game.cpp src/client/render/pipeline.cpp src/client/shader.cpp +#: src/server.cpp msgid "" "\n" "Check debug.txt for details." @@ -1980,6 +2122,11 @@ msgstr "" msgid "Right Windows" msgstr "" +#: src/client/keycode.cpp +#, c-format +msgid "Scancode: %d" +msgstr "" + #: src/client/keycode.cpp msgid "Scroll Lock" msgstr "" @@ -2022,11 +2169,21 @@ msgstr "" msgid "Minimap in texture mode" msgstr "" +#: src/client/render/pipeline.cpp +#, c-format +msgid "Failed to create the texture \"%s\" for the rendering pipeline." +msgstr "" + #: src/client/shader.cpp #, c-format msgid "Failed to compile the \"%s\" shader." msgstr "" +#: src/client/shader.cpp +#, c-format +msgid "Failed to find \"%s\" shader files." +msgstr "" + #: src/client/shader.cpp msgid "GLSL is not supported by the driver" msgstr "" @@ -2555,6 +2712,14 @@ msgstr "" msgid "Apple trees noise" msgstr "" +#: src/settings_translation_file.cpp +msgid "" +"Applies a post-processing filter to detect and smoothen high-contrast " +"edges.\n" +"Provides balance between speed and image quality.\n" +"fxaa can used in combination with the other anti-aliasing methods" +msgstr "" + #: src/settings_translation_file.cpp msgid "" "Apply dithering to reduce color banding artifacts.\n" @@ -2576,6 +2741,10 @@ msgid "" "the arm when the camera moves." msgstr "" +#: src/settings_translation_file.cpp +msgid "Array texture max layers" +msgstr "" + #: src/settings_translation_file.cpp msgid "Ask to reconnect after crash" msgstr "" @@ -2720,6 +2889,12 @@ msgstr "" msgid "Camera smoothing in cinematic mode" msgstr "" +#: src/settings_translation_file.cpp +msgid "" +"Caps the maximum number of layers used with array textures (if supported).\n" +"This is only useful for debugging." +msgstr "" + #: src/settings_translation_file.cpp msgid "Capture Tracy zones" msgstr "" @@ -2817,6 +2992,10 @@ msgstr "" msgid "Chat weblinks" msgstr "" +#: src/settings_translation_file.cpp +msgid "Choose theme colors for the main menu background." +msgstr "" + #: src/settings_translation_file.cpp msgid "Chunk size" msgstr "" @@ -2936,6 +3115,10 @@ msgid "" "9 - best compression, slowest" msgstr "" +#: src/settings_translation_file.cpp +msgid "Confirmation dialog before closing" +msgstr "" + #: src/settings_translation_file.cpp msgid "Connect glass" msgstr "" @@ -3270,6 +3453,10 @@ msgstr "" msgid "Dungeon noise" msgstr "" +#: src/settings_translation_file.cpp +msgid "Dynamic shadows" +msgstr "" + #: src/settings_translation_file.cpp msgid "Effects" msgstr "" @@ -3324,6 +3511,10 @@ msgstr "" msgid "Enable Raytraced Culling" msgstr "" +#: src/settings_translation_file.cpp +msgid "Enable a confirmation dialog before closing." +msgstr "" + #: src/settings_translation_file.cpp msgid "" "Enable automatic exposure correction\n" @@ -3342,6 +3533,10 @@ msgstr "" msgid "Enable console window" msgstr "" +#: src/settings_translation_file.cpp +msgid "Enable dynamic shadows" +msgstr "" + #: src/settings_translation_file.cpp msgid "Enable joysticks" msgstr "" @@ -3485,6 +3680,10 @@ msgstr "" msgid "Fallback font path" msgstr "" +#: src/settings_translation_file.cpp +msgid "Fast approximate antialiasing" +msgstr "" + #: src/settings_translation_file.cpp msgid "Fast mode acceleration" msgstr "" @@ -4075,14 +4274,15 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"If enabled, actions are recorded for rollback.\n" -"This option is only read when server starts." +"If enabled, invalid world data won't cause the server to shut down.\n" +"Only enable this if you know what you are doing." msgstr "" #: src/settings_translation_file.cpp msgid "" -"If enabled, invalid world data won't cause the server to shut down.\n" -"Only enable this if you know what you are doing." +"If enabled, node and inventory actions are recorded for rollback.\n" +"This option is only read on server start. Note that the engine will not\n" +"automatically clean old entries from the rollback database." msgstr "" #: src/settings_translation_file.cpp @@ -4896,6 +5096,10 @@ msgstr "" msgid "Measure time samples" msgstr "" +#: src/settings_translation_file.cpp +msgid "Menu theme" +msgstr "" + #: src/settings_translation_file.cpp msgid "Message of the day" msgstr "" @@ -5086,16 +5290,12 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"Number of emerge threads to use.\n" -"Value 0:\n" -"- Automatic selection. The number of emerge threads will be\n" -"- 'number of processors - 2', with a lower limit of 1.\n" -"Any other value:\n" -"- Specifies the number of emerge threads, with a lower limit of 1.\n" -"WARNING: Increasing the number of emerge threads increases engine mapgen\n" -"speed, but this may harm game performance by interfering with other\n" -"processes, especially in singleplayer and/or when running Lua code in\n" -"'on_generated'. For many users the optimum setting may be '1'." +"Number of emerge threads (responsible for map generation and loading) to " +"use.\n" +"If 0 then the engine will automatically choose a suitable value depending\n" +"on the hardware and type of map generator.\n" +"WARNING: There are known bugs in the default map generators (v6, v7, ...)\n" +"when using more than 1 thread. The automatic choice will avoid this." msgstr "" #: src/settings_translation_file.cpp @@ -5125,8 +5325,7 @@ msgid "Occlusion Culling" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Opaqueness (alpha) of the shadow behind the default font, between 0 and 255." +msgid "Opaqueness (alpha) of the shadow behind the font." msgstr "" #: src/settings_translation_file.cpp @@ -5430,8 +5629,7 @@ msgid "" "Save window size automatically when modified.\n" "If true, screen size is saved in screen_w and screen_h, and whether the " "window\n" -"is maximized is stored in window_maximized.\n" -"(Autosaving window_maximized only works if compiled with SDL.)" +"is maximized is stored in window_maximized." msgstr "" #: src/settings_translation_file.cpp @@ -5516,11 +5714,6 @@ msgid "" "Also, if Post Processing is disabled, FSAA will not work together with\n" "undersampling or a non-default \"3d_mode\" setting.\n" "\n" -"* FXAA - Fast approximate antialiasing\n" -"Applies a post-processing filter to detect and smoothen high-contrast " -"edges.\n" -"Provides balance between speed and image quality.\n" -"\n" "* SSAA - Super-sampling antialiasing\n" "Renders higher-resolution image of the scene, then scales down to reduce\n" "the aliasing effects. This is the slowest and the most accurate method." @@ -5719,7 +5912,7 @@ msgid "Shadow filter quality" msgstr "" #: src/settings_translation_file.cpp -msgid "Shadow map max distance in nodes to render shadows" +msgid "Shadow map render distance" msgstr "" #: src/settings_translation_file.cpp @@ -5732,8 +5925,7 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"Shadow offset (in pixels) of the default font. If 0, then shadow will not be " -"drawn." +"Shadow offset (in pixels) for all fonts. If 0, then no shadow will be drawn." msgstr "" #: src/settings_translation_file.cpp @@ -6101,7 +6293,7 @@ msgstr "" msgid "" "The rendering back-end.\n" "Note: A restart is required after changing this!\n" -"OpenGL is the default for desktop, and OGLES2 for Android." +"By default OpenGL3 is preferred on desktop, or OGLES2 on Android." msgstr "" #: src/settings_translation_file.cpp @@ -6182,10 +6374,9 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"To reduce lag, block transfers are slowed down when a player is building " +"To save bandwidth, block transfers are slowed down when a player is building " "something.\n" -"This determines how long they are slowed down after placing or removing a " -"node." +"This determines how long the throttling lasts after placing a node." msgstr "" #: src/settings_translation_file.cpp @@ -6478,8 +6669,9 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"Vertical screen synchronization. Your system may still force VSync on even " -"if this is disabled." +"Vertical screen synchronization.\n" +"Note: A restart is required after changing this!\n" +"Your system may still force VSync and ignore this setting." msgstr "" #: src/settings_translation_file.cpp @@ -6760,3 +6952,8 @@ msgstr "" #: src/settings_translation_file.cpp msgid "cURL parallel limit" msgstr "" + +#: src/util/screenshot.cpp +#, c-format +msgid "Failed to save screenshot to \"%s\"" +msgstr "" diff --git a/po/id/luanti.po b/po/id/luanti.po index 551bbb7f0d..7dae09dbf3 100644 --- a/po/id/luanti.po +++ b/po/id/luanti.po @@ -2,7 +2,7 @@ msgid "" msgstr "" "Project-Id-Version: Indonesian (Minetest)\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2025-09-23 19:19+0200\n" +"POT-Creation-Date: 2026-01-06 23:13+0100\n" "PO-Revision-Date: 2025-11-12 17:52+0000\n" "Last-Translator: Muhammad Rifqi Priyo Susanto " "\n" @@ -78,6 +78,11 @@ msgstr "" msgid "[all | ] [-t]" msgstr "[semua | ] [-t]" +#: builtin/common/settings/components.lua +#, fuzzy +msgid "Add keybinding" +msgstr "Pengikatan tombol" + #: builtin/common/settings/components.lua msgid "Browse" msgstr "Jelajahi" @@ -106,6 +111,11 @@ msgstr "Pilih berkas" msgid "Set" msgstr "Atur" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +#, fuzzy +msgid "$1 spread" +msgstr "Persebaran X" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "(No description of setting given)" msgstr "(Tiada keterangan pengaturan yang diberikan)" @@ -114,10 +124,22 @@ msgstr "(Tiada keterangan pengaturan yang diberikan)" msgid "2D Noise" msgstr "Noise 2D" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"2D noise: flag on.\n" +"3D noise: flag off." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Amplifies every octave by (amplitude of the previous octave * Persistence)." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua #: builtin/mainmenu/content/dlg_install.lua #: builtin/mainmenu/content/dlg_overwrite.lua -#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/dlg_create_world.lua +#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/dlg_confirm_exit.lua +#: builtin/mainmenu/dlg_create_world.lua #: builtin/mainmenu/dlg_delete_content.lua #: builtin/mainmenu/dlg_delete_world.lua builtin/mainmenu/dlg_register.lua #: builtin/mainmenu/dlg_rename_modpack.lua src/gui/guiOpenURL.cpp @@ -125,10 +147,60 @@ msgstr "Noise 2D" msgid "Cancel" msgstr "Batal" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Controls how many octaves (layers) the noise will have." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Each octave is a simple noise generator. Each one also adds more detail to " +"the noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Finally, all of the octaves will be combined to generate the noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Having lots of octaves is not recommended because it increases terrain " +"generation time." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Lacunarity" msgstr "Lakuna (celah)" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values make the terrain simple and higher values make the terrain " +"rough." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values make the terrain smooth and higher values make the terrain have " +"fine detail." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values will result in smoother noise and higher values will result in " +"rougher noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Making 3D noise eased is not recommended because it significantly increases " +"the load." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Maps noise gradient values onto a quintic S-curve before performing " +"interpolation." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Octaves" msgstr "Oktaf" @@ -138,6 +210,14 @@ msgstr "Oktaf" msgid "Offset" msgstr "Pergeseran" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Offsets the final noise by this value." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Overrides the 'eased' flag based on the noise type." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Persistence" msgstr "Kegigihan" @@ -152,22 +232,53 @@ msgstr "Simpan" msgid "Scale" msgstr "Skala" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Scales every octave by (scale of the previous octave / Lacunarity)." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Scales the noise in the $1 axis by this value." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua #: builtin/mainmenu/dlg_create_world.lua msgid "Seed" msgstr "Seed" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "X spread" -msgstr "Persebaran X" +msgid "Takes the absolute value of each octave while adding them together." +msgstr "" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "Y spread" -msgstr "Persebaran Y" +msgid "The first octave is amplified by 1." +msgstr "" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "Z spread" -msgstr "Persebaran Z" +#, fuzzy +msgid "The first octave is scaled by 1." +msgstr "Perintah ini dilarang oleh server." + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "The multiplier for the noise before the offset is added." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "The random seed for the noise. The same seed results in the same noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"This is also the scale of the largest structures in the $1 direction of the " +"noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "This results in smooth noise instead of gridlike noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "This results in spiky noise." +msgstr "" #. ~ "absvalue" is a noise parameter flag. #. It is short for "absolute value". @@ -265,6 +376,12 @@ msgstr "Pergerakan" msgid "No results" msgstr "Tidak ada hasil" +#. ~ Indicates that the action does not have a corresponding keybinding. +#: builtin/common/settings/dlg_settings.lua +#, fuzzy +msgid "Not bound" +msgstr "Tidak ditemukan" + #: builtin/common/settings/dlg_settings.lua msgid "Reset setting to default" msgstr "Atur ke bawaan" @@ -297,10 +414,21 @@ msgstr "Ketuk" msgid "Tap with crosshair" msgstr "Ketuk dengan bidik silang" +#: builtin/common/settings/dlg_settings.lua +msgid "" +"These settings are unavailable due to your platform, hardware or in " +"combination with the current settings." +msgstr "" + #: builtin/common/settings/dlg_settings.lua msgid "Touchscreen layout" msgstr "Tata letak layar sentuh" +#: builtin/common/settings/dlg_settings.lua +#, fuzzy +msgid "Unavailable" +msgstr "" + #: builtin/common/settings/settingtypes.lua msgid "Client Mods" msgstr "Mod Klien" @@ -321,11 +449,6 @@ msgstr "(Permainan perlu menyalakan bayangan juga)" msgid "Custom" msgstr "Ubah suai" -#: builtin/common/settings/shadows_component.lua -#: src/settings_translation_file.cpp -msgid "Dynamic shadows" -msgstr "Bayangan dinamis" - #: builtin/common/settings/shadows_component.lua msgid "High" msgstr "Tinggi" @@ -338,6 +461,10 @@ msgstr "Rendah" msgid "Medium" msgstr "Menengah" +#: builtin/common/settings/shadows_component.lua +msgid "Quality preset" +msgstr "" + #: builtin/common/settings/shadows_component.lua msgid "Very High" msgstr "Sangat Tinggi" @@ -644,6 +771,11 @@ msgstr "Gagal memasang $1 sebagai $2" msgid "Unable to install a $1 as a texture pack" msgstr "Gagal memasang $1 sebagai paket tekstur" +#: builtin/mainmenu/content/pkgmgr.lua +#, fuzzy +msgid "World mods" +msgstr "Nama dunia" + #: builtin/mainmenu/dlg_clients_list.lua msgid "" "Players connected to\n" @@ -692,6 +824,10 @@ msgstr "Cari Mod Lain" msgid "Mod:" msgstr "Mod:" +#: builtin/mainmenu/dlg_config_world.lua +msgid "Mods located inside the world folder." +msgstr "" + #: builtin/mainmenu/dlg_config_world.lua msgid "No (optional) dependencies" msgstr "Tiada dependensi (opsional)" @@ -724,6 +860,19 @@ msgstr "Dunia:" msgid "enabled" msgstr "dinyalakan" +#: builtin/mainmenu/dlg_confirm_exit.lua +msgid "Always show this dialog." +msgstr "" + +#: builtin/mainmenu/dlg_confirm_exit.lua +#, fuzzy +msgid "Are you sure you want to quit?" +msgstr "Anda yakin ingin menghapus \"$1\"?" + +#: builtin/mainmenu/dlg_confirm_exit.lua +msgid "Quit" +msgstr "" + #: builtin/mainmenu/dlg_create_world.lua msgid "A world named \"$1\" already exists" msgstr "Dunia yang bernama \"$1\" telah ada" @@ -1077,6 +1226,10 @@ msgstr "Tidak Pernah" msgid "Visit website" msgstr "Kunjungi situs web" +#: builtin/mainmenu/init.lua +msgid "Debug build, expect worse performance" +msgstr "" + #: builtin/mainmenu/init.lua src/client/game_formspec.cpp msgid "Settings" msgstr "Pengaturan" @@ -1351,11 +1504,6 @@ msgstr "Sambungan kehabisan waktu." msgid "Done!" msgstr "Selesai!" -#: src/client/client.cpp -#, c-format -msgid "Failed to save screenshot to \"%s\"" -msgstr "" - #: src/client/client.cpp msgid "Initializing nodes" msgstr "Menyiapkan nodus" @@ -1372,7 +1520,7 @@ msgstr "Memuat tekstur..." msgid "Rebuilding shaders..." msgstr "Membangun ulang shader..." -#: src/client/client.cpp +#: src/client/client.cpp src/util/screenshot.cpp #, fuzzy, c-format msgid "Saved screenshot to \"%s\"" msgstr "Tangkapan Layar" @@ -1402,14 +1550,15 @@ msgid "Provided password file failed to open: " msgstr "Berkas kata sandi yang diberikan gagal dibuka: " #: src/client/clientlauncher.cpp -msgid "Provided world path doesn't exist: " -msgstr "Jalur dunia yang diberikan tidak ada: " +msgid "World does not exist and no game selected to create one." +msgstr "" #: src/client/clientmedia.cpp src/client/game.cpp msgid "Media..." msgstr "Media..." -#: src/client/game.cpp src/client/shader.cpp src/server.cpp +#: src/client/game.cpp src/client/render/pipeline.cpp src/client/shader.cpp +#: src/server.cpp msgid "" "\n" "Check debug.txt for details." @@ -2038,6 +2187,11 @@ msgstr "Shift Kanan" msgid "Right Windows" msgstr "Windows Kanan" +#: src/client/keycode.cpp +#, c-format +msgid "Scancode: %d" +msgstr "" + #: src/client/keycode.cpp msgid "Scroll Lock" msgstr "Scroll Lock" @@ -2082,11 +2236,21 @@ msgstr "Peta mini mode permukaan, Zum %dx" msgid "Minimap in texture mode" msgstr "Peta mini mode tekstur" +#: src/client/render/pipeline.cpp +#, c-format +msgid "Failed to create the texture \"%s\" for the rendering pipeline." +msgstr "" + #: src/client/shader.cpp #, c-format msgid "Failed to compile the \"%s\" shader." msgstr "Gagal mengompilasi shader \"%s\"." +#: src/client/shader.cpp +#, fuzzy, c-format +msgid "Failed to find \"%s\" shader files." +msgstr "Gagal mengompilasi shader \"%s\"." + #: src/client/shader.cpp msgid "GLSL is not supported by the driver" msgstr "GLSL tidak didukung oleh pengandar" @@ -2681,6 +2845,14 @@ msgstr "Sisipkan nama barang pada tooltip." msgid "Apple trees noise" msgstr "Noise pohon apel" +#: src/settings_translation_file.cpp +msgid "" +"Applies a post-processing filter to detect and smoothen high-contrast " +"edges.\n" +"Provides balance between speed and image quality.\n" +"fxaa can used in combination with the other anti-aliasing methods" +msgstr "" + #: src/settings_translation_file.cpp msgid "" "Apply dithering to reduce color banding artifacts.\n" @@ -2713,6 +2885,10 @@ msgstr "" "Kelembaman tangan memberikan gerakan tangan\n" "yang lebih nyata saat kamera bergerak." +#: src/settings_translation_file.cpp +msgid "Array texture max layers" +msgstr "" + #: src/settings_translation_file.cpp msgid "Ask to reconnect after crash" msgstr "Minta untuk menyambung ulang setelah mogok" @@ -2873,6 +3049,12 @@ msgstr "Penghalusan kamera" msgid "Camera smoothing in cinematic mode" msgstr "Penghalusan kamera dalam mode sinema" +#: src/settings_translation_file.cpp +msgid "" +"Caps the maximum number of layers used with array textures (if supported).\n" +"This is only useful for debugging." +msgstr "" + #: src/settings_translation_file.cpp msgid "Capture Tracy zones" msgstr "" @@ -2972,6 +3154,11 @@ msgstr "Panjang maksimum pesan obrolan" msgid "Chat weblinks" msgstr "Tautan web obrolan" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Choose theme colors for the main menu background." +msgstr "Gunakan animasi awan untuk latar belakang menu utama." + #: src/settings_translation_file.cpp msgid "Chunk size" msgstr "Besar potongan" @@ -3119,6 +3306,10 @@ msgstr "" "0 - kompresi sedikit, tercepat\n" "9 - kompresi terbaik, terlambat" +#: src/settings_translation_file.cpp +msgid "Confirmation dialog before closing" +msgstr "" + #: src/settings_translation_file.cpp msgid "Connect glass" msgstr "Sambungkan kaca" @@ -3506,6 +3697,10 @@ msgstr "Y minimum dungeon" msgid "Dungeon noise" msgstr "Noise dungeon" +#: src/settings_translation_file.cpp +msgid "Dynamic shadows" +msgstr "Bayangan dinamis" + #: src/settings_translation_file.cpp msgid "Effects" msgstr "Efek" @@ -3570,6 +3765,11 @@ msgstr "Nyalakan Pasca-Pengolahan" msgid "Enable Raytraced Culling" msgstr "Nyalakan Raytraced Culling" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Enable a confirmation dialog before closing." +msgstr "Jalankan animasi barang inventaris." + #: src/settings_translation_file.cpp msgid "" "Enable automatic exposure correction\n" @@ -3594,6 +3794,11 @@ msgstr "" msgid "Enable console window" msgstr "Gunakan jendela konsol" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Enable dynamic shadows" +msgstr "Bayangan dinamis" + #: src/settings_translation_file.cpp msgid "Enable joysticks" msgstr "Gunakan joystick" @@ -3763,6 +3968,11 @@ msgstr "Noise pengali" msgid "Fallback font path" msgstr "Jalur fon cadangan" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Fast approximate antialiasing" +msgstr "Pemfilteran dan Antialiasing" + #: src/settings_translation_file.cpp msgid "Fast mode acceleration" msgstr "Percepatan mode gerak cepat" @@ -4416,14 +4626,6 @@ msgstr "" "Jika dinyalakan, tombol \"Aux1\" digunakan untuk bergerak turun alih-alih\n" "tombol \"menyelinap\"." -#: src/settings_translation_file.cpp -msgid "" -"If enabled, actions are recorded for rollback.\n" -"This option is only read when server starts." -msgstr "" -"Jika dinyalakan, perilaku akan direkam untuk cadangan (rollback).\n" -"Pilihan ini hanya dibaca saat server dimulai." - #: src/settings_translation_file.cpp msgid "" "If enabled, invalid world data won't cause the server to shut down.\n" @@ -4433,6 +4635,16 @@ msgstr "" "mati.\n" "Hanya nyalakan ini jika Anda tahu yang Anda lakukan." +#: src/settings_translation_file.cpp +#, fuzzy +msgid "" +"If enabled, node and inventory actions are recorded for rollback.\n" +"This option is only read on server start. Note that the engine will not\n" +"automatically clean old entries from the rollback database." +msgstr "" +"Jika dinyalakan, perilaku akan direkam untuk cadangan (rollback).\n" +"Pilihan ini hanya dibaca saat server dimulai." + #: src/settings_translation_file.cpp msgid "" "If enabled, players cannot join without a password or change theirs to an " @@ -5391,6 +5603,11 @@ msgstr "Jumlah pengguna maksimum" msgid "Measure time samples" msgstr "Kuil gurun" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Menu theme" +msgstr "Alt" + #: src/settings_translation_file.cpp msgid "Message of the day" msgstr "Pesan hari ini" @@ -5591,28 +5808,13 @@ msgstr "Jumlah utas kemunculan" #: src/settings_translation_file.cpp msgid "" -"Number of emerge threads to use.\n" -"Value 0:\n" -"- Automatic selection. The number of emerge threads will be\n" -"- 'number of processors - 2', with a lower limit of 1.\n" -"Any other value:\n" -"- Specifies the number of emerge threads, with a lower limit of 1.\n" -"WARNING: Increasing the number of emerge threads increases engine mapgen\n" -"speed, but this may harm game performance by interfering with other\n" -"processes, especially in singleplayer and/or when running Lua code in\n" -"'on_generated'. For many users the optimum setting may be '1'." +"Number of emerge threads (responsible for map generation and loading) to " +"use.\n" +"If 0 then the engine will automatically choose a suitable value depending\n" +"on the hardware and type of map generator.\n" +"WARNING: There are known bugs in the default map generators (v6, v7, ...)\n" +"when using more than 1 thread. The automatic choice will avoid this." msgstr "" -"Jumlah utas kemunculan yang digunakan.\n" -"Nilai 0:\n" -"- Pemilihan otomatis. Utas kemunculan akan berjumlah\n" -"- 'jumlah prosesor - 2', dengan batas bawah 1.\n" -"Nilai lain:\n" -"- Menentukan jumlah utas kemunculan, dengan batas bawah 1.\n" -"PERINGATAN: Penambahan jumlah utas kemunculan mempercepat mesin pembuat\n" -"peta, tetapi dapat merusak kinerja permainan dengan mengganggu proses lain,\n" -"terutama dalam pemain tunggal dan/atau saat menjalankan kode Lua dalam\n" -"\"on_generated\". Untuk kebanyakan pengguna, pengaturan yang cocok adalah " -"\"1\"." #: src/settings_translation_file.cpp msgid "" @@ -5649,8 +5851,8 @@ msgid "Occlusion Culling" msgstr "Pemusnahan Oklusi" #: src/settings_translation_file.cpp -msgid "" -"Opaqueness (alpha) of the shadow behind the default font, between 0 and 255." +#, fuzzy +msgid "Opaqueness (alpha) of the shadow behind the font." msgstr "Keburaman (alfa) bayangan di belakang fon bawaan, antara 0 dan 255." #: src/settings_translation_file.cpp @@ -5994,12 +6196,12 @@ msgid "Save the map received by the client on disk." msgstr "Simpan peta yang diterima klien pada diska." #: src/settings_translation_file.cpp +#, fuzzy msgid "" "Save window size automatically when modified.\n" "If true, screen size is saved in screen_w and screen_h, and whether the " "window\n" -"is maximized is stored in window_maximized.\n" -"(Autosaving window_maximized only works if compiled with SDL.)" +"is maximized is stored in window_maximized." msgstr "" "Simpan ukuran jendela secara otomatis saat diubah.\n" "Jika dinyalakan, ukuran layar disimpan dalam screen_w dan screen_h dan\n" @@ -6085,6 +6287,7 @@ msgid "See https://www.sqlite.org/pragma.html#pragma_synchronous" msgstr "Lihat https://www.sqlite.org/pragma.html#pragma_synchronous" #: src/settings_translation_file.cpp +#, fuzzy msgid "" "Select the antialiasing method to apply.\n" "\n" @@ -6098,11 +6301,6 @@ msgid "" "Also, if Post Processing is disabled, FSAA will not work together with\n" "undersampling or a non-default \"3d_mode\" setting.\n" "\n" -"* FXAA - Fast approximate antialiasing\n" -"Applies a post-processing filter to detect and smoothen high-contrast " -"edges.\n" -"Provides balance between speed and image quality.\n" -"\n" "* SSAA - Super-sampling antialiasing\n" "Renders higher-resolution image of the scene, then scales down to reduce\n" "the aliasing effects. This is the slowest and the most accurate method." @@ -6373,8 +6571,9 @@ msgid "Shadow filter quality" msgstr "Kualitas filter bayangan" #: src/settings_translation_file.cpp -msgid "Shadow map max distance in nodes to render shadows" -msgstr "Jarak maksimum peta bayangan (dalam nodus) yang digambar" +#, fuzzy +msgid "Shadow map render distance" +msgstr "Ukuran tekstur peta bayangan" #: src/settings_translation_file.cpp msgid "Shadow map texture in 32 bits" @@ -6385,9 +6584,9 @@ msgid "Shadow map texture size" msgstr "Ukuran tekstur peta bayangan" #: src/settings_translation_file.cpp +#, fuzzy msgid "" -"Shadow offset (in pixels) of the default font. If 0, then shadow will not be " -"drawn." +"Shadow offset (in pixels) for all fonts. If 0, then no shadow will be drawn." msgstr "" "Pergeseran bayangan fon bawaan dalam piksel. Jika 0, bayangan tidak akan " "digambar." @@ -6857,10 +7056,11 @@ msgstr "" "Ini harus diatur bersama dengan active_object_range." #: src/settings_translation_file.cpp +#, fuzzy msgid "" "The rendering back-end.\n" "Note: A restart is required after changing this!\n" -"OpenGL is the default for desktop, and OGLES2 for Android." +"By default OpenGL3 is preferred on desktop, or OGLES2 on Android." msgstr "" "Backend perenderan.\n" "Catatan: Diperlukan pemulaian ulang setelah mengubah ini!\n" @@ -6966,11 +7166,11 @@ msgstr "" "memori dalam detik." #: src/settings_translation_file.cpp +#, fuzzy msgid "" -"To reduce lag, block transfers are slowed down when a player is building " +"To save bandwidth, block transfers are slowed down when a player is building " "something.\n" -"This determines how long they are slowed down after placing or removing a " -"node." +"This determines how long the throttling lasts after placing a node." msgstr "" "Untuk mengurangi lag, pengiriman blok diperlambat saat pemain sedang " "membangun.\n" @@ -7310,9 +7510,11 @@ msgid "Vertical climbing speed, in nodes per second." msgstr "Kelajuan vertikal memanjat dalam nodus per detik." #: src/settings_translation_file.cpp +#, fuzzy msgid "" -"Vertical screen synchronization. Your system may still force VSync on even " -"if this is disabled." +"Vertical screen synchronization.\n" +"Note: A restart is required after changing this!\n" +"Your system may still force VSync and ignore this setting." msgstr "" "Penyinkronan layar vertikal. Sistem Anda mungkin tetap memaksa VSync nyala " "walau ini dimatikan." @@ -7656,68 +7858,44 @@ msgstr "cURL: batas waktu interaksi" msgid "cURL parallel limit" msgstr "cURL: batas jumlah paralel" -#~ msgid "Apps" -#~ msgstr "Tombol Menu" +#: src/util/screenshot.cpp +#, c-format +msgid "Failed to save screenshot to \"%s\"" +msgstr "" -#~ msgid "End" -#~ msgstr "End" +#~ msgid "" +#~ "Number of emerge threads to use.\n" +#~ "Value 0:\n" +#~ "- Automatic selection. The number of emerge threads will be\n" +#~ "- 'number of processors - 2', with a lower limit of 1.\n" +#~ "Any other value:\n" +#~ "- Specifies the number of emerge threads, with a lower limit of 1.\n" +#~ "WARNING: Increasing the number of emerge threads increases engine mapgen\n" +#~ "speed, but this may harm game performance by interfering with other\n" +#~ "processes, especially in singleplayer and/or when running Lua code in\n" +#~ "'on_generated'. For many users the optimum setting may be '1'." +#~ msgstr "" +#~ "Jumlah utas kemunculan yang digunakan.\n" +#~ "Nilai 0:\n" +#~ "- Pemilihan otomatis. Utas kemunculan akan berjumlah\n" +#~ "- 'jumlah prosesor - 2', dengan batas bawah 1.\n" +#~ "Nilai lain:\n" +#~ "- Menentukan jumlah utas kemunculan, dengan batas bawah 1.\n" +#~ "PERINGATAN: Penambahan jumlah utas kemunculan mempercepat mesin pembuat\n" +#~ "peta, tetapi dapat merusak kinerja permainan dengan mengganggu proses " +#~ "lain,\n" +#~ "terutama dalam pemain tunggal dan/atau saat menjalankan kode Lua dalam\n" +#~ "\"on_generated\". Untuk kebanyakan pengguna, pengaturan yang cocok adalah " +#~ "\"1\"." -#~ msgid "Erase EOF" -#~ msgstr "Erase OEF" +#~ msgid "Provided world path doesn't exist: " +#~ msgstr "Jalur dunia yang diberikan tidak ada: " -#~ msgid "Execute" -#~ msgstr "Menjalankan" +#~ msgid "Shadow map max distance in nodes to render shadows" +#~ msgstr "Jarak maksimum peta bayangan (dalam nodus) yang digambar" -#~ msgid "Help" -#~ msgstr "Bantuan" +#~ msgid "Y spread" +#~ msgstr "Persebaran Y" -#~ msgid "Home" -#~ msgstr "Home" - -#~ msgid "IME Accept" -#~ msgstr "IME Terima" - -#~ msgid "IME Convert" -#~ msgstr "IME Konversi" - -#~ msgid "IME Escape" -#~ msgstr "IME Pelarian" - -#~ msgid "IME Mode Change" -#~ msgstr "IME Perubahan Mode" - -#~ msgid "IME Nonconvert" -#~ msgstr "IME Tidak Berkonversi" - -#~ msgid "Left Button" -#~ msgstr "Klik Kiri" - -#~ msgid "Middle Button" -#~ msgstr "Klik Tengah" - -#~ msgid "No world created or selected!" -#~ msgstr "Tiada dunia yang dibuat atau dipilih!" - -#~ msgid "OEM Clear" -#~ msgstr "OEM Bersihkan" - -#~ msgid "Right Button" -#~ msgstr "Klik Kanan" - -#~ msgid "Select" -#~ msgstr "Pilih" - -#~ msgid "Sleep" -#~ msgstr "Tidur" - -#~ msgid "Snapshot" -#~ msgstr "Snapshot" - -#~ msgid "Tab" -#~ msgstr "Tab" - -#~ msgid "X Button 1" -#~ msgstr "Tombol X 1" - -#~ msgid "X Button 2" -#~ msgstr "Tombol X 2" +#~ msgid "Z spread" +#~ msgstr "Persebaran Z" diff --git a/po/io/luanti.po b/po/io/luanti.po index 38f84bfa72..009cfa82f5 100644 --- a/po/io/luanti.po +++ b/po/io/luanti.po @@ -7,11 +7,11 @@ msgid "" msgstr "" "Project-Id-Version: luanti\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2025-09-23 19:19+0200\n" +"POT-Creation-Date: 2026-01-06 23:13+0100\n" "PO-Revision-Date: 2025-12-31 04:00+0000\n" "Last-Translator: Karmilla \n" -"Language-Team: Ido \n" +"Language-Team: Ido \n" "Language: io\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" @@ -20,74 +20,86 @@ msgstr "" "X-Generator: Weblate 5.15.1\n" #: builtin/client/chatcommands.lua -msgid "Issued command: " +msgid "Clear the out chat queue" msgstr "" #: builtin/client/chatcommands.lua msgid "Empty command." msgstr "" +#: builtin/client/chatcommands.lua +msgid "Exit to main menu" +msgstr "" + #: builtin/client/chatcommands.lua msgid "Invalid command: " msgstr "" +#: builtin/client/chatcommands.lua +msgid "Issued command: " +msgstr "" + #: builtin/client/chatcommands.lua msgid "List online players" msgstr "" -#: builtin/client/chatcommands.lua -msgid "This command is disabled by server." -msgstr "" - #: builtin/client/chatcommands.lua msgid "Online players: " msgstr "" -#: builtin/client/chatcommands.lua -msgid "Exit to main menu" -msgstr "" - -#: builtin/client/chatcommands.lua -msgid "Clear the out chat queue" -msgstr "" - #: builtin/client/chatcommands.lua msgid "The out chat queue is now empty." msgstr "" +#: builtin/client/chatcommands.lua +msgid "This command is disabled by server." +msgstr "" + +#: builtin/common/chatcommands.lua +msgid "Available commands:" +msgstr "" + #: builtin/common/chatcommands.lua msgid "Available commands: " msgstr "" +#: builtin/common/chatcommands.lua +msgid "Command not available: " +msgstr "" + +#: builtin/common/chatcommands.lua +msgid "Get help for commands (-t: output in chat)" +msgstr "" + #: builtin/common/chatcommands.lua msgid "" "Use '.help ' to get more information, or '.help all' to list everything." msgstr "" -#: builtin/common/chatcommands.lua -msgid "Available commands:" -msgstr "" - -#: builtin/common/chatcommands.lua -msgid "Command not available: " -msgstr "" - #: builtin/common/chatcommands.lua msgid "[all | ] [-t]" msgstr "" -#: builtin/common/chatcommands.lua -msgid "Get help for commands (-t: output in chat)" -msgstr "" - #: builtin/common/settings/components.lua -msgid "Set" +msgid "Add keybinding" msgstr "" #: builtin/common/settings/components.lua msgid "Browse" msgstr "" +#: builtin/common/settings/components.lua +msgid "Conflicts with \"$1\"" +msgstr "" + +#: builtin/common/settings/components.lua +msgid "Edit" +msgstr "" + +#: builtin/common/settings/components.lua +msgid "Remove keybinding" +msgstr "" + #: builtin/common/settings/components.lua msgid "Select directory" msgstr "" @@ -97,15 +109,100 @@ msgid "Select file" msgstr "" #: builtin/common/settings/components.lua -msgid "Edit" +msgid "Set" msgstr "" -#: builtin/common/settings/components.lua -msgid "Conflicts with \"$1\"" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "$1 spread" msgstr "" -#: builtin/common/settings/components.lua -msgid "Remove keybinding" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "(No description of setting given)" +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "2D Noise" +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"2D noise: flag on.\n" +"3D noise: flag off." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Amplifies every octave by (amplitude of the previous octave * Persistence)." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +#: builtin/mainmenu/content/dlg_install.lua +#: builtin/mainmenu/content/dlg_overwrite.lua +#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/dlg_confirm_exit.lua +#: builtin/mainmenu/dlg_create_world.lua +#: builtin/mainmenu/dlg_delete_content.lua +#: builtin/mainmenu/dlg_delete_world.lua builtin/mainmenu/dlg_register.lua +#: builtin/mainmenu/dlg_rename_modpack.lua src/gui/guiOpenURL.cpp +#: src/gui/guiPasswordChange.cpp +msgid "Cancel" +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Controls how many octaves (layers) the noise will have." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Each octave is a simple noise generator. Each one also adds more detail to " +"the noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Finally, all of the octaves will be combined to generate the noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Having lots of octaves is not recommended because it increases terrain " +"generation time." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Lacunarity" +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values make the terrain simple and higher values make the terrain " +"rough." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values make the terrain smooth and higher values make the terrain have " +"fine detail." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values will result in smoother noise and higher values will result in " +"rougher noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Making 3D noise eased is not recommended because it significantly increases " +"the load." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Maps noise gradient values onto a quintic S-curve before performing " +"interpolation." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Octaves" msgstr "" #: builtin/common/settings/dlg_change_mapgen_flags.lua @@ -113,42 +210,81 @@ msgstr "" msgid "Offset" msgstr "" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Offsets the final noise by this value." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Overrides the 'eased' flag based on the noise type." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Persistence" +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +#: builtin/mainmenu/dlg_config_world.lua +msgid "Save" +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua #: src/settings_translation_file.cpp msgid "Scale" msgstr "" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Scales every octave by (scale of the previous octave / Lacunarity)." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Scales the noise in the $1 axis by this value." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua #: builtin/mainmenu/dlg_create_world.lua msgid "Seed" msgstr "" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "X spread" +msgid "Takes the absolute value of each octave while adding them together." msgstr "" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "Y spread" +msgid "The first octave is amplified by 1." msgstr "" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "2D Noise" +msgid "The first octave is scaled by 1." msgstr "" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "Z spread" +msgid "The multiplier for the noise before the offset is added." msgstr "" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "Octaves" +msgid "The random seed for the noise. The same seed results in the same noise." msgstr "" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "Persistence" +msgid "" +"This is also the scale of the largest structures in the $1 direction of the " +"noise." msgstr "" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "Lacunarity" +msgid "This results in smooth noise instead of gridlike noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "This results in spiky noise." +msgstr "" + +#. ~ "absvalue" is a noise parameter flag. +#. It is short for "absolute value". +#. It can be enabled in noise settings in +#. the settings menu. +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "absvalue" msgstr "" #. ~ "defaults" is a noise parameter flag. @@ -166,59 +302,6 @@ msgstr "" msgid "eased" msgstr "" -#. ~ "absvalue" is a noise parameter flag. -#. It is short for "absolute value". -#. It can be enabled in noise settings in -#. the settings menu. -#: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "absvalue" -msgstr "" - -#: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "(No description of setting given)" -msgstr "" - -#: builtin/common/settings/dlg_change_mapgen_flags.lua -#: builtin/mainmenu/dlg_config_world.lua -msgid "Save" -msgstr "" - -#: builtin/common/settings/dlg_change_mapgen_flags.lua -#: builtin/mainmenu/content/dlg_install.lua -#: builtin/mainmenu/content/dlg_overwrite.lua -#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/dlg_create_world.lua -#: builtin/mainmenu/dlg_delete_content.lua -#: builtin/mainmenu/dlg_delete_world.lua builtin/mainmenu/dlg_register.lua -#: builtin/mainmenu/dlg_rename_modpack.lua src/gui/guiOpenURL.cpp -#: src/gui/guiPasswordChange.cpp -msgid "Cancel" -msgstr "" - -#: builtin/common/settings/dlg_settings.lua src/settings_translation_file.cpp -msgid "General" -msgstr "" - -#: builtin/common/settings/dlg_settings.lua -msgid "Touchscreen layout" -msgstr "" - -#: builtin/common/settings/dlg_settings.lua -msgid "Accessibility" -msgstr "" - -#: builtin/common/settings/dlg_settings.lua src/gui/touchscreenlayout.cpp -#: src/settings_translation_file.cpp -msgid "Chat" -msgstr "Konverso" - -#: builtin/common/settings/dlg_settings.lua src/settings_translation_file.cpp -msgid "Controls" -msgstr "" - -#: builtin/common/settings/dlg_settings.lua -msgid "Movement" -msgstr "" - #: builtin/common/settings/dlg_settings.lua msgid "(The game will need to enable automatic exposure as well)" msgstr "" @@ -235,17 +318,90 @@ msgstr "" msgid "(Use system language)" msgstr "" +#: builtin/common/settings/dlg_settings.lua +msgid "Accessibility" +msgstr "" + #: builtin/common/settings/dlg_settings.lua msgid "Auto" msgstr "" +#: builtin/common/settings/dlg_settings.lua +#: builtin/mainmenu/content/dlg_contentdb.lua +#: builtin/mainmenu/content/dlg_package.lua src/gui/guiVolumeChange.cpp +msgid "Back" +msgstr "Rivenar" + +#: builtin/common/settings/dlg_settings.lua +msgid "Buttons with crosshair" +msgstr "" + +#: builtin/common/settings/dlg_settings.lua src/gui/touchscreenlayout.cpp +#: src/settings_translation_file.cpp +msgid "Chat" +msgstr "Konverso" + +#: builtin/common/settings/dlg_settings.lua builtin/mainmenu/tab_online.lua +msgid "Clear" +msgstr "" + +#: builtin/common/settings/dlg_settings.lua src/settings_translation_file.cpp +msgid "Controls" +msgstr "" + +#: builtin/common/settings/dlg_settings.lua +#: builtin/common/settings/shadows_component.lua +msgid "Disabled" +msgstr "" + #: builtin/common/settings/dlg_settings.lua msgid "Enabled" msgstr "" +#: builtin/common/settings/dlg_settings.lua src/settings_translation_file.cpp +msgid "General" +msgstr "" + #: builtin/common/settings/dlg_settings.lua -#: builtin/common/settings/shadows_component.lua -msgid "Disabled" +msgid "Long tap" +msgstr "" + +#: builtin/common/settings/dlg_settings.lua +msgid "Movement" +msgstr "" + +#: builtin/common/settings/dlg_settings.lua +#: builtin/mainmenu/content/dlg_contentdb.lua +msgid "No results" +msgstr "" + +#. ~ Indicates that the action does not have a corresponding keybinding. +#: builtin/common/settings/dlg_settings.lua +msgid "Not bound" +msgstr "" + +#: builtin/common/settings/dlg_settings.lua +msgid "Reset setting to default" +msgstr "" + +#: builtin/common/settings/dlg_settings.lua +msgid "Reset setting to default ($1)" +msgstr "" + +#: builtin/common/settings/dlg_settings.lua builtin/mainmenu/tab_online.lua +msgid "Search" +msgstr "Serchez" + +#: builtin/common/settings/dlg_settings.lua +msgid "Short tap" +msgstr "" + +#: builtin/common/settings/dlg_settings.lua +msgid "Show advanced settings" +msgstr "" + +#: builtin/common/settings/dlg_settings.lua +msgid "Show technical names" msgstr "" #: builtin/common/settings/dlg_settings.lua @@ -257,50 +413,21 @@ msgid "Tap with crosshair" msgstr "" #: builtin/common/settings/dlg_settings.lua -msgid "Buttons with crosshair" +msgid "" +"These settings are unavailable due to your platform, hardware or in " +"combination with the current settings." msgstr "" #: builtin/common/settings/dlg_settings.lua -msgid "Short tap" +msgid "Touchscreen layout" msgstr "" #: builtin/common/settings/dlg_settings.lua -msgid "Long tap" +msgid "Unavailable" msgstr "" -#: builtin/common/settings/dlg_settings.lua -#: builtin/mainmenu/content/dlg_contentdb.lua -#: builtin/mainmenu/content/dlg_package.lua src/gui/guiVolumeChange.cpp -msgid "Back" -msgstr "Rivenar" - -#: builtin/common/settings/dlg_settings.lua -msgid "Show technical names" -msgstr "" - -#: builtin/common/settings/dlg_settings.lua -msgid "Show advanced settings" -msgstr "" - -#: builtin/common/settings/dlg_settings.lua builtin/mainmenu/tab_online.lua -msgid "Search" -msgstr "Serchez" - -#: builtin/common/settings/dlg_settings.lua builtin/mainmenu/tab_online.lua -msgid "Clear" -msgstr "" - -#: builtin/common/settings/dlg_settings.lua -#: builtin/mainmenu/content/dlg_contentdb.lua -msgid "No results" -msgstr "" - -#: builtin/common/settings/dlg_settings.lua -msgid "Reset setting to default ($1)" -msgstr "" - -#: builtin/common/settings/dlg_settings.lua -msgid "Reset setting to default" +#: builtin/common/settings/settingtypes.lua +msgid "Client Mods" msgstr "" #: builtin/common/settings/settingtypes.lua @@ -311,12 +438,16 @@ msgstr "Kontenajo: Ludi" msgid "Content: Mods" msgstr "" -#: builtin/common/settings/settingtypes.lua -msgid "Client Mods" +#: builtin/common/settings/shadows_component.lua +msgid "(The game will need to enable shadows as well)" msgstr "" #: builtin/common/settings/shadows_component.lua -msgid "Very Low" +msgid "Custom" +msgstr "" + +#: builtin/common/settings/shadows_component.lua +msgid "High" msgstr "" #: builtin/common/settings/shadows_component.lua @@ -328,7 +459,7 @@ msgid "Medium" msgstr "" #: builtin/common/settings/shadows_component.lua -msgid "High" +msgid "Quality preset" msgstr "" #: builtin/common/settings/shadows_component.lua @@ -336,38 +467,13 @@ msgid "Very High" msgstr "" #: builtin/common/settings/shadows_component.lua -msgid "Custom" -msgstr "" - -#: builtin/common/settings/shadows_component.lua -#: src/settings_translation_file.cpp -msgid "Dynamic shadows" -msgstr "" - -#: builtin/common/settings/shadows_component.lua -msgid "(The game will need to enable shadows as well)" -msgstr "" - -#: builtin/fstk/ui.lua -msgid "OK" +msgid "Very Low" msgstr "" #: builtin/fstk/ui.lua msgid "" msgstr "" -#: builtin/fstk/ui.lua -msgid "The server has requested a reconnect:" -msgstr "" - -#: builtin/fstk/ui.lua -msgid "Reconnect" -msgstr "" - -#: builtin/fstk/ui.lua -msgid "Main menu" -msgstr "" - #: builtin/fstk/ui.lua msgid "An error occurred in a Lua script:" msgstr "" @@ -376,8 +482,24 @@ msgstr "" msgid "An error occurred:" msgstr "" +#: builtin/fstk/ui.lua +msgid "Main menu" +msgstr "" + +#: builtin/fstk/ui.lua +msgid "OK" +msgstr "" + +#: builtin/fstk/ui.lua +msgid "Reconnect" +msgstr "" + +#: builtin/fstk/ui.lua +msgid "The server has requested a reconnect:" +msgstr "" + #: builtin/mainmenu/common.lua -msgid "Server supports protocol versions between $1 and $2. " +msgid "Protocol version mismatch. " msgstr "" #: builtin/mainmenu/common.lua @@ -385,7 +507,7 @@ msgid "Server enforces protocol version $1. " msgstr "" #: builtin/mainmenu/common.lua -msgid "We support protocol versions between version $1 and $2." +msgid "Server supports protocol versions between $1 and $2. " msgstr "" #: builtin/mainmenu/common.lua @@ -393,60 +515,25 @@ msgid "We only support protocol version $1." msgstr "" #: builtin/mainmenu/common.lua -msgid "Protocol version mismatch. " -msgstr "" - -#: builtin/mainmenu/content/contentdb.lua -msgid "Failed to download \"$1\"" -msgstr "" - -#: builtin/mainmenu/content/contentdb.lua -msgid "" -"Failed to extract \"$1\" (insufficient disk space, unsupported file type or " -"broken archive)" +msgid "We support protocol versions between version $1 and $2." msgstr "" #: builtin/mainmenu/content/contentdb.lua msgid "Error installing \"$1\": $2" msgstr "" +#: builtin/mainmenu/content/contentdb.lua +msgid "Failed to download \"$1\"" +msgstr "" + #: builtin/mainmenu/content/contentdb.lua msgid "Failed to download $1" msgstr "" -#: builtin/mainmenu/content/dlg_contentdb.lua -msgid "ContentDB is not available when Luanti was compiled without cURL" -msgstr "" - -#: builtin/mainmenu/content/dlg_contentdb.lua -msgid "The package $1 was not found." -msgstr "" - -#: builtin/mainmenu/content/dlg_contentdb.lua -#: builtin/mainmenu/content/dlg_install.lua -#: builtin/mainmenu/content/dlg_package.lua builtin/mainmenu/serverlistmgr.lua -#: src/client/game.cpp -msgid "Loading..." -msgstr "" - -#: builtin/mainmenu/content/dlg_contentdb.lua -msgid "No packages could be retrieved" -msgstr "" - -#: builtin/mainmenu/content/dlg_contentdb.lua -msgid "All" -msgstr "" - -#: builtin/mainmenu/content/dlg_contentdb.lua -msgid "Games" -msgstr "Ludi" - -#: builtin/mainmenu/content/dlg_contentdb.lua -msgid "Mods" -msgstr "" - -#: builtin/mainmenu/content/dlg_contentdb.lua -msgid "Texture Packs" +#: builtin/mainmenu/content/contentdb.lua +msgid "" +"Failed to extract \"$1\" (insufficient disk space, unsupported file type or " +"broken archive)" msgstr "" #: builtin/mainmenu/content/dlg_contentdb.lua @@ -460,27 +547,62 @@ msgid "$1 downloading..." msgstr "" #: builtin/mainmenu/content/dlg_contentdb.lua -msgid "No updates" +msgid "All" msgstr "" #: builtin/mainmenu/content/dlg_contentdb.lua -msgid "Update All [$1]" -msgstr "Aktualigar omni [$1]" +msgid "ContentDB is not available when Luanti was compiled without cURL" +msgstr "" #: builtin/mainmenu/content/dlg_contentdb.lua msgid "Downloading..." msgstr "" +#: builtin/mainmenu/content/dlg_contentdb.lua +msgid "Featured" +msgstr "" + +#: builtin/mainmenu/content/dlg_contentdb.lua +msgid "Games" +msgstr "Ludi" + +#: builtin/mainmenu/content/dlg_contentdb.lua +#: builtin/mainmenu/content/dlg_install.lua +#: builtin/mainmenu/content/dlg_package.lua builtin/mainmenu/serverlistmgr.lua +#: src/client/game.cpp +msgid "Loading..." +msgstr "" + +#: builtin/mainmenu/content/dlg_contentdb.lua +msgid "Mods" +msgstr "" + +#: builtin/mainmenu/content/dlg_contentdb.lua +msgid "No packages could be retrieved" +msgstr "" + +#: builtin/mainmenu/content/dlg_contentdb.lua +msgid "No updates" +msgstr "" + #: builtin/mainmenu/content/dlg_contentdb.lua msgid "Queued" msgstr "" #: builtin/mainmenu/content/dlg_contentdb.lua -msgid "Featured" +msgid "Texture Packs" msgstr "" +#: builtin/mainmenu/content/dlg_contentdb.lua +msgid "The package $1 was not found." +msgstr "" + +#: builtin/mainmenu/content/dlg_contentdb.lua +msgid "Update All [$1]" +msgstr "Aktualigar omni [$1]" + #: builtin/mainmenu/content/dlg_install.lua -msgid "Already installed" +msgid "$1 and $2 dependencies will be installed." msgstr "" #: builtin/mainmenu/content/dlg_install.lua @@ -488,11 +610,7 @@ msgid "$1 by $2" msgstr "" #: builtin/mainmenu/content/dlg_install.lua -msgid "Not found" -msgstr "" - -#: builtin/mainmenu/content/dlg_install.lua -msgid "$1 and $2 dependencies will be installed." +msgid "$1 required dependencies could not be found." msgstr "" #: builtin/mainmenu/content/dlg_install.lua @@ -500,15 +618,7 @@ msgid "$1 will be installed, and $2 dependencies will be skipped." msgstr "" #: builtin/mainmenu/content/dlg_install.lua -msgid "$1 required dependencies could not be found." -msgstr "" - -#: builtin/mainmenu/content/dlg_install.lua -msgid "Please check that the base game is correct." -msgstr "" - -#: builtin/mainmenu/content/dlg_install.lua -msgid "Install $1" +msgid "Already installed" msgstr "" #: builtin/mainmenu/content/dlg_install.lua @@ -521,7 +631,7 @@ msgid "Dependencies:" msgstr "" #: builtin/mainmenu/content/dlg_install.lua -msgid "Install missing dependencies" +msgid "Error getting dependencies for package $1" msgstr "" #: builtin/mainmenu/content/dlg_install.lua @@ -530,7 +640,19 @@ msgid "Install" msgstr "" #: builtin/mainmenu/content/dlg_install.lua -msgid "Error getting dependencies for package $1" +msgid "Install $1" +msgstr "" + +#: builtin/mainmenu/content/dlg_install.lua +msgid "Install missing dependencies" +msgstr "" + +#: builtin/mainmenu/content/dlg_install.lua +msgid "Not found" +msgstr "" + +#: builtin/mainmenu/content/dlg_install.lua +msgid "Please check that the base game is correct." msgstr "" #: builtin/mainmenu/content/dlg_install.lua @@ -545,72 +667,72 @@ msgstr "" msgid "Overwrite" msgstr "" -#: builtin/mainmenu/content/dlg_package.lua -msgid "Donate" -msgstr "" - -#: builtin/mainmenu/content/dlg_package.lua -msgid "Website" -msgstr "" - -#: builtin/mainmenu/content/dlg_package.lua -msgid "Source" -msgstr "" - -#: builtin/mainmenu/content/dlg_package.lua -msgid "Issue Tracker" -msgstr "" - -#: builtin/mainmenu/content/dlg_package.lua -msgid "Translate" -msgstr "" - -#: builtin/mainmenu/content/dlg_package.lua -msgid "Forum Topic" -msgstr "" - -#: builtin/mainmenu/content/dlg_package.lua -msgid "Error loading package information" -msgstr "" - -#: builtin/mainmenu/content/dlg_package.lua -msgid "by $1 — $2 downloads — +$3 / $4 / -$5" -msgstr "" - -#: builtin/mainmenu/content/dlg_package.lua -msgid "by $1" -msgstr "" - #: builtin/mainmenu/content/dlg_package.lua msgid "ContentDB page" msgstr "" -#: builtin/mainmenu/content/dlg_package.lua -msgid "Install [$1]" -msgstr "" - -#: builtin/mainmenu/content/dlg_package.lua builtin/mainmenu/tab_content.lua -msgid "Update" -msgstr "Aktualigar" - -#: builtin/mainmenu/content/dlg_package.lua builtin/mainmenu/tab_content.lua -msgid "Uninstall" -msgstr "" - #: builtin/mainmenu/content/dlg_package.lua msgid "Description" msgstr "" +#: builtin/mainmenu/content/dlg_package.lua +msgid "Donate" +msgstr "" + +#: builtin/mainmenu/content/dlg_package.lua +msgid "Error loading package information" +msgstr "" + +#: builtin/mainmenu/content/dlg_package.lua +msgid "Error loading reviews" +msgstr "" + +#: builtin/mainmenu/content/dlg_package.lua +msgid "Forum Topic" +msgstr "" + #: builtin/mainmenu/content/dlg_package.lua msgid "Information" msgstr "" +#: builtin/mainmenu/content/dlg_package.lua +msgid "Install [$1]" +msgstr "" + +#: builtin/mainmenu/content/dlg_package.lua +msgid "Issue Tracker" +msgstr "" + #: builtin/mainmenu/content/dlg_package.lua msgid "Reviews" msgstr "" #: builtin/mainmenu/content/dlg_package.lua -msgid "Error loading reviews" +msgid "Source" +msgstr "" + +#: builtin/mainmenu/content/dlg_package.lua +msgid "Translate" +msgstr "" + +#: builtin/mainmenu/content/dlg_package.lua builtin/mainmenu/tab_content.lua +msgid "Uninstall" +msgstr "" + +#: builtin/mainmenu/content/dlg_package.lua builtin/mainmenu/tab_content.lua +msgid "Update" +msgstr "Aktualigar" + +#: builtin/mainmenu/content/dlg_package.lua +msgid "Website" +msgstr "" + +#: builtin/mainmenu/content/dlg_package.lua +msgid "by $1" +msgstr "" + +#: builtin/mainmenu/content/dlg_package.lua +msgid "by $1 — $2 downloads — +$3 / $4 / -$5" msgstr "" #: builtin/mainmenu/content/pkgmgr.lua @@ -618,13 +740,17 @@ msgid "$1 (Enabled)" msgstr "" #: builtin/mainmenu/content/pkgmgr.lua -msgid "Unable to install a $1 as a texture pack" +msgid "$1 mods" msgstr "" #: builtin/mainmenu/content/pkgmgr.lua msgid "Failed to install $1 to $2" msgstr "" +#: builtin/mainmenu/content/pkgmgr.lua +msgid "Install: Unable to find suitable folder name for $1" +msgstr "" + #: builtin/mainmenu/content/pkgmgr.lua msgid "Unable to find a valid mod, modpack, or game" msgstr "" @@ -634,12 +760,13 @@ msgid "Unable to install a $1 as a $2" msgstr "" #: builtin/mainmenu/content/pkgmgr.lua -msgid "Install: Unable to find suitable folder name for $1" +msgid "Unable to install a $1 as a texture pack" msgstr "" #: builtin/mainmenu/content/pkgmgr.lua -msgid "$1 mods" -msgstr "" +#, fuzzy +msgid "World mods" +msgstr "Nomo di mondo" #: builtin/mainmenu/dlg_clients_list.lua msgid "" @@ -648,15 +775,7 @@ msgid "" msgstr "" #: builtin/mainmenu/dlg_config_world.lua -msgid "World:" -msgstr "" - -#: builtin/mainmenu/dlg_config_world.lua -msgid "No modpack description provided." -msgstr "" - -#: builtin/mainmenu/dlg_config_world.lua -msgid "No game description provided." +msgid "(Enabled, has error)" msgstr "" #: builtin/mainmenu/dlg_config_world.lua @@ -664,101 +783,159 @@ msgid "(Unsatisfied)" msgstr "" #: builtin/mainmenu/dlg_config_world.lua -msgid "(Enabled, has error)" -msgstr "" - -#: builtin/mainmenu/dlg_config_world.lua -msgid "Mod:" -msgstr "" - -#: builtin/mainmenu/dlg_config_world.lua -msgid "No (optional) dependencies" -msgstr "" - -#: builtin/mainmenu/dlg_config_world.lua -msgid "No hard dependencies" -msgstr "" - -#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/tab_content.lua -msgid "Optional dependencies:" -msgstr "" - -#: builtin/mainmenu/dlg_config_world.lua -msgid "No optional dependencies" -msgstr "" - -#: builtin/mainmenu/dlg_config_world.lua -msgid "Find More Mods" +msgid "Disable all" msgstr "" #: builtin/mainmenu/dlg_config_world.lua msgid "Disable modpack" msgstr "" -#: builtin/mainmenu/dlg_config_world.lua -msgid "Enable modpack" -msgstr "" - -#: builtin/mainmenu/dlg_config_world.lua -msgid "enabled" -msgstr "" - -#: builtin/mainmenu/dlg_config_world.lua -msgid "Disable all" -msgstr "" - #: builtin/mainmenu/dlg_config_world.lua msgid "Enable all" msgstr "" +#: builtin/mainmenu/dlg_config_world.lua +msgid "Enable modpack" +msgstr "" + #: builtin/mainmenu/dlg_config_world.lua msgid "" "Failed to enable mod \"$1\" as it contains disallowed characters. Only " "characters [a-z0-9_] are allowed." msgstr "" -#: builtin/mainmenu/dlg_create_world.lua -msgid "Caverns" +#: builtin/mainmenu/dlg_config_world.lua +msgid "Find More Mods" +msgstr "" + +#: builtin/mainmenu/dlg_config_world.lua +msgid "Mod:" +msgstr "" + +#: builtin/mainmenu/dlg_config_world.lua +msgid "Mods located inside the world folder." +msgstr "" + +#: builtin/mainmenu/dlg_config_world.lua +msgid "No (optional) dependencies" +msgstr "" + +#: builtin/mainmenu/dlg_config_world.lua +msgid "No game description provided." +msgstr "" + +#: builtin/mainmenu/dlg_config_world.lua +msgid "No hard dependencies" +msgstr "" + +#: builtin/mainmenu/dlg_config_world.lua +msgid "No modpack description provided." +msgstr "" + +#: builtin/mainmenu/dlg_config_world.lua +msgid "No optional dependencies" +msgstr "" + +#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/tab_content.lua +msgid "Optional dependencies:" +msgstr "" + +#: builtin/mainmenu/dlg_config_world.lua +msgid "World:" +msgstr "" + +#: builtin/mainmenu/dlg_config_world.lua +msgid "enabled" +msgstr "" + +#: builtin/mainmenu/dlg_confirm_exit.lua +msgid "Always show this dialog." +msgstr "" + +#: builtin/mainmenu/dlg_confirm_exit.lua +msgid "Are you sure you want to quit?" +msgstr "" + +#: builtin/mainmenu/dlg_confirm_exit.lua +msgid "Quit" msgstr "" #: builtin/mainmenu/dlg_create_world.lua -msgid "Very large caverns deep in the underground" +msgid "A world named \"$1\" already exists" msgstr "" #: builtin/mainmenu/dlg_create_world.lua -msgid "Rivers" -msgstr "" - -#: builtin/mainmenu/dlg_create_world.lua -msgid "Sea level rivers" -msgstr "" - -#: builtin/mainmenu/dlg_create_world.lua -msgid "Mountains" -msgstr "" - -#: builtin/mainmenu/dlg_create_world.lua -msgid "Floatlands (experimental)" -msgstr "" - -#: builtin/mainmenu/dlg_create_world.lua -msgid "Floating landmasses in the sky" +msgid "Additional terrain" msgstr "" #: builtin/mainmenu/dlg_create_world.lua src/settings_translation_file.cpp msgid "Altitude chill" msgstr "" -#: builtin/mainmenu/dlg_create_world.lua -msgid "Reduces heat with altitude" -msgstr "" - #: builtin/mainmenu/dlg_create_world.lua msgid "Altitude dry" msgstr "" #: builtin/mainmenu/dlg_create_world.lua -msgid "Reduces humidity with altitude" +msgid "Biome blending" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Biomes" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Caverns" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Caves" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Create" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Decorations" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Desert temples" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Development Test is meant for developers." +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "" +"Different dungeon variant generated in desert biomes (only if dungeons " +"enabled)" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Dungeons" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Flat terrain" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Floating landmasses in the sky" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Floatlands (experimental)" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Generate non-fractal terrain: Oceans and underground" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Hills" msgstr "" #: builtin/mainmenu/dlg_create_world.lua @@ -770,15 +947,7 @@ msgid "Increases humidity around rivers" msgstr "" #: builtin/mainmenu/dlg_create_world.lua -msgid "Vary river depth" -msgstr "" - -#: builtin/mainmenu/dlg_create_world.lua -msgid "Low humidity and high heat causes shallow or dry rivers" -msgstr "" - -#: builtin/mainmenu/dlg_create_world.lua -msgid "Hills" +msgid "Install another game" msgstr "" #: builtin/mainmenu/dlg_create_world.lua @@ -786,19 +955,23 @@ msgid "Lakes" msgstr "" #: builtin/mainmenu/dlg_create_world.lua -msgid "Additional terrain" +msgid "Low humidity and high heat causes shallow or dry rivers" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua src/settings_translation_file.cpp +msgid "Mapgen" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua src/settings_translation_file.cpp +msgid "Mapgen flags" msgstr "" #: builtin/mainmenu/dlg_create_world.lua -msgid "Generate non-fractal terrain: Oceans and underground" +msgid "Mapgen-specific flags" msgstr "" #: builtin/mainmenu/dlg_create_world.lua -msgid "Trees and jungle grass" -msgstr "" - -#: builtin/mainmenu/dlg_create_world.lua -msgid "Flat terrain" +msgid "Mountains" msgstr "" #: builtin/mainmenu/dlg_create_world.lua @@ -806,41 +979,31 @@ msgid "Mud flow" msgstr "" #: builtin/mainmenu/dlg_create_world.lua -msgid "Terrain surface erosion" +msgid "Network of tunnels and caves" msgstr "" #: builtin/mainmenu/dlg_create_world.lua -msgid "Desert temples" +msgid "No game selected" msgstr "" #: builtin/mainmenu/dlg_create_world.lua -msgid "" -"Different dungeon variant generated in desert biomes (only if dungeons " -"enabled)" +msgid "Reduces heat with altitude" msgstr "" #: builtin/mainmenu/dlg_create_world.lua -msgid "Temperate, Desert, Jungle, Tundra, Taiga" +msgid "Reduces humidity with altitude" msgstr "" #: builtin/mainmenu/dlg_create_world.lua -msgid "Temperate, Desert, Jungle" +msgid "Rivers" msgstr "" #: builtin/mainmenu/dlg_create_world.lua -msgid "Temperate, Desert" +msgid "Sea level rivers" msgstr "" #: builtin/mainmenu/dlg_create_world.lua -msgid "Caves" -msgstr "" - -#: builtin/mainmenu/dlg_create_world.lua -msgid "Dungeons" -msgstr "" - -#: builtin/mainmenu/dlg_create_world.lua -msgid "Decorations" +msgid "Smooth transition between biomes" msgstr "" #: builtin/mainmenu/dlg_create_world.lua @@ -854,57 +1017,37 @@ msgid "Structures appearing on the terrain, typically trees and plants" msgstr "" #: builtin/mainmenu/dlg_create_world.lua -msgid "Network of tunnels and caves" +msgid "Temperate, Desert" msgstr "" #: builtin/mainmenu/dlg_create_world.lua -msgid "Biomes" +msgid "Temperate, Desert, Jungle" msgstr "" #: builtin/mainmenu/dlg_create_world.lua -msgid "Biome blending" +msgid "Temperate, Desert, Jungle, Tundra, Taiga" msgstr "" #: builtin/mainmenu/dlg_create_world.lua -msgid "Smooth transition between biomes" -msgstr "" - -#: builtin/mainmenu/dlg_create_world.lua src/settings_translation_file.cpp -msgid "Mapgen flags" +msgid "Terrain surface erosion" msgstr "" #: builtin/mainmenu/dlg_create_world.lua -msgid "Mapgen-specific flags" +msgid "Trees and jungle grass" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Vary river depth" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Very large caverns deep in the underground" msgstr "" #: builtin/mainmenu/dlg_create_world.lua msgid "World name" msgstr "Nomo di mondo" -#: builtin/mainmenu/dlg_create_world.lua src/settings_translation_file.cpp -msgid "Mapgen" -msgstr "" - -#: builtin/mainmenu/dlg_create_world.lua -msgid "Development Test is meant for developers." -msgstr "" - -#: builtin/mainmenu/dlg_create_world.lua -msgid "Install another game" -msgstr "" - -#: builtin/mainmenu/dlg_create_world.lua -msgid "Create" -msgstr "" - -#: builtin/mainmenu/dlg_create_world.lua -msgid "No game selected" -msgstr "" - -#: builtin/mainmenu/dlg_create_world.lua -msgid "A world named \"$1\" already exists" -msgstr "" - #: builtin/mainmenu/dlg_delete_content.lua msgid "Are you sure you want to delete \"$1\"?" msgstr "" @@ -926,14 +1069,6 @@ msgstr "" msgid "Delete World \"$1\"?" msgstr "Kad efacar mondo \"$1\"?" -#: builtin/mainmenu/dlg_rebind_keys.lua -msgid "Keybindings changed" -msgstr "" - -#: builtin/mainmenu/dlg_rebind_keys.lua -msgid "The input handling system was reworked in Luanti 5.12.0." -msgstr "" - #: builtin/mainmenu/dlg_rebind_keys.lua msgid "As a result, your keybindings may have been changed." msgstr "" @@ -946,14 +1081,30 @@ msgstr "" msgid "Close" msgstr "" +#: builtin/mainmenu/dlg_rebind_keys.lua +msgid "Keybindings changed" +msgstr "" + #: builtin/mainmenu/dlg_rebind_keys.lua msgid "Open settings" msgstr "" +#: builtin/mainmenu/dlg_rebind_keys.lua +msgid "The input handling system was reworked in Luanti 5.12.0." +msgstr "" + +#: builtin/mainmenu/dlg_register.lua src/gui/guiPasswordChange.cpp +msgid "Confirm Password" +msgstr "" + #: builtin/mainmenu/dlg_register.lua msgid "Joining $1" msgstr "" +#: builtin/mainmenu/dlg_register.lua +msgid "Missing name" +msgstr "" + #: builtin/mainmenu/dlg_register.lua builtin/mainmenu/tab_local.lua #: builtin/mainmenu/tab_online.lua msgid "Name" @@ -964,24 +1115,16 @@ msgstr "Nomo" msgid "Password" msgstr "" -#: builtin/mainmenu/dlg_register.lua src/gui/guiPasswordChange.cpp -msgid "Confirm Password" +#: builtin/mainmenu/dlg_register.lua +msgid "Passwords do not match" msgstr "" #: builtin/mainmenu/dlg_register.lua builtin/mainmenu/tab_online.lua msgid "Register" msgstr "" -#: builtin/mainmenu/dlg_register.lua -msgid "Missing name" -msgstr "" - -#: builtin/mainmenu/dlg_register.lua -msgid "Passwords do not match" -msgstr "" - #: builtin/mainmenu/dlg_reinstall_mtg.lua -msgid "Minetest Game is no longer installed by default" +msgid "Dismiss" msgstr "" #: builtin/mainmenu/dlg_reinstall_mtg.lua @@ -997,7 +1140,7 @@ msgid "" msgstr "" #: builtin/mainmenu/dlg_reinstall_mtg.lua -msgid "Dismiss" +msgid "Minetest Game is no longer installed by default" msgstr "" #: builtin/mainmenu/dlg_reinstall_mtg.lua @@ -1008,14 +1151,22 @@ msgstr "" msgid "Accept" msgstr "" +#: builtin/mainmenu/dlg_rename_modpack.lua +msgid "Rename Modpack:" +msgstr "" + #: builtin/mainmenu/dlg_rename_modpack.lua msgid "" "This modpack has an explicit name given in its modpack.conf which will " "override any renaming here." msgstr "" -#: builtin/mainmenu/dlg_rename_modpack.lua -msgid "Rename Modpack:" +#: builtin/mainmenu/dlg_server_list_mods.lua +msgid "Expand all" +msgstr "" + +#: builtin/mainmenu/dlg_server_list_mods.lua +msgid "Group by prefix" msgstr "" #: builtin/mainmenu/dlg_server_list_mods.lua @@ -1026,14 +1177,6 @@ msgstr "" msgid "The $1 server uses the following mods:" msgstr "" -#: builtin/mainmenu/dlg_server_list_mods.lua -msgid "Group by prefix" -msgstr "" - -#: builtin/mainmenu/dlg_server_list_mods.lua -msgid "Expand all" -msgstr "" - #: builtin/mainmenu/dlg_version_info.lua msgid "A new $1 version is available" msgstr "" @@ -1046,10 +1189,6 @@ msgid "" "features and bugfixes." msgstr "" -#: builtin/mainmenu/dlg_version_info.lua -msgid "Visit website" -msgstr "" - #: builtin/mainmenu/dlg_version_info.lua msgid "Later" msgstr "" @@ -1058,22 +1197,38 @@ msgstr "" msgid "Never" msgstr "" +#: builtin/mainmenu/dlg_version_info.lua +msgid "Visit website" +msgstr "" + +#: builtin/mainmenu/init.lua +msgid "Debug build, expect worse performance" +msgstr "" + #: builtin/mainmenu/init.lua src/client/game_formspec.cpp msgid "Settings" msgstr "Akordi" #: builtin/mainmenu/serverlistmgr.lua -msgid "Try reenabling public serverlist and check your internet connection." +msgid "Public server list is disabled" msgstr "" #: builtin/mainmenu/serverlistmgr.lua -msgid "Public server list is disabled" +msgid "Try reenabling public serverlist and check your internet connection." msgstr "" #: builtin/mainmenu/tab_about.lua msgid "About" msgstr "Pri" +#: builtin/mainmenu/tab_about.lua +msgid "Active Contributors" +msgstr "" + +#: builtin/mainmenu/tab_about.lua +msgid "Active renderer:" +msgstr "" + #: builtin/mainmenu/tab_about.lua msgid "Core Developers" msgstr "" @@ -1083,23 +1238,7 @@ msgid "Core Team" msgstr "" #: builtin/mainmenu/tab_about.lua -msgid "Active Contributors" -msgstr "" - -#: builtin/mainmenu/tab_about.lua -msgid "Previous Core Developers" -msgstr "" - -#: builtin/mainmenu/tab_about.lua -msgid "Previous Contributors" -msgstr "" - -#: builtin/mainmenu/tab_about.lua -msgid "Active renderer:" -msgstr "" - -#: builtin/mainmenu/tab_about.lua -msgid "Share debug log" +msgid "Open User Data Directory" msgstr "" #: builtin/mainmenu/tab_about.lua @@ -1109,7 +1248,15 @@ msgid "" msgstr "" #: builtin/mainmenu/tab_about.lua -msgid "Open User Data Directory" +msgid "Previous Contributors" +msgstr "" + +#: builtin/mainmenu/tab_about.lua +msgid "Previous Core Developers" +msgstr "" + +#: builtin/mainmenu/tab_about.lua +msgid "Share debug log" msgstr "" #: builtin/mainmenu/tab_content.lua @@ -1120,12 +1267,24 @@ msgstr "" msgid "Browse online content [$1]" msgstr "" +#: builtin/mainmenu/tab_content.lua +msgid "Content" +msgstr "Kontenajo" + +#: builtin/mainmenu/tab_content.lua +msgid "Content [$1]" +msgstr "Kontenajo [$1]" + +#: builtin/mainmenu/tab_content.lua +msgid "Disable Texture Pack" +msgstr "" + #: builtin/mainmenu/tab_content.lua msgid "Installed Packages:" msgstr "" #: builtin/mainmenu/tab_content.lua -msgid "Update available?" +msgid "No dependencies." msgstr "" #: builtin/mainmenu/tab_content.lua @@ -1137,45 +1296,19 @@ msgid "Rename" msgstr "" #: builtin/mainmenu/tab_content.lua -msgid "No dependencies." -msgstr "" - -#: builtin/mainmenu/tab_content.lua -msgid "Disable Texture Pack" +msgid "Update available?" msgstr "" #: builtin/mainmenu/tab_content.lua msgid "Use Texture Pack" msgstr "" -#: builtin/mainmenu/tab_content.lua -msgid "Content" -msgstr "Kontenajo" - -#: builtin/mainmenu/tab_content.lua -msgid "Content [$1]" -msgstr "Kontenajo [$1]" - #: builtin/mainmenu/tab_local.lua -msgid "Install games from ContentDB" +msgid "Announce Server" msgstr "" #: builtin/mainmenu/tab_local.lua -msgid "" -"Luanti is a game-creation platform that allows you to play many different " -"games." -msgstr "" - -#: builtin/mainmenu/tab_local.lua -msgid "Luanti doesn't come with a game by default." -msgstr "" - -#: builtin/mainmenu/tab_local.lua -msgid "You need to install a game before you can create a world." -msgstr "" - -#: builtin/mainmenu/tab_local.lua -msgid "Install a game" +msgid "Bind Address" msgstr "" #: builtin/mainmenu/tab_local.lua @@ -1186,14 +1319,44 @@ msgstr "Modo kreiva" msgid "Enable Damage" msgstr "" +#: builtin/mainmenu/tab_local.lua +msgid "Host Game" +msgstr "" + #: builtin/mainmenu/tab_local.lua msgid "Host Server" msgstr "Gastigar servero" +#: builtin/mainmenu/tab_local.lua +msgid "Install a game" +msgstr "" + +#: builtin/mainmenu/tab_local.lua +msgid "Install games from ContentDB" +msgstr "" + +#: builtin/mainmenu/tab_local.lua +msgid "Luanti doesn't come with a game by default." +msgstr "" + +#: builtin/mainmenu/tab_local.lua +msgid "" +"Luanti is a game-creation platform that allows you to play many different " +"games." +msgstr "" + #: builtin/mainmenu/tab_local.lua msgid "New" msgstr "Nova" +#: builtin/mainmenu/tab_local.lua +msgid "Play Game" +msgstr "Ludar ludo" + +#: builtin/mainmenu/tab_local.lua builtin/mainmenu/tab_online.lua +msgid "Port" +msgstr "" + #: builtin/mainmenu/tab_local.lua msgid "Select Mods" msgstr "" @@ -1202,80 +1365,16 @@ msgstr "" msgid "Select World:" msgstr "Selektez mondo:" -#: builtin/mainmenu/tab_local.lua -msgid "Host Game" -msgstr "" - -#: builtin/mainmenu/tab_local.lua -msgid "Announce Server" -msgstr "" - -#: builtin/mainmenu/tab_local.lua -msgid "Bind Address" -msgstr "" - -#: builtin/mainmenu/tab_local.lua builtin/mainmenu/tab_online.lua -msgid "Port" -msgstr "" - #: builtin/mainmenu/tab_local.lua msgid "Server Port" msgstr "" -#: builtin/mainmenu/tab_local.lua -msgid "Play Game" -msgstr "Ludar ludo" - #: builtin/mainmenu/tab_local.lua msgid "Start Game" msgstr "Startar ludo" -#: builtin/mainmenu/tab_online.lua -msgid "" -"Possible filters\n" -"game:\n" -"mod:\n" -"player:" -msgstr "" - -#: builtin/mainmenu/tab_online.lua -msgid "Refresh" -msgstr "" - -#: builtin/mainmenu/tab_online.lua -msgid "Address" -msgstr "" - -#: builtin/mainmenu/tab_online.lua -msgid "Server Description" -msgstr "" - -#: builtin/mainmenu/tab_online.lua -msgid "Login" -msgstr "" - -#: builtin/mainmenu/tab_online.lua -msgid "Game: $1" -msgstr "" - -#: builtin/mainmenu/tab_online.lua -msgid "Number of mods: $1" -msgstr "" - -#: builtin/mainmenu/tab_online.lua -msgid "" -"Players:\n" -"$1" -msgstr "" -"Ludanti:\n" -"$1" - -#: builtin/mainmenu/tab_online.lua -msgid "Open server website" -msgstr "" - -#: builtin/mainmenu/tab_online.lua -msgid "Remove favorite" +#: builtin/mainmenu/tab_local.lua +msgid "You need to install a game before you can create a world." msgstr "" #: builtin/mainmenu/tab_online.lua @@ -1283,7 +1382,7 @@ msgid "Add favorite" msgstr "" #: builtin/mainmenu/tab_online.lua -msgid "Ping" +msgid "Address" msgstr "" #: builtin/mainmenu/tab_online.lua @@ -1300,8 +1399,8 @@ msgid "Favorites" msgstr "Preferati" #: builtin/mainmenu/tab_online.lua -msgid "Public Servers" -msgstr "Publika serveri" +msgid "Game: $1" +msgstr "" #: builtin/mainmenu/tab_online.lua msgid "Incompatible Servers" @@ -1311,12 +1410,72 @@ msgstr "" msgid "Join Game" msgstr "" +#: builtin/mainmenu/tab_online.lua +msgid "Login" +msgstr "" + +#: builtin/mainmenu/tab_online.lua +msgid "Number of mods: $1" +msgstr "" + +#: builtin/mainmenu/tab_online.lua +msgid "Open server website" +msgstr "" + +#: builtin/mainmenu/tab_online.lua +msgid "Ping" +msgstr "" + +#: builtin/mainmenu/tab_online.lua +msgid "" +"Players:\n" +"$1" +msgstr "" +"Ludanti:\n" +"$1" + +#: builtin/mainmenu/tab_online.lua +msgid "" +"Possible filters\n" +"game:\n" +"mod:\n" +"player:" +msgstr "" + +#: builtin/mainmenu/tab_online.lua +msgid "Public Servers" +msgstr "Publika serveri" + +#: builtin/mainmenu/tab_online.lua +msgid "Refresh" +msgstr "" + +#: builtin/mainmenu/tab_online.lua +msgid "Remove favorite" +msgstr "" + +#: builtin/mainmenu/tab_online.lua +msgid "Server Description" +msgstr "" + +#: src/client/client.cpp +msgid "Connection aborted (protocol error?)." +msgstr "" + #: src/client/client.cpp src/client/game.cpp msgid "Connection timed out." msgstr "" #: src/client/client.cpp -msgid "Connection aborted (protocol error?)." +msgid "Done!" +msgstr "" + +#: src/client/client.cpp +msgid "Initializing nodes" +msgstr "" + +#: src/client/client.cpp +msgid "Initializing nodes..." msgstr "" #: src/client/client.cpp @@ -1327,26 +1486,13 @@ msgstr "" msgid "Rebuilding shaders..." msgstr "" -#: src/client/client.cpp -msgid "Initializing nodes..." -msgstr "" - -#: src/client/client.cpp -msgid "Initializing nodes" -msgstr "" - -#: src/client/client.cpp -msgid "Done!" -msgstr "" - -#: src/client/client.cpp +#: src/client/client.cpp src/util/screenshot.cpp #, c-format msgid "Saved screenshot to \"%s\"" msgstr "" -#: src/client/client.cpp -#, c-format -msgid "Failed to save screenshot to \"%s\"" +#: src/client/clientlauncher.cpp +msgid "Could not find or load game: " msgstr "" #: src/client/clientlauncher.cpp @@ -1354,11 +1500,7 @@ msgid "Main Menu" msgstr "" #: src/client/clientlauncher.cpp -msgid "Provided password file failed to open: " -msgstr "" - -#: src/client/clientlauncher.cpp -msgid "Please choose a name!" +msgid "No world selected and no address provided. Nothing to do." msgstr "" #: src/client/clientlauncher.cpp @@ -1366,67 +1508,30 @@ msgid "Player name too long." msgstr "" #: src/client/clientlauncher.cpp -msgid "No world selected and no address provided. Nothing to do." +msgid "Please choose a name!" msgstr "" #: src/client/clientlauncher.cpp -msgid "Provided world path doesn't exist: " +msgid "Provided password file failed to open: " msgstr "" #: src/client/clientlauncher.cpp -msgid "Could not find or load game: " +msgid "World does not exist and no game selected to create one." msgstr "" #: src/client/clientmedia.cpp src/client/game.cpp msgid "Media..." msgstr "" -#: src/client/game.cpp -msgid "Shutting down..." +#: src/client/game.cpp src/client/render/pipeline.cpp src/client/shader.cpp +#: src/server.cpp +msgid "" +"\n" +"Check debug.txt for details." msgstr "" #: src/client/game.cpp -msgid "Creating server..." -msgstr "" - -#: src/client/game.cpp -#, c-format -msgid "Unable to listen on %s because IPv6 is disabled" -msgstr "" - -#: src/client/game.cpp -msgid "Creating client..." -msgstr "" - -#: src/client/game.cpp -msgid "Connection failed for unknown reason" -msgstr "" - -#: src/client/game.cpp src/client/game_formspec.cpp -msgid "Singleplayer" -msgstr "Un ludanto" - -#: src/client/game.cpp -msgid "Multiplayer" -msgstr "Plura ludanti" - -#: src/client/game.cpp -msgid "Resolving address..." -msgstr "" - -#: src/client/game.cpp -#, c-format -msgid "Couldn't resolve address: %s" -msgstr "" - -#: src/client/game.cpp -#, c-format -msgid "Unable to connect to %s because IPv6 is disabled" -msgstr "" - -#: src/client/game.cpp -#, c-format -msgid "Error creating client: %s" +msgid "A serialization error occurred:" msgstr "" #: src/client/game.cpp @@ -1435,104 +1540,15 @@ msgid "Access denied. Reason: %s" msgstr "" #: src/client/game.cpp -msgid "Connecting to server..." +msgid "All debug info hidden" msgstr "" #: src/client/game.cpp -msgid "Client disconnected" +msgid "Automatic forward disabled" msgstr "" #: src/client/game.cpp -msgid "Item definitions..." -msgstr "" - -#: src/client/game.cpp -msgid "Node definitions..." -msgstr "" - -#: src/client/game.cpp -msgid "KiB/s" -msgstr "" - -#: src/client/game.cpp -msgid "MiB/s" -msgstr "" - -#: src/client/game.cpp -msgid "Client side scripting is disabled" -msgstr "" - -#: src/client/game.cpp -msgid "Sound muted" -msgstr "" - -#: src/client/game.cpp -msgid "Sound unmuted" -msgstr "" - -#: src/client/game.cpp -#, c-format -msgid "Volume changed to %d%%" -msgstr "" - -#: src/client/game.cpp -msgid "Sound system is not supported on this build" -msgstr "" - -#: src/client/game.cpp -msgid "Fly mode enabled" -msgstr "" - -#: src/client/game.cpp -msgid "Fly mode enabled (note: no 'fly' privilege)" -msgstr "" - -#: src/client/game.cpp -msgid "Fly mode disabled" -msgstr "" - -#: src/client/game.cpp -msgid "Pitch move mode enabled" -msgstr "" - -#: src/client/game.cpp -msgid "Pitch move mode disabled" -msgstr "" - -#: src/client/game.cpp -msgid "Fast mode enabled" -msgstr "" - -#: src/client/game.cpp -msgid "Fast mode enabled (note: no 'fast' privilege)" -msgstr "" - -#: src/client/game.cpp -msgid "Fast mode disabled" -msgstr "" - -#: src/client/game.cpp -msgid "Noclip mode enabled" -msgstr "" - -#: src/client/game.cpp -msgid "Noclip mode enabled (note: no 'noclip' privilege)" -msgstr "" - -#: src/client/game.cpp -msgid "Noclip mode disabled" -msgstr "" - -#: src/client/game.cpp -msgid "Cinematic mode enabled" -msgstr "" - -#: src/client/game.cpp -msgid "Cinematic mode disabled" -msgstr "" - -#: src/client/game.cpp -msgid "Can't show block bounds (disabled by game or mod)" +msgid "Automatic forward enabled" msgstr "" #: src/client/game.cpp @@ -1547,54 +1563,10 @@ msgstr "" msgid "Block bounds shown for nearby blocks" msgstr "" -#: src/client/game.cpp -msgid "Automatic forward enabled" -msgstr "" - -#: src/client/game.cpp -msgid "Automatic forward disabled" -msgstr "" - -#: src/client/game.cpp -msgid "Minimap currently disabled by game or mod" -msgstr "" - -#: src/client/game.cpp -msgid "Fog enabled by game or mod" -msgstr "" - -#: src/client/game.cpp -msgid "Fog enabled" -msgstr "" - -#: src/client/game.cpp -msgid "Fog disabled" -msgstr "" - -#: src/client/game.cpp -msgid "Debug info shown" -msgstr "" - -#: src/client/game.cpp -msgid "Profiler graph shown" -msgstr "" - -#: src/client/game.cpp -msgid "Wireframe not supported by video driver" -msgstr "" - -#: src/client/game.cpp -msgid "Wireframe shown" -msgstr "" - #: src/client/game.cpp msgid "Bounding boxes shown" msgstr "" -#: src/client/game.cpp -msgid "All debug info hidden" -msgstr "" - #: src/client/game.cpp msgid "Camera update disabled" msgstr "" @@ -1604,24 +1576,197 @@ msgid "Camera update enabled" msgstr "" #: src/client/game.cpp -#, c-format -msgid "" -"Viewing range changed to %d (the maximum), but limited to %d by game or mod" +msgid "Can't show block bounds (disabled by game or mod)" +msgstr "" + +#: src/client/game.cpp +msgid "Cinematic mode disabled" +msgstr "" + +#: src/client/game.cpp +msgid "Cinematic mode enabled" +msgstr "" + +#: src/client/game.cpp +msgid "Client disconnected" +msgstr "" + +#: src/client/game.cpp +msgid "Client side scripting is disabled" +msgstr "" + +#: src/client/game.cpp +msgid "Connecting to server..." +msgstr "" + +#: src/client/game.cpp +msgid "Connection error (timed out?)" +msgstr "" + +#: src/client/game.cpp +msgid "Connection failed for unknown reason" msgstr "" #: src/client/game.cpp #, c-format -msgid "Viewing range changed to %d (the maximum)" +msgid "Couldn't resolve address: %s" +msgstr "" + +#: src/client/game.cpp +msgid "Creating client..." +msgstr "" + +#: src/client/game.cpp +msgid "Creating server..." +msgstr "" + +#: src/client/game.cpp +msgid "Debug info shown" msgstr "" #: src/client/game.cpp #, c-format -msgid "Viewing range changed to %d, but limited to %d by game or mod" +msgid "Error creating client: %s" +msgstr "" + +#: src/client/game.cpp +msgid "Fast mode disabled" +msgstr "" + +#: src/client/game.cpp +msgid "Fast mode enabled" +msgstr "" + +#: src/client/game.cpp +msgid "Fast mode enabled (note: no 'fast' privilege)" +msgstr "" + +#: src/client/game.cpp +msgid "Fly mode disabled" +msgstr "" + +#: src/client/game.cpp +msgid "Fly mode enabled" +msgstr "" + +#: src/client/game.cpp +msgid "Fly mode enabled (note: no 'fly' privilege)" +msgstr "" + +#: src/client/game.cpp +msgid "Fog disabled" +msgstr "" + +#: src/client/game.cpp +msgid "Fog enabled" +msgstr "" + +#: src/client/game.cpp +msgid "Fog enabled by game or mod" +msgstr "" + +#: src/client/game.cpp +msgid "Item definitions..." +msgstr "" + +#: src/client/game.cpp +msgid "KiB/s" +msgstr "" + +#: src/client/game.cpp +msgid "MiB/s" +msgstr "" + +#: src/client/game.cpp +msgid "Minimap currently disabled by game or mod" +msgstr "" + +#: src/client/game.cpp +msgid "Multiplayer" +msgstr "Plura ludanti" + +#: src/client/game.cpp +msgid "Noclip mode disabled" +msgstr "" + +#: src/client/game.cpp +msgid "Noclip mode enabled" +msgstr "" + +#: src/client/game.cpp +msgid "Noclip mode enabled (note: no 'noclip' privilege)" +msgstr "" + +#: src/client/game.cpp +msgid "Node definitions..." +msgstr "" + +#: src/client/game.cpp +msgid "Pitch move mode disabled" +msgstr "" + +#: src/client/game.cpp +msgid "Pitch move mode enabled" +msgstr "" + +#: src/client/game.cpp +msgid "Profiler graph shown" +msgstr "" + +#: src/client/game.cpp +msgid "Resolving address..." +msgstr "" + +#: src/client/game.cpp +msgid "Shutting down..." +msgstr "" + +#: src/client/game.cpp src/client/game_formspec.cpp +msgid "Singleplayer" +msgstr "Un ludanto" + +#: src/client/game.cpp +msgid "Sound muted" +msgstr "" + +#: src/client/game.cpp +msgid "Sound system is not supported on this build" +msgstr "" + +#: src/client/game.cpp +msgid "Sound unmuted" msgstr "" #: src/client/game.cpp #, c-format -msgid "Viewing range changed to %d" +msgid "The server is probably running a different version of %s." +msgstr "" + +#: src/client/game.cpp +#, c-format +msgid "Unable to connect to %s because IPv6 is disabled" +msgstr "" + +#: src/client/game.cpp +#, c-format +msgid "Unable to listen on %s because IPv6 is disabled" +msgstr "" + +#: src/client/game.cpp +msgid "Unlimited viewing range disabled" +msgstr "" + +#: src/client/game.cpp +msgid "Unlimited viewing range enabled" +msgstr "" + +#: src/client/game.cpp +msgid "Unlimited viewing range enabled, but forbidden by game or mod" +msgstr "" + +#: src/client/game.cpp +#, c-format +msgid "Viewing changed to %d (the minimum)" msgstr "" #: src/client/game.cpp @@ -1631,44 +1776,67 @@ msgstr "" #: src/client/game.cpp #, c-format -msgid "Viewing changed to %d (the minimum)" +msgid "Viewing range changed to %d" msgstr "" #: src/client/game.cpp -msgid "Unlimited viewing range enabled, but forbidden by game or mod" +#, c-format +msgid "Viewing range changed to %d (the maximum)" msgstr "" #: src/client/game.cpp -msgid "Unlimited viewing range enabled" +#, c-format +msgid "" +"Viewing range changed to %d (the maximum), but limited to %d by game or mod" msgstr "" #: src/client/game.cpp -msgid "Unlimited viewing range disabled" +#, c-format +msgid "Viewing range changed to %d, but limited to %d by game or mod" +msgstr "" + +#: src/client/game.cpp +#, c-format +msgid "Volume changed to %d%%" +msgstr "" + +#: src/client/game.cpp +msgid "Wireframe not supported by video driver" +msgstr "" + +#: src/client/game.cpp +msgid "Wireframe shown" msgstr "" #: src/client/game.cpp msgid "Zoom currently disabled by game or mod" msgstr "" -#: src/client/game.cpp -#, c-format -msgid "The server is probably running a different version of %s." +#: src/client/game_formspec.cpp +msgid "- Mode: " msgstr "" -#: src/client/game.cpp -msgid "A serialization error occurred:" +#: src/client/game_formspec.cpp +msgid "- Public: " msgstr "" -#: src/client/game.cpp src/client/shader.cpp src/server.cpp -msgid "" -"\n" -"Check debug.txt for details." +#. ~ PvP = Player versus Player +#: src/client/game_formspec.cpp +msgid "- PvP: " msgstr "" -#: src/client/game.cpp -msgid "Connection error (timed out?)" +#: src/client/game_formspec.cpp +msgid "- Server Name: " +msgstr "- Nomo di servero: " + +#: src/client/game_formspec.cpp +msgid "Change Password" msgstr "" +#: src/client/game_formspec.cpp +msgid "Continue" +msgstr "Durar" + #: src/client/game_formspec.cpp msgid "" "Controls:\n" @@ -1685,22 +1853,6 @@ msgid "" " --> place single item to slot\n" msgstr "" -#: src/client/game_formspec.cpp -msgid "Continue" -msgstr "Durar" - -#: src/client/game_formspec.cpp -msgid "Change Password" -msgstr "" - -#: src/client/game_formspec.cpp -msgid "Game paused" -msgstr "" - -#: src/client/game_formspec.cpp -msgid "Sound Volume" -msgstr "" - #: src/client/game_formspec.cpp msgid "Exit to Menu" msgstr "" @@ -1714,7 +1866,7 @@ msgid "Game info:" msgstr "" #: src/client/game_formspec.cpp -msgid "- Mode: " +msgid "Game paused" msgstr "" #: src/client/game_formspec.cpp @@ -1722,7 +1874,7 @@ msgid "Hosting server" msgstr "" #: src/client/game_formspec.cpp -msgid "Remote server" +msgid "Off" msgstr "" #: src/client/game_formspec.cpp @@ -1730,36 +1882,19 @@ msgid "On" msgstr "" #: src/client/game_formspec.cpp -msgid "Off" -msgstr "" - -#. ~ PvP = Player versus Player -#: src/client/game_formspec.cpp -msgid "- PvP: " -msgstr "" - -#: src/client/game_formspec.cpp -msgid "- Public: " -msgstr "" - -#: src/client/game_formspec.cpp -msgid "- Server Name: " -msgstr "- Nomo di servero: " - -#: src/client/game_formspec.cpp -msgid "You died" +msgid "Remote server" msgstr "" #: src/client/game_formspec.cpp msgid "Respawn" msgstr "" -#: src/client/gameui.cpp -msgid "Chat shown" +#: src/client/game_formspec.cpp +msgid "Sound Volume" msgstr "" -#: src/client/gameui.cpp -msgid "Chat hidden" +#: src/client/game_formspec.cpp +msgid "You died" msgstr "" #: src/client/gameui.cpp @@ -1767,7 +1902,11 @@ msgid "Chat currently disabled by game or mod" msgstr "" #: src/client/gameui.cpp -msgid "HUD shown" +msgid "Chat hidden" +msgstr "" + +#: src/client/gameui.cpp +msgid "Chat shown" msgstr "" #: src/client/gameui.cpp @@ -1775,25 +1914,90 @@ msgid "HUD hidden" msgstr "" #: src/client/gameui.cpp -#, c-format -msgid "Profiler shown (page %d of %d)" +msgid "HUD shown" msgstr "" #: src/client/gameui.cpp msgid "Profiler hidden" msgstr "" +#: src/client/gameui.cpp +#, c-format +msgid "Profiler shown (page %d of %d)" +msgstr "" + +#: src/client/keycode.cpp +msgid "Backspace" +msgstr "" + +#. ~ Usually paired with the Pause key +#: src/client/keycode.cpp +msgid "Break Key" +msgstr "" + +#: src/client/keycode.cpp +msgid "Caps Lock" +msgstr "" + +#: src/client/keycode.cpp +msgid "Clear Key" +msgstr "" + +#: src/client/keycode.cpp +msgid "Control Key" +msgstr "" + +#: src/client/keycode.cpp +msgid "Delete Key" +msgstr "" + +#: src/client/keycode.cpp +msgid "Down Arrow" +msgstr "" + +#: src/client/keycode.cpp +msgid "End Key" +msgstr "" + +#: src/client/keycode.cpp +msgid "Help Key" +msgstr "" + +#: src/client/keycode.cpp +msgid "Home Key" +msgstr "" + +#: src/client/keycode.cpp +msgid "Insert" +msgstr "" + +#: src/client/keycode.cpp +msgid "Left Arrow" +msgstr "" + #: src/client/keycode.cpp msgid "Left Click" msgstr "" #: src/client/keycode.cpp -msgid "Right Click" +msgid "Left Control" msgstr "" -#. ~ Usually paired with the Pause key #: src/client/keycode.cpp -msgid "Break Key" +msgid "Left Menu" +msgstr "" + +#: src/client/keycode.cpp +msgid "Left Shift" +msgstr "" + +#. ~ Name of key +#: src/client/keycode.cpp +msgid "Left Windows" +msgstr "" + +#: src/client/keycode.cpp +msgid "Menu Key" msgstr "" #: src/client/keycode.cpp @@ -1809,107 +2013,27 @@ msgid "Mouse X2" msgstr "" #: src/client/keycode.cpp -msgid "Backspace" +msgid "Num Lock" msgstr "" #: src/client/keycode.cpp -msgid "Tab Key" +msgid "Numpad *" msgstr "" #: src/client/keycode.cpp -msgid "Clear Key" +msgid "Numpad +" msgstr "" #: src/client/keycode.cpp -msgid "Return Key" +msgid "Numpad -" msgstr "" #: src/client/keycode.cpp -msgid "Shift Key" +msgid "Numpad ." msgstr "" #: src/client/keycode.cpp -msgid "Control Key" -msgstr "" - -#: src/client/keycode.cpp -msgid "Menu Key" -msgstr "" - -#. ~ Usually paired with the Break key -#: src/client/keycode.cpp -msgid "Pause Key" -msgstr "" - -#: src/client/keycode.cpp -msgid "Caps Lock" -msgstr "" - -#: src/client/keycode.cpp -msgid "Space" -msgstr "" - -#: src/client/keycode.cpp -msgid "Page Up" -msgstr "" - -#: src/client/keycode.cpp -msgid "Page Down" -msgstr "" - -#: src/client/keycode.cpp -msgid "End Key" -msgstr "" - -#: src/client/keycode.cpp -msgid "Home Key" -msgstr "" - -#: src/client/keycode.cpp -msgid "Left Arrow" -msgstr "" - -#: src/client/keycode.cpp -msgid "Up Arrow" -msgstr "" - -#: src/client/keycode.cpp -msgid "Right Arrow" -msgstr "" - -#: src/client/keycode.cpp -msgid "Down Arrow" -msgstr "" - -#: src/client/keycode.cpp -msgid "Select Key" -msgstr "" - -#. ~ "Print screen" key -#: src/client/keycode.cpp -msgid "Print" -msgstr "" - -#: src/client/keycode.cpp -msgid "Insert" -msgstr "" - -#: src/client/keycode.cpp -msgid "Delete Key" -msgstr "" - -#: src/client/keycode.cpp -msgid "Help Key" -msgstr "" - -#. ~ Name of key -#: src/client/keycode.cpp -msgid "Left Windows" -msgstr "" - -#. ~ Name of key -#: src/client/keycode.cpp -msgid "Right Windows" +msgid "Numpad /" msgstr "" #: src/client/keycode.cpp @@ -1953,68 +2077,87 @@ msgid "Numpad 9" msgstr "" #: src/client/keycode.cpp -msgid "Numpad *" +msgid "Page Down" msgstr "" #: src/client/keycode.cpp -msgid "Numpad +" +msgid "Page Up" +msgstr "" + +#. ~ Usually paired with the Break key +#: src/client/keycode.cpp +msgid "Pause Key" msgstr "" #: src/client/keycode.cpp -msgid "Numpad ." +msgid "Play" +msgstr "Ludar" + +#. ~ "Print screen" key +#: src/client/keycode.cpp +msgid "Print" msgstr "" #: src/client/keycode.cpp -msgid "Numpad -" +msgid "Return Key" msgstr "" #: src/client/keycode.cpp -msgid "Numpad /" +msgid "Right Arrow" msgstr "" #: src/client/keycode.cpp -msgid "Num Lock" -msgstr "" - -#: src/client/keycode.cpp -msgid "Scroll Lock" -msgstr "" - -#: src/client/keycode.cpp -msgid "Left Shift" -msgstr "" - -#: src/client/keycode.cpp -msgid "Right Shift" -msgstr "" - -#: src/client/keycode.cpp -msgid "Left Control" +msgid "Right Click" msgstr "" #: src/client/keycode.cpp msgid "Right Control" msgstr "" -#: src/client/keycode.cpp -msgid "Left Menu" -msgstr "" - #: src/client/keycode.cpp msgid "Right Menu" msgstr "" #: src/client/keycode.cpp -msgid "Play" -msgstr "Ludar" +msgid "Right Shift" +msgstr "" -#: src/client/minimap.cpp -msgid "Minimap hidden" +#. ~ Name of key +#: src/client/keycode.cpp +msgid "Right Windows" +msgstr "" + +#: src/client/keycode.cpp +#, c-format +msgid "Scancode: %d" +msgstr "" + +#: src/client/keycode.cpp +msgid "Scroll Lock" +msgstr "" + +#: src/client/keycode.cpp +msgid "Select Key" +msgstr "" + +#: src/client/keycode.cpp +msgid "Shift Key" +msgstr "" + +#: src/client/keycode.cpp +msgid "Space" +msgstr "" + +#: src/client/keycode.cpp +msgid "Tab Key" +msgstr "" + +#: src/client/keycode.cpp +msgid "Up Arrow" msgstr "" #: src/client/minimap.cpp -#, c-format -msgid "Minimap in surface mode, Zoom x%d" +msgid "Minimap hidden" msgstr "" #: src/client/minimap.cpp @@ -2022,12 +2165,18 @@ msgstr "" msgid "Minimap in radar mode, Zoom x%d" msgstr "" +#: src/client/minimap.cpp +#, c-format +msgid "Minimap in surface mode, Zoom x%d" +msgstr "" + #: src/client/minimap.cpp msgid "Minimap in texture mode" msgstr "" -#: src/client/shader.cpp -msgid "GLSL is not supported by the driver" +#: src/client/render/pipeline.cpp +#, c-format +msgid "Failed to create the texture \"%s\" for the rendering pipeline." msgstr "" #: src/client/shader.cpp @@ -2035,8 +2184,13 @@ msgstr "" msgid "Failed to compile the \"%s\" shader." msgstr "" -#: src/content/mod_configuration.cpp -msgid "Some mods have unsatisfied dependencies:" +#: src/client/shader.cpp +#, c-format +msgid "Failed to find \"%s\" shader files." +msgstr "" + +#: src/client/shader.cpp +msgid "GLSL is not supported by the driver" msgstr "" #. ~ Error when a mod is missing dependencies. Ex: "Mod Title is missing: mod1, mod2, mod3" @@ -2056,22 +2210,30 @@ msgid "" "the mods." msgstr "" -#: src/gui/guiButtonKey.h -msgid "Press Button" +#: src/content/mod_configuration.cpp +msgid "Some mods have unsatisfied dependencies:" msgstr "" -#: src/gui/guiChatConsole.cpp -msgid "Opening webpage" +#: src/gui/guiButtonKey.h +msgid "Press Button" msgstr "" #: src/gui/guiChatConsole.cpp msgid "Failed to open webpage" msgstr "" +#: src/gui/guiChatConsole.cpp +msgid "Opening webpage" +msgstr "" + #: src/gui/guiFormSpecMenu.cpp msgid "Proceed" msgstr "" +#: src/gui/guiOpenURL.cpp +msgid "Open" +msgstr "" + #: src/gui/guiOpenURL.cpp msgid "Open URL?" msgstr "" @@ -2080,12 +2242,8 @@ msgstr "" msgid "Unable to open URL" msgstr "" -#: src/gui/guiOpenURL.cpp -msgid "Open" -msgstr "" - #: src/gui/guiPasswordChange.cpp -msgid "Old Password" +msgid "Change" msgstr "" #: src/gui/guiPasswordChange.cpp @@ -2093,30 +2251,26 @@ msgid "New Password" msgstr "Nova pasovorto" #: src/gui/guiPasswordChange.cpp -msgid "Change" +msgid "Old Password" msgstr "" #: src/gui/guiPasswordChange.cpp msgid "Passwords do not match!" msgstr "" +#: src/gui/guiVolumeChange.cpp +msgid "Muted" +msgstr "" + #: src/gui/guiVolumeChange.cpp #, c-format msgid "Sound Volume: %d%%" msgstr "" -#: src/gui/guiVolumeChange.cpp -msgid "Muted" -msgstr "" - #: src/gui/touchscreeneditor.cpp msgid "Add button" msgstr "" -#: src/gui/touchscreeneditor.cpp -msgid "Reset" -msgstr "" - #: src/gui/touchscreeneditor.cpp msgid "Done" msgstr "" @@ -2125,6 +2279,10 @@ msgstr "" msgid "Remove" msgstr "" +#: src/gui/touchscreeneditor.cpp +msgid "Reset" +msgstr "" + #: src/gui/touchscreeneditor.cpp msgid "Start dragging a button to add. Tap outside to cancel." msgstr "" @@ -2137,36 +2295,16 @@ msgstr "" msgid "Tap outside to deselect." msgstr "" -#: src/gui/touchscreenlayout.cpp src/settings_translation_file.cpp -msgid "Dig/punch/use" -msgstr "" - -#: src/gui/touchscreenlayout.cpp src/settings_translation_file.cpp -msgid "Place/use" -msgstr "" - -#: src/gui/touchscreenlayout.cpp src/settings_translation_file.cpp -msgid "Jump" -msgstr "" - -#: src/gui/touchscreenlayout.cpp src/settings_translation_file.cpp -msgid "Sneak" -msgstr "" - -#: src/gui/touchscreenlayout.cpp src/settings_translation_file.cpp -msgid "Zoom" -msgstr "" - #: src/gui/touchscreenlayout.cpp src/settings_translation_file.cpp msgid "Aux1" msgstr "" #: src/gui/touchscreenlayout.cpp -msgid "Overflow menu" -msgstr "" +msgid "Change camera" +msgstr "Chanjar kamero" -#: src/gui/touchscreenlayout.cpp -msgid "Inventory" +#: src/gui/touchscreenlayout.cpp src/settings_translation_file.cpp +msgid "Dig/punch/use" msgstr "" #: src/gui/touchscreenlayout.cpp @@ -2177,32 +2315,32 @@ msgstr "" msgid "Exit" msgstr "" -#: src/gui/touchscreenlayout.cpp src/settings_translation_file.cpp -msgid "Toggle fly" -msgstr "" - -#: src/gui/touchscreenlayout.cpp src/settings_translation_file.cpp -msgid "Toggle fast" -msgstr "" - -#: src/gui/touchscreenlayout.cpp src/settings_translation_file.cpp -msgid "Toggle noclip" +#: src/gui/touchscreenlayout.cpp +msgid "Inventory" msgstr "" #: src/gui/touchscreenlayout.cpp -msgid "Toggle debug" +msgid "Joystick" +msgstr "" + +#: src/gui/touchscreenlayout.cpp src/settings_translation_file.cpp +msgid "Jump" msgstr "" #: src/gui/touchscreenlayout.cpp -msgid "Change camera" -msgstr "Chanjar kamero" +msgid "Overflow menu" +msgstr "" + +#: src/gui/touchscreenlayout.cpp src/settings_translation_file.cpp +msgid "Place/use" +msgstr "" #: src/gui/touchscreenlayout.cpp msgid "Range select" msgstr "" #: src/gui/touchscreenlayout.cpp src/settings_translation_file.cpp -msgid "Toggle minimap" +msgid "Sneak" msgstr "" #: src/gui/touchscreenlayout.cpp src/settings_translation_file.cpp @@ -2210,43 +2348,27 @@ msgid "Toggle chat log" msgstr "" #: src/gui/touchscreenlayout.cpp -msgid "Joystick" +msgid "Toggle debug" msgstr "" -#: src/network/clientpackethandler.cpp -msgid "Invalid password" +#: src/gui/touchscreenlayout.cpp src/settings_translation_file.cpp +msgid "Toggle fast" msgstr "" -#: src/network/clientpackethandler.cpp -msgid "" -"Your client sent something the server didn't expect. Try reconnecting or " -"updating your client." +#: src/gui/touchscreenlayout.cpp src/settings_translation_file.cpp +msgid "Toggle fly" msgstr "" -#: src/network/clientpackethandler.cpp -msgid "The server is running in singleplayer mode. You cannot connect." +#: src/gui/touchscreenlayout.cpp src/settings_translation_file.cpp +msgid "Toggle minimap" msgstr "" -#: src/network/clientpackethandler.cpp -msgid "" -"Your client's version is not supported.\n" -"Please contact the server administrator." +#: src/gui/touchscreenlayout.cpp src/settings_translation_file.cpp +msgid "Toggle noclip" msgstr "" -#: src/network/clientpackethandler.cpp -msgid "Player name contains disallowed characters" -msgstr "" - -#: src/network/clientpackethandler.cpp -msgid "Player name not allowed" -msgstr "" - -#: src/network/clientpackethandler.cpp -msgid "Too many users" -msgstr "" - -#: src/network/clientpackethandler.cpp -msgid "Empty passwords are disallowed. Set a password and try again." +#: src/gui/touchscreenlayout.cpp src/settings_translation_file.cpp +msgid "Zoom" msgstr "" #: src/network/clientpackethandler.cpp @@ -2255,10 +2377,43 @@ msgid "" "unexpectedly, try again in a minute." msgstr "" +#: src/network/clientpackethandler.cpp +msgid "Empty passwords are disallowed. Set a password and try again." +msgstr "" + #: src/network/clientpackethandler.cpp msgid "Internal server error" msgstr "" +#: src/network/clientpackethandler.cpp +msgid "Invalid password" +msgstr "" + +#. ~ DO NOT TRANSLATE THIS LITERALLY! +#. This is a special string which needs to contain the translation's +#. language code (e.g. "de" for German). +#: src/network/clientpackethandler.cpp src/script/lua_api/l_client.cpp +#: src/script/lua_api/l_mainmenu.cpp +msgid "LANG_CODE" +msgstr "" + +#: src/network/clientpackethandler.cpp +msgid "" +"Name is not registered. To create an account on this server, click 'Register'" +msgstr "" + +#: src/network/clientpackethandler.cpp +msgid "Name is taken. Please choose another name" +msgstr "" + +#: src/network/clientpackethandler.cpp +msgid "Player name contains disallowed characters" +msgstr "" + +#: src/network/clientpackethandler.cpp +msgid "Player name not allowed" +msgstr "" + #: src/network/clientpackethandler.cpp msgid "Server shutting down" msgstr "" @@ -2269,79 +2424,245 @@ msgid "" msgstr "" #: src/network/clientpackethandler.cpp -msgid "" -"Name is not registered. To create an account on this server, click 'Register'" +msgid "The server is running in singleplayer mode. You cannot connect." msgstr "" #: src/network/clientpackethandler.cpp -msgid "Name is taken. Please choose another name" -msgstr "" - -#. ~ DO NOT TRANSLATE THIS LITERALLY! -#. This is a special string which needs to contain the translation's -#. language code (e.g. "de" for German). -#: src/network/clientpackethandler.cpp src/script/lua_api/l_client.cpp -#: src/script/lua_api/l_mainmenu.cpp -msgid "LANG_CODE" +msgid "Too many users" msgstr "" #: src/network/clientpackethandler.cpp msgid "Unknown disconnect reason." msgstr "" +#: src/network/clientpackethandler.cpp +msgid "" +"Your client sent something the server didn't expect. Try reconnecting or " +"updating your client." +msgstr "" + +#: src/network/clientpackethandler.cpp +msgid "" +"Your client's version is not supported.\n" +"Please contact the server administrator." +msgstr "" + #: src/server.cpp #, c-format msgid "%s while shutting down: " msgstr "" #: src/settings_translation_file.cpp -msgid "Camera smoothing" +msgid "" +"(X,Y,Z) offset of fractal from world center in units of 'scale'.\n" +"Can be used to move a desired point to (0, 0) to create a\n" +"suitable spawn point, or to allow 'zooming in' on a desired\n" +"point by increasing 'scale'.\n" +"The default is tuned for a suitable spawn point for Mandelbrot\n" +"sets with default parameters, it may need altering in other\n" +"situations.\n" +"Range roughly -2 to 2. Multiply by 'scale' for offset in nodes." msgstr "" #: src/settings_translation_file.cpp msgid "" -"Smooths rotation of camera, also called look or mouse smoothing. 0 to " -"disable." +"(X,Y,Z) scale of fractal in nodes.\n" +"Actual fractal size will be 2 to 3 times larger.\n" +"These numbers can be made very large, the fractal does\n" +"not have to fit inside the world.\n" +"Increase these to 'zoom' into the detail of the fractal.\n" +"Default is for a vertically-squashed shape suitable for\n" +"an island, set all 3 numbers equal for the raw shape." msgstr "" #: src/settings_translation_file.cpp -msgid "Camera smoothing in cinematic mode" +msgid "2D noise that controls the shape/size of ridged mountains." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "2D noise that controls the shape/size of rolling hills." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "2D noise that controls the shape/size of step mountains." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "2D noise that controls the size/occurrence of ridged mountain ranges." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "2D noise that controls the size/occurrence of rolling hills." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "2D noise that controls the size/occurrence of step mountain ranges." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "2D noise that locates the river valleys and channels." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "3D" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "3D clouds" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "3D mode" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "3D mode parallax strength" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "3D noise defining giant caverns." msgstr "" #: src/settings_translation_file.cpp msgid "" -"Smooths rotation of camera when in cinematic mode, 0 to disable. Enter " -"cinematic mode by using the key set in Controls." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Build inside player" +"3D noise defining mountain structure and height.\n" +"Also defines structure of floatland mountain terrain." msgstr "" #: src/settings_translation_file.cpp msgid "" -"If enabled, you can place nodes at the position (feet + eye level) where you " -"stand.\n" -"This is helpful when working with nodeboxes in small areas." +"3D noise defining structure of floatlands.\n" +"If altered from the default, the noise 'scale' (0.7 by default) may need\n" +"to be adjusted, as floatland tapering functions best when this noise has\n" +"a value range of approximately -2.0 to 2.0." msgstr "" #: src/settings_translation_file.cpp -msgid "Aux1 key for climbing/descending" +msgid "3D noise defining structure of river canyon walls." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "3D noise defining terrain." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "3D noise for mountain overhangs, cliffs, etc. Usually small variations." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "3D noise that determines number of dungeons per mapchunk." msgstr "" #: src/settings_translation_file.cpp msgid "" -"If enabled, \"Aux1\" key instead of \"Sneak\" key is used for climbing down " -"and\n" -"descending." +"3D support.\n" +"Currently supported:\n" +"- none: no 3D output\n" +"- anaglyph: cyan/magenta color 3D\n" +"- topbottom: split screen top/bottom\n" +"- sidebyside: split screen side-by-side\n" +"- crossview: cross-eyed 3D" msgstr "" #: src/settings_translation_file.cpp -msgid "Double tap jump for fly" +msgid "" +"A chosen map seed for a new map, leave empty for random.\n" +"Will be overridden when creating a new world in the main menu." msgstr "" #: src/settings_translation_file.cpp -msgid "Double-tapping the jump key toggles fly mode." +msgid "A message to be displayed to all clients when the server crashes." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "A message to be displayed to all clients when the server shuts down." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "ABM interval" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "ABM time budget" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Absolute limit of queued blocks to emerge" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Acceleration in air" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Acceleration of gravity, in nodes per second per second." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Active Block Modifiers" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Active block management interval" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Active block range" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Active object send range" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Adjust the detected display density, used for scaling UI elements." +msgstr "" + +#: src/settings_translation_file.cpp +#, no-c-format +msgid "" +"Adjusts the density of the floatland layer.\n" +"Increase value to increase density. Can be positive or negative.\n" +"Value = 0.0: 50% of volume is floatland.\n" +"Value = 2.0 (can be higher depending on 'mgv7_np_floatland', always test\n" +"to be sure) creates a solid floatland layer." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Admin name" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Advanced" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"All mesh buffers with less than this number of vertices will be merged\n" +"during map rendering. This improves rendering performance." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Allow clouds to look 3D instead of flat." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Allows liquids to be translucent." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Also used for climbing down and descending in water if aux1_descends is " +"disabled." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Alters the light curve by applying 'gamma correction' to it.\n" +"Higher values make middle and lower light levels brighter.\n" +"Value '1.0' leaves the light curve unaltered.\n" +"This only has significant effect on daylight and artificial\n" +"light, it has very little effect on natural night light." msgstr "" #: src/settings_translation_file.cpp @@ -2349,47 +2670,116 @@ msgid "Always fly fast" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"If disabled, \"Aux1\" key is used to fly fast if both fly and fast mode are\n" -"enabled." +msgid "Ambient occlusion gamma" msgstr "" #: src/settings_translation_file.cpp -msgid "Toggle Sneak key" +msgid "Amplifies the valleys." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Anisotropic filtering" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Announce server" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Announce to this serverlist." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Anti-aliasing scale" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Antialiasing method" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Anticheat flags" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Anticheat movement tolerance" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Append item name" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Append item name to tooltip." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Apple trees noise" msgstr "" #: src/settings_translation_file.cpp msgid "" -"If enabled, the \"Sneak\" key will toggle when pressed.\n" -"This functionality is ignored when fly is enabled." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Toggle Aux1 key" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "If enabled, the \"Aux1\" key will toggle when pressed." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Place repetition interval" +"Applies a post-processing filter to detect and smoothen high-contrast " +"edges.\n" +"Provides balance between speed and image quality.\n" +"fxaa can used in combination with the other anti-aliasing methods" msgstr "" #: src/settings_translation_file.cpp msgid "" -"The time in seconds it takes between repeated node placements when holding\n" -"the place button." +"Apply dithering to reduce color banding artifacts.\n" +"Dithering significantly increases the size of losslessly-compressed\n" +"screenshots and it works incorrectly if the display or operating system\n" +"performs additional dithering or if the color channels are not quantized\n" +"to 8 bits.\n" +"With OpenGL ES, dithering only works if the shader supports high\n" +"floating-point precision and it may have a higher performance impact." msgstr "" #: src/settings_translation_file.cpp -msgid "Minimum dig repetition interval" +msgid "Arm inertia" msgstr "" #: src/settings_translation_file.cpp msgid "" -"The minimum time in seconds it takes between digging nodes when holding\n" -"the dig button." +"Arm inertia, gives a more realistic movement of\n" +"the arm when the camera moves." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Array texture max layers" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Ask to reconnect after crash" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"At this distance the server will aggressively optimize which blocks are sent " +"to\n" +"clients.\n" +"Small values potentially improve performance a lot, at the expense of " +"visible\n" +"rendering glitches (some blocks might not be rendered correctly in caves).\n" +"Setting this to a value greater than max_block_send_distance disables this\n" +"optimization.\n" +"Stated in MapBlocks (16 nodes)." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"At this distance the server will perform a simpler and cheaper occlusion " +"check.\n" +"Smaller values potentially improve performance, at the expense of " +"temporarily visible\n" +"rendering glitches (missing blocks).\n" +"This is especially useful for very large viewing range (upwards of 500).\n" +"Stated in MapBlocks (16 nodes)." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Audio" msgstr "" #: src/settings_translation_file.cpp @@ -2401,105 +2791,313 @@ msgid "Automatically jump up single-node obstacles." msgstr "" #: src/settings_translation_file.cpp -msgid "Safe digging and placing" +msgid "Automatically report to the serverlist." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Autoscaling mode" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Aux1 key for climbing/descending" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Base ground level" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Base terrain height." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Base texture size" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Basic privileges" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Beach noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Beach noise threshold" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Bilinear filtering" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Bind address" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Biome API" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Biome noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Block bounds HUD radius" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Block cull optimize distance" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Block send optimize distance" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Bobbing" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Bold and italic font path" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Bold and italic monospace font path" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Bold font path" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Bold monospace font path" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Build inside player" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Builtin" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Camera" +msgstr "Kamero" + +#: src/settings_translation_file.cpp +msgid "Camera smoothing" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Camera smoothing in cinematic mode" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Prevent digging and placing from repeating when holding the respective " -"buttons.\n" -"Enable this when you dig or place too often by accident.\n" -"On touchscreens, this only affects digging." +"Caps the maximum number of layers used with array textures (if supported).\n" +"This is only useful for debugging." msgstr "" #: src/settings_translation_file.cpp -msgid "Keyboard and Mouse" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Invert mouse" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Invert vertical mouse movement." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Mouse sensitivity" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Mouse sensitivity multiplier." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Hotbar: Enable mouse wheel for selection" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Enable mouse wheel (scroll) for item selection in hotbar." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Hotbar: Invert mouse wheel direction" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Invert mouse wheel (scroll) direction for item selection in hotbar." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Keybindings" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Move forward" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Move backward" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Will also disable autoforward, when active." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Move left" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Move right" +msgid "Capture Tracy zones" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Also used for climbing down and descending in water if aux1_descends is " -"disabled." +"Capture Tracy zones with the profiler's instrumentation.\n" +"You need to build with Tracy to use this, see doc/developing/profiling.md\n" +"for details." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Cave noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Cave noise #1" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Cave noise #2" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Cave width" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Cave1 noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Cave2 noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Cavern limit" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Cavern noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Cavern taper" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Cavern threshold" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Cavern upper limit" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Key for digging, punching or using something.\n" -"(Note: The actual meaning might vary on a per-game basis.)" +"Center of light curve boost range.\n" +"Where 0.0 is minimum light level, 1.0 is maximum light level." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Chat command time message threshold" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Chat commands" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Chat font size" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Chat log level" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Chat message count limit" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Chat message format" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Chat message kick threshold" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Chat message max length" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Chat weblinks" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Choose theme colors for the main menu background." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Chunk size" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Key for placing an item/block or for using something.\n" -"(Note: The actual meaning might vary on a per-game basis.)" +"Clickable weblinks (middle-click or Ctrl+left-click) enabled in chat console " +"output." msgstr "" #: src/settings_translation_file.cpp -msgid "Open inventory" +msgid "Client" msgstr "" #: src/settings_translation_file.cpp -msgid "Key for moving fast in fast mode." +msgid "Client Debugging" msgstr "" #: src/settings_translation_file.cpp -msgid "Open chat" +msgid "Client Mesh Chunksize" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Client and Server" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Client modding" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Client side modding restrictions" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Client-side Modding" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Client-side node lookup range restriction" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Climbing speed" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Cloud radius" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Clouds" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Clouds in menu" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Color depth for post-processing texture" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Colored fog" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Colored shadows" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Comma-separated list of AL and ALC extensions that should not be used.\n" +"Useful for testing. See al_extensions.[h,cpp] for details." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Comma-separated list of flags to hide in the content repository.\n" +"\"nonfree\" can be used to hide packages which do not qualify as 'free " +"software',\n" +"as defined by the Free Software Foundation.\n" +"You can also specify content ratings.\n" +"These flags are independent from Luanti versions,\n" +"so see a full list at https://content.luanti.org/help/content_flags/" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Comma-separated list of mods that are allowed to access HTTP APIs, which\n" +"allow them to upload and download data to/from the internet." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Comma-separated list of trusted mods that are allowed to access insecure\n" +"functions even when mod security is on (via request_insecure_environment())." msgstr "" #: src/settings_translation_file.cpp @@ -2507,103 +3105,135 @@ msgid "Command" msgstr "" #: src/settings_translation_file.cpp -msgid "Key for opening the chat window to type commands." +msgid "" +"Compression level to use when saving mapblocks to disk.\n" +"-1 - use default compression level\n" +"0 - least compression, fastest\n" +"9 - best compression, slowest" msgstr "" #: src/settings_translation_file.cpp -msgid "Local command" +msgid "" +"Compression level to use when sending mapblocks to the client.\n" +"-1 - use default compression level\n" +"0 - least compression, fastest\n" +"9 - best compression, slowest" msgstr "" #: src/settings_translation_file.cpp -msgid "Key for opening the chat window to type local commands." +msgid "Confirmation dialog before closing" msgstr "" #: src/settings_translation_file.cpp -msgid "Toggle unlimited view range" +msgid "Connect glass" msgstr "" #: src/settings_translation_file.cpp -msgid "Toggle pitchmove" +msgid "Connect to external media server" msgstr "" #: src/settings_translation_file.cpp -msgid "Hotbar: select next item" +msgid "Connects glass if supported by node." msgstr "" #: src/settings_translation_file.cpp -msgid "Hotbar: select previous item" +msgid "Console alpha" msgstr "" #: src/settings_translation_file.cpp -msgid "Mute" +msgid "Console color" msgstr "" #: src/settings_translation_file.cpp -msgid "Increase volume" +msgid "Console height" msgstr "" #: src/settings_translation_file.cpp -msgid "Decrease volume" +msgid "Content Repository" msgstr "" #: src/settings_translation_file.cpp -msgid "Toggle automatic forward" +msgid "ContentDB Flag Blacklist" msgstr "" #: src/settings_translation_file.cpp -msgid "Toggle cinematic mode" +msgid "ContentDB Max Concurrent Downloads" msgstr "" #: src/settings_translation_file.cpp -msgid "Screenshot" +msgid "ContentDB URL" msgstr "" #: src/settings_translation_file.cpp -msgid "Toggle fullscreen" +msgid "" +"Controls length of day/night cycle.\n" +"Examples:\n" +"72 = 20min, 360 = 4min, 1 = 24hour, 0 = day/night/whatever stays unchanged." msgstr "" #: src/settings_translation_file.cpp -msgid "Drop item" +msgid "" +"Controls sinking speed in liquid when idling. Negative values will cause\n" +"you to rise instead." msgstr "" #: src/settings_translation_file.cpp -msgid "Toggle HUD" +msgid "Controls steepness/depth of lake depressions." msgstr "" #: src/settings_translation_file.cpp -msgid "Toggle large chat console" +msgid "Controls steepness/height of hills." msgstr "" #: src/settings_translation_file.cpp -msgid "Toggle fog" +msgid "" +"Controls width of tunnels, a smaller value creates wider tunnels.\n" +"Value >= 10.0 completely disables generation of tunnels and avoids the\n" +"intensive noise calculations." msgstr "" #: src/settings_translation_file.cpp -msgid "Toggle debug info" +msgid "Crash message" msgstr "" #: src/settings_translation_file.cpp -msgid "Toggle profiler" +msgid "Crosshair alpha" msgstr "" #: src/settings_translation_file.cpp -msgid "Key for toggling the display of the profiler. Used for development." +msgid "" +"Crosshair alpha (opaqueness, between 0 and 255).\n" +"This also applies to the object crosshair." msgstr "" #: src/settings_translation_file.cpp -msgid "Toggle block bounds" +msgid "Crosshair color" msgstr "" #: src/settings_translation_file.cpp -msgid "Key for toggling the display of mapblock boundaries." +msgid "" +"Crosshair color (R,G,B).\n" +"Also controls the object crosshair color" msgstr "" #: src/settings_translation_file.cpp -msgid "Toggle camera mode" +msgid "Debug log file size threshold" msgstr "" #: src/settings_translation_file.cpp -msgid "Increase view range" +msgid "Debug log level" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Debugging" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Decide the color depth of the texture used for the post-processing " +"pipeline.\n" +"Reducing this can improve performance, but some effects (e.g. debanding)\n" +"require more than 8 bits to work." msgstr "" #: src/settings_translation_file.cpp @@ -2611,51 +3241,829 @@ msgid "Decrease view range" msgstr "" #: src/settings_translation_file.cpp -msgid "Return to Main Menu" +msgid "Decrease volume" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Dedicated server step" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Default acceleration" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Modifier key bind for closing your world.\n" -"Requires ESC + the selected key to work." +"Default maximum number of forceloaded mapblocks.\n" +"Set this to -1 to disable the limit." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Default password" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Default privileges" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Default report format" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Default stack size" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Define shadow filtering quality.\n" +"This simulates the soft shadows effect by applying a PCF or Poisson disk\n" +"but also uses more resources." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Define the oldest clients allowed to connect.\n" +"Older clients are compatible in the sense that they will not crash when " +"connecting\n" +"to new servers, but they may not support all new features that you are " +"expecting.\n" +"This allows for more fine-grained control than " +"strict_protocol_version_checking.\n" +"Luanti still enforces its own internal minimum, and enabling\n" +"strict_protocol_version_checking will effectively override this." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Defines areas where trees have apples." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Defines areas with sandy beaches." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Defines distribution of higher terrain and steepness of cliffs." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Defines distribution of higher terrain." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Defines full size of caverns, smaller values create larger caverns." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Defines large-scale river channel structure." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Defines location and terrain of optional hills and lakes." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Defines the base ground level." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Defines the depth of the river channel." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Defines the maximal player transfer distance in blocks (0 = unlimited)." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Defines the size of the sampling grid for FSAA and SSAA antialiasing " +"methods.\n" +"Value of 2 means taking 2x2 = 4 samples." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Defines the width of the river channel." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Defines the width of the river valley." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Defines tree areas and tree density." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Delay between mesh updates on the client in ms. Increasing this will slow\n" +"down the rate of mesh updates, which can help reduce jitter." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Delay in sending blocks after building" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Delay showing tooltips, stated in milliseconds." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Deprecated Lua API handling" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Depth below which you'll find giant caverns." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Depth below which you'll find large caves." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Description of server, to be displayed when players join and in the " +"serverlist." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Desert noise threshold" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Deserts occur when np_biome exceeds this value.\n" +"When the 'snowbiomes' flag is enabled, this is ignored." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Developer Options" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Disable if you only want to instrument with Tracy." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Disallow empty passwords" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Display Density Scaling Factor" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Distance in nodes at which transparency depth sorting is enabled.\n" +"Use this to limit the performance impact of transparency depth sorting.\n" +"Set to 0 to disable it entirely." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Domain name of server, to be displayed in the serverlist." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Double tap jump for fly" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Double-tapping the jump key toggles fly mode." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Draw transparency sorted triangles grouped by their mesh buffers.\n" +"This breaks transparency sorting between mesh buffers, but avoids " +"situations\n" +"where transparency sorting would be very slow otherwise." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Drop item" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Dump the mapgen debug information." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Dungeon maximum Y" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Dungeon minimum Y" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Dungeon noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Dynamic shadows" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Effects" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Enable Automatic Exposure" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Enable Bloom" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Enable Bloom Debug" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Enable Debanding" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Enable IPv6 support (for both client and server).\n" +"Required for IPv6 connections to work at all." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Enable IPv6 support for server.\n" +"Note that clients will be able to connect with both IPv4 and IPv6.\n" +"Ignored if bind_address is set." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Enable Lua modding support on client.\n" +"This support is experimental and API can change." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Enable Poisson disk filtering.\n" +"On true uses Poisson disk to make \"soft shadows\". Otherwise uses PCF " +"filtering." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Enable Post Processing" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Enable Raytraced Culling" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Enable a confirmation dialog before closing." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Enable automatic exposure correction\n" +"When enabled, the post-processing engine will\n" +"automatically adjust to the brightness of the scene,\n" +"simulating the behavior of human eye." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Enable colored shadows for transculent nodes.\n" +"This is expensive." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Enable console window" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Enable dynamic shadows" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Enable joysticks" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Enable joysticks. Requires a restart to take effect" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Enable mod channels support." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Enable mod security" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Enable mouse wheel (scroll) for item selection in hotbar." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Enable random mod loading (mainly used for testing)." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Enable random user input (only used for testing)." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Enable smooth lighting with simple ambient occlusion." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Enable split login/register" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Enable to disallow old clients from connecting.\n" +"Older clients are compatible in the sense that they will not crash when " +"connecting\n" +"to new servers, but they may not support all new features that you are " +"expecting." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Enable updates available indicator on content tab" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Enable usage of remote media server (if provided by server).\n" +"Remote servers offer a significantly faster way to download media (e.g. " +"textures)\n" +"when connecting to the server." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Enable view bobbing and amount of view bobbing.\n" +"For example: 0 for no view bobbing; 1.0 for normal; 2.0 for double." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Enables Hable's 'Uncharted 2' filmic tone mapping.\n" +"Simulates the tone curve of photographic film and how this approximates the\n" +"appearance of high dynamic range images. Mid-range contrast is slightly\n" +"enhanced, highlights and shadows are gradually compressed." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Enables animation of inventory items." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Enables debug and error-checking in the OpenGL driver." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Enables smooth scrolling." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Enables the post processing pipeline." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Enables the touchscreen controls, allowing you to play the game with a " +"touchscreen.\n" +"\"auto\" means that the touchscreen controls will be enabled and disabled\n" +"automatically depending on the last used input method." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Enables tradeoffs that reduce CPU load or increase rendering performance\n" +"at the expense of minor visual glitches that do not impact game playability." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Engine Profiler" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Engine profiling data print interval" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Entity methods" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Exponent of the floatland tapering. Alters the tapering behavior.\n" +"Value = 1.0 creates a uniform, linear tapering.\n" +"Values > 1.0 create a smooth tapering suitable for the default separated\n" +"floatlands.\n" +"Values < 1.0 (for example 0.25) create a more defined surface level with\n" +"flatter lowlands, suitable for a solid floatland layer." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Exposure compensation" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "FPS" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "FPS when unfocused" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Factor noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Fallback font path" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Fast approximate antialiasing" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Fast mode acceleration" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Fast mode speed" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Field of view" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Field of view in degrees." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"File in client/serverlist/ that contains your favorite servers displayed in " +"the\n" +"Multiplayer Tab." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Filler depth" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Filler depth noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Filmic tone mapping" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Filtering and Antialiasing" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "First of 4 2D noises that together define hill/mountain range height." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "First of two 3D noises that together define tunnels." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Fixed map seed" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Fixed virtual joystick" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Fixes the position of virtual joystick.\n" +"If disabled, virtual joystick will center to first-touch's position." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Floatland density" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Floatland maximum Y" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Floatland minimum Y" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Floatland noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Floatland taper exponent" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Floatland tapering distance" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Floatland water level" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Fog" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Fog start" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Font" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Font bold by default" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Font italic by default" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Font shadow" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Font shadow alpha" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Font size" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Font size divisible by" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Font size of the default font where 1 unit = 1 pixel at 96 DPI" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Font size of the monospace font where 1 unit = 1 pixel at 96 DPI" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Font size of the recent chat text and chat prompt in point (pt).\n" +"Value 0 will use the default font size." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"For pixel-style fonts that do not scale well, this ensures that font sizes " +"used\n" +"with this font will always be divisible by this value, in pixels. For " +"instance,\n" +"a pixel font 16 pixels tall should have this set to 16, so it will only ever " +"be\n" +"sized 16, 32, 48, etc., so a mod requesting a size of 25 will get 32." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Format of player chat messages. The following strings are valid " +"placeholders:\n" +"@name, @message, @timestamp (optional)" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Format of screenshots." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Formspec Full-Screen Background Color" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Formspec Full-Screen Background Opacity" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Formspec full-screen background color (R,G,B)." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Formspec full-screen background opacity (between 0 and 255)." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Fourth of 4 2D noises that together define hill/mountain range height." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Fractal type" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Fraction of the visible distance at which fog starts to be rendered" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"From how far blocks are generated for clients, stated in mapblocks (16 " +"nodes)." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"From how far blocks are sent to clients, stated in mapblocks (16 nodes)." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"From how far clients know about objects, stated in mapblocks (16 nodes).\n" +"\n" +"Setting this larger than active_block_range will also cause the server\n" +"to maintain active objects up to this distance in the direction the\n" +"player is looking. (This can avoid mobs suddenly disappearing from view)" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Full screen" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Fullscreen mode." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "GUI" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "GUI scaling" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "GUI scaling filter" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Gamepads" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Global callbacks" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Global map generation attributes.\n" +"In Mapgen v6 the 'decorations' flag controls all decorations except trees\n" +"and jungle grass, in all other mapgens this flag controls all decorations." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Gradient of light curve at maximum light level.\n" +"Controls the contrast of the highest light levels." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Gradient of light curve at minimum light level.\n" +"Controls the contrast of the lowest light levels." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Graphics" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Graphics and Audio" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Gravity" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Ground level" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Ground noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "HTTP mods" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "HUD" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "HUD scaling" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Handling for deprecated Lua API calls:\n" +"- none: Do not log deprecated calls\n" +"- log: mimic and log backtrace of deprecated call (default).\n" +"- error: abort on usage of deprecated call (suggested for mod developers)." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Have the profiler instrument itself:\n" +"* Instrument an empty function.\n" +"This estimates the overhead, that instrumentation is adding (+1 function " +"call).\n" +"* Instrument the sampler being used to update the statistics." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Heat blend noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Heat noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Height component of the initial window size." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Height noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Height select noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Hill steepness" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Hill threshold" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Hilliness1 noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Hilliness2 noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Hilliness3 noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Hilliness4 noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Homepage of server, to be displayed in the serverlist." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Horizontal acceleration in air when jumping or falling,\n" +"in nodes per second per second." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Horizontal and vertical acceleration in fast mode,\n" +"in nodes per second per second." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Horizontal and vertical acceleration on ground or when climbing,\n" +"in nodes per second per second." msgstr "" #: src/settings_translation_file.cpp msgid "Hotbar slot 1" msgstr "" -#: src/settings_translation_file.cpp -msgid "Hotbar slot 2" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Hotbar slot 3" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Hotbar slot 4" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Hotbar slot 5" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Hotbar slot 6" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Hotbar slot 7" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Hotbar slot 8" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Hotbar slot 9" -msgstr "" - #: src/settings_translation_file.cpp msgid "Hotbar slot 10" msgstr "" @@ -2696,6 +4104,10 @@ msgstr "" msgid "Hotbar slot 19" msgstr "" +#: src/settings_translation_file.cpp +msgid "Hotbar slot 2" +msgstr "" + #: src/settings_translation_file.cpp msgid "Hotbar slot 20" msgstr "" @@ -2736,6 +4148,10 @@ msgstr "" msgid "Hotbar slot 29" msgstr "" +#: src/settings_translation_file.cpp +msgid "Hotbar slot 3" +msgstr "" + #: src/settings_translation_file.cpp msgid "Hotbar slot 30" msgstr "" @@ -2749,181 +4165,90 @@ msgid "Hotbar slot 32" msgstr "" #: src/settings_translation_file.cpp -msgid "Touchscreen" +msgid "Hotbar slot 4" msgstr "" #: src/settings_translation_file.cpp -msgid "Touchscreen controls" +msgid "Hotbar slot 5" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Hotbar slot 6" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Hotbar slot 7" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Hotbar slot 8" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Hotbar slot 9" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Hotbar: Enable mouse wheel for selection" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Hotbar: Invert mouse wheel direction" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Hotbar: select next item" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Hotbar: select previous item" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "How deep to make rivers." msgstr "" #: src/settings_translation_file.cpp msgid "" -"Enables the touchscreen controls, allowing you to play the game with a " -"touchscreen.\n" -"\"auto\" means that the touchscreen controls will be enabled and disabled\n" -"automatically depending on the last used input method." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Interaction style" +"How fast liquid waves will move. Higher = faster.\n" +"If negative, liquid waves will move backwards." msgstr "" #: src/settings_translation_file.cpp msgid "" -"The kind of digging/placing controls used.\n" -"\n" -"* Tap\n" -"Long/short tap anywhere on the screen to interact.\n" -"Interaction happens at finger position.\n" -"\n" -"* Tap with crosshair\n" -"Long/short tap anywhere on the screen to interact.\n" -"Interaction happens at crosshair position.\n" -"\n" -"* Buttons with crosshair\n" -"Use dedicated dig/place buttons to interact.\n" -"Interaction happens at crosshair position." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Punch gesture" +"How long the server will wait before unloading unused mapblocks, stated in " +"seconds.\n" +"Higher value is smoother, but will use more RAM." msgstr "" #: src/settings_translation_file.cpp msgid "" -"The gesture for punching players/entities.\n" -"This can be overridden by games and mods.\n" -"\n" -"* Short tap\n" -"Easy to use and well-known from other games that shall not be named.\n" -"\n" -"* Long tap\n" -"Known from the classic Luanti mobile controls.\n" -"Combat is more or less impossible." +"How much you are slowed down when moving inside a liquid.\n" +"Decrease this to increase liquid resistance to movement." msgstr "" #: src/settings_translation_file.cpp -msgid "Touchscreen sensitivity" +msgid "How wide to make rivers." msgstr "" #: src/settings_translation_file.cpp -msgid "Touchscreen sensitivity multiplier." +msgid "Humidity blend noise" msgstr "" #: src/settings_translation_file.cpp -msgid "Movement threshold" +msgid "Humidity noise" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"The length in pixels after which a touch interaction is considered movement." +msgid "Humidity variation for biomes." msgstr "" #: src/settings_translation_file.cpp -msgid "Threshold for long taps" +msgid "IPv6" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"The delay in milliseconds after which a touch interaction is considered a " -"long tap." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Fixed virtual joystick" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Fixes the position of virtual joystick.\n" -"If disabled, virtual joystick will center to first-touch's position." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Virtual joystick triggers Aux1 button" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Use virtual joystick to trigger \"Aux1\" button.\n" -"If enabled, virtual joystick will also tap \"Aux1\" button when out of main " -"circle." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Graphics and Audio" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Graphics" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Screen" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Screen width" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Width component of the initial window size." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Screen height" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Height component of the initial window size." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Window maximized" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Whether the window is maximized." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Remember screen size" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Save window size automatically when modified.\n" -"If true, screen size is saved in screen_w and screen_h, and whether the " -"window\n" -"is maximized is stored in window_maximized.\n" -"(Autosaving window_maximized only works if compiled with SDL.)" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Full screen" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Fullscreen mode." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Pause on lost window focus" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Open the pause menu when the window's focus is lost. Does not pause if a " -"formspec is\n" -"open." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "FPS" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Maximum FPS" +msgid "IPv6 server" msgstr "" #: src/settings_translation_file.cpp @@ -2933,393 +4258,372 @@ msgid "" msgstr "" #: src/settings_translation_file.cpp -msgid "VSync" +msgid "" +"If disabled, \"Aux1\" key is used to fly fast if both fly and fast mode are\n" +"enabled." msgstr "" #: src/settings_translation_file.cpp msgid "" -"Vertical screen synchronization. Your system may still force VSync on even " -"if this is disabled." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "FPS when unfocused" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Maximum FPS when the window is not focused." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Viewing range" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "View distance in nodes." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Undersampling" +"If enabled and you have ContentDB packages installed, Luanti may contact " +"ContentDB to\n" +"check for package updates when opening the mainmenu." msgstr "" #: src/settings_translation_file.cpp msgid "" -"Undersampling is similar to using a lower screen resolution, but it applies\n" -"to the game world only, keeping the GUI intact.\n" -"It should give a significant performance boost at the cost of less detailed " -"image.\n" -"Higher values result in a less detailed image.\n" -"Note: Undersampling is currently not supported if the \"3d_mode\" setting is " -"set\n" -"to a non-default value." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "3D" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "3D mode" +"If enabled, \"Aux1\" key instead of \"Sneak\" key is used for climbing down " +"and\n" +"descending." msgstr "" #: src/settings_translation_file.cpp msgid "" -"3D support.\n" -"Currently supported:\n" -"- none: no 3D output\n" -"- anaglyph: cyan/magenta color 3D\n" -"- topbottom: split screen top/bottom\n" -"- sidebyside: split screen side-by-side\n" -"- crossview: cross-eyed 3D" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "3D mode parallax strength" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Strength of 3D mode parallax." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Bobbing" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Arm inertia" +"If enabled, invalid world data won't cause the server to shut down.\n" +"Only enable this if you know what you are doing." msgstr "" #: src/settings_translation_file.cpp msgid "" -"Arm inertia, gives a more realistic movement of\n" -"the arm when the camera moves." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "View bobbing factor" +"If enabled, node and inventory actions are recorded for rollback.\n" +"This option is only read on server start. Note that the engine will not\n" +"automatically clean old entries from the rollback database." msgstr "" #: src/settings_translation_file.cpp msgid "" -"Enable view bobbing and amount of view bobbing.\n" -"For example: 0 for no view bobbing; 1.0 for normal; 2.0 for double." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Camera" -msgstr "Kamero" - -#: src/settings_translation_file.cpp -msgid "Field of view" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Field of view in degrees." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Light curve gamma" +"If enabled, players cannot join without a password or change theirs to an " +"empty password." msgstr "" #: src/settings_translation_file.cpp msgid "" -"Alters the light curve by applying 'gamma correction' to it.\n" -"Higher values make middle and lower light levels brighter.\n" -"Value '1.0' leaves the light curve unaltered.\n" -"This only has significant effect on daylight and artificial\n" -"light, it has very little effect on natural night light." +"If enabled, server account registration is separate from login in the UI.\n" +"If disabled, connecting to a server will automatically register a new " +"account." msgstr "" #: src/settings_translation_file.cpp -msgid "Ambient occlusion gamma" +msgid "If enabled, the \"Aux1\" key will toggle when pressed." msgstr "" #: src/settings_translation_file.cpp msgid "" -"The strength (darkness) of node ambient-occlusion shading.\n" -"Lower is darker, Higher is lighter. The valid range of values for this\n" -"setting is 0.25 to 4.0 inclusive. If the value is out of range it will be\n" -"set to the nearest valid value." +"If enabled, the \"Sneak\" key will toggle when pressed.\n" +"This functionality is ignored when fly is enabled." msgstr "" #: src/settings_translation_file.cpp -msgid "Screenshots" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Screenshot folder" +#, no-c-format +msgid "" +"If enabled, the server will perform map block occlusion culling based on\n" +"on the eye position of the player. This can reduce the number of blocks\n" +"sent to the client by 50-80%. Clients will no longer receive most\n" +"invisible blocks, so that the utility of noclip mode is reduced." msgstr "" #: src/settings_translation_file.cpp msgid "" -"Path to save screenshots at. Can be an absolute or relative path.\n" -"The folder will be created if it doesn't already exist." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Screenshot format" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Format of screenshots." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Screenshot quality" +"If enabled, you can place nodes at the position (feet + eye level) where you " +"stand.\n" +"This is helpful when working with nodeboxes in small areas." msgstr "" #: src/settings_translation_file.cpp msgid "" -"Screenshot quality. Only used for JPEG format.\n" -"1 means worst quality; 100 means best quality.\n" -"Use 0 for default quality." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Node and Entity Highlighting" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Node highlighting" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Method used to highlight selected object." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Show entity selection boxes" +"If the CSM restriction for node range is enabled, get_node calls are " +"limited\n" +"to this distance from the player to the node." msgstr "" #: src/settings_translation_file.cpp msgid "" -"Show entity selection boxes\n" -"A restart is required after changing this." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Selection box color" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Selection box border color (R,G,B)." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Selection box width" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Width of the selection box lines around nodes." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Crosshair color" +"If the execution of a chat command takes longer than this specified time in\n" +"seconds, add the time information to the chat command message" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Crosshair color (R,G,B).\n" -"Also controls the object crosshair color" +"If the file size of debug.txt exceeds the number of megabytes specified in\n" +"this setting when it is opened, the file is moved to debug.txt.1,\n" +"deleting an older debug.txt.1 if it exists.\n" +"debug.txt is only moved if this setting is positive." msgstr "" #: src/settings_translation_file.cpp -msgid "Crosshair alpha" +msgid "If this is set, players will always (re)spawn at the given position." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Ignore world errors" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "In-game chat console background alpha (opaqueness, between 0 and 255)." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "In-game chat console background color (R,G,B)." +msgstr "" + +#: src/settings_translation_file.cpp +#, no-c-format +msgid "In-game chat console height, between 0.1 (10%) and 1.0 (100%)." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Increase view range" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Increase volume" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Initial vertical speed when jumping, in nodes per second." msgstr "" #: src/settings_translation_file.cpp msgid "" -"Crosshair alpha (opaqueness, between 0 and 255).\n" -"This also applies to the object crosshair." +"Instrument builtin.\n" +"This is usually only needed by core/builtin contributors" msgstr "" #: src/settings_translation_file.cpp -msgid "Fog" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Whether to fog out the end of the visible area." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Colored fog" +msgid "Instrument chat commands on registration." msgstr "" #: src/settings_translation_file.cpp msgid "" -"Make fog and sky colors depend on daytime (dawn/sunset) and view direction." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Fog start" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Fraction of the visible distance at which fog starts to be rendered" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Clouds" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "3D clouds" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Allow clouds to look 3D instead of flat." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Soft clouds" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Use smooth cloud shading." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Filtering and Antialiasing" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Mipmapping" +"Instrument global callback functions on registration.\n" +"(anything you pass to a core.register_*() function)" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Use mipmaps when scaling textures. May slightly increase performance,\n" -"especially when using a high-resolution texture pack.\n" -"Gamma-correct downscaling is not supported." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Bilinear filtering" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Use bilinear filtering when scaling textures." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Trilinear filtering" +"Instrument the action function of Active Block Modifiers on registration." msgstr "" #: src/settings_translation_file.cpp msgid "" -"Use trilinear filtering when scaling textures.\n" -"If both bilinear and trilinear filtering are enabled, trilinear filtering\n" -"is applied." +"Instrument the action function of Loading Block Modifiers on registration." msgstr "" #: src/settings_translation_file.cpp -msgid "Anisotropic filtering" +msgid "Instrument the methods of entities on registration." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Interaction style" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Interval of saving important changes in the world, stated in seconds." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Inventory items animations" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Invert mouse" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Invert mouse wheel (scroll) direction for item selection in hotbar." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Invert vertical mouse movement." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Italic font path" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Italic monospace font path" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Item entity TTL" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Iterations" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Use anisotropic filtering when looking at textures from an angle.\n" -"This provides a significant improvement when used together with mipmapping." +"Iterations of the recursive function.\n" +"Increasing this increases the amount of fine detail, but also\n" +"increases processing load.\n" +"At iterations = 20 this mapgen has a similar load to mapgen V7." msgstr "" #: src/settings_translation_file.cpp -msgid "Antialiasing method" +msgid "Joystick ID" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Joystick button repetition interval" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Joystick dead zone" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Joystick frustum sensitivity" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Joystick type" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Select the antialiasing method to apply.\n" -"\n" -"* None - No antialiasing (default)\n" -"\n" -"* FSAA - Hardware-provided full-screen antialiasing\n" -"A.K.A multi-sample antialiasing (MSAA)\n" -"Smoothens out block edges but does not affect the insides of textures.\n" -"\n" -"If Post Processing is disabled, changing FSAA requires a restart.\n" -"Also, if Post Processing is disabled, FSAA will not work together with\n" -"undersampling or a non-default \"3d_mode\" setting.\n" -"\n" -"* FXAA - Fast approximate antialiasing\n" -"Applies a post-processing filter to detect and smoothen high-contrast " -"edges.\n" -"Provides balance between speed and image quality.\n" -"\n" -"* SSAA - Super-sampling antialiasing\n" -"Renders higher-resolution image of the scene, then scales down to reduce\n" -"the aliasing effects. This is the slowest and the most accurate method." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Anti-aliasing scale" +"Julia set only.\n" +"W component of hypercomplex constant.\n" +"Alters the shape of the fractal.\n" +"Has no effect on 3D fractals.\n" +"Range roughly -2 to 2." msgstr "" #: src/settings_translation_file.cpp msgid "" -"Defines the size of the sampling grid for FSAA and SSAA antialiasing " -"methods.\n" -"Value of 2 means taking 2x2 = 4 samples." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Occlusion Culling" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Occlusion Culler" +"Julia set only.\n" +"X component of hypercomplex constant.\n" +"Alters the shape of the fractal.\n" +"Range roughly -2 to 2." msgstr "" #: src/settings_translation_file.cpp msgid "" -"Type of occlusion_culler\n" -"\n" -"\"loops\" is the legacy algorithm with nested loops and O(n³) complexity\n" -"\"bfs\" is the new algorithm based on breadth-first-search and side culling\n" -"\n" -"This setting should only be changed if you have performance problems." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Enable Raytraced Culling" +"Julia set only.\n" +"Y component of hypercomplex constant.\n" +"Alters the shape of the fractal.\n" +"Range roughly -2 to 2." msgstr "" #: src/settings_translation_file.cpp msgid "" -"Use raytraced occlusion culling in the new culler.\n" -"This flag enables use of raytraced occlusion culling test for\n" -"client mesh sizes smaller than 4x4x4 map blocks." +"Julia set only.\n" +"Z component of hypercomplex constant.\n" +"Alters the shape of the fractal.\n" +"Range roughly -2 to 2." msgstr "" #: src/settings_translation_file.cpp -msgid "Effects" +msgid "Julia w" msgstr "" #: src/settings_translation_file.cpp -msgid "Translucent liquids" +msgid "Julia x" msgstr "" #: src/settings_translation_file.cpp -msgid "Allows liquids to be translucent." +msgid "Julia y" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Julia z" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Jumping speed" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Key for decrementing the selected value in Quicktune." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Key for digging, punching or using something.\n" +"(Note: The actual meaning might vary on a per-game basis.)" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Key for incrementing the selected value in Quicktune." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Key for moving fast in fast mode." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Key for opening the chat window to type commands." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Key for opening the chat window to type local commands." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Key for placing an item/block or for using something.\n" +"(Note: The actual meaning might vary on a per-game basis.)" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Key for switching to the next entry in Quicktune." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Key for switching to the previous entry in Quicktune." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Key for toggling the camera update. Only usable with 'debug' privilege." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Key for toggling the display of mapblock boundaries." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Key for toggling the display of the profiler. Used for development." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Keybindings" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Keyboard and Mouse" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Kick players who sent more than X messages per 10 seconds." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Lake steepness" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Lake threshold" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Language" +msgstr "Linguo" + +#: src/settings_translation_file.cpp +msgid "Large cave depth" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Large cave maximum number" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Large cave minimum number" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Large cave proportion flooded" msgstr "" #: src/settings_translation_file.cpp @@ -3334,74 +4638,14 @@ msgid "" "- Opaque: disable transparency" msgstr "" -#: src/settings_translation_file.cpp -msgid "Connect glass" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Connects glass if supported by node." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Smooth lighting" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Enable smooth lighting with simple ambient occlusion." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Tradeoffs for performance" -msgstr "" - #: src/settings_translation_file.cpp msgid "" -"Enables tradeoffs that reduce CPU load or increase rendering performance\n" -"at the expense of minor visual glitches that do not impact game playability." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Waving Nodes" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Waving leaves" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Set to true to enable waving leaves." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Waving plants" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Set to true to enable waving plants." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Waving liquids" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Set to true to enable waving liquids (like water)." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Waving liquids wave height" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"The maximum height of the surface of waving liquids.\n" -"4.0 = Wave height is two nodes.\n" -"0.0 = Wave doesn't move at all.\n" -"Default is 1.0 (1/2 node)." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Waving liquids wavelength" +"Length of a server tick (the interval at which everything is generally " +"updated),\n" +"stated in seconds.\n" +"Does not apply to sessions hosted from the client menu.\n" +"This is a lower bound, i.e. server steps may not be shorter than this, but\n" +"they are often longer." msgstr "" #: src/settings_translation_file.cpp @@ -3409,193 +4653,91 @@ msgid "Length of liquid waves." msgstr "" #: src/settings_translation_file.cpp -msgid "Waving liquids wave speed" +msgid "" +"Length of time between Active Block Modifier (ABM) execution cycles, stated " +"in seconds." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Length of time between NodeTimer execution cycles, stated in seconds." msgstr "" #: src/settings_translation_file.cpp msgid "" -"How fast liquid waves will move. Higher = faster.\n" -"If negative, liquid waves will move backwards." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Set to true to enable Shadow Mapping." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Shadow strength gamma" +"Length of time between active block management cycles, stated in seconds." msgstr "" #: src/settings_translation_file.cpp msgid "" -"Set the shadow strength gamma.\n" -"Adjusts the intensity of in-game dynamic shadows.\n" -"Lower value means lighter shadows, higher value means darker shadows." +"Level of logging to be written to debug.txt:\n" +"- (no logging)\n" +"- none (messages with no level)\n" +"- error\n" +"- warning\n" +"- action\n" +"- info\n" +"- verbose\n" +"- trace" msgstr "" #: src/settings_translation_file.cpp -msgid "Shadow map max distance in nodes to render shadows" +msgid "Light curve boost" msgstr "" #: src/settings_translation_file.cpp -msgid "Maximum distance to render shadows." +msgid "Light curve boost center" msgstr "" #: src/settings_translation_file.cpp -msgid "Shadow map texture size" +msgid "Light curve boost spread" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Light curve gamma" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Light curve high gradient" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Light curve low gradient" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Lighting" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Texture size to render the shadow map on.\n" -"This must be a power of two.\n" -"Bigger numbers create better shadows but it is also more expensive." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Shadow map texture in 32 bits" +"Limit of map generation, in nodes, in all 6 directions from (0, 0, 0).\n" +"Only mapchunks completely within the mapgen limit are generated.\n" +"Value is stored per-world." msgstr "" #: src/settings_translation_file.cpp msgid "" -"Sets shadow texture quality to 32 bits.\n" -"On false, 16 bits texture will be used.\n" -"This can cause much more artifacts in the shadow." +"Limits number of parallel HTTP requests. Affects:\n" +"- Media fetch if server uses remote_media setting.\n" +"- Serverlist download and server announcement.\n" +"- Downloads performed by main menu (e.g. mod manager).\n" +"Only has an effect if compiled with cURL." msgstr "" #: src/settings_translation_file.cpp -msgid "Shadow filter quality" +msgid "Liquid fluidity" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Define shadow filtering quality.\n" -"This simulates the soft shadows effect by applying a PCF or Poisson disk\n" -"but also uses more resources." +msgid "Liquid fluidity smoothing" msgstr "" #: src/settings_translation_file.cpp -msgid "Colored shadows" +msgid "Liquid loop max" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Enable colored shadows for transculent nodes.\n" -"This is expensive." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Soft shadow radius" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Set the soft shadow radius size.\n" -"Lower values mean sharper shadows, bigger values mean softer shadows.\n" -"Minimum value: 1.0; maximum value: 15.0" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Sky Body Orbit Tilt" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Set the default tilt of Sun/Moon orbit in degrees.\n" -"Games may change orbit tilt via API.\n" -"Value of 0 means no tilt / vertical orbit." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Post Processing" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Enable Post Processing" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Enables the post processing pipeline." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Filmic tone mapping" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Enables Hable's 'Uncharted 2' filmic tone mapping.\n" -"Simulates the tone curve of photographic film and how this approximates the\n" -"appearance of high dynamic range images. Mid-range contrast is slightly\n" -"enhanced, highlights and shadows are gradually compressed." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Enable Automatic Exposure" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Enable automatic exposure correction\n" -"When enabled, the post-processing engine will\n" -"automatically adjust to the brightness of the scene,\n" -"simulating the behavior of human eye." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Exposure compensation" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Set the exposure compensation in EV units.\n" -"Value of 0.0 (default) means no exposure compensation.\n" -"Range: from -1 to 1.0" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Enable Debanding" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Apply dithering to reduce color banding artifacts.\n" -"Dithering significantly increases the size of losslessly-compressed\n" -"screenshots and it works incorrectly if the display or operating system\n" -"performs additional dithering or if the color channels are not quantized\n" -"to 8 bits.\n" -"With OpenGL ES, dithering only works if the shader supports high\n" -"floating-point precision and it may have a higher performance impact." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Enable Bloom" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Set to true to enable bloom effect.\n" -"Bright colors will bleed over the neighboring objects." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Volumetric lighting" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Set to true to enable volumetric lighting effect (a.k.a. \"Godrays\")." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Other Effects" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Translucent foliage" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Simulate translucency when looking at foliage in the sunlight." +msgid "Liquid queue purge time" msgstr "" #: src/settings_translation_file.cpp @@ -3603,187 +4745,240 @@ msgid "Liquid reflections" msgstr "" #: src/settings_translation_file.cpp -msgid "When enabled, liquid reflections are simulated." +msgid "Liquid sinking" msgstr "" #: src/settings_translation_file.cpp -msgid "Audio" +msgid "Liquid update interval in seconds." msgstr "" #: src/settings_translation_file.cpp -msgid "Volume" +msgid "Liquid update tick" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Load the game profiler" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Volume of all sounds.\n" -"Requires the sound system to be enabled." +"Load the game profiler to collect game profiling data.\n" +"Provides a /profiler command to access the compiled profile.\n" +"Useful for mod developers and server operators." msgstr "" #: src/settings_translation_file.cpp -msgid "Volume when unfocused" +msgid "Loading Block Modifiers" msgstr "" #: src/settings_translation_file.cpp -msgid "Volume multiplier when the window is unfocused." +msgid "Local command" msgstr "" #: src/settings_translation_file.cpp -msgid "Mute sound" +msgid "Lower Y limit of dungeons." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Lower Y limit of floatlands." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Main menu script" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Whether to mute sounds. You can unmute sounds at any time.\n" -"In-game, you can toggle the mute state with the mute key or by using the\n" -"pause menu." +"Make fog and sky colors depend on daytime (dawn/sunset) and view direction." msgstr "" #: src/settings_translation_file.cpp -msgid "User Interfaces" +msgid "Map Compression Level for Disk Storage" msgstr "" #: src/settings_translation_file.cpp -msgid "Language" -msgstr "Linguo" - -#: src/settings_translation_file.cpp -msgid "" -"Set the language. By default, the system language is used.\n" -"A restart is required after changing this." +msgid "Map Compression Level for Network Transfer" msgstr "" #: src/settings_translation_file.cpp -msgid "GUI" +msgid "Map directory" msgstr "" #: src/settings_translation_file.cpp -msgid "Optimize GUI for touchscreens" +msgid "Map generation attributes specific to Mapgen Carpathian." msgstr "" #: src/settings_translation_file.cpp msgid "" -"When enabled, the GUI is optimized to be more usable on touchscreens.\n" -"Whether this is enabled by default depends on your hardware form-factor." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "GUI scaling" +"Map generation attributes specific to Mapgen Flat.\n" +"Occasional lakes and hills can be added to the flat world." msgstr "" #: src/settings_translation_file.cpp msgid "" -"Scale GUI by a user specified value.\n" -"Use a nearest-neighbor-anti-alias filter to scale the GUI.\n" -"This will smooth over some of the rough edges, and blend\n" -"pixels when scaling down, at the cost of blurring some\n" -"edge pixels when images are scaled by non-integer sizes." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Smooth scrolling" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Enables smooth scrolling." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Inventory items animations" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Enables animation of inventory items." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Formspec Full-Screen Background Opacity" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Formspec full-screen background opacity (between 0 and 255)." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Formspec Full-Screen Background Color" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Formspec full-screen background color (R,G,B)." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "GUI scaling filter" +"Map generation attributes specific to Mapgen Fractal.\n" +"'terrain' enables the generation of non-fractal terrain:\n" +"ocean, islands and underground." msgstr "" #: src/settings_translation_file.cpp msgid "" -"When gui_scaling_filter is true, all GUI images need to be\n" -"filtered in software, but some images are generated directly\n" -"to hardware (e.g. render-to-texture for nodes in inventory)." +"Map generation attributes specific to Mapgen Valleys.\n" +"'altitude_chill': Reduces heat with altitude.\n" +"'humid_rivers': Increases humidity around rivers.\n" +"'vary_river_depth': If enabled, low humidity and high heat causes rivers\n" +"to become shallower and occasionally dry.\n" +"'altitude_dry': Reduces humidity with altitude." msgstr "" #: src/settings_translation_file.cpp -msgid "Tooltip delay" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Delay showing tooltips, stated in milliseconds." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Append item name" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Append item name to tooltip." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Clouds in menu" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Use a cloud animation for the main menu background." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "HUD" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "HUD scaling" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Modifies the size of the HUD elements." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Show name tag backgrounds by default" +msgid "Map generation attributes specific to Mapgen v5." msgstr "" #: src/settings_translation_file.cpp msgid "" -"Whether name tag backgrounds should be shown by default.\n" -"Mods may still set a background." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Show debug info" +"Map generation attributes specific to Mapgen v6.\n" +"The 'snowbiomes' flag enables the new 5 biome system.\n" +"When the 'snowbiomes' flag is enabled jungles are automatically enabled and\n" +"the 'jungles' flag is ignored.\n" +"The 'temples' flag disables generation of desert temples. Normal dungeons " +"will appear instead." msgstr "" #: src/settings_translation_file.cpp msgid "" -"Whether to show the client debug info (has the same effect as hitting F5)." +"Map generation attributes specific to Mapgen v7.\n" +"'ridges': Rivers.\n" +"'floatlands': Floating land masses in the atmosphere.\n" +"'caverns': Giant caves deep underground." msgstr "" #: src/settings_translation_file.cpp -msgid "Block bounds HUD radius" +msgid "Map generation limit" msgstr "" #: src/settings_translation_file.cpp -msgid "Radius to use when the block bounds HUD feature is set to near blocks." +msgid "Map save interval" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Map shadows update frames" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mapblock limit" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mapblock mesh generation delay" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mapblock mesh generation threads" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mapblock unload timeout" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mapgen Carpathian" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mapgen Carpathian specific flags" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mapgen Flat" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mapgen Flat specific flags" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mapgen Fractal" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mapgen Fractal specific flags" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mapgen V5" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mapgen V5 specific flags" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mapgen V6" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mapgen V6 specific flags" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mapgen V7" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mapgen V7 specific flags" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mapgen Valleys" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mapgen Valleys specific flags" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mapgen debug" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mapgen name" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Max block generate distance" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Max block send distance" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Max liquids processed per step." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Max. clearobjects extra blocks" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Max. packets per iteration" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Maximum FPS" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Maximum FPS when the window is not focused." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Maximum distance to render shadows." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Maximum forceloaded blocks" msgstr "" #: src/settings_translation_file.cpp @@ -3791,102 +4986,40 @@ msgid "Maximum hotbar width" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Maximum proportion of current window to be used for hotbar.\n" -"Useful if there's something to be displayed right or left of hotbar." +msgid "Maximum limit of random number of large caves per mapchunk." msgstr "" #: src/settings_translation_file.cpp -msgid "Recent Chat Messages" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Maximum number of recent chat messages to show" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Console height" -msgstr "" - -#: src/settings_translation_file.cpp -#, no-c-format -msgid "In-game chat console height, between 0.1 (10%) and 1.0 (100%)." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Console color" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "In-game chat console background color (R,G,B)." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Console alpha" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "In-game chat console background alpha (opaqueness, between 0 and 255)." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Weblink color" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Optional override for chat weblink color." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Chat font size" +msgid "Maximum limit of random number of small caves per mapchunk." msgstr "" #: src/settings_translation_file.cpp msgid "" -"Font size of the recent chat text and chat prompt in point (pt).\n" -"Value 0 will use the default font size." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Content Repository" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "ContentDB URL" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "The URL for the content repository" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Enable updates available indicator on content tab" +"Maximum liquid resistance. Controls deceleration when entering liquid at\n" +"high speed." msgstr "" #: src/settings_translation_file.cpp msgid "" -"If enabled and you have ContentDB packages installed, Luanti may contact " -"ContentDB to\n" -"check for package updates when opening the mainmenu." +"Maximum number of blocks that are simultaneously sent per client.\n" +"The maximum total count is calculated dynamically:\n" +"max_total = ceil((#clients + max_users) * per_client / 4)" msgstr "" #: src/settings_translation_file.cpp -msgid "ContentDB Flag Blacklist" +msgid "Maximum number of blocks that can be queued for loading." msgstr "" #: src/settings_translation_file.cpp msgid "" -"Comma-separated list of flags to hide in the content repository.\n" -"\"nonfree\" can be used to hide packages which do not qualify as 'free " -"software',\n" -"as defined by the Free Software Foundation.\n" -"You can also specify content ratings.\n" -"These flags are independent from Luanti versions,\n" -"so see a full list at https://content.luanti.org/help/content_flags/" +"Maximum number of blocks to be queued that are to be generated.\n" +"This limit is enforced per player." msgstr "" #: src/settings_translation_file.cpp -msgid "ContentDB Max Concurrent Downloads" +msgid "" +"Maximum number of blocks to be queued that are to be loaded from file.\n" +"This limit is enforced per player." msgstr "" #: src/settings_translation_file.cpp @@ -3897,125 +5030,79 @@ msgid "" msgstr "" #: src/settings_translation_file.cpp -msgid "Client and Server" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Client" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Saving map received from server" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Save the map received by the client on disk." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Serverlist URL" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "URL to the server list displayed in the Multiplayer Tab." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Enable split login/register" +msgid "" +"Maximum number of mapblocks for client to be kept in memory.\n" +"Note that there is an internal dynamic minimum number of blocks that\n" +"won't be deleted, depending on the current view range.\n" +"Set to -1 for no limit." msgstr "" #: src/settings_translation_file.cpp msgid "" -"If enabled, server account registration is separate from login in the UI.\n" -"If disabled, connecting to a server will automatically register a new " -"account." +"Maximum number of packets sent per send step in the low-level networking " +"code.\n" +"You generally don't need to change this, however busy servers may benefit " +"from a higher number." msgstr "" #: src/settings_translation_file.cpp -msgid "Update information URL" +msgid "Maximum number of players that can be connected simultaneously." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Maximum number of recent chat messages to show" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Maximum number of statically stored objects in a block." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Maximum objects per block" msgstr "" #: src/settings_translation_file.cpp msgid "" -"URL to JSON file which provides information about the newest Luanti " -"release.\n" -"If this is empty the engine will never check for updates." +"Maximum proportion of current window to be used for hotbar.\n" +"Useful if there's something to be displayed right or left of hotbar." msgstr "" #: src/settings_translation_file.cpp -msgid "Server" +msgid "Maximum simultaneous block sends per client" msgstr "" #: src/settings_translation_file.cpp -msgid "Admin name" +msgid "Maximum size of the client's outgoing chat queue" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Name of the player.\n" -"When running a server, a client connecting with this name is admin.\n" -"When starting from the main menu, this is overridden." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Serverlist and MOTD" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Server name" +"Maximum size of the client's outgoing chat queue.\n" +"0 to disable queueing and -1 to make the queue size unlimited." msgstr "" #: src/settings_translation_file.cpp msgid "" -"Name of the server, to be displayed when players join and in the serverlist." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Server description" +"Maximum time a file download (e.g. a mod download) may take, stated in " +"milliseconds." msgstr "" #: src/settings_translation_file.cpp msgid "" -"Description of server, to be displayed when players join and in the " -"serverlist." +"Maximum time an interactive request (e.g. server list fetch) may take, " +"stated in milliseconds." msgstr "" #: src/settings_translation_file.cpp -msgid "Server address" +msgid "Maximum users" msgstr "" #: src/settings_translation_file.cpp -msgid "Domain name of server, to be displayed in the serverlist." +msgid "Measure time samples" msgstr "" #: src/settings_translation_file.cpp -msgid "Server URL" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Homepage of server, to be displayed in the serverlist." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Announce server" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Automatically report to the serverlist." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Send player names to the server list" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Send names of online players to the serverlist. If disabled only the player " -"count is revealed." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Announce to this serverlist." +msgid "Menu theme" msgstr "" #: src/settings_translation_file.cpp @@ -4027,27 +5114,149 @@ msgid "Message of the day displayed to players connecting." msgstr "" #: src/settings_translation_file.cpp -msgid "Maximum users" +msgid "Method used to highlight selected object." msgstr "" #: src/settings_translation_file.cpp -msgid "Maximum number of players that can be connected simultaneously." +msgid "Minimal level of logging to be written to chat." msgstr "" #: src/settings_translation_file.cpp -msgid "Static spawn point" +msgid "Minimap scan height" msgstr "" #: src/settings_translation_file.cpp -msgid "If this is set, players will always (re)spawn at the given position." +msgid "Minimum dig repetition interval" msgstr "" #: src/settings_translation_file.cpp -msgid "Networking" +msgid "Minimum limit of random number of large caves per mapchunk." msgstr "" #: src/settings_translation_file.cpp -msgid "Server port" +msgid "Minimum limit of random number of small caves per mapchunk." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Minimum vertex count for mesh buffers" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mipmapping" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Miscellaneous" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mod Profiler" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mod Security" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mod channels" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Modifier key bind for closing your world.\n" +"Requires ESC + the selected key to work." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Modifies the size of the HUD elements." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Monospace font path" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Monospace font size" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Monospace font size divisible by" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mountain height noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mountain noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mountain variation noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mountain zero level" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mouse sensitivity" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mouse sensitivity multiplier." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Move backward" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Move forward" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Move left" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Move right" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Movement threshold" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mud noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mute" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mute sound" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Name of map generator to be used when creating a new world.\n" +"Creating a world in the main menu will override this.\n" +"Current mapgens in a highly unstable state:\n" +"- The optional floatlands of v7 (disabled by default)." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Name of the player.\n" +"When running a server, a client connecting with this name is admin.\n" +"When starting from the main menu, this is overridden." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Name of the server, to be displayed when players join and in the serverlist." msgstr "" #: src/settings_translation_file.cpp @@ -4057,41 +5266,267 @@ msgid "" msgstr "" #: src/settings_translation_file.cpp -msgid "Bind address" +msgid "Networking" msgstr "" #: src/settings_translation_file.cpp -msgid "The network interface that the server listens on." +msgid "New users need to input this password." msgstr "" #: src/settings_translation_file.cpp -msgid "Strict protocol checking" +msgid "Node and Entity Highlighting" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Node highlighting" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "NodeTimer interval" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Noises" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Number of emerge threads" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Enable to disallow old clients from connecting.\n" -"Older clients are compatible in the sense that they will not crash when " -"connecting\n" -"to new servers, but they may not support all new features that you are " -"expecting." +"Number of emerge threads (responsible for map generation and loading) to " +"use.\n" +"If 0 then the engine will automatically choose a suitable value depending\n" +"on the hardware and type of map generator.\n" +"WARNING: There are known bugs in the default map generators (v6, v7, ...)\n" +"when using more than 1 thread. The automatic choice will avoid this." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Number of extra blocks that can be loaded by /clearobjects at once.\n" +"This is a trade-off between SQLite transaction overhead and\n" +"memory consumption (4096=100MB, as a rule of thumb)." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Number of messages a player may send per 10 seconds." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Number of threads to use for mesh generation.\n" +"Value of 0 (default) will let Luanti automatically choose the number of " +"threads." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Occlusion Culler" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Occlusion Culling" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Opaqueness (alpha) of the shadow behind the font." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Open chat" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Open inventory" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Open the pause menu when the window's focus is lost. Does not pause if a " +"formspec is\n" +"open." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "OpenGL debug" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Optimize GUI for touchscreens" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Optional override for chat weblink color." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Other Effects" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Path of the fallback font. Must be a TrueType font.\n" +"This font will be used for certain languages or if the default font is " +"unavailable." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Path to save screenshots at. Can be an absolute or relative path.\n" +"The folder will be created if it doesn't already exist." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Path to shader directory. If no path is defined, default location will be " +"used." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Path to the default font. Must be a TrueType font.\n" +"The fallback font will be used if the font cannot be loaded." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Path to the monospace font. Must be a TrueType font.\n" +"This font is used for e.g. the console and profiler screen." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Pause on lost window focus" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Per-player limit of queued blocks load from disk" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Per-player limit of queued blocks to generate" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Physics" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Place repetition interval" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Player transfer distance" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Poisson filtering" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Post Processing" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Prevent digging and placing from repeating when holding the respective " +"buttons.\n" +"Enable this when you dig or place too often by accident.\n" +"On touchscreens, this only affects digging." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Prevent mods from doing insecure things like running shell commands." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Print the engine's profiling data in regular intervals (in seconds).\n" +"0 = disable. Useful for developers." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Privileges that players with basic_privs can grant" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Profiler" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Prometheus listener address" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Prometheus listener address.\n" +"If Luanti is compiled with Prometheus support, this setting\n" +"enables the metrics listener for Prometheus on that address.\n" +"By default you can fetch metrics from http://127.0.0.1:30000/metrics.\n" +"An empty value disables the metrics listener." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Proportion of large caves that contain liquid." msgstr "" #: src/settings_translation_file.cpp msgid "Protocol version minimum" msgstr "" +#: src/settings_translation_file.cpp +msgid "Punch gesture" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Quicktune: decrement value" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Quicktune: increment value" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Quicktune: select next entry" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Quicktune: select previous entry" +msgstr "" + #: src/settings_translation_file.cpp msgid "" -"Define the oldest clients allowed to connect.\n" -"Older clients are compatible in the sense that they will not crash when " -"connecting\n" -"to new servers, but they may not support all new features that you are " -"expecting.\n" -"This allows for more fine-grained control than " -"strict_protocol_version_checking.\n" -"Luanti still enforces its own internal minimum, and enabling\n" -"strict_protocol_version_checking will effectively override this." +"Radius of cloud area stated in number of 64 node cloud squares.\n" +"Values larger than 26 will start to produce sharp cutoffs at cloud area " +"corners." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Radius to use when the block bounds HUD feature is set to near blocks." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Raises terrain to make valleys around the rivers." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Random input" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Random mod load order" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Recent Chat Messages" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Regular font path" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Remember screen size" msgstr "" #: src/settings_translation_file.cpp @@ -4100,100 +5535,16 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"Specifies URL from which client fetches media instead of using UDP.\n" -"$filename should be accessible from $remote_media$filename via cURL\n" -"(obviously, remote_media should end with a slash).\n" -"Files that are not present will be fetched the usual way." +"Remove color codes from incoming chat messages\n" +"Use this to stop players from being able to use color in their messages" msgstr "" #: src/settings_translation_file.cpp -msgid "IPv6 server" +msgid "Replaces the default main menu with a custom one." msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Enable IPv6 support for server.\n" -"Note that clients will be able to connect with both IPv4 and IPv6.\n" -"Ignored if bind_address is set." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Server Security" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Default password" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "New users need to input this password." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Disallow empty passwords" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"If enabled, players cannot join without a password or change theirs to an " -"empty password." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Default privileges" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"The privileges that new users automatically get.\n" -"See /privs in game for a full list on your server and mod configuration." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Basic privileges" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Privileges that players with basic_privs can grant" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Anticheat flags" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Server anticheat configuration.\n" -"Flags are positive. Uncheck the flag to disable corresponding anticheat " -"module." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Anticheat movement tolerance" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Tolerance of movement cheat detector.\n" -"Increase the value if players experience stuttery movement." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Rollback recording" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"If enabled, actions are recorded for rollback.\n" -"This option is only read when server starts." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Client-side Modding" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Client side modding restrictions" +msgid "Report path" msgstr "" #: src/settings_translation_file.cpp @@ -4211,840 +5562,7 @@ msgid "" msgstr "" #: src/settings_translation_file.cpp -msgid "Client-side node lookup range restriction" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"If the CSM restriction for node range is enabled, get_node calls are " -"limited\n" -"to this distance from the player to the node." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Strip color codes" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Remove color codes from incoming chat messages\n" -"Use this to stop players from being able to use color in their messages" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Chat message max length" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Set the maximum length of a chat message (in characters) sent by clients." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Chat message count limit" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Number of messages a player may send per 10 seconds." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Chat message kick threshold" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Kick players who sent more than X messages per 10 seconds." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Server Gameplay" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Time speed" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Controls length of day/night cycle.\n" -"Examples:\n" -"72 = 20min, 360 = 4min, 1 = 24hour, 0 = day/night/whatever stays unchanged." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "World start time" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Time of day when a new world is started, in millihours (0-23999)." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Item entity TTL" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Time in seconds for item entity (dropped items) to live.\n" -"Setting it to -1 disables the feature." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Default stack size" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Specifies the default stack size of nodes, items and tools.\n" -"Note that mods or games may explicitly set a stack for certain (or all) " -"items." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Physics" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Default acceleration" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Horizontal and vertical acceleration on ground or when climbing,\n" -"in nodes per second per second." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Acceleration in air" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Horizontal acceleration in air when jumping or falling,\n" -"in nodes per second per second." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Fast mode acceleration" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Horizontal and vertical acceleration in fast mode,\n" -"in nodes per second per second." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Walking speed" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Walking and flying speed, in nodes per second." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Sneaking speed" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Sneaking speed, in nodes per second." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Fast mode speed" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Walking, flying and climbing speed in fast mode, in nodes per second." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Climbing speed" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Vertical climbing speed, in nodes per second." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Jumping speed" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Initial vertical speed when jumping, in nodes per second." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Liquid fluidity" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"How much you are slowed down when moving inside a liquid.\n" -"Decrease this to increase liquid resistance to movement." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Liquid fluidity smoothing" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Maximum liquid resistance. Controls deceleration when entering liquid at\n" -"high speed." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Liquid sinking" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Controls sinking speed in liquid when idling. Negative values will cause\n" -"you to rise instead." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Gravity" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Acceleration of gravity, in nodes per second per second." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Fixed map seed" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"A chosen map seed for a new map, leave empty for random.\n" -"Will be overridden when creating a new world in the main menu." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Mapgen name" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Name of map generator to be used when creating a new world.\n" -"Creating a world in the main menu will override this.\n" -"Current mapgens in a highly unstable state:\n" -"- The optional floatlands of v7 (disabled by default)." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Water level" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Water surface level of the world." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Max block generate distance" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"From how far blocks are generated for clients, stated in mapblocks (16 " -"nodes)." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Map generation limit" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Limit of map generation, in nodes, in all 6 directions from (0, 0, 0).\n" -"Only mapchunks completely within the mapgen limit are generated.\n" -"Value is stored per-world." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Global map generation attributes.\n" -"In Mapgen v6 the 'decorations' flag controls all decorations except trees\n" -"and jungle grass, in all other mapgens this flag controls all decorations." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Biome API" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Heat noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Temperature variation for biomes." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Heat blend noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Small-scale temperature variation for blending biomes on borders." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Humidity noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Humidity variation for biomes." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Humidity blend noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Small-scale humidity variation for blending biomes on borders." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Mapgen V5" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Mapgen V5 specific flags" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Map generation attributes specific to Mapgen v5." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Cave width" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Controls width of tunnels, a smaller value creates wider tunnels.\n" -"Value >= 10.0 completely disables generation of tunnels and avoids the\n" -"intensive noise calculations." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Large cave depth" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Y of upper limit of large caves." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Small cave minimum number" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Minimum limit of random number of small caves per mapchunk." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Small cave maximum number" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Maximum limit of random number of small caves per mapchunk." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Large cave minimum number" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Minimum limit of random number of large caves per mapchunk." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Large cave maximum number" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Maximum limit of random number of large caves per mapchunk." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Large cave proportion flooded" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Proportion of large caves that contain liquid." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Cavern limit" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Y-level of cavern upper limit." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Cavern taper" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Y-distance over which caverns expand to full size." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Cavern threshold" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Defines full size of caverns, smaller values create larger caverns." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Dungeon minimum Y" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Lower Y limit of dungeons." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Dungeon maximum Y" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Upper Y limit of dungeons." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Noises" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Filler depth noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Variation of biome filler depth." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Factor noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Variation of terrain vertical scale.\n" -"When noise is < -0.55 terrain is near-flat." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Height noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Y-level of average terrain surface." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Cave1 noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "First of two 3D noises that together define tunnels." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Cave2 noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Second of two 3D noises that together define tunnels." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Cavern noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "3D noise defining giant caverns." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Ground noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "3D noise defining terrain." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Dungeon noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "3D noise that determines number of dungeons per mapchunk." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Mapgen V6" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Mapgen V6 specific flags" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Map generation attributes specific to Mapgen v6.\n" -"The 'snowbiomes' flag enables the new 5 biome system.\n" -"When the 'snowbiomes' flag is enabled jungles are automatically enabled and\n" -"the 'jungles' flag is ignored.\n" -"The 'temples' flag disables generation of desert temples. Normal dungeons " -"will appear instead." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Desert noise threshold" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Deserts occur when np_biome exceeds this value.\n" -"When the 'snowbiomes' flag is enabled, this is ignored." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Beach noise threshold" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Sandy beaches occur when np_beach exceeds this value." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Terrain base noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Y-level of lower terrain and seabed." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Terrain higher noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Y-level of higher terrain that creates cliffs." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Steepness noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Varies steepness of cliffs." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Height select noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Defines distribution of higher terrain." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Mud noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Varies depth of biome surface nodes." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Beach noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Defines areas with sandy beaches." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Biome noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Cave noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Variation of number of caves." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Trees noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Defines tree areas and tree density." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Apple trees noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Defines areas where trees have apples." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Mapgen V7" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Mapgen V7 specific flags" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Map generation attributes specific to Mapgen v7.\n" -"'ridges': Rivers.\n" -"'floatlands': Floating land masses in the atmosphere.\n" -"'caverns': Giant caves deep underground." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Mountain zero level" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Y of mountain density gradient zero level. Used to shift mountains " -"vertically." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Floatland minimum Y" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Lower Y limit of floatlands." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Floatland maximum Y" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Upper Y limit of floatlands." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Floatland tapering distance" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Y-distance over which floatlands taper from full density to nothing.\n" -"Tapering starts at this distance from the Y limit.\n" -"For a solid floatland layer, this controls the height of hills/mountains.\n" -"Must be less than or equal to half the distance between the Y limits." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Floatland taper exponent" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Exponent of the floatland tapering. Alters the tapering behavior.\n" -"Value = 1.0 creates a uniform, linear tapering.\n" -"Values > 1.0 create a smooth tapering suitable for the default separated\n" -"floatlands.\n" -"Values < 1.0 (for example 0.25) create a more defined surface level with\n" -"flatter lowlands, suitable for a solid floatland layer." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Floatland density" -msgstr "" - -#: src/settings_translation_file.cpp -#, no-c-format -msgid "" -"Adjusts the density of the floatland layer.\n" -"Increase value to increase density. Can be positive or negative.\n" -"Value = 0.0: 50% of volume is floatland.\n" -"Value = 2.0 (can be higher depending on 'mgv7_np_floatland', always test\n" -"to be sure) creates a solid floatland layer." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Floatland water level" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Surface level of optional water placed on a solid floatland layer.\n" -"Water is disabled by default and will only be placed if this value is set\n" -"to above 'mgv7_floatland_ymax' - 'mgv7_floatland_taper' (the start of the\n" -"upper tapering).\n" -"***WARNING, POTENTIAL DANGER TO WORLDS AND SERVER PERFORMANCE***:\n" -"When enabling water placement, floatlands must be configured and tested\n" -"to be a solid layer by setting 'mgv7_floatland_density' to 2.0 (or other\n" -"required value depending on 'mgv7_np_floatland'), to avoid\n" -"server-intensive extreme water flow and to avoid vast flooding of the\n" -"world surface below." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Terrain alternative noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Terrain persistence noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Varies roughness of terrain.\n" -"Defines the 'persistence' value for terrain_base and terrain_alt noises." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Defines distribution of higher terrain and steepness of cliffs." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Mountain height noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Variation of maximum mountain height (in nodes)." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Ridge underwater noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Defines large-scale river channel structure." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Mountain noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"3D noise defining mountain structure and height.\n" -"Also defines structure of floatland mountain terrain." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Ridge noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "3D noise defining structure of river canyon walls." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Floatland noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"3D noise defining structure of floatlands.\n" -"If altered from the default, the noise 'scale' (0.7 by default) may need\n" -"to be adjusted, as floatland tapering functions best when this noise has\n" -"a value range of approximately -2.0 to 2.0." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Mapgen Carpathian" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Mapgen Carpathian specific flags" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Map generation attributes specific to Mapgen Carpathian." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Base ground level" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Defines the base ground level." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "River channel width" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Defines the width of the river channel." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "River channel depth" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Defines the depth of the river channel." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "River valley width" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Defines the width of the river valley." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Hilliness1 noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "First of 4 2D noises that together define hill/mountain range height." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Hilliness2 noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Second of 4 2D noises that together define hill/mountain range height." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Hilliness3 noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Third of 4 2D noises that together define hill/mountain range height." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Hilliness4 noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Fourth of 4 2D noises that together define hill/mountain range height." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Rolling hills spread noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "2D noise that controls the size/occurrence of rolling hills." +msgid "Return to Main Menu" msgstr "" #: src/settings_translation_file.cpp @@ -5052,23 +5570,11 @@ msgid "Ridge mountain spread noise" msgstr "" #: src/settings_translation_file.cpp -msgid "2D noise that controls the size/occurrence of ridged mountain ranges." +msgid "Ridge noise" msgstr "" #: src/settings_translation_file.cpp -msgid "Step mountain spread noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "2D noise that controls the size/occurrence of step mountain ranges." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Rolling hill size noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "2D noise that controls the shape/size of rolling hills." +msgid "Ridge underwater noise" msgstr "" #: src/settings_translation_file.cpp @@ -5076,15 +5582,15 @@ msgid "Ridged mountain size noise" msgstr "" #: src/settings_translation_file.cpp -msgid "2D noise that controls the shape/size of ridged mountains." +msgid "River channel depth" msgstr "" #: src/settings_translation_file.cpp -msgid "Step mountain size noise" +msgid "River channel width" msgstr "" #: src/settings_translation_file.cpp -msgid "2D noise that controls the shape/size of step mountains." +msgid "River depth" msgstr "" #: src/settings_translation_file.cpp @@ -5092,102 +5598,142 @@ msgid "River noise" msgstr "" #: src/settings_translation_file.cpp -msgid "2D noise that locates the river valleys and channels." +msgid "River size" msgstr "" #: src/settings_translation_file.cpp -msgid "Mountain variation noise" +msgid "River valley width" msgstr "" #: src/settings_translation_file.cpp -msgid "3D noise for mountain overhangs, cliffs, etc. Usually small variations." +msgid "Rollback recording" msgstr "" #: src/settings_translation_file.cpp -msgid "Mapgen Flat" +msgid "Rolling hill size noise" msgstr "" #: src/settings_translation_file.cpp -msgid "Mapgen Flat specific flags" +msgid "Rolling hills spread noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Safe digging and placing" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Sandy beaches occur when np_beach exceeds this value." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Save the map received by the client on disk." msgstr "" #: src/settings_translation_file.cpp msgid "" -"Map generation attributes specific to Mapgen Flat.\n" -"Occasional lakes and hills can be added to the flat world." +"Save window size automatically when modified.\n" +"If true, screen size is saved in screen_w and screen_h, and whether the " +"window\n" +"is maximized is stored in window_maximized." msgstr "" #: src/settings_translation_file.cpp -msgid "Ground level" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Y of flat ground." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Lake threshold" +msgid "Saving map received from server" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Terrain noise threshold for lakes.\n" -"Controls proportion of world area covered by lakes.\n" -"Adjust towards 0.0 for a larger proportion." +"Scale GUI by a user specified value.\n" +"Use a nearest-neighbor-anti-alias filter to scale the GUI.\n" +"This will smooth over some of the rough edges, and blend\n" +"pixels when scaling down, at the cost of blurring some\n" +"edge pixels when images are scaled by non-integer sizes." msgstr "" #: src/settings_translation_file.cpp -msgid "Lake steepness" +msgid "Screen" msgstr "" #: src/settings_translation_file.cpp -msgid "Controls steepness/depth of lake depressions." +msgid "Screen height" msgstr "" #: src/settings_translation_file.cpp -msgid "Hill threshold" +msgid "Screen width" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Screenshot" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Screenshot folder" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Screenshot format" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Screenshot quality" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Terrain noise threshold for hills.\n" -"Controls proportion of world area covered by hills.\n" -"Adjust towards 0.0 for a larger proportion." +"Screenshot quality. Only used for JPEG format.\n" +"1 means worst quality; 100 means best quality.\n" +"Use 0 for default quality." msgstr "" #: src/settings_translation_file.cpp -msgid "Hill steepness" +msgid "Screenshots" msgstr "" #: src/settings_translation_file.cpp -msgid "Controls steepness/height of hills." +msgid "Seabed noise" msgstr "" #: src/settings_translation_file.cpp -msgid "Terrain noise" +msgid "Second of 4 2D noises that together define hill/mountain range height." msgstr "" #: src/settings_translation_file.cpp -msgid "Defines location and terrain of optional hills and lakes." +msgid "Second of two 3D noises that together define tunnels." msgstr "" #: src/settings_translation_file.cpp -msgid "Mapgen Fractal" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Mapgen Fractal specific flags" +msgid "See https://www.sqlite.org/pragma.html#pragma_synchronous" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Map generation attributes specific to Mapgen Fractal.\n" -"'terrain' enables the generation of non-fractal terrain:\n" -"ocean, islands and underground." +"Select the antialiasing method to apply.\n" +"\n" +"* None - No antialiasing (default)\n" +"\n" +"* FSAA - Hardware-provided full-screen antialiasing\n" +"A.K.A multi-sample antialiasing (MSAA)\n" +"Smoothens out block edges but does not affect the insides of textures.\n" +"\n" +"If Post Processing is disabled, changing FSAA requires a restart.\n" +"Also, if Post Processing is disabled, FSAA will not work together with\n" +"undersampling or a non-default \"3d_mode\" setting.\n" +"\n" +"* SSAA - Super-sampling antialiasing\n" +"Renders higher-resolution image of the scene, then scales down to reduce\n" +"the aliasing effects. This is the slowest and the most accurate method." msgstr "" #: src/settings_translation_file.cpp -msgid "Fractal type" +msgid "Selection box border color (R,G,B)." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Selection box color" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Selection box width" msgstr "" #: src/settings_translation_file.cpp @@ -5214,486 +5760,152 @@ msgid "" msgstr "" #: src/settings_translation_file.cpp -msgid "Iterations" +msgid "" +"Send names of online players to the serverlist. If disabled only the player " +"count is revealed." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Send player names to the server list" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Server" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Server Gameplay" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Server Security" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Server URL" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Server address" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Iterations of the recursive function.\n" -"Increasing this increases the amount of fine detail, but also\n" -"increases processing load.\n" -"At iterations = 20 this mapgen has a similar load to mapgen V7." +"Server anticheat configuration.\n" +"Flags are positive. Uncheck the flag to disable corresponding anticheat " +"module." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Server description" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Server name" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Server port" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Server-side occlusion culling" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Server/Env Performance" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Serverlist URL" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Serverlist and MOTD" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Serverlist file" msgstr "" #: src/settings_translation_file.cpp msgid "" -"(X,Y,Z) scale of fractal in nodes.\n" -"Actual fractal size will be 2 to 3 times larger.\n" -"These numbers can be made very large, the fractal does\n" -"not have to fit inside the world.\n" -"Increase these to 'zoom' into the detail of the fractal.\n" -"Default is for a vertically-squashed shape suitable for\n" -"an island, set all 3 numbers equal for the raw shape." +"Set the default tilt of Sun/Moon orbit in degrees.\n" +"Games may change orbit tilt via API.\n" +"Value of 0 means no tilt / vertical orbit." msgstr "" #: src/settings_translation_file.cpp msgid "" -"(X,Y,Z) offset of fractal from world center in units of 'scale'.\n" -"Can be used to move a desired point to (0, 0) to create a\n" -"suitable spawn point, or to allow 'zooming in' on a desired\n" -"point by increasing 'scale'.\n" -"The default is tuned for a suitable spawn point for Mandelbrot\n" -"sets with default parameters, it may need altering in other\n" -"situations.\n" -"Range roughly -2 to 2. Multiply by 'scale' for offset in nodes." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Slice w" +"Set the exposure compensation in EV units.\n" +"Value of 0.0 (default) means no exposure compensation.\n" +"Range: from -1 to 1.0" msgstr "" #: src/settings_translation_file.cpp msgid "" -"W coordinate of the generated 3D slice of a 4D fractal.\n" -"Determines which 3D slice of the 4D shape is generated.\n" -"Alters the shape of the fractal.\n" -"Has no effect on 3D fractals.\n" -"Range roughly -2 to 2." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Julia x" +"Set the language. By default, the system language is used.\n" +"A restart is required after changing this." msgstr "" #: src/settings_translation_file.cpp msgid "" -"Julia set only.\n" -"X component of hypercomplex constant.\n" -"Alters the shape of the fractal.\n" -"Range roughly -2 to 2." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Julia y" +"Set the maximum length of a chat message (in characters) sent by clients." msgstr "" #: src/settings_translation_file.cpp msgid "" -"Julia set only.\n" -"Y component of hypercomplex constant.\n" -"Alters the shape of the fractal.\n" -"Range roughly -2 to 2." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Julia z" +"Set the shadow strength gamma.\n" +"Adjusts the intensity of in-game dynamic shadows.\n" +"Lower value means lighter shadows, higher value means darker shadows." msgstr "" #: src/settings_translation_file.cpp msgid "" -"Julia set only.\n" -"Z component of hypercomplex constant.\n" -"Alters the shape of the fractal.\n" -"Range roughly -2 to 2." +"Set the soft shadow radius size.\n" +"Lower values mean sharper shadows, bigger values mean softer shadows.\n" +"Minimum value: 1.0; maximum value: 15.0" msgstr "" #: src/settings_translation_file.cpp -msgid "Julia w" +msgid "Set to true to enable Shadow Mapping." msgstr "" #: src/settings_translation_file.cpp msgid "" -"Julia set only.\n" -"W component of hypercomplex constant.\n" -"Alters the shape of the fractal.\n" -"Has no effect on 3D fractals.\n" -"Range roughly -2 to 2." +"Set to true to enable bloom effect.\n" +"Bright colors will bleed over the neighboring objects." msgstr "" #: src/settings_translation_file.cpp -msgid "Seabed noise" +msgid "Set to true to enable volumetric lighting effect (a.k.a. \"Godrays\")." msgstr "" #: src/settings_translation_file.cpp -msgid "Y-level of seabed." +msgid "Set to true to enable waving leaves." msgstr "" #: src/settings_translation_file.cpp -msgid "Mapgen Valleys" +msgid "Set to true to enable waving liquids (like water)." msgstr "" #: src/settings_translation_file.cpp -msgid "Mapgen Valleys specific flags" +msgid "Set to true to enable waving plants." msgstr "" #: src/settings_translation_file.cpp msgid "" -"Map generation attributes specific to Mapgen Valleys.\n" -"'altitude_chill': Reduces heat with altitude.\n" -"'humid_rivers': Increases humidity around rivers.\n" -"'vary_river_depth': If enabled, low humidity and high heat causes rivers\n" -"to become shallower and occasionally dry.\n" -"'altitude_dry': Reduces humidity with altitude." +"Set to true to render debugging breakdown of the bloom effect.\n" +"In debug mode, the screen is split into 4 quadrants:\n" +"top-left - processed base image, top-right - final image\n" +"bottom-left - raw base image, bottom-right - bloom texture." msgstr "" #: src/settings_translation_file.cpp msgid "" -"The vertical distance over which heat drops by 20 if 'altitude_chill' is\n" -"enabled. Also, the vertical distance over which humidity drops by 10 if\n" -"'altitude_dry' is enabled." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Depth below which you'll find large caves." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Cavern upper limit" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Depth below which you'll find giant caverns." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "River depth" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "How deep to make rivers." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "River size" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "How wide to make rivers." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Cave noise #1" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Cave noise #2" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Filler depth" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Terrain height" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Base terrain height." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Valley depth" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Raises terrain to make valleys around the rivers." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Valley fill" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Slope and fill work together to modify the heights." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Valley profile" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Amplifies the valleys." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Valley slope" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Advanced" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Developer Options" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Client modding" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Enable Lua modding support on client.\n" -"This support is experimental and API can change." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Main menu script" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Replaces the default main menu with a custom one." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Mod Security" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Enable mod security" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Prevent mods from doing insecure things like running shell commands." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Trusted mods" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Comma-separated list of trusted mods that are allowed to access insecure\n" -"functions even when mod security is on (via request_insecure_environment())." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "HTTP mods" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Comma-separated list of mods that are allowed to access HTTP APIs, which\n" -"allow them to upload and download data to/from the internet." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Debugging" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Debug log level" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Level of logging to be written to debug.txt:\n" -"- (no logging)\n" -"- none (messages with no level)\n" -"- error\n" -"- warning\n" -"- action\n" -"- info\n" -"- verbose\n" -"- trace" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Debug log file size threshold" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"If the file size of debug.txt exceeds the number of megabytes specified in\n" -"this setting when it is opened, the file is moved to debug.txt.1,\n" -"deleting an older debug.txt.1 if it exists.\n" -"debug.txt is only moved if this setting is positive." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Chat log level" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Minimal level of logging to be written to chat." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Deprecated Lua API handling" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Handling for deprecated Lua API calls:\n" -"- none: Do not log deprecated calls\n" -"- log: mimic and log backtrace of deprecated call (default).\n" -"- error: abort on usage of deprecated call (suggested for mod developers)." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Random input" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Enable random user input (only used for testing)." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Random mod load order" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Enable random mod loading (mainly used for testing)." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Mod channels" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Enable mod channels support." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Mod Profiler" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Load the game profiler" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Load the game profiler to collect game profiling data.\n" -"Provides a /profiler command to access the compiled profile.\n" -"Useful for mod developers and server operators." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Measure time samples" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Disable if you only want to instrument with Tracy." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Capture Tracy zones" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Capture Tracy zones with the profiler's instrumentation.\n" -"You need to build with Tracy to use this, see doc/developing/profiling.md\n" -"for details." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Default report format" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"The default format in which profiles are being saved,\n" -"when calling `/profiler save [format]` without format." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Report path" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"The file path relative to your world path in which profiles will be saved to." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Entity methods" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Instrument the methods of entities on registration." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Active Block Modifiers" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Instrument the action function of Active Block Modifiers on registration." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Loading Block Modifiers" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Instrument the action function of Loading Block Modifiers on registration." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Chat commands" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Instrument chat commands on registration." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Global callbacks" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Instrument global callback functions on registration.\n" -"(anything you pass to a core.register_*() function)" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Builtin" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Instrument builtin.\n" -"This is usually only needed by core/builtin contributors" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Profiler" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Have the profiler instrument itself:\n" -"* Instrument an empty function.\n" -"This estimates the overhead, that instrumentation is adding (+1 function " -"call).\n" -"* Instrument the sampler being used to update the statistics." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Engine Profiler" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Engine profiling data print interval" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Print the engine's profiling data in regular intervals (in seconds).\n" -"0 = disable. Useful for developers." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "OpenGL debug" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Enables debug and error-checking in the OpenGL driver." +"Sets shadow texture quality to 32 bits.\n" +"On false, 16 bits texture will be used.\n" +"This can cause much more artifacts in the shadow." msgstr "" #: src/settings_translation_file.cpp @@ -5701,100 +5913,276 @@ msgid "Shader path" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Path to shader directory. If no path is defined, default location will be " -"used." +msgid "Shadow filter quality" msgstr "" #: src/settings_translation_file.cpp -msgid "Video driver" +msgid "Shadow map render distance" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Shadow map texture in 32 bits" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Shadow map texture size" msgstr "" #: src/settings_translation_file.cpp msgid "" -"The rendering back-end.\n" -"Note: A restart is required after changing this!\n" -"OpenGL is the default for desktop, and OGLES2 for Android." +"Shadow offset (in pixels) for all fonts. If 0, then no shadow will be drawn." msgstr "" #: src/settings_translation_file.cpp -msgid "Transparency Sorting Distance" +msgid "Shadow strength gamma" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Show debug info" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Show entity selection boxes" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Distance in nodes at which transparency depth sorting is enabled.\n" -"Use this to limit the performance impact of transparency depth sorting.\n" -"Set to 0 to disable it entirely." +"Show entity selection boxes\n" +"A restart is required after changing this." msgstr "" #: src/settings_translation_file.cpp -msgid "Transparency Sorting Group by Buffers" +msgid "Show name tag backgrounds by default" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Shutdown message" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Draw transparency sorted triangles grouped by their mesh buffers.\n" -"This breaks transparency sorting between mesh buffers, but avoids " -"situations\n" -"where transparency sorting would be very slow otherwise." +"Side length of a cube of map blocks that the client will consider together\n" +"when generating meshes.\n" +"Larger values increase the utilization of the GPU by reducing the number of\n" +"draw calls, benefiting especially high-end GPUs.\n" +"Systems with a low-end GPU (or no GPU) would benefit from smaller values." msgstr "" #: src/settings_translation_file.cpp -msgid "Cloud radius" +msgid "Simulate translucency when looking at foliage in the sunlight." msgstr "" #: src/settings_translation_file.cpp msgid "" -"Radius of cloud area stated in number of 64 node cloud squares.\n" -"Values larger than 26 will start to produce sharp cutoffs at cloud area " -"corners." +"Size of mapchunks generated by mapgen, stated in mapblocks (16 nodes).\n" +"WARNING: There is no benefit, and there are several dangers, in\n" +"increasing this value above 5.\n" +"Reducing this value increases cave and dungeon density.\n" +"Altering this value is for special usage, leaving it unchanged is\n" +"recommended." msgstr "" #: src/settings_translation_file.cpp -msgid "Mapblock mesh generation delay" +msgid "Sky Body Orbit Tilt" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Slice w" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Slope and fill work together to modify the heights." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Small cave maximum number" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Small cave minimum number" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Small-scale humidity variation for blending biomes on borders." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Small-scale temperature variation for blending biomes on borders." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Smooth lighting" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Smooth scrolling" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Delay between mesh updates on the client in ms. Increasing this will slow\n" -"down the rate of mesh updates, which can help reduce jitter." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Mapblock mesh generation threads" +"Smooths rotation of camera when in cinematic mode, 0 to disable. Enter " +"cinematic mode by using the key set in Controls." msgstr "" #: src/settings_translation_file.cpp msgid "" -"Number of threads to use for mesh generation.\n" -"Value of 0 (default) will let Luanti automatically choose the number of " -"threads." +"Smooths rotation of camera, also called look or mouse smoothing. 0 to " +"disable." msgstr "" #: src/settings_translation_file.cpp -msgid "Minimum vertex count for mesh buffers" +msgid "Sneaking speed" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Sneaking speed, in nodes per second." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Soft clouds" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Soft shadow radius" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Sound" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Sound Extensions Blacklist" msgstr "" #: src/settings_translation_file.cpp msgid "" -"All mesh buffers with less than this number of vertices will be merged\n" -"during map rendering. This improves rendering performance." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Minimap scan height" +"Specifies URL from which client fetches media instead of using UDP.\n" +"$filename should be accessible from $remote_media$filename via cURL\n" +"(obviously, remote_media should end with a slash).\n" +"Files that are not present will be fetched the usual way." msgstr "" #: src/settings_translation_file.cpp msgid "" -"True = 256\n" -"False = 128\n" -"Usable to make minimap smoother on slower machines." +"Specifies the default stack size of nodes, items and tools.\n" +"Note that mods or games may explicitly set a stack for certain (or all) " +"items." msgstr "" #: src/settings_translation_file.cpp -msgid "World-aligned textures mode" +msgid "" +"Spread a complete update of the shadow map over a given number of frames.\n" +"Higher values might make shadows laggy, lower values\n" +"will consume more resources." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Spread of light curve boost range.\n" +"Controls the width of the range to be boosted.\n" +"Standard deviation of the light curve boost Gaussian." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Static spawn point" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Steepness noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Step mountain size noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Step mountain spread noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Strength of 3D mode parallax." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Strength of light curve boost.\n" +"The 3 'boost' parameters define a range of the light\n" +"curve that is boosted in brightness." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Strict protocol checking" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Strip color codes" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Surface level of optional water placed on a solid floatland layer.\n" +"Water is disabled by default and will only be placed if this value is set\n" +"to above 'mgv7_floatland_ymax' - 'mgv7_floatland_taper' (the start of the\n" +"upper tapering).\n" +"***WARNING, POTENTIAL DANGER TO WORLDS AND SERVER PERFORMANCE***:\n" +"When enabling water placement, floatlands must be configured and tested\n" +"to be a solid layer by setting 'mgv7_floatland_density' to 2.0 (or other\n" +"required value depending on 'mgv7_np_floatland'), to avoid\n" +"server-intensive extreme water flow and to avoid vast flooding of the\n" +"world surface below." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Synchronous SQLite" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Temperature variation for biomes." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Terrain alternative noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Terrain base noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Terrain height" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Terrain higher noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Terrain noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Terrain noise threshold for hills.\n" +"Controls proportion of world area covered by hills.\n" +"Adjust towards 0.0 for a larger proportion." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Terrain noise threshold for lakes.\n" +"Controls proportion of world area covered by lakes.\n" +"Adjust towards 0.0 for a larger proportion." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Terrain persistence noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Texture size to render the shadow map on.\n" +"This must be a power of two.\n" +"Bigger numbers create better shadows but it is also more expensive." msgstr "" #: src/settings_translation_file.cpp @@ -5808,21 +6196,607 @@ msgid "" msgstr "" #: src/settings_translation_file.cpp -msgid "Autoscaling mode" +msgid "The URL for the content repository" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "The dead zone of the joystick" msgstr "" #: src/settings_translation_file.cpp msgid "" -"World-aligned textures may be scaled to span several nodes. However,\n" -"the server may not send the scale you want, especially if you use\n" -"a specially-designed texture pack; with this option, the client tries\n" -"to determine the scale automatically based on the texture size.\n" -"See also texture_min_size.\n" -"Warning: This option is EXPERIMENTAL!" +"The default format in which profiles are being saved,\n" +"when calling `/profiler save [format]` without format." msgstr "" #: src/settings_translation_file.cpp -msgid "Base texture size" +msgid "" +"The delay in milliseconds after which a touch interaction is considered a " +"long tap." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"The file path relative to your world path in which profiles will be saved to." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"The gesture for punching players/entities.\n" +"This can be overridden by games and mods.\n" +"\n" +"* Short tap\n" +"Easy to use and well-known from other games that shall not be named.\n" +"\n" +"* Long tap\n" +"Known from the classic Luanti mobile controls.\n" +"Combat is more or less impossible." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "The identifier of the joystick to use" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"The kind of digging/placing controls used.\n" +"\n" +"* Tap\n" +"Long/short tap anywhere on the screen to interact.\n" +"Interaction happens at finger position.\n" +"\n" +"* Tap with crosshair\n" +"Long/short tap anywhere on the screen to interact.\n" +"Interaction happens at crosshair position.\n" +"\n" +"* Buttons with crosshair\n" +"Use dedicated dig/place buttons to interact.\n" +"Interaction happens at crosshair position." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"The length in pixels after which a touch interaction is considered movement." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"The maximum height of the surface of waving liquids.\n" +"4.0 = Wave height is two nodes.\n" +"0.0 = Wave doesn't move at all.\n" +"Default is 1.0 (1/2 node)." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"The minimum time in seconds it takes between digging nodes when holding\n" +"the dig button." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "The network interface that the server listens on." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"The privileges that new users automatically get.\n" +"See /privs in game for a full list on your server and mod configuration." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"The radius of the volume of blocks around every player that is subject to " +"the\n" +"active block stuff, stated in mapblocks (16 nodes).\n" +"In active blocks objects are loaded and ABMs run.\n" +"This is also the minimum range in which active objects (mobs) are " +"maintained.\n" +"This should be configured together with active_object_send_range_blocks." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"The rendering back-end.\n" +"Note: A restart is required after changing this!\n" +"By default OpenGL3 is preferred on desktop, or OGLES2 on Android." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"The sensitivity of the joystick axes for moving the\n" +"in-game view frustum around." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"The strength (darkness) of node ambient-occlusion shading.\n" +"Lower is darker, Higher is lighter. The valid range of values for this\n" +"setting is 0.25 to 4.0 inclusive. If the value is out of range it will be\n" +"set to the nearest valid value." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"The time (in seconds) that the liquids queue may grow beyond processing\n" +"capacity until an attempt is made to decrease its size by dumping old queue\n" +"items. A value of 0 disables the functionality." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"The time budget allowed for ABMs to execute on each step\n" +"(as a fraction of the ABM Interval)" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"The time in seconds it takes between repeated events\n" +"when holding down a joystick button combination." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"The time in seconds it takes between repeated node placements when holding\n" +"the place button." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "The type of joystick" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"The vertical distance over which heat drops by 20 if 'altitude_chill' is\n" +"enabled. Also, the vertical distance over which humidity drops by 10 if\n" +"'altitude_dry' is enabled." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Third of 4 2D noises that together define hill/mountain range height." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Threshold for long taps" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Time in seconds for item entity (dropped items) to live.\n" +"Setting it to -1 disables the feature." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Time of day when a new world is started, in millihours (0-23999)." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Time speed" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Timeout for client to remove unused map data from memory, in seconds." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"To save bandwidth, block transfers are slowed down when a player is building " +"something.\n" +"This determines how long the throttling lasts after placing a node." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Toggle Aux1 key" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Toggle HUD" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Toggle Sneak key" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Toggle automatic forward" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Toggle block bounds" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Toggle camera mode" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Toggle camera update" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Toggle cinematic mode" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Toggle debug info" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Toggle fog" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Toggle fullscreen" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Toggle large chat console" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Toggle pitchmove" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Toggle profiler" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Toggle unlimited view range" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Tolerance of movement cheat detector.\n" +"Increase the value if players experience stuttery movement." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Tooltip delay" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Touchscreen" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Touchscreen controls" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Touchscreen sensitivity" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Touchscreen sensitivity multiplier." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Tradeoffs for performance" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Translucent foliage" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Translucent liquids" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Transparency Sorting Distance" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Transparency Sorting Group by Buffers" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Trees noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Trilinear filtering" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"True = 256\n" +"False = 128\n" +"Usable to make minimap smoother on slower machines." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Trusted mods" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Type of occlusion_culler\n" +"\n" +"\"loops\" is the legacy algorithm with nested loops and O(n³) complexity\n" +"\"bfs\" is the new algorithm based on breadth-first-search and side culling\n" +"\n" +"This setting should only be changed if you have performance problems." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"URL to JSON file which provides information about the newest Luanti " +"release.\n" +"If this is empty the engine will never check for updates." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "URL to the server list displayed in the Multiplayer Tab." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Undersampling" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Undersampling is similar to using a lower screen resolution, but it applies\n" +"to the game world only, keeping the GUI intact.\n" +"It should give a significant performance boost at the cost of less detailed " +"image.\n" +"Higher values result in a less detailed image.\n" +"Note: Undersampling is currently not supported if the \"3d_mode\" setting is " +"set\n" +"to a non-default value." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Unlimited player transfer distance" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Unload unused server data" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Update information URL" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Upper Y limit of dungeons." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Upper Y limit of floatlands." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Use a cloud animation for the main menu background." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Use anisotropic filtering when looking at textures from an angle.\n" +"This provides a significant improvement when used together with mipmapping." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Use bilinear filtering when scaling textures." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Use mipmaps when scaling textures. May slightly increase performance,\n" +"especially when using a high-resolution texture pack.\n" +"Gamma-correct downscaling is not supported." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Use raytraced occlusion culling in the new culler.\n" +"This flag enables use of raytraced occlusion culling test for\n" +"client mesh sizes smaller than 4x4x4 map blocks." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Use smooth cloud shading." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Use trilinear filtering when scaling textures.\n" +"If both bilinear and trilinear filtering are enabled, trilinear filtering\n" +"is applied." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Use virtual joystick to trigger \"Aux1\" button.\n" +"If enabled, virtual joystick will also tap \"Aux1\" button when out of main " +"circle." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "User Interfaces" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "VSync" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Valley depth" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Valley fill" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Valley profile" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Valley slope" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Variation of biome filler depth." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Variation of maximum mountain height (in nodes)." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Variation of number of caves." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Variation of terrain vertical scale.\n" +"When noise is < -0.55 terrain is near-flat." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Varies depth of biome surface nodes." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Varies roughness of terrain.\n" +"Defines the 'persistence' value for terrain_base and terrain_alt noises." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Varies steepness of cliffs." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Vertical climbing speed, in nodes per second." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Vertical screen synchronization.\n" +"Note: A restart is required after changing this!\n" +"Your system may still force VSync and ignore this setting." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Video driver" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "View bobbing factor" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "View distance in nodes." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Viewing range" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Virtual joystick triggers Aux1 button" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Volume" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Volume multiplier when the window is unfocused." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Volume of all sounds.\n" +"Requires the sound system to be enabled." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Volume when unfocused" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Volumetric lighting" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"W coordinate of the generated 3D slice of a 4D fractal.\n" +"Determines which 3D slice of the 4D shape is generated.\n" +"Alters the shape of the fractal.\n" +"Has no effect on 3D fractals.\n" +"Range roughly -2 to 2." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Walking and flying speed, in nodes per second." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Walking speed" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Walking, flying and climbing speed in fast mode, in nodes per second." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Water level" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Water surface level of the world." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Waving Nodes" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Waving leaves" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Waving liquids" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Waving liquids wave height" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Waving liquids wave speed" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Waving liquids wavelength" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Waving plants" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Weblink color" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "When enabled, liquid reflections are simulated." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"When enabled, the GUI is optimized to be more usable on touchscreens.\n" +"Whether this is enabled by default depends on your hardware form-factor." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"When gui_scaling_filter is true, all GUI images need to be\n" +"filtered in software, but some images are generated directly\n" +"to hardware (e.g. render-to-texture for nodes in inventory)." msgstr "" #: src/settings_translation_file.cpp @@ -5837,423 +6811,10 @@ msgid "" "texture autoscaling." msgstr "" -#: src/settings_translation_file.cpp -msgid "Client Mesh Chunksize" -msgstr "" - #: src/settings_translation_file.cpp msgid "" -"Side length of a cube of map blocks that the client will consider together\n" -"when generating meshes.\n" -"Larger values increase the utilization of the GPU by reducing the number of\n" -"draw calls, benefiting especially high-end GPUs.\n" -"Systems with a low-end GPU (or no GPU) would benefit from smaller values." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Color depth for post-processing texture" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Decide the color depth of the texture used for the post-processing " -"pipeline.\n" -"Reducing this can improve performance, but some effects (e.g. debanding)\n" -"require more than 8 bits to work." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Poisson filtering" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Enable Poisson disk filtering.\n" -"On true uses Poisson disk to make \"soft shadows\". Otherwise uses PCF " -"filtering." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Map shadows update frames" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Spread a complete update of the shadow map over a given number of frames.\n" -"Higher values might make shadows laggy, lower values\n" -"will consume more resources." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Enable Bloom Debug" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Set to true to render debugging breakdown of the bloom effect.\n" -"In debug mode, the screen is split into 4 quadrants:\n" -"top-left - processed base image, top-right - final image\n" -"bottom-left - raw base image, bottom-right - bloom texture." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Sound" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Sound Extensions Blacklist" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Comma-separated list of AL and ALC extensions that should not be used.\n" -"Useful for testing. See al_extensions.[h,cpp] for details." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Font" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Font bold by default" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Font italic by default" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Font shadow" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Shadow offset (in pixels) of the default font. If 0, then shadow will not be " -"drawn." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Font shadow alpha" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Opaqueness (alpha) of the shadow behind the default font, between 0 and 255." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Font size" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Font size of the default font where 1 unit = 1 pixel at 96 DPI" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Font size divisible by" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"For pixel-style fonts that do not scale well, this ensures that font sizes " -"used\n" -"with this font will always be divisible by this value, in pixels. For " -"instance,\n" -"a pixel font 16 pixels tall should have this set to 16, so it will only ever " -"be\n" -"sized 16, 32, 48, etc., so a mod requesting a size of 25 will get 32." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Regular font path" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Path to the default font. Must be a TrueType font.\n" -"The fallback font will be used if the font cannot be loaded." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Bold font path" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Italic font path" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Bold and italic font path" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Monospace font size" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Font size of the monospace font where 1 unit = 1 pixel at 96 DPI" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Monospace font size divisible by" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Monospace font path" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Path to the monospace font. Must be a TrueType font.\n" -"This font is used for e.g. the console and profiler screen." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Bold monospace font path" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Italic monospace font path" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Bold and italic monospace font path" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Fallback font path" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Path of the fallback font. Must be a TrueType font.\n" -"This font will be used for certain languages or if the default font is " -"unavailable." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Lighting" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Light curve low gradient" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Gradient of light curve at minimum light level.\n" -"Controls the contrast of the lowest light levels." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Light curve high gradient" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Gradient of light curve at maximum light level.\n" -"Controls the contrast of the highest light levels." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Light curve boost" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Strength of light curve boost.\n" -"The 3 'boost' parameters define a range of the light\n" -"curve that is boosted in brightness." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Light curve boost center" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Center of light curve boost range.\n" -"Where 0.0 is minimum light level, 1.0 is maximum light level." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Light curve boost spread" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Spread of light curve boost range.\n" -"Controls the width of the range to be boosted.\n" -"Standard deviation of the light curve boost Gaussian." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "IPv6" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Enable IPv6 support (for both client and server).\n" -"Required for IPv6 connections to work at all." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Prometheus listener address" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Prometheus listener address.\n" -"If Luanti is compiled with Prometheus support, this setting\n" -"enables the metrics listener for Prometheus on that address.\n" -"By default you can fetch metrics from http://127.0.0.1:30000/metrics.\n" -"An empty value disables the metrics listener." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Maximum size of the client's outgoing chat queue" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Maximum size of the client's outgoing chat queue.\n" -"0 to disable queueing and -1 to make the queue size unlimited." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Mapblock unload timeout" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Timeout for client to remove unused map data from memory, in seconds." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Mapblock limit" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Maximum number of mapblocks for client to be kept in memory.\n" -"Note that there is an internal dynamic minimum number of blocks that\n" -"won't be deleted, depending on the current view range.\n" -"Set to -1 for no limit." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Maximum simultaneous block sends per client" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Maximum number of blocks that are simultaneously sent per client.\n" -"The maximum total count is calculated dynamically:\n" -"max_total = ceil((#clients + max_users) * per_client / 4)" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Delay in sending blocks after building" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"To reduce lag, block transfers are slowed down when a player is building " -"something.\n" -"This determines how long they are slowed down after placing or removing a " -"node." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Max. packets per iteration" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Maximum number of packets sent per send step in the low-level networking " -"code.\n" -"You generally don't need to change this, however busy servers may benefit " -"from a higher number." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Map Compression Level for Network Transfer" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Compression level to use when sending mapblocks to the client.\n" -"-1 - use default compression level\n" -"0 - least compression, fastest\n" -"9 - best compression, slowest" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Chat message format" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Format of player chat messages. The following strings are valid " -"placeholders:\n" -"@name, @message, @timestamp (optional)" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Chat command time message threshold" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"If the execution of a chat command takes longer than this specified time in\n" -"seconds, add the time information to the chat command message" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Shutdown message" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "A message to be displayed to all clients when the server shuts down." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Crash message" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "A message to be displayed to all clients when the server crashes." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Ask to reconnect after crash" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Whether to ask clients to reconnect after a (Lua) crash.\n" -"Set this to true if your server is set up to restart automatically." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Server/Env Performance" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Dedicated server step" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Length of a server tick (the interval at which everything is generally " -"updated),\n" -"stated in seconds.\n" -"Does not apply to sessions hosted from the client menu.\n" -"This is a lower bound, i.e. server steps may not be shorter than this, but\n" -"they are often longer." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Unlimited player transfer distance" +"Whether name tag backgrounds should be shown by default.\n" +"Mods may still set a background." msgstr "" #: src/settings_translation_file.cpp @@ -6263,379 +6824,45 @@ msgid "" msgstr "" #: src/settings_translation_file.cpp -msgid "Player transfer distance" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Defines the maximal player transfer distance in blocks (0 = unlimited)." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Active object send range" +msgid "Whether the window is maximized." msgstr "" #: src/settings_translation_file.cpp msgid "" -"From how far clients know about objects, stated in mapblocks (16 nodes).\n" -"\n" -"Setting this larger than active_block_range will also cause the server\n" -"to maintain active objects up to this distance in the direction the\n" -"player is looking. (This can avoid mobs suddenly disappearing from view)" +"Whether to ask clients to reconnect after a (Lua) crash.\n" +"Set this to true if your server is set up to restart automatically." msgstr "" #: src/settings_translation_file.cpp -msgid "Active block range" +msgid "Whether to fog out the end of the visible area." msgstr "" #: src/settings_translation_file.cpp msgid "" -"The radius of the volume of blocks around every player that is subject to " -"the\n" -"active block stuff, stated in mapblocks (16 nodes).\n" -"In active blocks objects are loaded and ABMs run.\n" -"This is also the minimum range in which active objects (mobs) are " -"maintained.\n" -"This should be configured together with active_object_send_range_blocks." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Max block send distance" +"Whether to mute sounds. You can unmute sounds at any time.\n" +"In-game, you can toggle the mute state with the mute key or by using the\n" +"pause menu." msgstr "" #: src/settings_translation_file.cpp msgid "" -"From how far blocks are sent to clients, stated in mapblocks (16 nodes)." +"Whether to show the client debug info (has the same effect as hitting F5)." msgstr "" #: src/settings_translation_file.cpp -msgid "Maximum forceloaded blocks" +msgid "Width component of the initial window size." msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Default maximum number of forceloaded mapblocks.\n" -"Set this to -1 to disable the limit." +msgid "Width of the selection box lines around nodes." msgstr "" #: src/settings_translation_file.cpp -msgid "Map save interval" +msgid "Will also disable autoforward, when active." msgstr "" #: src/settings_translation_file.cpp -msgid "Interval of saving important changes in the world, stated in seconds." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Unload unused server data" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"How long the server will wait before unloading unused mapblocks, stated in " -"seconds.\n" -"Higher value is smoother, but will use more RAM." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Maximum objects per block" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Maximum number of statically stored objects in a block." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Active block management interval" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Length of time between active block management cycles, stated in seconds." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "ABM interval" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Length of time between Active Block Modifier (ABM) execution cycles, stated " -"in seconds." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "ABM time budget" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"The time budget allowed for ABMs to execute on each step\n" -"(as a fraction of the ABM Interval)" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "NodeTimer interval" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Length of time between NodeTimer execution cycles, stated in seconds." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Liquid loop max" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Max liquids processed per step." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Liquid queue purge time" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"The time (in seconds) that the liquids queue may grow beyond processing\n" -"capacity until an attempt is made to decrease its size by dumping old queue\n" -"items. A value of 0 disables the functionality." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Liquid update tick" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Liquid update interval in seconds." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Block send optimize distance" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"At this distance the server will aggressively optimize which blocks are sent " -"to\n" -"clients.\n" -"Small values potentially improve performance a lot, at the expense of " -"visible\n" -"rendering glitches (some blocks might not be rendered correctly in caves).\n" -"Setting this to a value greater than max_block_send_distance disables this\n" -"optimization.\n" -"Stated in MapBlocks (16 nodes)." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Server-side occlusion culling" -msgstr "" - -#: src/settings_translation_file.cpp -#, no-c-format -msgid "" -"If enabled, the server will perform map block occlusion culling based on\n" -"on the eye position of the player. This can reduce the number of blocks\n" -"sent to the client by 50-80%. Clients will no longer receive most\n" -"invisible blocks, so that the utility of noclip mode is reduced." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Block cull optimize distance" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"At this distance the server will perform a simpler and cheaper occlusion " -"check.\n" -"Smaller values potentially improve performance, at the expense of " -"temporarily visible\n" -"rendering glitches (missing blocks).\n" -"This is especially useful for very large viewing range (upwards of 500).\n" -"Stated in MapBlocks (16 nodes)." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Chunk size" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Size of mapchunks generated by mapgen, stated in mapblocks (16 nodes).\n" -"WARNING: There is no benefit, and there are several dangers, in\n" -"increasing this value above 5.\n" -"Reducing this value increases cave and dungeon density.\n" -"Altering this value is for special usage, leaving it unchanged is\n" -"recommended." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Mapgen debug" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Dump the mapgen debug information." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Absolute limit of queued blocks to emerge" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Maximum number of blocks that can be queued for loading." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Per-player limit of queued blocks load from disk" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Maximum number of blocks to be queued that are to be loaded from file.\n" -"This limit is enforced per player." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Per-player limit of queued blocks to generate" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Maximum number of blocks to be queued that are to be generated.\n" -"This limit is enforced per player." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Number of emerge threads" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Number of emerge threads to use.\n" -"Value 0:\n" -"- Automatic selection. The number of emerge threads will be\n" -"- 'number of processors - 2', with a lower limit of 1.\n" -"Any other value:\n" -"- Specifies the number of emerge threads, with a lower limit of 1.\n" -"WARNING: Increasing the number of emerge threads increases engine mapgen\n" -"speed, but this may harm game performance by interfering with other\n" -"processes, especially in singleplayer and/or when running Lua code in\n" -"'on_generated'. For many users the optimum setting may be '1'." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "cURL" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "cURL interactive timeout" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Maximum time an interactive request (e.g. server list fetch) may take, " -"stated in milliseconds." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "cURL parallel limit" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Limits number of parallel HTTP requests. Affects:\n" -"- Media fetch if server uses remote_media setting.\n" -"- Serverlist download and server announcement.\n" -"- Downloads performed by main menu (e.g. mod manager).\n" -"Only has an effect if compiled with cURL." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "cURL file download timeout" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Maximum time a file download (e.g. a mod download) may take, stated in " -"milliseconds." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Client Debugging" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Toggle camera update" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Key for toggling the camera update. Only usable with 'debug' privilege." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Quicktune: select previous entry" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Key for switching to the previous entry in Quicktune." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Quicktune: select next entry" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Key for switching to the next entry in Quicktune." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Quicktune: decrement value" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Key for decrementing the selected value in Quicktune." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Quicktune: increment value" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Key for incrementing the selected value in Quicktune." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Miscellaneous" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Chat weblinks" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Clickable weblinks (middle-click or Ctrl+left-click) enabled in chat console " -"output." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Ignore world errors" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"If enabled, invalid world data won't cause the server to shut down.\n" -"Only enable this if you know what you are doing." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Display Density Scaling Factor" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Adjust the detected display density, used for scaling UI elements." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Enable console window" +msgid "Window maximized" msgstr "" #: src/settings_translation_file.cpp @@ -6645,21 +6872,6 @@ msgid "" "Contains the same information as the file debug.txt (default name)." msgstr "" -#: src/settings_translation_file.cpp -msgid "Max. clearobjects extra blocks" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Number of extra blocks that can be loaded by /clearobjects at once.\n" -"This is a trade-off between SQLite transaction overhead and\n" -"memory consumption (4096=100MB, as a rule of thumb)." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Map directory" -msgstr "" - #: src/settings_translation_file.cpp msgid "" "World directory (everything in the world is stored here).\n" @@ -6667,100 +6879,86 @@ msgid "" msgstr "" #: src/settings_translation_file.cpp -msgid "Synchronous SQLite" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "See https://www.sqlite.org/pragma.html#pragma_synchronous" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Map Compression Level for Disk Storage" +msgid "World start time" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Compression level to use when saving mapblocks to disk.\n" -"-1 - use default compression level\n" -"0 - least compression, fastest\n" -"9 - best compression, slowest" +"World-aligned textures may be scaled to span several nodes. However,\n" +"the server may not send the scale you want, especially if you use\n" +"a specially-designed texture pack; with this option, the client tries\n" +"to determine the scale automatically based on the texture size.\n" +"See also texture_min_size.\n" +"Warning: This option is EXPERIMENTAL!" msgstr "" #: src/settings_translation_file.cpp -msgid "Connect to external media server" +msgid "World-aligned textures mode" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Y of flat ground." msgstr "" #: src/settings_translation_file.cpp msgid "" -"Enable usage of remote media server (if provided by server).\n" -"Remote servers offer a significantly faster way to download media (e.g. " -"textures)\n" -"when connecting to the server." +"Y of mountain density gradient zero level. Used to shift mountains " +"vertically." msgstr "" #: src/settings_translation_file.cpp -msgid "Serverlist file" +msgid "Y of upper limit of large caves." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Y-distance over which caverns expand to full size." msgstr "" #: src/settings_translation_file.cpp msgid "" -"File in client/serverlist/ that contains your favorite servers displayed in " -"the\n" -"Multiplayer Tab." +"Y-distance over which floatlands taper from full density to nothing.\n" +"Tapering starts at this distance from the Y limit.\n" +"For a solid floatland layer, this controls the height of hills/mountains.\n" +"Must be less than or equal to half the distance between the Y limits." msgstr "" #: src/settings_translation_file.cpp -msgid "Gamepads" +msgid "Y-level of average terrain surface." msgstr "" #: src/settings_translation_file.cpp -msgid "Enable joysticks" +msgid "Y-level of cavern upper limit." msgstr "" #: src/settings_translation_file.cpp -msgid "Enable joysticks. Requires a restart to take effect" +msgid "Y-level of higher terrain that creates cliffs." msgstr "" #: src/settings_translation_file.cpp -msgid "Joystick ID" +msgid "Y-level of lower terrain and seabed." msgstr "" #: src/settings_translation_file.cpp -msgid "The identifier of the joystick to use" +msgid "Y-level of seabed." msgstr "" #: src/settings_translation_file.cpp -msgid "Joystick type" +msgid "cURL" msgstr "" #: src/settings_translation_file.cpp -msgid "The type of joystick" +msgid "cURL file download timeout" msgstr "" #: src/settings_translation_file.cpp -msgid "Joystick button repetition interval" +msgid "cURL interactive timeout" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"The time in seconds it takes between repeated events\n" -"when holding down a joystick button combination." +msgid "cURL parallel limit" msgstr "" -#: src/settings_translation_file.cpp -msgid "Joystick dead zone" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "The dead zone of the joystick" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Joystick frustum sensitivity" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"The sensitivity of the joystick axes for moving the\n" -"in-game view frustum around." +#: src/util/screenshot.cpp +#, c-format +msgid "Failed to save screenshot to \"%s\"" msgstr "" diff --git a/po/isv/luanti.po b/po/isv/luanti.po index 7841645e13..b47a39da21 100644 --- a/po/isv/luanti.po +++ b/po/isv/luanti.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: luanti\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2025-09-23 19:19+0200\n" +"POT-Creation-Date: 2026-01-06 23:13+0100\n" "PO-Revision-Date: 2025-10-24 07:54+0000\n" "Last-Translator: Artur Ajvazjan \n" "Language-Team: Interslavic ' to get more information, or '.help all' to list everything." msgstr "" -#: builtin/common/chatcommands.lua -msgid "Available commands:" -msgstr "" - -#: builtin/common/chatcommands.lua -msgid "Command not available: " -msgstr "" - #: builtin/common/chatcommands.lua msgid "[all | ] [-t]" msgstr "" -#: builtin/common/chatcommands.lua -msgid "Get help for commands (-t: output in chat)" -msgstr "" - #: builtin/common/settings/components.lua -msgid "Set" +msgid "Add keybinding" msgstr "" #: builtin/common/settings/components.lua msgid "Browse" msgstr "" +#: builtin/common/settings/components.lua +msgid "Conflicts with \"$1\"" +msgstr "" + +#: builtin/common/settings/components.lua +msgid "Edit" +msgstr "" + +#: builtin/common/settings/components.lua +msgid "Remove keybinding" +msgstr "" + #: builtin/common/settings/components.lua msgid "Select directory" msgstr "" @@ -97,15 +109,100 @@ msgid "Select file" msgstr "" #: builtin/common/settings/components.lua -msgid "Edit" +msgid "Set" msgstr "" -#: builtin/common/settings/components.lua -msgid "Conflicts with \"$1\"" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "$1 spread" msgstr "" -#: builtin/common/settings/components.lua -msgid "Remove keybinding" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "(No description of setting given)" +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "2D Noise" +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"2D noise: flag on.\n" +"3D noise: flag off." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Amplifies every octave by (amplitude of the previous octave * Persistence)." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +#: builtin/mainmenu/content/dlg_install.lua +#: builtin/mainmenu/content/dlg_overwrite.lua +#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/dlg_confirm_exit.lua +#: builtin/mainmenu/dlg_create_world.lua +#: builtin/mainmenu/dlg_delete_content.lua +#: builtin/mainmenu/dlg_delete_world.lua builtin/mainmenu/dlg_register.lua +#: builtin/mainmenu/dlg_rename_modpack.lua src/gui/guiOpenURL.cpp +#: src/gui/guiPasswordChange.cpp +msgid "Cancel" +msgstr "Anulovati" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Controls how many octaves (layers) the noise will have." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Each octave is a simple noise generator. Each one also adds more detail to " +"the noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Finally, all of the octaves will be combined to generate the noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Having lots of octaves is not recommended because it increases terrain " +"generation time." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Lacunarity" +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values make the terrain simple and higher values make the terrain " +"rough." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values make the terrain smooth and higher values make the terrain have " +"fine detail." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values will result in smoother noise and higher values will result in " +"rougher noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Making 3D noise eased is not recommended because it significantly increases " +"the load." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Maps noise gradient values onto a quintic S-curve before performing " +"interpolation." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Octaves" msgstr "" #: builtin/common/settings/dlg_change_mapgen_flags.lua @@ -113,42 +210,82 @@ msgstr "" msgid "Offset" msgstr "" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Offsets the final noise by this value." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Overrides the 'eased' flag based on the noise type." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Persistence" +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +#: builtin/mainmenu/dlg_config_world.lua +msgid "Save" +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua #: src/settings_translation_file.cpp msgid "Scale" msgstr "" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Scales every octave by (scale of the previous octave / Lacunarity)." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Scales the noise in the $1 axis by this value." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua #: builtin/mainmenu/dlg_create_world.lua msgid "Seed" msgstr "" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "X spread" +msgid "Takes the absolute value of each octave while adding them together." msgstr "" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "Y spread" +msgid "The first octave is amplified by 1." msgstr "" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "2D Noise" +#, fuzzy +msgid "The first octave is scaled by 1." +msgstr "Ta komanda je nedozvoljena na serveru." + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "The multiplier for the noise before the offset is added." msgstr "" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "Z spread" +msgid "The random seed for the noise. The same seed results in the same noise." msgstr "" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "Octaves" +msgid "" +"This is also the scale of the largest structures in the $1 direction of the " +"noise." msgstr "" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "Persistence" +msgid "This results in smooth noise instead of gridlike noise." msgstr "" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "Lacunarity" +msgid "This results in spiky noise." +msgstr "" + +#. ~ "absvalue" is a noise parameter flag. +#. It is short for "absolute value". +#. It can be enabled in noise settings in +#. the settings menu. +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "absvalue" msgstr "" #. ~ "defaults" is a noise parameter flag. @@ -166,59 +303,6 @@ msgstr "" msgid "eased" msgstr "" -#. ~ "absvalue" is a noise parameter flag. -#. It is short for "absolute value". -#. It can be enabled in noise settings in -#. the settings menu. -#: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "absvalue" -msgstr "" - -#: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "(No description of setting given)" -msgstr "" - -#: builtin/common/settings/dlg_change_mapgen_flags.lua -#: builtin/mainmenu/dlg_config_world.lua -msgid "Save" -msgstr "" - -#: builtin/common/settings/dlg_change_mapgen_flags.lua -#: builtin/mainmenu/content/dlg_install.lua -#: builtin/mainmenu/content/dlg_overwrite.lua -#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/dlg_create_world.lua -#: builtin/mainmenu/dlg_delete_content.lua -#: builtin/mainmenu/dlg_delete_world.lua builtin/mainmenu/dlg_register.lua -#: builtin/mainmenu/dlg_rename_modpack.lua src/gui/guiOpenURL.cpp -#: src/gui/guiPasswordChange.cpp -msgid "Cancel" -msgstr "Anulovati" - -#: builtin/common/settings/dlg_settings.lua src/settings_translation_file.cpp -msgid "General" -msgstr "Glavno" - -#: builtin/common/settings/dlg_settings.lua -msgid "Touchscreen layout" -msgstr "" - -#: builtin/common/settings/dlg_settings.lua -msgid "Accessibility" -msgstr "Dostupnost" - -#: builtin/common/settings/dlg_settings.lua src/gui/touchscreenlayout.cpp -#: src/settings_translation_file.cpp -msgid "Chat" -msgstr "Čat" - -#: builtin/common/settings/dlg_settings.lua src/settings_translation_file.cpp -msgid "Controls" -msgstr "Upravjenje" - -#: builtin/common/settings/dlg_settings.lua -msgid "Movement" -msgstr "Hodženje" - #: builtin/common/settings/dlg_settings.lua msgid "(The game will need to enable automatic exposure as well)" msgstr "" @@ -235,19 +319,92 @@ msgstr "" msgid "(Use system language)" msgstr "" +#: builtin/common/settings/dlg_settings.lua +msgid "Accessibility" +msgstr "Dostupnost" + #: builtin/common/settings/dlg_settings.lua msgid "Auto" msgstr "Avto" #: builtin/common/settings/dlg_settings.lua -msgid "Enabled" -msgstr "Vključeno" +#: builtin/mainmenu/content/dlg_contentdb.lua +#: builtin/mainmenu/content/dlg_package.lua src/gui/guiVolumeChange.cpp +msgid "Back" +msgstr "" + +#: builtin/common/settings/dlg_settings.lua +msgid "Buttons with crosshair" +msgstr "" + +#: builtin/common/settings/dlg_settings.lua src/gui/touchscreenlayout.cpp +#: src/settings_translation_file.cpp +msgid "Chat" +msgstr "Čat" + +#: builtin/common/settings/dlg_settings.lua builtin/mainmenu/tab_online.lua +msgid "Clear" +msgstr "" + +#: builtin/common/settings/dlg_settings.lua src/settings_translation_file.cpp +msgid "Controls" +msgstr "Upravjenje" #: builtin/common/settings/dlg_settings.lua #: builtin/common/settings/shadows_component.lua msgid "Disabled" msgstr "Odključeno" +#: builtin/common/settings/dlg_settings.lua +msgid "Enabled" +msgstr "Vključeno" + +#: builtin/common/settings/dlg_settings.lua src/settings_translation_file.cpp +msgid "General" +msgstr "Glavno" + +#: builtin/common/settings/dlg_settings.lua +msgid "Long tap" +msgstr "" + +#: builtin/common/settings/dlg_settings.lua +msgid "Movement" +msgstr "Hodženje" + +#: builtin/common/settings/dlg_settings.lua +#: builtin/mainmenu/content/dlg_contentdb.lua +msgid "No results" +msgstr "" + +#. ~ Indicates that the action does not have a corresponding keybinding. +#: builtin/common/settings/dlg_settings.lua +msgid "Not bound" +msgstr "" + +#: builtin/common/settings/dlg_settings.lua +msgid "Reset setting to default" +msgstr "" + +#: builtin/common/settings/dlg_settings.lua +msgid "Reset setting to default ($1)" +msgstr "" + +#: builtin/common/settings/dlg_settings.lua builtin/mainmenu/tab_online.lua +msgid "Search" +msgstr "" + +#: builtin/common/settings/dlg_settings.lua +msgid "Short tap" +msgstr "" + +#: builtin/common/settings/dlg_settings.lua +msgid "Show advanced settings" +msgstr "" + +#: builtin/common/settings/dlg_settings.lua +msgid "Show technical names" +msgstr "" + #: builtin/common/settings/dlg_settings.lua msgid "Tap" msgstr "Tyk" @@ -257,50 +414,21 @@ msgid "Tap with crosshair" msgstr "" #: builtin/common/settings/dlg_settings.lua -msgid "Buttons with crosshair" +msgid "" +"These settings are unavailable due to your platform, hardware or in " +"combination with the current settings." msgstr "" #: builtin/common/settings/dlg_settings.lua -msgid "Short tap" +msgid "Touchscreen layout" msgstr "" #: builtin/common/settings/dlg_settings.lua -msgid "Long tap" +msgid "Unavailable" msgstr "" -#: builtin/common/settings/dlg_settings.lua -#: builtin/mainmenu/content/dlg_contentdb.lua -#: builtin/mainmenu/content/dlg_package.lua src/gui/guiVolumeChange.cpp -msgid "Back" -msgstr "" - -#: builtin/common/settings/dlg_settings.lua -msgid "Show technical names" -msgstr "" - -#: builtin/common/settings/dlg_settings.lua -msgid "Show advanced settings" -msgstr "" - -#: builtin/common/settings/dlg_settings.lua builtin/mainmenu/tab_online.lua -msgid "Search" -msgstr "" - -#: builtin/common/settings/dlg_settings.lua builtin/mainmenu/tab_online.lua -msgid "Clear" -msgstr "" - -#: builtin/common/settings/dlg_settings.lua -#: builtin/mainmenu/content/dlg_contentdb.lua -msgid "No results" -msgstr "" - -#: builtin/common/settings/dlg_settings.lua -msgid "Reset setting to default ($1)" -msgstr "" - -#: builtin/common/settings/dlg_settings.lua -msgid "Reset setting to default" +#: builtin/common/settings/settingtypes.lua +msgid "Client Mods" msgstr "" #: builtin/common/settings/settingtypes.lua @@ -311,12 +439,16 @@ msgstr "" msgid "Content: Mods" msgstr "" -#: builtin/common/settings/settingtypes.lua -msgid "Client Mods" +#: builtin/common/settings/shadows_component.lua +msgid "(The game will need to enable shadows as well)" msgstr "" #: builtin/common/settings/shadows_component.lua -msgid "Very Low" +msgid "Custom" +msgstr "" + +#: builtin/common/settings/shadows_component.lua +msgid "High" msgstr "" #: builtin/common/settings/shadows_component.lua @@ -328,7 +460,7 @@ msgid "Medium" msgstr "" #: builtin/common/settings/shadows_component.lua -msgid "High" +msgid "Quality preset" msgstr "" #: builtin/common/settings/shadows_component.lua @@ -336,38 +468,13 @@ msgid "Very High" msgstr "" #: builtin/common/settings/shadows_component.lua -msgid "Custom" -msgstr "" - -#: builtin/common/settings/shadows_component.lua -#: src/settings_translation_file.cpp -msgid "Dynamic shadows" -msgstr "" - -#: builtin/common/settings/shadows_component.lua -msgid "(The game will need to enable shadows as well)" -msgstr "" - -#: builtin/fstk/ui.lua -msgid "OK" +msgid "Very Low" msgstr "" #: builtin/fstk/ui.lua msgid "" msgstr "" -#: builtin/fstk/ui.lua -msgid "The server has requested a reconnect:" -msgstr "" - -#: builtin/fstk/ui.lua -msgid "Reconnect" -msgstr "" - -#: builtin/fstk/ui.lua -msgid "Main menu" -msgstr "" - #: builtin/fstk/ui.lua msgid "An error occurred in a Lua script:" msgstr "" @@ -376,8 +483,24 @@ msgstr "" msgid "An error occurred:" msgstr "" +#: builtin/fstk/ui.lua +msgid "Main menu" +msgstr "" + +#: builtin/fstk/ui.lua +msgid "OK" +msgstr "" + +#: builtin/fstk/ui.lua +msgid "Reconnect" +msgstr "" + +#: builtin/fstk/ui.lua +msgid "The server has requested a reconnect:" +msgstr "" + #: builtin/mainmenu/common.lua -msgid "Server supports protocol versions between $1 and $2. " +msgid "Protocol version mismatch. " msgstr "" #: builtin/mainmenu/common.lua @@ -385,7 +508,7 @@ msgid "Server enforces protocol version $1. " msgstr "" #: builtin/mainmenu/common.lua -msgid "We support protocol versions between version $1 and $2." +msgid "Server supports protocol versions between $1 and $2. " msgstr "" #: builtin/mainmenu/common.lua @@ -393,60 +516,25 @@ msgid "We only support protocol version $1." msgstr "" #: builtin/mainmenu/common.lua -msgid "Protocol version mismatch. " -msgstr "" - -#: builtin/mainmenu/content/contentdb.lua -msgid "Failed to download \"$1\"" -msgstr "" - -#: builtin/mainmenu/content/contentdb.lua -msgid "" -"Failed to extract \"$1\" (insufficient disk space, unsupported file type or " -"broken archive)" +msgid "We support protocol versions between version $1 and $2." msgstr "" #: builtin/mainmenu/content/contentdb.lua msgid "Error installing \"$1\": $2" msgstr "" +#: builtin/mainmenu/content/contentdb.lua +msgid "Failed to download \"$1\"" +msgstr "" + #: builtin/mainmenu/content/contentdb.lua msgid "Failed to download $1" msgstr "" -#: builtin/mainmenu/content/dlg_contentdb.lua -msgid "ContentDB is not available when Luanti was compiled without cURL" -msgstr "" - -#: builtin/mainmenu/content/dlg_contentdb.lua -msgid "The package $1 was not found." -msgstr "" - -#: builtin/mainmenu/content/dlg_contentdb.lua -#: builtin/mainmenu/content/dlg_install.lua -#: builtin/mainmenu/content/dlg_package.lua builtin/mainmenu/serverlistmgr.lua -#: src/client/game.cpp -msgid "Loading..." -msgstr "" - -#: builtin/mainmenu/content/dlg_contentdb.lua -msgid "No packages could be retrieved" -msgstr "" - -#: builtin/mainmenu/content/dlg_contentdb.lua -msgid "All" -msgstr "" - -#: builtin/mainmenu/content/dlg_contentdb.lua -msgid "Games" -msgstr "" - -#: builtin/mainmenu/content/dlg_contentdb.lua -msgid "Mods" -msgstr "Mody" - -#: builtin/mainmenu/content/dlg_contentdb.lua -msgid "Texture Packs" +#: builtin/mainmenu/content/contentdb.lua +msgid "" +"Failed to extract \"$1\" (insufficient disk space, unsupported file type or " +"broken archive)" msgstr "" #: builtin/mainmenu/content/dlg_contentdb.lua @@ -460,35 +548,58 @@ msgid "$1 downloading..." msgstr "" #: builtin/mainmenu/content/dlg_contentdb.lua -msgid "No updates" +msgid "All" msgstr "" #: builtin/mainmenu/content/dlg_contentdb.lua -msgid "Update All [$1]" +msgid "ContentDB is not available when Luanti was compiled without cURL" msgstr "" #: builtin/mainmenu/content/dlg_contentdb.lua msgid "Downloading..." msgstr "" +#: builtin/mainmenu/content/dlg_contentdb.lua +msgid "Featured" +msgstr "" + +#: builtin/mainmenu/content/dlg_contentdb.lua +msgid "Games" +msgstr "" + +#: builtin/mainmenu/content/dlg_contentdb.lua +#: builtin/mainmenu/content/dlg_install.lua +#: builtin/mainmenu/content/dlg_package.lua builtin/mainmenu/serverlistmgr.lua +#: src/client/game.cpp +msgid "Loading..." +msgstr "" + +#: builtin/mainmenu/content/dlg_contentdb.lua +msgid "Mods" +msgstr "Mody" + +#: builtin/mainmenu/content/dlg_contentdb.lua +msgid "No packages could be retrieved" +msgstr "" + +#: builtin/mainmenu/content/dlg_contentdb.lua +msgid "No updates" +msgstr "" + #: builtin/mainmenu/content/dlg_contentdb.lua msgid "Queued" msgstr "" #: builtin/mainmenu/content/dlg_contentdb.lua -msgid "Featured" +msgid "Texture Packs" msgstr "" -#: builtin/mainmenu/content/dlg_install.lua -msgid "Already installed" +#: builtin/mainmenu/content/dlg_contentdb.lua +msgid "The package $1 was not found." msgstr "" -#: builtin/mainmenu/content/dlg_install.lua -msgid "$1 by $2" -msgstr "" - -#: builtin/mainmenu/content/dlg_install.lua -msgid "Not found" +#: builtin/mainmenu/content/dlg_contentdb.lua +msgid "Update All [$1]" msgstr "" #: builtin/mainmenu/content/dlg_install.lua @@ -496,7 +607,7 @@ msgid "$1 and $2 dependencies will be installed." msgstr "" #: builtin/mainmenu/content/dlg_install.lua -msgid "$1 will be installed, and $2 dependencies will be skipped." +msgid "$1 by $2" msgstr "" #: builtin/mainmenu/content/dlg_install.lua @@ -504,11 +615,11 @@ msgid "$1 required dependencies could not be found." msgstr "" #: builtin/mainmenu/content/dlg_install.lua -msgid "Please check that the base game is correct." +msgid "$1 will be installed, and $2 dependencies will be skipped." msgstr "" #: builtin/mainmenu/content/dlg_install.lua -msgid "Install $1" +msgid "Already installed" msgstr "" #: builtin/mainmenu/content/dlg_install.lua @@ -521,7 +632,7 @@ msgid "Dependencies:" msgstr "" #: builtin/mainmenu/content/dlg_install.lua -msgid "Install missing dependencies" +msgid "Error getting dependencies for package $1" msgstr "" #: builtin/mainmenu/content/dlg_install.lua @@ -530,7 +641,19 @@ msgid "Install" msgstr "" #: builtin/mainmenu/content/dlg_install.lua -msgid "Error getting dependencies for package $1" +msgid "Install $1" +msgstr "" + +#: builtin/mainmenu/content/dlg_install.lua +msgid "Install missing dependencies" +msgstr "" + +#: builtin/mainmenu/content/dlg_install.lua +msgid "Not found" +msgstr "" + +#: builtin/mainmenu/content/dlg_install.lua +msgid "Please check that the base game is correct." msgstr "" #: builtin/mainmenu/content/dlg_install.lua @@ -545,72 +668,72 @@ msgstr "" msgid "Overwrite" msgstr "" -#: builtin/mainmenu/content/dlg_package.lua -msgid "Donate" -msgstr "" - -#: builtin/mainmenu/content/dlg_package.lua -msgid "Website" -msgstr "" - -#: builtin/mainmenu/content/dlg_package.lua -msgid "Source" -msgstr "" - -#: builtin/mainmenu/content/dlg_package.lua -msgid "Issue Tracker" -msgstr "" - -#: builtin/mainmenu/content/dlg_package.lua -msgid "Translate" -msgstr "" - -#: builtin/mainmenu/content/dlg_package.lua -msgid "Forum Topic" -msgstr "" - -#: builtin/mainmenu/content/dlg_package.lua -msgid "Error loading package information" -msgstr "" - -#: builtin/mainmenu/content/dlg_package.lua -msgid "by $1 — $2 downloads — +$3 / $4 / -$5" -msgstr "" - -#: builtin/mainmenu/content/dlg_package.lua -msgid "by $1" -msgstr "" - #: builtin/mainmenu/content/dlg_package.lua msgid "ContentDB page" msgstr "" -#: builtin/mainmenu/content/dlg_package.lua -msgid "Install [$1]" -msgstr "" - -#: builtin/mainmenu/content/dlg_package.lua builtin/mainmenu/tab_content.lua -msgid "Update" -msgstr "" - -#: builtin/mainmenu/content/dlg_package.lua builtin/mainmenu/tab_content.lua -msgid "Uninstall" -msgstr "" - #: builtin/mainmenu/content/dlg_package.lua msgid "Description" msgstr "" +#: builtin/mainmenu/content/dlg_package.lua +msgid "Donate" +msgstr "" + +#: builtin/mainmenu/content/dlg_package.lua +msgid "Error loading package information" +msgstr "" + +#: builtin/mainmenu/content/dlg_package.lua +msgid "Error loading reviews" +msgstr "" + +#: builtin/mainmenu/content/dlg_package.lua +msgid "Forum Topic" +msgstr "" + #: builtin/mainmenu/content/dlg_package.lua msgid "Information" msgstr "" +#: builtin/mainmenu/content/dlg_package.lua +msgid "Install [$1]" +msgstr "" + +#: builtin/mainmenu/content/dlg_package.lua +msgid "Issue Tracker" +msgstr "" + #: builtin/mainmenu/content/dlg_package.lua msgid "Reviews" msgstr "" #: builtin/mainmenu/content/dlg_package.lua -msgid "Error loading reviews" +msgid "Source" +msgstr "" + +#: builtin/mainmenu/content/dlg_package.lua +msgid "Translate" +msgstr "" + +#: builtin/mainmenu/content/dlg_package.lua builtin/mainmenu/tab_content.lua +msgid "Uninstall" +msgstr "" + +#: builtin/mainmenu/content/dlg_package.lua builtin/mainmenu/tab_content.lua +msgid "Update" +msgstr "" + +#: builtin/mainmenu/content/dlg_package.lua +msgid "Website" +msgstr "" + +#: builtin/mainmenu/content/dlg_package.lua +msgid "by $1" +msgstr "" + +#: builtin/mainmenu/content/dlg_package.lua +msgid "by $1 — $2 downloads — +$3 / $4 / -$5" msgstr "" #: builtin/mainmenu/content/pkgmgr.lua @@ -618,13 +741,17 @@ msgid "$1 (Enabled)" msgstr "" #: builtin/mainmenu/content/pkgmgr.lua -msgid "Unable to install a $1 as a texture pack" +msgid "$1 mods" msgstr "" #: builtin/mainmenu/content/pkgmgr.lua msgid "Failed to install $1 to $2" msgstr "" +#: builtin/mainmenu/content/pkgmgr.lua +msgid "Install: Unable to find suitable folder name for $1" +msgstr "" + #: builtin/mainmenu/content/pkgmgr.lua msgid "Unable to find a valid mod, modpack, or game" msgstr "" @@ -634,11 +761,11 @@ msgid "Unable to install a $1 as a $2" msgstr "" #: builtin/mainmenu/content/pkgmgr.lua -msgid "Install: Unable to find suitable folder name for $1" +msgid "Unable to install a $1 as a texture pack" msgstr "" #: builtin/mainmenu/content/pkgmgr.lua -msgid "$1 mods" +msgid "World mods" msgstr "" #: builtin/mainmenu/dlg_clients_list.lua @@ -648,15 +775,7 @@ msgid "" msgstr "" #: builtin/mainmenu/dlg_config_world.lua -msgid "World:" -msgstr "" - -#: builtin/mainmenu/dlg_config_world.lua -msgid "No modpack description provided." -msgstr "" - -#: builtin/mainmenu/dlg_config_world.lua -msgid "No game description provided." +msgid "(Enabled, has error)" msgstr "" #: builtin/mainmenu/dlg_config_world.lua @@ -664,101 +783,159 @@ msgid "(Unsatisfied)" msgstr "" #: builtin/mainmenu/dlg_config_world.lua -msgid "(Enabled, has error)" -msgstr "" - -#: builtin/mainmenu/dlg_config_world.lua -msgid "Mod:" -msgstr "" - -#: builtin/mainmenu/dlg_config_world.lua -msgid "No (optional) dependencies" -msgstr "" - -#: builtin/mainmenu/dlg_config_world.lua -msgid "No hard dependencies" -msgstr "" - -#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/tab_content.lua -msgid "Optional dependencies:" -msgstr "" - -#: builtin/mainmenu/dlg_config_world.lua -msgid "No optional dependencies" -msgstr "" - -#: builtin/mainmenu/dlg_config_world.lua -msgid "Find More Mods" +msgid "Disable all" msgstr "" #: builtin/mainmenu/dlg_config_world.lua msgid "Disable modpack" msgstr "" -#: builtin/mainmenu/dlg_config_world.lua -msgid "Enable modpack" -msgstr "" - -#: builtin/mainmenu/dlg_config_world.lua -msgid "enabled" -msgstr "" - -#: builtin/mainmenu/dlg_config_world.lua -msgid "Disable all" -msgstr "" - #: builtin/mainmenu/dlg_config_world.lua msgid "Enable all" msgstr "" +#: builtin/mainmenu/dlg_config_world.lua +msgid "Enable modpack" +msgstr "" + #: builtin/mainmenu/dlg_config_world.lua msgid "" "Failed to enable mod \"$1\" as it contains disallowed characters. Only " "characters [a-z0-9_] are allowed." msgstr "" -#: builtin/mainmenu/dlg_create_world.lua -msgid "Caverns" +#: builtin/mainmenu/dlg_config_world.lua +msgid "Find More Mods" +msgstr "" + +#: builtin/mainmenu/dlg_config_world.lua +msgid "Mod:" +msgstr "" + +#: builtin/mainmenu/dlg_config_world.lua +msgid "Mods located inside the world folder." +msgstr "" + +#: builtin/mainmenu/dlg_config_world.lua +msgid "No (optional) dependencies" +msgstr "" + +#: builtin/mainmenu/dlg_config_world.lua +msgid "No game description provided." +msgstr "" + +#: builtin/mainmenu/dlg_config_world.lua +msgid "No hard dependencies" +msgstr "" + +#: builtin/mainmenu/dlg_config_world.lua +msgid "No modpack description provided." +msgstr "" + +#: builtin/mainmenu/dlg_config_world.lua +msgid "No optional dependencies" +msgstr "" + +#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/tab_content.lua +msgid "Optional dependencies:" +msgstr "" + +#: builtin/mainmenu/dlg_config_world.lua +msgid "World:" +msgstr "" + +#: builtin/mainmenu/dlg_config_world.lua +msgid "enabled" +msgstr "" + +#: builtin/mainmenu/dlg_confirm_exit.lua +msgid "Always show this dialog." +msgstr "" + +#: builtin/mainmenu/dlg_confirm_exit.lua +msgid "Are you sure you want to quit?" +msgstr "" + +#: builtin/mainmenu/dlg_confirm_exit.lua +msgid "Quit" msgstr "" #: builtin/mainmenu/dlg_create_world.lua -msgid "Very large caverns deep in the underground" +msgid "A world named \"$1\" already exists" msgstr "" #: builtin/mainmenu/dlg_create_world.lua -msgid "Rivers" -msgstr "" - -#: builtin/mainmenu/dlg_create_world.lua -msgid "Sea level rivers" -msgstr "" - -#: builtin/mainmenu/dlg_create_world.lua -msgid "Mountains" -msgstr "" - -#: builtin/mainmenu/dlg_create_world.lua -msgid "Floatlands (experimental)" -msgstr "" - -#: builtin/mainmenu/dlg_create_world.lua -msgid "Floating landmasses in the sky" +msgid "Additional terrain" msgstr "" #: builtin/mainmenu/dlg_create_world.lua src/settings_translation_file.cpp msgid "Altitude chill" msgstr "" -#: builtin/mainmenu/dlg_create_world.lua -msgid "Reduces heat with altitude" -msgstr "" - #: builtin/mainmenu/dlg_create_world.lua msgid "Altitude dry" msgstr "" #: builtin/mainmenu/dlg_create_world.lua -msgid "Reduces humidity with altitude" +msgid "Biome blending" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Biomes" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Caverns" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Caves" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Create" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Decorations" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Desert temples" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Development Test is meant for developers." +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "" +"Different dungeon variant generated in desert biomes (only if dungeons " +"enabled)" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Dungeons" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Flat terrain" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Floating landmasses in the sky" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Floatlands (experimental)" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Generate non-fractal terrain: Oceans and underground" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Hills" msgstr "" #: builtin/mainmenu/dlg_create_world.lua @@ -770,15 +947,7 @@ msgid "Increases humidity around rivers" msgstr "" #: builtin/mainmenu/dlg_create_world.lua -msgid "Vary river depth" -msgstr "" - -#: builtin/mainmenu/dlg_create_world.lua -msgid "Low humidity and high heat causes shallow or dry rivers" -msgstr "" - -#: builtin/mainmenu/dlg_create_world.lua -msgid "Hills" +msgid "Install another game" msgstr "" #: builtin/mainmenu/dlg_create_world.lua @@ -786,19 +955,23 @@ msgid "Lakes" msgstr "" #: builtin/mainmenu/dlg_create_world.lua -msgid "Additional terrain" +msgid "Low humidity and high heat causes shallow or dry rivers" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua src/settings_translation_file.cpp +msgid "Mapgen" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua src/settings_translation_file.cpp +msgid "Mapgen flags" msgstr "" #: builtin/mainmenu/dlg_create_world.lua -msgid "Generate non-fractal terrain: Oceans and underground" +msgid "Mapgen-specific flags" msgstr "" #: builtin/mainmenu/dlg_create_world.lua -msgid "Trees and jungle grass" -msgstr "" - -#: builtin/mainmenu/dlg_create_world.lua -msgid "Flat terrain" +msgid "Mountains" msgstr "" #: builtin/mainmenu/dlg_create_world.lua @@ -806,41 +979,31 @@ msgid "Mud flow" msgstr "" #: builtin/mainmenu/dlg_create_world.lua -msgid "Terrain surface erosion" +msgid "Network of tunnels and caves" msgstr "" #: builtin/mainmenu/dlg_create_world.lua -msgid "Desert temples" +msgid "No game selected" msgstr "" #: builtin/mainmenu/dlg_create_world.lua -msgid "" -"Different dungeon variant generated in desert biomes (only if dungeons " -"enabled)" +msgid "Reduces heat with altitude" msgstr "" #: builtin/mainmenu/dlg_create_world.lua -msgid "Temperate, Desert, Jungle, Tundra, Taiga" +msgid "Reduces humidity with altitude" msgstr "" #: builtin/mainmenu/dlg_create_world.lua -msgid "Temperate, Desert, Jungle" +msgid "Rivers" msgstr "" #: builtin/mainmenu/dlg_create_world.lua -msgid "Temperate, Desert" +msgid "Sea level rivers" msgstr "" #: builtin/mainmenu/dlg_create_world.lua -msgid "Caves" -msgstr "" - -#: builtin/mainmenu/dlg_create_world.lua -msgid "Dungeons" -msgstr "" - -#: builtin/mainmenu/dlg_create_world.lua -msgid "Decorations" +msgid "Smooth transition between biomes" msgstr "" #: builtin/mainmenu/dlg_create_world.lua @@ -854,57 +1017,37 @@ msgid "Structures appearing on the terrain, typically trees and plants" msgstr "" #: builtin/mainmenu/dlg_create_world.lua -msgid "Network of tunnels and caves" +msgid "Temperate, Desert" msgstr "" #: builtin/mainmenu/dlg_create_world.lua -msgid "Biomes" +msgid "Temperate, Desert, Jungle" msgstr "" #: builtin/mainmenu/dlg_create_world.lua -msgid "Biome blending" +msgid "Temperate, Desert, Jungle, Tundra, Taiga" msgstr "" #: builtin/mainmenu/dlg_create_world.lua -msgid "Smooth transition between biomes" -msgstr "" - -#: builtin/mainmenu/dlg_create_world.lua src/settings_translation_file.cpp -msgid "Mapgen flags" +msgid "Terrain surface erosion" msgstr "" #: builtin/mainmenu/dlg_create_world.lua -msgid "Mapgen-specific flags" +msgid "Trees and jungle grass" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Vary river depth" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Very large caverns deep in the underground" msgstr "" #: builtin/mainmenu/dlg_create_world.lua msgid "World name" msgstr "" -#: builtin/mainmenu/dlg_create_world.lua src/settings_translation_file.cpp -msgid "Mapgen" -msgstr "" - -#: builtin/mainmenu/dlg_create_world.lua -msgid "Development Test is meant for developers." -msgstr "" - -#: builtin/mainmenu/dlg_create_world.lua -msgid "Install another game" -msgstr "" - -#: builtin/mainmenu/dlg_create_world.lua -msgid "Create" -msgstr "" - -#: builtin/mainmenu/dlg_create_world.lua -msgid "No game selected" -msgstr "" - -#: builtin/mainmenu/dlg_create_world.lua -msgid "A world named \"$1\" already exists" -msgstr "" - #: builtin/mainmenu/dlg_delete_content.lua msgid "Are you sure you want to delete \"$1\"?" msgstr "" @@ -926,14 +1069,6 @@ msgstr "" msgid "Delete World \"$1\"?" msgstr "" -#: builtin/mainmenu/dlg_rebind_keys.lua -msgid "Keybindings changed" -msgstr "" - -#: builtin/mainmenu/dlg_rebind_keys.lua -msgid "The input handling system was reworked in Luanti 5.12.0." -msgstr "" - #: builtin/mainmenu/dlg_rebind_keys.lua msgid "As a result, your keybindings may have been changed." msgstr "" @@ -946,14 +1081,30 @@ msgstr "" msgid "Close" msgstr "" +#: builtin/mainmenu/dlg_rebind_keys.lua +msgid "Keybindings changed" +msgstr "" + #: builtin/mainmenu/dlg_rebind_keys.lua msgid "Open settings" msgstr "" +#: builtin/mainmenu/dlg_rebind_keys.lua +msgid "The input handling system was reworked in Luanti 5.12.0." +msgstr "" + +#: builtin/mainmenu/dlg_register.lua src/gui/guiPasswordChange.cpp +msgid "Confirm Password" +msgstr "" + #: builtin/mainmenu/dlg_register.lua msgid "Joining $1" msgstr "" +#: builtin/mainmenu/dlg_register.lua +msgid "Missing name" +msgstr "" + #: builtin/mainmenu/dlg_register.lua builtin/mainmenu/tab_local.lua #: builtin/mainmenu/tab_online.lua msgid "Name" @@ -964,24 +1115,16 @@ msgstr "" msgid "Password" msgstr "" -#: builtin/mainmenu/dlg_register.lua src/gui/guiPasswordChange.cpp -msgid "Confirm Password" +#: builtin/mainmenu/dlg_register.lua +msgid "Passwords do not match" msgstr "" #: builtin/mainmenu/dlg_register.lua builtin/mainmenu/tab_online.lua msgid "Register" msgstr "" -#: builtin/mainmenu/dlg_register.lua -msgid "Missing name" -msgstr "" - -#: builtin/mainmenu/dlg_register.lua -msgid "Passwords do not match" -msgstr "" - #: builtin/mainmenu/dlg_reinstall_mtg.lua -msgid "Minetest Game is no longer installed by default" +msgid "Dismiss" msgstr "" #: builtin/mainmenu/dlg_reinstall_mtg.lua @@ -997,7 +1140,7 @@ msgid "" msgstr "" #: builtin/mainmenu/dlg_reinstall_mtg.lua -msgid "Dismiss" +msgid "Minetest Game is no longer installed by default" msgstr "" #: builtin/mainmenu/dlg_reinstall_mtg.lua @@ -1008,14 +1151,22 @@ msgstr "" msgid "Accept" msgstr "" +#: builtin/mainmenu/dlg_rename_modpack.lua +msgid "Rename Modpack:" +msgstr "" + #: builtin/mainmenu/dlg_rename_modpack.lua msgid "" "This modpack has an explicit name given in its modpack.conf which will " "override any renaming here." msgstr "" -#: builtin/mainmenu/dlg_rename_modpack.lua -msgid "Rename Modpack:" +#: builtin/mainmenu/dlg_server_list_mods.lua +msgid "Expand all" +msgstr "" + +#: builtin/mainmenu/dlg_server_list_mods.lua +msgid "Group by prefix" msgstr "" #: builtin/mainmenu/dlg_server_list_mods.lua @@ -1026,14 +1177,6 @@ msgstr "" msgid "The $1 server uses the following mods:" msgstr "" -#: builtin/mainmenu/dlg_server_list_mods.lua -msgid "Group by prefix" -msgstr "" - -#: builtin/mainmenu/dlg_server_list_mods.lua -msgid "Expand all" -msgstr "" - #: builtin/mainmenu/dlg_version_info.lua msgid "A new $1 version is available" msgstr "" @@ -1046,10 +1189,6 @@ msgid "" "features and bugfixes." msgstr "" -#: builtin/mainmenu/dlg_version_info.lua -msgid "Visit website" -msgstr "" - #: builtin/mainmenu/dlg_version_info.lua msgid "Later" msgstr "" @@ -1058,22 +1197,38 @@ msgstr "" msgid "Never" msgstr "" -#: builtin/mainmenu/init.lua src/client/game_formspec.cpp -msgid "Settings" +#: builtin/mainmenu/dlg_version_info.lua +msgid "Visit website" msgstr "" -#: builtin/mainmenu/serverlistmgr.lua -msgid "Try reenabling public serverlist and check your internet connection." +#: builtin/mainmenu/init.lua +msgid "Debug build, expect worse performance" +msgstr "" + +#: builtin/mainmenu/init.lua src/client/game_formspec.cpp +msgid "Settings" msgstr "" #: builtin/mainmenu/serverlistmgr.lua msgid "Public server list is disabled" msgstr "" +#: builtin/mainmenu/serverlistmgr.lua +msgid "Try reenabling public serverlist and check your internet connection." +msgstr "" + #: builtin/mainmenu/tab_about.lua msgid "About" msgstr "Informacija" +#: builtin/mainmenu/tab_about.lua +msgid "Active Contributors" +msgstr "" + +#: builtin/mainmenu/tab_about.lua +msgid "Active renderer:" +msgstr "" + #: builtin/mainmenu/tab_about.lua msgid "Core Developers" msgstr "" @@ -1083,23 +1238,7 @@ msgid "Core Team" msgstr "" #: builtin/mainmenu/tab_about.lua -msgid "Active Contributors" -msgstr "" - -#: builtin/mainmenu/tab_about.lua -msgid "Previous Core Developers" -msgstr "" - -#: builtin/mainmenu/tab_about.lua -msgid "Previous Contributors" -msgstr "" - -#: builtin/mainmenu/tab_about.lua -msgid "Active renderer:" -msgstr "" - -#: builtin/mainmenu/tab_about.lua -msgid "Share debug log" +msgid "Open User Data Directory" msgstr "" #: builtin/mainmenu/tab_about.lua @@ -1109,7 +1248,15 @@ msgid "" msgstr "" #: builtin/mainmenu/tab_about.lua -msgid "Open User Data Directory" +msgid "Previous Contributors" +msgstr "" + +#: builtin/mainmenu/tab_about.lua +msgid "Previous Core Developers" +msgstr "" + +#: builtin/mainmenu/tab_about.lua +msgid "Share debug log" msgstr "" #: builtin/mainmenu/tab_content.lua @@ -1120,12 +1267,24 @@ msgstr "" msgid "Browse online content [$1]" msgstr "" +#: builtin/mainmenu/tab_content.lua +msgid "Content" +msgstr "" + +#: builtin/mainmenu/tab_content.lua +msgid "Content [$1]" +msgstr "" + +#: builtin/mainmenu/tab_content.lua +msgid "Disable Texture Pack" +msgstr "" + #: builtin/mainmenu/tab_content.lua msgid "Installed Packages:" msgstr "" #: builtin/mainmenu/tab_content.lua -msgid "Update available?" +msgid "No dependencies." msgstr "" #: builtin/mainmenu/tab_content.lua @@ -1137,45 +1296,19 @@ msgid "Rename" msgstr "" #: builtin/mainmenu/tab_content.lua -msgid "No dependencies." -msgstr "" - -#: builtin/mainmenu/tab_content.lua -msgid "Disable Texture Pack" +msgid "Update available?" msgstr "" #: builtin/mainmenu/tab_content.lua msgid "Use Texture Pack" msgstr "" -#: builtin/mainmenu/tab_content.lua -msgid "Content" -msgstr "" - -#: builtin/mainmenu/tab_content.lua -msgid "Content [$1]" +#: builtin/mainmenu/tab_local.lua +msgid "Announce Server" msgstr "" #: builtin/mainmenu/tab_local.lua -msgid "Install games from ContentDB" -msgstr "" - -#: builtin/mainmenu/tab_local.lua -msgid "" -"Luanti is a game-creation platform that allows you to play many different " -"games." -msgstr "" - -#: builtin/mainmenu/tab_local.lua -msgid "Luanti doesn't come with a game by default." -msgstr "" - -#: builtin/mainmenu/tab_local.lua -msgid "You need to install a game before you can create a world." -msgstr "" - -#: builtin/mainmenu/tab_local.lua -msgid "Install a game" +msgid "Bind Address" msgstr "" #: builtin/mainmenu/tab_local.lua @@ -1186,14 +1319,44 @@ msgstr "" msgid "Enable Damage" msgstr "" +#: builtin/mainmenu/tab_local.lua +msgid "Host Game" +msgstr "" + #: builtin/mainmenu/tab_local.lua msgid "Host Server" msgstr "" +#: builtin/mainmenu/tab_local.lua +msgid "Install a game" +msgstr "" + +#: builtin/mainmenu/tab_local.lua +msgid "Install games from ContentDB" +msgstr "" + +#: builtin/mainmenu/tab_local.lua +msgid "Luanti doesn't come with a game by default." +msgstr "" + +#: builtin/mainmenu/tab_local.lua +msgid "" +"Luanti is a game-creation platform that allows you to play many different " +"games." +msgstr "" + #: builtin/mainmenu/tab_local.lua msgid "New" msgstr "" +#: builtin/mainmenu/tab_local.lua +msgid "Play Game" +msgstr "" + +#: builtin/mainmenu/tab_local.lua builtin/mainmenu/tab_online.lua +msgid "Port" +msgstr "" + #: builtin/mainmenu/tab_local.lua msgid "Select Mods" msgstr "" @@ -1202,78 +1365,16 @@ msgstr "" msgid "Select World:" msgstr "" -#: builtin/mainmenu/tab_local.lua -msgid "Host Game" -msgstr "" - -#: builtin/mainmenu/tab_local.lua -msgid "Announce Server" -msgstr "" - -#: builtin/mainmenu/tab_local.lua -msgid "Bind Address" -msgstr "" - -#: builtin/mainmenu/tab_local.lua builtin/mainmenu/tab_online.lua -msgid "Port" -msgstr "" - #: builtin/mainmenu/tab_local.lua msgid "Server Port" msgstr "" -#: builtin/mainmenu/tab_local.lua -msgid "Play Game" -msgstr "" - #: builtin/mainmenu/tab_local.lua msgid "Start Game" msgstr "" -#: builtin/mainmenu/tab_online.lua -msgid "" -"Possible filters\n" -"game:\n" -"mod:\n" -"player:" -msgstr "" - -#: builtin/mainmenu/tab_online.lua -msgid "Refresh" -msgstr "" - -#: builtin/mainmenu/tab_online.lua -msgid "Address" -msgstr "" - -#: builtin/mainmenu/tab_online.lua -msgid "Server Description" -msgstr "" - -#: builtin/mainmenu/tab_online.lua -msgid "Login" -msgstr "" - -#: builtin/mainmenu/tab_online.lua -msgid "Game: $1" -msgstr "" - -#: builtin/mainmenu/tab_online.lua -msgid "Number of mods: $1" -msgstr "" - -#: builtin/mainmenu/tab_online.lua -msgid "" -"Players:\n" -"$1" -msgstr "" - -#: builtin/mainmenu/tab_online.lua -msgid "Open server website" -msgstr "" - -#: builtin/mainmenu/tab_online.lua -msgid "Remove favorite" +#: builtin/mainmenu/tab_local.lua +msgid "You need to install a game before you can create a world." msgstr "" #: builtin/mainmenu/tab_online.lua @@ -1281,7 +1382,7 @@ msgid "Add favorite" msgstr "" #: builtin/mainmenu/tab_online.lua -msgid "Ping" +msgid "Address" msgstr "" #: builtin/mainmenu/tab_online.lua @@ -1298,7 +1399,7 @@ msgid "Favorites" msgstr "" #: builtin/mainmenu/tab_online.lua -msgid "Public Servers" +msgid "Game: $1" msgstr "" #: builtin/mainmenu/tab_online.lua @@ -1309,12 +1410,70 @@ msgstr "" msgid "Join Game" msgstr "" +#: builtin/mainmenu/tab_online.lua +msgid "Login" +msgstr "" + +#: builtin/mainmenu/tab_online.lua +msgid "Number of mods: $1" +msgstr "" + +#: builtin/mainmenu/tab_online.lua +msgid "Open server website" +msgstr "" + +#: builtin/mainmenu/tab_online.lua +msgid "Ping" +msgstr "" + +#: builtin/mainmenu/tab_online.lua +msgid "" +"Players:\n" +"$1" +msgstr "" + +#: builtin/mainmenu/tab_online.lua +msgid "" +"Possible filters\n" +"game:\n" +"mod:\n" +"player:" +msgstr "" + +#: builtin/mainmenu/tab_online.lua +msgid "Public Servers" +msgstr "" + +#: builtin/mainmenu/tab_online.lua +msgid "Refresh" +msgstr "" + +#: builtin/mainmenu/tab_online.lua +msgid "Remove favorite" +msgstr "" + +#: builtin/mainmenu/tab_online.lua +msgid "Server Description" +msgstr "" + +#: src/client/client.cpp +msgid "Connection aborted (protocol error?)." +msgstr "" + #: src/client/client.cpp src/client/game.cpp msgid "Connection timed out." msgstr "" #: src/client/client.cpp -msgid "Connection aborted (protocol error?)." +msgid "Done!" +msgstr "" + +#: src/client/client.cpp +msgid "Initializing nodes" +msgstr "" + +#: src/client/client.cpp +msgid "Initializing nodes..." msgstr "" #: src/client/client.cpp @@ -1325,26 +1484,13 @@ msgstr "" msgid "Rebuilding shaders..." msgstr "" -#: src/client/client.cpp -msgid "Initializing nodes..." -msgstr "" - -#: src/client/client.cpp -msgid "Initializing nodes" -msgstr "" - -#: src/client/client.cpp -msgid "Done!" -msgstr "" - -#: src/client/client.cpp +#: src/client/client.cpp src/util/screenshot.cpp #, c-format msgid "Saved screenshot to \"%s\"" msgstr "" -#: src/client/client.cpp -#, c-format -msgid "Failed to save screenshot to \"%s\"" +#: src/client/clientlauncher.cpp +msgid "Could not find or load game: " msgstr "" #: src/client/clientlauncher.cpp @@ -1352,11 +1498,7 @@ msgid "Main Menu" msgstr "" #: src/client/clientlauncher.cpp -msgid "Provided password file failed to open: " -msgstr "" - -#: src/client/clientlauncher.cpp -msgid "Please choose a name!" +msgid "No world selected and no address provided. Nothing to do." msgstr "" #: src/client/clientlauncher.cpp @@ -1364,67 +1506,30 @@ msgid "Player name too long." msgstr "" #: src/client/clientlauncher.cpp -msgid "No world selected and no address provided. Nothing to do." +msgid "Please choose a name!" msgstr "" #: src/client/clientlauncher.cpp -msgid "Provided world path doesn't exist: " +msgid "Provided password file failed to open: " msgstr "" #: src/client/clientlauncher.cpp -msgid "Could not find or load game: " +msgid "World does not exist and no game selected to create one." msgstr "" #: src/client/clientmedia.cpp src/client/game.cpp msgid "Media..." msgstr "" -#: src/client/game.cpp -msgid "Shutting down..." +#: src/client/game.cpp src/client/render/pipeline.cpp src/client/shader.cpp +#: src/server.cpp +msgid "" +"\n" +"Check debug.txt for details." msgstr "" #: src/client/game.cpp -msgid "Creating server..." -msgstr "" - -#: src/client/game.cpp -#, c-format -msgid "Unable to listen on %s because IPv6 is disabled" -msgstr "" - -#: src/client/game.cpp -msgid "Creating client..." -msgstr "" - -#: src/client/game.cpp -msgid "Connection failed for unknown reason" -msgstr "" - -#: src/client/game.cpp src/client/game_formspec.cpp -msgid "Singleplayer" -msgstr "" - -#: src/client/game.cpp -msgid "Multiplayer" -msgstr "" - -#: src/client/game.cpp -msgid "Resolving address..." -msgstr "" - -#: src/client/game.cpp -#, c-format -msgid "Couldn't resolve address: %s" -msgstr "" - -#: src/client/game.cpp -#, c-format -msgid "Unable to connect to %s because IPv6 is disabled" -msgstr "" - -#: src/client/game.cpp -#, c-format -msgid "Error creating client: %s" +msgid "A serialization error occurred:" msgstr "" #: src/client/game.cpp @@ -1433,104 +1538,15 @@ msgid "Access denied. Reason: %s" msgstr "" #: src/client/game.cpp -msgid "Connecting to server..." +msgid "All debug info hidden" msgstr "" #: src/client/game.cpp -msgid "Client disconnected" +msgid "Automatic forward disabled" msgstr "" #: src/client/game.cpp -msgid "Item definitions..." -msgstr "" - -#: src/client/game.cpp -msgid "Node definitions..." -msgstr "" - -#: src/client/game.cpp -msgid "KiB/s" -msgstr "" - -#: src/client/game.cpp -msgid "MiB/s" -msgstr "" - -#: src/client/game.cpp -msgid "Client side scripting is disabled" -msgstr "" - -#: src/client/game.cpp -msgid "Sound muted" -msgstr "" - -#: src/client/game.cpp -msgid "Sound unmuted" -msgstr "" - -#: src/client/game.cpp -#, c-format -msgid "Volume changed to %d%%" -msgstr "" - -#: src/client/game.cpp -msgid "Sound system is not supported on this build" -msgstr "" - -#: src/client/game.cpp -msgid "Fly mode enabled" -msgstr "" - -#: src/client/game.cpp -msgid "Fly mode enabled (note: no 'fly' privilege)" -msgstr "" - -#: src/client/game.cpp -msgid "Fly mode disabled" -msgstr "" - -#: src/client/game.cpp -msgid "Pitch move mode enabled" -msgstr "" - -#: src/client/game.cpp -msgid "Pitch move mode disabled" -msgstr "" - -#: src/client/game.cpp -msgid "Fast mode enabled" -msgstr "" - -#: src/client/game.cpp -msgid "Fast mode enabled (note: no 'fast' privilege)" -msgstr "" - -#: src/client/game.cpp -msgid "Fast mode disabled" -msgstr "" - -#: src/client/game.cpp -msgid "Noclip mode enabled" -msgstr "" - -#: src/client/game.cpp -msgid "Noclip mode enabled (note: no 'noclip' privilege)" -msgstr "" - -#: src/client/game.cpp -msgid "Noclip mode disabled" -msgstr "" - -#: src/client/game.cpp -msgid "Cinematic mode enabled" -msgstr "" - -#: src/client/game.cpp -msgid "Cinematic mode disabled" -msgstr "" - -#: src/client/game.cpp -msgid "Can't show block bounds (disabled by game or mod)" +msgid "Automatic forward enabled" msgstr "" #: src/client/game.cpp @@ -1545,54 +1561,10 @@ msgstr "" msgid "Block bounds shown for nearby blocks" msgstr "" -#: src/client/game.cpp -msgid "Automatic forward enabled" -msgstr "" - -#: src/client/game.cpp -msgid "Automatic forward disabled" -msgstr "" - -#: src/client/game.cpp -msgid "Minimap currently disabled by game or mod" -msgstr "" - -#: src/client/game.cpp -msgid "Fog enabled by game or mod" -msgstr "" - -#: src/client/game.cpp -msgid "Fog enabled" -msgstr "" - -#: src/client/game.cpp -msgid "Fog disabled" -msgstr "" - -#: src/client/game.cpp -msgid "Debug info shown" -msgstr "" - -#: src/client/game.cpp -msgid "Profiler graph shown" -msgstr "" - -#: src/client/game.cpp -msgid "Wireframe not supported by video driver" -msgstr "" - -#: src/client/game.cpp -msgid "Wireframe shown" -msgstr "" - #: src/client/game.cpp msgid "Bounding boxes shown" msgstr "" -#: src/client/game.cpp -msgid "All debug info hidden" -msgstr "" - #: src/client/game.cpp msgid "Camera update disabled" msgstr "" @@ -1602,24 +1574,197 @@ msgid "Camera update enabled" msgstr "" #: src/client/game.cpp -#, c-format -msgid "" -"Viewing range changed to %d (the maximum), but limited to %d by game or mod" +msgid "Can't show block bounds (disabled by game or mod)" +msgstr "" + +#: src/client/game.cpp +msgid "Cinematic mode disabled" +msgstr "" + +#: src/client/game.cpp +msgid "Cinematic mode enabled" +msgstr "" + +#: src/client/game.cpp +msgid "Client disconnected" +msgstr "" + +#: src/client/game.cpp +msgid "Client side scripting is disabled" +msgstr "" + +#: src/client/game.cpp +msgid "Connecting to server..." +msgstr "" + +#: src/client/game.cpp +msgid "Connection error (timed out?)" +msgstr "" + +#: src/client/game.cpp +msgid "Connection failed for unknown reason" msgstr "" #: src/client/game.cpp #, c-format -msgid "Viewing range changed to %d (the maximum)" +msgid "Couldn't resolve address: %s" +msgstr "" + +#: src/client/game.cpp +msgid "Creating client..." +msgstr "" + +#: src/client/game.cpp +msgid "Creating server..." +msgstr "" + +#: src/client/game.cpp +msgid "Debug info shown" msgstr "" #: src/client/game.cpp #, c-format -msgid "Viewing range changed to %d, but limited to %d by game or mod" +msgid "Error creating client: %s" +msgstr "" + +#: src/client/game.cpp +msgid "Fast mode disabled" +msgstr "" + +#: src/client/game.cpp +msgid "Fast mode enabled" +msgstr "" + +#: src/client/game.cpp +msgid "Fast mode enabled (note: no 'fast' privilege)" +msgstr "" + +#: src/client/game.cpp +msgid "Fly mode disabled" +msgstr "" + +#: src/client/game.cpp +msgid "Fly mode enabled" +msgstr "" + +#: src/client/game.cpp +msgid "Fly mode enabled (note: no 'fly' privilege)" +msgstr "" + +#: src/client/game.cpp +msgid "Fog disabled" +msgstr "" + +#: src/client/game.cpp +msgid "Fog enabled" +msgstr "" + +#: src/client/game.cpp +msgid "Fog enabled by game or mod" +msgstr "" + +#: src/client/game.cpp +msgid "Item definitions..." +msgstr "" + +#: src/client/game.cpp +msgid "KiB/s" +msgstr "" + +#: src/client/game.cpp +msgid "MiB/s" +msgstr "" + +#: src/client/game.cpp +msgid "Minimap currently disabled by game or mod" +msgstr "" + +#: src/client/game.cpp +msgid "Multiplayer" +msgstr "" + +#: src/client/game.cpp +msgid "Noclip mode disabled" +msgstr "" + +#: src/client/game.cpp +msgid "Noclip mode enabled" +msgstr "" + +#: src/client/game.cpp +msgid "Noclip mode enabled (note: no 'noclip' privilege)" +msgstr "" + +#: src/client/game.cpp +msgid "Node definitions..." +msgstr "" + +#: src/client/game.cpp +msgid "Pitch move mode disabled" +msgstr "" + +#: src/client/game.cpp +msgid "Pitch move mode enabled" +msgstr "" + +#: src/client/game.cpp +msgid "Profiler graph shown" +msgstr "" + +#: src/client/game.cpp +msgid "Resolving address..." +msgstr "" + +#: src/client/game.cpp +msgid "Shutting down..." +msgstr "" + +#: src/client/game.cpp src/client/game_formspec.cpp +msgid "Singleplayer" +msgstr "" + +#: src/client/game.cpp +msgid "Sound muted" +msgstr "" + +#: src/client/game.cpp +msgid "Sound system is not supported on this build" +msgstr "" + +#: src/client/game.cpp +msgid "Sound unmuted" msgstr "" #: src/client/game.cpp #, c-format -msgid "Viewing range changed to %d" +msgid "The server is probably running a different version of %s." +msgstr "" + +#: src/client/game.cpp +#, c-format +msgid "Unable to connect to %s because IPv6 is disabled" +msgstr "" + +#: src/client/game.cpp +#, c-format +msgid "Unable to listen on %s because IPv6 is disabled" +msgstr "" + +#: src/client/game.cpp +msgid "Unlimited viewing range disabled" +msgstr "" + +#: src/client/game.cpp +msgid "Unlimited viewing range enabled" +msgstr "" + +#: src/client/game.cpp +msgid "Unlimited viewing range enabled, but forbidden by game or mod" +msgstr "" + +#: src/client/game.cpp +#, c-format +msgid "Viewing changed to %d (the minimum)" msgstr "" #: src/client/game.cpp @@ -1629,42 +1774,65 @@ msgstr "" #: src/client/game.cpp #, c-format -msgid "Viewing changed to %d (the minimum)" +msgid "Viewing range changed to %d" msgstr "" #: src/client/game.cpp -msgid "Unlimited viewing range enabled, but forbidden by game or mod" +#, c-format +msgid "Viewing range changed to %d (the maximum)" msgstr "" #: src/client/game.cpp -msgid "Unlimited viewing range enabled" +#, c-format +msgid "" +"Viewing range changed to %d (the maximum), but limited to %d by game or mod" msgstr "" #: src/client/game.cpp -msgid "Unlimited viewing range disabled" +#, c-format +msgid "Viewing range changed to %d, but limited to %d by game or mod" +msgstr "" + +#: src/client/game.cpp +#, c-format +msgid "Volume changed to %d%%" +msgstr "" + +#: src/client/game.cpp +msgid "Wireframe not supported by video driver" +msgstr "" + +#: src/client/game.cpp +msgid "Wireframe shown" msgstr "" #: src/client/game.cpp msgid "Zoom currently disabled by game or mod" msgstr "" -#: src/client/game.cpp -#, c-format -msgid "The server is probably running a different version of %s." +#: src/client/game_formspec.cpp +msgid "- Mode: " msgstr "" -#: src/client/game.cpp -msgid "A serialization error occurred:" +#: src/client/game_formspec.cpp +msgid "- Public: " msgstr "" -#: src/client/game.cpp src/client/shader.cpp src/server.cpp -msgid "" -"\n" -"Check debug.txt for details." +#. ~ PvP = Player versus Player +#: src/client/game_formspec.cpp +msgid "- PvP: " msgstr "" -#: src/client/game.cpp -msgid "Connection error (timed out?)" +#: src/client/game_formspec.cpp +msgid "- Server Name: " +msgstr "" + +#: src/client/game_formspec.cpp +msgid "Change Password" +msgstr "" + +#: src/client/game_formspec.cpp +msgid "Continue" msgstr "" #: src/client/game_formspec.cpp @@ -1683,22 +1851,6 @@ msgid "" " --> place single item to slot\n" msgstr "" -#: src/client/game_formspec.cpp -msgid "Continue" -msgstr "" - -#: src/client/game_formspec.cpp -msgid "Change Password" -msgstr "" - -#: src/client/game_formspec.cpp -msgid "Game paused" -msgstr "" - -#: src/client/game_formspec.cpp -msgid "Sound Volume" -msgstr "" - #: src/client/game_formspec.cpp msgid "Exit to Menu" msgstr "" @@ -1712,7 +1864,7 @@ msgid "Game info:" msgstr "" #: src/client/game_formspec.cpp -msgid "- Mode: " +msgid "Game paused" msgstr "" #: src/client/game_formspec.cpp @@ -1720,7 +1872,7 @@ msgid "Hosting server" msgstr "" #: src/client/game_formspec.cpp -msgid "Remote server" +msgid "Off" msgstr "" #: src/client/game_formspec.cpp @@ -1728,36 +1880,19 @@ msgid "On" msgstr "" #: src/client/game_formspec.cpp -msgid "Off" -msgstr "" - -#. ~ PvP = Player versus Player -#: src/client/game_formspec.cpp -msgid "- PvP: " -msgstr "" - -#: src/client/game_formspec.cpp -msgid "- Public: " -msgstr "" - -#: src/client/game_formspec.cpp -msgid "- Server Name: " -msgstr "" - -#: src/client/game_formspec.cpp -msgid "You died" +msgid "Remote server" msgstr "" #: src/client/game_formspec.cpp msgid "Respawn" msgstr "" -#: src/client/gameui.cpp -msgid "Chat shown" +#: src/client/game_formspec.cpp +msgid "Sound Volume" msgstr "" -#: src/client/gameui.cpp -msgid "Chat hidden" +#: src/client/game_formspec.cpp +msgid "You died" msgstr "" #: src/client/gameui.cpp @@ -1765,7 +1900,11 @@ msgid "Chat currently disabled by game or mod" msgstr "" #: src/client/gameui.cpp -msgid "HUD shown" +msgid "Chat hidden" +msgstr "" + +#: src/client/gameui.cpp +msgid "Chat shown" msgstr "" #: src/client/gameui.cpp @@ -1773,25 +1912,90 @@ msgid "HUD hidden" msgstr "" #: src/client/gameui.cpp -#, c-format -msgid "Profiler shown (page %d of %d)" +msgid "HUD shown" msgstr "" #: src/client/gameui.cpp msgid "Profiler hidden" msgstr "" +#: src/client/gameui.cpp +#, c-format +msgid "Profiler shown (page %d of %d)" +msgstr "" + +#: src/client/keycode.cpp +msgid "Backspace" +msgstr "" + +#. ~ Usually paired with the Pause key +#: src/client/keycode.cpp +msgid "Break Key" +msgstr "" + +#: src/client/keycode.cpp +msgid "Caps Lock" +msgstr "" + +#: src/client/keycode.cpp +msgid "Clear Key" +msgstr "" + +#: src/client/keycode.cpp +msgid "Control Key" +msgstr "" + +#: src/client/keycode.cpp +msgid "Delete Key" +msgstr "" + +#: src/client/keycode.cpp +msgid "Down Arrow" +msgstr "" + +#: src/client/keycode.cpp +msgid "End Key" +msgstr "" + +#: src/client/keycode.cpp +msgid "Help Key" +msgstr "" + +#: src/client/keycode.cpp +msgid "Home Key" +msgstr "" + +#: src/client/keycode.cpp +msgid "Insert" +msgstr "" + +#: src/client/keycode.cpp +msgid "Left Arrow" +msgstr "" + #: src/client/keycode.cpp msgid "Left Click" msgstr "" #: src/client/keycode.cpp -msgid "Right Click" +msgid "Left Control" msgstr "" -#. ~ Usually paired with the Pause key #: src/client/keycode.cpp -msgid "Break Key" +msgid "Left Menu" +msgstr "" + +#: src/client/keycode.cpp +msgid "Left Shift" +msgstr "" + +#. ~ Name of key +#: src/client/keycode.cpp +msgid "Left Windows" +msgstr "" + +#: src/client/keycode.cpp +msgid "Menu Key" msgstr "" #: src/client/keycode.cpp @@ -1807,107 +2011,27 @@ msgid "Mouse X2" msgstr "" #: src/client/keycode.cpp -msgid "Backspace" +msgid "Num Lock" msgstr "" #: src/client/keycode.cpp -msgid "Tab Key" +msgid "Numpad *" msgstr "" #: src/client/keycode.cpp -msgid "Clear Key" +msgid "Numpad +" msgstr "" #: src/client/keycode.cpp -msgid "Return Key" +msgid "Numpad -" msgstr "" #: src/client/keycode.cpp -msgid "Shift Key" +msgid "Numpad ." msgstr "" #: src/client/keycode.cpp -msgid "Control Key" -msgstr "" - -#: src/client/keycode.cpp -msgid "Menu Key" -msgstr "" - -#. ~ Usually paired with the Break key -#: src/client/keycode.cpp -msgid "Pause Key" -msgstr "" - -#: src/client/keycode.cpp -msgid "Caps Lock" -msgstr "" - -#: src/client/keycode.cpp -msgid "Space" -msgstr "" - -#: src/client/keycode.cpp -msgid "Page Up" -msgstr "" - -#: src/client/keycode.cpp -msgid "Page Down" -msgstr "" - -#: src/client/keycode.cpp -msgid "End Key" -msgstr "" - -#: src/client/keycode.cpp -msgid "Home Key" -msgstr "" - -#: src/client/keycode.cpp -msgid "Left Arrow" -msgstr "" - -#: src/client/keycode.cpp -msgid "Up Arrow" -msgstr "" - -#: src/client/keycode.cpp -msgid "Right Arrow" -msgstr "" - -#: src/client/keycode.cpp -msgid "Down Arrow" -msgstr "" - -#: src/client/keycode.cpp -msgid "Select Key" -msgstr "" - -#. ~ "Print screen" key -#: src/client/keycode.cpp -msgid "Print" -msgstr "" - -#: src/client/keycode.cpp -msgid "Insert" -msgstr "" - -#: src/client/keycode.cpp -msgid "Delete Key" -msgstr "" - -#: src/client/keycode.cpp -msgid "Help Key" -msgstr "" - -#. ~ Name of key -#: src/client/keycode.cpp -msgid "Left Windows" -msgstr "" - -#. ~ Name of key -#: src/client/keycode.cpp -msgid "Right Windows" +msgid "Numpad /" msgstr "" #: src/client/keycode.cpp @@ -1951,59 +2075,83 @@ msgid "Numpad 9" msgstr "" #: src/client/keycode.cpp -msgid "Numpad *" +msgid "Page Down" msgstr "" #: src/client/keycode.cpp -msgid "Numpad +" +msgid "Page Up" +msgstr "" + +#. ~ Usually paired with the Break key +#: src/client/keycode.cpp +msgid "Pause Key" msgstr "" #: src/client/keycode.cpp -msgid "Numpad ." +msgid "Play" +msgstr "" + +#. ~ "Print screen" key +#: src/client/keycode.cpp +msgid "Print" msgstr "" #: src/client/keycode.cpp -msgid "Numpad -" +msgid "Return Key" msgstr "" #: src/client/keycode.cpp -msgid "Numpad /" +msgid "Right Arrow" msgstr "" #: src/client/keycode.cpp -msgid "Num Lock" -msgstr "" - -#: src/client/keycode.cpp -msgid "Scroll Lock" -msgstr "" - -#: src/client/keycode.cpp -msgid "Left Shift" -msgstr "" - -#: src/client/keycode.cpp -msgid "Right Shift" -msgstr "" - -#: src/client/keycode.cpp -msgid "Left Control" +msgid "Right Click" msgstr "" #: src/client/keycode.cpp msgid "Right Control" msgstr "" -#: src/client/keycode.cpp -msgid "Left Menu" -msgstr "" - #: src/client/keycode.cpp msgid "Right Menu" msgstr "" #: src/client/keycode.cpp -msgid "Play" +msgid "Right Shift" +msgstr "" + +#. ~ Name of key +#: src/client/keycode.cpp +msgid "Right Windows" +msgstr "" + +#: src/client/keycode.cpp +#, c-format +msgid "Scancode: %d" +msgstr "" + +#: src/client/keycode.cpp +msgid "Scroll Lock" +msgstr "" + +#: src/client/keycode.cpp +msgid "Select Key" +msgstr "" + +#: src/client/keycode.cpp +msgid "Shift Key" +msgstr "" + +#: src/client/keycode.cpp +msgid "Space" +msgstr "" + +#: src/client/keycode.cpp +msgid "Tab Key" +msgstr "" + +#: src/client/keycode.cpp +msgid "Up Arrow" msgstr "" #: src/client/minimap.cpp @@ -2012,20 +2160,21 @@ msgstr "" #: src/client/minimap.cpp #, c-format -msgid "Minimap in surface mode, Zoom x%d" +msgid "Minimap in radar mode, Zoom x%d" msgstr "" #: src/client/minimap.cpp #, c-format -msgid "Minimap in radar mode, Zoom x%d" +msgid "Minimap in surface mode, Zoom x%d" msgstr "" #: src/client/minimap.cpp msgid "Minimap in texture mode" msgstr "" -#: src/client/shader.cpp -msgid "GLSL is not supported by the driver" +#: src/client/render/pipeline.cpp +#, c-format +msgid "Failed to create the texture \"%s\" for the rendering pipeline." msgstr "" #: src/client/shader.cpp @@ -2033,8 +2182,13 @@ msgstr "" msgid "Failed to compile the \"%s\" shader." msgstr "" -#: src/content/mod_configuration.cpp -msgid "Some mods have unsatisfied dependencies:" +#: src/client/shader.cpp +#, c-format +msgid "Failed to find \"%s\" shader files." +msgstr "" + +#: src/client/shader.cpp +msgid "GLSL is not supported by the driver" msgstr "" #. ~ Error when a mod is missing dependencies. Ex: "Mod Title is missing: mod1, mod2, mod3" @@ -2054,22 +2208,30 @@ msgid "" "the mods." msgstr "" -#: src/gui/guiButtonKey.h -msgid "Press Button" +#: src/content/mod_configuration.cpp +msgid "Some mods have unsatisfied dependencies:" msgstr "" -#: src/gui/guiChatConsole.cpp -msgid "Opening webpage" +#: src/gui/guiButtonKey.h +msgid "Press Button" msgstr "" #: src/gui/guiChatConsole.cpp msgid "Failed to open webpage" msgstr "" +#: src/gui/guiChatConsole.cpp +msgid "Opening webpage" +msgstr "" + #: src/gui/guiFormSpecMenu.cpp msgid "Proceed" msgstr "" +#: src/gui/guiOpenURL.cpp +msgid "Open" +msgstr "" + #: src/gui/guiOpenURL.cpp msgid "Open URL?" msgstr "" @@ -2078,12 +2240,8 @@ msgstr "" msgid "Unable to open URL" msgstr "" -#: src/gui/guiOpenURL.cpp -msgid "Open" -msgstr "" - #: src/gui/guiPasswordChange.cpp -msgid "Old Password" +msgid "Change" msgstr "" #: src/gui/guiPasswordChange.cpp @@ -2091,30 +2249,26 @@ msgid "New Password" msgstr "" #: src/gui/guiPasswordChange.cpp -msgid "Change" +msgid "Old Password" msgstr "" #: src/gui/guiPasswordChange.cpp msgid "Passwords do not match!" msgstr "" +#: src/gui/guiVolumeChange.cpp +msgid "Muted" +msgstr "" + #: src/gui/guiVolumeChange.cpp #, c-format msgid "Sound Volume: %d%%" msgstr "" -#: src/gui/guiVolumeChange.cpp -msgid "Muted" -msgstr "" - #: src/gui/touchscreeneditor.cpp msgid "Add button" msgstr "" -#: src/gui/touchscreeneditor.cpp -msgid "Reset" -msgstr "" - #: src/gui/touchscreeneditor.cpp msgid "Done" msgstr "" @@ -2123,6 +2277,10 @@ msgstr "" msgid "Remove" msgstr "" +#: src/gui/touchscreeneditor.cpp +msgid "Reset" +msgstr "" + #: src/gui/touchscreeneditor.cpp msgid "Start dragging a button to add. Tap outside to cancel." msgstr "" @@ -2135,36 +2293,16 @@ msgstr "" msgid "Tap outside to deselect." msgstr "" -#: src/gui/touchscreenlayout.cpp src/settings_translation_file.cpp -msgid "Dig/punch/use" -msgstr "" - -#: src/gui/touchscreenlayout.cpp src/settings_translation_file.cpp -msgid "Place/use" -msgstr "" - -#: src/gui/touchscreenlayout.cpp src/settings_translation_file.cpp -msgid "Jump" -msgstr "" - -#: src/gui/touchscreenlayout.cpp src/settings_translation_file.cpp -msgid "Sneak" -msgstr "" - -#: src/gui/touchscreenlayout.cpp src/settings_translation_file.cpp -msgid "Zoom" -msgstr "" - #: src/gui/touchscreenlayout.cpp src/settings_translation_file.cpp msgid "Aux1" msgstr "" #: src/gui/touchscreenlayout.cpp -msgid "Overflow menu" +msgid "Change camera" msgstr "" -#: src/gui/touchscreenlayout.cpp -msgid "Inventory" +#: src/gui/touchscreenlayout.cpp src/settings_translation_file.cpp +msgid "Dig/punch/use" msgstr "" #: src/gui/touchscreenlayout.cpp @@ -2175,24 +2313,24 @@ msgstr "" msgid "Exit" msgstr "" -#: src/gui/touchscreenlayout.cpp src/settings_translation_file.cpp -msgid "Toggle fly" -msgstr "" - -#: src/gui/touchscreenlayout.cpp src/settings_translation_file.cpp -msgid "Toggle fast" -msgstr "" - -#: src/gui/touchscreenlayout.cpp src/settings_translation_file.cpp -msgid "Toggle noclip" +#: src/gui/touchscreenlayout.cpp +msgid "Inventory" msgstr "" #: src/gui/touchscreenlayout.cpp -msgid "Toggle debug" +msgid "Joystick" +msgstr "" + +#: src/gui/touchscreenlayout.cpp src/settings_translation_file.cpp +msgid "Jump" msgstr "" #: src/gui/touchscreenlayout.cpp -msgid "Change camera" +msgid "Overflow menu" +msgstr "" + +#: src/gui/touchscreenlayout.cpp src/settings_translation_file.cpp +msgid "Place/use" msgstr "" #: src/gui/touchscreenlayout.cpp @@ -2200,7 +2338,7 @@ msgid "Range select" msgstr "" #: src/gui/touchscreenlayout.cpp src/settings_translation_file.cpp -msgid "Toggle minimap" +msgid "Sneak" msgstr "" #: src/gui/touchscreenlayout.cpp src/settings_translation_file.cpp @@ -2208,43 +2346,27 @@ msgid "Toggle chat log" msgstr "" #: src/gui/touchscreenlayout.cpp -msgid "Joystick" +msgid "Toggle debug" msgstr "" -#: src/network/clientpackethandler.cpp -msgid "Invalid password" +#: src/gui/touchscreenlayout.cpp src/settings_translation_file.cpp +msgid "Toggle fast" msgstr "" -#: src/network/clientpackethandler.cpp -msgid "" -"Your client sent something the server didn't expect. Try reconnecting or " -"updating your client." +#: src/gui/touchscreenlayout.cpp src/settings_translation_file.cpp +msgid "Toggle fly" msgstr "" -#: src/network/clientpackethandler.cpp -msgid "The server is running in singleplayer mode. You cannot connect." +#: src/gui/touchscreenlayout.cpp src/settings_translation_file.cpp +msgid "Toggle minimap" msgstr "" -#: src/network/clientpackethandler.cpp -msgid "" -"Your client's version is not supported.\n" -"Please contact the server administrator." +#: src/gui/touchscreenlayout.cpp src/settings_translation_file.cpp +msgid "Toggle noclip" msgstr "" -#: src/network/clientpackethandler.cpp -msgid "Player name contains disallowed characters" -msgstr "" - -#: src/network/clientpackethandler.cpp -msgid "Player name not allowed" -msgstr "" - -#: src/network/clientpackethandler.cpp -msgid "Too many users" -msgstr "" - -#: src/network/clientpackethandler.cpp -msgid "Empty passwords are disallowed. Set a password and try again." +#: src/gui/touchscreenlayout.cpp src/settings_translation_file.cpp +msgid "Zoom" msgstr "" #: src/network/clientpackethandler.cpp @@ -2253,10 +2375,43 @@ msgid "" "unexpectedly, try again in a minute." msgstr "" +#: src/network/clientpackethandler.cpp +msgid "Empty passwords are disallowed. Set a password and try again." +msgstr "" + #: src/network/clientpackethandler.cpp msgid "Internal server error" msgstr "" +#: src/network/clientpackethandler.cpp +msgid "Invalid password" +msgstr "" + +#. ~ DO NOT TRANSLATE THIS LITERALLY! +#. This is a special string which needs to contain the translation's +#. language code (e.g. "de" for German). +#: src/network/clientpackethandler.cpp src/script/lua_api/l_client.cpp +#: src/script/lua_api/l_mainmenu.cpp +msgid "LANG_CODE" +msgstr "" + +#: src/network/clientpackethandler.cpp +msgid "" +"Name is not registered. To create an account on this server, click 'Register'" +msgstr "" + +#: src/network/clientpackethandler.cpp +msgid "Name is taken. Please choose another name" +msgstr "" + +#: src/network/clientpackethandler.cpp +msgid "Player name contains disallowed characters" +msgstr "" + +#: src/network/clientpackethandler.cpp +msgid "Player name not allowed" +msgstr "" + #: src/network/clientpackethandler.cpp msgid "Server shutting down" msgstr "" @@ -2267,79 +2422,245 @@ msgid "" msgstr "" #: src/network/clientpackethandler.cpp -msgid "" -"Name is not registered. To create an account on this server, click 'Register'" +msgid "The server is running in singleplayer mode. You cannot connect." msgstr "" #: src/network/clientpackethandler.cpp -msgid "Name is taken. Please choose another name" -msgstr "" - -#. ~ DO NOT TRANSLATE THIS LITERALLY! -#. This is a special string which needs to contain the translation's -#. language code (e.g. "de" for German). -#: src/network/clientpackethandler.cpp src/script/lua_api/l_client.cpp -#: src/script/lua_api/l_mainmenu.cpp -msgid "LANG_CODE" +msgid "Too many users" msgstr "" #: src/network/clientpackethandler.cpp msgid "Unknown disconnect reason." msgstr "" +#: src/network/clientpackethandler.cpp +msgid "" +"Your client sent something the server didn't expect. Try reconnecting or " +"updating your client." +msgstr "" + +#: src/network/clientpackethandler.cpp +msgid "" +"Your client's version is not supported.\n" +"Please contact the server administrator." +msgstr "" + #: src/server.cpp #, c-format msgid "%s while shutting down: " msgstr "" #: src/settings_translation_file.cpp -msgid "Camera smoothing" +msgid "" +"(X,Y,Z) offset of fractal from world center in units of 'scale'.\n" +"Can be used to move a desired point to (0, 0) to create a\n" +"suitable spawn point, or to allow 'zooming in' on a desired\n" +"point by increasing 'scale'.\n" +"The default is tuned for a suitable spawn point for Mandelbrot\n" +"sets with default parameters, it may need altering in other\n" +"situations.\n" +"Range roughly -2 to 2. Multiply by 'scale' for offset in nodes." msgstr "" #: src/settings_translation_file.cpp msgid "" -"Smooths rotation of camera, also called look or mouse smoothing. 0 to " -"disable." +"(X,Y,Z) scale of fractal in nodes.\n" +"Actual fractal size will be 2 to 3 times larger.\n" +"These numbers can be made very large, the fractal does\n" +"not have to fit inside the world.\n" +"Increase these to 'zoom' into the detail of the fractal.\n" +"Default is for a vertically-squashed shape suitable for\n" +"an island, set all 3 numbers equal for the raw shape." msgstr "" #: src/settings_translation_file.cpp -msgid "Camera smoothing in cinematic mode" +msgid "2D noise that controls the shape/size of ridged mountains." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "2D noise that controls the shape/size of rolling hills." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "2D noise that controls the shape/size of step mountains." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "2D noise that controls the size/occurrence of ridged mountain ranges." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "2D noise that controls the size/occurrence of rolling hills." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "2D noise that controls the size/occurrence of step mountain ranges." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "2D noise that locates the river valleys and channels." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "3D" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "3D clouds" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "3D mode" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "3D mode parallax strength" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "3D noise defining giant caverns." msgstr "" #: src/settings_translation_file.cpp msgid "" -"Smooths rotation of camera when in cinematic mode, 0 to disable. Enter " -"cinematic mode by using the key set in Controls." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Build inside player" +"3D noise defining mountain structure and height.\n" +"Also defines structure of floatland mountain terrain." msgstr "" #: src/settings_translation_file.cpp msgid "" -"If enabled, you can place nodes at the position (feet + eye level) where you " -"stand.\n" -"This is helpful when working with nodeboxes in small areas." +"3D noise defining structure of floatlands.\n" +"If altered from the default, the noise 'scale' (0.7 by default) may need\n" +"to be adjusted, as floatland tapering functions best when this noise has\n" +"a value range of approximately -2.0 to 2.0." msgstr "" #: src/settings_translation_file.cpp -msgid "Aux1 key for climbing/descending" +msgid "3D noise defining structure of river canyon walls." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "3D noise defining terrain." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "3D noise for mountain overhangs, cliffs, etc. Usually small variations." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "3D noise that determines number of dungeons per mapchunk." msgstr "" #: src/settings_translation_file.cpp msgid "" -"If enabled, \"Aux1\" key instead of \"Sneak\" key is used for climbing down " -"and\n" -"descending." +"3D support.\n" +"Currently supported:\n" +"- none: no 3D output\n" +"- anaglyph: cyan/magenta color 3D\n" +"- topbottom: split screen top/bottom\n" +"- sidebyside: split screen side-by-side\n" +"- crossview: cross-eyed 3D" msgstr "" #: src/settings_translation_file.cpp -msgid "Double tap jump for fly" +msgid "" +"A chosen map seed for a new map, leave empty for random.\n" +"Will be overridden when creating a new world in the main menu." msgstr "" #: src/settings_translation_file.cpp -msgid "Double-tapping the jump key toggles fly mode." +msgid "A message to be displayed to all clients when the server crashes." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "A message to be displayed to all clients when the server shuts down." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "ABM interval" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "ABM time budget" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Absolute limit of queued blocks to emerge" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Acceleration in air" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Acceleration of gravity, in nodes per second per second." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Active Block Modifiers" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Active block management interval" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Active block range" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Active object send range" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Adjust the detected display density, used for scaling UI elements." +msgstr "" + +#: src/settings_translation_file.cpp +#, no-c-format +msgid "" +"Adjusts the density of the floatland layer.\n" +"Increase value to increase density. Can be positive or negative.\n" +"Value = 0.0: 50% of volume is floatland.\n" +"Value = 2.0 (can be higher depending on 'mgv7_np_floatland', always test\n" +"to be sure) creates a solid floatland layer." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Admin name" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Advanced" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"All mesh buffers with less than this number of vertices will be merged\n" +"during map rendering. This improves rendering performance." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Allow clouds to look 3D instead of flat." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Allows liquids to be translucent." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Also used for climbing down and descending in water if aux1_descends is " +"disabled." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Alters the light curve by applying 'gamma correction' to it.\n" +"Higher values make middle and lower light levels brighter.\n" +"Value '1.0' leaves the light curve unaltered.\n" +"This only has significant effect on daylight and artificial\n" +"light, it has very little effect on natural night light." msgstr "" #: src/settings_translation_file.cpp @@ -2347,47 +2668,116 @@ msgid "Always fly fast" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"If disabled, \"Aux1\" key is used to fly fast if both fly and fast mode are\n" -"enabled." +msgid "Ambient occlusion gamma" msgstr "" #: src/settings_translation_file.cpp -msgid "Toggle Sneak key" +msgid "Amplifies the valleys." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Anisotropic filtering" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Announce server" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Announce to this serverlist." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Anti-aliasing scale" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Antialiasing method" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Anticheat flags" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Anticheat movement tolerance" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Append item name" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Append item name to tooltip." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Apple trees noise" msgstr "" #: src/settings_translation_file.cpp msgid "" -"If enabled, the \"Sneak\" key will toggle when pressed.\n" -"This functionality is ignored when fly is enabled." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Toggle Aux1 key" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "If enabled, the \"Aux1\" key will toggle when pressed." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Place repetition interval" +"Applies a post-processing filter to detect and smoothen high-contrast " +"edges.\n" +"Provides balance between speed and image quality.\n" +"fxaa can used in combination with the other anti-aliasing methods" msgstr "" #: src/settings_translation_file.cpp msgid "" -"The time in seconds it takes between repeated node placements when holding\n" -"the place button." +"Apply dithering to reduce color banding artifacts.\n" +"Dithering significantly increases the size of losslessly-compressed\n" +"screenshots and it works incorrectly if the display or operating system\n" +"performs additional dithering or if the color channels are not quantized\n" +"to 8 bits.\n" +"With OpenGL ES, dithering only works if the shader supports high\n" +"floating-point precision and it may have a higher performance impact." msgstr "" #: src/settings_translation_file.cpp -msgid "Minimum dig repetition interval" +msgid "Arm inertia" msgstr "" #: src/settings_translation_file.cpp msgid "" -"The minimum time in seconds it takes between digging nodes when holding\n" -"the dig button." +"Arm inertia, gives a more realistic movement of\n" +"the arm when the camera moves." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Array texture max layers" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Ask to reconnect after crash" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"At this distance the server will aggressively optimize which blocks are sent " +"to\n" +"clients.\n" +"Small values potentially improve performance a lot, at the expense of " +"visible\n" +"rendering glitches (some blocks might not be rendered correctly in caves).\n" +"Setting this to a value greater than max_block_send_distance disables this\n" +"optimization.\n" +"Stated in MapBlocks (16 nodes)." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"At this distance the server will perform a simpler and cheaper occlusion " +"check.\n" +"Smaller values potentially improve performance, at the expense of " +"temporarily visible\n" +"rendering glitches (missing blocks).\n" +"This is especially useful for very large viewing range (upwards of 500).\n" +"Stated in MapBlocks (16 nodes)." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Audio" msgstr "" #: src/settings_translation_file.cpp @@ -2399,105 +2789,313 @@ msgid "Automatically jump up single-node obstacles." msgstr "" #: src/settings_translation_file.cpp -msgid "Safe digging and placing" +msgid "Automatically report to the serverlist." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Autoscaling mode" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Aux1 key for climbing/descending" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Base ground level" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Base terrain height." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Base texture size" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Basic privileges" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Beach noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Beach noise threshold" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Bilinear filtering" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Bind address" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Biome API" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Biome noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Block bounds HUD radius" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Block cull optimize distance" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Block send optimize distance" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Bobbing" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Bold and italic font path" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Bold and italic monospace font path" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Bold font path" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Bold monospace font path" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Build inside player" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Builtin" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Camera" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Camera smoothing" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Camera smoothing in cinematic mode" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Prevent digging and placing from repeating when holding the respective " -"buttons.\n" -"Enable this when you dig or place too often by accident.\n" -"On touchscreens, this only affects digging." +"Caps the maximum number of layers used with array textures (if supported).\n" +"This is only useful for debugging." msgstr "" #: src/settings_translation_file.cpp -msgid "Keyboard and Mouse" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Invert mouse" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Invert vertical mouse movement." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Mouse sensitivity" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Mouse sensitivity multiplier." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Hotbar: Enable mouse wheel for selection" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Enable mouse wheel (scroll) for item selection in hotbar." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Hotbar: Invert mouse wheel direction" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Invert mouse wheel (scroll) direction for item selection in hotbar." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Keybindings" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Move forward" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Move backward" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Will also disable autoforward, when active." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Move left" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Move right" +msgid "Capture Tracy zones" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Also used for climbing down and descending in water if aux1_descends is " -"disabled." +"Capture Tracy zones with the profiler's instrumentation.\n" +"You need to build with Tracy to use this, see doc/developing/profiling.md\n" +"for details." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Cave noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Cave noise #1" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Cave noise #2" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Cave width" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Cave1 noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Cave2 noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Cavern limit" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Cavern noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Cavern taper" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Cavern threshold" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Cavern upper limit" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Key for digging, punching or using something.\n" -"(Note: The actual meaning might vary on a per-game basis.)" +"Center of light curve boost range.\n" +"Where 0.0 is minimum light level, 1.0 is maximum light level." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Chat command time message threshold" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Chat commands" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Chat font size" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Chat log level" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Chat message count limit" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Chat message format" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Chat message kick threshold" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Chat message max length" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Chat weblinks" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Choose theme colors for the main menu background." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Chunk size" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Key for placing an item/block or for using something.\n" -"(Note: The actual meaning might vary on a per-game basis.)" +"Clickable weblinks (middle-click or Ctrl+left-click) enabled in chat console " +"output." msgstr "" #: src/settings_translation_file.cpp -msgid "Open inventory" +msgid "Client" msgstr "" #: src/settings_translation_file.cpp -msgid "Key for moving fast in fast mode." +msgid "Client Debugging" msgstr "" #: src/settings_translation_file.cpp -msgid "Open chat" +msgid "Client Mesh Chunksize" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Client and Server" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Client modding" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Client side modding restrictions" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Client-side Modding" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Client-side node lookup range restriction" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Climbing speed" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Cloud radius" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Clouds" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Clouds in menu" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Color depth for post-processing texture" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Colored fog" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Colored shadows" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Comma-separated list of AL and ALC extensions that should not be used.\n" +"Useful for testing. See al_extensions.[h,cpp] for details." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Comma-separated list of flags to hide in the content repository.\n" +"\"nonfree\" can be used to hide packages which do not qualify as 'free " +"software',\n" +"as defined by the Free Software Foundation.\n" +"You can also specify content ratings.\n" +"These flags are independent from Luanti versions,\n" +"so see a full list at https://content.luanti.org/help/content_flags/" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Comma-separated list of mods that are allowed to access HTTP APIs, which\n" +"allow them to upload and download data to/from the internet." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Comma-separated list of trusted mods that are allowed to access insecure\n" +"functions even when mod security is on (via request_insecure_environment())." msgstr "" #: src/settings_translation_file.cpp @@ -2505,103 +3103,135 @@ msgid "Command" msgstr "" #: src/settings_translation_file.cpp -msgid "Key for opening the chat window to type commands." +msgid "" +"Compression level to use when saving mapblocks to disk.\n" +"-1 - use default compression level\n" +"0 - least compression, fastest\n" +"9 - best compression, slowest" msgstr "" #: src/settings_translation_file.cpp -msgid "Local command" +msgid "" +"Compression level to use when sending mapblocks to the client.\n" +"-1 - use default compression level\n" +"0 - least compression, fastest\n" +"9 - best compression, slowest" msgstr "" #: src/settings_translation_file.cpp -msgid "Key for opening the chat window to type local commands." +msgid "Confirmation dialog before closing" msgstr "" #: src/settings_translation_file.cpp -msgid "Toggle unlimited view range" +msgid "Connect glass" msgstr "" #: src/settings_translation_file.cpp -msgid "Toggle pitchmove" +msgid "Connect to external media server" msgstr "" #: src/settings_translation_file.cpp -msgid "Hotbar: select next item" +msgid "Connects glass if supported by node." msgstr "" #: src/settings_translation_file.cpp -msgid "Hotbar: select previous item" +msgid "Console alpha" msgstr "" #: src/settings_translation_file.cpp -msgid "Mute" +msgid "Console color" msgstr "" #: src/settings_translation_file.cpp -msgid "Increase volume" +msgid "Console height" msgstr "" #: src/settings_translation_file.cpp -msgid "Decrease volume" +msgid "Content Repository" msgstr "" #: src/settings_translation_file.cpp -msgid "Toggle automatic forward" +msgid "ContentDB Flag Blacklist" msgstr "" #: src/settings_translation_file.cpp -msgid "Toggle cinematic mode" +msgid "ContentDB Max Concurrent Downloads" msgstr "" #: src/settings_translation_file.cpp -msgid "Screenshot" +msgid "ContentDB URL" msgstr "" #: src/settings_translation_file.cpp -msgid "Toggle fullscreen" +msgid "" +"Controls length of day/night cycle.\n" +"Examples:\n" +"72 = 20min, 360 = 4min, 1 = 24hour, 0 = day/night/whatever stays unchanged." msgstr "" #: src/settings_translation_file.cpp -msgid "Drop item" +msgid "" +"Controls sinking speed in liquid when idling. Negative values will cause\n" +"you to rise instead." msgstr "" #: src/settings_translation_file.cpp -msgid "Toggle HUD" +msgid "Controls steepness/depth of lake depressions." msgstr "" #: src/settings_translation_file.cpp -msgid "Toggle large chat console" +msgid "Controls steepness/height of hills." msgstr "" #: src/settings_translation_file.cpp -msgid "Toggle fog" +msgid "" +"Controls width of tunnels, a smaller value creates wider tunnels.\n" +"Value >= 10.0 completely disables generation of tunnels and avoids the\n" +"intensive noise calculations." msgstr "" #: src/settings_translation_file.cpp -msgid "Toggle debug info" +msgid "Crash message" msgstr "" #: src/settings_translation_file.cpp -msgid "Toggle profiler" +msgid "Crosshair alpha" msgstr "" #: src/settings_translation_file.cpp -msgid "Key for toggling the display of the profiler. Used for development." +msgid "" +"Crosshair alpha (opaqueness, between 0 and 255).\n" +"This also applies to the object crosshair." msgstr "" #: src/settings_translation_file.cpp -msgid "Toggle block bounds" +msgid "Crosshair color" msgstr "" #: src/settings_translation_file.cpp -msgid "Key for toggling the display of mapblock boundaries." +msgid "" +"Crosshair color (R,G,B).\n" +"Also controls the object crosshair color" msgstr "" #: src/settings_translation_file.cpp -msgid "Toggle camera mode" +msgid "Debug log file size threshold" msgstr "" #: src/settings_translation_file.cpp -msgid "Increase view range" +msgid "Debug log level" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Debugging" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Decide the color depth of the texture used for the post-processing " +"pipeline.\n" +"Reducing this can improve performance, but some effects (e.g. debanding)\n" +"require more than 8 bits to work." msgstr "" #: src/settings_translation_file.cpp @@ -2609,51 +3239,829 @@ msgid "Decrease view range" msgstr "" #: src/settings_translation_file.cpp -msgid "Return to Main Menu" +msgid "Decrease volume" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Dedicated server step" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Default acceleration" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Modifier key bind for closing your world.\n" -"Requires ESC + the selected key to work." +"Default maximum number of forceloaded mapblocks.\n" +"Set this to -1 to disable the limit." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Default password" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Default privileges" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Default report format" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Default stack size" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Define shadow filtering quality.\n" +"This simulates the soft shadows effect by applying a PCF or Poisson disk\n" +"but also uses more resources." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Define the oldest clients allowed to connect.\n" +"Older clients are compatible in the sense that they will not crash when " +"connecting\n" +"to new servers, but they may not support all new features that you are " +"expecting.\n" +"This allows for more fine-grained control than " +"strict_protocol_version_checking.\n" +"Luanti still enforces its own internal minimum, and enabling\n" +"strict_protocol_version_checking will effectively override this." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Defines areas where trees have apples." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Defines areas with sandy beaches." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Defines distribution of higher terrain and steepness of cliffs." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Defines distribution of higher terrain." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Defines full size of caverns, smaller values create larger caverns." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Defines large-scale river channel structure." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Defines location and terrain of optional hills and lakes." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Defines the base ground level." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Defines the depth of the river channel." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Defines the maximal player transfer distance in blocks (0 = unlimited)." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Defines the size of the sampling grid for FSAA and SSAA antialiasing " +"methods.\n" +"Value of 2 means taking 2x2 = 4 samples." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Defines the width of the river channel." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Defines the width of the river valley." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Defines tree areas and tree density." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Delay between mesh updates on the client in ms. Increasing this will slow\n" +"down the rate of mesh updates, which can help reduce jitter." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Delay in sending blocks after building" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Delay showing tooltips, stated in milliseconds." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Deprecated Lua API handling" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Depth below which you'll find giant caverns." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Depth below which you'll find large caves." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Description of server, to be displayed when players join and in the " +"serverlist." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Desert noise threshold" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Deserts occur when np_biome exceeds this value.\n" +"When the 'snowbiomes' flag is enabled, this is ignored." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Developer Options" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Disable if you only want to instrument with Tracy." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Disallow empty passwords" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Display Density Scaling Factor" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Distance in nodes at which transparency depth sorting is enabled.\n" +"Use this to limit the performance impact of transparency depth sorting.\n" +"Set to 0 to disable it entirely." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Domain name of server, to be displayed in the serverlist." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Double tap jump for fly" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Double-tapping the jump key toggles fly mode." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Draw transparency sorted triangles grouped by their mesh buffers.\n" +"This breaks transparency sorting between mesh buffers, but avoids " +"situations\n" +"where transparency sorting would be very slow otherwise." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Drop item" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Dump the mapgen debug information." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Dungeon maximum Y" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Dungeon minimum Y" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Dungeon noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Dynamic shadows" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Effects" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Enable Automatic Exposure" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Enable Bloom" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Enable Bloom Debug" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Enable Debanding" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Enable IPv6 support (for both client and server).\n" +"Required for IPv6 connections to work at all." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Enable IPv6 support for server.\n" +"Note that clients will be able to connect with both IPv4 and IPv6.\n" +"Ignored if bind_address is set." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Enable Lua modding support on client.\n" +"This support is experimental and API can change." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Enable Poisson disk filtering.\n" +"On true uses Poisson disk to make \"soft shadows\". Otherwise uses PCF " +"filtering." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Enable Post Processing" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Enable Raytraced Culling" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Enable a confirmation dialog before closing." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Enable automatic exposure correction\n" +"When enabled, the post-processing engine will\n" +"automatically adjust to the brightness of the scene,\n" +"simulating the behavior of human eye." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Enable colored shadows for transculent nodes.\n" +"This is expensive." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Enable console window" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Enable dynamic shadows" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Enable joysticks" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Enable joysticks. Requires a restart to take effect" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Enable mod channels support." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Enable mod security" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Enable mouse wheel (scroll) for item selection in hotbar." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Enable random mod loading (mainly used for testing)." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Enable random user input (only used for testing)." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Enable smooth lighting with simple ambient occlusion." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Enable split login/register" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Enable to disallow old clients from connecting.\n" +"Older clients are compatible in the sense that they will not crash when " +"connecting\n" +"to new servers, but they may not support all new features that you are " +"expecting." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Enable updates available indicator on content tab" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Enable usage of remote media server (if provided by server).\n" +"Remote servers offer a significantly faster way to download media (e.g. " +"textures)\n" +"when connecting to the server." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Enable view bobbing and amount of view bobbing.\n" +"For example: 0 for no view bobbing; 1.0 for normal; 2.0 for double." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Enables Hable's 'Uncharted 2' filmic tone mapping.\n" +"Simulates the tone curve of photographic film and how this approximates the\n" +"appearance of high dynamic range images. Mid-range contrast is slightly\n" +"enhanced, highlights and shadows are gradually compressed." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Enables animation of inventory items." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Enables debug and error-checking in the OpenGL driver." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Enables smooth scrolling." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Enables the post processing pipeline." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Enables the touchscreen controls, allowing you to play the game with a " +"touchscreen.\n" +"\"auto\" means that the touchscreen controls will be enabled and disabled\n" +"automatically depending on the last used input method." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Enables tradeoffs that reduce CPU load or increase rendering performance\n" +"at the expense of minor visual glitches that do not impact game playability." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Engine Profiler" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Engine profiling data print interval" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Entity methods" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Exponent of the floatland tapering. Alters the tapering behavior.\n" +"Value = 1.0 creates a uniform, linear tapering.\n" +"Values > 1.0 create a smooth tapering suitable for the default separated\n" +"floatlands.\n" +"Values < 1.0 (for example 0.25) create a more defined surface level with\n" +"flatter lowlands, suitable for a solid floatland layer." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Exposure compensation" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "FPS" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "FPS when unfocused" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Factor noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Fallback font path" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Fast approximate antialiasing" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Fast mode acceleration" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Fast mode speed" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Field of view" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Field of view in degrees." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"File in client/serverlist/ that contains your favorite servers displayed in " +"the\n" +"Multiplayer Tab." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Filler depth" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Filler depth noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Filmic tone mapping" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Filtering and Antialiasing" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "First of 4 2D noises that together define hill/mountain range height." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "First of two 3D noises that together define tunnels." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Fixed map seed" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Fixed virtual joystick" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Fixes the position of virtual joystick.\n" +"If disabled, virtual joystick will center to first-touch's position." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Floatland density" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Floatland maximum Y" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Floatland minimum Y" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Floatland noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Floatland taper exponent" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Floatland tapering distance" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Floatland water level" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Fog" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Fog start" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Font" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Font bold by default" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Font italic by default" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Font shadow" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Font shadow alpha" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Font size" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Font size divisible by" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Font size of the default font where 1 unit = 1 pixel at 96 DPI" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Font size of the monospace font where 1 unit = 1 pixel at 96 DPI" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Font size of the recent chat text and chat prompt in point (pt).\n" +"Value 0 will use the default font size." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"For pixel-style fonts that do not scale well, this ensures that font sizes " +"used\n" +"with this font will always be divisible by this value, in pixels. For " +"instance,\n" +"a pixel font 16 pixels tall should have this set to 16, so it will only ever " +"be\n" +"sized 16, 32, 48, etc., so a mod requesting a size of 25 will get 32." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Format of player chat messages. The following strings are valid " +"placeholders:\n" +"@name, @message, @timestamp (optional)" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Format of screenshots." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Formspec Full-Screen Background Color" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Formspec Full-Screen Background Opacity" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Formspec full-screen background color (R,G,B)." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Formspec full-screen background opacity (between 0 and 255)." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Fourth of 4 2D noises that together define hill/mountain range height." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Fractal type" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Fraction of the visible distance at which fog starts to be rendered" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"From how far blocks are generated for clients, stated in mapblocks (16 " +"nodes)." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"From how far blocks are sent to clients, stated in mapblocks (16 nodes)." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"From how far clients know about objects, stated in mapblocks (16 nodes).\n" +"\n" +"Setting this larger than active_block_range will also cause the server\n" +"to maintain active objects up to this distance in the direction the\n" +"player is looking. (This can avoid mobs suddenly disappearing from view)" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Full screen" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Fullscreen mode." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "GUI" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "GUI scaling" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "GUI scaling filter" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Gamepads" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Global callbacks" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Global map generation attributes.\n" +"In Mapgen v6 the 'decorations' flag controls all decorations except trees\n" +"and jungle grass, in all other mapgens this flag controls all decorations." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Gradient of light curve at maximum light level.\n" +"Controls the contrast of the highest light levels." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Gradient of light curve at minimum light level.\n" +"Controls the contrast of the lowest light levels." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Graphics" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Graphics and Audio" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Gravity" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Ground level" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Ground noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "HTTP mods" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "HUD" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "HUD scaling" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Handling for deprecated Lua API calls:\n" +"- none: Do not log deprecated calls\n" +"- log: mimic and log backtrace of deprecated call (default).\n" +"- error: abort on usage of deprecated call (suggested for mod developers)." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Have the profiler instrument itself:\n" +"* Instrument an empty function.\n" +"This estimates the overhead, that instrumentation is adding (+1 function " +"call).\n" +"* Instrument the sampler being used to update the statistics." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Heat blend noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Heat noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Height component of the initial window size." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Height noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Height select noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Hill steepness" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Hill threshold" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Hilliness1 noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Hilliness2 noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Hilliness3 noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Hilliness4 noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Homepage of server, to be displayed in the serverlist." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Horizontal acceleration in air when jumping or falling,\n" +"in nodes per second per second." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Horizontal and vertical acceleration in fast mode,\n" +"in nodes per second per second." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Horizontal and vertical acceleration on ground or when climbing,\n" +"in nodes per second per second." msgstr "" #: src/settings_translation_file.cpp msgid "Hotbar slot 1" msgstr "" -#: src/settings_translation_file.cpp -msgid "Hotbar slot 2" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Hotbar slot 3" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Hotbar slot 4" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Hotbar slot 5" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Hotbar slot 6" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Hotbar slot 7" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Hotbar slot 8" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Hotbar slot 9" -msgstr "" - #: src/settings_translation_file.cpp msgid "Hotbar slot 10" msgstr "" @@ -2694,6 +4102,10 @@ msgstr "" msgid "Hotbar slot 19" msgstr "" +#: src/settings_translation_file.cpp +msgid "Hotbar slot 2" +msgstr "" + #: src/settings_translation_file.cpp msgid "Hotbar slot 20" msgstr "" @@ -2734,6 +4146,10 @@ msgstr "" msgid "Hotbar slot 29" msgstr "" +#: src/settings_translation_file.cpp +msgid "Hotbar slot 3" +msgstr "" + #: src/settings_translation_file.cpp msgid "Hotbar slot 30" msgstr "" @@ -2747,181 +4163,90 @@ msgid "Hotbar slot 32" msgstr "" #: src/settings_translation_file.cpp -msgid "Touchscreen" +msgid "Hotbar slot 4" msgstr "" #: src/settings_translation_file.cpp -msgid "Touchscreen controls" +msgid "Hotbar slot 5" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Hotbar slot 6" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Hotbar slot 7" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Hotbar slot 8" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Hotbar slot 9" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Hotbar: Enable mouse wheel for selection" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Hotbar: Invert mouse wheel direction" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Hotbar: select next item" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Hotbar: select previous item" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "How deep to make rivers." msgstr "" #: src/settings_translation_file.cpp msgid "" -"Enables the touchscreen controls, allowing you to play the game with a " -"touchscreen.\n" -"\"auto\" means that the touchscreen controls will be enabled and disabled\n" -"automatically depending on the last used input method." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Interaction style" +"How fast liquid waves will move. Higher = faster.\n" +"If negative, liquid waves will move backwards." msgstr "" #: src/settings_translation_file.cpp msgid "" -"The kind of digging/placing controls used.\n" -"\n" -"* Tap\n" -"Long/short tap anywhere on the screen to interact.\n" -"Interaction happens at finger position.\n" -"\n" -"* Tap with crosshair\n" -"Long/short tap anywhere on the screen to interact.\n" -"Interaction happens at crosshair position.\n" -"\n" -"* Buttons with crosshair\n" -"Use dedicated dig/place buttons to interact.\n" -"Interaction happens at crosshair position." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Punch gesture" +"How long the server will wait before unloading unused mapblocks, stated in " +"seconds.\n" +"Higher value is smoother, but will use more RAM." msgstr "" #: src/settings_translation_file.cpp msgid "" -"The gesture for punching players/entities.\n" -"This can be overridden by games and mods.\n" -"\n" -"* Short tap\n" -"Easy to use and well-known from other games that shall not be named.\n" -"\n" -"* Long tap\n" -"Known from the classic Luanti mobile controls.\n" -"Combat is more or less impossible." +"How much you are slowed down when moving inside a liquid.\n" +"Decrease this to increase liquid resistance to movement." msgstr "" #: src/settings_translation_file.cpp -msgid "Touchscreen sensitivity" +msgid "How wide to make rivers." msgstr "" #: src/settings_translation_file.cpp -msgid "Touchscreen sensitivity multiplier." +msgid "Humidity blend noise" msgstr "" #: src/settings_translation_file.cpp -msgid "Movement threshold" +msgid "Humidity noise" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"The length in pixels after which a touch interaction is considered movement." +msgid "Humidity variation for biomes." msgstr "" #: src/settings_translation_file.cpp -msgid "Threshold for long taps" +msgid "IPv6" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"The delay in milliseconds after which a touch interaction is considered a " -"long tap." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Fixed virtual joystick" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Fixes the position of virtual joystick.\n" -"If disabled, virtual joystick will center to first-touch's position." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Virtual joystick triggers Aux1 button" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Use virtual joystick to trigger \"Aux1\" button.\n" -"If enabled, virtual joystick will also tap \"Aux1\" button when out of main " -"circle." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Graphics and Audio" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Graphics" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Screen" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Screen width" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Width component of the initial window size." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Screen height" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Height component of the initial window size." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Window maximized" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Whether the window is maximized." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Remember screen size" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Save window size automatically when modified.\n" -"If true, screen size is saved in screen_w and screen_h, and whether the " -"window\n" -"is maximized is stored in window_maximized.\n" -"(Autosaving window_maximized only works if compiled with SDL.)" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Full screen" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Fullscreen mode." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Pause on lost window focus" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Open the pause menu when the window's focus is lost. Does not pause if a " -"formspec is\n" -"open." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "FPS" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Maximum FPS" +msgid "IPv6 server" msgstr "" #: src/settings_translation_file.cpp @@ -2931,393 +4256,372 @@ msgid "" msgstr "" #: src/settings_translation_file.cpp -msgid "VSync" +msgid "" +"If disabled, \"Aux1\" key is used to fly fast if both fly and fast mode are\n" +"enabled." msgstr "" #: src/settings_translation_file.cpp msgid "" -"Vertical screen synchronization. Your system may still force VSync on even " -"if this is disabled." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "FPS when unfocused" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Maximum FPS when the window is not focused." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Viewing range" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "View distance in nodes." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Undersampling" +"If enabled and you have ContentDB packages installed, Luanti may contact " +"ContentDB to\n" +"check for package updates when opening the mainmenu." msgstr "" #: src/settings_translation_file.cpp msgid "" -"Undersampling is similar to using a lower screen resolution, but it applies\n" -"to the game world only, keeping the GUI intact.\n" -"It should give a significant performance boost at the cost of less detailed " -"image.\n" -"Higher values result in a less detailed image.\n" -"Note: Undersampling is currently not supported if the \"3d_mode\" setting is " -"set\n" -"to a non-default value." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "3D" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "3D mode" +"If enabled, \"Aux1\" key instead of \"Sneak\" key is used for climbing down " +"and\n" +"descending." msgstr "" #: src/settings_translation_file.cpp msgid "" -"3D support.\n" -"Currently supported:\n" -"- none: no 3D output\n" -"- anaglyph: cyan/magenta color 3D\n" -"- topbottom: split screen top/bottom\n" -"- sidebyside: split screen side-by-side\n" -"- crossview: cross-eyed 3D" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "3D mode parallax strength" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Strength of 3D mode parallax." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Bobbing" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Arm inertia" +"If enabled, invalid world data won't cause the server to shut down.\n" +"Only enable this if you know what you are doing." msgstr "" #: src/settings_translation_file.cpp msgid "" -"Arm inertia, gives a more realistic movement of\n" -"the arm when the camera moves." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "View bobbing factor" +"If enabled, node and inventory actions are recorded for rollback.\n" +"This option is only read on server start. Note that the engine will not\n" +"automatically clean old entries from the rollback database." msgstr "" #: src/settings_translation_file.cpp msgid "" -"Enable view bobbing and amount of view bobbing.\n" -"For example: 0 for no view bobbing; 1.0 for normal; 2.0 for double." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Camera" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Field of view" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Field of view in degrees." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Light curve gamma" +"If enabled, players cannot join without a password or change theirs to an " +"empty password." msgstr "" #: src/settings_translation_file.cpp msgid "" -"Alters the light curve by applying 'gamma correction' to it.\n" -"Higher values make middle and lower light levels brighter.\n" -"Value '1.0' leaves the light curve unaltered.\n" -"This only has significant effect on daylight and artificial\n" -"light, it has very little effect on natural night light." +"If enabled, server account registration is separate from login in the UI.\n" +"If disabled, connecting to a server will automatically register a new " +"account." msgstr "" #: src/settings_translation_file.cpp -msgid "Ambient occlusion gamma" +msgid "If enabled, the \"Aux1\" key will toggle when pressed." msgstr "" #: src/settings_translation_file.cpp msgid "" -"The strength (darkness) of node ambient-occlusion shading.\n" -"Lower is darker, Higher is lighter. The valid range of values for this\n" -"setting is 0.25 to 4.0 inclusive. If the value is out of range it will be\n" -"set to the nearest valid value." +"If enabled, the \"Sneak\" key will toggle when pressed.\n" +"This functionality is ignored when fly is enabled." msgstr "" #: src/settings_translation_file.cpp -msgid "Screenshots" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Screenshot folder" +#, no-c-format +msgid "" +"If enabled, the server will perform map block occlusion culling based on\n" +"on the eye position of the player. This can reduce the number of blocks\n" +"sent to the client by 50-80%. Clients will no longer receive most\n" +"invisible blocks, so that the utility of noclip mode is reduced." msgstr "" #: src/settings_translation_file.cpp msgid "" -"Path to save screenshots at. Can be an absolute or relative path.\n" -"The folder will be created if it doesn't already exist." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Screenshot format" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Format of screenshots." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Screenshot quality" +"If enabled, you can place nodes at the position (feet + eye level) where you " +"stand.\n" +"This is helpful when working with nodeboxes in small areas." msgstr "" #: src/settings_translation_file.cpp msgid "" -"Screenshot quality. Only used for JPEG format.\n" -"1 means worst quality; 100 means best quality.\n" -"Use 0 for default quality." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Node and Entity Highlighting" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Node highlighting" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Method used to highlight selected object." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Show entity selection boxes" +"If the CSM restriction for node range is enabled, get_node calls are " +"limited\n" +"to this distance from the player to the node." msgstr "" #: src/settings_translation_file.cpp msgid "" -"Show entity selection boxes\n" -"A restart is required after changing this." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Selection box color" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Selection box border color (R,G,B)." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Selection box width" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Width of the selection box lines around nodes." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Crosshair color" +"If the execution of a chat command takes longer than this specified time in\n" +"seconds, add the time information to the chat command message" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Crosshair color (R,G,B).\n" -"Also controls the object crosshair color" +"If the file size of debug.txt exceeds the number of megabytes specified in\n" +"this setting when it is opened, the file is moved to debug.txt.1,\n" +"deleting an older debug.txt.1 if it exists.\n" +"debug.txt is only moved if this setting is positive." msgstr "" #: src/settings_translation_file.cpp -msgid "Crosshair alpha" +msgid "If this is set, players will always (re)spawn at the given position." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Ignore world errors" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "In-game chat console background alpha (opaqueness, between 0 and 255)." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "In-game chat console background color (R,G,B)." +msgstr "" + +#: src/settings_translation_file.cpp +#, no-c-format +msgid "In-game chat console height, between 0.1 (10%) and 1.0 (100%)." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Increase view range" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Increase volume" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Initial vertical speed when jumping, in nodes per second." msgstr "" #: src/settings_translation_file.cpp msgid "" -"Crosshair alpha (opaqueness, between 0 and 255).\n" -"This also applies to the object crosshair." +"Instrument builtin.\n" +"This is usually only needed by core/builtin contributors" msgstr "" #: src/settings_translation_file.cpp -msgid "Fog" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Whether to fog out the end of the visible area." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Colored fog" +msgid "Instrument chat commands on registration." msgstr "" #: src/settings_translation_file.cpp msgid "" -"Make fog and sky colors depend on daytime (dawn/sunset) and view direction." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Fog start" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Fraction of the visible distance at which fog starts to be rendered" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Clouds" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "3D clouds" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Allow clouds to look 3D instead of flat." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Soft clouds" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Use smooth cloud shading." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Filtering and Antialiasing" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Mipmapping" +"Instrument global callback functions on registration.\n" +"(anything you pass to a core.register_*() function)" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Use mipmaps when scaling textures. May slightly increase performance,\n" -"especially when using a high-resolution texture pack.\n" -"Gamma-correct downscaling is not supported." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Bilinear filtering" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Use bilinear filtering when scaling textures." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Trilinear filtering" +"Instrument the action function of Active Block Modifiers on registration." msgstr "" #: src/settings_translation_file.cpp msgid "" -"Use trilinear filtering when scaling textures.\n" -"If both bilinear and trilinear filtering are enabled, trilinear filtering\n" -"is applied." +"Instrument the action function of Loading Block Modifiers on registration." msgstr "" #: src/settings_translation_file.cpp -msgid "Anisotropic filtering" +msgid "Instrument the methods of entities on registration." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Interaction style" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Interval of saving important changes in the world, stated in seconds." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Inventory items animations" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Invert mouse" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Invert mouse wheel (scroll) direction for item selection in hotbar." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Invert vertical mouse movement." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Italic font path" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Italic monospace font path" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Item entity TTL" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Iterations" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Use anisotropic filtering when looking at textures from an angle.\n" -"This provides a significant improvement when used together with mipmapping." +"Iterations of the recursive function.\n" +"Increasing this increases the amount of fine detail, but also\n" +"increases processing load.\n" +"At iterations = 20 this mapgen has a similar load to mapgen V7." msgstr "" #: src/settings_translation_file.cpp -msgid "Antialiasing method" +msgid "Joystick ID" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Joystick button repetition interval" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Joystick dead zone" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Joystick frustum sensitivity" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Joystick type" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Select the antialiasing method to apply.\n" -"\n" -"* None - No antialiasing (default)\n" -"\n" -"* FSAA - Hardware-provided full-screen antialiasing\n" -"A.K.A multi-sample antialiasing (MSAA)\n" -"Smoothens out block edges but does not affect the insides of textures.\n" -"\n" -"If Post Processing is disabled, changing FSAA requires a restart.\n" -"Also, if Post Processing is disabled, FSAA will not work together with\n" -"undersampling or a non-default \"3d_mode\" setting.\n" -"\n" -"* FXAA - Fast approximate antialiasing\n" -"Applies a post-processing filter to detect and smoothen high-contrast " -"edges.\n" -"Provides balance between speed and image quality.\n" -"\n" -"* SSAA - Super-sampling antialiasing\n" -"Renders higher-resolution image of the scene, then scales down to reduce\n" -"the aliasing effects. This is the slowest and the most accurate method." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Anti-aliasing scale" +"Julia set only.\n" +"W component of hypercomplex constant.\n" +"Alters the shape of the fractal.\n" +"Has no effect on 3D fractals.\n" +"Range roughly -2 to 2." msgstr "" #: src/settings_translation_file.cpp msgid "" -"Defines the size of the sampling grid for FSAA and SSAA antialiasing " -"methods.\n" -"Value of 2 means taking 2x2 = 4 samples." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Occlusion Culling" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Occlusion Culler" +"Julia set only.\n" +"X component of hypercomplex constant.\n" +"Alters the shape of the fractal.\n" +"Range roughly -2 to 2." msgstr "" #: src/settings_translation_file.cpp msgid "" -"Type of occlusion_culler\n" -"\n" -"\"loops\" is the legacy algorithm with nested loops and O(n³) complexity\n" -"\"bfs\" is the new algorithm based on breadth-first-search and side culling\n" -"\n" -"This setting should only be changed if you have performance problems." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Enable Raytraced Culling" +"Julia set only.\n" +"Y component of hypercomplex constant.\n" +"Alters the shape of the fractal.\n" +"Range roughly -2 to 2." msgstr "" #: src/settings_translation_file.cpp msgid "" -"Use raytraced occlusion culling in the new culler.\n" -"This flag enables use of raytraced occlusion culling test for\n" -"client mesh sizes smaller than 4x4x4 map blocks." +"Julia set only.\n" +"Z component of hypercomplex constant.\n" +"Alters the shape of the fractal.\n" +"Range roughly -2 to 2." msgstr "" #: src/settings_translation_file.cpp -msgid "Effects" +msgid "Julia w" msgstr "" #: src/settings_translation_file.cpp -msgid "Translucent liquids" +msgid "Julia x" msgstr "" #: src/settings_translation_file.cpp -msgid "Allows liquids to be translucent." +msgid "Julia y" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Julia z" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Jumping speed" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Key for decrementing the selected value in Quicktune." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Key for digging, punching or using something.\n" +"(Note: The actual meaning might vary on a per-game basis.)" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Key for incrementing the selected value in Quicktune." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Key for moving fast in fast mode." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Key for opening the chat window to type commands." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Key for opening the chat window to type local commands." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Key for placing an item/block or for using something.\n" +"(Note: The actual meaning might vary on a per-game basis.)" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Key for switching to the next entry in Quicktune." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Key for switching to the previous entry in Quicktune." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Key for toggling the camera update. Only usable with 'debug' privilege." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Key for toggling the display of mapblock boundaries." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Key for toggling the display of the profiler. Used for development." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Keybindings" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Keyboard and Mouse" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Kick players who sent more than X messages per 10 seconds." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Lake steepness" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Lake threshold" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Language" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Large cave depth" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Large cave maximum number" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Large cave minimum number" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Large cave proportion flooded" msgstr "" #: src/settings_translation_file.cpp @@ -3332,74 +4636,14 @@ msgid "" "- Opaque: disable transparency" msgstr "" -#: src/settings_translation_file.cpp -msgid "Connect glass" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Connects glass if supported by node." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Smooth lighting" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Enable smooth lighting with simple ambient occlusion." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Tradeoffs for performance" -msgstr "" - #: src/settings_translation_file.cpp msgid "" -"Enables tradeoffs that reduce CPU load or increase rendering performance\n" -"at the expense of minor visual glitches that do not impact game playability." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Waving Nodes" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Waving leaves" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Set to true to enable waving leaves." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Waving plants" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Set to true to enable waving plants." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Waving liquids" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Set to true to enable waving liquids (like water)." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Waving liquids wave height" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"The maximum height of the surface of waving liquids.\n" -"4.0 = Wave height is two nodes.\n" -"0.0 = Wave doesn't move at all.\n" -"Default is 1.0 (1/2 node)." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Waving liquids wavelength" +"Length of a server tick (the interval at which everything is generally " +"updated),\n" +"stated in seconds.\n" +"Does not apply to sessions hosted from the client menu.\n" +"This is a lower bound, i.e. server steps may not be shorter than this, but\n" +"they are often longer." msgstr "" #: src/settings_translation_file.cpp @@ -3407,193 +4651,91 @@ msgid "Length of liquid waves." msgstr "" #: src/settings_translation_file.cpp -msgid "Waving liquids wave speed" +msgid "" +"Length of time between Active Block Modifier (ABM) execution cycles, stated " +"in seconds." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Length of time between NodeTimer execution cycles, stated in seconds." msgstr "" #: src/settings_translation_file.cpp msgid "" -"How fast liquid waves will move. Higher = faster.\n" -"If negative, liquid waves will move backwards." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Set to true to enable Shadow Mapping." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Shadow strength gamma" +"Length of time between active block management cycles, stated in seconds." msgstr "" #: src/settings_translation_file.cpp msgid "" -"Set the shadow strength gamma.\n" -"Adjusts the intensity of in-game dynamic shadows.\n" -"Lower value means lighter shadows, higher value means darker shadows." +"Level of logging to be written to debug.txt:\n" +"- (no logging)\n" +"- none (messages with no level)\n" +"- error\n" +"- warning\n" +"- action\n" +"- info\n" +"- verbose\n" +"- trace" msgstr "" #: src/settings_translation_file.cpp -msgid "Shadow map max distance in nodes to render shadows" +msgid "Light curve boost" msgstr "" #: src/settings_translation_file.cpp -msgid "Maximum distance to render shadows." +msgid "Light curve boost center" msgstr "" #: src/settings_translation_file.cpp -msgid "Shadow map texture size" +msgid "Light curve boost spread" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Light curve gamma" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Light curve high gradient" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Light curve low gradient" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Lighting" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Texture size to render the shadow map on.\n" -"This must be a power of two.\n" -"Bigger numbers create better shadows but it is also more expensive." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Shadow map texture in 32 bits" +"Limit of map generation, in nodes, in all 6 directions from (0, 0, 0).\n" +"Only mapchunks completely within the mapgen limit are generated.\n" +"Value is stored per-world." msgstr "" #: src/settings_translation_file.cpp msgid "" -"Sets shadow texture quality to 32 bits.\n" -"On false, 16 bits texture will be used.\n" -"This can cause much more artifacts in the shadow." +"Limits number of parallel HTTP requests. Affects:\n" +"- Media fetch if server uses remote_media setting.\n" +"- Serverlist download and server announcement.\n" +"- Downloads performed by main menu (e.g. mod manager).\n" +"Only has an effect if compiled with cURL." msgstr "" #: src/settings_translation_file.cpp -msgid "Shadow filter quality" +msgid "Liquid fluidity" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Define shadow filtering quality.\n" -"This simulates the soft shadows effect by applying a PCF or Poisson disk\n" -"but also uses more resources." +msgid "Liquid fluidity smoothing" msgstr "" #: src/settings_translation_file.cpp -msgid "Colored shadows" +msgid "Liquid loop max" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Enable colored shadows for transculent nodes.\n" -"This is expensive." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Soft shadow radius" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Set the soft shadow radius size.\n" -"Lower values mean sharper shadows, bigger values mean softer shadows.\n" -"Minimum value: 1.0; maximum value: 15.0" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Sky Body Orbit Tilt" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Set the default tilt of Sun/Moon orbit in degrees.\n" -"Games may change orbit tilt via API.\n" -"Value of 0 means no tilt / vertical orbit." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Post Processing" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Enable Post Processing" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Enables the post processing pipeline." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Filmic tone mapping" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Enables Hable's 'Uncharted 2' filmic tone mapping.\n" -"Simulates the tone curve of photographic film and how this approximates the\n" -"appearance of high dynamic range images. Mid-range contrast is slightly\n" -"enhanced, highlights and shadows are gradually compressed." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Enable Automatic Exposure" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Enable automatic exposure correction\n" -"When enabled, the post-processing engine will\n" -"automatically adjust to the brightness of the scene,\n" -"simulating the behavior of human eye." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Exposure compensation" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Set the exposure compensation in EV units.\n" -"Value of 0.0 (default) means no exposure compensation.\n" -"Range: from -1 to 1.0" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Enable Debanding" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Apply dithering to reduce color banding artifacts.\n" -"Dithering significantly increases the size of losslessly-compressed\n" -"screenshots and it works incorrectly if the display or operating system\n" -"performs additional dithering or if the color channels are not quantized\n" -"to 8 bits.\n" -"With OpenGL ES, dithering only works if the shader supports high\n" -"floating-point precision and it may have a higher performance impact." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Enable Bloom" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Set to true to enable bloom effect.\n" -"Bright colors will bleed over the neighboring objects." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Volumetric lighting" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Set to true to enable volumetric lighting effect (a.k.a. \"Godrays\")." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Other Effects" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Translucent foliage" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Simulate translucency when looking at foliage in the sunlight." +msgid "Liquid queue purge time" msgstr "" #: src/settings_translation_file.cpp @@ -3601,187 +4743,240 @@ msgid "Liquid reflections" msgstr "" #: src/settings_translation_file.cpp -msgid "When enabled, liquid reflections are simulated." +msgid "Liquid sinking" msgstr "" #: src/settings_translation_file.cpp -msgid "Audio" +msgid "Liquid update interval in seconds." msgstr "" #: src/settings_translation_file.cpp -msgid "Volume" +msgid "Liquid update tick" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Load the game profiler" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Volume of all sounds.\n" -"Requires the sound system to be enabled." +"Load the game profiler to collect game profiling data.\n" +"Provides a /profiler command to access the compiled profile.\n" +"Useful for mod developers and server operators." msgstr "" #: src/settings_translation_file.cpp -msgid "Volume when unfocused" +msgid "Loading Block Modifiers" msgstr "" #: src/settings_translation_file.cpp -msgid "Volume multiplier when the window is unfocused." +msgid "Local command" msgstr "" #: src/settings_translation_file.cpp -msgid "Mute sound" +msgid "Lower Y limit of dungeons." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Lower Y limit of floatlands." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Main menu script" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Whether to mute sounds. You can unmute sounds at any time.\n" -"In-game, you can toggle the mute state with the mute key or by using the\n" -"pause menu." +"Make fog and sky colors depend on daytime (dawn/sunset) and view direction." msgstr "" #: src/settings_translation_file.cpp -msgid "User Interfaces" +msgid "Map Compression Level for Disk Storage" msgstr "" #: src/settings_translation_file.cpp -msgid "Language" +msgid "Map Compression Level for Network Transfer" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Map directory" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Map generation attributes specific to Mapgen Carpathian." msgstr "" #: src/settings_translation_file.cpp msgid "" -"Set the language. By default, the system language is used.\n" -"A restart is required after changing this." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "GUI" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Optimize GUI for touchscreens" +"Map generation attributes specific to Mapgen Flat.\n" +"Occasional lakes and hills can be added to the flat world." msgstr "" #: src/settings_translation_file.cpp msgid "" -"When enabled, the GUI is optimized to be more usable on touchscreens.\n" -"Whether this is enabled by default depends on your hardware form-factor." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "GUI scaling" +"Map generation attributes specific to Mapgen Fractal.\n" +"'terrain' enables the generation of non-fractal terrain:\n" +"ocean, islands and underground." msgstr "" #: src/settings_translation_file.cpp msgid "" -"Scale GUI by a user specified value.\n" -"Use a nearest-neighbor-anti-alias filter to scale the GUI.\n" -"This will smooth over some of the rough edges, and blend\n" -"pixels when scaling down, at the cost of blurring some\n" -"edge pixels when images are scaled by non-integer sizes." +"Map generation attributes specific to Mapgen Valleys.\n" +"'altitude_chill': Reduces heat with altitude.\n" +"'humid_rivers': Increases humidity around rivers.\n" +"'vary_river_depth': If enabled, low humidity and high heat causes rivers\n" +"to become shallower and occasionally dry.\n" +"'altitude_dry': Reduces humidity with altitude." msgstr "" #: src/settings_translation_file.cpp -msgid "Smooth scrolling" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Enables smooth scrolling." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Inventory items animations" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Enables animation of inventory items." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Formspec Full-Screen Background Opacity" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Formspec full-screen background opacity (between 0 and 255)." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Formspec Full-Screen Background Color" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Formspec full-screen background color (R,G,B)." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "GUI scaling filter" +msgid "Map generation attributes specific to Mapgen v5." msgstr "" #: src/settings_translation_file.cpp msgid "" -"When gui_scaling_filter is true, all GUI images need to be\n" -"filtered in software, but some images are generated directly\n" -"to hardware (e.g. render-to-texture for nodes in inventory)." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Tooltip delay" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Delay showing tooltips, stated in milliseconds." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Append item name" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Append item name to tooltip." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Clouds in menu" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Use a cloud animation for the main menu background." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "HUD" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "HUD scaling" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Modifies the size of the HUD elements." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Show name tag backgrounds by default" +"Map generation attributes specific to Mapgen v6.\n" +"The 'snowbiomes' flag enables the new 5 biome system.\n" +"When the 'snowbiomes' flag is enabled jungles are automatically enabled and\n" +"the 'jungles' flag is ignored.\n" +"The 'temples' flag disables generation of desert temples. Normal dungeons " +"will appear instead." msgstr "" #: src/settings_translation_file.cpp msgid "" -"Whether name tag backgrounds should be shown by default.\n" -"Mods may still set a background." +"Map generation attributes specific to Mapgen v7.\n" +"'ridges': Rivers.\n" +"'floatlands': Floating land masses in the atmosphere.\n" +"'caverns': Giant caves deep underground." msgstr "" #: src/settings_translation_file.cpp -msgid "Show debug info" +msgid "Map generation limit" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Whether to show the client debug info (has the same effect as hitting F5)." +msgid "Map save interval" msgstr "" #: src/settings_translation_file.cpp -msgid "Block bounds HUD radius" +msgid "Map shadows update frames" msgstr "" #: src/settings_translation_file.cpp -msgid "Radius to use when the block bounds HUD feature is set to near blocks." +msgid "Mapblock limit" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mapblock mesh generation delay" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mapblock mesh generation threads" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mapblock unload timeout" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mapgen Carpathian" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mapgen Carpathian specific flags" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mapgen Flat" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mapgen Flat specific flags" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mapgen Fractal" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mapgen Fractal specific flags" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mapgen V5" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mapgen V5 specific flags" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mapgen V6" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mapgen V6 specific flags" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mapgen V7" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mapgen V7 specific flags" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mapgen Valleys" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mapgen Valleys specific flags" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mapgen debug" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mapgen name" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Max block generate distance" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Max block send distance" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Max liquids processed per step." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Max. clearobjects extra blocks" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Max. packets per iteration" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Maximum FPS" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Maximum FPS when the window is not focused." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Maximum distance to render shadows." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Maximum forceloaded blocks" msgstr "" #: src/settings_translation_file.cpp @@ -3789,102 +4984,40 @@ msgid "Maximum hotbar width" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Maximum proportion of current window to be used for hotbar.\n" -"Useful if there's something to be displayed right or left of hotbar." +msgid "Maximum limit of random number of large caves per mapchunk." msgstr "" #: src/settings_translation_file.cpp -msgid "Recent Chat Messages" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Maximum number of recent chat messages to show" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Console height" -msgstr "" - -#: src/settings_translation_file.cpp -#, no-c-format -msgid "In-game chat console height, between 0.1 (10%) and 1.0 (100%)." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Console color" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "In-game chat console background color (R,G,B)." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Console alpha" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "In-game chat console background alpha (opaqueness, between 0 and 255)." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Weblink color" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Optional override for chat weblink color." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Chat font size" +msgid "Maximum limit of random number of small caves per mapchunk." msgstr "" #: src/settings_translation_file.cpp msgid "" -"Font size of the recent chat text and chat prompt in point (pt).\n" -"Value 0 will use the default font size." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Content Repository" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "ContentDB URL" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "The URL for the content repository" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Enable updates available indicator on content tab" +"Maximum liquid resistance. Controls deceleration when entering liquid at\n" +"high speed." msgstr "" #: src/settings_translation_file.cpp msgid "" -"If enabled and you have ContentDB packages installed, Luanti may contact " -"ContentDB to\n" -"check for package updates when opening the mainmenu." +"Maximum number of blocks that are simultaneously sent per client.\n" +"The maximum total count is calculated dynamically:\n" +"max_total = ceil((#clients + max_users) * per_client / 4)" msgstr "" #: src/settings_translation_file.cpp -msgid "ContentDB Flag Blacklist" +msgid "Maximum number of blocks that can be queued for loading." msgstr "" #: src/settings_translation_file.cpp msgid "" -"Comma-separated list of flags to hide in the content repository.\n" -"\"nonfree\" can be used to hide packages which do not qualify as 'free " -"software',\n" -"as defined by the Free Software Foundation.\n" -"You can also specify content ratings.\n" -"These flags are independent from Luanti versions,\n" -"so see a full list at https://content.luanti.org/help/content_flags/" +"Maximum number of blocks to be queued that are to be generated.\n" +"This limit is enforced per player." msgstr "" #: src/settings_translation_file.cpp -msgid "ContentDB Max Concurrent Downloads" +msgid "" +"Maximum number of blocks to be queued that are to be loaded from file.\n" +"This limit is enforced per player." msgstr "" #: src/settings_translation_file.cpp @@ -3895,125 +5028,79 @@ msgid "" msgstr "" #: src/settings_translation_file.cpp -msgid "Client and Server" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Client" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Saving map received from server" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Save the map received by the client on disk." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Serverlist URL" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "URL to the server list displayed in the Multiplayer Tab." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Enable split login/register" +msgid "" +"Maximum number of mapblocks for client to be kept in memory.\n" +"Note that there is an internal dynamic minimum number of blocks that\n" +"won't be deleted, depending on the current view range.\n" +"Set to -1 for no limit." msgstr "" #: src/settings_translation_file.cpp msgid "" -"If enabled, server account registration is separate from login in the UI.\n" -"If disabled, connecting to a server will automatically register a new " -"account." +"Maximum number of packets sent per send step in the low-level networking " +"code.\n" +"You generally don't need to change this, however busy servers may benefit " +"from a higher number." msgstr "" #: src/settings_translation_file.cpp -msgid "Update information URL" +msgid "Maximum number of players that can be connected simultaneously." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Maximum number of recent chat messages to show" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Maximum number of statically stored objects in a block." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Maximum objects per block" msgstr "" #: src/settings_translation_file.cpp msgid "" -"URL to JSON file which provides information about the newest Luanti " -"release.\n" -"If this is empty the engine will never check for updates." +"Maximum proportion of current window to be used for hotbar.\n" +"Useful if there's something to be displayed right or left of hotbar." msgstr "" #: src/settings_translation_file.cpp -msgid "Server" +msgid "Maximum simultaneous block sends per client" msgstr "" #: src/settings_translation_file.cpp -msgid "Admin name" +msgid "Maximum size of the client's outgoing chat queue" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Name of the player.\n" -"When running a server, a client connecting with this name is admin.\n" -"When starting from the main menu, this is overridden." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Serverlist and MOTD" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Server name" +"Maximum size of the client's outgoing chat queue.\n" +"0 to disable queueing and -1 to make the queue size unlimited." msgstr "" #: src/settings_translation_file.cpp msgid "" -"Name of the server, to be displayed when players join and in the serverlist." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Server description" +"Maximum time a file download (e.g. a mod download) may take, stated in " +"milliseconds." msgstr "" #: src/settings_translation_file.cpp msgid "" -"Description of server, to be displayed when players join and in the " -"serverlist." +"Maximum time an interactive request (e.g. server list fetch) may take, " +"stated in milliseconds." msgstr "" #: src/settings_translation_file.cpp -msgid "Server address" +msgid "Maximum users" msgstr "" #: src/settings_translation_file.cpp -msgid "Domain name of server, to be displayed in the serverlist." +msgid "Measure time samples" msgstr "" #: src/settings_translation_file.cpp -msgid "Server URL" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Homepage of server, to be displayed in the serverlist." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Announce server" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Automatically report to the serverlist." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Send player names to the server list" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Send names of online players to the serverlist. If disabled only the player " -"count is revealed." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Announce to this serverlist." +msgid "Menu theme" msgstr "" #: src/settings_translation_file.cpp @@ -4025,27 +5112,149 @@ msgid "Message of the day displayed to players connecting." msgstr "" #: src/settings_translation_file.cpp -msgid "Maximum users" +msgid "Method used to highlight selected object." msgstr "" #: src/settings_translation_file.cpp -msgid "Maximum number of players that can be connected simultaneously." +msgid "Minimal level of logging to be written to chat." msgstr "" #: src/settings_translation_file.cpp -msgid "Static spawn point" +msgid "Minimap scan height" msgstr "" #: src/settings_translation_file.cpp -msgid "If this is set, players will always (re)spawn at the given position." +msgid "Minimum dig repetition interval" msgstr "" #: src/settings_translation_file.cpp -msgid "Networking" +msgid "Minimum limit of random number of large caves per mapchunk." msgstr "" #: src/settings_translation_file.cpp -msgid "Server port" +msgid "Minimum limit of random number of small caves per mapchunk." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Minimum vertex count for mesh buffers" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mipmapping" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Miscellaneous" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mod Profiler" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mod Security" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mod channels" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Modifier key bind for closing your world.\n" +"Requires ESC + the selected key to work." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Modifies the size of the HUD elements." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Monospace font path" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Monospace font size" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Monospace font size divisible by" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mountain height noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mountain noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mountain variation noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mountain zero level" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mouse sensitivity" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mouse sensitivity multiplier." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Move backward" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Move forward" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Move left" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Move right" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Movement threshold" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mud noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mute" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Mute sound" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Name of map generator to be used when creating a new world.\n" +"Creating a world in the main menu will override this.\n" +"Current mapgens in a highly unstable state:\n" +"- The optional floatlands of v7 (disabled by default)." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Name of the player.\n" +"When running a server, a client connecting with this name is admin.\n" +"When starting from the main menu, this is overridden." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Name of the server, to be displayed when players join and in the serverlist." msgstr "" #: src/settings_translation_file.cpp @@ -4055,41 +5264,267 @@ msgid "" msgstr "" #: src/settings_translation_file.cpp -msgid "Bind address" +msgid "Networking" msgstr "" #: src/settings_translation_file.cpp -msgid "The network interface that the server listens on." +msgid "New users need to input this password." msgstr "" #: src/settings_translation_file.cpp -msgid "Strict protocol checking" +msgid "Node and Entity Highlighting" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Node highlighting" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "NodeTimer interval" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Noises" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Number of emerge threads" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Enable to disallow old clients from connecting.\n" -"Older clients are compatible in the sense that they will not crash when " -"connecting\n" -"to new servers, but they may not support all new features that you are " -"expecting." +"Number of emerge threads (responsible for map generation and loading) to " +"use.\n" +"If 0 then the engine will automatically choose a suitable value depending\n" +"on the hardware and type of map generator.\n" +"WARNING: There are known bugs in the default map generators (v6, v7, ...)\n" +"when using more than 1 thread. The automatic choice will avoid this." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Number of extra blocks that can be loaded by /clearobjects at once.\n" +"This is a trade-off between SQLite transaction overhead and\n" +"memory consumption (4096=100MB, as a rule of thumb)." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Number of messages a player may send per 10 seconds." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Number of threads to use for mesh generation.\n" +"Value of 0 (default) will let Luanti automatically choose the number of " +"threads." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Occlusion Culler" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Occlusion Culling" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Opaqueness (alpha) of the shadow behind the font." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Open chat" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Open inventory" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Open the pause menu when the window's focus is lost. Does not pause if a " +"formspec is\n" +"open." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "OpenGL debug" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Optimize GUI for touchscreens" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Optional override for chat weblink color." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Other Effects" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Path of the fallback font. Must be a TrueType font.\n" +"This font will be used for certain languages or if the default font is " +"unavailable." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Path to save screenshots at. Can be an absolute or relative path.\n" +"The folder will be created if it doesn't already exist." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Path to shader directory. If no path is defined, default location will be " +"used." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Path to the default font. Must be a TrueType font.\n" +"The fallback font will be used if the font cannot be loaded." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Path to the monospace font. Must be a TrueType font.\n" +"This font is used for e.g. the console and profiler screen." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Pause on lost window focus" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Per-player limit of queued blocks load from disk" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Per-player limit of queued blocks to generate" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Physics" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Place repetition interval" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Player transfer distance" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Poisson filtering" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Post Processing" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Prevent digging and placing from repeating when holding the respective " +"buttons.\n" +"Enable this when you dig or place too often by accident.\n" +"On touchscreens, this only affects digging." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Prevent mods from doing insecure things like running shell commands." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Print the engine's profiling data in regular intervals (in seconds).\n" +"0 = disable. Useful for developers." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Privileges that players with basic_privs can grant" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Profiler" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Prometheus listener address" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Prometheus listener address.\n" +"If Luanti is compiled with Prometheus support, this setting\n" +"enables the metrics listener for Prometheus on that address.\n" +"By default you can fetch metrics from http://127.0.0.1:30000/metrics.\n" +"An empty value disables the metrics listener." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Proportion of large caves that contain liquid." msgstr "" #: src/settings_translation_file.cpp msgid "Protocol version minimum" msgstr "" +#: src/settings_translation_file.cpp +msgid "Punch gesture" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Quicktune: decrement value" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Quicktune: increment value" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Quicktune: select next entry" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Quicktune: select previous entry" +msgstr "" + #: src/settings_translation_file.cpp msgid "" -"Define the oldest clients allowed to connect.\n" -"Older clients are compatible in the sense that they will not crash when " -"connecting\n" -"to new servers, but they may not support all new features that you are " -"expecting.\n" -"This allows for more fine-grained control than " -"strict_protocol_version_checking.\n" -"Luanti still enforces its own internal minimum, and enabling\n" -"strict_protocol_version_checking will effectively override this." +"Radius of cloud area stated in number of 64 node cloud squares.\n" +"Values larger than 26 will start to produce sharp cutoffs at cloud area " +"corners." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Radius to use when the block bounds HUD feature is set to near blocks." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Raises terrain to make valleys around the rivers." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Random input" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Random mod load order" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Recent Chat Messages" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Regular font path" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Remember screen size" msgstr "" #: src/settings_translation_file.cpp @@ -4098,100 +5533,16 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"Specifies URL from which client fetches media instead of using UDP.\n" -"$filename should be accessible from $remote_media$filename via cURL\n" -"(obviously, remote_media should end with a slash).\n" -"Files that are not present will be fetched the usual way." +"Remove color codes from incoming chat messages\n" +"Use this to stop players from being able to use color in their messages" msgstr "" #: src/settings_translation_file.cpp -msgid "IPv6 server" +msgid "Replaces the default main menu with a custom one." msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Enable IPv6 support for server.\n" -"Note that clients will be able to connect with both IPv4 and IPv6.\n" -"Ignored if bind_address is set." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Server Security" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Default password" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "New users need to input this password." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Disallow empty passwords" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"If enabled, players cannot join without a password or change theirs to an " -"empty password." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Default privileges" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"The privileges that new users automatically get.\n" -"See /privs in game for a full list on your server and mod configuration." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Basic privileges" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Privileges that players with basic_privs can grant" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Anticheat flags" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Server anticheat configuration.\n" -"Flags are positive. Uncheck the flag to disable corresponding anticheat " -"module." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Anticheat movement tolerance" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Tolerance of movement cheat detector.\n" -"Increase the value if players experience stuttery movement." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Rollback recording" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"If enabled, actions are recorded for rollback.\n" -"This option is only read when server starts." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Client-side Modding" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Client side modding restrictions" +msgid "Report path" msgstr "" #: src/settings_translation_file.cpp @@ -4209,840 +5560,7 @@ msgid "" msgstr "" #: src/settings_translation_file.cpp -msgid "Client-side node lookup range restriction" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"If the CSM restriction for node range is enabled, get_node calls are " -"limited\n" -"to this distance from the player to the node." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Strip color codes" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Remove color codes from incoming chat messages\n" -"Use this to stop players from being able to use color in their messages" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Chat message max length" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Set the maximum length of a chat message (in characters) sent by clients." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Chat message count limit" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Number of messages a player may send per 10 seconds." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Chat message kick threshold" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Kick players who sent more than X messages per 10 seconds." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Server Gameplay" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Time speed" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Controls length of day/night cycle.\n" -"Examples:\n" -"72 = 20min, 360 = 4min, 1 = 24hour, 0 = day/night/whatever stays unchanged." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "World start time" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Time of day when a new world is started, in millihours (0-23999)." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Item entity TTL" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Time in seconds for item entity (dropped items) to live.\n" -"Setting it to -1 disables the feature." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Default stack size" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Specifies the default stack size of nodes, items and tools.\n" -"Note that mods or games may explicitly set a stack for certain (or all) " -"items." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Physics" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Default acceleration" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Horizontal and vertical acceleration on ground or when climbing,\n" -"in nodes per second per second." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Acceleration in air" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Horizontal acceleration in air when jumping or falling,\n" -"in nodes per second per second." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Fast mode acceleration" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Horizontal and vertical acceleration in fast mode,\n" -"in nodes per second per second." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Walking speed" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Walking and flying speed, in nodes per second." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Sneaking speed" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Sneaking speed, in nodes per second." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Fast mode speed" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Walking, flying and climbing speed in fast mode, in nodes per second." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Climbing speed" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Vertical climbing speed, in nodes per second." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Jumping speed" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Initial vertical speed when jumping, in nodes per second." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Liquid fluidity" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"How much you are slowed down when moving inside a liquid.\n" -"Decrease this to increase liquid resistance to movement." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Liquid fluidity smoothing" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Maximum liquid resistance. Controls deceleration when entering liquid at\n" -"high speed." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Liquid sinking" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Controls sinking speed in liquid when idling. Negative values will cause\n" -"you to rise instead." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Gravity" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Acceleration of gravity, in nodes per second per second." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Fixed map seed" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"A chosen map seed for a new map, leave empty for random.\n" -"Will be overridden when creating a new world in the main menu." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Mapgen name" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Name of map generator to be used when creating a new world.\n" -"Creating a world in the main menu will override this.\n" -"Current mapgens in a highly unstable state:\n" -"- The optional floatlands of v7 (disabled by default)." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Water level" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Water surface level of the world." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Max block generate distance" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"From how far blocks are generated for clients, stated in mapblocks (16 " -"nodes)." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Map generation limit" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Limit of map generation, in nodes, in all 6 directions from (0, 0, 0).\n" -"Only mapchunks completely within the mapgen limit are generated.\n" -"Value is stored per-world." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Global map generation attributes.\n" -"In Mapgen v6 the 'decorations' flag controls all decorations except trees\n" -"and jungle grass, in all other mapgens this flag controls all decorations." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Biome API" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Heat noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Temperature variation for biomes." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Heat blend noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Small-scale temperature variation for blending biomes on borders." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Humidity noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Humidity variation for biomes." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Humidity blend noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Small-scale humidity variation for blending biomes on borders." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Mapgen V5" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Mapgen V5 specific flags" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Map generation attributes specific to Mapgen v5." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Cave width" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Controls width of tunnels, a smaller value creates wider tunnels.\n" -"Value >= 10.0 completely disables generation of tunnels and avoids the\n" -"intensive noise calculations." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Large cave depth" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Y of upper limit of large caves." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Small cave minimum number" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Minimum limit of random number of small caves per mapchunk." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Small cave maximum number" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Maximum limit of random number of small caves per mapchunk." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Large cave minimum number" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Minimum limit of random number of large caves per mapchunk." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Large cave maximum number" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Maximum limit of random number of large caves per mapchunk." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Large cave proportion flooded" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Proportion of large caves that contain liquid." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Cavern limit" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Y-level of cavern upper limit." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Cavern taper" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Y-distance over which caverns expand to full size." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Cavern threshold" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Defines full size of caverns, smaller values create larger caverns." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Dungeon minimum Y" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Lower Y limit of dungeons." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Dungeon maximum Y" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Upper Y limit of dungeons." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Noises" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Filler depth noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Variation of biome filler depth." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Factor noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Variation of terrain vertical scale.\n" -"When noise is < -0.55 terrain is near-flat." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Height noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Y-level of average terrain surface." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Cave1 noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "First of two 3D noises that together define tunnels." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Cave2 noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Second of two 3D noises that together define tunnels." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Cavern noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "3D noise defining giant caverns." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Ground noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "3D noise defining terrain." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Dungeon noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "3D noise that determines number of dungeons per mapchunk." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Mapgen V6" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Mapgen V6 specific flags" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Map generation attributes specific to Mapgen v6.\n" -"The 'snowbiomes' flag enables the new 5 biome system.\n" -"When the 'snowbiomes' flag is enabled jungles are automatically enabled and\n" -"the 'jungles' flag is ignored.\n" -"The 'temples' flag disables generation of desert temples. Normal dungeons " -"will appear instead." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Desert noise threshold" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Deserts occur when np_biome exceeds this value.\n" -"When the 'snowbiomes' flag is enabled, this is ignored." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Beach noise threshold" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Sandy beaches occur when np_beach exceeds this value." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Terrain base noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Y-level of lower terrain and seabed." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Terrain higher noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Y-level of higher terrain that creates cliffs." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Steepness noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Varies steepness of cliffs." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Height select noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Defines distribution of higher terrain." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Mud noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Varies depth of biome surface nodes." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Beach noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Defines areas with sandy beaches." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Biome noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Cave noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Variation of number of caves." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Trees noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Defines tree areas and tree density." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Apple trees noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Defines areas where trees have apples." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Mapgen V7" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Mapgen V7 specific flags" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Map generation attributes specific to Mapgen v7.\n" -"'ridges': Rivers.\n" -"'floatlands': Floating land masses in the atmosphere.\n" -"'caverns': Giant caves deep underground." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Mountain zero level" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Y of mountain density gradient zero level. Used to shift mountains " -"vertically." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Floatland minimum Y" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Lower Y limit of floatlands." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Floatland maximum Y" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Upper Y limit of floatlands." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Floatland tapering distance" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Y-distance over which floatlands taper from full density to nothing.\n" -"Tapering starts at this distance from the Y limit.\n" -"For a solid floatland layer, this controls the height of hills/mountains.\n" -"Must be less than or equal to half the distance between the Y limits." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Floatland taper exponent" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Exponent of the floatland tapering. Alters the tapering behavior.\n" -"Value = 1.0 creates a uniform, linear tapering.\n" -"Values > 1.0 create a smooth tapering suitable for the default separated\n" -"floatlands.\n" -"Values < 1.0 (for example 0.25) create a more defined surface level with\n" -"flatter lowlands, suitable for a solid floatland layer." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Floatland density" -msgstr "" - -#: src/settings_translation_file.cpp -#, no-c-format -msgid "" -"Adjusts the density of the floatland layer.\n" -"Increase value to increase density. Can be positive or negative.\n" -"Value = 0.0: 50% of volume is floatland.\n" -"Value = 2.0 (can be higher depending on 'mgv7_np_floatland', always test\n" -"to be sure) creates a solid floatland layer." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Floatland water level" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Surface level of optional water placed on a solid floatland layer.\n" -"Water is disabled by default and will only be placed if this value is set\n" -"to above 'mgv7_floatland_ymax' - 'mgv7_floatland_taper' (the start of the\n" -"upper tapering).\n" -"***WARNING, POTENTIAL DANGER TO WORLDS AND SERVER PERFORMANCE***:\n" -"When enabling water placement, floatlands must be configured and tested\n" -"to be a solid layer by setting 'mgv7_floatland_density' to 2.0 (or other\n" -"required value depending on 'mgv7_np_floatland'), to avoid\n" -"server-intensive extreme water flow and to avoid vast flooding of the\n" -"world surface below." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Terrain alternative noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Terrain persistence noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Varies roughness of terrain.\n" -"Defines the 'persistence' value for terrain_base and terrain_alt noises." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Defines distribution of higher terrain and steepness of cliffs." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Mountain height noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Variation of maximum mountain height (in nodes)." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Ridge underwater noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Defines large-scale river channel structure." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Mountain noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"3D noise defining mountain structure and height.\n" -"Also defines structure of floatland mountain terrain." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Ridge noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "3D noise defining structure of river canyon walls." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Floatland noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"3D noise defining structure of floatlands.\n" -"If altered from the default, the noise 'scale' (0.7 by default) may need\n" -"to be adjusted, as floatland tapering functions best when this noise has\n" -"a value range of approximately -2.0 to 2.0." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Mapgen Carpathian" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Mapgen Carpathian specific flags" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Map generation attributes specific to Mapgen Carpathian." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Base ground level" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Defines the base ground level." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "River channel width" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Defines the width of the river channel." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "River channel depth" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Defines the depth of the river channel." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "River valley width" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Defines the width of the river valley." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Hilliness1 noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "First of 4 2D noises that together define hill/mountain range height." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Hilliness2 noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Second of 4 2D noises that together define hill/mountain range height." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Hilliness3 noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Third of 4 2D noises that together define hill/mountain range height." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Hilliness4 noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Fourth of 4 2D noises that together define hill/mountain range height." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Rolling hills spread noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "2D noise that controls the size/occurrence of rolling hills." +msgid "Return to Main Menu" msgstr "" #: src/settings_translation_file.cpp @@ -5050,23 +5568,11 @@ msgid "Ridge mountain spread noise" msgstr "" #: src/settings_translation_file.cpp -msgid "2D noise that controls the size/occurrence of ridged mountain ranges." +msgid "Ridge noise" msgstr "" #: src/settings_translation_file.cpp -msgid "Step mountain spread noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "2D noise that controls the size/occurrence of step mountain ranges." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Rolling hill size noise" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "2D noise that controls the shape/size of rolling hills." +msgid "Ridge underwater noise" msgstr "" #: src/settings_translation_file.cpp @@ -5074,15 +5580,15 @@ msgid "Ridged mountain size noise" msgstr "" #: src/settings_translation_file.cpp -msgid "2D noise that controls the shape/size of ridged mountains." +msgid "River channel depth" msgstr "" #: src/settings_translation_file.cpp -msgid "Step mountain size noise" +msgid "River channel width" msgstr "" #: src/settings_translation_file.cpp -msgid "2D noise that controls the shape/size of step mountains." +msgid "River depth" msgstr "" #: src/settings_translation_file.cpp @@ -5090,102 +5596,142 @@ msgid "River noise" msgstr "" #: src/settings_translation_file.cpp -msgid "2D noise that locates the river valleys and channels." +msgid "River size" msgstr "" #: src/settings_translation_file.cpp -msgid "Mountain variation noise" +msgid "River valley width" msgstr "" #: src/settings_translation_file.cpp -msgid "3D noise for mountain overhangs, cliffs, etc. Usually small variations." +msgid "Rollback recording" msgstr "" #: src/settings_translation_file.cpp -msgid "Mapgen Flat" +msgid "Rolling hill size noise" msgstr "" #: src/settings_translation_file.cpp -msgid "Mapgen Flat specific flags" +msgid "Rolling hills spread noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Safe digging and placing" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Sandy beaches occur when np_beach exceeds this value." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Save the map received by the client on disk." msgstr "" #: src/settings_translation_file.cpp msgid "" -"Map generation attributes specific to Mapgen Flat.\n" -"Occasional lakes and hills can be added to the flat world." +"Save window size automatically when modified.\n" +"If true, screen size is saved in screen_w and screen_h, and whether the " +"window\n" +"is maximized is stored in window_maximized." msgstr "" #: src/settings_translation_file.cpp -msgid "Ground level" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Y of flat ground." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Lake threshold" +msgid "Saving map received from server" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Terrain noise threshold for lakes.\n" -"Controls proportion of world area covered by lakes.\n" -"Adjust towards 0.0 for a larger proportion." +"Scale GUI by a user specified value.\n" +"Use a nearest-neighbor-anti-alias filter to scale the GUI.\n" +"This will smooth over some of the rough edges, and blend\n" +"pixels when scaling down, at the cost of blurring some\n" +"edge pixels when images are scaled by non-integer sizes." msgstr "" #: src/settings_translation_file.cpp -msgid "Lake steepness" +msgid "Screen" msgstr "" #: src/settings_translation_file.cpp -msgid "Controls steepness/depth of lake depressions." +msgid "Screen height" msgstr "" #: src/settings_translation_file.cpp -msgid "Hill threshold" +msgid "Screen width" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Screenshot" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Screenshot folder" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Screenshot format" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Screenshot quality" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Terrain noise threshold for hills.\n" -"Controls proportion of world area covered by hills.\n" -"Adjust towards 0.0 for a larger proportion." +"Screenshot quality. Only used for JPEG format.\n" +"1 means worst quality; 100 means best quality.\n" +"Use 0 for default quality." msgstr "" #: src/settings_translation_file.cpp -msgid "Hill steepness" +msgid "Screenshots" msgstr "" #: src/settings_translation_file.cpp -msgid "Controls steepness/height of hills." +msgid "Seabed noise" msgstr "" #: src/settings_translation_file.cpp -msgid "Terrain noise" +msgid "Second of 4 2D noises that together define hill/mountain range height." msgstr "" #: src/settings_translation_file.cpp -msgid "Defines location and terrain of optional hills and lakes." +msgid "Second of two 3D noises that together define tunnels." msgstr "" #: src/settings_translation_file.cpp -msgid "Mapgen Fractal" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Mapgen Fractal specific flags" +msgid "See https://www.sqlite.org/pragma.html#pragma_synchronous" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Map generation attributes specific to Mapgen Fractal.\n" -"'terrain' enables the generation of non-fractal terrain:\n" -"ocean, islands and underground." +"Select the antialiasing method to apply.\n" +"\n" +"* None - No antialiasing (default)\n" +"\n" +"* FSAA - Hardware-provided full-screen antialiasing\n" +"A.K.A multi-sample antialiasing (MSAA)\n" +"Smoothens out block edges but does not affect the insides of textures.\n" +"\n" +"If Post Processing is disabled, changing FSAA requires a restart.\n" +"Also, if Post Processing is disabled, FSAA will not work together with\n" +"undersampling or a non-default \"3d_mode\" setting.\n" +"\n" +"* SSAA - Super-sampling antialiasing\n" +"Renders higher-resolution image of the scene, then scales down to reduce\n" +"the aliasing effects. This is the slowest and the most accurate method." msgstr "" #: src/settings_translation_file.cpp -msgid "Fractal type" +msgid "Selection box border color (R,G,B)." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Selection box color" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Selection box width" msgstr "" #: src/settings_translation_file.cpp @@ -5212,486 +5758,152 @@ msgid "" msgstr "" #: src/settings_translation_file.cpp -msgid "Iterations" +msgid "" +"Send names of online players to the serverlist. If disabled only the player " +"count is revealed." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Send player names to the server list" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Server" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Server Gameplay" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Server Security" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Server URL" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Server address" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Iterations of the recursive function.\n" -"Increasing this increases the amount of fine detail, but also\n" -"increases processing load.\n" -"At iterations = 20 this mapgen has a similar load to mapgen V7." +"Server anticheat configuration.\n" +"Flags are positive. Uncheck the flag to disable corresponding anticheat " +"module." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Server description" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Server name" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Server port" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Server-side occlusion culling" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Server/Env Performance" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Serverlist URL" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Serverlist and MOTD" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Serverlist file" msgstr "" #: src/settings_translation_file.cpp msgid "" -"(X,Y,Z) scale of fractal in nodes.\n" -"Actual fractal size will be 2 to 3 times larger.\n" -"These numbers can be made very large, the fractal does\n" -"not have to fit inside the world.\n" -"Increase these to 'zoom' into the detail of the fractal.\n" -"Default is for a vertically-squashed shape suitable for\n" -"an island, set all 3 numbers equal for the raw shape." +"Set the default tilt of Sun/Moon orbit in degrees.\n" +"Games may change orbit tilt via API.\n" +"Value of 0 means no tilt / vertical orbit." msgstr "" #: src/settings_translation_file.cpp msgid "" -"(X,Y,Z) offset of fractal from world center in units of 'scale'.\n" -"Can be used to move a desired point to (0, 0) to create a\n" -"suitable spawn point, or to allow 'zooming in' on a desired\n" -"point by increasing 'scale'.\n" -"The default is tuned for a suitable spawn point for Mandelbrot\n" -"sets with default parameters, it may need altering in other\n" -"situations.\n" -"Range roughly -2 to 2. Multiply by 'scale' for offset in nodes." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Slice w" +"Set the exposure compensation in EV units.\n" +"Value of 0.0 (default) means no exposure compensation.\n" +"Range: from -1 to 1.0" msgstr "" #: src/settings_translation_file.cpp msgid "" -"W coordinate of the generated 3D slice of a 4D fractal.\n" -"Determines which 3D slice of the 4D shape is generated.\n" -"Alters the shape of the fractal.\n" -"Has no effect on 3D fractals.\n" -"Range roughly -2 to 2." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Julia x" +"Set the language. By default, the system language is used.\n" +"A restart is required after changing this." msgstr "" #: src/settings_translation_file.cpp msgid "" -"Julia set only.\n" -"X component of hypercomplex constant.\n" -"Alters the shape of the fractal.\n" -"Range roughly -2 to 2." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Julia y" +"Set the maximum length of a chat message (in characters) sent by clients." msgstr "" #: src/settings_translation_file.cpp msgid "" -"Julia set only.\n" -"Y component of hypercomplex constant.\n" -"Alters the shape of the fractal.\n" -"Range roughly -2 to 2." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Julia z" +"Set the shadow strength gamma.\n" +"Adjusts the intensity of in-game dynamic shadows.\n" +"Lower value means lighter shadows, higher value means darker shadows." msgstr "" #: src/settings_translation_file.cpp msgid "" -"Julia set only.\n" -"Z component of hypercomplex constant.\n" -"Alters the shape of the fractal.\n" -"Range roughly -2 to 2." +"Set the soft shadow radius size.\n" +"Lower values mean sharper shadows, bigger values mean softer shadows.\n" +"Minimum value: 1.0; maximum value: 15.0" msgstr "" #: src/settings_translation_file.cpp -msgid "Julia w" +msgid "Set to true to enable Shadow Mapping." msgstr "" #: src/settings_translation_file.cpp msgid "" -"Julia set only.\n" -"W component of hypercomplex constant.\n" -"Alters the shape of the fractal.\n" -"Has no effect on 3D fractals.\n" -"Range roughly -2 to 2." +"Set to true to enable bloom effect.\n" +"Bright colors will bleed over the neighboring objects." msgstr "" #: src/settings_translation_file.cpp -msgid "Seabed noise" +msgid "Set to true to enable volumetric lighting effect (a.k.a. \"Godrays\")." msgstr "" #: src/settings_translation_file.cpp -msgid "Y-level of seabed." +msgid "Set to true to enable waving leaves." msgstr "" #: src/settings_translation_file.cpp -msgid "Mapgen Valleys" +msgid "Set to true to enable waving liquids (like water)." msgstr "" #: src/settings_translation_file.cpp -msgid "Mapgen Valleys specific flags" +msgid "Set to true to enable waving plants." msgstr "" #: src/settings_translation_file.cpp msgid "" -"Map generation attributes specific to Mapgen Valleys.\n" -"'altitude_chill': Reduces heat with altitude.\n" -"'humid_rivers': Increases humidity around rivers.\n" -"'vary_river_depth': If enabled, low humidity and high heat causes rivers\n" -"to become shallower and occasionally dry.\n" -"'altitude_dry': Reduces humidity with altitude." +"Set to true to render debugging breakdown of the bloom effect.\n" +"In debug mode, the screen is split into 4 quadrants:\n" +"top-left - processed base image, top-right - final image\n" +"bottom-left - raw base image, bottom-right - bloom texture." msgstr "" #: src/settings_translation_file.cpp msgid "" -"The vertical distance over which heat drops by 20 if 'altitude_chill' is\n" -"enabled. Also, the vertical distance over which humidity drops by 10 if\n" -"'altitude_dry' is enabled." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Depth below which you'll find large caves." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Cavern upper limit" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Depth below which you'll find giant caverns." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "River depth" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "How deep to make rivers." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "River size" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "How wide to make rivers." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Cave noise #1" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Cave noise #2" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Filler depth" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Terrain height" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Base terrain height." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Valley depth" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Raises terrain to make valleys around the rivers." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Valley fill" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Slope and fill work together to modify the heights." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Valley profile" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Amplifies the valleys." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Valley slope" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Advanced" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Developer Options" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Client modding" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Enable Lua modding support on client.\n" -"This support is experimental and API can change." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Main menu script" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Replaces the default main menu with a custom one." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Mod Security" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Enable mod security" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Prevent mods from doing insecure things like running shell commands." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Trusted mods" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Comma-separated list of trusted mods that are allowed to access insecure\n" -"functions even when mod security is on (via request_insecure_environment())." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "HTTP mods" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Comma-separated list of mods that are allowed to access HTTP APIs, which\n" -"allow them to upload and download data to/from the internet." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Debugging" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Debug log level" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Level of logging to be written to debug.txt:\n" -"- (no logging)\n" -"- none (messages with no level)\n" -"- error\n" -"- warning\n" -"- action\n" -"- info\n" -"- verbose\n" -"- trace" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Debug log file size threshold" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"If the file size of debug.txt exceeds the number of megabytes specified in\n" -"this setting when it is opened, the file is moved to debug.txt.1,\n" -"deleting an older debug.txt.1 if it exists.\n" -"debug.txt is only moved if this setting is positive." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Chat log level" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Minimal level of logging to be written to chat." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Deprecated Lua API handling" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Handling for deprecated Lua API calls:\n" -"- none: Do not log deprecated calls\n" -"- log: mimic and log backtrace of deprecated call (default).\n" -"- error: abort on usage of deprecated call (suggested for mod developers)." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Random input" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Enable random user input (only used for testing)." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Random mod load order" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Enable random mod loading (mainly used for testing)." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Mod channels" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Enable mod channels support." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Mod Profiler" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Load the game profiler" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Load the game profiler to collect game profiling data.\n" -"Provides a /profiler command to access the compiled profile.\n" -"Useful for mod developers and server operators." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Measure time samples" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Disable if you only want to instrument with Tracy." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Capture Tracy zones" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Capture Tracy zones with the profiler's instrumentation.\n" -"You need to build with Tracy to use this, see doc/developing/profiling.md\n" -"for details." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Default report format" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"The default format in which profiles are being saved,\n" -"when calling `/profiler save [format]` without format." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Report path" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"The file path relative to your world path in which profiles will be saved to." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Entity methods" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Instrument the methods of entities on registration." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Active Block Modifiers" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Instrument the action function of Active Block Modifiers on registration." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Loading Block Modifiers" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Instrument the action function of Loading Block Modifiers on registration." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Chat commands" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Instrument chat commands on registration." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Global callbacks" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Instrument global callback functions on registration.\n" -"(anything you pass to a core.register_*() function)" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Builtin" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Instrument builtin.\n" -"This is usually only needed by core/builtin contributors" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Profiler" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Have the profiler instrument itself:\n" -"* Instrument an empty function.\n" -"This estimates the overhead, that instrumentation is adding (+1 function " -"call).\n" -"* Instrument the sampler being used to update the statistics." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Engine Profiler" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Engine profiling data print interval" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Print the engine's profiling data in regular intervals (in seconds).\n" -"0 = disable. Useful for developers." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "OpenGL debug" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Enables debug and error-checking in the OpenGL driver." +"Sets shadow texture quality to 32 bits.\n" +"On false, 16 bits texture will be used.\n" +"This can cause much more artifacts in the shadow." msgstr "" #: src/settings_translation_file.cpp @@ -5699,100 +5911,276 @@ msgid "Shader path" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Path to shader directory. If no path is defined, default location will be " -"used." +msgid "Shadow filter quality" msgstr "" #: src/settings_translation_file.cpp -msgid "Video driver" +msgid "Shadow map render distance" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Shadow map texture in 32 bits" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Shadow map texture size" msgstr "" #: src/settings_translation_file.cpp msgid "" -"The rendering back-end.\n" -"Note: A restart is required after changing this!\n" -"OpenGL is the default for desktop, and OGLES2 for Android." +"Shadow offset (in pixels) for all fonts. If 0, then no shadow will be drawn." msgstr "" #: src/settings_translation_file.cpp -msgid "Transparency Sorting Distance" +msgid "Shadow strength gamma" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Show debug info" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Show entity selection boxes" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Distance in nodes at which transparency depth sorting is enabled.\n" -"Use this to limit the performance impact of transparency depth sorting.\n" -"Set to 0 to disable it entirely." +"Show entity selection boxes\n" +"A restart is required after changing this." msgstr "" #: src/settings_translation_file.cpp -msgid "Transparency Sorting Group by Buffers" +msgid "Show name tag backgrounds by default" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Shutdown message" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Draw transparency sorted triangles grouped by their mesh buffers.\n" -"This breaks transparency sorting between mesh buffers, but avoids " -"situations\n" -"where transparency sorting would be very slow otherwise." +"Side length of a cube of map blocks that the client will consider together\n" +"when generating meshes.\n" +"Larger values increase the utilization of the GPU by reducing the number of\n" +"draw calls, benefiting especially high-end GPUs.\n" +"Systems with a low-end GPU (or no GPU) would benefit from smaller values." msgstr "" #: src/settings_translation_file.cpp -msgid "Cloud radius" +msgid "Simulate translucency when looking at foliage in the sunlight." msgstr "" #: src/settings_translation_file.cpp msgid "" -"Radius of cloud area stated in number of 64 node cloud squares.\n" -"Values larger than 26 will start to produce sharp cutoffs at cloud area " -"corners." +"Size of mapchunks generated by mapgen, stated in mapblocks (16 nodes).\n" +"WARNING: There is no benefit, and there are several dangers, in\n" +"increasing this value above 5.\n" +"Reducing this value increases cave and dungeon density.\n" +"Altering this value is for special usage, leaving it unchanged is\n" +"recommended." msgstr "" #: src/settings_translation_file.cpp -msgid "Mapblock mesh generation delay" +msgid "Sky Body Orbit Tilt" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Slice w" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Slope and fill work together to modify the heights." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Small cave maximum number" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Small cave minimum number" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Small-scale humidity variation for blending biomes on borders." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Small-scale temperature variation for blending biomes on borders." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Smooth lighting" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Smooth scrolling" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Delay between mesh updates on the client in ms. Increasing this will slow\n" -"down the rate of mesh updates, which can help reduce jitter." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Mapblock mesh generation threads" +"Smooths rotation of camera when in cinematic mode, 0 to disable. Enter " +"cinematic mode by using the key set in Controls." msgstr "" #: src/settings_translation_file.cpp msgid "" -"Number of threads to use for mesh generation.\n" -"Value of 0 (default) will let Luanti automatically choose the number of " -"threads." +"Smooths rotation of camera, also called look or mouse smoothing. 0 to " +"disable." msgstr "" #: src/settings_translation_file.cpp -msgid "Minimum vertex count for mesh buffers" +msgid "Sneaking speed" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Sneaking speed, in nodes per second." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Soft clouds" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Soft shadow radius" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Sound" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Sound Extensions Blacklist" msgstr "" #: src/settings_translation_file.cpp msgid "" -"All mesh buffers with less than this number of vertices will be merged\n" -"during map rendering. This improves rendering performance." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Minimap scan height" +"Specifies URL from which client fetches media instead of using UDP.\n" +"$filename should be accessible from $remote_media$filename via cURL\n" +"(obviously, remote_media should end with a slash).\n" +"Files that are not present will be fetched the usual way." msgstr "" #: src/settings_translation_file.cpp msgid "" -"True = 256\n" -"False = 128\n" -"Usable to make minimap smoother on slower machines." +"Specifies the default stack size of nodes, items and tools.\n" +"Note that mods or games may explicitly set a stack for certain (or all) " +"items." msgstr "" #: src/settings_translation_file.cpp -msgid "World-aligned textures mode" +msgid "" +"Spread a complete update of the shadow map over a given number of frames.\n" +"Higher values might make shadows laggy, lower values\n" +"will consume more resources." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Spread of light curve boost range.\n" +"Controls the width of the range to be boosted.\n" +"Standard deviation of the light curve boost Gaussian." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Static spawn point" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Steepness noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Step mountain size noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Step mountain spread noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Strength of 3D mode parallax." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Strength of light curve boost.\n" +"The 3 'boost' parameters define a range of the light\n" +"curve that is boosted in brightness." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Strict protocol checking" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Strip color codes" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Surface level of optional water placed on a solid floatland layer.\n" +"Water is disabled by default and will only be placed if this value is set\n" +"to above 'mgv7_floatland_ymax' - 'mgv7_floatland_taper' (the start of the\n" +"upper tapering).\n" +"***WARNING, POTENTIAL DANGER TO WORLDS AND SERVER PERFORMANCE***:\n" +"When enabling water placement, floatlands must be configured and tested\n" +"to be a solid layer by setting 'mgv7_floatland_density' to 2.0 (or other\n" +"required value depending on 'mgv7_np_floatland'), to avoid\n" +"server-intensive extreme water flow and to avoid vast flooding of the\n" +"world surface below." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Synchronous SQLite" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Temperature variation for biomes." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Terrain alternative noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Terrain base noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Terrain height" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Terrain higher noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Terrain noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Terrain noise threshold for hills.\n" +"Controls proportion of world area covered by hills.\n" +"Adjust towards 0.0 for a larger proportion." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Terrain noise threshold for lakes.\n" +"Controls proportion of world area covered by lakes.\n" +"Adjust towards 0.0 for a larger proportion." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Terrain persistence noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Texture size to render the shadow map on.\n" +"This must be a power of two.\n" +"Bigger numbers create better shadows but it is also more expensive." msgstr "" #: src/settings_translation_file.cpp @@ -5806,21 +6194,607 @@ msgid "" msgstr "" #: src/settings_translation_file.cpp -msgid "Autoscaling mode" +msgid "The URL for the content repository" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "The dead zone of the joystick" msgstr "" #: src/settings_translation_file.cpp msgid "" -"World-aligned textures may be scaled to span several nodes. However,\n" -"the server may not send the scale you want, especially if you use\n" -"a specially-designed texture pack; with this option, the client tries\n" -"to determine the scale automatically based on the texture size.\n" -"See also texture_min_size.\n" -"Warning: This option is EXPERIMENTAL!" +"The default format in which profiles are being saved,\n" +"when calling `/profiler save [format]` without format." msgstr "" #: src/settings_translation_file.cpp -msgid "Base texture size" +msgid "" +"The delay in milliseconds after which a touch interaction is considered a " +"long tap." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"The file path relative to your world path in which profiles will be saved to." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"The gesture for punching players/entities.\n" +"This can be overridden by games and mods.\n" +"\n" +"* Short tap\n" +"Easy to use and well-known from other games that shall not be named.\n" +"\n" +"* Long tap\n" +"Known from the classic Luanti mobile controls.\n" +"Combat is more or less impossible." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "The identifier of the joystick to use" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"The kind of digging/placing controls used.\n" +"\n" +"* Tap\n" +"Long/short tap anywhere on the screen to interact.\n" +"Interaction happens at finger position.\n" +"\n" +"* Tap with crosshair\n" +"Long/short tap anywhere on the screen to interact.\n" +"Interaction happens at crosshair position.\n" +"\n" +"* Buttons with crosshair\n" +"Use dedicated dig/place buttons to interact.\n" +"Interaction happens at crosshair position." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"The length in pixels after which a touch interaction is considered movement." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"The maximum height of the surface of waving liquids.\n" +"4.0 = Wave height is two nodes.\n" +"0.0 = Wave doesn't move at all.\n" +"Default is 1.0 (1/2 node)." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"The minimum time in seconds it takes between digging nodes when holding\n" +"the dig button." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "The network interface that the server listens on." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"The privileges that new users automatically get.\n" +"See /privs in game for a full list on your server and mod configuration." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"The radius of the volume of blocks around every player that is subject to " +"the\n" +"active block stuff, stated in mapblocks (16 nodes).\n" +"In active blocks objects are loaded and ABMs run.\n" +"This is also the minimum range in which active objects (mobs) are " +"maintained.\n" +"This should be configured together with active_object_send_range_blocks." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"The rendering back-end.\n" +"Note: A restart is required after changing this!\n" +"By default OpenGL3 is preferred on desktop, or OGLES2 on Android." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"The sensitivity of the joystick axes for moving the\n" +"in-game view frustum around." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"The strength (darkness) of node ambient-occlusion shading.\n" +"Lower is darker, Higher is lighter. The valid range of values for this\n" +"setting is 0.25 to 4.0 inclusive. If the value is out of range it will be\n" +"set to the nearest valid value." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"The time (in seconds) that the liquids queue may grow beyond processing\n" +"capacity until an attempt is made to decrease its size by dumping old queue\n" +"items. A value of 0 disables the functionality." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"The time budget allowed for ABMs to execute on each step\n" +"(as a fraction of the ABM Interval)" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"The time in seconds it takes between repeated events\n" +"when holding down a joystick button combination." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"The time in seconds it takes between repeated node placements when holding\n" +"the place button." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "The type of joystick" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"The vertical distance over which heat drops by 20 if 'altitude_chill' is\n" +"enabled. Also, the vertical distance over which humidity drops by 10 if\n" +"'altitude_dry' is enabled." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Third of 4 2D noises that together define hill/mountain range height." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Threshold for long taps" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Time in seconds for item entity (dropped items) to live.\n" +"Setting it to -1 disables the feature." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Time of day when a new world is started, in millihours (0-23999)." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Time speed" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Timeout for client to remove unused map data from memory, in seconds." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"To save bandwidth, block transfers are slowed down when a player is building " +"something.\n" +"This determines how long the throttling lasts after placing a node." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Toggle Aux1 key" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Toggle HUD" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Toggle Sneak key" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Toggle automatic forward" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Toggle block bounds" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Toggle camera mode" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Toggle camera update" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Toggle cinematic mode" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Toggle debug info" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Toggle fog" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Toggle fullscreen" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Toggle large chat console" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Toggle pitchmove" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Toggle profiler" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Toggle unlimited view range" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Tolerance of movement cheat detector.\n" +"Increase the value if players experience stuttery movement." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Tooltip delay" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Touchscreen" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Touchscreen controls" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Touchscreen sensitivity" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Touchscreen sensitivity multiplier." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Tradeoffs for performance" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Translucent foliage" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Translucent liquids" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Transparency Sorting Distance" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Transparency Sorting Group by Buffers" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Trees noise" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Trilinear filtering" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"True = 256\n" +"False = 128\n" +"Usable to make minimap smoother on slower machines." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Trusted mods" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Type of occlusion_culler\n" +"\n" +"\"loops\" is the legacy algorithm with nested loops and O(n³) complexity\n" +"\"bfs\" is the new algorithm based on breadth-first-search and side culling\n" +"\n" +"This setting should only be changed if you have performance problems." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"URL to JSON file which provides information about the newest Luanti " +"release.\n" +"If this is empty the engine will never check for updates." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "URL to the server list displayed in the Multiplayer Tab." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Undersampling" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Undersampling is similar to using a lower screen resolution, but it applies\n" +"to the game world only, keeping the GUI intact.\n" +"It should give a significant performance boost at the cost of less detailed " +"image.\n" +"Higher values result in a less detailed image.\n" +"Note: Undersampling is currently not supported if the \"3d_mode\" setting is " +"set\n" +"to a non-default value." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Unlimited player transfer distance" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Unload unused server data" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Update information URL" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Upper Y limit of dungeons." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Upper Y limit of floatlands." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Use a cloud animation for the main menu background." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Use anisotropic filtering when looking at textures from an angle.\n" +"This provides a significant improvement when used together with mipmapping." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Use bilinear filtering when scaling textures." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Use mipmaps when scaling textures. May slightly increase performance,\n" +"especially when using a high-resolution texture pack.\n" +"Gamma-correct downscaling is not supported." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Use raytraced occlusion culling in the new culler.\n" +"This flag enables use of raytraced occlusion culling test for\n" +"client mesh sizes smaller than 4x4x4 map blocks." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Use smooth cloud shading." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Use trilinear filtering when scaling textures.\n" +"If both bilinear and trilinear filtering are enabled, trilinear filtering\n" +"is applied." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Use virtual joystick to trigger \"Aux1\" button.\n" +"If enabled, virtual joystick will also tap \"Aux1\" button when out of main " +"circle." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "User Interfaces" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "VSync" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Valley depth" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Valley fill" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Valley profile" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Valley slope" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Variation of biome filler depth." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Variation of maximum mountain height (in nodes)." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Variation of number of caves." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Variation of terrain vertical scale.\n" +"When noise is < -0.55 terrain is near-flat." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Varies depth of biome surface nodes." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Varies roughness of terrain.\n" +"Defines the 'persistence' value for terrain_base and terrain_alt noises." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Varies steepness of cliffs." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Vertical climbing speed, in nodes per second." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Vertical screen synchronization.\n" +"Note: A restart is required after changing this!\n" +"Your system may still force VSync and ignore this setting." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Video driver" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "View bobbing factor" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "View distance in nodes." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Viewing range" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Virtual joystick triggers Aux1 button" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Volume" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Volume multiplier when the window is unfocused." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Volume of all sounds.\n" +"Requires the sound system to be enabled." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Volume when unfocused" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Volumetric lighting" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"W coordinate of the generated 3D slice of a 4D fractal.\n" +"Determines which 3D slice of the 4D shape is generated.\n" +"Alters the shape of the fractal.\n" +"Has no effect on 3D fractals.\n" +"Range roughly -2 to 2." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Walking and flying speed, in nodes per second." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Walking speed" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Walking, flying and climbing speed in fast mode, in nodes per second." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Water level" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Water surface level of the world." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Waving Nodes" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Waving leaves" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Waving liquids" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Waving liquids wave height" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Waving liquids wave speed" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Waving liquids wavelength" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Waving plants" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Weblink color" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "When enabled, liquid reflections are simulated." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"When enabled, the GUI is optimized to be more usable on touchscreens.\n" +"Whether this is enabled by default depends on your hardware form-factor." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"When gui_scaling_filter is true, all GUI images need to be\n" +"filtered in software, but some images are generated directly\n" +"to hardware (e.g. render-to-texture for nodes in inventory)." msgstr "" #: src/settings_translation_file.cpp @@ -5835,423 +6809,10 @@ msgid "" "texture autoscaling." msgstr "" -#: src/settings_translation_file.cpp -msgid "Client Mesh Chunksize" -msgstr "" - #: src/settings_translation_file.cpp msgid "" -"Side length of a cube of map blocks that the client will consider together\n" -"when generating meshes.\n" -"Larger values increase the utilization of the GPU by reducing the number of\n" -"draw calls, benefiting especially high-end GPUs.\n" -"Systems with a low-end GPU (or no GPU) would benefit from smaller values." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Color depth for post-processing texture" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Decide the color depth of the texture used for the post-processing " -"pipeline.\n" -"Reducing this can improve performance, but some effects (e.g. debanding)\n" -"require more than 8 bits to work." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Poisson filtering" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Enable Poisson disk filtering.\n" -"On true uses Poisson disk to make \"soft shadows\". Otherwise uses PCF " -"filtering." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Map shadows update frames" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Spread a complete update of the shadow map over a given number of frames.\n" -"Higher values might make shadows laggy, lower values\n" -"will consume more resources." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Enable Bloom Debug" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Set to true to render debugging breakdown of the bloom effect.\n" -"In debug mode, the screen is split into 4 quadrants:\n" -"top-left - processed base image, top-right - final image\n" -"bottom-left - raw base image, bottom-right - bloom texture." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Sound" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Sound Extensions Blacklist" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Comma-separated list of AL and ALC extensions that should not be used.\n" -"Useful for testing. See al_extensions.[h,cpp] for details." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Font" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Font bold by default" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Font italic by default" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Font shadow" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Shadow offset (in pixels) of the default font. If 0, then shadow will not be " -"drawn." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Font shadow alpha" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Opaqueness (alpha) of the shadow behind the default font, between 0 and 255." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Font size" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Font size of the default font where 1 unit = 1 pixel at 96 DPI" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Font size divisible by" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"For pixel-style fonts that do not scale well, this ensures that font sizes " -"used\n" -"with this font will always be divisible by this value, in pixels. For " -"instance,\n" -"a pixel font 16 pixels tall should have this set to 16, so it will only ever " -"be\n" -"sized 16, 32, 48, etc., so a mod requesting a size of 25 will get 32." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Regular font path" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Path to the default font. Must be a TrueType font.\n" -"The fallback font will be used if the font cannot be loaded." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Bold font path" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Italic font path" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Bold and italic font path" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Monospace font size" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Font size of the monospace font where 1 unit = 1 pixel at 96 DPI" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Monospace font size divisible by" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Monospace font path" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Path to the monospace font. Must be a TrueType font.\n" -"This font is used for e.g. the console and profiler screen." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Bold monospace font path" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Italic monospace font path" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Bold and italic monospace font path" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Fallback font path" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Path of the fallback font. Must be a TrueType font.\n" -"This font will be used for certain languages or if the default font is " -"unavailable." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Lighting" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Light curve low gradient" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Gradient of light curve at minimum light level.\n" -"Controls the contrast of the lowest light levels." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Light curve high gradient" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Gradient of light curve at maximum light level.\n" -"Controls the contrast of the highest light levels." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Light curve boost" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Strength of light curve boost.\n" -"The 3 'boost' parameters define a range of the light\n" -"curve that is boosted in brightness." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Light curve boost center" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Center of light curve boost range.\n" -"Where 0.0 is minimum light level, 1.0 is maximum light level." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Light curve boost spread" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Spread of light curve boost range.\n" -"Controls the width of the range to be boosted.\n" -"Standard deviation of the light curve boost Gaussian." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "IPv6" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Enable IPv6 support (for both client and server).\n" -"Required for IPv6 connections to work at all." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Prometheus listener address" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Prometheus listener address.\n" -"If Luanti is compiled with Prometheus support, this setting\n" -"enables the metrics listener for Prometheus on that address.\n" -"By default you can fetch metrics from http://127.0.0.1:30000/metrics.\n" -"An empty value disables the metrics listener." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Maximum size of the client's outgoing chat queue" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Maximum size of the client's outgoing chat queue.\n" -"0 to disable queueing and -1 to make the queue size unlimited." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Mapblock unload timeout" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Timeout for client to remove unused map data from memory, in seconds." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Mapblock limit" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Maximum number of mapblocks for client to be kept in memory.\n" -"Note that there is an internal dynamic minimum number of blocks that\n" -"won't be deleted, depending on the current view range.\n" -"Set to -1 for no limit." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Maximum simultaneous block sends per client" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Maximum number of blocks that are simultaneously sent per client.\n" -"The maximum total count is calculated dynamically:\n" -"max_total = ceil((#clients + max_users) * per_client / 4)" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Delay in sending blocks after building" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"To reduce lag, block transfers are slowed down when a player is building " -"something.\n" -"This determines how long they are slowed down after placing or removing a " -"node." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Max. packets per iteration" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Maximum number of packets sent per send step in the low-level networking " -"code.\n" -"You generally don't need to change this, however busy servers may benefit " -"from a higher number." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Map Compression Level for Network Transfer" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Compression level to use when sending mapblocks to the client.\n" -"-1 - use default compression level\n" -"0 - least compression, fastest\n" -"9 - best compression, slowest" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Chat message format" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Format of player chat messages. The following strings are valid " -"placeholders:\n" -"@name, @message, @timestamp (optional)" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Chat command time message threshold" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"If the execution of a chat command takes longer than this specified time in\n" -"seconds, add the time information to the chat command message" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Shutdown message" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "A message to be displayed to all clients when the server shuts down." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Crash message" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "A message to be displayed to all clients when the server crashes." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Ask to reconnect after crash" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Whether to ask clients to reconnect after a (Lua) crash.\n" -"Set this to true if your server is set up to restart automatically." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Server/Env Performance" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Dedicated server step" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Length of a server tick (the interval at which everything is generally " -"updated),\n" -"stated in seconds.\n" -"Does not apply to sessions hosted from the client menu.\n" -"This is a lower bound, i.e. server steps may not be shorter than this, but\n" -"they are often longer." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Unlimited player transfer distance" +"Whether name tag backgrounds should be shown by default.\n" +"Mods may still set a background." msgstr "" #: src/settings_translation_file.cpp @@ -6261,379 +6822,45 @@ msgid "" msgstr "" #: src/settings_translation_file.cpp -msgid "Player transfer distance" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Defines the maximal player transfer distance in blocks (0 = unlimited)." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Active object send range" +msgid "Whether the window is maximized." msgstr "" #: src/settings_translation_file.cpp msgid "" -"From how far clients know about objects, stated in mapblocks (16 nodes).\n" -"\n" -"Setting this larger than active_block_range will also cause the server\n" -"to maintain active objects up to this distance in the direction the\n" -"player is looking. (This can avoid mobs suddenly disappearing from view)" +"Whether to ask clients to reconnect after a (Lua) crash.\n" +"Set this to true if your server is set up to restart automatically." msgstr "" #: src/settings_translation_file.cpp -msgid "Active block range" +msgid "Whether to fog out the end of the visible area." msgstr "" #: src/settings_translation_file.cpp msgid "" -"The radius of the volume of blocks around every player that is subject to " -"the\n" -"active block stuff, stated in mapblocks (16 nodes).\n" -"In active blocks objects are loaded and ABMs run.\n" -"This is also the minimum range in which active objects (mobs) are " -"maintained.\n" -"This should be configured together with active_object_send_range_blocks." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Max block send distance" +"Whether to mute sounds. You can unmute sounds at any time.\n" +"In-game, you can toggle the mute state with the mute key or by using the\n" +"pause menu." msgstr "" #: src/settings_translation_file.cpp msgid "" -"From how far blocks are sent to clients, stated in mapblocks (16 nodes)." +"Whether to show the client debug info (has the same effect as hitting F5)." msgstr "" #: src/settings_translation_file.cpp -msgid "Maximum forceloaded blocks" +msgid "Width component of the initial window size." msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Default maximum number of forceloaded mapblocks.\n" -"Set this to -1 to disable the limit." +msgid "Width of the selection box lines around nodes." msgstr "" #: src/settings_translation_file.cpp -msgid "Map save interval" +msgid "Will also disable autoforward, when active." msgstr "" #: src/settings_translation_file.cpp -msgid "Interval of saving important changes in the world, stated in seconds." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Unload unused server data" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"How long the server will wait before unloading unused mapblocks, stated in " -"seconds.\n" -"Higher value is smoother, but will use more RAM." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Maximum objects per block" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Maximum number of statically stored objects in a block." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Active block management interval" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Length of time between active block management cycles, stated in seconds." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "ABM interval" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Length of time between Active Block Modifier (ABM) execution cycles, stated " -"in seconds." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "ABM time budget" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"The time budget allowed for ABMs to execute on each step\n" -"(as a fraction of the ABM Interval)" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "NodeTimer interval" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Length of time between NodeTimer execution cycles, stated in seconds." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Liquid loop max" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Max liquids processed per step." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Liquid queue purge time" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"The time (in seconds) that the liquids queue may grow beyond processing\n" -"capacity until an attempt is made to decrease its size by dumping old queue\n" -"items. A value of 0 disables the functionality." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Liquid update tick" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Liquid update interval in seconds." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Block send optimize distance" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"At this distance the server will aggressively optimize which blocks are sent " -"to\n" -"clients.\n" -"Small values potentially improve performance a lot, at the expense of " -"visible\n" -"rendering glitches (some blocks might not be rendered correctly in caves).\n" -"Setting this to a value greater than max_block_send_distance disables this\n" -"optimization.\n" -"Stated in MapBlocks (16 nodes)." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Server-side occlusion culling" -msgstr "" - -#: src/settings_translation_file.cpp -#, no-c-format -msgid "" -"If enabled, the server will perform map block occlusion culling based on\n" -"on the eye position of the player. This can reduce the number of blocks\n" -"sent to the client by 50-80%. Clients will no longer receive most\n" -"invisible blocks, so that the utility of noclip mode is reduced." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Block cull optimize distance" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"At this distance the server will perform a simpler and cheaper occlusion " -"check.\n" -"Smaller values potentially improve performance, at the expense of " -"temporarily visible\n" -"rendering glitches (missing blocks).\n" -"This is especially useful for very large viewing range (upwards of 500).\n" -"Stated in MapBlocks (16 nodes)." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Chunk size" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Size of mapchunks generated by mapgen, stated in mapblocks (16 nodes).\n" -"WARNING: There is no benefit, and there are several dangers, in\n" -"increasing this value above 5.\n" -"Reducing this value increases cave and dungeon density.\n" -"Altering this value is for special usage, leaving it unchanged is\n" -"recommended." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Mapgen debug" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Dump the mapgen debug information." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Absolute limit of queued blocks to emerge" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Maximum number of blocks that can be queued for loading." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Per-player limit of queued blocks load from disk" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Maximum number of blocks to be queued that are to be loaded from file.\n" -"This limit is enforced per player." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Per-player limit of queued blocks to generate" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Maximum number of blocks to be queued that are to be generated.\n" -"This limit is enforced per player." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Number of emerge threads" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Number of emerge threads to use.\n" -"Value 0:\n" -"- Automatic selection. The number of emerge threads will be\n" -"- 'number of processors - 2', with a lower limit of 1.\n" -"Any other value:\n" -"- Specifies the number of emerge threads, with a lower limit of 1.\n" -"WARNING: Increasing the number of emerge threads increases engine mapgen\n" -"speed, but this may harm game performance by interfering with other\n" -"processes, especially in singleplayer and/or when running Lua code in\n" -"'on_generated'. For many users the optimum setting may be '1'." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "cURL" -msgstr "cURL" - -#: src/settings_translation_file.cpp -msgid "cURL interactive timeout" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Maximum time an interactive request (e.g. server list fetch) may take, " -"stated in milliseconds." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "cURL parallel limit" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Limits number of parallel HTTP requests. Affects:\n" -"- Media fetch if server uses remote_media setting.\n" -"- Serverlist download and server announcement.\n" -"- Downloads performed by main menu (e.g. mod manager).\n" -"Only has an effect if compiled with cURL." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "cURL file download timeout" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Maximum time a file download (e.g. a mod download) may take, stated in " -"milliseconds." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Client Debugging" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Toggle camera update" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Key for toggling the camera update. Only usable with 'debug' privilege." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Quicktune: select previous entry" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Key for switching to the previous entry in Quicktune." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Quicktune: select next entry" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Key for switching to the next entry in Quicktune." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Quicktune: decrement value" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Key for decrementing the selected value in Quicktune." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Quicktune: increment value" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Key for incrementing the selected value in Quicktune." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Miscellaneous" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Chat weblinks" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Clickable weblinks (middle-click or Ctrl+left-click) enabled in chat console " -"output." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Ignore world errors" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"If enabled, invalid world data won't cause the server to shut down.\n" -"Only enable this if you know what you are doing." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Display Density Scaling Factor" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Adjust the detected display density, used for scaling UI elements." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Enable console window" +msgid "Window maximized" msgstr "" #: src/settings_translation_file.cpp @@ -6643,21 +6870,6 @@ msgid "" "Contains the same information as the file debug.txt (default name)." msgstr "" -#: src/settings_translation_file.cpp -msgid "Max. clearobjects extra blocks" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"Number of extra blocks that can be loaded by /clearobjects at once.\n" -"This is a trade-off between SQLite transaction overhead and\n" -"memory consumption (4096=100MB, as a rule of thumb)." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Map directory" -msgstr "" - #: src/settings_translation_file.cpp msgid "" "World directory (everything in the world is stored here).\n" @@ -6665,100 +6877,86 @@ msgid "" msgstr "" #: src/settings_translation_file.cpp -msgid "Synchronous SQLite" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "See https://www.sqlite.org/pragma.html#pragma_synchronous" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Map Compression Level for Disk Storage" +msgid "World start time" msgstr "" #: src/settings_translation_file.cpp msgid "" -"Compression level to use when saving mapblocks to disk.\n" -"-1 - use default compression level\n" -"0 - least compression, fastest\n" -"9 - best compression, slowest" +"World-aligned textures may be scaled to span several nodes. However,\n" +"the server may not send the scale you want, especially if you use\n" +"a specially-designed texture pack; with this option, the client tries\n" +"to determine the scale automatically based on the texture size.\n" +"See also texture_min_size.\n" +"Warning: This option is EXPERIMENTAL!" msgstr "" #: src/settings_translation_file.cpp -msgid "Connect to external media server" +msgid "World-aligned textures mode" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Y of flat ground." msgstr "" #: src/settings_translation_file.cpp msgid "" -"Enable usage of remote media server (if provided by server).\n" -"Remote servers offer a significantly faster way to download media (e.g. " -"textures)\n" -"when connecting to the server." +"Y of mountain density gradient zero level. Used to shift mountains " +"vertically." msgstr "" #: src/settings_translation_file.cpp -msgid "Serverlist file" +msgid "Y of upper limit of large caves." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Y-distance over which caverns expand to full size." msgstr "" #: src/settings_translation_file.cpp msgid "" -"File in client/serverlist/ that contains your favorite servers displayed in " -"the\n" -"Multiplayer Tab." +"Y-distance over which floatlands taper from full density to nothing.\n" +"Tapering starts at this distance from the Y limit.\n" +"For a solid floatland layer, this controls the height of hills/mountains.\n" +"Must be less than or equal to half the distance between the Y limits." msgstr "" #: src/settings_translation_file.cpp -msgid "Gamepads" +msgid "Y-level of average terrain surface." msgstr "" #: src/settings_translation_file.cpp -msgid "Enable joysticks" +msgid "Y-level of cavern upper limit." msgstr "" #: src/settings_translation_file.cpp -msgid "Enable joysticks. Requires a restart to take effect" +msgid "Y-level of higher terrain that creates cliffs." msgstr "" #: src/settings_translation_file.cpp -msgid "Joystick ID" +msgid "Y-level of lower terrain and seabed." msgstr "" #: src/settings_translation_file.cpp -msgid "The identifier of the joystick to use" +msgid "Y-level of seabed." msgstr "" #: src/settings_translation_file.cpp -msgid "Joystick type" +msgid "cURL" +msgstr "cURL" + +#: src/settings_translation_file.cpp +msgid "cURL file download timeout" msgstr "" #: src/settings_translation_file.cpp -msgid "The type of joystick" +msgid "cURL interactive timeout" msgstr "" #: src/settings_translation_file.cpp -msgid "Joystick button repetition interval" +msgid "cURL parallel limit" msgstr "" -#: src/settings_translation_file.cpp -msgid "" -"The time in seconds it takes between repeated events\n" -"when holding down a joystick button combination." -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Joystick dead zone" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "The dead zone of the joystick" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "Joystick frustum sensitivity" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"The sensitivity of the joystick axes for moving the\n" -"in-game view frustum around." +#: src/util/screenshot.cpp +#, c-format +msgid "Failed to save screenshot to \"%s\"" msgstr "" diff --git a/po/it/luanti.po b/po/it/luanti.po index a9cfdd77d7..2d542a218c 100644 --- a/po/it/luanti.po +++ b/po/it/luanti.po @@ -2,7 +2,7 @@ msgid "" msgstr "" "Project-Id-Version: Italian (Minetest)\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2025-09-23 19:19+0200\n" +"POT-Creation-Date: 2026-01-06 23:13+0100\n" "PO-Revision-Date: 2025-12-16 13:00+0000\n" "Last-Translator: Saul Puggioni \n" "Language-Team: Italian ] [-t]" msgstr "[tutti]" +#: builtin/common/settings/components.lua +#, fuzzy +msgid "Add keybinding" +msgstr "Mappatura dei tasti" + #: builtin/common/settings/components.lua msgid "Browse" msgstr "Esplora" @@ -105,6 +110,11 @@ msgstr "Scegli un file" msgid "Set" msgstr "Seleziona" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +#, fuzzy +msgid "$1 spread" +msgstr "Propagazione X" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "(No description of setting given)" msgstr "(Nessuna descrizione fornita per l'impostazione)" @@ -113,10 +123,22 @@ msgstr "(Nessuna descrizione fornita per l'impostazione)" msgid "2D Noise" msgstr "Rumore 2D" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"2D noise: flag on.\n" +"3D noise: flag off." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Amplifies every octave by (amplitude of the previous octave * Persistence)." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua #: builtin/mainmenu/content/dlg_install.lua #: builtin/mainmenu/content/dlg_overwrite.lua -#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/dlg_create_world.lua +#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/dlg_confirm_exit.lua +#: builtin/mainmenu/dlg_create_world.lua #: builtin/mainmenu/dlg_delete_content.lua #: builtin/mainmenu/dlg_delete_world.lua builtin/mainmenu/dlg_register.lua #: builtin/mainmenu/dlg_rename_modpack.lua src/gui/guiOpenURL.cpp @@ -124,10 +146,60 @@ msgstr "Rumore 2D" msgid "Cancel" msgstr "Annulla" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Controls how many octaves (layers) the noise will have." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Each octave is a simple noise generator. Each one also adds more detail to " +"the noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Finally, all of the octaves will be combined to generate the noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Having lots of octaves is not recommended because it increases terrain " +"generation time." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Lacunarity" msgstr "Lacunarità" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values make the terrain simple and higher values make the terrain " +"rough." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values make the terrain smooth and higher values make the terrain have " +"fine detail." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values will result in smoother noise and higher values will result in " +"rougher noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Making 3D noise eased is not recommended because it significantly increases " +"the load." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Maps noise gradient values onto a quintic S-curve before performing " +"interpolation." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Octaves" msgstr "Ottave" @@ -137,6 +209,14 @@ msgstr "Ottave" msgid "Offset" msgstr "Scarto" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Offsets the final noise by this value." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Overrides the 'eased' flag based on the noise type." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Persistence" msgstr "Persistenza" @@ -151,22 +231,53 @@ msgstr "Salva" msgid "Scale" msgstr "Ridimensiona" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Scales every octave by (scale of the previous octave / Lacunarity)." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Scales the noise in the $1 axis by this value." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua #: builtin/mainmenu/dlg_create_world.lua msgid "Seed" msgstr "Seme" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "X spread" -msgstr "Propagazione X" +msgid "Takes the absolute value of each octave while adding them together." +msgstr "" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "Y spread" -msgstr "Propagazione Y" +msgid "The first octave is amplified by 1." +msgstr "" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "Z spread" -msgstr "Propagazione Z" +#, fuzzy +msgid "The first octave is scaled by 1." +msgstr "Questo comando è stato disabilitato dal server." + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "The multiplier for the noise before the offset is added." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "The random seed for the noise. The same seed results in the same noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"This is also the scale of the largest structures in the $1 direction of the " +"noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "This results in smooth noise instead of gridlike noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "This results in spiky noise." +msgstr "" #. ~ "absvalue" is a noise parameter flag. #. It is short for "absolute value". @@ -265,6 +376,12 @@ msgstr "Movimento" msgid "No results" msgstr "Nessun risultato" +#. ~ Indicates that the action does not have a corresponding keybinding. +#: builtin/common/settings/dlg_settings.lua +#, fuzzy +msgid "Not bound" +msgstr "Non trovato" + #: builtin/common/settings/dlg_settings.lua msgid "Reset setting to default" msgstr "Ripristina predefinito" @@ -297,10 +414,21 @@ msgstr "Tocco" msgid "Tap with crosshair" msgstr "Tocco con mirino" +#: builtin/common/settings/dlg_settings.lua +msgid "" +"These settings are unavailable due to your platform, hardware or in " +"combination with the current settings." +msgstr "" + #: builtin/common/settings/dlg_settings.lua msgid "Touchscreen layout" msgstr "Layout del touch screen" +#: builtin/common/settings/dlg_settings.lua +#, fuzzy +msgid "Unavailable" +msgstr "" + #: builtin/common/settings/settingtypes.lua msgid "Client Mods" msgstr "Seleziona le Mod" @@ -321,11 +449,6 @@ msgstr "(Anche il gioco dovrà abilitare le ombre)" msgid "Custom" msgstr "Personalizzato" -#: builtin/common/settings/shadows_component.lua -#: src/settings_translation_file.cpp -msgid "Dynamic shadows" -msgstr "Ombre Dinamiche" - #: builtin/common/settings/shadows_component.lua msgid "High" msgstr "Alto" @@ -338,6 +461,10 @@ msgstr "Basso" msgid "Medium" msgstr "Medio" +#: builtin/common/settings/shadows_component.lua +msgid "Quality preset" +msgstr "" + #: builtin/common/settings/shadows_component.lua msgid "Very High" msgstr "Molto Alto" @@ -647,6 +774,11 @@ msgstr "Impossibile installare $1 come se fosse $2" msgid "Unable to install a $1 as a texture pack" msgstr "Impossibile installare un $1 come un pacchetto texture" +#: builtin/mainmenu/content/pkgmgr.lua +#, fuzzy +msgid "World mods" +msgstr "Nome del mondo" + #: builtin/mainmenu/dlg_clients_list.lua msgid "" "Players connected to\n" @@ -695,6 +827,10 @@ msgstr "Trova Più Mod" msgid "Mod:" msgstr "Mod:" +#: builtin/mainmenu/dlg_config_world.lua +msgid "Mods located inside the world folder." +msgstr "" + #: builtin/mainmenu/dlg_config_world.lua msgid "No (optional) dependencies" msgstr "Nessuna dipendenza (facoltativa)" @@ -727,6 +863,19 @@ msgstr "Mondo:" msgid "enabled" msgstr "abilitato" +#: builtin/mainmenu/dlg_confirm_exit.lua +msgid "Always show this dialog." +msgstr "" + +#: builtin/mainmenu/dlg_confirm_exit.lua +#, fuzzy +msgid "Are you sure you want to quit?" +msgstr "Vuoi veramente cancellare \"$1\"?" + +#: builtin/mainmenu/dlg_confirm_exit.lua +msgid "Quit" +msgstr "" + #: builtin/mainmenu/dlg_create_world.lua msgid "A world named \"$1\" already exists" msgstr "Un mondo chiamato \"$1\" esiste già" @@ -1086,6 +1235,10 @@ msgstr "Mai" msgid "Visit website" msgstr "Visita il sito Web" +#: builtin/mainmenu/init.lua +msgid "Debug build, expect worse performance" +msgstr "" + #: builtin/mainmenu/init.lua src/client/game_formspec.cpp msgid "Settings" msgstr "Impostazioni" @@ -1361,11 +1514,6 @@ msgstr "Connessione scaduta." msgid "Done!" msgstr "Fatto!" -#: src/client/client.cpp -#, c-format -msgid "Failed to save screenshot to \"%s\"" -msgstr "Impossibile salvare lo screenshot in \"%s\"" - #: src/client/client.cpp msgid "Initializing nodes" msgstr "Inizializzando i nodi" @@ -1382,7 +1530,7 @@ msgstr "Caricando le textures..." msgid "Rebuilding shaders..." msgstr "Ricostruendo le shaders..." -#: src/client/client.cpp +#: src/client/client.cpp src/util/screenshot.cpp #, c-format msgid "Saved screenshot to \"%s\"" msgstr "Screenshot salvato in \"%s\"" @@ -1412,14 +1560,15 @@ msgid "Provided password file failed to open: " msgstr "Impossibile aprire il file di password fornito: " #: src/client/clientlauncher.cpp -msgid "Provided world path doesn't exist: " -msgstr "Il percorso del mondo fornito non esiste: " +msgid "World does not exist and no game selected to create one." +msgstr "" #: src/client/clientmedia.cpp src/client/game.cpp msgid "Media..." msgstr "File multimediali..." -#: src/client/game.cpp src/client/shader.cpp src/server.cpp +#: src/client/game.cpp src/client/render/pipeline.cpp src/client/shader.cpp +#: src/server.cpp msgid "" "\n" "Check debug.txt for details." @@ -2056,6 +2205,11 @@ msgstr "Maiusc destro" msgid "Right Windows" msgstr "Windows destro" +#: src/client/keycode.cpp +#, c-format +msgid "Scancode: %d" +msgstr "" + #: src/client/keycode.cpp msgid "Scroll Lock" msgstr "Scroll Lock" @@ -2100,11 +2254,21 @@ msgstr "Minimappa in modalità superficie, ingrandimento x%d" msgid "Minimap in texture mode" msgstr "Minimappa in modalità texture" +#: src/client/render/pipeline.cpp +#, c-format +msgid "Failed to create the texture \"%s\" for the rendering pipeline." +msgstr "" + #: src/client/shader.cpp #, c-format msgid "Failed to compile the \"%s\" shader." msgstr "Compilazione dello shader \"%s\" non riuscita." +#: src/client/shader.cpp +#, fuzzy, c-format +msgid "Failed to find \"%s\" shader files." +msgstr "Compilazione dello shader \"%s\" non riuscita." + #: src/client/shader.cpp #, fuzzy msgid "GLSL is not supported by the driver" @@ -2720,6 +2884,14 @@ msgstr "Posponi nome oggetto a suggerimenti." msgid "Apple trees noise" msgstr "Rumore dei meli" +#: src/settings_translation_file.cpp +msgid "" +"Applies a post-processing filter to detect and smoothen high-contrast " +"edges.\n" +"Provides balance between speed and image quality.\n" +"fxaa can used in combination with the other anti-aliasing methods" +msgstr "" + #: src/settings_translation_file.cpp msgid "" "Apply dithering to reduce color banding artifacts.\n" @@ -2735,8 +2907,8 @@ msgstr "" "senza perdita di dati.\n" "screenshot e non funziona correttamente se il display o il sistema " "operativo\n" -"esegue un dithering aggiuntivo o se i canali di colore non sono quantizzati " -"\n" +"esegue un dithering aggiuntivo o se i canali di colore non sono " +"quantizzati \n" "a 8 bit\n" "Con OpenGL ES, il dithering funziona solo se lo shader supporta l'alta\n" "precisione floating-point e può avere un grosso impatto sulle performance." @@ -2753,6 +2925,10 @@ msgstr "" "Inerzia del braccio, dà un movimento più realistico\n" "al braccio quando si sposta la visuale." +#: src/settings_translation_file.cpp +msgid "Array texture max layers" +msgstr "" + #: src/settings_translation_file.cpp msgid "Ask to reconnect after crash" msgstr "Chiedi di riconnettersi dopo un crash" @@ -2914,6 +3090,12 @@ msgstr "Fluidità della telecamera" msgid "Camera smoothing in cinematic mode" msgstr "Fluidità della telecamera in modalità cinematica" +#: src/settings_translation_file.cpp +msgid "" +"Caps the maximum number of layers used with array textures (if supported).\n" +"This is only useful for debugging." +msgstr "" + #: src/settings_translation_file.cpp msgid "Capture Tracy zones" msgstr "Cattura Tracy zones" @@ -3019,6 +3201,11 @@ msgstr "Lunghezza massima dei messaggi di chat" msgid "Chat weblinks" msgstr "Collegamenti a siti Web nella chat" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Choose theme colors for the main menu background." +msgstr "Usare un'animazione con le nuvole per lo sfondo del menu principale." + #: src/settings_translation_file.cpp msgid "Chunk size" msgstr "Dimensione del pezzo" @@ -3172,6 +3359,10 @@ msgstr "" "0 - compressione minima, più veloce\n" "9 - compressione migliore, più lento" +#: src/settings_translation_file.cpp +msgid "Confirmation dialog before closing" +msgstr "" + #: src/settings_translation_file.cpp msgid "Connect glass" msgstr "Unire i vetri" @@ -3562,6 +3753,10 @@ msgstr "Y minimo dei sotterranei" msgid "Dungeon noise" msgstr "Rumore per le segrete" +#: src/settings_translation_file.cpp +msgid "Dynamic shadows" +msgstr "Ombre Dinamiche" + #: src/settings_translation_file.cpp msgid "Effects" msgstr "Effetti" @@ -3628,6 +3823,11 @@ msgstr "Abilita la Post-elaborazione" msgid "Enable Raytraced Culling" msgstr "Attiva Culling con Ray Tracing" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Enable a confirmation dialog before closing." +msgstr "Attiva l'animazione degli oggetti dell'inventario." + #: src/settings_translation_file.cpp msgid "" "Enable automatic exposure correction\n" @@ -3652,6 +3852,11 @@ msgstr "" msgid "Enable console window" msgstr "Attivare la finestra della console" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Enable dynamic shadows" +msgstr "Ombre Dinamiche" + #: src/settings_translation_file.cpp msgid "Enable joysticks" msgstr "Abilitare i joystick" @@ -3841,6 +4046,11 @@ msgstr "Rumore di fattore" msgid "Fallback font path" msgstr "Percorso del carattere di ripiego" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Fast approximate antialiasing" +msgstr "Filtri e Antiscalettatura" + #: src/settings_translation_file.cpp msgid "Fast mode acceleration" msgstr "Accelerazione in modalità veloce" @@ -4515,14 +4725,6 @@ msgstr "" "per\n" "scendere e immergersi." -#: src/settings_translation_file.cpp -msgid "" -"If enabled, actions are recorded for rollback.\n" -"This option is only read when server starts." -msgstr "" -"Se abilitata, le azioni sono registrate per il ripristino.\n" -"Questa opzione viene letta solo all'avvio del server." - #: src/settings_translation_file.cpp msgid "" "If enabled, invalid world data won't cause the server to shut down.\n" @@ -4532,6 +4734,16 @@ msgstr "" "del server.\n" "Attivala solo se sai cosa stai facendo." +#: src/settings_translation_file.cpp +#, fuzzy +msgid "" +"If enabled, node and inventory actions are recorded for rollback.\n" +"This option is only read on server start. Note that the engine will not\n" +"automatically clean old entries from the rollback database." +msgstr "" +"Se abilitata, le azioni sono registrate per il ripristino.\n" +"Questa opzione viene letta solo all'avvio del server." + #: src/settings_translation_file.cpp msgid "" "If enabled, players cannot join without a password or change theirs to an " @@ -5531,6 +5743,11 @@ msgstr "Utenti massimi" msgid "Measure time samples" msgstr "Templi del deserto" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Menu theme" +msgstr "Chiave Menu" + #: src/settings_translation_file.cpp msgid "Message of the day" msgstr "Messaggio del giorno" @@ -5737,31 +5954,13 @@ msgstr "Numero di thread emerge" #: src/settings_translation_file.cpp msgid "" -"Number of emerge threads to use.\n" -"Value 0:\n" -"- Automatic selection. The number of emerge threads will be\n" -"- 'number of processors - 2', with a lower limit of 1.\n" -"Any other value:\n" -"- Specifies the number of emerge threads, with a lower limit of 1.\n" -"WARNING: Increasing the number of emerge threads increases engine mapgen\n" -"speed, but this may harm game performance by interfering with other\n" -"processes, especially in singleplayer and/or when running Lua code in\n" -"'on_generated'. For many users the optimum setting may be '1'." +"Number of emerge threads (responsible for map generation and loading) to " +"use.\n" +"If 0 then the engine will automatically choose a suitable value depending\n" +"on the hardware and type of map generator.\n" +"WARNING: There are known bugs in the default map generators (v6, v7, ...)\n" +"when using more than 1 thread. The automatic choice will avoid this." msgstr "" -"Numero di thread di comparsa da usare.\n" -"Valore 0:\n" -"- Selezione automatica. Il numero di thread di comparsa sarà\n" -"- 'numero di processori - 2', con un limite inferiore di 1.\n" -"Qualsiasi altro valore:\n" -"- Specifica il numero di thread di comparsa, con un limite inferiore di " -"1.\n" -"AVVISO: Aumentare il numero dei thread di comparsa aumenta la velocità del " -"motore\n" -"del generatore di mappe, ma questo potrebbe danneggiare le prestazioni del " -"gioco interferendo con\n" -"altri processi, specialmente in modalità locale e/o quando si esegue codice " -"Lua in 'on_generated'.\n" -"Per molti utenti l'impostazione ottimale può essere '1'." #: src/settings_translation_file.cpp msgid "" @@ -5800,8 +5999,8 @@ msgid "Occlusion Culling" msgstr "Occlusion culling su lato server" #: src/settings_translation_file.cpp -msgid "" -"Opaqueness (alpha) of the shadow behind the default font, between 0 and 255." +#, fuzzy +msgid "Opaqueness (alpha) of the shadow behind the font." msgstr "" "Opacità (alfa) dell'ombra dietro il carattere predefinito, tra 0 e 255." @@ -6158,12 +6357,12 @@ msgid "Save the map received by the client on disk." msgstr "Salvare su disco la mappa ricevuta dal cliente." #: src/settings_translation_file.cpp +#, fuzzy msgid "" "Save window size automatically when modified.\n" "If true, screen size is saved in screen_w and screen_h, and whether the " "window\n" -"is maximized is stored in window_maximized.\n" -"(Autosaving window_maximized only works if compiled with SDL.)" +"is maximized is stored in window_maximized." msgstr "" "Salva automaticamente le dimensioni della finestra quando viene modificata.\n" "Se attivo, la dimensione dello schermo viene salvata in screen_w e screen_h " @@ -6266,11 +6465,6 @@ msgid "" "Also, if Post Processing is disabled, FSAA will not work together with\n" "undersampling or a non-default \"3d_mode\" setting.\n" "\n" -"* FXAA - Fast approximate antialiasing\n" -"Applies a post-processing filter to detect and smoothen high-contrast " -"edges.\n" -"Provides balance between speed and image quality.\n" -"\n" "* SSAA - Super-sampling antialiasing\n" "Renders higher-resolution image of the scene, then scales down to reduce\n" "the aliasing effects. This is the slowest and the most accurate method." @@ -6553,9 +6747,9 @@ msgid "Shadow filter quality" msgstr "Qualità filtro ombra" #: src/settings_translation_file.cpp -msgid "Shadow map max distance in nodes to render shadows" -msgstr "" -"Distanza massima della mappa delle ombre nei nodi per renderizzare le ombre" +#, fuzzy +msgid "Shadow map render distance" +msgstr "Dimensione della texture della mappa d'ombra" #: src/settings_translation_file.cpp msgid "Shadow map texture in 32 bits" @@ -6566,9 +6760,9 @@ msgid "Shadow map texture size" msgstr "Dimensione della texture della mappa d'ombra" #: src/settings_translation_file.cpp +#, fuzzy msgid "" -"Shadow offset (in pixels) of the default font. If 0, then shadow will not be " -"drawn." +"Shadow offset (in pixels) for all fonts. If 0, then no shadow will be drawn." msgstr "" "Scarto (in pixel) dell'ombreggiatura del carattere predefinito. Se è 0, " "allora l'ombra non sarà disegnata." @@ -7055,7 +7249,7 @@ msgstr "" msgid "" "The rendering back-end.\n" "Note: A restart is required after changing this!\n" -"OpenGL is the default for desktop, and OGLES2 for Android." +"By default OpenGL3 is preferred on desktop, or OGLES2 on Android." msgstr "" "Il rendering di back-end.\n" "Dopo averlo cambiato è necessario un riavvio.\n" @@ -7173,11 +7367,11 @@ msgstr "" "inutilizzati, in secondi." #: src/settings_translation_file.cpp +#, fuzzy msgid "" -"To reduce lag, block transfers are slowed down when a player is building " +"To save bandwidth, block transfers are slowed down when a player is building " "something.\n" -"This determines how long they are slowed down after placing or removing a " -"node." +"This determines how long the throttling lasts after placing a node." msgstr "" "Per ridurre il ritardo, i trasferimenti di blocchi sono rallentati quando un " "giocatore sta costruendo qualcosa.\n" @@ -7531,9 +7725,11 @@ msgid "Vertical climbing speed, in nodes per second." msgstr "Velocità di scalata, in nodi al secondo." #: src/settings_translation_file.cpp +#, fuzzy msgid "" -"Vertical screen synchronization. Your system may still force VSync on even " -"if this is disabled." +"Vertical screen synchronization.\n" +"Note: A restart is required after changing this!\n" +"Your system may still force VSync and ignore this setting." msgstr "" "Sincronizzazione verticale dello schermo. Il tuo sistema potrebbe comunque " "forzare l'attivazione di VSync anche se questa impostazione è disabilitata." @@ -7891,68 +8087,48 @@ msgstr "Scadenza interattiva cURL" msgid "cURL parallel limit" msgstr "Limite parallelo cURL" -#~ msgid "Apps" -#~ msgstr "Applicazioni" +#: src/util/screenshot.cpp +#, c-format +msgid "Failed to save screenshot to \"%s\"" +msgstr "Impossibile salvare lo screenshot in \"%s\"" -#~ msgid "End" -#~ msgstr "Fine" +#~ msgid "" +#~ "Number of emerge threads to use.\n" +#~ "Value 0:\n" +#~ "- Automatic selection. The number of emerge threads will be\n" +#~ "- 'number of processors - 2', with a lower limit of 1.\n" +#~ "Any other value:\n" +#~ "- Specifies the number of emerge threads, with a lower limit of 1.\n" +#~ "WARNING: Increasing the number of emerge threads increases engine mapgen\n" +#~ "speed, but this may harm game performance by interfering with other\n" +#~ "processes, especially in singleplayer and/or when running Lua code in\n" +#~ "'on_generated'. For many users the optimum setting may be '1'." +#~ msgstr "" +#~ "Numero di thread di comparsa da usare.\n" +#~ "Valore 0:\n" +#~ "- Selezione automatica. Il numero di thread di comparsa sarà\n" +#~ "- 'numero di processori - 2', con un limite inferiore di 1.\n" +#~ "Qualsiasi altro valore:\n" +#~ "- Specifica il numero di thread di comparsa, con un limite inferiore " +#~ "di 1.\n" +#~ "AVVISO: Aumentare il numero dei thread di comparsa aumenta la velocità " +#~ "del motore\n" +#~ "del generatore di mappe, ma questo potrebbe danneggiare le prestazioni " +#~ "del gioco interferendo con\n" +#~ "altri processi, specialmente in modalità locale e/o quando si esegue " +#~ "codice Lua in 'on_generated'.\n" +#~ "Per molti utenti l'impostazione ottimale può essere '1'." -#~ msgid "Erase EOF" -#~ msgstr "Canc. EOF" +#~ msgid "Provided world path doesn't exist: " +#~ msgstr "Il percorso del mondo fornito non esiste: " -#~ msgid "Execute" -#~ msgstr "Eseguire" +#~ msgid "Shadow map max distance in nodes to render shadows" +#~ msgstr "" +#~ "Distanza massima della mappa delle ombre nei nodi per renderizzare le " +#~ "ombre" -#~ msgid "Help" -#~ msgstr "Aiuto" +#~ msgid "Y spread" +#~ msgstr "Propagazione Y" -#~ msgid "Home" -#~ msgstr "Inizio" - -#~ msgid "IME Accept" -#~ msgstr "Accetta IME" - -#~ msgid "IME Convert" -#~ msgstr "Converti IME" - -#~ msgid "IME Escape" -#~ msgstr "Ritorno da IME" - -#~ msgid "IME Mode Change" -#~ msgstr "Cambia Modalità IME" - -#~ msgid "IME Nonconvert" -#~ msgstr "Non Convertire IME" - -#~ msgid "Left Button" -#~ msgstr "Pulsante Sinistro" - -#~ msgid "Middle Button" -#~ msgstr "Pulsante Centrale" - -#~ msgid "No world created or selected!" -#~ msgstr "Nessun mondo creato o selezionato!" - -#~ msgid "OEM Clear" -#~ msgstr "OEM Canc" - -#~ msgid "Right Button" -#~ msgstr "Pusante detro" - -#~ msgid "Select" -#~ msgstr "Selezione" - -#~ msgid "Sleep" -#~ msgstr "Sospensione" - -#~ msgid "Snapshot" -#~ msgstr "Stampa" - -#~ msgid "Tab" -#~ msgstr "Tab" - -#~ msgid "X Button 1" -#~ msgstr "Pulsante X 1" - -#~ msgid "X Button 2" -#~ msgstr "Pulsante X 2" +#~ msgid "Z spread" +#~ msgstr "Propagazione Z" diff --git a/po/ja/luanti.po b/po/ja/luanti.po index d6afc94d5b..967efd579f 100644 --- a/po/ja/luanti.po +++ b/po/ja/luanti.po @@ -2,7 +2,7 @@ msgid "" msgstr "" "Project-Id-Version: Japanese (Minetest)\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2025-09-23 19:19+0200\n" +"POT-Creation-Date: 2026-01-06 23:13+0100\n" "PO-Revision-Date: 2025-10-07 10:02+0000\n" "Last-Translator: BreadW \n" "Language-Team: Japanese ] [-t]" msgstr "[all | ] [-t]" +#: builtin/common/settings/components.lua +#, fuzzy +msgid "Add keybinding" +msgstr "キー割り当て" + #: builtin/common/settings/components.lua msgid "Browse" msgstr "参照" @@ -105,6 +110,11 @@ msgstr "ファイルの選択" msgid "Set" msgstr "適用" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +#, fuzzy +msgid "$1 spread" +msgstr "Xの広がり" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "(No description of setting given)" msgstr "(設定の説明はありません)" @@ -113,10 +123,22 @@ msgstr "(設定の説明はありません)" msgid "2D Noise" msgstr "2Dノイズ" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"2D noise: flag on.\n" +"3D noise: flag off." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Amplifies every octave by (amplitude of the previous octave * Persistence)." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua #: builtin/mainmenu/content/dlg_install.lua #: builtin/mainmenu/content/dlg_overwrite.lua -#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/dlg_create_world.lua +#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/dlg_confirm_exit.lua +#: builtin/mainmenu/dlg_create_world.lua #: builtin/mainmenu/dlg_delete_content.lua #: builtin/mainmenu/dlg_delete_world.lua builtin/mainmenu/dlg_register.lua #: builtin/mainmenu/dlg_rename_modpack.lua src/gui/guiOpenURL.cpp @@ -124,10 +146,60 @@ msgstr "2Dノイズ" msgid "Cancel" msgstr "キャンセル" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Controls how many octaves (layers) the noise will have." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Each octave is a simple noise generator. Each one also adds more detail to " +"the noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Finally, all of the octaves will be combined to generate the noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Having lots of octaves is not recommended because it increases terrain " +"generation time." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Lacunarity" msgstr "空隙性" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values make the terrain simple and higher values make the terrain " +"rough." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values make the terrain smooth and higher values make the terrain have " +"fine detail." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values will result in smoother noise and higher values will result in " +"rougher noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Making 3D noise eased is not recommended because it significantly increases " +"the load." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Maps noise gradient values onto a quintic S-curve before performing " +"interpolation." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Octaves" msgstr "オクターブ" @@ -137,6 +209,14 @@ msgstr "オクターブ" msgid "Offset" msgstr "オフセット" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Offsets the final noise by this value." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Overrides the 'eased' flag based on the noise type." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Persistence" msgstr "永続性" @@ -151,22 +231,53 @@ msgstr "保存" msgid "Scale" msgstr "スケール" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Scales every octave by (scale of the previous octave / Lacunarity)." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Scales the noise in the $1 axis by this value." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua #: builtin/mainmenu/dlg_create_world.lua msgid "Seed" msgstr "Seed値" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "X spread" -msgstr "Xの広がり" +msgid "Takes the absolute value of each octave while adding them together." +msgstr "" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "Y spread" -msgstr "Yの広がり" +msgid "The first octave is amplified by 1." +msgstr "" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "Z spread" -msgstr "Zの広がり" +#, fuzzy +msgid "The first octave is scaled by 1." +msgstr "このコマンドはサーバによって無効にされています。" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "The multiplier for the noise before the offset is added." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "The random seed for the noise. The same seed results in the same noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"This is also the scale of the largest structures in the $1 direction of the " +"noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "This results in smooth noise instead of gridlike noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "This results in spiky noise." +msgstr "" #. ~ "absvalue" is a noise parameter flag. #. It is short for "absolute value". @@ -264,6 +375,12 @@ msgstr "動き" msgid "No results" msgstr "見つかりませんでした" +#. ~ Indicates that the action does not have a corresponding keybinding. +#: builtin/common/settings/dlg_settings.lua +#, fuzzy +msgid "Not bound" +msgstr "見つかりません" + #: builtin/common/settings/dlg_settings.lua msgid "Reset setting to default" msgstr "初期状態に戻す" @@ -296,10 +413,21 @@ msgstr "タップ" msgid "Tap with crosshair" msgstr "十字カーソルをタップ" +#: builtin/common/settings/dlg_settings.lua +msgid "" +"These settings are unavailable due to your platform, hardware or in " +"combination with the current settings." +msgstr "" + #: builtin/common/settings/dlg_settings.lua msgid "Touchscreen layout" msgstr "タッチスクリーン" +#: builtin/common/settings/dlg_settings.lua +#, fuzzy +msgid "Unavailable" +msgstr "<利用できません>" + #: builtin/common/settings/settingtypes.lua msgid "Client Mods" msgstr "クライアントMOD" @@ -320,11 +448,6 @@ msgstr "(ゲームは影を有効にする必要があります)" msgid "Custom" msgstr "指定" -#: builtin/common/settings/shadows_component.lua -#: src/settings_translation_file.cpp -msgid "Dynamic shadows" -msgstr "動的な影" - #: builtin/common/settings/shadows_component.lua msgid "High" msgstr "強め" @@ -337,6 +460,10 @@ msgstr "弱め" msgid "Medium" msgstr "普通" +#: builtin/common/settings/shadows_component.lua +msgid "Quality preset" +msgstr "" + #: builtin/common/settings/shadows_component.lua msgid "Very High" msgstr "とても強く" @@ -642,6 +769,11 @@ msgstr "$1 を $2 としてインストールできません" msgid "Unable to install a $1 as a texture pack" msgstr "$1をテクスチャパックとしてインストールすることができません" +#: builtin/mainmenu/content/pkgmgr.lua +#, fuzzy +msgid "World mods" +msgstr "ワールド名" + #: builtin/mainmenu/dlg_clients_list.lua msgid "" "Players connected to\n" @@ -690,6 +822,10 @@ msgstr "他のMODを探す" msgid "Mod:" msgstr "MOD:" +#: builtin/mainmenu/dlg_config_world.lua +msgid "Mods located inside the world folder." +msgstr "" + #: builtin/mainmenu/dlg_config_world.lua msgid "No (optional) dependencies" msgstr "(任意) 依存MODなし" @@ -722,6 +858,19 @@ msgstr "ワールド:" msgid "enabled" msgstr "有効" +#: builtin/mainmenu/dlg_confirm_exit.lua +msgid "Always show this dialog." +msgstr "" + +#: builtin/mainmenu/dlg_confirm_exit.lua +#, fuzzy +msgid "Are you sure you want to quit?" +msgstr "本当に「$1」を削除してよろしいですか?" + +#: builtin/mainmenu/dlg_confirm_exit.lua +msgid "Quit" +msgstr "" + #: builtin/mainmenu/dlg_create_world.lua msgid "A world named \"$1\" already exists" msgstr "ワールド名「$1」はすでに存在します" @@ -1076,6 +1225,10 @@ msgstr "しない" msgid "Visit website" msgstr "ウェブサイトを見る" +#: builtin/mainmenu/init.lua +msgid "Debug build, expect worse performance" +msgstr "" + #: builtin/mainmenu/init.lua src/client/game_formspec.cpp msgid "Settings" msgstr "設定" @@ -1348,11 +1501,6 @@ msgstr "接続がタイムアウトしました。" msgid "Done!" msgstr "完了!" -#: src/client/client.cpp -#, c-format -msgid "Failed to save screenshot to \"%s\"" -msgstr "スクリーンショットを%sに保存失敗" - #: src/client/client.cpp msgid "Initializing nodes" msgstr "ノードを初期化中" @@ -1369,7 +1517,7 @@ msgstr "テクスチャを読み込み中..." msgid "Rebuilding shaders..." msgstr "シェーダーを再構築中..." -#: src/client/client.cpp +#: src/client/client.cpp src/util/screenshot.cpp #, c-format msgid "Saved screenshot to \"%s\"" msgstr "スクリーンショットを「%s」に保存" @@ -1399,14 +1547,15 @@ msgid "Provided password file failed to open: " msgstr "パスワードファイルを開けませんでした: " #: src/client/clientlauncher.cpp -msgid "Provided world path doesn't exist: " -msgstr "ワールドが存在しません: " +msgid "World does not exist and no game selected to create one." +msgstr "" #: src/client/clientmedia.cpp src/client/game.cpp msgid "Media..." msgstr "メディアを受信中..." -#: src/client/game.cpp src/client/shader.cpp src/server.cpp +#: src/client/game.cpp src/client/render/pipeline.cpp src/client/shader.cpp +#: src/server.cpp msgid "" "\n" "Check debug.txt for details." @@ -2023,6 +2172,11 @@ msgstr "右Shift" msgid "Right Windows" msgstr "右Windows" +#: src/client/keycode.cpp +#, c-format +msgid "Scancode: %d" +msgstr "" + #: src/client/keycode.cpp msgid "Scroll Lock" msgstr "Scroll Lock" @@ -2065,11 +2219,21 @@ msgstr "ミニマップ 表面モード、ズーム x%d" msgid "Minimap in texture mode" msgstr "ミニマップ テクスチャモード" +#: src/client/render/pipeline.cpp +#, c-format +msgid "Failed to create the texture \"%s\" for the rendering pipeline." +msgstr "" + #: src/client/shader.cpp #, c-format msgid "Failed to compile the \"%s\" shader." msgstr "「%s」シェーダーをコンパイルできませんでした。" +#: src/client/shader.cpp +#, fuzzy, c-format +msgid "Failed to find \"%s\" shader files." +msgstr "「%s」シェーダーをコンパイルできませんでした。" + #: src/client/shader.cpp msgid "GLSL is not supported by the driver" msgstr "ドライバーがGLSLをサポートしていない" @@ -2655,6 +2819,14 @@ msgstr "ツールチップにアイテム名を付け加えます。" msgid "Apple trees noise" msgstr "リンゴの木のノイズ" +#: src/settings_translation_file.cpp +msgid "" +"Applies a post-processing filter to detect and smoothen high-contrast " +"edges.\n" +"Provides balance between speed and image quality.\n" +"fxaa can used in combination with the other anti-aliasing methods" +msgstr "" + #: src/settings_translation_file.cpp msgid "" "Apply dithering to reduce color banding artifacts.\n" @@ -2689,6 +2861,10 @@ msgstr "" "腕の惰性、カメラが動いたときに\n" "腕がより現実的な動きをします。" +#: src/settings_translation_file.cpp +msgid "Array texture max layers" +msgstr "" + #: src/settings_translation_file.cpp msgid "Ask to reconnect after crash" msgstr "クラッシュ後に再接続を促す" @@ -2846,6 +3022,12 @@ msgstr "カメラの滑らかさ" msgid "Camera smoothing in cinematic mode" msgstr "シネマティックモードでのカメラの滑らかさ" +#: src/settings_translation_file.cpp +msgid "" +"Caps the maximum number of layers used with array textures (if supported).\n" +"This is only useful for debugging." +msgstr "" + #: src/settings_translation_file.cpp msgid "Capture Tracy zones" msgstr "トレーシーゾーンのキャプチャ" @@ -2949,6 +3131,11 @@ msgstr "チャットメッセージの最大長" msgid "Chat weblinks" msgstr "チャットのウェブリンク" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Choose theme colors for the main menu background." +msgstr "メインメニューの背景には雲のアニメーションを使用します。" + #: src/settings_translation_file.cpp msgid "Chunk size" msgstr "チャンクサイズ" @@ -3091,6 +3278,10 @@ msgstr "" "0 - 最小の圧縮、最も速い\n" "9 - 最高の圧縮、最も遅い" +#: src/settings_translation_file.cpp +msgid "Confirmation dialog before closing" +msgstr "" + #: src/settings_translation_file.cpp msgid "Connect glass" msgstr "ガラスを繋げる" @@ -3470,6 +3661,10 @@ msgstr "ダンジョンの最小Y" msgid "Dungeon noise" msgstr "ダンジョンノイズ" +#: src/settings_translation_file.cpp +msgid "Dynamic shadows" +msgstr "動的な影" + #: src/settings_translation_file.cpp msgid "Effects" msgstr "効果" @@ -3534,6 +3729,11 @@ msgstr "後処理有効" msgid "Enable Raytraced Culling" msgstr "レイトレース カリングの有効化" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Enable a confirmation dialog before closing." +msgstr "インベントリのアイテムのアニメーションを有効にします。" + #: src/settings_translation_file.cpp msgid "" "Enable automatic exposure correction\n" @@ -3557,6 +3757,11 @@ msgstr "" msgid "Enable console window" msgstr "コンソールウィンドウを有効化" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Enable dynamic shadows" +msgstr "動的な影" + #: src/settings_translation_file.cpp msgid "Enable joysticks" msgstr "ジョイスティック作動" @@ -3727,6 +3932,11 @@ msgstr "係数ノイズ" msgid "Fallback font path" msgstr "フォールバックフォントのパス" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Fast approximate antialiasing" +msgstr "フィルタリングとアンチエイリアス" + #: src/settings_translation_file.cpp msgid "Fast mode acceleration" msgstr "高速移動モードの加速度" @@ -4381,14 +4591,6 @@ msgstr "" "有効にすると、降りるとき「スニーク」キーの代りに \n" "「Aux1」キーが使用されます。" -#: src/settings_translation_file.cpp -msgid "" -"If enabled, actions are recorded for rollback.\n" -"This option is only read when server starts." -msgstr "" -"有効にすると、ロールバックのために行動が記録されます。\n" -"このオプションはサーバー起動時にのみ読み込まれます。" - #: src/settings_translation_file.cpp msgid "" "If enabled, invalid world data won't cause the server to shut down.\n" @@ -4398,6 +4600,16 @@ msgstr "" "することはありません。\n" "自分がしていることがわかっている場合のみこれを有効にします。" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "" +"If enabled, node and inventory actions are recorded for rollback.\n" +"This option is only read on server start. Note that the engine will not\n" +"automatically clean old entries from the rollback database." +msgstr "" +"有効にすると、ロールバックのために行動が記録されます。\n" +"このオプションはサーバー起動時にのみ読み込まれます。" + #: src/settings_translation_file.cpp msgid "" "If enabled, players cannot join without a password or change theirs to an " @@ -5342,6 +5554,11 @@ msgstr "最大ユーザー数" msgid "Measure time samples" msgstr "測定の時間サンプル" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Menu theme" +msgstr "Menuキー" + #: src/settings_translation_file.cpp msgid "Message of the day" msgstr "その日のメッセージ" @@ -5543,27 +5760,13 @@ msgstr "出現するスレッド数" #: src/settings_translation_file.cpp msgid "" -"Number of emerge threads to use.\n" -"Value 0:\n" -"- Automatic selection. The number of emerge threads will be\n" -"- 'number of processors - 2', with a lower limit of 1.\n" -"Any other value:\n" -"- Specifies the number of emerge threads, with a lower limit of 1.\n" -"WARNING: Increasing the number of emerge threads increases engine mapgen\n" -"speed, but this may harm game performance by interfering with other\n" -"processes, especially in singleplayer and/or when running Lua code in\n" -"'on_generated'. For many users the optimum setting may be '1'." +"Number of emerge threads (responsible for map generation and loading) to " +"use.\n" +"If 0 then the engine will automatically choose a suitable value depending\n" +"on the hardware and type of map generator.\n" +"WARNING: There are known bugs in the default map generators (v6, v7, ...)\n" +"when using more than 1 thread. The automatic choice will avoid this." msgstr "" -"使用する出現スレッド数。\n" -"値 0:\n" -"- 自動選択。 出現スレッド数は\n" -"- 'プロセッサー数 - 2'、下限は 1 です。\n" -"その他の値:\n" -"- 出現スレッド数を指定します、下限は 1 です。\n" -"警告: 出現するスレッド数を増やすとエンジンのマップ生成速度が上がりますが、\n" -"特にシングルプレイヤーや 'on_generated' でLuaコードを実行している場合、\n" -"他のプロセスと干渉してゲームのパフォーマンスを低下させる可能性があります。\n" -"多くのユーザーにとって最適な設定は '1' です。" #: src/settings_translation_file.cpp msgid "" @@ -5597,8 +5800,8 @@ msgid "Occlusion Culling" msgstr "オクルージョンカリング" #: src/settings_translation_file.cpp -msgid "" -"Opaqueness (alpha) of the shadow behind the default font, between 0 and 255." +#, fuzzy +msgid "Opaqueness (alpha) of the shadow behind the font." msgstr "既定のフォントの影の不透明度 (透過) は0から255の間です。" #: src/settings_translation_file.cpp @@ -5938,12 +6141,12 @@ msgid "Save the map received by the client on disk." msgstr "クライアントが受信したマップをディスクに保存します。" #: src/settings_translation_file.cpp +#, fuzzy msgid "" "Save window size automatically when modified.\n" "If true, screen size is saved in screen_w and screen_h, and whether the " "window\n" -"is maximized is stored in window_maximized.\n" -"(Autosaving window_maximized only works if compiled with SDL.)" +"is maximized is stored in window_maximized." msgstr "" "ウィンドウサイズは変更時に自動保存されます。\n" "true の場合、画面サイズは screen_w と screen_h で保存され、ウィンドウが\n" @@ -6027,6 +6230,7 @@ msgid "See https://www.sqlite.org/pragma.html#pragma_synchronous" msgstr "参照 https://www.sqlite.org/pragma.html#pragma_synchronous" #: src/settings_translation_file.cpp +#, fuzzy msgid "" "Select the antialiasing method to apply.\n" "\n" @@ -6040,11 +6244,6 @@ msgid "" "Also, if Post Processing is disabled, FSAA will not work together with\n" "undersampling or a non-default \"3d_mode\" setting.\n" "\n" -"* FXAA - Fast approximate antialiasing\n" -"Applies a post-processing filter to detect and smoothen high-contrast " -"edges.\n" -"Provides balance between speed and image quality.\n" -"\n" "* SSAA - Super-sampling antialiasing\n" "Renders higher-resolution image of the scene, then scales down to reduce\n" "the aliasing effects. This is the slowest and the most accurate method." @@ -6311,8 +6510,9 @@ msgid "Shadow filter quality" msgstr "影フィルタの品質" #: src/settings_translation_file.cpp -msgid "Shadow map max distance in nodes to render shadows" -msgstr "影を描画するためのノードの最大距離" +#, fuzzy +msgid "Shadow map render distance" +msgstr "影投影テクスチャサイズ" #: src/settings_translation_file.cpp msgid "Shadow map texture in 32 bits" @@ -6323,9 +6523,9 @@ msgid "Shadow map texture size" msgstr "影投影テクスチャサイズ" #: src/settings_translation_file.cpp +#, fuzzy msgid "" -"Shadow offset (in pixels) of the default font. If 0, then shadow will not be " -"drawn." +"Shadow offset (in pixels) for all fonts. If 0, then no shadow will be drawn." msgstr "" "既定のフォントの影のオフセット (ピクセル単位)。 0の場合、影は描画されません。" @@ -6789,10 +6989,11 @@ msgstr "" "これは active_object_send_range_blocks と一緒に設定する必要があります。" #: src/settings_translation_file.cpp +#, fuzzy msgid "" "The rendering back-end.\n" "Note: A restart is required after changing this!\n" -"OpenGL is the default for desktop, and OGLES2 for Android." +"By default OpenGL3 is preferred on desktop, or OGLES2 on Android." msgstr "" "レンダリングのバックエンドです。\n" "注:これを変更した後は再起動が必要です!\n" @@ -6894,11 +7095,11 @@ msgstr "" "単位)。" #: src/settings_translation_file.cpp +#, fuzzy msgid "" -"To reduce lag, block transfers are slowed down when a player is building " +"To save bandwidth, block transfers are slowed down when a player is building " "something.\n" -"This determines how long they are slowed down after placing or removing a " -"node." +"This determines how long the throttling lasts after placing a node." msgstr "" "ラグを減らすために、プレーヤーが何かを設置しているときブロック転送は\n" "遅くなります。ノードを設置または破壊した後にどれくらい遅くなるかを決定しま" @@ -7231,9 +7432,11 @@ msgid "Vertical climbing speed, in nodes per second." msgstr "垂直方向の上る速度、1秒あたりのノード数です。" #: src/settings_translation_file.cpp +#, fuzzy msgid "" -"Vertical screen synchronization. Your system may still force VSync on even " -"if this is disabled." +"Vertical screen synchronization.\n" +"Note: A restart is required after changing this!\n" +"Your system may still force VSync and ignore this setting." msgstr "" "縦スクリーンの同時性。 この機能を無効にしてもシステムが VSync を強制する可能" "性があります。" @@ -7572,68 +7775,44 @@ msgstr "cURL インタラクティブタイムアウト" msgid "cURL parallel limit" msgstr "cURL並行処理制限" -#~ msgid "Apps" -#~ msgstr "アプリケーション" +#: src/util/screenshot.cpp +#, c-format +msgid "Failed to save screenshot to \"%s\"" +msgstr "スクリーンショットを%sに保存失敗" -#~ msgid "End" -#~ msgstr "End" +#~ msgid "" +#~ "Number of emerge threads to use.\n" +#~ "Value 0:\n" +#~ "- Automatic selection. The number of emerge threads will be\n" +#~ "- 'number of processors - 2', with a lower limit of 1.\n" +#~ "Any other value:\n" +#~ "- Specifies the number of emerge threads, with a lower limit of 1.\n" +#~ "WARNING: Increasing the number of emerge threads increases engine mapgen\n" +#~ "speed, but this may harm game performance by interfering with other\n" +#~ "processes, especially in singleplayer and/or when running Lua code in\n" +#~ "'on_generated'. For many users the optimum setting may be '1'." +#~ msgstr "" +#~ "使用する出現スレッド数。\n" +#~ "値 0:\n" +#~ "- 自動選択。 出現スレッド数は\n" +#~ "- 'プロセッサー数 - 2'、下限は 1 です。\n" +#~ "その他の値:\n" +#~ "- 出現スレッド数を指定します、下限は 1 です。\n" +#~ "警告: 出現するスレッド数を増やすとエンジンのマップ生成速度が上がります" +#~ "が、\n" +#~ "特にシングルプレイヤーや 'on_generated' でLuaコードを実行している場合、\n" +#~ "他のプロセスと干渉してゲームのパフォーマンスを低下させる可能性がありま" +#~ "す。\n" +#~ "多くのユーザーにとって最適な設定は '1' です。" -#~ msgid "Erase EOF" -#~ msgstr "EOFを消去する" +#~ msgid "Provided world path doesn't exist: " +#~ msgstr "ワールドが存在しません: " -#~ msgid "Execute" -#~ msgstr "Execute" +#~ msgid "Shadow map max distance in nodes to render shadows" +#~ msgstr "影を描画するためのノードの最大距離" -#~ msgid "Help" -#~ msgstr "ヘルプ" +#~ msgid "Y spread" +#~ msgstr "Yの広がり" -#~ msgid "Home" -#~ msgstr "Home" - -#~ msgid "IME Accept" -#~ msgstr "IME Accept" - -#~ msgid "IME Convert" -#~ msgstr "IME変換" - -#~ msgid "IME Escape" -#~ msgstr "Esc" - -#~ msgid "IME Mode Change" -#~ msgstr "IMEモード変更" - -#~ msgid "IME Nonconvert" -#~ msgstr "無変換" - -#~ msgid "Left Button" -#~ msgstr "左ボタン" - -#~ msgid "Middle Button" -#~ msgstr "中ボタン" - -#~ msgid "No world created or selected!" -#~ msgstr "ワールドが作成または選択されていません!" - -#~ msgid "OEM Clear" -#~ msgstr "OEM Clear" - -#~ msgid "Right Button" -#~ msgstr "右ボタン" - -#~ msgid "Select" -#~ msgstr "Select" - -#~ msgid "Sleep" -#~ msgstr "スリープ" - -#~ msgid "Snapshot" -#~ msgstr "Snapshot" - -#~ msgid "Tab" -#~ msgstr "Tab" - -#~ msgid "X Button 1" -#~ msgstr "Xボタン1" - -#~ msgid "X Button 2" -#~ msgstr "Xボタン2" +#~ msgid "Z spread" +#~ msgstr "Zの広がり" diff --git a/po/jbo/luanti.po b/po/jbo/luanti.po index 4af1836ddb..dcb4d0e25f 100644 --- a/po/jbo/luanti.po +++ b/po/jbo/luanti.po @@ -2,7 +2,7 @@ msgid "" msgstr "" "Project-Id-Version: Lojban (Minetest)\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2025-09-23 19:19+0200\n" +"POT-Creation-Date: 2026-01-06 23:13+0100\n" "PO-Revision-Date: 2024-07-10 01:09+0000\n" "Last-Translator: Qimar \n" "Language-Team: Lojban ] [-t]" msgstr "" +#: builtin/common/settings/components.lua +msgid "Add keybinding" +msgstr "" + #: builtin/common/settings/components.lua msgid "Browse" msgstr "" @@ -105,6 +109,10 @@ msgstr "cuxna fi lu'i le datnyvei" msgid "Set" msgstr "" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "$1 spread" +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "(No description of setting given)" msgstr "to'i no da ve skicu le te tcimi'e toi" @@ -113,10 +121,22 @@ msgstr "to'i no da ve skicu le te tcimi'e toi" msgid "2D Noise" msgstr "" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"2D noise: flag on.\n" +"3D noise: flag off." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Amplifies every octave by (amplitude of the previous octave * Persistence)." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua #: builtin/mainmenu/content/dlg_install.lua #: builtin/mainmenu/content/dlg_overwrite.lua -#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/dlg_create_world.lua +#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/dlg_confirm_exit.lua +#: builtin/mainmenu/dlg_create_world.lua #: builtin/mainmenu/dlg_delete_content.lua #: builtin/mainmenu/dlg_delete_world.lua builtin/mainmenu/dlg_register.lua #: builtin/mainmenu/dlg_rename_modpack.lua src/gui/guiOpenURL.cpp @@ -124,10 +144,60 @@ msgstr "" msgid "Cancel" msgstr "je'enai" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Controls how many octaves (layers) the noise will have." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Each octave is a simple noise generator. Each one also adds more detail to " +"the noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Finally, all of the octaves will be combined to generate the noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Having lots of octaves is not recommended because it increases terrain " +"generation time." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Lacunarity" msgstr "" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values make the terrain simple and higher values make the terrain " +"rough." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values make the terrain smooth and higher values make the terrain have " +"fine detail." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values will result in smoother noise and higher values will result in " +"rougher noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Making 3D noise eased is not recommended because it significantly increases " +"the load." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Maps noise gradient values onto a quintic S-curve before performing " +"interpolation." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Octaves" msgstr "" @@ -137,6 +207,14 @@ msgstr "" msgid "Offset" msgstr "" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Offsets the final noise by this value." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Overrides the 'eased' flag based on the noise type." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Persistence" msgstr "" @@ -151,21 +229,52 @@ msgstr "rejgau" msgid "Scale" msgstr "" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Scales every octave by (scale of the previous octave / Lacunarity)." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Scales the noise in the $1 axis by this value." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua #: builtin/mainmenu/dlg_create_world.lua msgid "Seed" msgstr "cunso namcu" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "X spread" +msgid "Takes the absolute value of each octave while adding them together." msgstr "" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "Y spread" +msgid "The first octave is amplified by 1." msgstr "" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "Z spread" +#, fuzzy +msgid "The first octave is scaled by 1." +msgstr "le ti te minde cu na se curmi le samtcise'u" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "The multiplier for the noise before the offset is added." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "The random seed for the noise. The same seed results in the same noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"This is also the scale of the largest structures in the $1 direction of the " +"noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "This results in smooth noise instead of gridlike noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "This results in spiky noise." msgstr "" #. ~ "absvalue" is a noise parameter flag. @@ -264,6 +373,12 @@ msgstr "" msgid "No results" msgstr ".i no da ckaji lo se sisku" +#. ~ Indicates that the action does not have a corresponding keybinding. +#: builtin/common/settings/dlg_settings.lua +#, fuzzy +msgid "Not bound" +msgstr "facki fi noda" + #: builtin/common/settings/dlg_settings.lua #, fuzzy msgid "Reset setting to default" @@ -298,10 +413,21 @@ msgstr "pagyca'o tekla" msgid "Tap with crosshair" msgstr "" +#: builtin/common/settings/dlg_settings.lua +msgid "" +"These settings are unavailable due to your platform, hardware or in " +"combination with the current settings." +msgstr "" + #: builtin/common/settings/dlg_settings.lua msgid "Touchscreen layout" msgstr "" +#: builtin/common/settings/dlg_settings.lua +#, fuzzy +msgid "Unavailable" +msgstr "ti'orkemsamtci to na kakne toi" + #: builtin/common/settings/settingtypes.lua #, fuzzy msgid "Client Mods" @@ -325,11 +451,6 @@ msgstr "" msgid "Custom" msgstr "steci" -#: builtin/common/settings/shadows_component.lua -#: src/settings_translation_file.cpp -msgid "Dynamic shadows" -msgstr "cenba ctino" - #: builtin/common/settings/shadows_component.lua msgid "High" msgstr "mutce" @@ -342,6 +463,10 @@ msgstr "milxe" msgid "Medium" msgstr "no'e mutce" +#: builtin/common/settings/shadows_component.lua +msgid "Quality preset" +msgstr "" + #: builtin/common/settings/shadows_component.lua msgid "Very High" msgstr "tcetce" @@ -665,6 +790,11 @@ msgstr "" msgid "Unable to install a $1 as a texture pack" msgstr "" +#: builtin/mainmenu/content/pkgmgr.lua +#, fuzzy +msgid "World mods" +msgstr "cmene le munje" + #: builtin/mainmenu/dlg_clients_list.lua msgid "" "Players connected to\n" @@ -709,6 +839,10 @@ msgstr "sisku loka drata vau lo'i samtcise'a" msgid "Mod:" msgstr "se samtcise'a" +#: builtin/mainmenu/dlg_config_world.lua +msgid "Mods located inside the world folder." +msgstr "" + #: builtin/mainmenu/dlg_config_world.lua #, fuzzy msgid "No (optional) dependencies" @@ -743,6 +877,19 @@ msgstr "munje" msgid "enabled" msgstr "katci" +#: builtin/mainmenu/dlg_confirm_exit.lua +msgid "Always show this dialog." +msgstr "" + +#: builtin/mainmenu/dlg_confirm_exit.lua +#, fuzzy +msgid "Are you sure you want to quit?" +msgstr ".i xu do djica le nu vimcu la'o zoi. $1 .zoi" + +#: builtin/mainmenu/dlg_confirm_exit.lua +msgid "Quit" +msgstr "" + #: builtin/mainmenu/dlg_create_world.lua msgid "A world named \"$1\" already exists" msgstr ".i zoi zoi. $1 .zoi xa'o cmene pa munje" @@ -1089,6 +1236,10 @@ msgstr "" msgid "Visit website" msgstr "" +#: builtin/mainmenu/init.lua +msgid "Debug build, expect worse performance" +msgstr "" + #: builtin/mainmenu/init.lua src/client/game_formspec.cpp msgid "Settings" msgstr "te tcimi'e" @@ -1370,11 +1521,6 @@ msgstr "" msgid "Done!" msgstr ".i mulno" -#: src/client/client.cpp -#, c-format -msgid "Failed to save screenshot to \"%s\"" -msgstr "" - #: src/client/client.cpp #, fuzzy msgid "Initializing nodes" @@ -1394,7 +1540,7 @@ msgstr ".i ca'o samymo'i le tengu datnyvei" msgid "Rebuilding shaders..." msgstr "" -#: src/client/client.cpp +#: src/client/client.cpp src/util/screenshot.cpp #, fuzzy, c-format msgid "Saved screenshot to \"%s\"" msgstr "vidnyxra" @@ -1427,14 +1573,15 @@ msgid "Provided password file failed to open: " msgstr "" #: src/client/clientlauncher.cpp -msgid "Provided world path doesn't exist: " +msgid "World does not exist and no game selected to create one." msgstr "" #: src/client/clientmedia.cpp src/client/game.cpp msgid "Media..." msgstr "" -#: src/client/game.cpp src/client/shader.cpp src/server.cpp +#: src/client/game.cpp src/client/render/pipeline.cpp src/client/shader.cpp +#: src/server.cpp msgid "" "\n" "Check debug.txt for details." @@ -2055,6 +2202,11 @@ msgstr "pritu cift zei tekla" msgid "Right Windows" msgstr "pritu uindos zei tekla" +#: src/client/keycode.cpp +#, c-format +msgid "Scancode: %d" +msgstr "" + #: src/client/keycode.cpp msgid "Scroll Lock" msgstr "muvdu stela tekla" @@ -2099,11 +2251,21 @@ msgstr "" msgid "Minimap in texture mode" msgstr "" +#: src/client/render/pipeline.cpp +#, c-format +msgid "Failed to create the texture \"%s\" for the rendering pipeline." +msgstr "" + #: src/client/shader.cpp #, fuzzy, c-format msgid "Failed to compile the \"%s\" shader." msgstr ".i da nabmi fi le nu kibycpa la'o zoi. $1 .zoi" +#: src/client/shader.cpp +#, fuzzy, c-format +msgid "Failed to find \"%s\" shader files." +msgstr ".i da nabmi fi le nu kibycpa la'o zoi. $1 .zoi" + #: src/client/shader.cpp msgid "GLSL is not supported by the driver" msgstr "" @@ -2656,6 +2818,14 @@ msgstr "" msgid "Apple trees noise" msgstr "" +#: src/settings_translation_file.cpp +msgid "" +"Applies a post-processing filter to detect and smoothen high-contrast " +"edges.\n" +"Provides balance between speed and image quality.\n" +"fxaa can used in combination with the other anti-aliasing methods" +msgstr "" + #: src/settings_translation_file.cpp msgid "" "Apply dithering to reduce color banding artifacts.\n" @@ -2677,6 +2847,10 @@ msgid "" "the arm when the camera moves." msgstr "" +#: src/settings_translation_file.cpp +msgid "Array texture max layers" +msgstr "" + #: src/settings_translation_file.cpp msgid "Ask to reconnect after crash" msgstr "krefu samjo'e te preti ba ro nu samfli" @@ -2823,6 +2997,12 @@ msgstr "" msgid "Camera smoothing in cinematic mode" msgstr "" +#: src/settings_translation_file.cpp +msgid "" +"Caps the maximum number of layers used with array textures (if supported).\n" +"This is only useful for debugging." +msgstr "" + #: src/settings_translation_file.cpp msgid "Capture Tracy zones" msgstr "" @@ -2922,6 +3102,10 @@ msgstr "" msgid "Chat weblinks" msgstr ".i ca viska le tavla .uidje" +#: src/settings_translation_file.cpp +msgid "Choose theme colors for the main menu background." +msgstr "" + #: src/settings_translation_file.cpp msgid "Chunk size" msgstr "" @@ -3048,6 +3232,10 @@ msgid "" "9 - best compression, slowest" msgstr "" +#: src/settings_translation_file.cpp +msgid "Confirmation dialog before closing" +msgstr "" + #: src/settings_translation_file.cpp #, fuzzy msgid "Connect glass" @@ -3388,6 +3576,10 @@ msgstr "" msgid "Dungeon noise" msgstr "" +#: src/settings_translation_file.cpp +msgid "Dynamic shadows" +msgstr "cenba ctino" + #: src/settings_translation_file.cpp msgid "Effects" msgstr "" @@ -3444,6 +3636,10 @@ msgstr "" msgid "Enable Raytraced Culling" msgstr "" +#: src/settings_translation_file.cpp +msgid "Enable a confirmation dialog before closing." +msgstr "" + #: src/settings_translation_file.cpp msgid "" "Enable automatic exposure correction\n" @@ -3462,6 +3658,11 @@ msgstr "" msgid "Enable console window" msgstr "" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Enable dynamic shadows" +msgstr "cenba ctino" + #: src/settings_translation_file.cpp msgid "Enable joysticks" msgstr "" @@ -3606,6 +3807,10 @@ msgstr "" msgid "Fallback font path" msgstr "no" +#: src/settings_translation_file.cpp +msgid "Fast approximate antialiasing" +msgstr "" + #: src/settings_translation_file.cpp msgid "Fast mode acceleration" msgstr "" @@ -4198,14 +4403,15 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"If enabled, actions are recorded for rollback.\n" -"This option is only read when server starts." +"If enabled, invalid world data won't cause the server to shut down.\n" +"Only enable this if you know what you are doing." msgstr "" #: src/settings_translation_file.cpp msgid "" -"If enabled, invalid world data won't cause the server to shut down.\n" -"Only enable this if you know what you are doing." +"If enabled, node and inventory actions are recorded for rollback.\n" +"This option is only read on server start. Note that the engine will not\n" +"automatically clean old entries from the rollback database." msgstr "" #: src/settings_translation_file.cpp @@ -5024,6 +5230,10 @@ msgstr "" msgid "Measure time samples" msgstr "" +#: src/settings_translation_file.cpp +msgid "Menu theme" +msgstr "" + #: src/settings_translation_file.cpp msgid "Message of the day" msgstr "" @@ -5218,16 +5428,12 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"Number of emerge threads to use.\n" -"Value 0:\n" -"- Automatic selection. The number of emerge threads will be\n" -"- 'number of processors - 2', with a lower limit of 1.\n" -"Any other value:\n" -"- Specifies the number of emerge threads, with a lower limit of 1.\n" -"WARNING: Increasing the number of emerge threads increases engine mapgen\n" -"speed, but this may harm game performance by interfering with other\n" -"processes, especially in singleplayer and/or when running Lua code in\n" -"'on_generated'. For many users the optimum setting may be '1'." +"Number of emerge threads (responsible for map generation and loading) to " +"use.\n" +"If 0 then the engine will automatically choose a suitable value depending\n" +"on the hardware and type of map generator.\n" +"WARNING: There are known bugs in the default map generators (v6, v7, ...)\n" +"when using more than 1 thread. The automatic choice will avoid this." msgstr "" #: src/settings_translation_file.cpp @@ -5257,8 +5463,7 @@ msgid "Occlusion Culling" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Opaqueness (alpha) of the shadow behind the default font, between 0 and 255." +msgid "Opaqueness (alpha) of the shadow behind the font." msgstr "" #: src/settings_translation_file.cpp @@ -5566,8 +5771,7 @@ msgid "" "Save window size automatically when modified.\n" "If true, screen size is saved in screen_w and screen_h, and whether the " "window\n" -"is maximized is stored in window_maximized.\n" -"(Autosaving window_maximized only works if compiled with SDL.)" +"is maximized is stored in window_maximized." msgstr "" #: src/settings_translation_file.cpp @@ -5654,11 +5858,6 @@ msgid "" "Also, if Post Processing is disabled, FSAA will not work together with\n" "undersampling or a non-default \"3d_mode\" setting.\n" "\n" -"* FXAA - Fast approximate antialiasing\n" -"Applies a post-processing filter to detect and smoothen high-contrast " -"edges.\n" -"Provides balance between speed and image quality.\n" -"\n" "* SSAA - Super-sampling antialiasing\n" "Renders higher-resolution image of the scene, then scales down to reduce\n" "the aliasing effects. This is the slowest and the most accurate method." @@ -5863,7 +6062,7 @@ msgid "Shadow filter quality" msgstr "" #: src/settings_translation_file.cpp -msgid "Shadow map max distance in nodes to render shadows" +msgid "Shadow map render distance" msgstr "" #: src/settings_translation_file.cpp @@ -5876,8 +6075,7 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"Shadow offset (in pixels) of the default font. If 0, then shadow will not be " -"drawn." +"Shadow offset (in pixels) for all fonts. If 0, then no shadow will be drawn." msgstr "" #: src/settings_translation_file.cpp @@ -6250,7 +6448,7 @@ msgstr "" msgid "" "The rendering back-end.\n" "Note: A restart is required after changing this!\n" -"OpenGL is the default for desktop, and OGLES2 for Android." +"By default OpenGL3 is preferred on desktop, or OGLES2 on Android." msgstr "" #: src/settings_translation_file.cpp @@ -6331,10 +6529,9 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"To reduce lag, block transfers are slowed down when a player is building " +"To save bandwidth, block transfers are slowed down when a player is building " "something.\n" -"This determines how long they are slowed down after placing or removing a " -"node." +"This determines how long the throttling lasts after placing a node." msgstr "" #: src/settings_translation_file.cpp @@ -6643,8 +6840,9 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"Vertical screen synchronization. Your system may still force VSync on even " -"if this is disabled." +"Vertical screen synchronization.\n" +"Note: A restart is required after changing this!\n" +"Your system may still force VSync and ignore this setting." msgstr "" #: src/settings_translation_file.cpp @@ -6934,47 +7132,7 @@ msgstr "" msgid "cURL parallel limit" msgstr "" -#~ msgid "End" -#~ msgstr "fanmo tekla" - -#, fuzzy -#~ msgid "Erase EOF" -#~ msgstr "la'o gy.Erase OEF.gy." - -#~ msgid "Help" -#~ msgstr "sidju" - -#, fuzzy -#~ msgid "IME Accept" -#~ msgstr "fitytu'i" - -#, fuzzy -#~ msgid "IME Mode Change" -#~ msgstr "la'o gy.Mode Change.gy." - -#~ msgid "Left Button" -#~ msgstr "zunle sma'acu bo tekla" - -#~ msgid "Middle Button" -#~ msgstr "midju sma'acu bo tekla" - -#~ msgid "No world created or selected!" -#~ msgstr ".i do na cupra ja cuxna lo munje" - -#, fuzzy -#~ msgid "OEM Clear" -#~ msgstr "la'o gy.OEM Clear.gy." - -#~ msgid "Right Button" -#~ msgstr "pritu sma'acu bo tekla" - -#~ msgid "Tab" -#~ msgstr "pagyca'o tekla" - -#, fuzzy -#~ msgid "X Button 1" -#~ msgstr "la'o gy.X Button 1.gy." - -#, fuzzy -#~ msgid "X Button 2" -#~ msgstr "la'o gy.X Button 2.gy." +#: src/util/screenshot.cpp +#, c-format +msgid "Failed to save screenshot to \"%s\"" +msgstr "" diff --git a/po/jv/luanti.po b/po/jv/luanti.po index 574e5410d0..ab093a8d26 100644 --- a/po/jv/luanti.po +++ b/po/jv/luanti.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: minetest\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2025-09-23 19:19+0200\n" +"POT-Creation-Date: 2026-01-06 23:13+0100\n" "PO-Revision-Date: 2023-11-17 00:07+0000\n" "Last-Translator: Muhammad Rifqi Priyo Susanto " "\n" @@ -81,6 +81,10 @@ msgstr "" msgid "[all | ] [-t]" msgstr "" +#: builtin/common/settings/components.lua +msgid "Add keybinding" +msgstr "" + #: builtin/common/settings/components.lua msgid "Browse" msgstr "Jlajah" @@ -109,6 +113,10 @@ msgstr "Pilih berkas" msgid "Set" msgstr "Atur" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "$1 spread" +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "(No description of setting given)" msgstr "" @@ -117,10 +125,22 @@ msgstr "" msgid "2D Noise" msgstr "" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"2D noise: flag on.\n" +"3D noise: flag off." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Amplifies every octave by (amplitude of the previous octave * Persistence)." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua #: builtin/mainmenu/content/dlg_install.lua #: builtin/mainmenu/content/dlg_overwrite.lua -#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/dlg_create_world.lua +#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/dlg_confirm_exit.lua +#: builtin/mainmenu/dlg_create_world.lua #: builtin/mainmenu/dlg_delete_content.lua #: builtin/mainmenu/dlg_delete_world.lua builtin/mainmenu/dlg_register.lua #: builtin/mainmenu/dlg_rename_modpack.lua src/gui/guiOpenURL.cpp @@ -128,10 +148,60 @@ msgstr "" msgid "Cancel" msgstr "Batal" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Controls how many octaves (layers) the noise will have." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Each octave is a simple noise generator. Each one also adds more detail to " +"the noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Finally, all of the octaves will be combined to generate the noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Having lots of octaves is not recommended because it increases terrain " +"generation time." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Lacunarity" msgstr "" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values make the terrain simple and higher values make the terrain " +"rough." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values make the terrain smooth and higher values make the terrain have " +"fine detail." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values will result in smoother noise and higher values will result in " +"rougher noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Making 3D noise eased is not recommended because it significantly increases " +"the load." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Maps noise gradient values onto a quintic S-curve before performing " +"interpolation." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Octaves" msgstr "" @@ -141,6 +211,14 @@ msgstr "" msgid "Offset" msgstr "" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Offsets the final noise by this value." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Overrides the 'eased' flag based on the noise type." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Persistence" msgstr "" @@ -155,21 +233,51 @@ msgstr "Simpen" msgid "Scale" msgstr "" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Scales every octave by (scale of the previous octave / Lacunarity)." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Scales the noise in the $1 axis by this value." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua #: builtin/mainmenu/dlg_create_world.lua msgid "Seed" msgstr "Seed" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "X spread" +msgid "Takes the absolute value of each octave while adding them together." msgstr "" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "Y spread" +msgid "The first octave is amplified by 1." msgstr "" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "Z spread" +msgid "The first octave is scaled by 1." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "The multiplier for the noise before the offset is added." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "The random seed for the noise. The same seed results in the same noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"This is also the scale of the largest structures in the $1 direction of the " +"noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "This results in smooth noise instead of gridlike noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "This results in spiky noise." msgstr "" #. ~ "absvalue" is a noise parameter flag. @@ -269,6 +377,12 @@ msgstr "" msgid "No results" msgstr "Tanpa asil" +#. ~ Indicates that the action does not have a corresponding keybinding. +#: builtin/common/settings/dlg_settings.lua +#, fuzzy +msgid "Not bound" +msgstr "Boten kepanggih" + #: builtin/common/settings/dlg_settings.lua msgid "Reset setting to default" msgstr "" @@ -301,10 +415,20 @@ msgstr "" msgid "Tap with crosshair" msgstr "" +#: builtin/common/settings/dlg_settings.lua +msgid "" +"These settings are unavailable due to your platform, hardware or in " +"combination with the current settings." +msgstr "" + #: builtin/common/settings/dlg_settings.lua msgid "Touchscreen layout" msgstr "" +#: builtin/common/settings/dlg_settings.lua +msgid "Unavailable" +msgstr "" + #: builtin/common/settings/settingtypes.lua msgid "Client Mods" msgstr "" @@ -325,11 +449,6 @@ msgstr "" msgid "Custom" msgstr "" -#: builtin/common/settings/shadows_component.lua -#: src/settings_translation_file.cpp -msgid "Dynamic shadows" -msgstr "" - #: builtin/common/settings/shadows_component.lua msgid "High" msgstr "Inggil" @@ -342,6 +461,10 @@ msgstr "Andhap" msgid "Medium" msgstr "" +#: builtin/common/settings/shadows_component.lua +msgid "Quality preset" +msgstr "" + #: builtin/common/settings/shadows_component.lua msgid "Very High" msgstr "" @@ -650,6 +773,11 @@ msgstr "" msgid "Unable to install a $1 as a texture pack" msgstr "" +#: builtin/mainmenu/content/pkgmgr.lua +#, fuzzy +msgid "World mods" +msgstr "Asmanipun jagad" + #: builtin/mainmenu/dlg_clients_list.lua msgid "" "Players connected to\n" @@ -694,6 +822,10 @@ msgstr "Pados Mod Malih" msgid "Mod:" msgstr "Mod:" +#: builtin/mainmenu/dlg_config_world.lua +msgid "Mods located inside the world folder." +msgstr "" + #: builtin/mainmenu/dlg_config_world.lua msgid "No (optional) dependencies" msgstr "Tanpa dependensi (manasuka)" @@ -726,6 +858,18 @@ msgstr "Jagad:" msgid "enabled" msgstr "dipunurupaken" +#: builtin/mainmenu/dlg_confirm_exit.lua +msgid "Always show this dialog." +msgstr "" + +#: builtin/mainmenu/dlg_confirm_exit.lua +msgid "Are you sure you want to quit?" +msgstr "" + +#: builtin/mainmenu/dlg_confirm_exit.lua +msgid "Quit" +msgstr "" + #: builtin/mainmenu/dlg_create_world.lua msgid "A world named \"$1\" already exists" msgstr "Jagad \"$1\" sampun wonten" @@ -1069,6 +1213,10 @@ msgstr "Boten Nate" msgid "Visit website" msgstr "" +#: builtin/mainmenu/init.lua +msgid "Debug build, expect worse performance" +msgstr "" + #: builtin/mainmenu/init.lua src/client/game_formspec.cpp msgid "Settings" msgstr "Pangaturan" @@ -1334,11 +1482,6 @@ msgstr "Sambetanipun dangu sanget." msgid "Done!" msgstr "Rampung!" -#: src/client/client.cpp -#, c-format -msgid "Failed to save screenshot to \"%s\"" -msgstr "" - #: src/client/client.cpp msgid "Initializing nodes" msgstr "" @@ -1355,7 +1498,7 @@ msgstr "" msgid "Rebuilding shaders..." msgstr "" -#: src/client/client.cpp +#: src/client/client.cpp src/util/screenshot.cpp #, fuzzy, c-format msgid "Saved screenshot to \"%s\"" msgstr "Tangkepan Layar" @@ -1385,14 +1528,15 @@ msgid "Provided password file failed to open: " msgstr "" #: src/client/clientlauncher.cpp -msgid "Provided world path doesn't exist: " +msgid "World does not exist and no game selected to create one." msgstr "" #: src/client/clientmedia.cpp src/client/game.cpp msgid "Media..." msgstr "" -#: src/client/game.cpp src/client/shader.cpp src/server.cpp +#: src/client/game.cpp src/client/render/pipeline.cpp src/client/shader.cpp +#: src/server.cpp msgid "" "\n" "Check debug.txt for details." @@ -1998,6 +2142,11 @@ msgstr "" msgid "Right Windows" msgstr "" +#: src/client/keycode.cpp +#, c-format +msgid "Scancode: %d" +msgstr "" + #: src/client/keycode.cpp msgid "Scroll Lock" msgstr "" @@ -2041,11 +2190,21 @@ msgstr "" msgid "Minimap in texture mode" msgstr "" +#: src/client/render/pipeline.cpp +#, c-format +msgid "Failed to create the texture \"%s\" for the rendering pipeline." +msgstr "" + #: src/client/shader.cpp #, c-format msgid "Failed to compile the \"%s\" shader." msgstr "" +#: src/client/shader.cpp +#, c-format +msgid "Failed to find \"%s\" shader files." +msgstr "" + #: src/client/shader.cpp msgid "GLSL is not supported by the driver" msgstr "" @@ -2580,6 +2739,14 @@ msgstr "" msgid "Apple trees noise" msgstr "" +#: src/settings_translation_file.cpp +msgid "" +"Applies a post-processing filter to detect and smoothen high-contrast " +"edges.\n" +"Provides balance between speed and image quality.\n" +"fxaa can used in combination with the other anti-aliasing methods" +msgstr "" + #: src/settings_translation_file.cpp msgid "" "Apply dithering to reduce color banding artifacts.\n" @@ -2601,6 +2768,10 @@ msgid "" "the arm when the camera moves." msgstr "" +#: src/settings_translation_file.cpp +msgid "Array texture max layers" +msgstr "" + #: src/settings_translation_file.cpp msgid "Ask to reconnect after crash" msgstr "" @@ -2745,6 +2916,12 @@ msgstr "" msgid "Camera smoothing in cinematic mode" msgstr "" +#: src/settings_translation_file.cpp +msgid "" +"Caps the maximum number of layers used with array textures (if supported).\n" +"This is only useful for debugging." +msgstr "" + #: src/settings_translation_file.cpp msgid "Capture Tracy zones" msgstr "" @@ -2842,6 +3019,10 @@ msgstr "" msgid "Chat weblinks" msgstr "" +#: src/settings_translation_file.cpp +msgid "Choose theme colors for the main menu background." +msgstr "" + #: src/settings_translation_file.cpp msgid "Chunk size" msgstr "" @@ -2961,6 +3142,10 @@ msgid "" "9 - best compression, slowest" msgstr "" +#: src/settings_translation_file.cpp +msgid "Confirmation dialog before closing" +msgstr "" + #: src/settings_translation_file.cpp msgid "Connect glass" msgstr "" @@ -3295,6 +3480,10 @@ msgstr "" msgid "Dungeon noise" msgstr "" +#: src/settings_translation_file.cpp +msgid "Dynamic shadows" +msgstr "" + #: src/settings_translation_file.cpp msgid "Effects" msgstr "" @@ -3350,6 +3539,10 @@ msgstr "" msgid "Enable Raytraced Culling" msgstr "" +#: src/settings_translation_file.cpp +msgid "Enable a confirmation dialog before closing." +msgstr "" + #: src/settings_translation_file.cpp msgid "" "Enable automatic exposure correction\n" @@ -3368,6 +3561,10 @@ msgstr "" msgid "Enable console window" msgstr "" +#: src/settings_translation_file.cpp +msgid "Enable dynamic shadows" +msgstr "" + #: src/settings_translation_file.cpp msgid "Enable joysticks" msgstr "" @@ -3511,6 +3708,10 @@ msgstr "" msgid "Fallback font path" msgstr "" +#: src/settings_translation_file.cpp +msgid "Fast approximate antialiasing" +msgstr "" + #: src/settings_translation_file.cpp msgid "Fast mode acceleration" msgstr "" @@ -4101,14 +4302,15 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"If enabled, actions are recorded for rollback.\n" -"This option is only read when server starts." +"If enabled, invalid world data won't cause the server to shut down.\n" +"Only enable this if you know what you are doing." msgstr "" #: src/settings_translation_file.cpp msgid "" -"If enabled, invalid world data won't cause the server to shut down.\n" -"Only enable this if you know what you are doing." +"If enabled, node and inventory actions are recorded for rollback.\n" +"This option is only read on server start. Note that the engine will not\n" +"automatically clean old entries from the rollback database." msgstr "" #: src/settings_translation_file.cpp @@ -4922,6 +5124,10 @@ msgstr "" msgid "Measure time samples" msgstr "" +#: src/settings_translation_file.cpp +msgid "Menu theme" +msgstr "" + #: src/settings_translation_file.cpp msgid "Message of the day" msgstr "" @@ -5112,16 +5318,12 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"Number of emerge threads to use.\n" -"Value 0:\n" -"- Automatic selection. The number of emerge threads will be\n" -"- 'number of processors - 2', with a lower limit of 1.\n" -"Any other value:\n" -"- Specifies the number of emerge threads, with a lower limit of 1.\n" -"WARNING: Increasing the number of emerge threads increases engine mapgen\n" -"speed, but this may harm game performance by interfering with other\n" -"processes, especially in singleplayer and/or when running Lua code in\n" -"'on_generated'. For many users the optimum setting may be '1'." +"Number of emerge threads (responsible for map generation and loading) to " +"use.\n" +"If 0 then the engine will automatically choose a suitable value depending\n" +"on the hardware and type of map generator.\n" +"WARNING: There are known bugs in the default map generators (v6, v7, ...)\n" +"when using more than 1 thread. The automatic choice will avoid this." msgstr "" #: src/settings_translation_file.cpp @@ -5151,8 +5353,7 @@ msgid "Occlusion Culling" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Opaqueness (alpha) of the shadow behind the default font, between 0 and 255." +msgid "Opaqueness (alpha) of the shadow behind the font." msgstr "" #: src/settings_translation_file.cpp @@ -5458,8 +5659,7 @@ msgid "" "Save window size automatically when modified.\n" "If true, screen size is saved in screen_w and screen_h, and whether the " "window\n" -"is maximized is stored in window_maximized.\n" -"(Autosaving window_maximized only works if compiled with SDL.)" +"is maximized is stored in window_maximized." msgstr "" #: src/settings_translation_file.cpp @@ -5544,11 +5744,6 @@ msgid "" "Also, if Post Processing is disabled, FSAA will not work together with\n" "undersampling or a non-default \"3d_mode\" setting.\n" "\n" -"* FXAA - Fast approximate antialiasing\n" -"Applies a post-processing filter to detect and smoothen high-contrast " -"edges.\n" -"Provides balance between speed and image quality.\n" -"\n" "* SSAA - Super-sampling antialiasing\n" "Renders higher-resolution image of the scene, then scales down to reduce\n" "the aliasing effects. This is the slowest and the most accurate method." @@ -5747,7 +5942,7 @@ msgid "Shadow filter quality" msgstr "" #: src/settings_translation_file.cpp -msgid "Shadow map max distance in nodes to render shadows" +msgid "Shadow map render distance" msgstr "" #: src/settings_translation_file.cpp @@ -5760,8 +5955,7 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"Shadow offset (in pixels) of the default font. If 0, then shadow will not be " -"drawn." +"Shadow offset (in pixels) for all fonts. If 0, then no shadow will be drawn." msgstr "" #: src/settings_translation_file.cpp @@ -6129,7 +6323,7 @@ msgstr "" msgid "" "The rendering back-end.\n" "Note: A restart is required after changing this!\n" -"OpenGL is the default for desktop, and OGLES2 for Android." +"By default OpenGL3 is preferred on desktop, or OGLES2 on Android." msgstr "" #: src/settings_translation_file.cpp @@ -6210,10 +6404,9 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"To reduce lag, block transfers are slowed down when a player is building " +"To save bandwidth, block transfers are slowed down when a player is building " "something.\n" -"This determines how long they are slowed down after placing or removing a " -"node." +"This determines how long the throttling lasts after placing a node." msgstr "" #: src/settings_translation_file.cpp @@ -6506,8 +6699,9 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"Vertical screen synchronization. Your system may still force VSync on even " -"if this is disabled." +"Vertical screen synchronization.\n" +"Note: A restart is required after changing this!\n" +"Your system may still force VSync and ignore this setting." msgstr "" #: src/settings_translation_file.cpp @@ -6789,5 +6983,7 @@ msgstr "" msgid "cURL parallel limit" msgstr "" -#~ msgid "Help" -#~ msgstr "Pitulungan" +#: src/util/screenshot.cpp +#, c-format +msgid "Failed to save screenshot to \"%s\"" +msgstr "" diff --git a/po/kab/luanti.po b/po/kab/luanti.po index 9c5570e765..237583b0a0 100644 --- a/po/kab/luanti.po +++ b/po/kab/luanti.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: luanti\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2025-09-23 19:19+0200\n" +"POT-Creation-Date: 2026-01-06 23:13+0100\n" "PO-Revision-Date: 2025-08-02 09:02+0000\n" "Last-Translator: Krock \n" "Language-Team: Kabyle ] [-t]" msgstr "" +#: builtin/common/settings/components.lua +msgid "Add keybinding" +msgstr "" + #: builtin/common/settings/components.lua msgid "Browse" msgstr "Snirem" @@ -108,6 +112,10 @@ msgstr "" msgid "Set" msgstr "" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "$1 spread" +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "(No description of setting given)" msgstr "" @@ -116,10 +124,22 @@ msgstr "" msgid "2D Noise" msgstr "" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"2D noise: flag on.\n" +"3D noise: flag off." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Amplifies every octave by (amplitude of the previous octave * Persistence)." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua #: builtin/mainmenu/content/dlg_install.lua #: builtin/mainmenu/content/dlg_overwrite.lua -#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/dlg_create_world.lua +#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/dlg_confirm_exit.lua +#: builtin/mainmenu/dlg_create_world.lua #: builtin/mainmenu/dlg_delete_content.lua #: builtin/mainmenu/dlg_delete_world.lua builtin/mainmenu/dlg_register.lua #: builtin/mainmenu/dlg_rename_modpack.lua src/gui/guiOpenURL.cpp @@ -127,10 +147,60 @@ msgstr "" msgid "Cancel" msgstr "Semmet" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Controls how many octaves (layers) the noise will have." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Each octave is a simple noise generator. Each one also adds more detail to " +"the noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Finally, all of the octaves will be combined to generate the noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Having lots of octaves is not recommended because it increases terrain " +"generation time." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Lacunarity" msgstr "" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values make the terrain simple and higher values make the terrain " +"rough." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values make the terrain smooth and higher values make the terrain have " +"fine detail." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values will result in smoother noise and higher values will result in " +"rougher noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Making 3D noise eased is not recommended because it significantly increases " +"the load." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Maps noise gradient values onto a quintic S-curve before performing " +"interpolation." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Octaves" msgstr "" @@ -140,6 +210,14 @@ msgstr "" msgid "Offset" msgstr "" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Offsets the final noise by this value." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Overrides the 'eased' flag based on the noise type." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Persistence" msgstr "" @@ -154,21 +232,51 @@ msgstr "Sekles" msgid "Scale" msgstr "" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Scales every octave by (scale of the previous octave / Lacunarity)." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Scales the noise in the $1 axis by this value." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua #: builtin/mainmenu/dlg_create_world.lua msgid "Seed" msgstr "" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "X spread" +msgid "Takes the absolute value of each octave while adding them together." msgstr "" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "Y spread" +msgid "The first octave is amplified by 1." msgstr "" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "Z spread" +msgid "The first octave is scaled by 1." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "The multiplier for the noise before the offset is added." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "The random seed for the noise. The same seed results in the same noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"This is also the scale of the largest structures in the $1 direction of the " +"noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "This results in smooth noise instead of gridlike noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "This results in spiky noise." msgstr "" #. ~ "absvalue" is a noise parameter flag. @@ -267,6 +375,11 @@ msgstr "" msgid "No results" msgstr "" +#. ~ Indicates that the action does not have a corresponding keybinding. +#: builtin/common/settings/dlg_settings.lua +msgid "Not bound" +msgstr "" + #: builtin/common/settings/dlg_settings.lua msgid "Reset setting to default" msgstr "" @@ -299,10 +412,20 @@ msgstr "" msgid "Tap with crosshair" msgstr "" +#: builtin/common/settings/dlg_settings.lua +msgid "" +"These settings are unavailable due to your platform, hardware or in " +"combination with the current settings." +msgstr "" + #: builtin/common/settings/dlg_settings.lua msgid "Touchscreen layout" msgstr "" +#: builtin/common/settings/dlg_settings.lua +msgid "Unavailable" +msgstr "" + #: builtin/common/settings/settingtypes.lua msgid "Client Mods" msgstr "" @@ -323,11 +446,6 @@ msgstr "" msgid "Custom" msgstr "" -#: builtin/common/settings/shadows_component.lua -#: src/settings_translation_file.cpp -msgid "Dynamic shadows" -msgstr "" - #: builtin/common/settings/shadows_component.lua msgid "High" msgstr "" @@ -340,6 +458,10 @@ msgstr "" msgid "Medium" msgstr "" +#: builtin/common/settings/shadows_component.lua +msgid "Quality preset" +msgstr "" + #: builtin/common/settings/shadows_component.lua msgid "Very High" msgstr "" @@ -641,6 +763,11 @@ msgstr "" msgid "Unable to install a $1 as a texture pack" msgstr "" +#: builtin/mainmenu/content/pkgmgr.lua +#, fuzzy +msgid "World mods" +msgstr "Amaḍal:" + #: builtin/mainmenu/dlg_clients_list.lua msgid "" "Players connected to\n" @@ -685,6 +812,10 @@ msgstr "" msgid "Mod:" msgstr "" +#: builtin/mainmenu/dlg_config_world.lua +msgid "Mods located inside the world folder." +msgstr "" + #: builtin/mainmenu/dlg_config_world.lua msgid "No (optional) dependencies" msgstr "" @@ -717,6 +848,18 @@ msgstr "Amaḍal:" msgid "enabled" msgstr "" +#: builtin/mainmenu/dlg_confirm_exit.lua +msgid "Always show this dialog." +msgstr "" + +#: builtin/mainmenu/dlg_confirm_exit.lua +msgid "Are you sure you want to quit?" +msgstr "" + +#: builtin/mainmenu/dlg_confirm_exit.lua +msgid "Quit" +msgstr "" + #: builtin/mainmenu/dlg_create_world.lua msgid "A world named \"$1\" already exists" msgstr "" @@ -1058,6 +1201,10 @@ msgstr "" msgid "Visit website" msgstr "" +#: builtin/mainmenu/init.lua +msgid "Debug build, expect worse performance" +msgstr "" + #: builtin/mainmenu/init.lua src/client/game_formspec.cpp msgid "Settings" msgstr "" @@ -1321,11 +1468,6 @@ msgstr "" msgid "Done!" msgstr "" -#: src/client/client.cpp -#, c-format -msgid "Failed to save screenshot to \"%s\"" -msgstr "" - #: src/client/client.cpp msgid "Initializing nodes" msgstr "" @@ -1342,7 +1484,7 @@ msgstr "" msgid "Rebuilding shaders..." msgstr "" -#: src/client/client.cpp +#: src/client/client.cpp src/util/screenshot.cpp #, c-format msgid "Saved screenshot to \"%s\"" msgstr "" @@ -1372,14 +1514,15 @@ msgid "Provided password file failed to open: " msgstr "" #: src/client/clientlauncher.cpp -msgid "Provided world path doesn't exist: " +msgid "World does not exist and no game selected to create one." msgstr "" #: src/client/clientmedia.cpp src/client/game.cpp msgid "Media..." msgstr "" -#: src/client/game.cpp src/client/shader.cpp src/server.cpp +#: src/client/game.cpp src/client/render/pipeline.cpp src/client/shader.cpp +#: src/server.cpp msgid "" "\n" "Check debug.txt for details." @@ -1982,6 +2125,11 @@ msgstr "" msgid "Right Windows" msgstr "" +#: src/client/keycode.cpp +#, c-format +msgid "Scancode: %d" +msgstr "" + #: src/client/keycode.cpp msgid "Scroll Lock" msgstr "" @@ -2024,11 +2172,21 @@ msgstr "" msgid "Minimap in texture mode" msgstr "" +#: src/client/render/pipeline.cpp +#, c-format +msgid "Failed to create the texture \"%s\" for the rendering pipeline." +msgstr "" + #: src/client/shader.cpp #, c-format msgid "Failed to compile the \"%s\" shader." msgstr "" +#: src/client/shader.cpp +#, c-format +msgid "Failed to find \"%s\" shader files." +msgstr "" + #: src/client/shader.cpp msgid "GLSL is not supported by the driver" msgstr "" @@ -2557,6 +2715,14 @@ msgstr "" msgid "Apple trees noise" msgstr "" +#: src/settings_translation_file.cpp +msgid "" +"Applies a post-processing filter to detect and smoothen high-contrast " +"edges.\n" +"Provides balance between speed and image quality.\n" +"fxaa can used in combination with the other anti-aliasing methods" +msgstr "" + #: src/settings_translation_file.cpp msgid "" "Apply dithering to reduce color banding artifacts.\n" @@ -2578,6 +2744,10 @@ msgid "" "the arm when the camera moves." msgstr "" +#: src/settings_translation_file.cpp +msgid "Array texture max layers" +msgstr "" + #: src/settings_translation_file.cpp msgid "Ask to reconnect after crash" msgstr "" @@ -2722,6 +2892,12 @@ msgstr "" msgid "Camera smoothing in cinematic mode" msgstr "" +#: src/settings_translation_file.cpp +msgid "" +"Caps the maximum number of layers used with array textures (if supported).\n" +"This is only useful for debugging." +msgstr "" + #: src/settings_translation_file.cpp msgid "Capture Tracy zones" msgstr "" @@ -2819,6 +2995,10 @@ msgstr "" msgid "Chat weblinks" msgstr "" +#: src/settings_translation_file.cpp +msgid "Choose theme colors for the main menu background." +msgstr "" + #: src/settings_translation_file.cpp msgid "Chunk size" msgstr "" @@ -2938,6 +3118,10 @@ msgid "" "9 - best compression, slowest" msgstr "" +#: src/settings_translation_file.cpp +msgid "Confirmation dialog before closing" +msgstr "" + #: src/settings_translation_file.cpp msgid "Connect glass" msgstr "" @@ -3272,6 +3456,10 @@ msgstr "" msgid "Dungeon noise" msgstr "" +#: src/settings_translation_file.cpp +msgid "Dynamic shadows" +msgstr "" + #: src/settings_translation_file.cpp msgid "Effects" msgstr "" @@ -3326,6 +3514,10 @@ msgstr "" msgid "Enable Raytraced Culling" msgstr "" +#: src/settings_translation_file.cpp +msgid "Enable a confirmation dialog before closing." +msgstr "" + #: src/settings_translation_file.cpp msgid "" "Enable automatic exposure correction\n" @@ -3344,6 +3536,10 @@ msgstr "" msgid "Enable console window" msgstr "" +#: src/settings_translation_file.cpp +msgid "Enable dynamic shadows" +msgstr "" + #: src/settings_translation_file.cpp msgid "Enable joysticks" msgstr "" @@ -3487,6 +3683,10 @@ msgstr "" msgid "Fallback font path" msgstr "" +#: src/settings_translation_file.cpp +msgid "Fast approximate antialiasing" +msgstr "" + #: src/settings_translation_file.cpp msgid "Fast mode acceleration" msgstr "" @@ -4077,14 +4277,15 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"If enabled, actions are recorded for rollback.\n" -"This option is only read when server starts." +"If enabled, invalid world data won't cause the server to shut down.\n" +"Only enable this if you know what you are doing." msgstr "" #: src/settings_translation_file.cpp msgid "" -"If enabled, invalid world data won't cause the server to shut down.\n" -"Only enable this if you know what you are doing." +"If enabled, node and inventory actions are recorded for rollback.\n" +"This option is only read on server start. Note that the engine will not\n" +"automatically clean old entries from the rollback database." msgstr "" #: src/settings_translation_file.cpp @@ -4898,6 +5099,10 @@ msgstr "" msgid "Measure time samples" msgstr "" +#: src/settings_translation_file.cpp +msgid "Menu theme" +msgstr "" + #: src/settings_translation_file.cpp msgid "Message of the day" msgstr "" @@ -5088,16 +5293,12 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"Number of emerge threads to use.\n" -"Value 0:\n" -"- Automatic selection. The number of emerge threads will be\n" -"- 'number of processors - 2', with a lower limit of 1.\n" -"Any other value:\n" -"- Specifies the number of emerge threads, with a lower limit of 1.\n" -"WARNING: Increasing the number of emerge threads increases engine mapgen\n" -"speed, but this may harm game performance by interfering with other\n" -"processes, especially in singleplayer and/or when running Lua code in\n" -"'on_generated'. For many users the optimum setting may be '1'." +"Number of emerge threads (responsible for map generation and loading) to " +"use.\n" +"If 0 then the engine will automatically choose a suitable value depending\n" +"on the hardware and type of map generator.\n" +"WARNING: There are known bugs in the default map generators (v6, v7, ...)\n" +"when using more than 1 thread. The automatic choice will avoid this." msgstr "" #: src/settings_translation_file.cpp @@ -5127,8 +5328,7 @@ msgid "Occlusion Culling" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Opaqueness (alpha) of the shadow behind the default font, between 0 and 255." +msgid "Opaqueness (alpha) of the shadow behind the font." msgstr "" #: src/settings_translation_file.cpp @@ -5432,8 +5632,7 @@ msgid "" "Save window size automatically when modified.\n" "If true, screen size is saved in screen_w and screen_h, and whether the " "window\n" -"is maximized is stored in window_maximized.\n" -"(Autosaving window_maximized only works if compiled with SDL.)" +"is maximized is stored in window_maximized." msgstr "" #: src/settings_translation_file.cpp @@ -5518,11 +5717,6 @@ msgid "" "Also, if Post Processing is disabled, FSAA will not work together with\n" "undersampling or a non-default \"3d_mode\" setting.\n" "\n" -"* FXAA - Fast approximate antialiasing\n" -"Applies a post-processing filter to detect and smoothen high-contrast " -"edges.\n" -"Provides balance between speed and image quality.\n" -"\n" "* SSAA - Super-sampling antialiasing\n" "Renders higher-resolution image of the scene, then scales down to reduce\n" "the aliasing effects. This is the slowest and the most accurate method." @@ -5721,7 +5915,7 @@ msgid "Shadow filter quality" msgstr "" #: src/settings_translation_file.cpp -msgid "Shadow map max distance in nodes to render shadows" +msgid "Shadow map render distance" msgstr "" #: src/settings_translation_file.cpp @@ -5734,8 +5928,7 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"Shadow offset (in pixels) of the default font. If 0, then shadow will not be " -"drawn." +"Shadow offset (in pixels) for all fonts. If 0, then no shadow will be drawn." msgstr "" #: src/settings_translation_file.cpp @@ -6103,7 +6296,7 @@ msgstr "" msgid "" "The rendering back-end.\n" "Note: A restart is required after changing this!\n" -"OpenGL is the default for desktop, and OGLES2 for Android." +"By default OpenGL3 is preferred on desktop, or OGLES2 on Android." msgstr "" #: src/settings_translation_file.cpp @@ -6184,10 +6377,9 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"To reduce lag, block transfers are slowed down when a player is building " +"To save bandwidth, block transfers are slowed down when a player is building " "something.\n" -"This determines how long they are slowed down after placing or removing a " -"node." +"This determines how long the throttling lasts after placing a node." msgstr "" #: src/settings_translation_file.cpp @@ -6480,8 +6672,9 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"Vertical screen synchronization. Your system may still force VSync on even " -"if this is disabled." +"Vertical screen synchronization.\n" +"Note: A restart is required after changing this!\n" +"Your system may still force VSync and ignore this setting." msgstr "" #: src/settings_translation_file.cpp @@ -6762,3 +6955,8 @@ msgstr "" #: src/settings_translation_file.cpp msgid "cURL parallel limit" msgstr "" + +#: src/util/screenshot.cpp +#, c-format +msgid "Failed to save screenshot to \"%s\"" +msgstr "" diff --git a/po/kk/luanti.po b/po/kk/luanti.po index bd791de10d..a1d5f6812c 100644 --- a/po/kk/luanti.po +++ b/po/kk/luanti.po @@ -2,7 +2,7 @@ msgid "" msgstr "" "Project-Id-Version: Kazakh (Minetest)\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2025-09-23 19:19+0200\n" +"POT-Creation-Date: 2026-01-06 23:13+0100\n" "PO-Revision-Date: 2025-07-07 21:02+0000\n" "Last-Translator: \"Hezem \\\"Human\\\"\" \n" "Language-Team: Kazakh ] [-t]" msgstr "[all | <пәрмен>] [-t]" +#: builtin/common/settings/components.lua +#, fuzzy +msgid "Add keybinding" +msgstr "Перне байламын өшіру" + #: builtin/common/settings/components.lua msgid "Browse" msgstr "Шолу" @@ -104,6 +109,10 @@ msgstr "Файлды таңдау" msgid "Set" msgstr "" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "$1 spread" +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "(No description of setting given)" msgstr "" @@ -112,10 +121,22 @@ msgstr "" msgid "2D Noise" msgstr "" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"2D noise: flag on.\n" +"3D noise: flag off." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Amplifies every octave by (amplitude of the previous octave * Persistence)." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua #: builtin/mainmenu/content/dlg_install.lua #: builtin/mainmenu/content/dlg_overwrite.lua -#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/dlg_create_world.lua +#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/dlg_confirm_exit.lua +#: builtin/mainmenu/dlg_create_world.lua #: builtin/mainmenu/dlg_delete_content.lua #: builtin/mainmenu/dlg_delete_world.lua builtin/mainmenu/dlg_register.lua #: builtin/mainmenu/dlg_rename_modpack.lua src/gui/guiOpenURL.cpp @@ -123,10 +144,60 @@ msgstr "" msgid "Cancel" msgstr "Болдырмау" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Controls how many octaves (layers) the noise will have." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Each octave is a simple noise generator. Each one also adds more detail to " +"the noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Finally, all of the octaves will be combined to generate the noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Having lots of octaves is not recommended because it increases terrain " +"generation time." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Lacunarity" msgstr "" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values make the terrain simple and higher values make the terrain " +"rough." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values make the terrain smooth and higher values make the terrain have " +"fine detail." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values will result in smoother noise and higher values will result in " +"rougher noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Making 3D noise eased is not recommended because it significantly increases " +"the load." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Maps noise gradient values onto a quintic S-curve before performing " +"interpolation." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Octaves" msgstr "" @@ -136,6 +207,14 @@ msgstr "" msgid "Offset" msgstr "" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Offsets the final noise by this value." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Overrides the 'eased' flag based on the noise type." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Persistence" msgstr "" @@ -150,21 +229,52 @@ msgstr "Сақтау" msgid "Scale" msgstr "" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Scales every octave by (scale of the previous octave / Lacunarity)." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Scales the noise in the $1 axis by this value." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua #: builtin/mainmenu/dlg_create_world.lua msgid "Seed" msgstr "" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "X spread" +msgid "Takes the absolute value of each octave while adding them together." msgstr "" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "Y spread" +msgid "The first octave is amplified by 1." msgstr "" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "Z spread" +#, fuzzy +msgid "The first octave is scaled by 1." +msgstr "Бұл пәрмен сервер арқылы алып тастаған." + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "The multiplier for the noise before the offset is added." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "The random seed for the noise. The same seed results in the same noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"This is also the scale of the largest structures in the $1 direction of the " +"noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "This results in smooth noise instead of gridlike noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "This results in spiky noise." msgstr "" #. ~ "absvalue" is a noise parameter flag. @@ -264,6 +374,11 @@ msgstr "" msgid "No results" msgstr "" +#. ~ Indicates that the action does not have a corresponding keybinding. +#: builtin/common/settings/dlg_settings.lua +msgid "Not bound" +msgstr "" + #: builtin/common/settings/dlg_settings.lua msgid "Reset setting to default" msgstr "" @@ -296,10 +411,20 @@ msgstr "" msgid "Tap with crosshair" msgstr "" +#: builtin/common/settings/dlg_settings.lua +msgid "" +"These settings are unavailable due to your platform, hardware or in " +"combination with the current settings." +msgstr "" + #: builtin/common/settings/dlg_settings.lua msgid "Touchscreen layout" msgstr "" +#: builtin/common/settings/dlg_settings.lua +msgid "Unavailable" +msgstr "" + #: builtin/common/settings/settingtypes.lua msgid "Client Mods" msgstr "" @@ -320,11 +445,6 @@ msgstr "" msgid "Custom" msgstr "" -#: builtin/common/settings/shadows_component.lua -#: src/settings_translation_file.cpp -msgid "Dynamic shadows" -msgstr "" - #: builtin/common/settings/shadows_component.lua msgid "High" msgstr "" @@ -337,6 +457,10 @@ msgstr "" msgid "Medium" msgstr "" +#: builtin/common/settings/shadows_component.lua +msgid "Quality preset" +msgstr "" + #: builtin/common/settings/shadows_component.lua msgid "Very High" msgstr "" @@ -642,6 +766,10 @@ msgstr "" msgid "Unable to install a $1 as a texture pack" msgstr "" +#: builtin/mainmenu/content/pkgmgr.lua +msgid "World mods" +msgstr "" + #: builtin/mainmenu/dlg_clients_list.lua msgid "" "Players connected to\n" @@ -686,6 +814,10 @@ msgstr "" msgid "Mod:" msgstr "Мод:" +#: builtin/mainmenu/dlg_config_world.lua +msgid "Mods located inside the world folder." +msgstr "" + #: builtin/mainmenu/dlg_config_world.lua msgid "No (optional) dependencies" msgstr "" @@ -718,6 +850,18 @@ msgstr "" msgid "enabled" msgstr "қосылған" +#: builtin/mainmenu/dlg_confirm_exit.lua +msgid "Always show this dialog." +msgstr "" + +#: builtin/mainmenu/dlg_confirm_exit.lua +msgid "Are you sure you want to quit?" +msgstr "" + +#: builtin/mainmenu/dlg_confirm_exit.lua +msgid "Quit" +msgstr "" + #: builtin/mainmenu/dlg_create_world.lua msgid "A world named \"$1\" already exists" msgstr "" @@ -1061,6 +1205,10 @@ msgstr "" msgid "Visit website" msgstr "" +#: builtin/mainmenu/init.lua +msgid "Debug build, expect worse performance" +msgstr "" + #: builtin/mainmenu/init.lua src/client/game_formspec.cpp msgid "Settings" msgstr "Баптаулар" @@ -1326,11 +1474,6 @@ msgstr "" msgid "Done!" msgstr "" -#: src/client/client.cpp -#, c-format -msgid "Failed to save screenshot to \"%s\"" -msgstr "" - #: src/client/client.cpp msgid "Initializing nodes" msgstr "" @@ -1347,7 +1490,7 @@ msgstr "" msgid "Rebuilding shaders..." msgstr "" -#: src/client/client.cpp +#: src/client/client.cpp src/util/screenshot.cpp #, c-format msgid "Saved screenshot to \"%s\"" msgstr "" @@ -1377,14 +1520,15 @@ msgid "Provided password file failed to open: " msgstr "" #: src/client/clientlauncher.cpp -msgid "Provided world path doesn't exist: " +msgid "World does not exist and no game selected to create one." msgstr "" #: src/client/clientmedia.cpp src/client/game.cpp msgid "Media..." msgstr "" -#: src/client/game.cpp src/client/shader.cpp src/server.cpp +#: src/client/game.cpp src/client/render/pipeline.cpp src/client/shader.cpp +#: src/server.cpp msgid "" "\n" "Check debug.txt for details." @@ -1992,6 +2136,11 @@ msgstr "" msgid "Right Windows" msgstr "" +#: src/client/keycode.cpp +#, c-format +msgid "Scancode: %d" +msgstr "" + #: src/client/keycode.cpp msgid "Scroll Lock" msgstr "" @@ -2035,11 +2184,21 @@ msgstr "" msgid "Minimap in texture mode" msgstr "" +#: src/client/render/pipeline.cpp +#, c-format +msgid "Failed to create the texture \"%s\" for the rendering pipeline." +msgstr "" + #: src/client/shader.cpp #, c-format msgid "Failed to compile the \"%s\" shader." msgstr "" +#: src/client/shader.cpp +#, c-format +msgid "Failed to find \"%s\" shader files." +msgstr "" + #: src/client/shader.cpp msgid "GLSL is not supported by the driver" msgstr "" @@ -2570,6 +2729,14 @@ msgstr "" msgid "Apple trees noise" msgstr "Алма ағаштары шуы" +#: src/settings_translation_file.cpp +msgid "" +"Applies a post-processing filter to detect and smoothen high-contrast " +"edges.\n" +"Provides balance between speed and image quality.\n" +"fxaa can used in combination with the other anti-aliasing methods" +msgstr "" + #: src/settings_translation_file.cpp msgid "" "Apply dithering to reduce color banding artifacts.\n" @@ -2591,6 +2758,10 @@ msgid "" "the arm when the camera moves." msgstr "" +#: src/settings_translation_file.cpp +msgid "Array texture max layers" +msgstr "" + #: src/settings_translation_file.cpp msgid "Ask to reconnect after crash" msgstr "" @@ -2735,6 +2906,12 @@ msgstr "" msgid "Camera smoothing in cinematic mode" msgstr "" +#: src/settings_translation_file.cpp +msgid "" +"Caps the maximum number of layers used with array textures (if supported).\n" +"This is only useful for debugging." +msgstr "" + #: src/settings_translation_file.cpp msgid "Capture Tracy zones" msgstr "" @@ -2834,6 +3011,10 @@ msgstr "" msgid "Chat weblinks" msgstr "Чат көрсетілді" +#: src/settings_translation_file.cpp +msgid "Choose theme colors for the main menu background." +msgstr "" + #: src/settings_translation_file.cpp msgid "Chunk size" msgstr "" @@ -2953,6 +3134,10 @@ msgid "" "9 - best compression, slowest" msgstr "" +#: src/settings_translation_file.cpp +msgid "Confirmation dialog before closing" +msgstr "" + #: src/settings_translation_file.cpp msgid "Connect glass" msgstr "" @@ -3287,6 +3472,10 @@ msgstr "" msgid "Dungeon noise" msgstr "" +#: src/settings_translation_file.cpp +msgid "Dynamic shadows" +msgstr "" + #: src/settings_translation_file.cpp #, fuzzy msgid "Effects" @@ -3342,6 +3531,10 @@ msgstr "" msgid "Enable Raytraced Culling" msgstr "" +#: src/settings_translation_file.cpp +msgid "Enable a confirmation dialog before closing." +msgstr "" + #: src/settings_translation_file.cpp msgid "" "Enable automatic exposure correction\n" @@ -3360,6 +3553,10 @@ msgstr "" msgid "Enable console window" msgstr "" +#: src/settings_translation_file.cpp +msgid "Enable dynamic shadows" +msgstr "" + #: src/settings_translation_file.cpp msgid "Enable joysticks" msgstr "" @@ -3503,6 +3700,10 @@ msgstr "" msgid "Fallback font path" msgstr "" +#: src/settings_translation_file.cpp +msgid "Fast approximate antialiasing" +msgstr "" + #: src/settings_translation_file.cpp msgid "Fast mode acceleration" msgstr "" @@ -4096,14 +4297,15 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"If enabled, actions are recorded for rollback.\n" -"This option is only read when server starts." +"If enabled, invalid world data won't cause the server to shut down.\n" +"Only enable this if you know what you are doing." msgstr "" #: src/settings_translation_file.cpp msgid "" -"If enabled, invalid world data won't cause the server to shut down.\n" -"Only enable this if you know what you are doing." +"If enabled, node and inventory actions are recorded for rollback.\n" +"This option is only read on server start. Note that the engine will not\n" +"automatically clean old entries from the rollback database." msgstr "" #: src/settings_translation_file.cpp @@ -4917,6 +5119,10 @@ msgstr "" msgid "Measure time samples" msgstr "" +#: src/settings_translation_file.cpp +msgid "Menu theme" +msgstr "" + #: src/settings_translation_file.cpp msgid "Message of the day" msgstr "" @@ -5107,16 +5313,12 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"Number of emerge threads to use.\n" -"Value 0:\n" -"- Automatic selection. The number of emerge threads will be\n" -"- 'number of processors - 2', with a lower limit of 1.\n" -"Any other value:\n" -"- Specifies the number of emerge threads, with a lower limit of 1.\n" -"WARNING: Increasing the number of emerge threads increases engine mapgen\n" -"speed, but this may harm game performance by interfering with other\n" -"processes, especially in singleplayer and/or when running Lua code in\n" -"'on_generated'. For many users the optimum setting may be '1'." +"Number of emerge threads (responsible for map generation and loading) to " +"use.\n" +"If 0 then the engine will automatically choose a suitable value depending\n" +"on the hardware and type of map generator.\n" +"WARNING: There are known bugs in the default map generators (v6, v7, ...)\n" +"when using more than 1 thread. The automatic choice will avoid this." msgstr "" #: src/settings_translation_file.cpp @@ -5146,8 +5348,7 @@ msgid "Occlusion Culling" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Opaqueness (alpha) of the shadow behind the default font, between 0 and 255." +msgid "Opaqueness (alpha) of the shadow behind the font." msgstr "" #: src/settings_translation_file.cpp @@ -5453,8 +5654,7 @@ msgid "" "Save window size automatically when modified.\n" "If true, screen size is saved in screen_w and screen_h, and whether the " "window\n" -"is maximized is stored in window_maximized.\n" -"(Autosaving window_maximized only works if compiled with SDL.)" +"is maximized is stored in window_maximized." msgstr "" #: src/settings_translation_file.cpp @@ -5539,11 +5739,6 @@ msgid "" "Also, if Post Processing is disabled, FSAA will not work together with\n" "undersampling or a non-default \"3d_mode\" setting.\n" "\n" -"* FXAA - Fast approximate antialiasing\n" -"Applies a post-processing filter to detect and smoothen high-contrast " -"edges.\n" -"Provides balance between speed and image quality.\n" -"\n" "* SSAA - Super-sampling antialiasing\n" "Renders higher-resolution image of the scene, then scales down to reduce\n" "the aliasing effects. This is the slowest and the most accurate method." @@ -5742,7 +5937,7 @@ msgid "Shadow filter quality" msgstr "" #: src/settings_translation_file.cpp -msgid "Shadow map max distance in nodes to render shadows" +msgid "Shadow map render distance" msgstr "" #: src/settings_translation_file.cpp @@ -5755,8 +5950,7 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"Shadow offset (in pixels) of the default font. If 0, then shadow will not be " -"drawn." +"Shadow offset (in pixels) for all fonts. If 0, then no shadow will be drawn." msgstr "" #: src/settings_translation_file.cpp @@ -6125,7 +6319,7 @@ msgstr "" msgid "" "The rendering back-end.\n" "Note: A restart is required after changing this!\n" -"OpenGL is the default for desktop, and OGLES2 for Android." +"By default OpenGL3 is preferred on desktop, or OGLES2 on Android." msgstr "" #: src/settings_translation_file.cpp @@ -6206,10 +6400,9 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"To reduce lag, block transfers are slowed down when a player is building " +"To save bandwidth, block transfers are slowed down when a player is building " "something.\n" -"This determines how long they are slowed down after placing or removing a " -"node." +"This determines how long the throttling lasts after placing a node." msgstr "" #: src/settings_translation_file.cpp @@ -6502,8 +6695,9 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"Vertical screen synchronization. Your system may still force VSync on even " -"if this is disabled." +"Vertical screen synchronization.\n" +"Note: A restart is required after changing this!\n" +"Your system may still force VSync and ignore this setting." msgstr "" #: src/settings_translation_file.cpp @@ -6784,3 +6978,8 @@ msgstr "" #: src/settings_translation_file.cpp msgid "cURL parallel limit" msgstr "" + +#: src/util/screenshot.cpp +#, c-format +msgid "Failed to save screenshot to \"%s\"" +msgstr "" diff --git a/po/kmr/luanti.po b/po/kmr/luanti.po index 6f015734b8..0504e0d51f 100644 --- a/po/kmr/luanti.po +++ b/po/kmr/luanti.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: luanti\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2025-09-23 19:19+0200\n" +"POT-Creation-Date: 2026-01-06 23:13+0100\n" "PO-Revision-Date: 2025-09-11 08:02+0000\n" "Last-Translator: Killercat103 \n" "Language-Team: Kurdish (Northern) ] [-t]" msgstr "" +#: builtin/common/settings/components.lua +msgid "Add keybinding" +msgstr "" + #: builtin/common/settings/components.lua msgid "Browse" msgstr "" @@ -108,6 +112,10 @@ msgstr "" msgid "Set" msgstr "" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "$1 spread" +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "(No description of setting given)" msgstr "" @@ -116,10 +124,22 @@ msgstr "" msgid "2D Noise" msgstr "" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"2D noise: flag on.\n" +"3D noise: flag off." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Amplifies every octave by (amplitude of the previous octave * Persistence)." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua #: builtin/mainmenu/content/dlg_install.lua #: builtin/mainmenu/content/dlg_overwrite.lua -#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/dlg_create_world.lua +#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/dlg_confirm_exit.lua +#: builtin/mainmenu/dlg_create_world.lua #: builtin/mainmenu/dlg_delete_content.lua #: builtin/mainmenu/dlg_delete_world.lua builtin/mainmenu/dlg_register.lua #: builtin/mainmenu/dlg_rename_modpack.lua src/gui/guiOpenURL.cpp @@ -127,10 +147,60 @@ msgstr "" msgid "Cancel" msgstr "Betal" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Controls how many octaves (layers) the noise will have." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Each octave is a simple noise generator. Each one also adds more detail to " +"the noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Finally, all of the octaves will be combined to generate the noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Having lots of octaves is not recommended because it increases terrain " +"generation time." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Lacunarity" msgstr "" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values make the terrain simple and higher values make the terrain " +"rough." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values make the terrain smooth and higher values make the terrain have " +"fine detail." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values will result in smoother noise and higher values will result in " +"rougher noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Making 3D noise eased is not recommended because it significantly increases " +"the load." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Maps noise gradient values onto a quintic S-curve before performing " +"interpolation." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Octaves" msgstr "" @@ -140,6 +210,14 @@ msgstr "" msgid "Offset" msgstr "" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Offsets the final noise by this value." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Overrides the 'eased' flag based on the noise type." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Persistence" msgstr "" @@ -154,21 +232,51 @@ msgstr "Tomar bike" msgid "Scale" msgstr "" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Scales every octave by (scale of the previous octave / Lacunarity)." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Scales the noise in the $1 axis by this value." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua #: builtin/mainmenu/dlg_create_world.lua msgid "Seed" msgstr "" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "X spread" +msgid "Takes the absolute value of each octave while adding them together." msgstr "" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "Y spread" +msgid "The first octave is amplified by 1." msgstr "" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "Z spread" +msgid "The first octave is scaled by 1." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "The multiplier for the noise before the offset is added." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "The random seed for the noise. The same seed results in the same noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"This is also the scale of the largest structures in the $1 direction of the " +"noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "This results in smooth noise instead of gridlike noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "This results in spiky noise." msgstr "" #. ~ "absvalue" is a noise parameter flag. @@ -267,6 +375,11 @@ msgstr "" msgid "No results" msgstr "" +#. ~ Indicates that the action does not have a corresponding keybinding. +#: builtin/common/settings/dlg_settings.lua +msgid "Not bound" +msgstr "" + #: builtin/common/settings/dlg_settings.lua msgid "Reset setting to default" msgstr "" @@ -299,10 +412,20 @@ msgstr "" msgid "Tap with crosshair" msgstr "" +#: builtin/common/settings/dlg_settings.lua +msgid "" +"These settings are unavailable due to your platform, hardware or in " +"combination with the current settings." +msgstr "" + #: builtin/common/settings/dlg_settings.lua msgid "Touchscreen layout" msgstr "" +#: builtin/common/settings/dlg_settings.lua +msgid "Unavailable" +msgstr "" + #: builtin/common/settings/settingtypes.lua msgid "Client Mods" msgstr "" @@ -323,11 +446,6 @@ msgstr "" msgid "Custom" msgstr "" -#: builtin/common/settings/shadows_component.lua -#: src/settings_translation_file.cpp -msgid "Dynamic shadows" -msgstr "" - #: builtin/common/settings/shadows_component.lua msgid "High" msgstr "" @@ -340,6 +458,10 @@ msgstr "" msgid "Medium" msgstr "" +#: builtin/common/settings/shadows_component.lua +msgid "Quality preset" +msgstr "" + #: builtin/common/settings/shadows_component.lua msgid "Very High" msgstr "" @@ -641,6 +763,10 @@ msgstr "" msgid "Unable to install a $1 as a texture pack" msgstr "" +#: builtin/mainmenu/content/pkgmgr.lua +msgid "World mods" +msgstr "" + #: builtin/mainmenu/dlg_clients_list.lua msgid "" "Players connected to\n" @@ -685,6 +811,10 @@ msgstr "" msgid "Mod:" msgstr "" +#: builtin/mainmenu/dlg_config_world.lua +msgid "Mods located inside the world folder." +msgstr "" + #: builtin/mainmenu/dlg_config_world.lua msgid "No (optional) dependencies" msgstr "" @@ -717,6 +847,18 @@ msgstr "" msgid "enabled" msgstr "çalak" +#: builtin/mainmenu/dlg_confirm_exit.lua +msgid "Always show this dialog." +msgstr "" + +#: builtin/mainmenu/dlg_confirm_exit.lua +msgid "Are you sure you want to quit?" +msgstr "" + +#: builtin/mainmenu/dlg_confirm_exit.lua +msgid "Quit" +msgstr "" + #: builtin/mainmenu/dlg_create_world.lua msgid "A world named \"$1\" already exists" msgstr "" @@ -1058,6 +1200,10 @@ msgstr "Qet" msgid "Visit website" msgstr "" +#: builtin/mainmenu/init.lua +msgid "Debug build, expect worse performance" +msgstr "" + #: builtin/mainmenu/init.lua src/client/game_formspec.cpp msgid "Settings" msgstr "Mîheng" @@ -1321,11 +1467,6 @@ msgstr "" msgid "Done!" msgstr "" -#: src/client/client.cpp -#, c-format -msgid "Failed to save screenshot to \"%s\"" -msgstr "" - #: src/client/client.cpp msgid "Initializing nodes" msgstr "" @@ -1342,7 +1483,7 @@ msgstr "" msgid "Rebuilding shaders..." msgstr "" -#: src/client/client.cpp +#: src/client/client.cpp src/util/screenshot.cpp #, c-format msgid "Saved screenshot to \"%s\"" msgstr "" @@ -1372,14 +1513,15 @@ msgid "Provided password file failed to open: " msgstr "" #: src/client/clientlauncher.cpp -msgid "Provided world path doesn't exist: " +msgid "World does not exist and no game selected to create one." msgstr "" #: src/client/clientmedia.cpp src/client/game.cpp msgid "Media..." msgstr "" -#: src/client/game.cpp src/client/shader.cpp src/server.cpp +#: src/client/game.cpp src/client/render/pipeline.cpp src/client/shader.cpp +#: src/server.cpp msgid "" "\n" "Check debug.txt for details." @@ -1982,6 +2124,11 @@ msgstr "" msgid "Right Windows" msgstr "" +#: src/client/keycode.cpp +#, c-format +msgid "Scancode: %d" +msgstr "" + #: src/client/keycode.cpp msgid "Scroll Lock" msgstr "" @@ -2024,11 +2171,21 @@ msgstr "" msgid "Minimap in texture mode" msgstr "" +#: src/client/render/pipeline.cpp +#, c-format +msgid "Failed to create the texture \"%s\" for the rendering pipeline." +msgstr "" + #: src/client/shader.cpp #, c-format msgid "Failed to compile the \"%s\" shader." msgstr "" +#: src/client/shader.cpp +#, c-format +msgid "Failed to find \"%s\" shader files." +msgstr "" + #: src/client/shader.cpp msgid "GLSL is not supported by the driver" msgstr "" @@ -2557,6 +2714,14 @@ msgstr "" msgid "Apple trees noise" msgstr "" +#: src/settings_translation_file.cpp +msgid "" +"Applies a post-processing filter to detect and smoothen high-contrast " +"edges.\n" +"Provides balance between speed and image quality.\n" +"fxaa can used in combination with the other anti-aliasing methods" +msgstr "" + #: src/settings_translation_file.cpp msgid "" "Apply dithering to reduce color banding artifacts.\n" @@ -2578,6 +2743,10 @@ msgid "" "the arm when the camera moves." msgstr "" +#: src/settings_translation_file.cpp +msgid "Array texture max layers" +msgstr "" + #: src/settings_translation_file.cpp msgid "Ask to reconnect after crash" msgstr "" @@ -2722,6 +2891,12 @@ msgstr "" msgid "Camera smoothing in cinematic mode" msgstr "" +#: src/settings_translation_file.cpp +msgid "" +"Caps the maximum number of layers used with array textures (if supported).\n" +"This is only useful for debugging." +msgstr "" + #: src/settings_translation_file.cpp msgid "Capture Tracy zones" msgstr "" @@ -2819,6 +2994,10 @@ msgstr "" msgid "Chat weblinks" msgstr "" +#: src/settings_translation_file.cpp +msgid "Choose theme colors for the main menu background." +msgstr "" + #: src/settings_translation_file.cpp msgid "Chunk size" msgstr "" @@ -2938,6 +3117,10 @@ msgid "" "9 - best compression, slowest" msgstr "" +#: src/settings_translation_file.cpp +msgid "Confirmation dialog before closing" +msgstr "" + #: src/settings_translation_file.cpp msgid "Connect glass" msgstr "" @@ -3272,6 +3455,10 @@ msgstr "" msgid "Dungeon noise" msgstr "" +#: src/settings_translation_file.cpp +msgid "Dynamic shadows" +msgstr "" + #: src/settings_translation_file.cpp msgid "Effects" msgstr "" @@ -3326,6 +3513,10 @@ msgstr "" msgid "Enable Raytraced Culling" msgstr "" +#: src/settings_translation_file.cpp +msgid "Enable a confirmation dialog before closing." +msgstr "" + #: src/settings_translation_file.cpp msgid "" "Enable automatic exposure correction\n" @@ -3344,6 +3535,10 @@ msgstr "" msgid "Enable console window" msgstr "" +#: src/settings_translation_file.cpp +msgid "Enable dynamic shadows" +msgstr "" + #: src/settings_translation_file.cpp msgid "Enable joysticks" msgstr "" @@ -3487,6 +3682,10 @@ msgstr "" msgid "Fallback font path" msgstr "" +#: src/settings_translation_file.cpp +msgid "Fast approximate antialiasing" +msgstr "" + #: src/settings_translation_file.cpp msgid "Fast mode acceleration" msgstr "" @@ -4077,14 +4276,15 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"If enabled, actions are recorded for rollback.\n" -"This option is only read when server starts." +"If enabled, invalid world data won't cause the server to shut down.\n" +"Only enable this if you know what you are doing." msgstr "" #: src/settings_translation_file.cpp msgid "" -"If enabled, invalid world data won't cause the server to shut down.\n" -"Only enable this if you know what you are doing." +"If enabled, node and inventory actions are recorded for rollback.\n" +"This option is only read on server start. Note that the engine will not\n" +"automatically clean old entries from the rollback database." msgstr "" #: src/settings_translation_file.cpp @@ -4898,6 +5098,10 @@ msgstr "" msgid "Measure time samples" msgstr "" +#: src/settings_translation_file.cpp +msgid "Menu theme" +msgstr "" + #: src/settings_translation_file.cpp msgid "Message of the day" msgstr "" @@ -5088,16 +5292,12 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"Number of emerge threads to use.\n" -"Value 0:\n" -"- Automatic selection. The number of emerge threads will be\n" -"- 'number of processors - 2', with a lower limit of 1.\n" -"Any other value:\n" -"- Specifies the number of emerge threads, with a lower limit of 1.\n" -"WARNING: Increasing the number of emerge threads increases engine mapgen\n" -"speed, but this may harm game performance by interfering with other\n" -"processes, especially in singleplayer and/or when running Lua code in\n" -"'on_generated'. For many users the optimum setting may be '1'." +"Number of emerge threads (responsible for map generation and loading) to " +"use.\n" +"If 0 then the engine will automatically choose a suitable value depending\n" +"on the hardware and type of map generator.\n" +"WARNING: There are known bugs in the default map generators (v6, v7, ...)\n" +"when using more than 1 thread. The automatic choice will avoid this." msgstr "" #: src/settings_translation_file.cpp @@ -5127,8 +5327,7 @@ msgid "Occlusion Culling" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Opaqueness (alpha) of the shadow behind the default font, between 0 and 255." +msgid "Opaqueness (alpha) of the shadow behind the font." msgstr "" #: src/settings_translation_file.cpp @@ -5432,8 +5631,7 @@ msgid "" "Save window size automatically when modified.\n" "If true, screen size is saved in screen_w and screen_h, and whether the " "window\n" -"is maximized is stored in window_maximized.\n" -"(Autosaving window_maximized only works if compiled with SDL.)" +"is maximized is stored in window_maximized." msgstr "" #: src/settings_translation_file.cpp @@ -5518,11 +5716,6 @@ msgid "" "Also, if Post Processing is disabled, FSAA will not work together with\n" "undersampling or a non-default \"3d_mode\" setting.\n" "\n" -"* FXAA - Fast approximate antialiasing\n" -"Applies a post-processing filter to detect and smoothen high-contrast " -"edges.\n" -"Provides balance between speed and image quality.\n" -"\n" "* SSAA - Super-sampling antialiasing\n" "Renders higher-resolution image of the scene, then scales down to reduce\n" "the aliasing effects. This is the slowest and the most accurate method." @@ -5721,7 +5914,7 @@ msgid "Shadow filter quality" msgstr "" #: src/settings_translation_file.cpp -msgid "Shadow map max distance in nodes to render shadows" +msgid "Shadow map render distance" msgstr "" #: src/settings_translation_file.cpp @@ -5734,8 +5927,7 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"Shadow offset (in pixels) of the default font. If 0, then shadow will not be " -"drawn." +"Shadow offset (in pixels) for all fonts. If 0, then no shadow will be drawn." msgstr "" #: src/settings_translation_file.cpp @@ -6103,7 +6295,7 @@ msgstr "" msgid "" "The rendering back-end.\n" "Note: A restart is required after changing this!\n" -"OpenGL is the default for desktop, and OGLES2 for Android." +"By default OpenGL3 is preferred on desktop, or OGLES2 on Android." msgstr "" #: src/settings_translation_file.cpp @@ -6184,10 +6376,9 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"To reduce lag, block transfers are slowed down when a player is building " +"To save bandwidth, block transfers are slowed down when a player is building " "something.\n" -"This determines how long they are slowed down after placing or removing a " -"node." +"This determines how long the throttling lasts after placing a node." msgstr "" #: src/settings_translation_file.cpp @@ -6480,8 +6671,9 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"Vertical screen synchronization. Your system may still force VSync on even " -"if this is disabled." +"Vertical screen synchronization.\n" +"Note: A restart is required after changing this!\n" +"Your system may still force VSync and ignore this setting." msgstr "" #: src/settings_translation_file.cpp @@ -6762,3 +6954,8 @@ msgstr "" #: src/settings_translation_file.cpp msgid "cURL parallel limit" msgstr "" + +#: src/util/screenshot.cpp +#, c-format +msgid "Failed to save screenshot to \"%s\"" +msgstr "" diff --git a/po/kn/luanti.po b/po/kn/luanti.po index 5266a3e896..f64bdc98b7 100644 --- a/po/kn/luanti.po +++ b/po/kn/luanti.po @@ -2,7 +2,7 @@ msgid "" msgstr "" "Project-Id-Version: Kannada (Minetest)\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2025-09-23 19:19+0200\n" +"POT-Creation-Date: 2026-01-06 23:13+0100\n" "PO-Revision-Date: 2021-01-02 07:29+0000\n" "Last-Translator: Tejaswi Hegde \n" "Language-Team: Kannada ] [-t]" msgstr "" +#: builtin/common/settings/components.lua +msgid "Add keybinding" +msgstr "" + #: builtin/common/settings/components.lua msgid "Browse" msgstr "" @@ -104,6 +108,10 @@ msgstr "" msgid "Set" msgstr "" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "$1 spread" +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "(No description of setting given)" msgstr "" @@ -112,10 +120,22 @@ msgstr "" msgid "2D Noise" msgstr "" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"2D noise: flag on.\n" +"3D noise: flag off." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Amplifies every octave by (amplitude of the previous octave * Persistence)." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua #: builtin/mainmenu/content/dlg_install.lua #: builtin/mainmenu/content/dlg_overwrite.lua -#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/dlg_create_world.lua +#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/dlg_confirm_exit.lua +#: builtin/mainmenu/dlg_create_world.lua #: builtin/mainmenu/dlg_delete_content.lua #: builtin/mainmenu/dlg_delete_world.lua builtin/mainmenu/dlg_register.lua #: builtin/mainmenu/dlg_rename_modpack.lua src/gui/guiOpenURL.cpp @@ -123,10 +143,60 @@ msgstr "" msgid "Cancel" msgstr "ರದ್ದುಮಾಡಿ" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Controls how many octaves (layers) the noise will have." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Each octave is a simple noise generator. Each one also adds more detail to " +"the noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Finally, all of the octaves will be combined to generate the noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Having lots of octaves is not recommended because it increases terrain " +"generation time." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Lacunarity" msgstr "" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values make the terrain simple and higher values make the terrain " +"rough." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values make the terrain smooth and higher values make the terrain have " +"fine detail." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values will result in smoother noise and higher values will result in " +"rougher noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Making 3D noise eased is not recommended because it significantly increases " +"the load." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Maps noise gradient values onto a quintic S-curve before performing " +"interpolation." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Octaves" msgstr "" @@ -136,6 +206,14 @@ msgstr "" msgid "Offset" msgstr "" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Offsets the final noise by this value." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Overrides the 'eased' flag based on the noise type." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Persistence" msgstr "" @@ -150,6 +228,14 @@ msgstr "ಸೇವ್" msgid "Scale" msgstr "" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Scales every octave by (scale of the previous octave / Lacunarity)." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Scales the noise in the $1 axis by this value." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua #: builtin/mainmenu/dlg_create_world.lua #, fuzzy @@ -157,15 +243,37 @@ msgid "Seed" msgstr "ಬೀಜ" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "X spread" +msgid "Takes the absolute value of each octave while adding them together." msgstr "" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "Y spread" +msgid "The first octave is amplified by 1." msgstr "" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "Z spread" +msgid "The first octave is scaled by 1." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "The multiplier for the noise before the offset is added." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "The random seed for the noise. The same seed results in the same noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"This is also the scale of the largest structures in the $1 direction of the " +"noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "This results in smooth noise instead of gridlike noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "This results in spiky noise." msgstr "" #. ~ "absvalue" is a noise parameter flag. @@ -265,6 +373,11 @@ msgstr "" msgid "No results" msgstr "ಫಲಿತಾಂಶಗಳಿಲ್ಲ" +#. ~ Indicates that the action does not have a corresponding keybinding. +#: builtin/common/settings/dlg_settings.lua +msgid "Not bound" +msgstr "" + #: builtin/common/settings/dlg_settings.lua msgid "Reset setting to default" msgstr "" @@ -297,10 +410,20 @@ msgstr "" msgid "Tap with crosshair" msgstr "" +#: builtin/common/settings/dlg_settings.lua +msgid "" +"These settings are unavailable due to your platform, hardware or in " +"combination with the current settings." +msgstr "" + #: builtin/common/settings/dlg_settings.lua msgid "Touchscreen layout" msgstr "" +#: builtin/common/settings/dlg_settings.lua +msgid "Unavailable" +msgstr "" + #: builtin/common/settings/settingtypes.lua msgid "Client Mods" msgstr "" @@ -321,11 +444,6 @@ msgstr "" msgid "Custom" msgstr "" -#: builtin/common/settings/shadows_component.lua -#: src/settings_translation_file.cpp -msgid "Dynamic shadows" -msgstr "" - #: builtin/common/settings/shadows_component.lua msgid "High" msgstr "" @@ -338,6 +456,10 @@ msgstr "" msgid "Medium" msgstr "" +#: builtin/common/settings/shadows_component.lua +msgid "Quality preset" +msgstr "" + #: builtin/common/settings/shadows_component.lua msgid "Very High" msgstr "" @@ -649,6 +771,11 @@ msgstr "" msgid "Unable to install a $1 as a texture pack" msgstr "" +#: builtin/mainmenu/content/pkgmgr.lua +#, fuzzy +msgid "World mods" +msgstr "ಪ್ರಪಂಚ:" + #: builtin/mainmenu/dlg_clients_list.lua msgid "" "Players connected to\n" @@ -695,6 +822,10 @@ msgstr "ಇನ್ನಷ್ಟು ಮಾಡ್ ಗಳನ್ನು ಹುಡುಕ msgid "Mod:" msgstr "ಮಾಡ್:" +#: builtin/mainmenu/dlg_config_world.lua +msgid "Mods located inside the world folder." +msgstr "" + #: builtin/mainmenu/dlg_config_world.lua msgid "No (optional) dependencies" msgstr "(ಐಚ್ಛಿಕ) ಅವಲಂಬನೆಗಳು ಇಲ್ಲ" @@ -727,6 +858,18 @@ msgstr "ಪ್ರಪಂಚ:" msgid "enabled" msgstr "ಸಕ್ರಿಯಗೊಳಿಸಲಾಗಿದೆ" +#: builtin/mainmenu/dlg_confirm_exit.lua +msgid "Always show this dialog." +msgstr "" + +#: builtin/mainmenu/dlg_confirm_exit.lua +msgid "Are you sure you want to quit?" +msgstr "" + +#: builtin/mainmenu/dlg_confirm_exit.lua +msgid "Quit" +msgstr "" + #: builtin/mainmenu/dlg_create_world.lua msgid "A world named \"$1\" already exists" msgstr "\"$1\" ಹೆಸರಿನ ಒಂದು ಪ್ರಪಂಚವು ಈಗಾಗಲೇ ಇದೆ" @@ -1084,6 +1227,10 @@ msgstr "" msgid "Visit website" msgstr "" +#: builtin/mainmenu/init.lua +msgid "Debug build, expect worse performance" +msgstr "" + #: builtin/mainmenu/init.lua src/client/game_formspec.cpp msgid "Settings" msgstr "" @@ -1350,11 +1497,6 @@ msgstr "" msgid "Done!" msgstr "" -#: src/client/client.cpp -#, c-format -msgid "Failed to save screenshot to \"%s\"" -msgstr "" - #: src/client/client.cpp msgid "Initializing nodes" msgstr "" @@ -1371,7 +1513,7 @@ msgstr "" msgid "Rebuilding shaders..." msgstr "" -#: src/client/client.cpp +#: src/client/client.cpp src/util/screenshot.cpp #, c-format msgid "Saved screenshot to \"%s\"" msgstr "" @@ -1401,14 +1543,15 @@ msgid "Provided password file failed to open: " msgstr "" #: src/client/clientlauncher.cpp -msgid "Provided world path doesn't exist: " +msgid "World does not exist and no game selected to create one." msgstr "" #: src/client/clientmedia.cpp src/client/game.cpp msgid "Media..." msgstr "" -#: src/client/game.cpp src/client/shader.cpp src/server.cpp +#: src/client/game.cpp src/client/render/pipeline.cpp src/client/shader.cpp +#: src/server.cpp msgid "" "\n" "Check debug.txt for details." @@ -2012,6 +2155,11 @@ msgstr "" msgid "Right Windows" msgstr "" +#: src/client/keycode.cpp +#, c-format +msgid "Scancode: %d" +msgstr "" + #: src/client/keycode.cpp msgid "Scroll Lock" msgstr "" @@ -2054,11 +2202,21 @@ msgstr "" msgid "Minimap in texture mode" msgstr "" +#: src/client/render/pipeline.cpp +#, c-format +msgid "Failed to create the texture \"%s\" for the rendering pipeline." +msgstr "" + #: src/client/shader.cpp #, fuzzy, c-format msgid "Failed to compile the \"%s\" shader." msgstr "$1 ಡೌನ್ಲೋಡ್ ಮಾಡಲು ಆಗಿಲ್ಲ" +#: src/client/shader.cpp +#, fuzzy, c-format +msgid "Failed to find \"%s\" shader files." +msgstr "$1 ಡೌನ್ಲೋಡ್ ಮಾಡಲು ಆಗಿಲ್ಲ" + #: src/client/shader.cpp msgid "GLSL is not supported by the driver" msgstr "" @@ -2590,6 +2748,14 @@ msgstr "" msgid "Apple trees noise" msgstr "" +#: src/settings_translation_file.cpp +msgid "" +"Applies a post-processing filter to detect and smoothen high-contrast " +"edges.\n" +"Provides balance between speed and image quality.\n" +"fxaa can used in combination with the other anti-aliasing methods" +msgstr "" + #: src/settings_translation_file.cpp msgid "" "Apply dithering to reduce color banding artifacts.\n" @@ -2611,6 +2777,10 @@ msgid "" "the arm when the camera moves." msgstr "" +#: src/settings_translation_file.cpp +msgid "Array texture max layers" +msgstr "" + #: src/settings_translation_file.cpp msgid "Ask to reconnect after crash" msgstr "" @@ -2756,6 +2926,12 @@ msgstr "" msgid "Camera smoothing in cinematic mode" msgstr "" +#: src/settings_translation_file.cpp +msgid "" +"Caps the maximum number of layers used with array textures (if supported).\n" +"This is only useful for debugging." +msgstr "" + #: src/settings_translation_file.cpp msgid "Capture Tracy zones" msgstr "" @@ -2853,6 +3029,10 @@ msgstr "" msgid "Chat weblinks" msgstr "" +#: src/settings_translation_file.cpp +msgid "Choose theme colors for the main menu background." +msgstr "" + #: src/settings_translation_file.cpp msgid "Chunk size" msgstr "" @@ -2972,6 +3152,10 @@ msgid "" "9 - best compression, slowest" msgstr "" +#: src/settings_translation_file.cpp +msgid "Confirmation dialog before closing" +msgstr "" + #: src/settings_translation_file.cpp msgid "Connect glass" msgstr "" @@ -3307,6 +3491,10 @@ msgstr "" msgid "Dungeon noise" msgstr "" +#: src/settings_translation_file.cpp +msgid "Dynamic shadows" +msgstr "" + #: src/settings_translation_file.cpp msgid "Effects" msgstr "" @@ -3363,6 +3551,10 @@ msgstr "" msgid "Enable Raytraced Culling" msgstr "" +#: src/settings_translation_file.cpp +msgid "Enable a confirmation dialog before closing." +msgstr "" + #: src/settings_translation_file.cpp msgid "" "Enable automatic exposure correction\n" @@ -3381,6 +3573,10 @@ msgstr "" msgid "Enable console window" msgstr "" +#: src/settings_translation_file.cpp +msgid "Enable dynamic shadows" +msgstr "" + #: src/settings_translation_file.cpp msgid "Enable joysticks" msgstr "" @@ -3524,6 +3720,10 @@ msgstr "" msgid "Fallback font path" msgstr "" +#: src/settings_translation_file.cpp +msgid "Fast approximate antialiasing" +msgstr "" + #: src/settings_translation_file.cpp msgid "Fast mode acceleration" msgstr "" @@ -4115,14 +4315,15 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"If enabled, actions are recorded for rollback.\n" -"This option is only read when server starts." +"If enabled, invalid world data won't cause the server to shut down.\n" +"Only enable this if you know what you are doing." msgstr "" #: src/settings_translation_file.cpp msgid "" -"If enabled, invalid world data won't cause the server to shut down.\n" -"Only enable this if you know what you are doing." +"If enabled, node and inventory actions are recorded for rollback.\n" +"This option is only read on server start. Note that the engine will not\n" +"automatically clean old entries from the rollback database." msgstr "" #: src/settings_translation_file.cpp @@ -4936,6 +5137,10 @@ msgstr "" msgid "Measure time samples" msgstr "" +#: src/settings_translation_file.cpp +msgid "Menu theme" +msgstr "" + #: src/settings_translation_file.cpp msgid "Message of the day" msgstr "" @@ -5126,16 +5331,12 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"Number of emerge threads to use.\n" -"Value 0:\n" -"- Automatic selection. The number of emerge threads will be\n" -"- 'number of processors - 2', with a lower limit of 1.\n" -"Any other value:\n" -"- Specifies the number of emerge threads, with a lower limit of 1.\n" -"WARNING: Increasing the number of emerge threads increases engine mapgen\n" -"speed, but this may harm game performance by interfering with other\n" -"processes, especially in singleplayer and/or when running Lua code in\n" -"'on_generated'. For many users the optimum setting may be '1'." +"Number of emerge threads (responsible for map generation and loading) to " +"use.\n" +"If 0 then the engine will automatically choose a suitable value depending\n" +"on the hardware and type of map generator.\n" +"WARNING: There are known bugs in the default map generators (v6, v7, ...)\n" +"when using more than 1 thread. The automatic choice will avoid this." msgstr "" #: src/settings_translation_file.cpp @@ -5165,8 +5366,7 @@ msgid "Occlusion Culling" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Opaqueness (alpha) of the shadow behind the default font, between 0 and 255." +msgid "Opaqueness (alpha) of the shadow behind the font." msgstr "" #: src/settings_translation_file.cpp @@ -5472,8 +5672,7 @@ msgid "" "Save window size automatically when modified.\n" "If true, screen size is saved in screen_w and screen_h, and whether the " "window\n" -"is maximized is stored in window_maximized.\n" -"(Autosaving window_maximized only works if compiled with SDL.)" +"is maximized is stored in window_maximized." msgstr "" #: src/settings_translation_file.cpp @@ -5558,11 +5757,6 @@ msgid "" "Also, if Post Processing is disabled, FSAA will not work together with\n" "undersampling or a non-default \"3d_mode\" setting.\n" "\n" -"* FXAA - Fast approximate antialiasing\n" -"Applies a post-processing filter to detect and smoothen high-contrast " -"edges.\n" -"Provides balance between speed and image quality.\n" -"\n" "* SSAA - Super-sampling antialiasing\n" "Renders higher-resolution image of the scene, then scales down to reduce\n" "the aliasing effects. This is the slowest and the most accurate method." @@ -5762,7 +5956,7 @@ msgid "Shadow filter quality" msgstr "" #: src/settings_translation_file.cpp -msgid "Shadow map max distance in nodes to render shadows" +msgid "Shadow map render distance" msgstr "" #: src/settings_translation_file.cpp @@ -5775,8 +5969,7 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"Shadow offset (in pixels) of the default font. If 0, then shadow will not be " -"drawn." +"Shadow offset (in pixels) for all fonts. If 0, then no shadow will be drawn." msgstr "" #: src/settings_translation_file.cpp @@ -6144,7 +6337,7 @@ msgstr "" msgid "" "The rendering back-end.\n" "Note: A restart is required after changing this!\n" -"OpenGL is the default for desktop, and OGLES2 for Android." +"By default OpenGL3 is preferred on desktop, or OGLES2 on Android." msgstr "" #: src/settings_translation_file.cpp @@ -6225,10 +6418,9 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"To reduce lag, block transfers are slowed down when a player is building " +"To save bandwidth, block transfers are slowed down when a player is building " "something.\n" -"This determines how long they are slowed down after placing or removing a " -"node." +"This determines how long the throttling lasts after placing a node." msgstr "" #: src/settings_translation_file.cpp @@ -6521,8 +6713,9 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"Vertical screen synchronization. Your system may still force VSync on even " -"if this is disabled." +"Vertical screen synchronization.\n" +"Note: A restart is required after changing this!\n" +"Your system may still force VSync and ignore this setting." msgstr "" #: src/settings_translation_file.cpp @@ -6803,3 +6996,8 @@ msgstr "" #: src/settings_translation_file.cpp msgid "cURL parallel limit" msgstr "" + +#: src/util/screenshot.cpp +#, c-format +msgid "Failed to save screenshot to \"%s\"" +msgstr "" diff --git a/po/ko/luanti.po b/po/ko/luanti.po index bbb080f28e..460f1ef018 100644 --- a/po/ko/luanti.po +++ b/po/ko/luanti.po @@ -2,7 +2,7 @@ msgid "" msgstr "" "Project-Id-Version: Korean (Minetest)\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2025-09-23 19:19+0200\n" +"POT-Creation-Date: 2026-01-06 23:13+0100\n" "PO-Revision-Date: 2025-12-06 04:02+0000\n" "Last-Translator: \"김현수 (khstony)\" \n" "Language-Team: Korean ] [-t]" msgstr "[all | ] [-t]" +#: builtin/common/settings/components.lua +#, fuzzy +msgid "Add keybinding" +msgstr "키설정" + #: builtin/common/settings/components.lua msgid "Browse" msgstr "탐색" @@ -105,6 +110,11 @@ msgstr "파일 선택" msgid "Set" msgstr "선택" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +#, fuzzy +msgid "$1 spread" +msgstr "X 분산" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "(No description of setting given)" msgstr "(설정에 대한 설명이 없습니다)" @@ -113,10 +123,22 @@ msgstr "(설정에 대한 설명이 없습니다)" msgid "2D Noise" msgstr "2차원 소음" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"2D noise: flag on.\n" +"3D noise: flag off." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Amplifies every octave by (amplitude of the previous octave * Persistence)." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua #: builtin/mainmenu/content/dlg_install.lua #: builtin/mainmenu/content/dlg_overwrite.lua -#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/dlg_create_world.lua +#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/dlg_confirm_exit.lua +#: builtin/mainmenu/dlg_create_world.lua #: builtin/mainmenu/dlg_delete_content.lua #: builtin/mainmenu/dlg_delete_world.lua builtin/mainmenu/dlg_register.lua #: builtin/mainmenu/dlg_rename_modpack.lua src/gui/guiOpenURL.cpp @@ -124,10 +146,60 @@ msgstr "2차원 소음" msgid "Cancel" msgstr "취소" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Controls how many octaves (layers) the noise will have." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Each octave is a simple noise generator. Each one also adds more detail to " +"the noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Finally, all of the octaves will be combined to generate the noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Having lots of octaves is not recommended because it increases terrain " +"generation time." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Lacunarity" msgstr "빈약도(Lacunarity)" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values make the terrain simple and higher values make the terrain " +"rough." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values make the terrain smooth and higher values make the terrain have " +"fine detail." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values will result in smoother noise and higher values will result in " +"rougher noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Making 3D noise eased is not recommended because it significantly increases " +"the load." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Maps noise gradient values onto a quintic S-curve before performing " +"interpolation." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Octaves" msgstr "옥타브" @@ -137,6 +209,14 @@ msgstr "옥타브" msgid "Offset" msgstr "오프셋" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Offsets the final noise by this value." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Overrides the 'eased' flag based on the noise type." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Persistence" msgstr "지속성" @@ -151,22 +231,53 @@ msgstr "저장" msgid "Scale" msgstr "스케일" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Scales every octave by (scale of the previous octave / Lacunarity)." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Scales the noise in the $1 axis by this value." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua #: builtin/mainmenu/dlg_create_world.lua msgid "Seed" msgstr "시드" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "X spread" -msgstr "X 분산" +msgid "Takes the absolute value of each octave while adding them together." +msgstr "" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "Y spread" -msgstr "Y 분산" +msgid "The first octave is amplified by 1." +msgstr "" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "Z spread" -msgstr "Z 분산" +#, fuzzy +msgid "The first octave is scaled by 1." +msgstr "서버에서 사용 할 수 없는 명령어입니다." + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "The multiplier for the noise before the offset is added." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "The random seed for the noise. The same seed results in the same noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"This is also the scale of the largest structures in the $1 direction of the " +"noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "This results in smooth noise instead of gridlike noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "This results in spiky noise." +msgstr "" #. ~ "absvalue" is a noise parameter flag. #. It is short for "absolute value". @@ -264,6 +375,12 @@ msgstr "움직임" msgid "No results" msgstr "결과 없음" +#. ~ Indicates that the action does not have a corresponding keybinding. +#: builtin/common/settings/dlg_settings.lua +#, fuzzy +msgid "Not bound" +msgstr "찾을 수 없음" + #: builtin/common/settings/dlg_settings.lua msgid "Reset setting to default" msgstr "기본값으로 복원" @@ -296,10 +413,21 @@ msgstr "탭" msgid "Tap with crosshair" msgstr "십자선 + 화면 탭" +#: builtin/common/settings/dlg_settings.lua +msgid "" +"These settings are unavailable due to your platform, hardware or in " +"combination with the current settings." +msgstr "" + #: builtin/common/settings/dlg_settings.lua msgid "Touchscreen layout" msgstr "터치스크린 버튼 배치" +#: builtin/common/settings/dlg_settings.lua +#, fuzzy +msgid "Unavailable" +msgstr "<사용 불가능>" + #: builtin/common/settings/settingtypes.lua msgid "Client Mods" msgstr "클라이언트 모드" @@ -320,11 +448,6 @@ msgstr "(게임은 가능하면 그림자를 활성화해야 합니다)" msgid "Custom" msgstr "커스텀" -#: builtin/common/settings/shadows_component.lua -#: src/settings_translation_file.cpp -msgid "Dynamic shadows" -msgstr "동적 그림자" - #: builtin/common/settings/shadows_component.lua msgid "High" msgstr "높음" @@ -337,6 +460,10 @@ msgstr "낮음" msgid "Medium" msgstr "중간" +#: builtin/common/settings/shadows_component.lua +msgid "Quality preset" +msgstr "" + #: builtin/common/settings/shadows_component.lua msgid "Very High" msgstr "매우 높음" @@ -640,6 +767,11 @@ msgstr "$1을 $2로 설치할 수 없습니다" msgid "Unable to install a $1 as a texture pack" msgstr "$1을 텍스쳐팩으로 설치할 수 없습니다" +#: builtin/mainmenu/content/pkgmgr.lua +#, fuzzy +msgid "World mods" +msgstr "세계 이름" + #: builtin/mainmenu/dlg_clients_list.lua msgid "" "Players connected to\n" @@ -688,6 +820,10 @@ msgstr "더 많은 모드 찾기" msgid "Mod:" msgstr "모드:" +#: builtin/mainmenu/dlg_config_world.lua +msgid "Mods located inside the world folder." +msgstr "" + #: builtin/mainmenu/dlg_config_world.lua msgid "No (optional) dependencies" msgstr "종속성 없음 (옵션)" @@ -720,6 +856,19 @@ msgstr "세계:" msgid "enabled" msgstr "활성화됨" +#: builtin/mainmenu/dlg_confirm_exit.lua +msgid "Always show this dialog." +msgstr "" + +#: builtin/mainmenu/dlg_confirm_exit.lua +#, fuzzy +msgid "Are you sure you want to quit?" +msgstr "$1을(를) 삭제하시겠습니까?" + +#: builtin/mainmenu/dlg_confirm_exit.lua +msgid "Quit" +msgstr "" + #: builtin/mainmenu/dlg_create_world.lua msgid "A world named \"$1\" already exists" msgstr "\"$1\" 와 동일한 이름의 월드가 존재합니다" @@ -772,7 +921,8 @@ msgstr "경고: Development Test는 개발자를 위한 모드입니다." msgid "" "Different dungeon variant generated in desert biomes (only if dungeons " "enabled)" -msgstr "다른 던전 바리에이션은 사막 바이옴에서 생성됩니다 (던전 기능 활성화 필요)" +msgstr "" +"다른 던전 바리에이션은 사막 바이옴에서 생성됩니다 (던전 기능 활성화 필요)" #: builtin/mainmenu/dlg_create_world.lua msgid "Dungeons" @@ -1024,7 +1174,8 @@ msgstr "모드 팩 이름 바꾸기:" msgid "" "This modpack has an explicit name given in its modpack.conf which will " "override any renaming here." -msgstr "이 모드팩은 modpack.conf에 명시적으로 이름이 지정되어 있고, 여기서 이름을 바" +msgstr "" +"이 모드팩은 modpack.conf에 명시적으로 이름이 지정되어 있고, 여기서 이름을 바" "꾸면 해당 이름이 무시됩니다." #: builtin/mainmenu/dlg_server_list_mods.lua @@ -1070,6 +1221,10 @@ msgstr "다시 알리지 않음" msgid "Visit website" msgstr "웹사이트 방문" +#: builtin/mainmenu/init.lua +msgid "Debug build, expect worse performance" +msgstr "" + #: builtin/mainmenu/init.lua src/client/game_formspec.cpp msgid "Settings" msgstr "설정" @@ -1208,7 +1363,8 @@ msgstr "Luanti는 기본적으로 게임이 설치되어 있지 않습니다." msgid "" "Luanti is a game-creation platform that allows you to play many different " "games." -msgstr "Luanti는 다양한 게임들을 플레이할 수 있게 해주는 게임 개발 플랫폼입니다." +msgstr "" +"Luanti는 다양한 게임들을 플레이할 수 있게 해주는 게임 개발 플랫폼입니다." #: builtin/mainmenu/tab_local.lua msgid "New" @@ -1339,11 +1495,6 @@ msgstr "연결 시간이 초과했습니다." msgid "Done!" msgstr "완료!" -#: src/client/client.cpp -#, c-format -msgid "Failed to save screenshot to \"%s\"" -msgstr "\"%s\"에 스크린샷 저장 실패" - #: src/client/client.cpp msgid "Initializing nodes" msgstr "node 초기값 설정중" @@ -1360,7 +1511,7 @@ msgstr "텍스쳐 로딩중..." msgid "Rebuilding shaders..." msgstr "쉐이더 개축중..." -#: src/client/client.cpp +#: src/client/client.cpp src/util/screenshot.cpp #, c-format msgid "Saved screenshot to \"%s\"" msgstr "스크린샷 \"%s\"에 저장됨" @@ -1375,7 +1526,8 @@ msgstr "메인 메뉴" #: src/client/clientlauncher.cpp msgid "No world selected and no address provided. Nothing to do." -msgstr "월드를 선택하지 않고 주소가 제공되지 않아 아무것도 실행되지 않았습니다." +msgstr "" +"월드를 선택하지 않고 주소가 제공되지 않아 아무것도 실행되지 않았습니다." #: src/client/clientlauncher.cpp msgid "Player name too long." @@ -1390,14 +1542,15 @@ msgid "Provided password file failed to open: " msgstr "패스워드 파일을 여는데 실패했습니다: " #: src/client/clientlauncher.cpp -msgid "Provided world path doesn't exist: " -msgstr "월드 경로가 존재하지 않습니다: " +msgid "World does not exist and no game selected to create one." +msgstr "" #: src/client/clientmedia.cpp src/client/game.cpp msgid "Media..." msgstr "미디어..." -#: src/client/game.cpp src/client/shader.cpp src/server.cpp +#: src/client/game.cpp src/client/render/pipeline.cpp src/client/shader.cpp +#: src/server.cpp msgid "" "\n" "Check debug.txt for details." @@ -1647,7 +1800,8 @@ msgstr "시야 범위 %d로 변경됨(최소치)" #: src/client/game.cpp #, c-format msgid "Viewing changed to %d (the minimum), but limited to %d by game or mod" -msgstr "시야 범위가 %d로 변경되었으나(최소치), 하지만 게임이나 모드에 의해 %d로 제한" +msgstr "" +"시야 범위가 %d로 변경되었으나(최소치), 하지만 게임이나 모드에 의해 %d로 제한" "됨" #: src/client/game.cpp @@ -1664,7 +1818,8 @@ msgstr "시야 범위 %d로 변경됨(최대치)" #, c-format msgid "" "Viewing range changed to %d (the maximum), but limited to %d by game or mod" -msgstr "시야 범위가 %d로 변경되었으나(최대치), 게임이나 모드에 의해 %d로 제한됨" +msgstr "" +"시야 범위가 %d로 변경되었으나(최대치), 게임이나 모드에 의해 %d로 제한됨" #: src/client/game.cpp #, c-format @@ -2016,6 +2171,11 @@ msgstr "R Shift" msgid "Right Windows" msgstr "R Win" +#: src/client/keycode.cpp +#, c-format +msgid "Scancode: %d" +msgstr "" + #: src/client/keycode.cpp msgid "Scroll Lock" msgstr "ScrLk" @@ -2058,11 +2218,21 @@ msgstr "미니맵 표면 모드, %d배율" msgid "Minimap in texture mode" msgstr "미니맵 텍스처 모드" +#: src/client/render/pipeline.cpp +#, c-format +msgid "Failed to create the texture \"%s\" for the rendering pipeline." +msgstr "" + #: src/client/shader.cpp #, c-format msgid "Failed to compile the \"%s\" shader." msgstr "\"%s\"쉐이더를 컴파일하는데 실패했습니다." +#: src/client/shader.cpp +#, fuzzy, c-format +msgid "Failed to find \"%s\" shader files." +msgstr "\"%s\"쉐이더를 컴파일하는데 실패했습니다." + #: src/client/shader.cpp msgid "GLSL is not supported by the driver" msgstr "GLSL이 드라이버에서 지원되지 않습니다" @@ -2076,14 +2246,16 @@ msgstr "%s 의 종속 모드들 누락됨:" #: src/content/mod_configuration.cpp msgid "" "Install and enable the required mods, or disable the mods causing errors." -msgstr "요구하는 모드들을 설치하고 활성화하거나, 에러를 유발하는 모드들을 비활성화하" +msgstr "" +"요구하는 모드들을 설치하고 활성화하거나, 에러를 유발하는 모드들을 비활성화하" "세요." #: src/content/mod_configuration.cpp msgid "" "Note: this may be caused by a dependency cycle, in which case try updating " "the mods." -msgstr "참고 : 모드를 업데이트를 하는 도중 종속성 사이클에 의해 발생될 수 있습니다." +msgstr "" +"참고 : 모드를 업데이트를 하는 도중 종속성 사이클에 의해 발생될 수 있습니다." #: src/content/mod_configuration.cpp msgid "Some mods have unsatisfied dependencies:" @@ -2250,7 +2422,8 @@ msgstr "줌" msgid "" "Another client is connected with this name. If your client closed " "unexpectedly, try again in a minute." -msgstr "해당 이름으로 이미 접속중인 클라이언트가 존재합니다. 만약 예상치 않게 접속을 " +msgstr "" +"해당 이름으로 이미 접속중인 클라이언트가 존재합니다. 만약 예상치 않게 접속을 " "종료했다면, 몇분 뒤 다시 시도하세요." #: src/network/clientpackethandler.cpp @@ -2276,7 +2449,8 @@ msgstr "ko" #: src/network/clientpackethandler.cpp msgid "" "Name is not registered. To create an account on this server, click 'Register'" -msgstr "동록되지 않은 이름입니다. 등록 버튼을 눌러 해당 서버에서 계정을 생성하세요" +msgstr "" +"동록되지 않은 이름입니다. 등록 버튼을 눌러 해당 서버에서 계정을 생성하세요" #: src/network/clientpackethandler.cpp msgid "Name is taken. Please choose another name" @@ -2315,7 +2489,8 @@ msgstr "연결 종료 원인 불명." msgid "" "Your client sent something the server didn't expect. Try reconnecting or " "updating your client." -msgstr "당신의 클라이언트가 서버가 예상하지 못한 걸 전송했습니다. 다시 연결하거나 당" +msgstr "" +"당신의 클라이언트가 서버가 예상하지 못한 걸 전송했습니다. 다시 연결하거나 당" "신의 클라이언트를 업데이트 하세요." #: src/network/clientpackethandler.cpp @@ -2640,6 +2815,14 @@ msgstr "툴팁에 아이템 이름 추가." msgid "Apple trees noise" msgstr "사과 나무 노이즈" +#: src/settings_translation_file.cpp +msgid "" +"Applies a post-processing filter to detect and smoothen high-contrast " +"edges.\n" +"Provides balance between speed and image quality.\n" +"fxaa can used in combination with the other anti-aliasing methods" +msgstr "" + #: src/settings_translation_file.cpp msgid "" "Apply dithering to reduce color banding artifacts.\n" @@ -2671,6 +2854,10 @@ msgstr "" "팔 관성은 현실적인 움직임을 제공합니다.\n" "카메라가 움직일 때 팔도 함께 움직입니다." +#: src/settings_translation_file.cpp +msgid "Array texture max layers" +msgstr "" + #: src/settings_translation_file.cpp msgid "Ask to reconnect after crash" msgstr "크래시 후 재연결 묻기" @@ -2828,6 +3015,12 @@ msgstr "부드러운 카메라" msgid "Camera smoothing in cinematic mode" msgstr "시네마틱 모드에서 카메라 부드럽게 하기" +#: src/settings_translation_file.cpp +msgid "" +"Caps the maximum number of layers used with array textures (if supported).\n" +"This is only useful for debugging." +msgstr "" + #: src/settings_translation_file.cpp msgid "Capture Tracy zones" msgstr "Tracy 구역 확보" @@ -2930,6 +3123,11 @@ msgstr "채팅 메세지 최대 길이" msgid "Chat weblinks" msgstr "채팅 링크" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Choose theme colors for the main menu background." +msgstr "주 메뉴 배경에 구름 애니메이션을 사용 합니다." + #: src/settings_translation_file.cpp msgid "Chunk size" msgstr "청크 크기" @@ -3070,6 +3268,10 @@ msgstr "" "0 - 최소 압축, 가장 빠름\n" "9 - 최대 압축, 가장 느림" +#: src/settings_translation_file.cpp +msgid "Confirmation dialog before closing" +msgstr "" + #: src/settings_translation_file.cpp msgid "Connect glass" msgstr "연결된 유리" @@ -3261,8 +3463,8 @@ msgid "" msgstr "" "이전 클라이언트 버전의 최소 버전 정의.\n" "클라이언트가 호환된다는 것은 서버로 연결할 때 충돌하지 않는 것입니다.\n" -"이전 버전의 클라이언트는 서버에서 새로운 특징들을 지원하지 않을 수 있습니다." -"\n" +"이전 버전의 클라이언트는 서버에서 새로운 특징들을 지원하지 않을 수 있습니" +"다.\n" "strict_protocol_version_checking으로 세부적인 제어가 가능합니다.\n" "Luainti는 내부 최소값을 가지고 있으며 strict_protocol_version_checking을 활성" "화 하면\n" @@ -3444,6 +3646,10 @@ msgstr "던전 최소 Y" msgid "Dungeon noise" msgstr "던전 잡음" +#: src/settings_translation_file.cpp +msgid "Dynamic shadows" +msgstr "동적 그림자" + #: src/settings_translation_file.cpp msgid "Effects" msgstr "이펙트" @@ -3508,6 +3714,11 @@ msgstr "후처리 활성화" msgid "Enable Raytraced Culling" msgstr "레이 트레이싱 컬링 활성화" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Enable a confirmation dialog before closing." +msgstr "인벤토리 아이템에 애니메이션을 적용합니다." + #: src/settings_translation_file.cpp msgid "" "Enable automatic exposure correction\n" @@ -3532,6 +3743,11 @@ msgstr "" msgid "Enable console window" msgstr "콘솔 창 활성화" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Enable dynamic shadows" +msgstr "동적 그림자" + #: src/settings_translation_file.cpp msgid "Enable joysticks" msgstr "조이스틱 활성화" @@ -3639,8 +3855,8 @@ msgid "" "\"auto\" means that the touchscreen controls will be enabled and disabled\n" "automatically depending on the last used input method." msgstr "" -"터치스크린 컨트롤을 활성화하며, 이를 통해 터치스크린을 통해 플레이 가능합니다" -".\n" +"터치스크린 컨트롤을 활성화하며, 이를 통해 터치스크린을 통해 플레이 가능합니" +"다.\n" "\"자동\"설정 시 마지막으로 사용한 조작법에 따라 터치스크린 기능이\n" "자동으로 켜지거나 꺼집니다." @@ -3700,6 +3916,11 @@ msgstr "계수 노이즈" msgid "Fallback font path" msgstr "대체 글꼴 경로" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Fast approximate antialiasing" +msgstr "필터링과 안티에얼리싱" + #: src/settings_translation_file.cpp msgid "Fast mode acceleration" msgstr "고속 모드 가속" @@ -3907,7 +4128,8 @@ msgstr "안개가 나타나기 시작하는 가시 거리의 비율입니다" msgid "" "From how far blocks are generated for clients, stated in mapblocks (16 " "nodes)." -msgstr "클라이언트에 대해 얼마나 먼 블록이 생성되는 가, mapblocks(16개 노드)단위." +msgstr "" +"클라이언트에 대해 얼마나 먼 블록이 생성되는 가, mapblocks(16개 노드)단위." #: src/settings_translation_file.cpp msgid "" @@ -4343,23 +4565,25 @@ msgstr "" "활성화시, \"웅크리기\"키 대신 \"Aux1\"키가 아래로 내려가거나 \n" "하강하는데 사용됩니다." -#: src/settings_translation_file.cpp -msgid "" -"If enabled, actions are recorded for rollback.\n" -"This option is only read when server starts." -msgstr "" -"이 옵션이 활성화되면 롤백을 대비해 활동이 기록됩니다.\n" -"이 옵션은 서버 시작시에만 변경이 적용됩니다." - #: src/settings_translation_file.cpp msgid "" "If enabled, invalid world data won't cause the server to shut down.\n" "Only enable this if you know what you are doing." msgstr "" -"이 옵션이 활성화된 경우, 잘못된 월드 데이터로 인해 서버가 종료되지 않습니다." -"\n" +"이 옵션이 활성화된 경우, 잘못된 월드 데이터로 인해 서버가 종료되지 않습니" +"다.\n" "확실히 기능을 숙지한 상태에서만 활성화하십시오." +#: src/settings_translation_file.cpp +#, fuzzy +msgid "" +"If enabled, node and inventory actions are recorded for rollback.\n" +"This option is only read on server start. Note that the engine will not\n" +"automatically clean old entries from the rollback database." +msgstr "" +"이 옵션이 활성화되면 롤백을 대비해 활동이 기록됩니다.\n" +"이 옵션은 서버 시작시에만 변경이 적용됩니다." + #: src/settings_translation_file.cpp msgid "" "If enabled, players cannot join without a password or change theirs to an " @@ -4434,8 +4658,8 @@ msgid "" "deleting an older debug.txt.1 if it exists.\n" "debug.txt is only moved if this setting is positive." msgstr "" -"debug.txt 파일의 크기가 열릴 때 이 설정에서 지정한 메가바이트 수를 초과하면," -"\n" +"debug.txt 파일의 크기가 열릴 때 이 설정에서 지정한 메가바이트 수를 초과하" +"면,\n" "해당 파일은 debug.txt.1로 이동되며,\n" "기존 debug.txt.1 파일이 존재할 경우 삭제됩니다.\n" "debug.txt 파일은 이 설정이 양수일 때만 이동됩니다." @@ -5283,7 +5507,8 @@ msgstr "파일을 다운로드할때(모드 등)의 최대 시간 (단위 밀리 msgid "" "Maximum time an interactive request (e.g. server list fetch) may take, " "stated in milliseconds." -msgstr "상호작용적 요청(예: 서버 목록 가져오기)에 걸리는 최대 시간(밀리초)입니다." +msgstr "" +"상호작용적 요청(예: 서버 목록 가져오기)에 걸리는 최대 시간(밀리초)입니다." #: src/settings_translation_file.cpp msgid "Maximum users" @@ -5293,6 +5518,11 @@ msgstr "최대 사용자" msgid "Measure time samples" msgstr "시간 샘플 측정" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Menu theme" +msgstr "Menu 키" + #: src/settings_translation_file.cpp msgid "Message of the day" msgstr "메시지" @@ -5494,27 +5724,13 @@ msgstr "생성된 스레드 수" #: src/settings_translation_file.cpp msgid "" -"Number of emerge threads to use.\n" -"Value 0:\n" -"- Automatic selection. The number of emerge threads will be\n" -"- 'number of processors - 2', with a lower limit of 1.\n" -"Any other value:\n" -"- Specifies the number of emerge threads, with a lower limit of 1.\n" -"WARNING: Increasing the number of emerge threads increases engine mapgen\n" -"speed, but this may harm game performance by interfering with other\n" -"processes, especially in singleplayer and/or when running Lua code in\n" -"'on_generated'. For many users the optimum setting may be '1'." +"Number of emerge threads (responsible for map generation and loading) to " +"use.\n" +"If 0 then the engine will automatically choose a suitable value depending\n" +"on the hardware and type of map generator.\n" +"WARNING: There are known bugs in the default map generators (v6, v7, ...)\n" +"when using more than 1 thread. The automatic choice will avoid this." msgstr "" -"사용할 생성된 스레드 의 수 .\n" -"값 0:\n" -"- 자동 선택. 생성된 스레드 수는 다음과 같습니다.\n" -"- '프로세서 수 - 2', 하한은 1입니다.\n" -"다른 값:\n" -"- 최소 1개로 제한되는 생성 스레드 의 수를 지정합니다 .\n" -"경고: 생성 스레드 수를 늘리면 엔진 맵 생성이 증가합니다.\n" -"속도는 느리지만 다른 프로세스와 간섭하여 게임 성능을 저하시킬 수 있습니다.\n" -"특히 싱글 플레이어 및/또는 'on_generated'의 Lua 코드를 실행할 때.\n" -"많은 사용자에게 최적의 설정은 '1'일 수 있습니다." #: src/settings_translation_file.cpp msgid "" @@ -5548,8 +5764,8 @@ msgid "Occlusion Culling" msgstr "오쿨루션 쿨링" #: src/settings_translation_file.cpp -msgid "" -"Opaqueness (alpha) of the shadow behind the default font, between 0 and 255." +#, fuzzy +msgid "Opaqueness (alpha) of the shadow behind the font." msgstr "기본 글꼴 뒤의 그림자 불투명도(알파)는 0~255 사이입니다." #: src/settings_translation_file.cpp @@ -5885,12 +6101,12 @@ msgid "Save the map received by the client on disk." msgstr "디스크에 클라이언트에서 받은 맵을 저장 합니다." #: src/settings_translation_file.cpp +#, fuzzy msgid "" "Save window size automatically when modified.\n" "If true, screen size is saved in screen_w and screen_h, and whether the " "window\n" -"is maximized is stored in window_maximized.\n" -"(Autosaving window_maximized only works if compiled with SDL.)" +"is maximized is stored in window_maximized." msgstr "" "창의 크기가 변경되었을때 저장.\n" "참일때 창의 크기는 screen_w 와 screen_h, 그리고 창이 최대화되었는지는\n" @@ -5974,6 +6190,7 @@ msgid "See https://www.sqlite.org/pragma.html#pragma_synchronous" msgstr "Http://www.sqlite.org/pragma.html#pragma_synchronous 참조" #: src/settings_translation_file.cpp +#, fuzzy msgid "" "Select the antialiasing method to apply.\n" "\n" @@ -5987,11 +6204,6 @@ msgid "" "Also, if Post Processing is disabled, FSAA will not work together with\n" "undersampling or a non-default \"3d_mode\" setting.\n" "\n" -"* FXAA - Fast approximate antialiasing\n" -"Applies a post-processing filter to detect and smoothen high-contrast " -"edges.\n" -"Provides balance between speed and image quality.\n" -"\n" "* SSAA - Super-sampling antialiasing\n" "Renders higher-resolution image of the scene, then scales down to reduce\n" "the aliasing effects. This is the slowest and the most accurate method." @@ -6074,8 +6286,9 @@ msgstr "" msgid "" "Send names of online players to the serverlist. If disabled only the player " "count is revealed." -msgstr "온라인 플레이어의 이름을 서버의 목록으로 보냅니다. 비활성화시엔 플레이어 수만" -" 표시됩니다." +msgstr "" +"온라인 플레이어의 이름을 서버의 목록으로 보냅니다. 비활성화시엔 플레이어 수" +"만 표시됩니다." #: src/settings_translation_file.cpp msgid "Send player names to the server list" @@ -6108,8 +6321,8 @@ msgid "" "module." msgstr "" "서버 안티치트 구성.\n" -"플래그는 양수입니다. 플래그를 선택 해제하여 대응하는 안티치트 모듈을 비활성화" -"." +"플래그는 양수입니다. 플래그를 선택 해제하여 대응하는 안티치트 모듈을 비활성" +"화." #: src/settings_translation_file.cpp msgid "Server description" @@ -6255,8 +6468,9 @@ msgid "Shadow filter quality" msgstr "그림자 필터 품질" #: src/settings_translation_file.cpp -msgid "Shadow map max distance in nodes to render shadows" -msgstr "그림자를 렌더링하기 위한 노드의 그림자 맵 최대 거리" +#, fuzzy +msgid "Shadow map render distance" +msgstr "그림자 맵 텍스처 크기" #: src/settings_translation_file.cpp msgid "Shadow map texture in 32 bits" @@ -6267,9 +6481,9 @@ msgid "Shadow map texture size" msgstr "그림자 맵 텍스처 크기" #: src/settings_translation_file.cpp +#, fuzzy msgid "" -"Shadow offset (in pixels) of the default font. If 0, then shadow will not be " -"drawn." +"Shadow offset (in pixels) for all fonts. If 0, then no shadow will be drawn." msgstr "글꼴 그림자 오프셋, 만약 0 이면 그림자는 나타나지 않을 것입니다." #: src/settings_translation_file.cpp @@ -6382,7 +6596,8 @@ msgstr "" msgid "" "Smooths rotation of camera, also called look or mouse smoothing. 0 to " "disable." -msgstr "화면 회전을 (또는 마우스를) 부드럽게 만듭니다. 사용하지 않으려면 0을 입력하세" +msgstr "" +"화면 회전을 (또는 마우스를) 부드럽게 만듭니다. 사용하지 않으려면 0을 입력하세" "요." #: src/settings_translation_file.cpp @@ -6730,10 +6945,11 @@ msgstr "" "이는 active_object_send_range_blocks와 함께 구성되어야 합니다." #: src/settings_translation_file.cpp +#, fuzzy msgid "" "The rendering back-end.\n" "Note: A restart is required after changing this!\n" -"OpenGL is the default for desktop, and OGLES2 for Android." +"By default OpenGL3 is preferred on desktop, or OGLES2 on Android." msgstr "" "렌더링 백엔드.\n" "참고: 이 설정을 변경한 후에는 다시 시작해야 합니다!\n" @@ -6833,15 +7049,16 @@ msgstr "시간 속도" #: src/settings_translation_file.cpp msgid "Timeout for client to remove unused map data from memory, in seconds." -msgstr "클라이언트가 사용 하지 않는 맵 데이터를 메모리에서 제거하기 위한 시간 제한입" +msgstr "" +"클라이언트가 사용 하지 않는 맵 데이터를 메모리에서 제거하기 위한 시간 제한입" "니다. 초 단위." #: src/settings_translation_file.cpp +#, fuzzy msgid "" -"To reduce lag, block transfers are slowed down when a player is building " +"To save bandwidth, block transfers are slowed down when a player is building " "something.\n" -"This determines how long they are slowed down after placing or removing a " -"node." +"This determines how long the throttling lasts after placing a node." msgstr "" "플레이어가 무엇을 건설할 때 렉을 줄이기 위해 블럭 전송이 느려집니다.\n" "이것은 node가 배치되거나 제거된 후 얼마나 오래 느려지는지를 결정합니다." @@ -7171,10 +7388,13 @@ msgid "Vertical climbing speed, in nodes per second." msgstr "수직 등반 속도, 단위는 초당 노드/초입니다." #: src/settings_translation_file.cpp +#, fuzzy msgid "" -"Vertical screen synchronization. Your system may still force VSync on even " -"if this is disabled." -msgstr "수직 동기화. 컴퓨터의 VSync가 켜져있으면 이 설정이 꺼져있어도 활성화된다." +"Vertical screen synchronization.\n" +"Note: A restart is required after changing this!\n" +"Your system may still force VSync and ignore this setting." +msgstr "" +"수직 동기화. 컴퓨터의 VSync가 켜져있으면 이 설정이 꺼져있어도 활성화된다." #: src/settings_translation_file.cpp msgid "Video driver" @@ -7425,8 +7645,8 @@ msgid "" "Warning: This option is EXPERIMENTAL!" msgstr "" "월드 정렬 텍스처는 여러 노드에 걸쳐 확장될 수 있습니다. 그러나\n" -"특별히 디자인된 텍스처 팩을 사용하는 경우 서버가 원하는 규모를 보내지 않을 수" -" 있습니다.\n" +"특별히 디자인된 텍스처 팩을 사용하는 경우 서버가 원하는 규모를 보내지 않을 " +"수 있습니다.\n" "이 옵션을 사용하면 클라이언트가\n" "텍스처 크기에 따라 자동으로 크기를 결정합니다.\n" "texture_min_size도 참조하세요.\n" @@ -7502,68 +7722,43 @@ msgstr "cURL 대화형 시간 초과" msgid "cURL parallel limit" msgstr "cURL 병렬 제한" -#~ msgid "Apps" -#~ msgstr "애플리케이션" +#: src/util/screenshot.cpp +#, c-format +msgid "Failed to save screenshot to \"%s\"" +msgstr "\"%s\"에 스크린샷 저장 실패" -#~ msgid "End" -#~ msgstr "끝" +#~ msgid "" +#~ "Number of emerge threads to use.\n" +#~ "Value 0:\n" +#~ "- Automatic selection. The number of emerge threads will be\n" +#~ "- 'number of processors - 2', with a lower limit of 1.\n" +#~ "Any other value:\n" +#~ "- Specifies the number of emerge threads, with a lower limit of 1.\n" +#~ "WARNING: Increasing the number of emerge threads increases engine mapgen\n" +#~ "speed, but this may harm game performance by interfering with other\n" +#~ "processes, especially in singleplayer and/or when running Lua code in\n" +#~ "'on_generated'. For many users the optimum setting may be '1'." +#~ msgstr "" +#~ "사용할 생성된 스레드 의 수 .\n" +#~ "값 0:\n" +#~ "- 자동 선택. 생성된 스레드 수는 다음과 같습니다.\n" +#~ "- '프로세서 수 - 2', 하한은 1입니다.\n" +#~ "다른 값:\n" +#~ "- 최소 1개로 제한되는 생성 스레드 의 수를 지정합니다 .\n" +#~ "경고: 생성 스레드 수를 늘리면 엔진 맵 생성이 증가합니다.\n" +#~ "속도는 느리지만 다른 프로세스와 간섭하여 게임 성능을 저하시킬 수 있습니" +#~ "다.\n" +#~ "특히 싱글 플레이어 및/또는 'on_generated'의 Lua 코드를 실행할 때.\n" +#~ "많은 사용자에게 최적의 설정은 '1'일 수 있습니다." -#~ msgid "Erase EOF" -#~ msgstr "EOF 지우기" +#~ msgid "Provided world path doesn't exist: " +#~ msgstr "월드 경로가 존재하지 않습니다: " -#~ msgid "Execute" -#~ msgstr "실행" +#~ msgid "Shadow map max distance in nodes to render shadows" +#~ msgstr "그림자를 렌더링하기 위한 노드의 그림자 맵 최대 거리" -#~ msgid "Help" -#~ msgstr "도움말" +#~ msgid "Y spread" +#~ msgstr "Y 분산" -#~ msgid "Home" -#~ msgstr "Home" - -#~ msgid "IME Accept" -#~ msgstr "IME 확인" - -#~ msgid "IME Convert" -#~ msgstr "IME 변환" - -#~ msgid "IME Escape" -#~ msgstr "IME 종료" - -#~ msgid "IME Mode Change" -#~ msgstr "IME 모드 변경" - -#~ msgid "IME Nonconvert" -#~ msgstr "IME 변환 안함" - -#~ msgid "Left Button" -#~ msgstr "왼쪽 버튼" - -#~ msgid "Middle Button" -#~ msgstr "가운데 버튼" - -#~ msgid "No world created or selected!" -#~ msgstr "월드를 만들거나 선택하지 않았습니다!" - -#~ msgid "OEM Clear" -#~ msgstr "OEM 초기화" - -#~ msgid "Right Button" -#~ msgstr "오른쪽 버튼" - -#~ msgid "Select" -#~ msgstr "선택" - -#~ msgid "Sleep" -#~ msgstr "잠자기" - -#~ msgid "Snapshot" -#~ msgstr "스냅샷" - -#~ msgid "Tab" -#~ msgstr "탭" - -#~ msgid "X Button 1" -#~ msgstr "X 버튼 1" - -#~ msgid "X Button 2" -#~ msgstr "X 버튼 2" +#~ msgid "Z spread" +#~ msgstr "Z 분산" diff --git a/po/kv/luanti.po b/po/kv/luanti.po index 8c7e2c8c20..1c0e2f730e 100644 --- a/po/kv/luanti.po +++ b/po/kv/luanti.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: minetest\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2025-09-23 19:19+0200\n" +"POT-Creation-Date: 2026-01-06 23:13+0100\n" "PO-Revision-Date: 2024-08-06 19:09+0000\n" "Last-Translator: Mićadźoridź \n" "Language-Team: Komi » содтӧд юӧрла али «.help all» — msgid "[all | ] [-t]" msgstr "[all | <команда>] [-t]" +#: builtin/common/settings/components.lua +msgid "Add keybinding" +msgstr "" + #: builtin/common/settings/components.lua msgid "Browse" msgstr "" @@ -108,6 +112,11 @@ msgstr "Файл бӧрйыны" msgid "Set" msgstr "Индыны" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +#, fuzzy +msgid "$1 spread" +msgstr "X кузя разалӧм" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "(No description of setting given)" msgstr "(Лӧсьӧдӧм йывсьыс юӧр абу)" @@ -116,10 +125,22 @@ msgstr "(Лӧсьӧдӧм йывсьыс юӧр абу)" msgid "2D Noise" msgstr "2D шувгӧм" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"2D noise: flag on.\n" +"3D noise: flag off." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Amplifies every octave by (amplitude of the previous octave * Persistence)." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua #: builtin/mainmenu/content/dlg_install.lua #: builtin/mainmenu/content/dlg_overwrite.lua -#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/dlg_create_world.lua +#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/dlg_confirm_exit.lua +#: builtin/mainmenu/dlg_create_world.lua #: builtin/mainmenu/dlg_delete_content.lua #: builtin/mainmenu/dlg_delete_world.lua builtin/mainmenu/dlg_register.lua #: builtin/mainmenu/dlg_rename_modpack.lua src/gui/guiOpenURL.cpp @@ -127,10 +148,60 @@ msgstr "2D шувгӧм" msgid "Cancel" msgstr "Дугӧдны" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Controls how many octaves (layers) the noise will have." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Each octave is a simple noise generator. Each one also adds more detail to " +"the noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Finally, all of the octaves will be combined to generate the noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Having lots of octaves is not recommended because it increases terrain " +"generation time." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Lacunarity" msgstr "" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values make the terrain simple and higher values make the terrain " +"rough." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values make the terrain smooth and higher values make the terrain have " +"fine detail." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values will result in smoother noise and higher values will result in " +"rougher noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Making 3D noise eased is not recommended because it significantly increases " +"the load." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Maps noise gradient values onto a quintic S-curve before performing " +"interpolation." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Octaves" msgstr "Октавъяс" @@ -140,6 +211,14 @@ msgstr "Октавъяс" msgid "Offset" msgstr "Вештӧм" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Offsets the final noise by this value." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Overrides the 'eased' flag based on the noise type." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Persistence" msgstr "" @@ -154,22 +233,53 @@ msgstr "Видзны" msgid "Scale" msgstr "Бердӧг" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Scales every octave by (scale of the previous octave / Lacunarity)." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Scales the noise in the $1 axis by this value." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua #: builtin/mainmenu/dlg_create_world.lua msgid "Seed" msgstr "Сид" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "X spread" -msgstr "X кузя разалӧм" +msgid "Takes the absolute value of each octave while adding them together." +msgstr "" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "Y spread" -msgstr "Y кузя разалӧм" +msgid "The first octave is amplified by 1." +msgstr "" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "Z spread" -msgstr "Z паськалӧм" +#, fuzzy +msgid "The first octave is scaled by 1." +msgstr "Сервер тайӧ командасӧ кусӧдіс." + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "The multiplier for the noise before the offset is added." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "The random seed for the noise. The same seed results in the same noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"This is also the scale of the largest structures in the $1 direction of the " +"noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "This results in smooth noise instead of gridlike noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "This results in spiky noise." +msgstr "" #. ~ "absvalue" is a noise parameter flag. #. It is short for "absolute value". @@ -268,6 +378,12 @@ msgstr "Вуджӧм" msgid "No results" msgstr "Нинӧм абу аддзӧма" +#. ~ Indicates that the action does not have a corresponding keybinding. +#: builtin/common/settings/dlg_settings.lua +#, fuzzy +msgid "Not bound" +msgstr "Абу аддзӧма" + #: builtin/common/settings/dlg_settings.lua msgid "Reset setting to default" msgstr "" @@ -301,10 +417,21 @@ msgstr "Tab" msgid "Tap with crosshair" msgstr "" +#: builtin/common/settings/dlg_settings.lua +msgid "" +"These settings are unavailable due to your platform, hardware or in " +"combination with the current settings." +msgstr "" + #: builtin/common/settings/dlg_settings.lua msgid "Touchscreen layout" msgstr "" +#: builtin/common/settings/dlg_settings.lua +#, fuzzy +msgid "Unavailable" +msgstr "<сиптӧма>" + #: builtin/common/settings/settingtypes.lua msgid "Client Mods" msgstr "Клиентъяслӧн модъяс" @@ -325,11 +452,6 @@ msgstr "" msgid "Custom" msgstr "" -#: builtin/common/settings/shadows_component.lua -#: src/settings_translation_file.cpp -msgid "Dynamic shadows" -msgstr "Динамикаа вуджӧръяс" - #: builtin/common/settings/shadows_component.lua msgid "High" msgstr "" @@ -342,6 +464,10 @@ msgstr "" msgid "Medium" msgstr "" +#: builtin/common/settings/shadows_component.lua +msgid "Quality preset" +msgstr "" + #: builtin/common/settings/shadows_component.lua msgid "Very High" msgstr "" @@ -654,6 +780,11 @@ msgstr "$2 моз $1 пуктыны эз артмы" msgid "Unable to install a $1 as a texture pack" msgstr "Текстура чукӧр моз $1 пуктыны эз артмы" +#: builtin/mainmenu/content/pkgmgr.lua +#, fuzzy +msgid "World mods" +msgstr "Енкӧлалӧн нимыс" + #: builtin/mainmenu/dlg_clients_list.lua msgid "" "Players connected to\n" @@ -700,6 +831,10 @@ msgstr "Унджык мод аддзыны" msgid "Mod:" msgstr "Мод:" +#: builtin/mainmenu/dlg_config_world.lua +msgid "Mods located inside the world folder." +msgstr "" + #: builtin/mainmenu/dlg_config_world.lua msgid "No (optional) dependencies" msgstr "" @@ -732,6 +867,19 @@ msgstr "Енкӧла:" msgid "enabled" msgstr "ӧзтӧма" +#: builtin/mainmenu/dlg_confirm_exit.lua +msgid "Always show this dialog." +msgstr "" + +#: builtin/mainmenu/dlg_confirm_exit.lua +#, fuzzy +msgid "Are you sure you want to quit?" +msgstr "Инаысь-ӧ кӧсъянныд «$1» бырӧдны?" + +#: builtin/mainmenu/dlg_confirm_exit.lua +msgid "Quit" +msgstr "" + #: builtin/mainmenu/dlg_create_world.lua msgid "A world named \"$1\" already exists" msgstr "«$1» нима енкӧла нин эм" @@ -1079,6 +1227,10 @@ msgstr "Некор" msgid "Visit website" msgstr "Сайтӧ пырны" +#: builtin/mainmenu/init.lua +msgid "Debug build, expect worse performance" +msgstr "" + #: builtin/mainmenu/init.lua src/client/game_formspec.cpp msgid "Settings" msgstr "Лӧсьӧданін" @@ -1349,11 +1501,6 @@ msgstr "" msgid "Done!" msgstr "Дась!" -#: src/client/client.cpp -#, c-format -msgid "Failed to save screenshot to \"%s\"" -msgstr "" - #: src/client/client.cpp msgid "Initializing nodes" msgstr "" @@ -1370,7 +1517,7 @@ msgstr "Текстураяс тэчӧм..." msgid "Rebuilding shaders..." msgstr "Шейдӧръяс тэчӧм..." -#: src/client/client.cpp +#: src/client/client.cpp src/util/screenshot.cpp #, fuzzy, c-format msgid "Saved screenshot to \"%s\"" msgstr "Скриншотъяс" @@ -1400,14 +1547,15 @@ msgid "Provided password file failed to open: " msgstr "Сетӧм гусякыла файлсӧ восьтны эз артмы: " #: src/client/clientlauncher.cpp -msgid "Provided world path doesn't exist: " +msgid "World does not exist and no game selected to create one." msgstr "" #: src/client/clientmedia.cpp src/client/game.cpp msgid "Media..." msgstr "Медия файлъяс..." -#: src/client/game.cpp src/client/shader.cpp src/server.cpp +#: src/client/game.cpp src/client/render/pipeline.cpp src/client/shader.cpp +#: src/server.cpp msgid "" "\n" "Check debug.txt for details." @@ -2015,6 +2163,11 @@ msgstr "Веськыд Shift" msgid "Right Windows" msgstr "Веськыд Win" +#: src/client/keycode.cpp +#, c-format +msgid "Scancode: %d" +msgstr "" + #: src/client/keycode.cpp msgid "Scroll Lock" msgstr "Scroll Lock" @@ -2059,11 +2212,21 @@ msgstr "" msgid "Minimap in texture mode" msgstr "" +#: src/client/render/pipeline.cpp +#, c-format +msgid "Failed to create the texture \"%s\" for the rendering pipeline." +msgstr "" + #: src/client/shader.cpp #, c-format msgid "Failed to compile the \"%s\" shader." msgstr "" +#: src/client/shader.cpp +#, c-format +msgid "Failed to find \"%s\" shader files." +msgstr "" + #: src/client/shader.cpp msgid "GLSL is not supported by the driver" msgstr "" @@ -2599,6 +2762,14 @@ msgstr "" msgid "Apple trees noise" msgstr "Улмӧ пулӧн шувгӧм" +#: src/settings_translation_file.cpp +msgid "" +"Applies a post-processing filter to detect and smoothen high-contrast " +"edges.\n" +"Provides balance between speed and image quality.\n" +"fxaa can used in combination with the other anti-aliasing methods" +msgstr "" + #: src/settings_translation_file.cpp msgid "" "Apply dithering to reduce color banding artifacts.\n" @@ -2620,6 +2791,10 @@ msgid "" "the arm when the camera moves." msgstr "" +#: src/settings_translation_file.cpp +msgid "Array texture max layers" +msgstr "" + #: src/settings_translation_file.cpp msgid "Ask to reconnect after crash" msgstr "" @@ -2765,6 +2940,12 @@ msgstr "" msgid "Camera smoothing in cinematic mode" msgstr "" +#: src/settings_translation_file.cpp +msgid "" +"Caps the maximum number of layers used with array textures (if supported).\n" +"This is only useful for debugging." +msgstr "" + #: src/settings_translation_file.cpp msgid "Capture Tracy zones" msgstr "" @@ -2862,6 +3043,11 @@ msgstr "" msgid "Chat weblinks" msgstr "Чатын ыстӧгъяс" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Choose theme colors for the main menu background." +msgstr "Менюын шуньгысь кымӧръяс." + #: src/settings_translation_file.cpp msgid "Chunk size" msgstr "" @@ -2982,6 +3168,10 @@ msgid "" "9 - best compression, slowest" msgstr "" +#: src/settings_translation_file.cpp +msgid "Confirmation dialog before closing" +msgstr "" + #: src/settings_translation_file.cpp msgid "Connect glass" msgstr "Ӧтлаалӧм стеклӧяс" @@ -3317,6 +3507,10 @@ msgstr "" msgid "Dungeon noise" msgstr "Муувлӧн шувгӧм" +#: src/settings_translation_file.cpp +msgid "Dynamic shadows" +msgstr "Динамикаа вуджӧръяс" + #: src/settings_translation_file.cpp #, fuzzy msgid "Effects" @@ -3372,6 +3566,10 @@ msgstr "Содтӧд эффектъяслысь вӧччӧм ӧзтыны" msgid "Enable Raytraced Culling" msgstr "" +#: src/settings_translation_file.cpp +msgid "Enable a confirmation dialog before closing." +msgstr "" + #: src/settings_translation_file.cpp msgid "" "Enable automatic exposure correction\n" @@ -3390,6 +3588,11 @@ msgstr "" msgid "Enable console window" msgstr "" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Enable dynamic shadows" +msgstr "Динамикаа вуджӧръяс" + #: src/settings_translation_file.cpp msgid "Enable joysticks" msgstr "Контроллерсӧ ӧзтыны" @@ -3534,6 +3737,10 @@ msgstr "" msgid "Fallback font path" msgstr "" +#: src/settings_translation_file.cpp +msgid "Fast approximate antialiasing" +msgstr "" + #: src/settings_translation_file.cpp msgid "Fast mode acceleration" msgstr "" @@ -4124,14 +4331,15 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"If enabled, actions are recorded for rollback.\n" -"This option is only read when server starts." +"If enabled, invalid world data won't cause the server to shut down.\n" +"Only enable this if you know what you are doing." msgstr "" #: src/settings_translation_file.cpp msgid "" -"If enabled, invalid world data won't cause the server to shut down.\n" -"Only enable this if you know what you are doing." +"If enabled, node and inventory actions are recorded for rollback.\n" +"This option is only read on server start. Note that the engine will not\n" +"automatically clean old entries from the rollback database." msgstr "" #: src/settings_translation_file.cpp @@ -4945,6 +5153,11 @@ msgstr "" msgid "Measure time samples" msgstr "" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Menu theme" +msgstr "Menu" + #: src/settings_translation_file.cpp msgid "Message of the day" msgstr "" @@ -5138,16 +5351,12 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"Number of emerge threads to use.\n" -"Value 0:\n" -"- Automatic selection. The number of emerge threads will be\n" -"- 'number of processors - 2', with a lower limit of 1.\n" -"Any other value:\n" -"- Specifies the number of emerge threads, with a lower limit of 1.\n" -"WARNING: Increasing the number of emerge threads increases engine mapgen\n" -"speed, but this may harm game performance by interfering with other\n" -"processes, especially in singleplayer and/or when running Lua code in\n" -"'on_generated'. For many users the optimum setting may be '1'." +"Number of emerge threads (responsible for map generation and loading) to " +"use.\n" +"If 0 then the engine will automatically choose a suitable value depending\n" +"on the hardware and type of map generator.\n" +"WARNING: There are known bugs in the default map generators (v6, v7, ...)\n" +"when using more than 1 thread. The automatic choice will avoid this." msgstr "" #: src/settings_translation_file.cpp @@ -5177,8 +5386,7 @@ msgid "Occlusion Culling" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Opaqueness (alpha) of the shadow behind the default font, between 0 and 255." +msgid "Opaqueness (alpha) of the shadow behind the font." msgstr "" #: src/settings_translation_file.cpp @@ -5484,8 +5692,7 @@ msgid "" "Save window size automatically when modified.\n" "If true, screen size is saved in screen_w and screen_h, and whether the " "window\n" -"is maximized is stored in window_maximized.\n" -"(Autosaving window_maximized only works if compiled with SDL.)" +"is maximized is stored in window_maximized." msgstr "" #: src/settings_translation_file.cpp @@ -5570,11 +5777,6 @@ msgid "" "Also, if Post Processing is disabled, FSAA will not work together with\n" "undersampling or a non-default \"3d_mode\" setting.\n" "\n" -"* FXAA - Fast approximate antialiasing\n" -"Applies a post-processing filter to detect and smoothen high-contrast " -"edges.\n" -"Provides balance between speed and image quality.\n" -"\n" "* SSAA - Super-sampling antialiasing\n" "Renders higher-resolution image of the scene, then scales down to reduce\n" "the aliasing effects. This is the slowest and the most accurate method." @@ -5773,7 +5975,7 @@ msgid "Shadow filter quality" msgstr "" #: src/settings_translation_file.cpp -msgid "Shadow map max distance in nodes to render shadows" +msgid "Shadow map render distance" msgstr "" #: src/settings_translation_file.cpp @@ -5786,8 +5988,7 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"Shadow offset (in pixels) of the default font. If 0, then shadow will not be " -"drawn." +"Shadow offset (in pixels) for all fonts. If 0, then no shadow will be drawn." msgstr "" #: src/settings_translation_file.cpp @@ -6156,7 +6357,7 @@ msgstr "" msgid "" "The rendering back-end.\n" "Note: A restart is required after changing this!\n" -"OpenGL is the default for desktop, and OGLES2 for Android." +"By default OpenGL3 is preferred on desktop, or OGLES2 on Android." msgstr "" #: src/settings_translation_file.cpp @@ -6237,10 +6438,9 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"To reduce lag, block transfers are slowed down when a player is building " +"To save bandwidth, block transfers are slowed down when a player is building " "something.\n" -"This determines how long they are slowed down after placing or removing a " -"node." +"This determines how long the throttling lasts after placing a node." msgstr "" #: src/settings_translation_file.cpp @@ -6536,8 +6736,9 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"Vertical screen synchronization. Your system may still force VSync on even " -"if this is disabled." +"Vertical screen synchronization.\n" +"Note: A restart is required after changing this!\n" +"Your system may still force VSync and ignore this setting." msgstr "" #: src/settings_translation_file.cpp @@ -6821,44 +7022,13 @@ msgstr "" msgid "cURL parallel limit" msgstr "" -#~ msgid "Apps" -#~ msgstr "Уджтасъяс" +#: src/util/screenshot.cpp +#, c-format +msgid "Failed to save screenshot to \"%s\"" +msgstr "" -#~ msgid "End" -#~ msgstr "End" +#~ msgid "Y spread" +#~ msgstr "Y кузя разалӧм" -#~ msgid "Execute" -#~ msgstr "Вӧчны" - -#~ msgid "Help" -#~ msgstr "Help" - -#~ msgid "Home" -#~ msgstr "Home" - -#~ msgid "Left Button" -#~ msgstr "Шуйга личкантор" - -#~ msgid "Middle Button" -#~ msgstr "Шӧр личкантор" - -#~ msgid "No world created or selected!" -#~ msgstr "Енкӧла абу бӧрйӧма/абу вӧчӧма!" - -#~ msgid "Right Button" -#~ msgstr "Веськыд личкантор" - -#~ msgid "Sleep" -#~ msgstr "Узьны" - -#~ msgid "Snapshot" -#~ msgstr "Snapshot" - -#~ msgid "Tab" -#~ msgstr "Tab" - -#~ msgid "X Button 1" -#~ msgstr "Медводдза X личкантор" - -#~ msgid "X Button 2" -#~ msgstr "Мӧд X личкантор" +#~ msgid "Z spread" +#~ msgstr "Z паськалӧм" diff --git a/po/ky/luanti.po b/po/ky/luanti.po index 07293d9ef4..44f1a44f20 100644 --- a/po/ky/luanti.po +++ b/po/ky/luanti.po @@ -2,7 +2,7 @@ msgid "" msgstr "" "Project-Id-Version: Kyrgyz (Minetest)\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2025-09-23 19:19+0200\n" +"POT-Creation-Date: 2026-01-06 23:13+0100\n" "PO-Revision-Date: 2019-11-10 15:04+0000\n" "Last-Translator: Krock \n" "Language-Team: Kyrgyz ] [-t]" msgstr "" +#: builtin/common/settings/components.lua +msgid "Add keybinding" +msgstr "" + #: builtin/common/settings/components.lua msgid "Browse" msgstr "" @@ -113,6 +117,10 @@ msgstr "Дүйнөнү тандаңыз:" msgid "Set" msgstr "Тандоо" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "$1 spread" +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "(No description of setting given)" msgstr "" @@ -121,10 +129,22 @@ msgstr "" msgid "2D Noise" msgstr "" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"2D noise: flag on.\n" +"3D noise: flag off." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Amplifies every octave by (amplitude of the previous octave * Persistence)." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua #: builtin/mainmenu/content/dlg_install.lua #: builtin/mainmenu/content/dlg_overwrite.lua -#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/dlg_create_world.lua +#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/dlg_confirm_exit.lua +#: builtin/mainmenu/dlg_create_world.lua #: builtin/mainmenu/dlg_delete_content.lua #: builtin/mainmenu/dlg_delete_world.lua builtin/mainmenu/dlg_register.lua #: builtin/mainmenu/dlg_rename_modpack.lua src/gui/guiOpenURL.cpp @@ -132,10 +152,60 @@ msgstr "" msgid "Cancel" msgstr "Жокко чыгаруу" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Controls how many octaves (layers) the noise will have." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Each octave is a simple noise generator. Each one also adds more detail to " +"the noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Finally, all of the octaves will be combined to generate the noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Having lots of octaves is not recommended because it increases terrain " +"generation time." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Lacunarity" msgstr "" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values make the terrain simple and higher values make the terrain " +"rough." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values make the terrain smooth and higher values make the terrain have " +"fine detail." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values will result in smoother noise and higher values will result in " +"rougher noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Making 3D noise eased is not recommended because it significantly increases " +"the load." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Maps noise gradient values onto a quintic S-curve before performing " +"interpolation." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Octaves" msgstr "" @@ -145,6 +215,14 @@ msgstr "" msgid "Offset" msgstr "" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Offsets the final noise by this value." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Overrides the 'eased' flag based on the noise type." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Persistence" msgstr "" @@ -159,21 +237,51 @@ msgstr "Сактоо" msgid "Scale" msgstr "" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Scales every octave by (scale of the previous octave / Lacunarity)." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Scales the noise in the $1 axis by this value." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua #: builtin/mainmenu/dlg_create_world.lua msgid "Seed" msgstr "" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "X spread" +msgid "Takes the absolute value of each octave while adding them together." msgstr "" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "Y spread" +msgid "The first octave is amplified by 1." msgstr "" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "Z spread" +msgid "The first octave is scaled by 1." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "The multiplier for the noise before the offset is added." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "The random seed for the noise. The same seed results in the same noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"This is also the scale of the largest structures in the $1 direction of the " +"noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "This results in smooth noise instead of gridlike noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "This results in spiky noise." msgstr "" #. ~ "absvalue" is a noise parameter flag. @@ -275,6 +383,11 @@ msgstr "" msgid "No results" msgstr "" +#. ~ Indicates that the action does not have a corresponding keybinding. +#: builtin/common/settings/dlg_settings.lua +msgid "Not bound" +msgstr "" + #: builtin/common/settings/dlg_settings.lua msgid "Reset setting to default" msgstr "" @@ -308,10 +421,20 @@ msgstr "Tab" msgid "Tap with crosshair" msgstr "" +#: builtin/common/settings/dlg_settings.lua +msgid "" +"These settings are unavailable due to your platform, hardware or in " +"combination with the current settings." +msgstr "" + #: builtin/common/settings/dlg_settings.lua msgid "Touchscreen layout" msgstr "" +#: builtin/common/settings/dlg_settings.lua +msgid "Unavailable" +msgstr "" + #: builtin/common/settings/settingtypes.lua #, fuzzy msgid "Client Mods" @@ -335,11 +458,6 @@ msgstr "" msgid "Custom" msgstr "" -#: builtin/common/settings/shadows_component.lua -#: src/settings_translation_file.cpp -msgid "Dynamic shadows" -msgstr "" - #: builtin/common/settings/shadows_component.lua msgid "High" msgstr "" @@ -352,6 +470,10 @@ msgstr "" msgid "Medium" msgstr "" +#: builtin/common/settings/shadows_component.lua +msgid "Quality preset" +msgstr "" + #: builtin/common/settings/shadows_component.lua msgid "Very High" msgstr "" @@ -672,6 +794,11 @@ msgstr "Дүйнөнү инициалдаштыруу катасы" msgid "Unable to install a $1 as a texture pack" msgstr "Дүйнөнү инициалдаштыруу катасы" +#: builtin/mainmenu/content/pkgmgr.lua +#, fuzzy +msgid "World mods" +msgstr "Дүйнө аты" + #: builtin/mainmenu/dlg_clients_list.lua msgid "" "Players connected to\n" @@ -720,6 +847,10 @@ msgstr "" msgid "Mod:" msgstr "" +#: builtin/mainmenu/dlg_config_world.lua +msgid "Mods located inside the world folder." +msgstr "" + #: builtin/mainmenu/dlg_config_world.lua msgid "No (optional) dependencies" msgstr "" @@ -754,6 +885,18 @@ msgstr "Дүйнөнү тандаңыз:" msgid "enabled" msgstr "күйгүзүлгөн" +#: builtin/mainmenu/dlg_confirm_exit.lua +msgid "Always show this dialog." +msgstr "" + +#: builtin/mainmenu/dlg_confirm_exit.lua +msgid "Are you sure you want to quit?" +msgstr "" + +#: builtin/mainmenu/dlg_confirm_exit.lua +msgid "Quit" +msgstr "" + #: builtin/mainmenu/dlg_create_world.lua msgid "A world named \"$1\" already exists" msgstr "" @@ -1101,6 +1244,10 @@ msgstr "" msgid "Visit website" msgstr "" +#: builtin/mainmenu/init.lua +msgid "Debug build, expect worse performance" +msgstr "" + #: builtin/mainmenu/init.lua src/client/game_formspec.cpp msgid "Settings" msgstr "Ырастоолор" @@ -1383,11 +1530,6 @@ msgstr "Туташтыруу катасы (убактыңыз өтүп кетт msgid "Done!" msgstr "" -#: src/client/client.cpp -#, c-format -msgid "Failed to save screenshot to \"%s\"" -msgstr "" - #: src/client/client.cpp msgid "Initializing nodes" msgstr "" @@ -1406,7 +1548,7 @@ msgstr "Жүктөлүүдө..." msgid "Rebuilding shaders..." msgstr "Дареги чечилүүдө..." -#: src/client/client.cpp +#: src/client/client.cpp src/util/screenshot.cpp #, fuzzy, c-format msgid "Saved screenshot to \"%s\"" msgstr "Тез сүрөт" @@ -1437,14 +1579,15 @@ msgid "Provided password file failed to open: " msgstr "" #: src/client/clientlauncher.cpp -msgid "Provided world path doesn't exist: " +msgid "World does not exist and no game selected to create one." msgstr "" #: src/client/clientmedia.cpp src/client/game.cpp msgid "Media..." msgstr "" -#: src/client/game.cpp src/client/shader.cpp src/server.cpp +#: src/client/game.cpp src/client/render/pipeline.cpp src/client/shader.cpp +#: src/server.cpp msgid "" "\n" "Check debug.txt for details." @@ -2088,6 +2231,11 @@ msgstr "Оң Shift" msgid "Right Windows" msgstr "Оң Windows" +#: src/client/keycode.cpp +#, c-format +msgid "Scancode: %d" +msgstr "" + #: src/client/keycode.cpp msgid "Scroll Lock" msgstr "Scroll Lock" @@ -2133,11 +2281,21 @@ msgstr "" msgid "Minimap in texture mode" msgstr "" +#: src/client/render/pipeline.cpp +#, c-format +msgid "Failed to create the texture \"%s\" for the rendering pipeline." +msgstr "" + #: src/client/shader.cpp #, fuzzy, c-format msgid "Failed to compile the \"%s\" shader." msgstr "Дүйнөнү инициалдаштыруу катасы" +#: src/client/shader.cpp +#, fuzzy, c-format +msgid "Failed to find \"%s\" shader files." +msgstr "Дүйнөнү инициалдаштыруу катасы" + #: src/client/shader.cpp msgid "GLSL is not supported by the driver" msgstr "" @@ -2682,6 +2840,14 @@ msgstr "" msgid "Apple trees noise" msgstr "" +#: src/settings_translation_file.cpp +msgid "" +"Applies a post-processing filter to detect and smoothen high-contrast " +"edges.\n" +"Provides balance between speed and image quality.\n" +"fxaa can used in combination with the other anti-aliasing methods" +msgstr "" + #: src/settings_translation_file.cpp msgid "" "Apply dithering to reduce color banding artifacts.\n" @@ -2703,6 +2869,10 @@ msgid "" "the arm when the camera moves." msgstr "" +#: src/settings_translation_file.cpp +msgid "Array texture max layers" +msgstr "" + #: src/settings_translation_file.cpp msgid "Ask to reconnect after crash" msgstr "" @@ -2851,6 +3021,12 @@ msgstr "" msgid "Camera smoothing in cinematic mode" msgstr "" +#: src/settings_translation_file.cpp +msgid "" +"Caps the maximum number of layers used with array textures (if supported).\n" +"This is only useful for debugging." +msgstr "" + #: src/settings_translation_file.cpp msgid "Capture Tracy zones" msgstr "" @@ -2950,6 +3126,10 @@ msgstr "" msgid "Chat weblinks" msgstr "" +#: src/settings_translation_file.cpp +msgid "Choose theme colors for the main menu background." +msgstr "" + #: src/settings_translation_file.cpp msgid "Chunk size" msgstr "" @@ -3071,6 +3251,10 @@ msgid "" "9 - best compression, slowest" msgstr "" +#: src/settings_translation_file.cpp +msgid "Confirmation dialog before closing" +msgstr "" + #: src/settings_translation_file.cpp #, fuzzy msgid "Connect glass" @@ -3414,6 +3598,10 @@ msgstr "" msgid "Dungeon noise" msgstr "" +#: src/settings_translation_file.cpp +msgid "Dynamic shadows" +msgstr "" + #: src/settings_translation_file.cpp msgid "Effects" msgstr "" @@ -3470,6 +3658,10 @@ msgstr "" msgid "Enable Raytraced Culling" msgstr "" +#: src/settings_translation_file.cpp +msgid "Enable a confirmation dialog before closing." +msgstr "" + #: src/settings_translation_file.cpp msgid "" "Enable automatic exposure correction\n" @@ -3488,6 +3680,10 @@ msgstr "" msgid "Enable console window" msgstr "" +#: src/settings_translation_file.cpp +msgid "Enable dynamic shadows" +msgstr "" + #: src/settings_translation_file.cpp msgid "Enable joysticks" msgstr "" @@ -3631,6 +3827,10 @@ msgstr "" msgid "Fallback font path" msgstr "" +#: src/settings_translation_file.cpp +msgid "Fast approximate antialiasing" +msgstr "" + #: src/settings_translation_file.cpp msgid "Fast mode acceleration" msgstr "" @@ -4223,14 +4423,15 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"If enabled, actions are recorded for rollback.\n" -"This option is only read when server starts." +"If enabled, invalid world data won't cause the server to shut down.\n" +"Only enable this if you know what you are doing." msgstr "" #: src/settings_translation_file.cpp msgid "" -"If enabled, invalid world data won't cause the server to shut down.\n" -"Only enable this if you know what you are doing." +"If enabled, node and inventory actions are recorded for rollback.\n" +"This option is only read on server start. Note that the engine will not\n" +"automatically clean old entries from the rollback database." msgstr "" #: src/settings_translation_file.cpp @@ -5049,6 +5250,11 @@ msgstr "" msgid "Measure time samples" msgstr "" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Menu theme" +msgstr "Меню" + #: src/settings_translation_file.cpp msgid "Message of the day" msgstr "" @@ -5243,16 +5449,12 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"Number of emerge threads to use.\n" -"Value 0:\n" -"- Automatic selection. The number of emerge threads will be\n" -"- 'number of processors - 2', with a lower limit of 1.\n" -"Any other value:\n" -"- Specifies the number of emerge threads, with a lower limit of 1.\n" -"WARNING: Increasing the number of emerge threads increases engine mapgen\n" -"speed, but this may harm game performance by interfering with other\n" -"processes, especially in singleplayer and/or when running Lua code in\n" -"'on_generated'. For many users the optimum setting may be '1'." +"Number of emerge threads (responsible for map generation and loading) to " +"use.\n" +"If 0 then the engine will automatically choose a suitable value depending\n" +"on the hardware and type of map generator.\n" +"WARNING: There are known bugs in the default map generators (v6, v7, ...)\n" +"when using more than 1 thread. The automatic choice will avoid this." msgstr "" #: src/settings_translation_file.cpp @@ -5282,8 +5484,7 @@ msgid "Occlusion Culling" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Opaqueness (alpha) of the shadow behind the default font, between 0 and 255." +msgid "Opaqueness (alpha) of the shadow behind the font." msgstr "" #: src/settings_translation_file.cpp @@ -5593,8 +5794,7 @@ msgid "" "Save window size automatically when modified.\n" "If true, screen size is saved in screen_w and screen_h, and whether the " "window\n" -"is maximized is stored in window_maximized.\n" -"(Autosaving window_maximized only works if compiled with SDL.)" +"is maximized is stored in window_maximized." msgstr "" #: src/settings_translation_file.cpp @@ -5684,11 +5884,6 @@ msgid "" "Also, if Post Processing is disabled, FSAA will not work together with\n" "undersampling or a non-default \"3d_mode\" setting.\n" "\n" -"* FXAA - Fast approximate antialiasing\n" -"Applies a post-processing filter to detect and smoothen high-contrast " -"edges.\n" -"Provides balance between speed and image quality.\n" -"\n" "* SSAA - Super-sampling antialiasing\n" "Renders higher-resolution image of the scene, then scales down to reduce\n" "the aliasing effects. This is the slowest and the most accurate method." @@ -5894,7 +6089,7 @@ msgid "Shadow filter quality" msgstr "Тез сүрөт" #: src/settings_translation_file.cpp -msgid "Shadow map max distance in nodes to render shadows" +msgid "Shadow map render distance" msgstr "" #: src/settings_translation_file.cpp @@ -5907,8 +6102,7 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"Shadow offset (in pixels) of the default font. If 0, then shadow will not be " -"drawn." +"Shadow offset (in pixels) for all fonts. If 0, then no shadow will be drawn." msgstr "" #: src/settings_translation_file.cpp @@ -6281,7 +6475,7 @@ msgstr "" msgid "" "The rendering back-end.\n" "Note: A restart is required after changing this!\n" -"OpenGL is the default for desktop, and OGLES2 for Android." +"By default OpenGL3 is preferred on desktop, or OGLES2 on Android." msgstr "" #: src/settings_translation_file.cpp @@ -6362,10 +6556,9 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"To reduce lag, block transfers are slowed down when a player is building " +"To save bandwidth, block transfers are slowed down when a player is building " "something.\n" -"This determines how long they are slowed down after placing or removing a " -"node." +"This determines how long the throttling lasts after placing a node." msgstr "" #: src/settings_translation_file.cpp @@ -6673,8 +6866,9 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"Vertical screen synchronization. Your system may still force VSync on even " -"if this is disabled." +"Vertical screen synchronization.\n" +"Note: A restart is required after changing this!\n" +"Your system may still force VSync and ignore this setting." msgstr "" #: src/settings_translation_file.cpp @@ -6964,50 +7158,7 @@ msgstr "" msgid "cURL parallel limit" msgstr "" -#~ msgid "Apps" -#~ msgstr "Тиркемелер" - -#~ msgid "End" -#~ msgstr "Аягы" - -#~ msgid "Execute" -#~ msgstr "Аткаруу" - -#~ msgid "Help" -#~ msgstr "Жардам" - -#~ msgid "Home" -#~ msgstr "Home" - -#, fuzzy -#~ msgid "IME Accept" -#~ msgstr "Кабыл алуу" - -#, fuzzy -#~ msgid "IME Escape" -#~ msgstr "Esc" - -#, fuzzy -#~ msgid "IME Mode Change" -#~ msgstr "Режимди өзгөртүү" - -#~ msgid "Left Button" -#~ msgstr "Сол баскыч" - -#~ msgid "Middle Button" -#~ msgstr "Ортоңку баскыч" - -#~ msgid "Right Button" -#~ msgstr "Оң баскыч" - -#~ msgid "Select" -#~ msgstr "Тандоо" - -#~ msgid "Sleep" -#~ msgstr "Уйку" - -#~ msgid "Snapshot" -#~ msgstr "Тез сүрөт" - -#~ msgid "Tab" -#~ msgstr "Tab" +#: src/util/screenshot.cpp +#, c-format +msgid "Failed to save screenshot to \"%s\"" +msgstr "" diff --git a/po/lt/luanti.po b/po/lt/luanti.po index f83594589d..bb828264c1 100644 --- a/po/lt/luanti.po +++ b/po/lt/luanti.po @@ -2,7 +2,7 @@ msgid "" msgstr "" "Project-Id-Version: Lithuanian (Minetest)\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2025-09-23 19:19+0200\n" +"POT-Creation-Date: 2026-01-06 23:13+0100\n" "PO-Revision-Date: 2025-11-06 02:56+0000\n" "Last-Translator: Vaclovas Intas \n" "Language-Team: Lithuanian =2 && (n%100<10 || n%100>=20) ? 1 : 2);\n" +"Plural-Forms: nplurals=3; plural=(n%10==1 && n%100!=11 ? 0 : n%10>=2 && " +"(n%100<10 || n%100>=20) ? 1 : 2);\n" "X-Generator: Weblate 5.15-dev\n" #: builtin/client/chatcommands.lua @@ -78,6 +78,10 @@ msgstr "" msgid "[all | ] [-t]" msgstr "" +#: builtin/common/settings/components.lua +msgid "Add keybinding" +msgstr "" + #: builtin/common/settings/components.lua msgid "Browse" msgstr "Naršyti" @@ -107,6 +111,10 @@ msgstr "Pasirinkite failą" msgid "Set" msgstr "Pasirinkti" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "$1 spread" +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "(No description of setting given)" msgstr "(Nėra nustatymo aprašymo)" @@ -115,10 +123,22 @@ msgstr "(Nėra nustatymo aprašymo)" msgid "2D Noise" msgstr "" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"2D noise: flag on.\n" +"3D noise: flag off." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Amplifies every octave by (amplitude of the previous octave * Persistence)." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua #: builtin/mainmenu/content/dlg_install.lua #: builtin/mainmenu/content/dlg_overwrite.lua -#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/dlg_create_world.lua +#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/dlg_confirm_exit.lua +#: builtin/mainmenu/dlg_create_world.lua #: builtin/mainmenu/dlg_delete_content.lua #: builtin/mainmenu/dlg_delete_world.lua builtin/mainmenu/dlg_register.lua #: builtin/mainmenu/dlg_rename_modpack.lua src/gui/guiOpenURL.cpp @@ -126,10 +146,60 @@ msgstr "" msgid "Cancel" msgstr "Atšaukti" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Controls how many octaves (layers) the noise will have." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Each octave is a simple noise generator. Each one also adds more detail to " +"the noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Finally, all of the octaves will be combined to generate the noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Having lots of octaves is not recommended because it increases terrain " +"generation time." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Lacunarity" msgstr "" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values make the terrain simple and higher values make the terrain " +"rough." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values make the terrain smooth and higher values make the terrain have " +"fine detail." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values will result in smoother noise and higher values will result in " +"rougher noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Making 3D noise eased is not recommended because it significantly increases " +"the load." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Maps noise gradient values onto a quintic S-curve before performing " +"interpolation." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Octaves" msgstr "" @@ -139,6 +209,14 @@ msgstr "" msgid "Offset" msgstr "" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Offsets the final noise by this value." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Overrides the 'eased' flag based on the noise type." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Persistence" msgstr "" @@ -153,21 +231,52 @@ msgstr "Įrašyti" msgid "Scale" msgstr "" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Scales every octave by (scale of the previous octave / Lacunarity)." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Scales the noise in the $1 axis by this value." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua #: builtin/mainmenu/dlg_create_world.lua msgid "Seed" msgstr "Sėkla" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "X spread" +msgid "Takes the absolute value of each octave while adding them together." msgstr "" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "Y spread" +msgid "The first octave is amplified by 1." msgstr "" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "Z spread" +#, fuzzy +msgid "The first octave is scaled by 1." +msgstr "Ši komanda išjungta serverio." + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "The multiplier for the noise before the offset is added." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "The random seed for the noise. The same seed results in the same noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"This is also the scale of the largest structures in the $1 direction of the " +"noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "This results in smooth noise instead of gridlike noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "This results in spiky noise." msgstr "" #. ~ "absvalue" is a noise parameter flag. @@ -270,6 +379,11 @@ msgstr "" msgid "No results" msgstr "" +#. ~ Indicates that the action does not have a corresponding keybinding. +#: builtin/common/settings/dlg_settings.lua +msgid "Not bound" +msgstr "" + #: builtin/common/settings/dlg_settings.lua msgid "Reset setting to default" msgstr "" @@ -303,10 +417,21 @@ msgstr "Tabuliacija" msgid "Tap with crosshair" msgstr "" +#: builtin/common/settings/dlg_settings.lua +msgid "" +"These settings are unavailable due to your platform, hardware or in " +"combination with the current settings." +msgstr "" + #: builtin/common/settings/dlg_settings.lua msgid "Touchscreen layout" msgstr "" +#: builtin/common/settings/dlg_settings.lua +#, fuzzy +msgid "Unavailable" +msgstr "Komanda negalima: " + #: builtin/common/settings/settingtypes.lua #, fuzzy msgid "Client Mods" @@ -330,11 +455,6 @@ msgstr "" msgid "Custom" msgstr "" -#: builtin/common/settings/shadows_component.lua -#: src/settings_translation_file.cpp -msgid "Dynamic shadows" -msgstr "" - #: builtin/common/settings/shadows_component.lua msgid "High" msgstr "" @@ -347,6 +467,10 @@ msgstr "" msgid "Medium" msgstr "" +#: builtin/common/settings/shadows_component.lua +msgid "Quality preset" +msgstr "" + #: builtin/common/settings/shadows_component.lua msgid "Very High" msgstr "" @@ -673,6 +797,11 @@ msgstr "Nepavyko įdiegti $1 į $2" msgid "Unable to install a $1 as a texture pack" msgstr "Nepavyko įdiegti $1 į $2" +#: builtin/mainmenu/content/pkgmgr.lua +#, fuzzy +msgid "World mods" +msgstr "Pasaulio pavadinimas" + #: builtin/mainmenu/dlg_clients_list.lua msgid "" "Players connected to\n" @@ -719,6 +848,10 @@ msgstr "" msgid "Mod:" msgstr "Papildinys:" +#: builtin/mainmenu/dlg_config_world.lua +msgid "Mods located inside the world folder." +msgstr "" + #: builtin/mainmenu/dlg_config_world.lua msgid "No (optional) dependencies" msgstr "" @@ -751,6 +884,19 @@ msgstr "Pasaulis:" msgid "enabled" msgstr "įjungtas" +#: builtin/mainmenu/dlg_confirm_exit.lua +msgid "Always show this dialog." +msgstr "" + +#: builtin/mainmenu/dlg_confirm_exit.lua +#, fuzzy +msgid "Are you sure you want to quit?" +msgstr "Ar tikrai norite ištrinti „$1“?" + +#: builtin/mainmenu/dlg_confirm_exit.lua +msgid "Quit" +msgstr "" + #: builtin/mainmenu/dlg_create_world.lua msgid "A world named \"$1\" already exists" msgstr "Pasaulis, pavadintas „$1“ jau yra" @@ -1105,6 +1251,10 @@ msgstr "Niekada" msgid "Visit website" msgstr "Svetainė" +#: builtin/mainmenu/init.lua +msgid "Debug build, expect worse performance" +msgstr "" + #: builtin/mainmenu/init.lua src/client/game_formspec.cpp msgid "Settings" msgstr "Nustatymai" @@ -1393,11 +1543,6 @@ msgstr "Baigėsi prijungimo laikas." msgid "Done!" msgstr "Atlikta!" -#: src/client/client.cpp -#, c-format -msgid "Failed to save screenshot to \"%s\"" -msgstr "" - #: src/client/client.cpp msgid "Initializing nodes" msgstr "Inicijuojami mazgai" @@ -1414,7 +1559,7 @@ msgstr "Įkeliamos tekstūros..." msgid "Rebuilding shaders..." msgstr "Perstatomi šešėliavimai..." -#: src/client/client.cpp +#: src/client/client.cpp src/util/screenshot.cpp #, fuzzy, c-format msgid "Saved screenshot to \"%s\"" msgstr "Užlaikymas" @@ -1446,14 +1591,15 @@ msgid "Provided password file failed to open: " msgstr "" #: src/client/clientlauncher.cpp -msgid "Provided world path doesn't exist: " -msgstr "Pateiktas pasaulio kelias neegzistuoja: " +msgid "World does not exist and no game selected to create one." +msgstr "" #: src/client/clientmedia.cpp src/client/game.cpp msgid "Media..." msgstr "Medija..." -#: src/client/game.cpp src/client/shader.cpp src/server.cpp +#: src/client/game.cpp src/client/render/pipeline.cpp src/client/shader.cpp +#: src/server.cpp msgid "" "\n" "Check debug.txt for details." @@ -2107,6 +2253,11 @@ msgstr "Dešinysis Shift" msgid "Right Windows" msgstr "Dešinieji langai" +#: src/client/keycode.cpp +#, c-format +msgid "Scancode: %d" +msgstr "" + #: src/client/keycode.cpp msgid "Scroll Lock" msgstr "Scroll Lock" @@ -2152,11 +2303,21 @@ msgstr "" msgid "Minimap in texture mode" msgstr "" +#: src/client/render/pipeline.cpp +#, c-format +msgid "Failed to create the texture \"%s\" for the rendering pipeline." +msgstr "" + #: src/client/shader.cpp #, fuzzy, c-format msgid "Failed to compile the \"%s\" shader." msgstr "Nepavyko parsiųsti $1" +#: src/client/shader.cpp +#, fuzzy, c-format +msgid "Failed to find \"%s\" shader files." +msgstr "Nepavyko parsiųsti $1" + #: src/client/shader.cpp msgid "GLSL is not supported by the driver" msgstr "" @@ -2703,6 +2864,14 @@ msgstr "" msgid "Apple trees noise" msgstr "" +#: src/settings_translation_file.cpp +msgid "" +"Applies a post-processing filter to detect and smoothen high-contrast " +"edges.\n" +"Provides balance between speed and image quality.\n" +"fxaa can used in combination with the other anti-aliasing methods" +msgstr "" + #: src/settings_translation_file.cpp msgid "" "Apply dithering to reduce color banding artifacts.\n" @@ -2724,6 +2893,10 @@ msgid "" "the arm when the camera moves." msgstr "" +#: src/settings_translation_file.cpp +msgid "Array texture max layers" +msgstr "" + #: src/settings_translation_file.cpp msgid "Ask to reconnect after crash" msgstr "" @@ -2871,6 +3044,12 @@ msgstr "" msgid "Camera smoothing in cinematic mode" msgstr "" +#: src/settings_translation_file.cpp +msgid "" +"Caps the maximum number of layers used with array textures (if supported).\n" +"This is only useful for debugging." +msgstr "" + #: src/settings_translation_file.cpp msgid "Capture Tracy zones" msgstr "" @@ -2970,6 +3149,10 @@ msgstr "" msgid "Chat weblinks" msgstr "" +#: src/settings_translation_file.cpp +msgid "Choose theme colors for the main menu background." +msgstr "" + #: src/settings_translation_file.cpp msgid "Chunk size" msgstr "" @@ -3096,6 +3279,10 @@ msgid "" "9 - best compression, slowest" msgstr "" +#: src/settings_translation_file.cpp +msgid "Confirmation dialog before closing" +msgstr "" + #: src/settings_translation_file.cpp #, fuzzy msgid "Connect glass" @@ -3438,6 +3625,10 @@ msgstr "" msgid "Dungeon noise" msgstr "" +#: src/settings_translation_file.cpp +msgid "Dynamic shadows" +msgstr "" + #: src/settings_translation_file.cpp msgid "Effects" msgstr "" @@ -3494,6 +3685,10 @@ msgstr "" msgid "Enable Raytraced Culling" msgstr "" +#: src/settings_translation_file.cpp +msgid "Enable a confirmation dialog before closing." +msgstr "" + #: src/settings_translation_file.cpp msgid "" "Enable automatic exposure correction\n" @@ -3512,6 +3707,10 @@ msgstr "" msgid "Enable console window" msgstr "" +#: src/settings_translation_file.cpp +msgid "Enable dynamic shadows" +msgstr "" + #: src/settings_translation_file.cpp msgid "Enable joysticks" msgstr "" @@ -3657,6 +3856,10 @@ msgstr "" msgid "Fallback font path" msgstr "" +#: src/settings_translation_file.cpp +msgid "Fast approximate antialiasing" +msgstr "" + #: src/settings_translation_file.cpp msgid "Fast mode acceleration" msgstr "" @@ -4250,14 +4453,15 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"If enabled, actions are recorded for rollback.\n" -"This option is only read when server starts." +"If enabled, invalid world data won't cause the server to shut down.\n" +"Only enable this if you know what you are doing." msgstr "" #: src/settings_translation_file.cpp msgid "" -"If enabled, invalid world data won't cause the server to shut down.\n" -"Only enable this if you know what you are doing." +"If enabled, node and inventory actions are recorded for rollback.\n" +"This option is only read on server start. Note that the engine will not\n" +"automatically clean old entries from the rollback database." msgstr "" #: src/settings_translation_file.cpp @@ -5085,6 +5289,11 @@ msgstr "" msgid "Measure time samples" msgstr "" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Menu theme" +msgstr "Meniu" + #: src/settings_translation_file.cpp msgid "Message of the day" msgstr "" @@ -5279,16 +5488,12 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"Number of emerge threads to use.\n" -"Value 0:\n" -"- Automatic selection. The number of emerge threads will be\n" -"- 'number of processors - 2', with a lower limit of 1.\n" -"Any other value:\n" -"- Specifies the number of emerge threads, with a lower limit of 1.\n" -"WARNING: Increasing the number of emerge threads increases engine mapgen\n" -"speed, but this may harm game performance by interfering with other\n" -"processes, especially in singleplayer and/or when running Lua code in\n" -"'on_generated'. For many users the optimum setting may be '1'." +"Number of emerge threads (responsible for map generation and loading) to " +"use.\n" +"If 0 then the engine will automatically choose a suitable value depending\n" +"on the hardware and type of map generator.\n" +"WARNING: There are known bugs in the default map generators (v6, v7, ...)\n" +"when using more than 1 thread. The automatic choice will avoid this." msgstr "" #: src/settings_translation_file.cpp @@ -5318,8 +5523,7 @@ msgid "Occlusion Culling" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Opaqueness (alpha) of the shadow behind the default font, between 0 and 255." +msgid "Opaqueness (alpha) of the shadow behind the font." msgstr "" #: src/settings_translation_file.cpp @@ -5627,8 +5831,7 @@ msgid "" "Save window size automatically when modified.\n" "If true, screen size is saved in screen_w and screen_h, and whether the " "window\n" -"is maximized is stored in window_maximized.\n" -"(Autosaving window_maximized only works if compiled with SDL.)" +"is maximized is stored in window_maximized." msgstr "" #: src/settings_translation_file.cpp @@ -5714,11 +5917,6 @@ msgid "" "Also, if Post Processing is disabled, FSAA will not work together with\n" "undersampling or a non-default \"3d_mode\" setting.\n" "\n" -"* FXAA - Fast approximate antialiasing\n" -"Applies a post-processing filter to detect and smoothen high-contrast " -"edges.\n" -"Provides balance between speed and image quality.\n" -"\n" "* SSAA - Super-sampling antialiasing\n" "Renders higher-resolution image of the scene, then scales down to reduce\n" "the aliasing effects. This is the slowest and the most accurate method." @@ -5931,7 +6129,7 @@ msgid "Shadow filter quality" msgstr "" #: src/settings_translation_file.cpp -msgid "Shadow map max distance in nodes to render shadows" +msgid "Shadow map render distance" msgstr "" #: src/settings_translation_file.cpp @@ -5944,8 +6142,7 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"Shadow offset (in pixels) of the default font. If 0, then shadow will not be " -"drawn." +"Shadow offset (in pixels) for all fonts. If 0, then no shadow will be drawn." msgstr "" #: src/settings_translation_file.cpp @@ -6318,7 +6515,7 @@ msgstr "" msgid "" "The rendering back-end.\n" "Note: A restart is required after changing this!\n" -"OpenGL is the default for desktop, and OGLES2 for Android." +"By default OpenGL3 is preferred on desktop, or OGLES2 on Android." msgstr "" #: src/settings_translation_file.cpp @@ -6399,10 +6596,9 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"To reduce lag, block transfers are slowed down when a player is building " +"To save bandwidth, block transfers are slowed down when a player is building " "something.\n" -"This determines how long they are slowed down after placing or removing a " -"node." +"This determines how long the throttling lasts after placing a node." msgstr "" #: src/settings_translation_file.cpp @@ -6709,8 +6905,9 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"Vertical screen synchronization. Your system may still force VSync on even " -"if this is disabled." +"Vertical screen synchronization.\n" +"Note: A restart is required after changing this!\n" +"Your system may still force VSync and ignore this setting." msgstr "" #: src/settings_translation_file.cpp @@ -6998,70 +7195,10 @@ msgstr "" msgid "cURL parallel limit" msgstr "" -#~ msgid "Apps" -#~ msgstr "Programos" +#: src/util/screenshot.cpp +#, c-format +msgid "Failed to save screenshot to \"%s\"" +msgstr "" -#~ msgid "End" -#~ msgstr "Baigti" - -#, fuzzy -#~ msgid "Erase EOF" -#~ msgstr "Ištrinti OEF" - -#~ msgid "Execute" -#~ msgstr "Vykdyti" - -#~ msgid "Help" -#~ msgstr "Pagalba" - -#~ msgid "Home" -#~ msgstr "Pradžia" - -#, fuzzy -#~ msgid "IME Accept" -#~ msgstr "Priimti" - -#, fuzzy -#~ msgid "IME Convert" -#~ msgstr "Konvertuoti" - -#, fuzzy -#~ msgid "IME Escape" -#~ msgstr "Atšaukti" - -#, fuzzy -#~ msgid "IME Mode Change" -#~ msgstr "Būsenos keitimas" - -#~ msgid "Left Button" -#~ msgstr "Kairysis mygtukas" - -#~ msgid "Middle Button" -#~ msgstr "Vidurinis mygtukas" - -#~ msgid "No world created or selected!" -#~ msgstr "Nesukurtas ar pasirinktas joks pasaulis!" - -#~ msgid "OEM Clear" -#~ msgstr "OEM valymas" - -#~ msgid "Right Button" -#~ msgstr "Dešinysis mygtukas" - -#~ msgid "Select" -#~ msgstr "Pasirinkti" - -#~ msgid "Sleep" -#~ msgstr "Užmigdyti" - -#~ msgid "Snapshot" -#~ msgstr "Užlaikymas" - -#~ msgid "Tab" -#~ msgstr "Tabuliacija" - -#~ msgid "X Button 1" -#~ msgstr "X mygtukas 1" - -#~ msgid "X Button 2" -#~ msgstr "X mygtukas 2" +#~ msgid "Provided world path doesn't exist: " +#~ msgstr "Pateiktas pasaulio kelias neegzistuoja: " diff --git a/po/luanti.pot b/po/luanti.pot index f5a644492b..f92ba8ceff 100644 --- a/po/luanti.pot +++ b/po/luanti.pot @@ -8,7 +8,7 @@ msgid "" msgstr "" "Project-Id-Version: luanti\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2025-09-23 19:19+0200\n" +"POT-Creation-Date: 2026-01-06 23:13+0100\n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" "Language-Team: LANGUAGE \n" @@ -106,27 +106,49 @@ msgstr "" msgid "Remove keybinding" msgstr "" +#: builtin/common/settings/components.lua +msgid "Add keybinding" +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua #: src/settings_translation_file.cpp msgid "Offset" msgstr "" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Offsets the final noise by this value." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua #: src/settings_translation_file.cpp msgid "Scale" msgstr "" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "The multiplier for the noise before the offset is added." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua #: builtin/mainmenu/dlg_create_world.lua msgid "Seed" msgstr "" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "X spread" +msgid "The random seed for the noise. The same seed results in the same noise." msgstr "" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "Y spread" +msgid "$1 spread" +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Scales the noise in the $1 axis by this value." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"This is also the scale of the largest structures in the $1 direction of the " +"noise." msgstr "" #: builtin/common/settings/dlg_change_mapgen_flags.lua @@ -134,21 +156,72 @@ msgid "2D Noise" msgstr "" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "Z spread" +msgid "Octaves" msgstr "" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "Octaves" +msgid "Controls how many octaves (layers) the noise will have." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Each octave is a simple noise generator. Each one also adds more detail to " +"the noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values will result in smoother noise and higher values will result in " +"rougher noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Finally, all of the octaves will be combined to generate the noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Having lots of octaves is not recommended because it increases terrain " +"generation time." msgstr "" #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Persistence" msgstr "" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Amplifies every octave by (amplitude of the previous octave * Persistence)." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "The first octave is amplified by 1." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values make the terrain simple and higher values make the terrain " +"rough." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Lacunarity" msgstr "" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Scales every octave by (scale of the previous octave / Lacunarity)." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "The first octave is scaled by 1." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values make the terrain smooth and higher values make the terrain have " +"fine detail." +msgstr "" + #. ~ "defaults" is a noise parameter flag. #. It describes the default processing options #. for noise settings in the settings menu. @@ -156,6 +229,16 @@ msgstr "" msgid "defaults" msgstr "" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Overrides the 'eased' flag based on the noise type." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"2D noise: flag on.\n" +"3D noise: flag off." +msgstr "" + #. ~ "eased" is a noise parameter flag. #. It is used to make the map smoother and #. can be enabled in noise settings in @@ -164,6 +247,22 @@ msgstr "" msgid "eased" msgstr "" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Maps noise gradient values onto a quintic S-curve before performing " +"interpolation." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "This results in smooth noise instead of gridlike noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Making 3D noise eased is not recommended because it significantly increases " +"the load." +msgstr "" + #. ~ "absvalue" is a noise parameter flag. #. It is short for "absolute value". #. It can be enabled in noise settings in @@ -172,6 +271,14 @@ msgstr "" msgid "absvalue" msgstr "" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Takes the absolute value of each octave while adding them together." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "This results in spiky noise." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "(No description of setting given)" msgstr "" @@ -184,7 +291,8 @@ msgstr "" #: builtin/common/settings/dlg_change_mapgen_flags.lua #: builtin/mainmenu/content/dlg_install.lua #: builtin/mainmenu/content/dlg_overwrite.lua -#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/dlg_create_world.lua +#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/dlg_confirm_exit.lua +#: builtin/mainmenu/dlg_create_world.lua #: builtin/mainmenu/dlg_delete_content.lua #: builtin/mainmenu/dlg_delete_world.lua builtin/mainmenu/dlg_register.lua #: builtin/mainmenu/dlg_rename_modpack.lua src/gui/guiOpenURL.cpp @@ -266,6 +374,16 @@ msgstr "" msgid "Long tap" msgstr "" +#: builtin/common/settings/dlg_settings.lua +msgid "Unavailable" +msgstr "" + +#: builtin/common/settings/dlg_settings.lua +msgid "" +"These settings are unavailable due to your platform, hardware or in " +"combination with the current settings." +msgstr "" + #: builtin/common/settings/dlg_settings.lua #: builtin/mainmenu/content/dlg_contentdb.lua #: builtin/mainmenu/content/dlg_package.lua src/gui/guiVolumeChange.cpp @@ -293,6 +411,11 @@ msgstr "" msgid "No results" msgstr "" +#. ~ Indicates that the action does not have a corresponding keybinding. +#: builtin/common/settings/dlg_settings.lua +msgid "Not bound" +msgstr "" + #: builtin/common/settings/dlg_settings.lua msgid "Reset setting to default ($1)" msgstr "" @@ -338,8 +461,7 @@ msgid "Custom" msgstr "" #: builtin/common/settings/shadows_component.lua -#: src/settings_translation_file.cpp -msgid "Dynamic shadows" +msgid "Quality preset" msgstr "" #: builtin/common/settings/shadows_component.lua @@ -639,6 +761,10 @@ msgstr "" msgid "$1 mods" msgstr "" +#: builtin/mainmenu/content/pkgmgr.lua +msgid "World mods" +msgstr "" + #: builtin/mainmenu/dlg_clients_list.lua msgid "" "Players connected to\n" @@ -657,6 +783,10 @@ msgstr "" msgid "No game description provided." msgstr "" +#: builtin/mainmenu/dlg_config_world.lua +msgid "Mods located inside the world folder." +msgstr "" + #: builtin/mainmenu/dlg_config_world.lua msgid "(Unsatisfied)" msgstr "" @@ -715,6 +845,18 @@ msgid "" "characters [a-z0-9_] are allowed." msgstr "" +#: builtin/mainmenu/dlg_confirm_exit.lua +msgid "Are you sure you want to quit?" +msgstr "" + +#: builtin/mainmenu/dlg_confirm_exit.lua +msgid "Always show this dialog." +msgstr "" + +#: builtin/mainmenu/dlg_confirm_exit.lua +msgid "Quit" +msgstr "" + #: builtin/mainmenu/dlg_create_world.lua msgid "Caverns" msgstr "" @@ -1056,6 +1198,10 @@ msgstr "" msgid "Never" msgstr "" +#: builtin/mainmenu/init.lua +msgid "Debug build, expect worse performance" +msgstr "" + #: builtin/mainmenu/init.lua src/client/game_formspec.cpp msgid "Settings" msgstr "" @@ -1335,16 +1481,11 @@ msgstr "" msgid "Done!" msgstr "" -#: src/client/client.cpp +#: src/client/client.cpp src/util/screenshot.cpp #, c-format msgid "Saved screenshot to \"%s\"" msgstr "" -#: src/client/client.cpp -#, c-format -msgid "Failed to save screenshot to \"%s\"" -msgstr "" - #: src/client/clientlauncher.cpp msgid "Main Menu" msgstr "" @@ -1366,11 +1507,11 @@ msgid "No world selected and no address provided. Nothing to do." msgstr "" #: src/client/clientlauncher.cpp -msgid "Provided world path doesn't exist: " +msgid "Could not find or load game: " msgstr "" #: src/client/clientlauncher.cpp -msgid "Could not find or load game: " +msgid "World does not exist and no game selected to create one." msgstr "" #: src/client/clientmedia.cpp src/client/game.cpp @@ -1655,7 +1796,8 @@ msgstr "" msgid "A serialization error occurred:" msgstr "" -#: src/client/game.cpp src/client/shader.cpp src/server.cpp +#: src/client/game.cpp src/client/render/pipeline.cpp src/client/shader.cpp +#: src/server.cpp msgid "" "\n" "Check debug.txt for details." @@ -2004,6 +2146,11 @@ msgstr "" msgid "Play" msgstr "" +#: src/client/keycode.cpp +#, c-format +msgid "Scancode: %d" +msgstr "" + #: src/client/minimap.cpp msgid "Minimap hidden" msgstr "" @@ -2022,10 +2169,20 @@ msgstr "" msgid "Minimap in texture mode" msgstr "" +#: src/client/render/pipeline.cpp +#, c-format +msgid "Failed to create the texture \"%s\" for the rendering pipeline." +msgstr "" + #: src/client/shader.cpp msgid "GLSL is not supported by the driver" msgstr "" +#: src/client/shader.cpp +#, c-format +msgid "Failed to find \"%s\" shader files." +msgstr "" + #: src/client/shader.cpp #, c-format msgid "Failed to compile the \"%s\" shader." @@ -2408,6 +2565,14 @@ msgid "" "On touchscreens, this only affects digging." msgstr "" +#: src/settings_translation_file.cpp +msgid "Confirmation dialog before closing" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Enable a confirmation dialog before closing." +msgstr "" + #: src/settings_translation_file.cpp msgid "Keyboard and Mouse" msgstr "" @@ -2891,8 +3056,7 @@ msgid "" "Save window size automatically when modified.\n" "If true, screen size is saved in screen_w and screen_h, and whether the " "window\n" -"is maximized is stored in window_maximized.\n" -"(Autosaving window_maximized only works if compiled with SDL.)" +"is maximized is stored in window_maximized." msgstr "" #: src/settings_translation_file.cpp @@ -2934,8 +3098,9 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"Vertical screen synchronization. Your system may still force VSync on even " -"if this is disabled." +"Vertical screen synchronization.\n" +"Note: A restart is required after changing this!\n" +"Your system may still force VSync and ignore this setting." msgstr "" #: src/settings_translation_file.cpp @@ -3256,11 +3421,6 @@ msgid "" "Also, if Post Processing is disabled, FSAA will not work together with\n" "undersampling or a non-default \"3d_mode\" setting.\n" "\n" -"* FXAA - Fast approximate antialiasing\n" -"Applies a post-processing filter to detect and smoothen high-contrast " -"edges.\n" -"Provides balance between speed and image quality.\n" -"\n" "* SSAA - Super-sampling antialiasing\n" "Renders higher-resolution image of the scene, then scales down to reduce\n" "the aliasing effects. This is the slowest and the most accurate method." @@ -3277,6 +3437,18 @@ msgid "" "Value of 2 means taking 2x2 = 4 samples." msgstr "" +#: src/settings_translation_file.cpp +msgid "Fast approximate antialiasing" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Applies a post-processing filter to detect and smoothen high-contrast " +"edges.\n" +"Provides balance between speed and image quality.\n" +"fxaa can used in combination with the other anti-aliasing methods" +msgstr "" + #: src/settings_translation_file.cpp msgid "Occlusion Culling" msgstr "" @@ -3414,6 +3586,14 @@ msgid "" "If negative, liquid waves will move backwards." msgstr "" +#: src/settings_translation_file.cpp +msgid "Dynamic shadows" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Enable dynamic shadows" +msgstr "" + #: src/settings_translation_file.cpp msgid "Set to true to enable Shadow Mapping." msgstr "" @@ -3430,7 +3610,7 @@ msgid "" msgstr "" #: src/settings_translation_file.cpp -msgid "Shadow map max distance in nodes to render shadows" +msgid "Shadow map render distance" msgstr "" #: src/settings_translation_file.cpp @@ -3743,6 +3923,14 @@ msgstr "" msgid "Use a cloud animation for the main menu background." msgstr "" +#: src/settings_translation_file.cpp +msgid "Menu theme" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "Choose theme colors for the main menu background." +msgstr "" + #: src/settings_translation_file.cpp msgid "HUD" msgstr "" @@ -4174,16 +4362,6 @@ msgid "" "Increase the value if players experience stuttery movement." msgstr "" -#: src/settings_translation_file.cpp -msgid "Rollback recording" -msgstr "" - -#: src/settings_translation_file.cpp -msgid "" -"If enabled, actions are recorded for rollback.\n" -"This option is only read when server starts." -msgstr "" - #: src/settings_translation_file.cpp msgid "Client-side Modding" msgstr "" @@ -5710,7 +5888,7 @@ msgstr "" msgid "" "The rendering back-end.\n" "Note: A restart is required after changing this!\n" -"OpenGL is the default for desktop, and OGLES2 for Android." +"By default OpenGL3 is preferred on desktop, or OGLES2 on Android." msgstr "" #: src/settings_translation_file.cpp @@ -5817,6 +5995,16 @@ msgid "" "Warning: This option is EXPERIMENTAL!" msgstr "" +#: src/settings_translation_file.cpp +msgid "Array texture max layers" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Caps the maximum number of layers used with array textures (if supported).\n" +"This is only useful for debugging." +msgstr "" + #: src/settings_translation_file.cpp msgid "Base texture size" msgstr "" @@ -5924,8 +6112,7 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"Shadow offset (in pixels) of the default font. If 0, then shadow will not be " -"drawn." +"Shadow offset (in pixels) for all fonts. If 0, then no shadow will be drawn." msgstr "" #: src/settings_translation_file.cpp @@ -5933,8 +6120,7 @@ msgid "Font shadow alpha" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Opaqueness (alpha) of the shadow behind the default font, between 0 and 255." +msgid "Opaqueness (alpha) of the shadow behind the font." msgstr "" #: src/settings_translation_file.cpp @@ -6153,10 +6339,9 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"To reduce lag, block transfers are slowed down when a player is building " +"To save bandwidth, block transfers are slowed down when a player is building " "something.\n" -"This determines how long they are slowed down after placing or removing a " -"node." +"This determines how long the throttling lasts after placing a node." msgstr "" #: src/settings_translation_file.cpp @@ -6230,6 +6415,17 @@ msgid "" "Set this to true if your server is set up to restart automatically." msgstr "" +#: src/settings_translation_file.cpp +msgid "Rollback recording" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"If enabled, node and inventory actions are recorded for rollback.\n" +"This option is only read on server start. Note that the engine will not\n" +"automatically clean old entries from the rollback database." +msgstr "" + #: src/settings_translation_file.cpp msgid "Server/Env Performance" msgstr "" @@ -6505,16 +6701,12 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"Number of emerge threads to use.\n" -"Value 0:\n" -"- Automatic selection. The number of emerge threads will be\n" -"- 'number of processors - 2', with a lower limit of 1.\n" -"Any other value:\n" -"- Specifies the number of emerge threads, with a lower limit of 1.\n" -"WARNING: Increasing the number of emerge threads increases engine mapgen\n" -"speed, but this may harm game performance by interfering with other\n" -"processes, especially in singleplayer and/or when running Lua code in\n" -"'on_generated'. For many users the optimum setting may be '1'." +"Number of emerge threads (responsible for map generation and loading) to " +"use.\n" +"If 0 then the engine will automatically choose a suitable value depending\n" +"on the hardware and type of map generator.\n" +"WARNING: There are known bugs in the default map generators (v6, v7, ...)\n" +"when using more than 1 thread. The automatic choice will avoid this." msgstr "" #: src/settings_translation_file.cpp @@ -6760,3 +6952,8 @@ msgid "" "The sensitivity of the joystick axes for moving the\n" "in-game view frustum around." msgstr "" + +#: src/util/screenshot.cpp +#, c-format +msgid "Failed to save screenshot to \"%s\"" +msgstr "" diff --git a/po/lv/luanti.po b/po/lv/luanti.po index d84791f419..12d14a8a75 100644 --- a/po/lv/luanti.po +++ b/po/lv/luanti.po @@ -2,7 +2,7 @@ msgid "" msgstr "" "Project-Id-Version: minetest\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2025-09-23 19:19+0200\n" +"POT-Creation-Date: 2026-01-06 23:13+0100\n" "PO-Revision-Date: 2025-12-03 22:00+0000\n" "Last-Translator: Edgars Andersons \n" "Language-Team: Latvian ] [-t]" msgstr "" +#: builtin/common/settings/components.lua +msgid "Add keybinding" +msgstr "" + #: builtin/common/settings/components.lua msgid "Browse" msgstr "Pārlūkot" @@ -104,6 +108,11 @@ msgstr "Atlasīt datni" msgid "Set" msgstr "Iestatīt" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +#, fuzzy +msgid "$1 spread" +msgstr "Izkaisījums pa X asi" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "(No description of setting given)" msgstr "(Nav iestatījuma apraksta)" @@ -112,10 +121,22 @@ msgstr "(Nav iestatījuma apraksta)" msgid "2D Noise" msgstr "2D Troksnis" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"2D noise: flag on.\n" +"3D noise: flag off." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Amplifies every octave by (amplitude of the previous octave * Persistence)." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua #: builtin/mainmenu/content/dlg_install.lua #: builtin/mainmenu/content/dlg_overwrite.lua -#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/dlg_create_world.lua +#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/dlg_confirm_exit.lua +#: builtin/mainmenu/dlg_create_world.lua #: builtin/mainmenu/dlg_delete_content.lua #: builtin/mainmenu/dlg_delete_world.lua builtin/mainmenu/dlg_register.lua #: builtin/mainmenu/dlg_rename_modpack.lua src/gui/guiOpenURL.cpp @@ -123,10 +144,60 @@ msgstr "2D Troksnis" msgid "Cancel" msgstr "Atcelt" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Controls how many octaves (layers) the noise will have." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Each octave is a simple noise generator. Each one also adds more detail to " +"the noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Finally, all of the octaves will be combined to generate the noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Having lots of octaves is not recommended because it increases terrain " +"generation time." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Lacunarity" msgstr "" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values make the terrain simple and higher values make the terrain " +"rough." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values make the terrain smooth and higher values make the terrain have " +"fine detail." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values will result in smoother noise and higher values will result in " +"rougher noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Making 3D noise eased is not recommended because it significantly increases " +"the load." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Maps noise gradient values onto a quintic S-curve before performing " +"interpolation." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Octaves" msgstr "Oktāvas" @@ -136,6 +207,14 @@ msgstr "Oktāvas" msgid "Offset" msgstr "Nobīde" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Offsets the final noise by this value." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Overrides the 'eased' flag based on the noise type." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Persistence" msgstr "Pastāvīgums" @@ -150,22 +229,53 @@ msgstr "Saglabāt" msgid "Scale" msgstr "Mērogs" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Scales every octave by (scale of the previous octave / Lacunarity)." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Scales the noise in the $1 axis by this value." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua #: builtin/mainmenu/dlg_create_world.lua msgid "Seed" msgstr "Sēkla" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "X spread" -msgstr "Izkaisījums pa X asi" +msgid "Takes the absolute value of each octave while adding them together." +msgstr "" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "Y spread" -msgstr "Izkaisījums pa Y asi" +msgid "The first octave is amplified by 1." +msgstr "" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "Z spread" -msgstr "Izkaisījums pa Z asi" +#, fuzzy +msgid "The first octave is scaled by 1." +msgstr "Šī komanda serverī ir atspējota." + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "The multiplier for the noise before the offset is added." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "The random seed for the noise. The same seed results in the same noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"This is also the scale of the largest structures in the $1 direction of the " +"noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "This results in smooth noise instead of gridlike noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "This results in spiky noise." +msgstr "" #. ~ "absvalue" is a noise parameter flag. #. It is short for "absolute value". @@ -263,6 +373,11 @@ msgstr "Pārvietošanās" msgid "No results" msgstr "Nav rezultātu" +#. ~ Indicates that the action does not have a corresponding keybinding. +#: builtin/common/settings/dlg_settings.lua +msgid "Not bound" +msgstr "" + #: builtin/common/settings/dlg_settings.lua msgid "Reset setting to default" msgstr "Atiestatīt iestatījumu uz noklusējumu" @@ -295,10 +410,21 @@ msgstr "Piesist" msgid "Tap with crosshair" msgstr "" +#: builtin/common/settings/dlg_settings.lua +msgid "" +"These settings are unavailable due to your platform, hardware or in " +"combination with the current settings." +msgstr "" + #: builtin/common/settings/dlg_settings.lua msgid "Touchscreen layout" msgstr "Skārienekrāna izkārtojums" +#: builtin/common/settings/dlg_settings.lua +#, fuzzy +msgid "Unavailable" +msgstr "" + #: builtin/common/settings/settingtypes.lua msgid "Client Mods" msgstr "Klienta pielāgojumi" @@ -319,11 +445,6 @@ msgstr "" msgid "Custom" msgstr "Pielāgots" -#: builtin/common/settings/shadows_component.lua -#: src/settings_translation_file.cpp -msgid "Dynamic shadows" -msgstr "" - #: builtin/common/settings/shadows_component.lua msgid "High" msgstr "" @@ -336,6 +457,10 @@ msgstr "" msgid "Medium" msgstr "" +#: builtin/common/settings/shadows_component.lua +msgid "Quality preset" +msgstr "" + #: builtin/common/settings/shadows_component.lua msgid "Very High" msgstr "" @@ -641,6 +766,11 @@ msgstr "Nevarēja uzstādīt $1 kā $2" msgid "Unable to install a $1 as a texture pack" msgstr "Neizdevās uzstādīt $1 kā tekstūru paku" +#: builtin/mainmenu/content/pkgmgr.lua +#, fuzzy +msgid "World mods" +msgstr "Pasaules nosaukums" + #: builtin/mainmenu/dlg_clients_list.lua msgid "" "Players connected to\n" @@ -689,6 +819,10 @@ msgstr "" msgid "Mod:" msgstr "Pielāgojums:" +#: builtin/mainmenu/dlg_config_world.lua +msgid "Mods located inside the world folder." +msgstr "" + #: builtin/mainmenu/dlg_config_world.lua msgid "No (optional) dependencies" msgstr "Nav (neobligāto) atkarību" @@ -721,6 +855,19 @@ msgstr "Pasaule:" msgid "enabled" msgstr "iespējots" +#: builtin/mainmenu/dlg_confirm_exit.lua +msgid "Always show this dialog." +msgstr "" + +#: builtin/mainmenu/dlg_confirm_exit.lua +#, fuzzy +msgid "Are you sure you want to quit?" +msgstr "Vai tiešām izdzēst “$1”?" + +#: builtin/mainmenu/dlg_confirm_exit.lua +msgid "Quit" +msgstr "" + #: builtin/mainmenu/dlg_create_world.lua msgid "A world named \"$1\" already exists" msgstr "Pasaule ar nosaukumu “$1” jau pastāv" @@ -1064,6 +1211,10 @@ msgstr "" msgid "Visit website" msgstr "" +#: builtin/mainmenu/init.lua +msgid "Debug build, expect worse performance" +msgstr "" + #: builtin/mainmenu/init.lua src/client/game_formspec.cpp msgid "Settings" msgstr "Uzstādījumi" @@ -1331,11 +1482,6 @@ msgstr "Savienojuma noildze." msgid "Done!" msgstr "Gatavs!" -#: src/client/client.cpp -#, c-format -msgid "Failed to save screenshot to \"%s\"" -msgstr "" - #: src/client/client.cpp msgid "Initializing nodes" msgstr "Inicializē blokus" @@ -1352,7 +1498,7 @@ msgstr "Ielādē tekstūras..." msgid "Rebuilding shaders..." msgstr "Pārbūvē šeiderus..." -#: src/client/client.cpp +#: src/client/client.cpp src/util/screenshot.cpp #, c-format msgid "Saved screenshot to \"%s\"" msgstr "Ekrānuzņēmums saglabāts “%s”" @@ -1382,14 +1528,15 @@ msgid "Provided password file failed to open: " msgstr "Neizdevās atvērt norādīto paroļu datni: " #: src/client/clientlauncher.cpp -msgid "Provided world path doesn't exist: " -msgstr "Sniegtā pasaules atrašanās vieta neeksistē: " +msgid "World does not exist and no game selected to create one." +msgstr "" #: src/client/clientmedia.cpp src/client/game.cpp msgid "Media..." msgstr "Mēdiji..." -#: src/client/game.cpp src/client/shader.cpp src/server.cpp +#: src/client/game.cpp src/client/render/pipeline.cpp src/client/shader.cpp +#: src/server.cpp msgid "" "\n" "Check debug.txt for details." @@ -2008,6 +2155,11 @@ msgstr "Labais Shift" msgid "Right Windows" msgstr "Labā Windows poga" +#: src/client/keycode.cpp +#, c-format +msgid "Scancode: %d" +msgstr "" + #: src/client/keycode.cpp msgid "Scroll Lock" msgstr "Scroll Lock" @@ -2050,11 +2202,21 @@ msgstr "Sīkkarte virsmas režīmā, tālummaiņa x%d" msgid "Minimap in texture mode" msgstr "Sīkkarte struktūras režīmā" +#: src/client/render/pipeline.cpp +#, c-format +msgid "Failed to create the texture \"%s\" for the rendering pipeline." +msgstr "" + #: src/client/shader.cpp #, c-format msgid "Failed to compile the \"%s\" shader." msgstr "Neizdevās kompilēt ēnotāju “%s”." +#: src/client/shader.cpp +#, fuzzy, c-format +msgid "Failed to find \"%s\" shader files." +msgstr "Neizdevās kompilēt ēnotāju “%s”." + #: src/client/shader.cpp msgid "GLSL is not supported by the driver" msgstr "" @@ -2583,6 +2745,14 @@ msgstr "" msgid "Apple trees noise" msgstr "" +#: src/settings_translation_file.cpp +msgid "" +"Applies a post-processing filter to detect and smoothen high-contrast " +"edges.\n" +"Provides balance between speed and image quality.\n" +"fxaa can used in combination with the other anti-aliasing methods" +msgstr "" + #: src/settings_translation_file.cpp msgid "" "Apply dithering to reduce color banding artifacts.\n" @@ -2604,6 +2774,10 @@ msgid "" "the arm when the camera moves." msgstr "" +#: src/settings_translation_file.cpp +msgid "Array texture max layers" +msgstr "" + #: src/settings_translation_file.cpp msgid "Ask to reconnect after crash" msgstr "" @@ -2748,6 +2922,12 @@ msgstr "" msgid "Camera smoothing in cinematic mode" msgstr "" +#: src/settings_translation_file.cpp +msgid "" +"Caps the maximum number of layers used with array textures (if supported).\n" +"This is only useful for debugging." +msgstr "" + #: src/settings_translation_file.cpp msgid "Capture Tracy zones" msgstr "" @@ -2845,6 +3025,10 @@ msgstr "" msgid "Chat weblinks" msgstr "Tērzēšanas tīmekļsaites" +#: src/settings_translation_file.cpp +msgid "Choose theme colors for the main menu background." +msgstr "" + #: src/settings_translation_file.cpp msgid "Chunk size" msgstr "" @@ -2964,6 +3148,10 @@ msgid "" "9 - best compression, slowest" msgstr "" +#: src/settings_translation_file.cpp +msgid "Confirmation dialog before closing" +msgstr "" + #: src/settings_translation_file.cpp msgid "Connect glass" msgstr "" @@ -3298,6 +3486,10 @@ msgstr "" msgid "Dungeon noise" msgstr "" +#: src/settings_translation_file.cpp +msgid "Dynamic shadows" +msgstr "" + #: src/settings_translation_file.cpp msgid "Effects" msgstr "" @@ -3352,6 +3544,10 @@ msgstr "" msgid "Enable Raytraced Culling" msgstr "" +#: src/settings_translation_file.cpp +msgid "Enable a confirmation dialog before closing." +msgstr "" + #: src/settings_translation_file.cpp msgid "" "Enable automatic exposure correction\n" @@ -3370,6 +3566,10 @@ msgstr "" msgid "Enable console window" msgstr "" +#: src/settings_translation_file.cpp +msgid "Enable dynamic shadows" +msgstr "" + #: src/settings_translation_file.cpp msgid "Enable joysticks" msgstr "" @@ -3513,6 +3713,11 @@ msgstr "" msgid "Fallback font path" msgstr "" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Fast approximate antialiasing" +msgstr "Filtrēšana un nogludināšana" + #: src/settings_translation_file.cpp msgid "Fast mode acceleration" msgstr "" @@ -4103,14 +4308,15 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"If enabled, actions are recorded for rollback.\n" -"This option is only read when server starts." +"If enabled, invalid world data won't cause the server to shut down.\n" +"Only enable this if you know what you are doing." msgstr "" #: src/settings_translation_file.cpp msgid "" -"If enabled, invalid world data won't cause the server to shut down.\n" -"Only enable this if you know what you are doing." +"If enabled, node and inventory actions are recorded for rollback.\n" +"This option is only read on server start. Note that the engine will not\n" +"automatically clean old entries from the rollback database." msgstr "" #: src/settings_translation_file.cpp @@ -4926,6 +5132,11 @@ msgstr "" msgid "Measure time samples" msgstr "" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Menu theme" +msgstr "Izvēlnes taustiņš" + #: src/settings_translation_file.cpp msgid "Message of the day" msgstr "" @@ -5116,16 +5327,12 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"Number of emerge threads to use.\n" -"Value 0:\n" -"- Automatic selection. The number of emerge threads will be\n" -"- 'number of processors - 2', with a lower limit of 1.\n" -"Any other value:\n" -"- Specifies the number of emerge threads, with a lower limit of 1.\n" -"WARNING: Increasing the number of emerge threads increases engine mapgen\n" -"speed, but this may harm game performance by interfering with other\n" -"processes, especially in singleplayer and/or when running Lua code in\n" -"'on_generated'. For many users the optimum setting may be '1'." +"Number of emerge threads (responsible for map generation and loading) to " +"use.\n" +"If 0 then the engine will automatically choose a suitable value depending\n" +"on the hardware and type of map generator.\n" +"WARNING: There are known bugs in the default map generators (v6, v7, ...)\n" +"when using more than 1 thread. The automatic choice will avoid this." msgstr "" #: src/settings_translation_file.cpp @@ -5155,8 +5362,7 @@ msgid "Occlusion Culling" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Opaqueness (alpha) of the shadow behind the default font, between 0 and 255." +msgid "Opaqueness (alpha) of the shadow behind the font." msgstr "" #: src/settings_translation_file.cpp @@ -5460,8 +5666,7 @@ msgid "" "Save window size automatically when modified.\n" "If true, screen size is saved in screen_w and screen_h, and whether the " "window\n" -"is maximized is stored in window_maximized.\n" -"(Autosaving window_maximized only works if compiled with SDL.)" +"is maximized is stored in window_maximized." msgstr "" #: src/settings_translation_file.cpp @@ -5546,11 +5751,6 @@ msgid "" "Also, if Post Processing is disabled, FSAA will not work together with\n" "undersampling or a non-default \"3d_mode\" setting.\n" "\n" -"* FXAA - Fast approximate antialiasing\n" -"Applies a post-processing filter to detect and smoothen high-contrast " -"edges.\n" -"Provides balance between speed and image quality.\n" -"\n" "* SSAA - Super-sampling antialiasing\n" "Renders higher-resolution image of the scene, then scales down to reduce\n" "the aliasing effects. This is the slowest and the most accurate method." @@ -5749,7 +5949,7 @@ msgid "Shadow filter quality" msgstr "" #: src/settings_translation_file.cpp -msgid "Shadow map max distance in nodes to render shadows" +msgid "Shadow map render distance" msgstr "" #: src/settings_translation_file.cpp @@ -5762,8 +5962,7 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"Shadow offset (in pixels) of the default font. If 0, then shadow will not be " -"drawn." +"Shadow offset (in pixels) for all fonts. If 0, then no shadow will be drawn." msgstr "" #: src/settings_translation_file.cpp @@ -6131,7 +6330,7 @@ msgstr "" msgid "" "The rendering back-end.\n" "Note: A restart is required after changing this!\n" -"OpenGL is the default for desktop, and OGLES2 for Android." +"By default OpenGL3 is preferred on desktop, or OGLES2 on Android." msgstr "" #: src/settings_translation_file.cpp @@ -6212,10 +6411,9 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"To reduce lag, block transfers are slowed down when a player is building " +"To save bandwidth, block transfers are slowed down when a player is building " "something.\n" -"This determines how long they are slowed down after placing or removing a " -"node." +"This determines how long the throttling lasts after placing a node." msgstr "" #: src/settings_translation_file.cpp @@ -6511,8 +6709,9 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"Vertical screen synchronization. Your system may still force VSync on even " -"if this is disabled." +"Vertical screen synchronization.\n" +"Note: A restart is required after changing this!\n" +"Your system may still force VSync and ignore this setting." msgstr "" #: src/settings_translation_file.cpp @@ -6794,68 +6993,16 @@ msgstr "" msgid "cURL parallel limit" msgstr "" -#~ msgid "Apps" -#~ msgstr "Menu" +#: src/util/screenshot.cpp +#, c-format +msgid "Failed to save screenshot to \"%s\"" +msgstr "" -#~ msgid "End" -#~ msgstr "End" +#~ msgid "Provided world path doesn't exist: " +#~ msgstr "Sniegtā pasaules atrašanās vieta neeksistē: " -#~ msgid "Erase EOF" -#~ msgstr "Erase EOF" +#~ msgid "Y spread" +#~ msgstr "Izkaisījums pa Y asi" -#~ msgid "Execute" -#~ msgstr "Execute" - -#~ msgid "Help" -#~ msgstr "Palīdzība" - -#~ msgid "Home" -#~ msgstr "Home" - -#~ msgid "IME Accept" -#~ msgstr "IME Accept" - -#~ msgid "IME Convert" -#~ msgstr "IME Convert" - -#~ msgid "IME Escape" -#~ msgstr "IME Escape" - -#~ msgid "IME Mode Change" -#~ msgstr "IME Mode Change" - -#~ msgid "IME Nonconvert" -#~ msgstr "IME Nonconvert" - -#~ msgid "Left Button" -#~ msgstr "Kreisā poga" - -#~ msgid "Middle Button" -#~ msgstr "Vidējā poga" - -#~ msgid "No world created or selected!" -#~ msgstr "Pasaule nav ne izveidota, ne izvēlēta!" - -#~ msgid "OEM Clear" -#~ msgstr "OEM Clear" - -#~ msgid "Right Button" -#~ msgstr "Labā poga" - -#~ msgid "Select" -#~ msgstr "Select" - -#~ msgid "Sleep" -#~ msgstr "Sleep" - -#~ msgid "Snapshot" -#~ msgstr "Snapshot" - -#~ msgid "Tab" -#~ msgstr "Tab" - -#~ msgid "X Button 1" -#~ msgstr "X Poga 1" - -#~ msgid "X Button 2" -#~ msgstr "X Poga 2" +#~ msgid "Z spread" +#~ msgstr "Izkaisījums pa Z asi" diff --git a/po/lzh/luanti.po b/po/lzh/luanti.po index c5594a4c80..9d420120e2 100644 --- a/po/lzh/luanti.po +++ b/po/lzh/luanti.po @@ -2,7 +2,7 @@ msgid "" msgstr "" "Project-Id-Version: minetest\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2025-09-23 19:19+0200\n" +"POT-Creation-Date: 2026-01-06 23:13+0100\n" "PO-Revision-Date: 2023-12-03 17:17+0000\n" "Last-Translator: Krock \n" "Language-Team: Chinese (Literary) ] [-t]" msgstr "" +#: builtin/common/settings/components.lua +msgid "Add keybinding" +msgstr "" + #: builtin/common/settings/components.lua msgid "Browse" msgstr "" @@ -103,6 +107,10 @@ msgstr "" msgid "Set" msgstr "" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "$1 spread" +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "(No description of setting given)" msgstr "" @@ -111,10 +119,22 @@ msgstr "" msgid "2D Noise" msgstr "" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"2D noise: flag on.\n" +"3D noise: flag off." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Amplifies every octave by (amplitude of the previous octave * Persistence)." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua #: builtin/mainmenu/content/dlg_install.lua #: builtin/mainmenu/content/dlg_overwrite.lua -#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/dlg_create_world.lua +#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/dlg_confirm_exit.lua +#: builtin/mainmenu/dlg_create_world.lua #: builtin/mainmenu/dlg_delete_content.lua #: builtin/mainmenu/dlg_delete_world.lua builtin/mainmenu/dlg_register.lua #: builtin/mainmenu/dlg_rename_modpack.lua src/gui/guiOpenURL.cpp @@ -122,10 +142,60 @@ msgstr "" msgid "Cancel" msgstr "" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Controls how many octaves (layers) the noise will have." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Each octave is a simple noise generator. Each one also adds more detail to " +"the noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Finally, all of the octaves will be combined to generate the noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Having lots of octaves is not recommended because it increases terrain " +"generation time." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Lacunarity" msgstr "" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values make the terrain simple and higher values make the terrain " +"rough." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values make the terrain smooth and higher values make the terrain have " +"fine detail." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values will result in smoother noise and higher values will result in " +"rougher noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Making 3D noise eased is not recommended because it significantly increases " +"the load." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Maps noise gradient values onto a quintic S-curve before performing " +"interpolation." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Octaves" msgstr "" @@ -135,6 +205,14 @@ msgstr "" msgid "Offset" msgstr "" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Offsets the final noise by this value." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Overrides the 'eased' flag based on the noise type." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Persistence" msgstr "" @@ -149,21 +227,51 @@ msgstr "" msgid "Scale" msgstr "" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Scales every octave by (scale of the previous octave / Lacunarity)." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Scales the noise in the $1 axis by this value." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua #: builtin/mainmenu/dlg_create_world.lua msgid "Seed" msgstr "" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "X spread" +msgid "Takes the absolute value of each octave while adding them together." msgstr "" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "Y spread" +msgid "The first octave is amplified by 1." msgstr "" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "Z spread" +msgid "The first octave is scaled by 1." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "The multiplier for the noise before the offset is added." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "The random seed for the noise. The same seed results in the same noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"This is also the scale of the largest structures in the $1 direction of the " +"noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "This results in smooth noise instead of gridlike noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "This results in spiky noise." msgstr "" #. ~ "absvalue" is a noise parameter flag. @@ -262,6 +370,11 @@ msgstr "" msgid "No results" msgstr "" +#. ~ Indicates that the action does not have a corresponding keybinding. +#: builtin/common/settings/dlg_settings.lua +msgid "Not bound" +msgstr "" + #: builtin/common/settings/dlg_settings.lua msgid "Reset setting to default" msgstr "" @@ -294,10 +407,20 @@ msgstr "" msgid "Tap with crosshair" msgstr "" +#: builtin/common/settings/dlg_settings.lua +msgid "" +"These settings are unavailable due to your platform, hardware or in " +"combination with the current settings." +msgstr "" + #: builtin/common/settings/dlg_settings.lua msgid "Touchscreen layout" msgstr "" +#: builtin/common/settings/dlg_settings.lua +msgid "Unavailable" +msgstr "" + #: builtin/common/settings/settingtypes.lua msgid "Client Mods" msgstr "" @@ -318,11 +441,6 @@ msgstr "" msgid "Custom" msgstr "" -#: builtin/common/settings/shadows_component.lua -#: src/settings_translation_file.cpp -msgid "Dynamic shadows" -msgstr "" - #: builtin/common/settings/shadows_component.lua msgid "High" msgstr "" @@ -335,6 +453,10 @@ msgstr "" msgid "Medium" msgstr "" +#: builtin/common/settings/shadows_component.lua +msgid "Quality preset" +msgstr "" + #: builtin/common/settings/shadows_component.lua msgid "Very High" msgstr "" @@ -636,6 +758,10 @@ msgstr "" msgid "Unable to install a $1 as a texture pack" msgstr "" +#: builtin/mainmenu/content/pkgmgr.lua +msgid "World mods" +msgstr "" + #: builtin/mainmenu/dlg_clients_list.lua msgid "" "Players connected to\n" @@ -680,6 +806,10 @@ msgstr "" msgid "Mod:" msgstr "" +#: builtin/mainmenu/dlg_config_world.lua +msgid "Mods located inside the world folder." +msgstr "" + #: builtin/mainmenu/dlg_config_world.lua msgid "No (optional) dependencies" msgstr "" @@ -712,6 +842,18 @@ msgstr "" msgid "enabled" msgstr "" +#: builtin/mainmenu/dlg_confirm_exit.lua +msgid "Always show this dialog." +msgstr "" + +#: builtin/mainmenu/dlg_confirm_exit.lua +msgid "Are you sure you want to quit?" +msgstr "" + +#: builtin/mainmenu/dlg_confirm_exit.lua +msgid "Quit" +msgstr "" + #: builtin/mainmenu/dlg_create_world.lua msgid "A world named \"$1\" already exists" msgstr "" @@ -1053,6 +1195,10 @@ msgstr "" msgid "Visit website" msgstr "" +#: builtin/mainmenu/init.lua +msgid "Debug build, expect worse performance" +msgstr "" + #: builtin/mainmenu/init.lua src/client/game_formspec.cpp msgid "Settings" msgstr "" @@ -1316,11 +1462,6 @@ msgstr "" msgid "Done!" msgstr "" -#: src/client/client.cpp -#, c-format -msgid "Failed to save screenshot to \"%s\"" -msgstr "" - #: src/client/client.cpp msgid "Initializing nodes" msgstr "" @@ -1337,7 +1478,7 @@ msgstr "" msgid "Rebuilding shaders..." msgstr "" -#: src/client/client.cpp +#: src/client/client.cpp src/util/screenshot.cpp #, c-format msgid "Saved screenshot to \"%s\"" msgstr "" @@ -1367,14 +1508,15 @@ msgid "Provided password file failed to open: " msgstr "" #: src/client/clientlauncher.cpp -msgid "Provided world path doesn't exist: " +msgid "World does not exist and no game selected to create one." msgstr "" #: src/client/clientmedia.cpp src/client/game.cpp msgid "Media..." msgstr "" -#: src/client/game.cpp src/client/shader.cpp src/server.cpp +#: src/client/game.cpp src/client/render/pipeline.cpp src/client/shader.cpp +#: src/server.cpp msgid "" "\n" "Check debug.txt for details." @@ -1977,6 +2119,11 @@ msgstr "" msgid "Right Windows" msgstr "" +#: src/client/keycode.cpp +#, c-format +msgid "Scancode: %d" +msgstr "" + #: src/client/keycode.cpp msgid "Scroll Lock" msgstr "" @@ -2019,11 +2166,21 @@ msgstr "" msgid "Minimap in texture mode" msgstr "" +#: src/client/render/pipeline.cpp +#, c-format +msgid "Failed to create the texture \"%s\" for the rendering pipeline." +msgstr "" + #: src/client/shader.cpp #, c-format msgid "Failed to compile the \"%s\" shader." msgstr "" +#: src/client/shader.cpp +#, c-format +msgid "Failed to find \"%s\" shader files." +msgstr "" + #: src/client/shader.cpp msgid "GLSL is not supported by the driver" msgstr "" @@ -2552,6 +2709,14 @@ msgstr "" msgid "Apple trees noise" msgstr "" +#: src/settings_translation_file.cpp +msgid "" +"Applies a post-processing filter to detect and smoothen high-contrast " +"edges.\n" +"Provides balance between speed and image quality.\n" +"fxaa can used in combination with the other anti-aliasing methods" +msgstr "" + #: src/settings_translation_file.cpp msgid "" "Apply dithering to reduce color banding artifacts.\n" @@ -2573,6 +2738,10 @@ msgid "" "the arm when the camera moves." msgstr "" +#: src/settings_translation_file.cpp +msgid "Array texture max layers" +msgstr "" + #: src/settings_translation_file.cpp msgid "Ask to reconnect after crash" msgstr "" @@ -2717,6 +2886,12 @@ msgstr "" msgid "Camera smoothing in cinematic mode" msgstr "" +#: src/settings_translation_file.cpp +msgid "" +"Caps the maximum number of layers used with array textures (if supported).\n" +"This is only useful for debugging." +msgstr "" + #: src/settings_translation_file.cpp msgid "Capture Tracy zones" msgstr "" @@ -2814,6 +2989,10 @@ msgstr "" msgid "Chat weblinks" msgstr "" +#: src/settings_translation_file.cpp +msgid "Choose theme colors for the main menu background." +msgstr "" + #: src/settings_translation_file.cpp msgid "Chunk size" msgstr "" @@ -2933,6 +3112,10 @@ msgid "" "9 - best compression, slowest" msgstr "" +#: src/settings_translation_file.cpp +msgid "Confirmation dialog before closing" +msgstr "" + #: src/settings_translation_file.cpp msgid "Connect glass" msgstr "" @@ -3267,6 +3450,10 @@ msgstr "" msgid "Dungeon noise" msgstr "" +#: src/settings_translation_file.cpp +msgid "Dynamic shadows" +msgstr "" + #: src/settings_translation_file.cpp msgid "Effects" msgstr "" @@ -3321,6 +3508,10 @@ msgstr "" msgid "Enable Raytraced Culling" msgstr "" +#: src/settings_translation_file.cpp +msgid "Enable a confirmation dialog before closing." +msgstr "" + #: src/settings_translation_file.cpp msgid "" "Enable automatic exposure correction\n" @@ -3339,6 +3530,10 @@ msgstr "" msgid "Enable console window" msgstr "" +#: src/settings_translation_file.cpp +msgid "Enable dynamic shadows" +msgstr "" + #: src/settings_translation_file.cpp msgid "Enable joysticks" msgstr "" @@ -3482,6 +3677,10 @@ msgstr "" msgid "Fallback font path" msgstr "" +#: src/settings_translation_file.cpp +msgid "Fast approximate antialiasing" +msgstr "" + #: src/settings_translation_file.cpp msgid "Fast mode acceleration" msgstr "" @@ -4072,14 +4271,15 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"If enabled, actions are recorded for rollback.\n" -"This option is only read when server starts." +"If enabled, invalid world data won't cause the server to shut down.\n" +"Only enable this if you know what you are doing." msgstr "" #: src/settings_translation_file.cpp msgid "" -"If enabled, invalid world data won't cause the server to shut down.\n" -"Only enable this if you know what you are doing." +"If enabled, node and inventory actions are recorded for rollback.\n" +"This option is only read on server start. Note that the engine will not\n" +"automatically clean old entries from the rollback database." msgstr "" #: src/settings_translation_file.cpp @@ -4893,6 +5093,10 @@ msgstr "" msgid "Measure time samples" msgstr "" +#: src/settings_translation_file.cpp +msgid "Menu theme" +msgstr "" + #: src/settings_translation_file.cpp msgid "Message of the day" msgstr "" @@ -5083,16 +5287,12 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"Number of emerge threads to use.\n" -"Value 0:\n" -"- Automatic selection. The number of emerge threads will be\n" -"- 'number of processors - 2', with a lower limit of 1.\n" -"Any other value:\n" -"- Specifies the number of emerge threads, with a lower limit of 1.\n" -"WARNING: Increasing the number of emerge threads increases engine mapgen\n" -"speed, but this may harm game performance by interfering with other\n" -"processes, especially in singleplayer and/or when running Lua code in\n" -"'on_generated'. For many users the optimum setting may be '1'." +"Number of emerge threads (responsible for map generation and loading) to " +"use.\n" +"If 0 then the engine will automatically choose a suitable value depending\n" +"on the hardware and type of map generator.\n" +"WARNING: There are known bugs in the default map generators (v6, v7, ...)\n" +"when using more than 1 thread. The automatic choice will avoid this." msgstr "" #: src/settings_translation_file.cpp @@ -5122,8 +5322,7 @@ msgid "Occlusion Culling" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Opaqueness (alpha) of the shadow behind the default font, between 0 and 255." +msgid "Opaqueness (alpha) of the shadow behind the font." msgstr "" #: src/settings_translation_file.cpp @@ -5427,8 +5626,7 @@ msgid "" "Save window size automatically when modified.\n" "If true, screen size is saved in screen_w and screen_h, and whether the " "window\n" -"is maximized is stored in window_maximized.\n" -"(Autosaving window_maximized only works if compiled with SDL.)" +"is maximized is stored in window_maximized." msgstr "" #: src/settings_translation_file.cpp @@ -5513,11 +5711,6 @@ msgid "" "Also, if Post Processing is disabled, FSAA will not work together with\n" "undersampling or a non-default \"3d_mode\" setting.\n" "\n" -"* FXAA - Fast approximate antialiasing\n" -"Applies a post-processing filter to detect and smoothen high-contrast " -"edges.\n" -"Provides balance between speed and image quality.\n" -"\n" "* SSAA - Super-sampling antialiasing\n" "Renders higher-resolution image of the scene, then scales down to reduce\n" "the aliasing effects. This is the slowest and the most accurate method." @@ -5716,7 +5909,7 @@ msgid "Shadow filter quality" msgstr "" #: src/settings_translation_file.cpp -msgid "Shadow map max distance in nodes to render shadows" +msgid "Shadow map render distance" msgstr "" #: src/settings_translation_file.cpp @@ -5729,8 +5922,7 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"Shadow offset (in pixels) of the default font. If 0, then shadow will not be " -"drawn." +"Shadow offset (in pixels) for all fonts. If 0, then no shadow will be drawn." msgstr "" #: src/settings_translation_file.cpp @@ -6099,7 +6291,7 @@ msgstr "" msgid "" "The rendering back-end.\n" "Note: A restart is required after changing this!\n" -"OpenGL is the default for desktop, and OGLES2 for Android." +"By default OpenGL3 is preferred on desktop, or OGLES2 on Android." msgstr "" #: src/settings_translation_file.cpp @@ -6180,10 +6372,9 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"To reduce lag, block transfers are slowed down when a player is building " +"To save bandwidth, block transfers are slowed down when a player is building " "something.\n" -"This determines how long they are slowed down after placing or removing a " -"node." +"This determines how long the throttling lasts after placing a node." msgstr "" #: src/settings_translation_file.cpp @@ -6476,8 +6667,9 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"Vertical screen synchronization. Your system may still force VSync on even " -"if this is disabled." +"Vertical screen synchronization.\n" +"Note: A restart is required after changing this!\n" +"Your system may still force VSync and ignore this setting." msgstr "" #: src/settings_translation_file.cpp @@ -6758,3 +6950,8 @@ msgstr "" #: src/settings_translation_file.cpp msgid "cURL parallel limit" msgstr "" + +#: src/util/screenshot.cpp +#, c-format +msgid "Failed to save screenshot to \"%s\"" +msgstr "" diff --git a/po/mi/luanti.po b/po/mi/luanti.po index 875c4207b7..29f9693e58 100644 --- a/po/mi/luanti.po +++ b/po/mi/luanti.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: minetest\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2025-09-23 19:19+0200\n" +"POT-Creation-Date: 2026-01-06 23:13+0100\n" "PO-Revision-Date: 2023-12-03 17:17+0000\n" "Last-Translator: Krock \n" "Language-Team: Maori ] [-t]" msgstr "" +#: builtin/common/settings/components.lua +msgid "Add keybinding" +msgstr "" + #: builtin/common/settings/components.lua msgid "Browse" msgstr "" @@ -108,6 +112,10 @@ msgstr "" msgid "Set" msgstr "" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "$1 spread" +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "(No description of setting given)" msgstr "" @@ -116,10 +124,22 @@ msgstr "" msgid "2D Noise" msgstr "" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"2D noise: flag on.\n" +"3D noise: flag off." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Amplifies every octave by (amplitude of the previous octave * Persistence)." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua #: builtin/mainmenu/content/dlg_install.lua #: builtin/mainmenu/content/dlg_overwrite.lua -#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/dlg_create_world.lua +#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/dlg_confirm_exit.lua +#: builtin/mainmenu/dlg_create_world.lua #: builtin/mainmenu/dlg_delete_content.lua #: builtin/mainmenu/dlg_delete_world.lua builtin/mainmenu/dlg_register.lua #: builtin/mainmenu/dlg_rename_modpack.lua src/gui/guiOpenURL.cpp @@ -127,10 +147,60 @@ msgstr "" msgid "Cancel" msgstr "" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Controls how many octaves (layers) the noise will have." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Each octave is a simple noise generator. Each one also adds more detail to " +"the noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Finally, all of the octaves will be combined to generate the noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Having lots of octaves is not recommended because it increases terrain " +"generation time." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Lacunarity" msgstr "" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values make the terrain simple and higher values make the terrain " +"rough." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values make the terrain smooth and higher values make the terrain have " +"fine detail." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values will result in smoother noise and higher values will result in " +"rougher noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Making 3D noise eased is not recommended because it significantly increases " +"the load." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Maps noise gradient values onto a quintic S-curve before performing " +"interpolation." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Octaves" msgstr "" @@ -140,6 +210,14 @@ msgstr "" msgid "Offset" msgstr "" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Offsets the final noise by this value." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Overrides the 'eased' flag based on the noise type." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Persistence" msgstr "" @@ -154,21 +232,51 @@ msgstr "" msgid "Scale" msgstr "" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Scales every octave by (scale of the previous octave / Lacunarity)." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Scales the noise in the $1 axis by this value." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua #: builtin/mainmenu/dlg_create_world.lua msgid "Seed" msgstr "" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "X spread" +msgid "Takes the absolute value of each octave while adding them together." msgstr "" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "Y spread" +msgid "The first octave is amplified by 1." msgstr "" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "Z spread" +msgid "The first octave is scaled by 1." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "The multiplier for the noise before the offset is added." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "The random seed for the noise. The same seed results in the same noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"This is also the scale of the largest structures in the $1 direction of the " +"noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "This results in smooth noise instead of gridlike noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "This results in spiky noise." msgstr "" #. ~ "absvalue" is a noise parameter flag. @@ -268,6 +376,11 @@ msgstr "" msgid "No results" msgstr "" +#. ~ Indicates that the action does not have a corresponding keybinding. +#: builtin/common/settings/dlg_settings.lua +msgid "Not bound" +msgstr "" + #: builtin/common/settings/dlg_settings.lua msgid "Reset setting to default" msgstr "" @@ -300,10 +413,20 @@ msgstr "" msgid "Tap with crosshair" msgstr "" +#: builtin/common/settings/dlg_settings.lua +msgid "" +"These settings are unavailable due to your platform, hardware or in " +"combination with the current settings." +msgstr "" + #: builtin/common/settings/dlg_settings.lua msgid "Touchscreen layout" msgstr "" +#: builtin/common/settings/dlg_settings.lua +msgid "Unavailable" +msgstr "" + #: builtin/common/settings/settingtypes.lua msgid "Client Mods" msgstr "" @@ -324,11 +447,6 @@ msgstr "" msgid "Custom" msgstr "" -#: builtin/common/settings/shadows_component.lua -#: src/settings_translation_file.cpp -msgid "Dynamic shadows" -msgstr "" - #: builtin/common/settings/shadows_component.lua msgid "High" msgstr "" @@ -341,6 +459,10 @@ msgstr "" msgid "Medium" msgstr "" +#: builtin/common/settings/shadows_component.lua +msgid "Quality preset" +msgstr "" + #: builtin/common/settings/shadows_component.lua msgid "Very High" msgstr "" @@ -645,6 +767,10 @@ msgstr "" msgid "Unable to install a $1 as a texture pack" msgstr "" +#: builtin/mainmenu/content/pkgmgr.lua +msgid "World mods" +msgstr "" + #: builtin/mainmenu/dlg_clients_list.lua msgid "" "Players connected to\n" @@ -689,6 +815,10 @@ msgstr "" msgid "Mod:" msgstr "" +#: builtin/mainmenu/dlg_config_world.lua +msgid "Mods located inside the world folder." +msgstr "" + #: builtin/mainmenu/dlg_config_world.lua msgid "No (optional) dependencies" msgstr "" @@ -721,6 +851,18 @@ msgstr "" msgid "enabled" msgstr "" +#: builtin/mainmenu/dlg_confirm_exit.lua +msgid "Always show this dialog." +msgstr "" + +#: builtin/mainmenu/dlg_confirm_exit.lua +msgid "Are you sure you want to quit?" +msgstr "" + +#: builtin/mainmenu/dlg_confirm_exit.lua +msgid "Quit" +msgstr "" + #: builtin/mainmenu/dlg_create_world.lua msgid "A world named \"$1\" already exists" msgstr "" @@ -1063,6 +1205,10 @@ msgstr "" msgid "Visit website" msgstr "" +#: builtin/mainmenu/init.lua +msgid "Debug build, expect worse performance" +msgstr "" + #: builtin/mainmenu/init.lua src/client/game_formspec.cpp msgid "Settings" msgstr "Tautuhinga" @@ -1327,11 +1473,6 @@ msgstr "" msgid "Done!" msgstr "" -#: src/client/client.cpp -#, c-format -msgid "Failed to save screenshot to \"%s\"" -msgstr "" - #: src/client/client.cpp msgid "Initializing nodes" msgstr "" @@ -1348,7 +1489,7 @@ msgstr "" msgid "Rebuilding shaders..." msgstr "" -#: src/client/client.cpp +#: src/client/client.cpp src/util/screenshot.cpp #, c-format msgid "Saved screenshot to \"%s\"" msgstr "" @@ -1378,14 +1519,15 @@ msgid "Provided password file failed to open: " msgstr "" #: src/client/clientlauncher.cpp -msgid "Provided world path doesn't exist: " +msgid "World does not exist and no game selected to create one." msgstr "" #: src/client/clientmedia.cpp src/client/game.cpp msgid "Media..." msgstr "" -#: src/client/game.cpp src/client/shader.cpp src/server.cpp +#: src/client/game.cpp src/client/render/pipeline.cpp src/client/shader.cpp +#: src/server.cpp msgid "" "\n" "Check debug.txt for details." @@ -1992,6 +2134,11 @@ msgstr "" msgid "Right Windows" msgstr "" +#: src/client/keycode.cpp +#, c-format +msgid "Scancode: %d" +msgstr "" + #: src/client/keycode.cpp msgid "Scroll Lock" msgstr "" @@ -2036,11 +2183,21 @@ msgstr "" msgid "Minimap in texture mode" msgstr "" +#: src/client/render/pipeline.cpp +#, c-format +msgid "Failed to create the texture \"%s\" for the rendering pipeline." +msgstr "" + #: src/client/shader.cpp #, c-format msgid "Failed to compile the \"%s\" shader." msgstr "" +#: src/client/shader.cpp +#, c-format +msgid "Failed to find \"%s\" shader files." +msgstr "" + #: src/client/shader.cpp msgid "GLSL is not supported by the driver" msgstr "" @@ -2570,6 +2727,14 @@ msgstr "" msgid "Apple trees noise" msgstr "" +#: src/settings_translation_file.cpp +msgid "" +"Applies a post-processing filter to detect and smoothen high-contrast " +"edges.\n" +"Provides balance between speed and image quality.\n" +"fxaa can used in combination with the other anti-aliasing methods" +msgstr "" + #: src/settings_translation_file.cpp msgid "" "Apply dithering to reduce color banding artifacts.\n" @@ -2591,6 +2756,10 @@ msgid "" "the arm when the camera moves." msgstr "" +#: src/settings_translation_file.cpp +msgid "Array texture max layers" +msgstr "" + #: src/settings_translation_file.cpp msgid "Ask to reconnect after crash" msgstr "" @@ -2735,6 +2904,12 @@ msgstr "" msgid "Camera smoothing in cinematic mode" msgstr "" +#: src/settings_translation_file.cpp +msgid "" +"Caps the maximum number of layers used with array textures (if supported).\n" +"This is only useful for debugging." +msgstr "" + #: src/settings_translation_file.cpp msgid "Capture Tracy zones" msgstr "" @@ -2832,6 +3007,10 @@ msgstr "" msgid "Chat weblinks" msgstr "" +#: src/settings_translation_file.cpp +msgid "Choose theme colors for the main menu background." +msgstr "" + #: src/settings_translation_file.cpp msgid "Chunk size" msgstr "" @@ -2951,6 +3130,10 @@ msgid "" "9 - best compression, slowest" msgstr "" +#: src/settings_translation_file.cpp +msgid "Confirmation dialog before closing" +msgstr "" + #: src/settings_translation_file.cpp msgid "Connect glass" msgstr "" @@ -3285,6 +3468,10 @@ msgstr "" msgid "Dungeon noise" msgstr "" +#: src/settings_translation_file.cpp +msgid "Dynamic shadows" +msgstr "" + #: src/settings_translation_file.cpp msgid "Effects" msgstr "" @@ -3340,6 +3527,10 @@ msgstr "" msgid "Enable Raytraced Culling" msgstr "" +#: src/settings_translation_file.cpp +msgid "Enable a confirmation dialog before closing." +msgstr "" + #: src/settings_translation_file.cpp msgid "" "Enable automatic exposure correction\n" @@ -3358,6 +3549,10 @@ msgstr "" msgid "Enable console window" msgstr "" +#: src/settings_translation_file.cpp +msgid "Enable dynamic shadows" +msgstr "" + #: src/settings_translation_file.cpp msgid "Enable joysticks" msgstr "" @@ -3501,6 +3696,10 @@ msgstr "" msgid "Fallback font path" msgstr "" +#: src/settings_translation_file.cpp +msgid "Fast approximate antialiasing" +msgstr "" + #: src/settings_translation_file.cpp msgid "Fast mode acceleration" msgstr "" @@ -4091,14 +4290,15 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"If enabled, actions are recorded for rollback.\n" -"This option is only read when server starts." +"If enabled, invalid world data won't cause the server to shut down.\n" +"Only enable this if you know what you are doing." msgstr "" #: src/settings_translation_file.cpp msgid "" -"If enabled, invalid world data won't cause the server to shut down.\n" -"Only enable this if you know what you are doing." +"If enabled, node and inventory actions are recorded for rollback.\n" +"This option is only read on server start. Note that the engine will not\n" +"automatically clean old entries from the rollback database." msgstr "" #: src/settings_translation_file.cpp @@ -4912,6 +5112,10 @@ msgstr "" msgid "Measure time samples" msgstr "" +#: src/settings_translation_file.cpp +msgid "Menu theme" +msgstr "" + #: src/settings_translation_file.cpp msgid "Message of the day" msgstr "" @@ -5102,16 +5306,12 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"Number of emerge threads to use.\n" -"Value 0:\n" -"- Automatic selection. The number of emerge threads will be\n" -"- 'number of processors - 2', with a lower limit of 1.\n" -"Any other value:\n" -"- Specifies the number of emerge threads, with a lower limit of 1.\n" -"WARNING: Increasing the number of emerge threads increases engine mapgen\n" -"speed, but this may harm game performance by interfering with other\n" -"processes, especially in singleplayer and/or when running Lua code in\n" -"'on_generated'. For many users the optimum setting may be '1'." +"Number of emerge threads (responsible for map generation and loading) to " +"use.\n" +"If 0 then the engine will automatically choose a suitable value depending\n" +"on the hardware and type of map generator.\n" +"WARNING: There are known bugs in the default map generators (v6, v7, ...)\n" +"when using more than 1 thread. The automatic choice will avoid this." msgstr "" #: src/settings_translation_file.cpp @@ -5141,8 +5341,7 @@ msgid "Occlusion Culling" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Opaqueness (alpha) of the shadow behind the default font, between 0 and 255." +msgid "Opaqueness (alpha) of the shadow behind the font." msgstr "" #: src/settings_translation_file.cpp @@ -5446,8 +5645,7 @@ msgid "" "Save window size automatically when modified.\n" "If true, screen size is saved in screen_w and screen_h, and whether the " "window\n" -"is maximized is stored in window_maximized.\n" -"(Autosaving window_maximized only works if compiled with SDL.)" +"is maximized is stored in window_maximized." msgstr "" #: src/settings_translation_file.cpp @@ -5532,11 +5730,6 @@ msgid "" "Also, if Post Processing is disabled, FSAA will not work together with\n" "undersampling or a non-default \"3d_mode\" setting.\n" "\n" -"* FXAA - Fast approximate antialiasing\n" -"Applies a post-processing filter to detect and smoothen high-contrast " -"edges.\n" -"Provides balance between speed and image quality.\n" -"\n" "* SSAA - Super-sampling antialiasing\n" "Renders higher-resolution image of the scene, then scales down to reduce\n" "the aliasing effects. This is the slowest and the most accurate method." @@ -5735,7 +5928,7 @@ msgid "Shadow filter quality" msgstr "" #: src/settings_translation_file.cpp -msgid "Shadow map max distance in nodes to render shadows" +msgid "Shadow map render distance" msgstr "" #: src/settings_translation_file.cpp @@ -5748,8 +5941,7 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"Shadow offset (in pixels) of the default font. If 0, then shadow will not be " -"drawn." +"Shadow offset (in pixels) for all fonts. If 0, then no shadow will be drawn." msgstr "" #: src/settings_translation_file.cpp @@ -6117,7 +6309,7 @@ msgstr "" msgid "" "The rendering back-end.\n" "Note: A restart is required after changing this!\n" -"OpenGL is the default for desktop, and OGLES2 for Android." +"By default OpenGL3 is preferred on desktop, or OGLES2 on Android." msgstr "" #: src/settings_translation_file.cpp @@ -6198,10 +6390,9 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"To reduce lag, block transfers are slowed down when a player is building " +"To save bandwidth, block transfers are slowed down when a player is building " "something.\n" -"This determines how long they are slowed down after placing or removing a " -"node." +"This determines how long the throttling lasts after placing a node." msgstr "" #: src/settings_translation_file.cpp @@ -6494,8 +6685,9 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"Vertical screen synchronization. Your system may still force VSync on even " -"if this is disabled." +"Vertical screen synchronization.\n" +"Note: A restart is required after changing this!\n" +"Your system may still force VSync and ignore this setting." msgstr "" #: src/settings_translation_file.cpp @@ -6776,3 +6968,8 @@ msgstr "" #: src/settings_translation_file.cpp msgid "cURL parallel limit" msgstr "" + +#: src/util/screenshot.cpp +#, c-format +msgid "Failed to save screenshot to \"%s\"" +msgstr "" diff --git a/po/mn/luanti.po b/po/mn/luanti.po index dd50e9ab1d..9bd139b82e 100644 --- a/po/mn/luanti.po +++ b/po/mn/luanti.po @@ -2,7 +2,7 @@ msgid "" msgstr "" "Project-Id-Version: minetest\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2025-09-23 19:19+0200\n" +"POT-Creation-Date: 2026-01-06 23:13+0100\n" "PO-Revision-Date: 2023-12-03 17:17+0000\n" "Last-Translator: Krock \n" "Language-Team: Mongolian ] [-t]" msgstr "" +#: builtin/common/settings/components.lua +msgid "Add keybinding" +msgstr "" + #: builtin/common/settings/components.lua msgid "Browse" msgstr "" @@ -107,6 +111,10 @@ msgstr "" msgid "Set" msgstr "" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "$1 spread" +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "(No description of setting given)" msgstr "" @@ -115,10 +123,22 @@ msgstr "" msgid "2D Noise" msgstr "" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"2D noise: flag on.\n" +"3D noise: flag off." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Amplifies every octave by (amplitude of the previous octave * Persistence)." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua #: builtin/mainmenu/content/dlg_install.lua #: builtin/mainmenu/content/dlg_overwrite.lua -#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/dlg_create_world.lua +#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/dlg_confirm_exit.lua +#: builtin/mainmenu/dlg_create_world.lua #: builtin/mainmenu/dlg_delete_content.lua #: builtin/mainmenu/dlg_delete_world.lua builtin/mainmenu/dlg_register.lua #: builtin/mainmenu/dlg_rename_modpack.lua src/gui/guiOpenURL.cpp @@ -126,10 +146,60 @@ msgstr "" msgid "Cancel" msgstr "" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Controls how many octaves (layers) the noise will have." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Each octave is a simple noise generator. Each one also adds more detail to " +"the noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Finally, all of the octaves will be combined to generate the noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Having lots of octaves is not recommended because it increases terrain " +"generation time." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Lacunarity" msgstr "" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values make the terrain simple and higher values make the terrain " +"rough." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values make the terrain smooth and higher values make the terrain have " +"fine detail." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values will result in smoother noise and higher values will result in " +"rougher noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Making 3D noise eased is not recommended because it significantly increases " +"the load." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Maps noise gradient values onto a quintic S-curve before performing " +"interpolation." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Octaves" msgstr "" @@ -139,6 +209,14 @@ msgstr "" msgid "Offset" msgstr "" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Offsets the final noise by this value." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Overrides the 'eased' flag based on the noise type." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Persistence" msgstr "" @@ -153,21 +231,52 @@ msgstr "" msgid "Scale" msgstr "" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Scales every octave by (scale of the previous octave / Lacunarity)." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Scales the noise in the $1 axis by this value." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua #: builtin/mainmenu/dlg_create_world.lua msgid "Seed" msgstr "" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "X spread" +msgid "Takes the absolute value of each octave while adding them together." msgstr "" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "Y spread" +msgid "The first octave is amplified by 1." msgstr "" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "Z spread" +#, fuzzy +msgid "The first octave is scaled by 1." +msgstr "Энэ тушаалыг сервер хүчингүй болгосон байна." + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "The multiplier for the noise before the offset is added." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "The random seed for the noise. The same seed results in the same noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"This is also the scale of the largest structures in the $1 direction of the " +"noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "This results in smooth noise instead of gridlike noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "This results in spiky noise." msgstr "" #. ~ "absvalue" is a noise parameter flag. @@ -266,6 +375,11 @@ msgstr "" msgid "No results" msgstr "" +#. ~ Indicates that the action does not have a corresponding keybinding. +#: builtin/common/settings/dlg_settings.lua +msgid "Not bound" +msgstr "" + #: builtin/common/settings/dlg_settings.lua msgid "Reset setting to default" msgstr "" @@ -298,10 +412,21 @@ msgstr "" msgid "Tap with crosshair" msgstr "" +#: builtin/common/settings/dlg_settings.lua +msgid "" +"These settings are unavailable due to your platform, hardware or in " +"combination with the current settings." +msgstr "" + #: builtin/common/settings/dlg_settings.lua msgid "Touchscreen layout" msgstr "" +#: builtin/common/settings/dlg_settings.lua +#, fuzzy +msgid "Unavailable" +msgstr "<боломж байхгүй>" + #: builtin/common/settings/settingtypes.lua msgid "Client Mods" msgstr "" @@ -322,11 +447,6 @@ msgstr "" msgid "Custom" msgstr "" -#: builtin/common/settings/shadows_component.lua -#: src/settings_translation_file.cpp -msgid "Dynamic shadows" -msgstr "" - #: builtin/common/settings/shadows_component.lua msgid "High" msgstr "" @@ -339,6 +459,10 @@ msgstr "" msgid "Medium" msgstr "" +#: builtin/common/settings/shadows_component.lua +msgid "Quality preset" +msgstr "" + #: builtin/common/settings/shadows_component.lua msgid "Very High" msgstr "" @@ -642,6 +766,11 @@ msgstr "" msgid "Unable to install a $1 as a texture pack" msgstr "" +#: builtin/mainmenu/content/pkgmgr.lua +#, fuzzy +msgid "World mods" +msgstr "Ертөнц:" + #: builtin/mainmenu/dlg_clients_list.lua msgid "" "Players connected to\n" @@ -686,6 +815,10 @@ msgstr "" msgid "Mod:" msgstr "" +#: builtin/mainmenu/dlg_config_world.lua +msgid "Mods located inside the world folder." +msgstr "" + #: builtin/mainmenu/dlg_config_world.lua msgid "No (optional) dependencies" msgstr "" @@ -718,6 +851,18 @@ msgstr "Ертөнц:" msgid "enabled" msgstr "" +#: builtin/mainmenu/dlg_confirm_exit.lua +msgid "Always show this dialog." +msgstr "" + +#: builtin/mainmenu/dlg_confirm_exit.lua +msgid "Are you sure you want to quit?" +msgstr "" + +#: builtin/mainmenu/dlg_confirm_exit.lua +msgid "Quit" +msgstr "" + #: builtin/mainmenu/dlg_create_world.lua msgid "A world named \"$1\" already exists" msgstr "" @@ -1063,6 +1208,10 @@ msgstr "Хэзээ ч үгүй" msgid "Visit website" msgstr "Вебсайтаар зочилох" +#: builtin/mainmenu/init.lua +msgid "Debug build, expect worse performance" +msgstr "" + #: builtin/mainmenu/init.lua src/client/game_formspec.cpp msgid "Settings" msgstr "" @@ -1327,11 +1476,6 @@ msgstr "" msgid "Done!" msgstr "" -#: src/client/client.cpp -#, c-format -msgid "Failed to save screenshot to \"%s\"" -msgstr "" - #: src/client/client.cpp msgid "Initializing nodes" msgstr "" @@ -1348,7 +1492,7 @@ msgstr "" msgid "Rebuilding shaders..." msgstr "" -#: src/client/client.cpp +#: src/client/client.cpp src/util/screenshot.cpp #, c-format msgid "Saved screenshot to \"%s\"" msgstr "" @@ -1378,14 +1522,15 @@ msgid "Provided password file failed to open: " msgstr "" #: src/client/clientlauncher.cpp -msgid "Provided world path doesn't exist: " +msgid "World does not exist and no game selected to create one." msgstr "" #: src/client/clientmedia.cpp src/client/game.cpp msgid "Media..." msgstr "" -#: src/client/game.cpp src/client/shader.cpp src/server.cpp +#: src/client/game.cpp src/client/render/pipeline.cpp src/client/shader.cpp +#: src/server.cpp msgid "" "\n" "Check debug.txt for details." @@ -1988,6 +2133,11 @@ msgstr "" msgid "Right Windows" msgstr "" +#: src/client/keycode.cpp +#, c-format +msgid "Scancode: %d" +msgstr "" + #: src/client/keycode.cpp msgid "Scroll Lock" msgstr "" @@ -2030,11 +2180,21 @@ msgstr "" msgid "Minimap in texture mode" msgstr "" +#: src/client/render/pipeline.cpp +#, c-format +msgid "Failed to create the texture \"%s\" for the rendering pipeline." +msgstr "" + #: src/client/shader.cpp #, c-format msgid "Failed to compile the \"%s\" shader." msgstr "" +#: src/client/shader.cpp +#, c-format +msgid "Failed to find \"%s\" shader files." +msgstr "" + #: src/client/shader.cpp msgid "GLSL is not supported by the driver" msgstr "" @@ -2564,6 +2724,14 @@ msgstr "" msgid "Apple trees noise" msgstr "" +#: src/settings_translation_file.cpp +msgid "" +"Applies a post-processing filter to detect and smoothen high-contrast " +"edges.\n" +"Provides balance between speed and image quality.\n" +"fxaa can used in combination with the other anti-aliasing methods" +msgstr "" + #: src/settings_translation_file.cpp msgid "" "Apply dithering to reduce color banding artifacts.\n" @@ -2585,6 +2753,10 @@ msgid "" "the arm when the camera moves." msgstr "" +#: src/settings_translation_file.cpp +msgid "Array texture max layers" +msgstr "" + #: src/settings_translation_file.cpp msgid "Ask to reconnect after crash" msgstr "" @@ -2729,6 +2901,12 @@ msgstr "" msgid "Camera smoothing in cinematic mode" msgstr "" +#: src/settings_translation_file.cpp +msgid "" +"Caps the maximum number of layers used with array textures (if supported).\n" +"This is only useful for debugging." +msgstr "" + #: src/settings_translation_file.cpp msgid "Capture Tracy zones" msgstr "" @@ -2826,6 +3004,10 @@ msgstr "" msgid "Chat weblinks" msgstr "" +#: src/settings_translation_file.cpp +msgid "Choose theme colors for the main menu background." +msgstr "" + #: src/settings_translation_file.cpp msgid "Chunk size" msgstr "" @@ -2945,6 +3127,10 @@ msgid "" "9 - best compression, slowest" msgstr "" +#: src/settings_translation_file.cpp +msgid "Confirmation dialog before closing" +msgstr "" + #: src/settings_translation_file.cpp msgid "Connect glass" msgstr "" @@ -3279,6 +3465,10 @@ msgstr "" msgid "Dungeon noise" msgstr "" +#: src/settings_translation_file.cpp +msgid "Dynamic shadows" +msgstr "" + #: src/settings_translation_file.cpp msgid "Effects" msgstr "" @@ -3333,6 +3523,10 @@ msgstr "" msgid "Enable Raytraced Culling" msgstr "" +#: src/settings_translation_file.cpp +msgid "Enable a confirmation dialog before closing." +msgstr "" + #: src/settings_translation_file.cpp msgid "" "Enable automatic exposure correction\n" @@ -3351,6 +3545,10 @@ msgstr "" msgid "Enable console window" msgstr "" +#: src/settings_translation_file.cpp +msgid "Enable dynamic shadows" +msgstr "" + #: src/settings_translation_file.cpp msgid "Enable joysticks" msgstr "" @@ -3494,6 +3692,10 @@ msgstr "" msgid "Fallback font path" msgstr "" +#: src/settings_translation_file.cpp +msgid "Fast approximate antialiasing" +msgstr "" + #: src/settings_translation_file.cpp msgid "Fast mode acceleration" msgstr "" @@ -4084,14 +4286,15 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"If enabled, actions are recorded for rollback.\n" -"This option is only read when server starts." +"If enabled, invalid world data won't cause the server to shut down.\n" +"Only enable this if you know what you are doing." msgstr "" #: src/settings_translation_file.cpp msgid "" -"If enabled, invalid world data won't cause the server to shut down.\n" -"Only enable this if you know what you are doing." +"If enabled, node and inventory actions are recorded for rollback.\n" +"This option is only read on server start. Note that the engine will not\n" +"automatically clean old entries from the rollback database." msgstr "" #: src/settings_translation_file.cpp @@ -4906,6 +5109,10 @@ msgstr "" msgid "Measure time samples" msgstr "" +#: src/settings_translation_file.cpp +msgid "Menu theme" +msgstr "" + #: src/settings_translation_file.cpp msgid "Message of the day" msgstr "" @@ -5096,16 +5303,12 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"Number of emerge threads to use.\n" -"Value 0:\n" -"- Automatic selection. The number of emerge threads will be\n" -"- 'number of processors - 2', with a lower limit of 1.\n" -"Any other value:\n" -"- Specifies the number of emerge threads, with a lower limit of 1.\n" -"WARNING: Increasing the number of emerge threads increases engine mapgen\n" -"speed, but this may harm game performance by interfering with other\n" -"processes, especially in singleplayer and/or when running Lua code in\n" -"'on_generated'. For many users the optimum setting may be '1'." +"Number of emerge threads (responsible for map generation and loading) to " +"use.\n" +"If 0 then the engine will automatically choose a suitable value depending\n" +"on the hardware and type of map generator.\n" +"WARNING: There are known bugs in the default map generators (v6, v7, ...)\n" +"when using more than 1 thread. The automatic choice will avoid this." msgstr "" #: src/settings_translation_file.cpp @@ -5135,8 +5338,7 @@ msgid "Occlusion Culling" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Opaqueness (alpha) of the shadow behind the default font, between 0 and 255." +msgid "Opaqueness (alpha) of the shadow behind the font." msgstr "" #: src/settings_translation_file.cpp @@ -5442,8 +5644,7 @@ msgid "" "Save window size automatically when modified.\n" "If true, screen size is saved in screen_w and screen_h, and whether the " "window\n" -"is maximized is stored in window_maximized.\n" -"(Autosaving window_maximized only works if compiled with SDL.)" +"is maximized is stored in window_maximized." msgstr "" #: src/settings_translation_file.cpp @@ -5528,11 +5729,6 @@ msgid "" "Also, if Post Processing is disabled, FSAA will not work together with\n" "undersampling or a non-default \"3d_mode\" setting.\n" "\n" -"* FXAA - Fast approximate antialiasing\n" -"Applies a post-processing filter to detect and smoothen high-contrast " -"edges.\n" -"Provides balance between speed and image quality.\n" -"\n" "* SSAA - Super-sampling antialiasing\n" "Renders higher-resolution image of the scene, then scales down to reduce\n" "the aliasing effects. This is the slowest and the most accurate method." @@ -5731,7 +5927,7 @@ msgid "Shadow filter quality" msgstr "" #: src/settings_translation_file.cpp -msgid "Shadow map max distance in nodes to render shadows" +msgid "Shadow map render distance" msgstr "" #: src/settings_translation_file.cpp @@ -5744,8 +5940,7 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"Shadow offset (in pixels) of the default font. If 0, then shadow will not be " -"drawn." +"Shadow offset (in pixels) for all fonts. If 0, then no shadow will be drawn." msgstr "" #: src/settings_translation_file.cpp @@ -6113,7 +6308,7 @@ msgstr "" msgid "" "The rendering back-end.\n" "Note: A restart is required after changing this!\n" -"OpenGL is the default for desktop, and OGLES2 for Android." +"By default OpenGL3 is preferred on desktop, or OGLES2 on Android." msgstr "" #: src/settings_translation_file.cpp @@ -6194,10 +6389,9 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"To reduce lag, block transfers are slowed down when a player is building " +"To save bandwidth, block transfers are slowed down when a player is building " "something.\n" -"This determines how long they are slowed down after placing or removing a " -"node." +"This determines how long the throttling lasts after placing a node." msgstr "" #: src/settings_translation_file.cpp @@ -6490,8 +6684,9 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"Vertical screen synchronization. Your system may still force VSync on even " -"if this is disabled." +"Vertical screen synchronization.\n" +"Note: A restart is required after changing this!\n" +"Your system may still force VSync and ignore this setting." msgstr "" #: src/settings_translation_file.cpp @@ -6772,3 +6967,8 @@ msgstr "" #: src/settings_translation_file.cpp msgid "cURL parallel limit" msgstr "" + +#: src/util/screenshot.cpp +#, c-format +msgid "Failed to save screenshot to \"%s\"" +msgstr "" diff --git a/po/mr/luanti.po b/po/mr/luanti.po index 9169becc9f..fa60e21e13 100644 --- a/po/mr/luanti.po +++ b/po/mr/luanti.po @@ -2,7 +2,7 @@ msgid "" msgstr "" "Project-Id-Version: minetest\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2025-09-23 19:19+0200\n" +"POT-Creation-Date: 2026-01-06 23:13+0100\n" "PO-Revision-Date: 2023-12-03 17:17+0000\n" "Last-Translator: Krock \n" "Language-Team: Marathi ] [-t]" msgstr "" +#: builtin/common/settings/components.lua +msgid "Add keybinding" +msgstr "" + #: builtin/common/settings/components.lua msgid "Browse" msgstr "ब्राउझ करा" @@ -104,6 +108,10 @@ msgstr "" msgid "Set" msgstr "" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "$1 spread" +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "(No description of setting given)" msgstr "" @@ -112,10 +120,22 @@ msgstr "" msgid "2D Noise" msgstr "" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"2D noise: flag on.\n" +"3D noise: flag off." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Amplifies every octave by (amplitude of the previous octave * Persistence)." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua #: builtin/mainmenu/content/dlg_install.lua #: builtin/mainmenu/content/dlg_overwrite.lua -#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/dlg_create_world.lua +#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/dlg_confirm_exit.lua +#: builtin/mainmenu/dlg_create_world.lua #: builtin/mainmenu/dlg_delete_content.lua #: builtin/mainmenu/dlg_delete_world.lua builtin/mainmenu/dlg_register.lua #: builtin/mainmenu/dlg_rename_modpack.lua src/gui/guiOpenURL.cpp @@ -123,10 +143,60 @@ msgstr "" msgid "Cancel" msgstr "रद्द करा" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Controls how many octaves (layers) the noise will have." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Each octave is a simple noise generator. Each one also adds more detail to " +"the noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Finally, all of the octaves will be combined to generate the noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Having lots of octaves is not recommended because it increases terrain " +"generation time." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Lacunarity" msgstr "" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values make the terrain simple and higher values make the terrain " +"rough." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values make the terrain smooth and higher values make the terrain have " +"fine detail." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values will result in smoother noise and higher values will result in " +"rougher noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Making 3D noise eased is not recommended because it significantly increases " +"the load." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Maps noise gradient values onto a quintic S-curve before performing " +"interpolation." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Octaves" msgstr "" @@ -136,6 +206,14 @@ msgstr "" msgid "Offset" msgstr "ऑफसेट" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Offsets the final noise by this value." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Overrides the 'eased' flag based on the noise type." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Persistence" msgstr "" @@ -150,21 +228,51 @@ msgstr "बदल जतन करा" msgid "Scale" msgstr "मोज" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Scales every octave by (scale of the previous octave / Lacunarity)." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Scales the noise in the $1 axis by this value." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua #: builtin/mainmenu/dlg_create_world.lua msgid "Seed" msgstr "सीड" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "X spread" +msgid "Takes the absolute value of each octave while adding them together." msgstr "" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "Y spread" +msgid "The first octave is amplified by 1." msgstr "" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "Z spread" +msgid "The first octave is scaled by 1." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "The multiplier for the noise before the offset is added." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "The random seed for the noise. The same seed results in the same noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"This is also the scale of the largest structures in the $1 direction of the " +"noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "This results in smooth noise instead of gridlike noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "This results in spiky noise." msgstr "" #. ~ "absvalue" is a noise parameter flag. @@ -263,6 +371,12 @@ msgstr "" msgid "No results" msgstr "कोणतीही गोष्ट नाहीत" +#. ~ Indicates that the action does not have a corresponding keybinding. +#: builtin/common/settings/dlg_settings.lua +#, fuzzy +msgid "Not bound" +msgstr "सापडले नाही" + #: builtin/common/settings/dlg_settings.lua msgid "Reset setting to default" msgstr "" @@ -295,10 +409,20 @@ msgstr "" msgid "Tap with crosshair" msgstr "" +#: builtin/common/settings/dlg_settings.lua +msgid "" +"These settings are unavailable due to your platform, hardware or in " +"combination with the current settings." +msgstr "" + #: builtin/common/settings/dlg_settings.lua msgid "Touchscreen layout" msgstr "" +#: builtin/common/settings/dlg_settings.lua +msgid "Unavailable" +msgstr "" + #: builtin/common/settings/settingtypes.lua msgid "Client Mods" msgstr "" @@ -319,11 +443,6 @@ msgstr "" msgid "Custom" msgstr "" -#: builtin/common/settings/shadows_component.lua -#: src/settings_translation_file.cpp -msgid "Dynamic shadows" -msgstr "" - #: builtin/common/settings/shadows_component.lua msgid "High" msgstr "" @@ -336,6 +455,10 @@ msgstr "" msgid "Medium" msgstr "" +#: builtin/common/settings/shadows_component.lua +msgid "Quality preset" +msgstr "" + #: builtin/common/settings/shadows_component.lua msgid "Very High" msgstr "" @@ -644,6 +767,11 @@ msgstr "" msgid "Unable to install a $1 as a texture pack" msgstr "" +#: builtin/mainmenu/content/pkgmgr.lua +#, fuzzy +msgid "World mods" +msgstr "जगाचे नाव" + #: builtin/mainmenu/dlg_clients_list.lua msgid "" "Players connected to\n" @@ -688,6 +816,10 @@ msgstr "आणखी मॉड शोधा" msgid "Mod:" msgstr "मॉड:" +#: builtin/mainmenu/dlg_config_world.lua +msgid "Mods located inside the world folder." +msgstr "" + #: builtin/mainmenu/dlg_config_world.lua msgid "No (optional) dependencies" msgstr "अवलंबन नाही" @@ -720,6 +852,19 @@ msgstr "जग:" msgid "enabled" msgstr "वापरा" +#: builtin/mainmenu/dlg_confirm_exit.lua +msgid "Always show this dialog." +msgstr "" + +#: builtin/mainmenu/dlg_confirm_exit.lua +#, fuzzy +msgid "Are you sure you want to quit?" +msgstr "आपली खात्री आहे की आपण \"$1\" काढू इच्छिता?" + +#: builtin/mainmenu/dlg_confirm_exit.lua +msgid "Quit" +msgstr "" + #: builtin/mainmenu/dlg_create_world.lua msgid "A world named \"$1\" already exists" msgstr "\"$1\" नावाचे जग आधीच अस्तित्वात आहे" @@ -1063,6 +1208,10 @@ msgstr "" msgid "Visit website" msgstr "" +#: builtin/mainmenu/init.lua +msgid "Debug build, expect worse performance" +msgstr "" + #: builtin/mainmenu/init.lua src/client/game_formspec.cpp msgid "Settings" msgstr "" @@ -1329,11 +1478,6 @@ msgstr "" msgid "Done!" msgstr "" -#: src/client/client.cpp -#, c-format -msgid "Failed to save screenshot to \"%s\"" -msgstr "" - #: src/client/client.cpp msgid "Initializing nodes" msgstr "" @@ -1350,7 +1494,7 @@ msgstr "" msgid "Rebuilding shaders..." msgstr "" -#: src/client/client.cpp +#: src/client/client.cpp src/util/screenshot.cpp #, c-format msgid "Saved screenshot to \"%s\"" msgstr "" @@ -1380,14 +1524,15 @@ msgid "Provided password file failed to open: " msgstr "" #: src/client/clientlauncher.cpp -msgid "Provided world path doesn't exist: " +msgid "World does not exist and no game selected to create one." msgstr "" #: src/client/clientmedia.cpp src/client/game.cpp msgid "Media..." msgstr "" -#: src/client/game.cpp src/client/shader.cpp src/server.cpp +#: src/client/game.cpp src/client/render/pipeline.cpp src/client/shader.cpp +#: src/server.cpp msgid "" "\n" "Check debug.txt for details." @@ -1993,6 +2138,11 @@ msgstr "" msgid "Right Windows" msgstr "" +#: src/client/keycode.cpp +#, c-format +msgid "Scancode: %d" +msgstr "" + #: src/client/keycode.cpp msgid "Scroll Lock" msgstr "" @@ -2036,11 +2186,21 @@ msgstr "" msgid "Minimap in texture mode" msgstr "" +#: src/client/render/pipeline.cpp +#, c-format +msgid "Failed to create the texture \"%s\" for the rendering pipeline." +msgstr "" + #: src/client/shader.cpp #, fuzzy, c-format msgid "Failed to compile the \"%s\" shader." msgstr "$१ डाउनलोड करू नाही शकत" +#: src/client/shader.cpp +#, fuzzy, c-format +msgid "Failed to find \"%s\" shader files." +msgstr "$१ डाउनलोड करू नाही शकत" + #: src/client/shader.cpp msgid "GLSL is not supported by the driver" msgstr "" @@ -2573,6 +2733,14 @@ msgstr "" msgid "Apple trees noise" msgstr "" +#: src/settings_translation_file.cpp +msgid "" +"Applies a post-processing filter to detect and smoothen high-contrast " +"edges.\n" +"Provides balance between speed and image quality.\n" +"fxaa can used in combination with the other anti-aliasing methods" +msgstr "" + #: src/settings_translation_file.cpp msgid "" "Apply dithering to reduce color banding artifacts.\n" @@ -2594,6 +2762,10 @@ msgid "" "the arm when the camera moves." msgstr "" +#: src/settings_translation_file.cpp +msgid "Array texture max layers" +msgstr "" + #: src/settings_translation_file.cpp msgid "Ask to reconnect after crash" msgstr "" @@ -2739,6 +2911,12 @@ msgstr "" msgid "Camera smoothing in cinematic mode" msgstr "" +#: src/settings_translation_file.cpp +msgid "" +"Caps the maximum number of layers used with array textures (if supported).\n" +"This is only useful for debugging." +msgstr "" + #: src/settings_translation_file.cpp msgid "Capture Tracy zones" msgstr "" @@ -2836,6 +3014,10 @@ msgstr "" msgid "Chat weblinks" msgstr "" +#: src/settings_translation_file.cpp +msgid "Choose theme colors for the main menu background." +msgstr "" + #: src/settings_translation_file.cpp msgid "Chunk size" msgstr "" @@ -2955,6 +3137,10 @@ msgid "" "9 - best compression, slowest" msgstr "" +#: src/settings_translation_file.cpp +msgid "Confirmation dialog before closing" +msgstr "" + #: src/settings_translation_file.cpp msgid "Connect glass" msgstr "" @@ -3290,6 +3476,10 @@ msgstr "" msgid "Dungeon noise" msgstr "" +#: src/settings_translation_file.cpp +msgid "Dynamic shadows" +msgstr "" + #: src/settings_translation_file.cpp msgid "Effects" msgstr "" @@ -3346,6 +3536,10 @@ msgstr "" msgid "Enable Raytraced Culling" msgstr "" +#: src/settings_translation_file.cpp +msgid "Enable a confirmation dialog before closing." +msgstr "" + #: src/settings_translation_file.cpp msgid "" "Enable automatic exposure correction\n" @@ -3364,6 +3558,10 @@ msgstr "" msgid "Enable console window" msgstr "" +#: src/settings_translation_file.cpp +msgid "Enable dynamic shadows" +msgstr "" + #: src/settings_translation_file.cpp msgid "Enable joysticks" msgstr "" @@ -3507,6 +3705,10 @@ msgstr "" msgid "Fallback font path" msgstr "" +#: src/settings_translation_file.cpp +msgid "Fast approximate antialiasing" +msgstr "" + #: src/settings_translation_file.cpp msgid "Fast mode acceleration" msgstr "" @@ -4098,14 +4300,15 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"If enabled, actions are recorded for rollback.\n" -"This option is only read when server starts." +"If enabled, invalid world data won't cause the server to shut down.\n" +"Only enable this if you know what you are doing." msgstr "" #: src/settings_translation_file.cpp msgid "" -"If enabled, invalid world data won't cause the server to shut down.\n" -"Only enable this if you know what you are doing." +"If enabled, node and inventory actions are recorded for rollback.\n" +"This option is only read on server start. Note that the engine will not\n" +"automatically clean old entries from the rollback database." msgstr "" #: src/settings_translation_file.cpp @@ -4919,6 +5122,10 @@ msgstr "" msgid "Measure time samples" msgstr "" +#: src/settings_translation_file.cpp +msgid "Menu theme" +msgstr "" + #: src/settings_translation_file.cpp msgid "Message of the day" msgstr "" @@ -5109,16 +5316,12 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"Number of emerge threads to use.\n" -"Value 0:\n" -"- Automatic selection. The number of emerge threads will be\n" -"- 'number of processors - 2', with a lower limit of 1.\n" -"Any other value:\n" -"- Specifies the number of emerge threads, with a lower limit of 1.\n" -"WARNING: Increasing the number of emerge threads increases engine mapgen\n" -"speed, but this may harm game performance by interfering with other\n" -"processes, especially in singleplayer and/or when running Lua code in\n" -"'on_generated'. For many users the optimum setting may be '1'." +"Number of emerge threads (responsible for map generation and loading) to " +"use.\n" +"If 0 then the engine will automatically choose a suitable value depending\n" +"on the hardware and type of map generator.\n" +"WARNING: There are known bugs in the default map generators (v6, v7, ...)\n" +"when using more than 1 thread. The automatic choice will avoid this." msgstr "" #: src/settings_translation_file.cpp @@ -5148,8 +5351,7 @@ msgid "Occlusion Culling" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Opaqueness (alpha) of the shadow behind the default font, between 0 and 255." +msgid "Opaqueness (alpha) of the shadow behind the font." msgstr "" #: src/settings_translation_file.cpp @@ -5455,8 +5657,7 @@ msgid "" "Save window size automatically when modified.\n" "If true, screen size is saved in screen_w and screen_h, and whether the " "window\n" -"is maximized is stored in window_maximized.\n" -"(Autosaving window_maximized only works if compiled with SDL.)" +"is maximized is stored in window_maximized." msgstr "" #: src/settings_translation_file.cpp @@ -5541,11 +5742,6 @@ msgid "" "Also, if Post Processing is disabled, FSAA will not work together with\n" "undersampling or a non-default \"3d_mode\" setting.\n" "\n" -"* FXAA - Fast approximate antialiasing\n" -"Applies a post-processing filter to detect and smoothen high-contrast " -"edges.\n" -"Provides balance between speed and image quality.\n" -"\n" "* SSAA - Super-sampling antialiasing\n" "Renders higher-resolution image of the scene, then scales down to reduce\n" "the aliasing effects. This is the slowest and the most accurate method." @@ -5745,7 +5941,7 @@ msgid "Shadow filter quality" msgstr "" #: src/settings_translation_file.cpp -msgid "Shadow map max distance in nodes to render shadows" +msgid "Shadow map render distance" msgstr "" #: src/settings_translation_file.cpp @@ -5758,8 +5954,7 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"Shadow offset (in pixels) of the default font. If 0, then shadow will not be " -"drawn." +"Shadow offset (in pixels) for all fonts. If 0, then no shadow will be drawn." msgstr "" #: src/settings_translation_file.cpp @@ -6127,7 +6322,7 @@ msgstr "" msgid "" "The rendering back-end.\n" "Note: A restart is required after changing this!\n" -"OpenGL is the default for desktop, and OGLES2 for Android." +"By default OpenGL3 is preferred on desktop, or OGLES2 on Android." msgstr "" #: src/settings_translation_file.cpp @@ -6208,10 +6403,9 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"To reduce lag, block transfers are slowed down when a player is building " +"To save bandwidth, block transfers are slowed down when a player is building " "something.\n" -"This determines how long they are slowed down after placing or removing a " -"node." +"This determines how long the throttling lasts after placing a node." msgstr "" #: src/settings_translation_file.cpp @@ -6504,8 +6698,9 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"Vertical screen synchronization. Your system may still force VSync on even " -"if this is disabled." +"Vertical screen synchronization.\n" +"Note: A restart is required after changing this!\n" +"Your system may still force VSync and ignore this setting." msgstr "" #: src/settings_translation_file.cpp @@ -6786,3 +6981,8 @@ msgstr "" #: src/settings_translation_file.cpp msgid "cURL parallel limit" msgstr "" + +#: src/util/screenshot.cpp +#, c-format +msgid "Failed to save screenshot to \"%s\"" +msgstr "" diff --git a/po/ms/luanti.po b/po/ms/luanti.po index 3533ad03dc..2b4bbb56fe 100644 --- a/po/ms/luanti.po +++ b/po/ms/luanti.po @@ -2,7 +2,7 @@ msgid "" msgstr "" "Project-Id-Version: Malay (Minetest)\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2025-09-23 19:19+0200\n" +"POT-Creation-Date: 2026-01-06 23:13+0100\n" "PO-Revision-Date: 2024-11-28 13:00+0000\n" "Last-Translator: Muhammad Nuruddin \n" "Language-Team: Malay ] [-t]" msgstr "[all | ] [-t]" +#: builtin/common/settings/components.lua +#, fuzzy +msgid "Add keybinding" +msgstr "Ikatan kekunci." + #: builtin/common/settings/components.lua msgid "Browse" msgstr "Layar" @@ -106,6 +111,11 @@ msgstr "Pilih fail" msgid "Set" msgstr "Tetapkan" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +#, fuzzy +msgid "$1 spread" +msgstr "Sebaran X" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "(No description of setting given)" msgstr "(Tiada perihal untuk tetapan yang diberi)" @@ -114,10 +124,22 @@ msgstr "(Tiada perihal untuk tetapan yang diberi)" msgid "2D Noise" msgstr "Hingar 2D" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"2D noise: flag on.\n" +"3D noise: flag off." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Amplifies every octave by (amplitude of the previous octave * Persistence)." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua #: builtin/mainmenu/content/dlg_install.lua #: builtin/mainmenu/content/dlg_overwrite.lua -#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/dlg_create_world.lua +#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/dlg_confirm_exit.lua +#: builtin/mainmenu/dlg_create_world.lua #: builtin/mainmenu/dlg_delete_content.lua #: builtin/mainmenu/dlg_delete_world.lua builtin/mainmenu/dlg_register.lua #: builtin/mainmenu/dlg_rename_modpack.lua src/gui/guiOpenURL.cpp @@ -125,10 +147,60 @@ msgstr "Hingar 2D" msgid "Cancel" msgstr "Batal" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Controls how many octaves (layers) the noise will have." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Each octave is a simple noise generator. Each one also adds more detail to " +"the noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Finally, all of the octaves will be combined to generate the noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Having lots of octaves is not recommended because it increases terrain " +"generation time." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Lacunarity" msgstr "Lakunariti" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values make the terrain simple and higher values make the terrain " +"rough." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values make the terrain smooth and higher values make the terrain have " +"fine detail." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values will result in smoother noise and higher values will result in " +"rougher noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Making 3D noise eased is not recommended because it significantly increases " +"the load." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Maps noise gradient values onto a quintic S-curve before performing " +"interpolation." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Octaves" msgstr "Oktaf" @@ -138,6 +210,14 @@ msgstr "Oktaf" msgid "Offset" msgstr "Ofset" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Offsets the final noise by this value." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Overrides the 'eased' flag based on the noise type." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Persistence" msgstr "Penerusan" @@ -152,22 +232,53 @@ msgstr "Simpan" msgid "Scale" msgstr "Skala" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Scales every octave by (scale of the previous octave / Lacunarity)." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Scales the noise in the $1 axis by this value." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua #: builtin/mainmenu/dlg_create_world.lua msgid "Seed" msgstr "Benih" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "X spread" -msgstr "Sebaran X" +msgid "Takes the absolute value of each octave while adding them together." +msgstr "" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "Y spread" -msgstr "Sebaran Y" +msgid "The first octave is amplified by 1." +msgstr "" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "Z spread" -msgstr "Sebaran Z" +#, fuzzy +msgid "The first octave is scaled by 1." +msgstr "Perintah ini dilumpuhkan oleh pelayan." + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "The multiplier for the noise before the offset is added." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "The random seed for the noise. The same seed results in the same noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"This is also the scale of the largest structures in the $1 direction of the " +"noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "This results in smooth noise instead of gridlike noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "This results in spiky noise." +msgstr "" #. ~ "absvalue" is a noise parameter flag. #. It is short for "absolute value". @@ -268,6 +379,12 @@ msgstr "Pergerakan" msgid "No results" msgstr "Tiada hasil" +#. ~ Indicates that the action does not have a corresponding keybinding. +#: builtin/common/settings/dlg_settings.lua +#, fuzzy +msgid "Not bound" +msgstr "Tidak dijumpai" + #: builtin/common/settings/dlg_settings.lua msgid "Reset setting to default" msgstr "Tetap semula tetapan lalai" @@ -301,11 +418,22 @@ msgstr "Tab" msgid "Tap with crosshair" msgstr "" +#: builtin/common/settings/dlg_settings.lua +msgid "" +"These settings are unavailable due to your platform, hardware or in " +"combination with the current settings." +msgstr "" + #: builtin/common/settings/dlg_settings.lua #, fuzzy msgid "Touchscreen layout" msgstr "Skrin Sentuh" +#: builtin/common/settings/dlg_settings.lua +#, fuzzy +msgid "Unavailable" +msgstr "" + #: builtin/common/settings/settingtypes.lua msgid "Client Mods" msgstr "Mods Klien" @@ -326,11 +454,6 @@ msgstr "(Permainan akan perlu membolehkan bayang juga)" msgid "Custom" msgstr "Tersuai" -#: builtin/common/settings/shadows_component.lua -#: src/settings_translation_file.cpp -msgid "Dynamic shadows" -msgstr "Bayang dinamik" - #: builtin/common/settings/shadows_component.lua msgid "High" msgstr "Tinggi" @@ -343,6 +466,10 @@ msgstr "Rendah" msgid "Medium" msgstr "Sederhana" +#: builtin/common/settings/shadows_component.lua +msgid "Quality preset" +msgstr "" + #: builtin/common/settings/shadows_component.lua msgid "Very High" msgstr "Sangat Tinggi" @@ -658,6 +785,11 @@ msgstr "Tidak mampu memasang $1 sebagai $2" msgid "Unable to install a $1 as a texture pack" msgstr "Tidak mampu memasang $1 sebagai pek tekstur" +#: builtin/mainmenu/content/pkgmgr.lua +#, fuzzy +msgid "World mods" +msgstr "Nama dunia" + #: builtin/mainmenu/dlg_clients_list.lua msgid "" "Players connected to\n" @@ -704,6 +836,10 @@ msgstr "Cari Mods Lain" msgid "Mod:" msgstr "Mods:" +#: builtin/mainmenu/dlg_config_world.lua +msgid "Mods located inside the world folder." +msgstr "" + #: builtin/mainmenu/dlg_config_world.lua msgid "No (optional) dependencies" msgstr "Tiada kebergantungan (pilihan)" @@ -736,6 +872,19 @@ msgstr "Dunia:" msgid "enabled" msgstr "dibolehkan" +#: builtin/mainmenu/dlg_confirm_exit.lua +msgid "Always show this dialog." +msgstr "" + +#: builtin/mainmenu/dlg_confirm_exit.lua +#, fuzzy +msgid "Are you sure you want to quit?" +msgstr "Adakah anda pasti anda ingin memadam \"$1\"?" + +#: builtin/mainmenu/dlg_confirm_exit.lua +msgid "Quit" +msgstr "" + #: builtin/mainmenu/dlg_create_world.lua msgid "A world named \"$1\" already exists" msgstr "Dunia bernama \"$1\" sudah wujud" @@ -1096,6 +1245,10 @@ msgstr "Tidak Selamanya" msgid "Visit website" msgstr "Lawati laman sesawang" +#: builtin/mainmenu/init.lua +msgid "Debug build, expect worse performance" +msgstr "" + #: builtin/mainmenu/init.lua src/client/game_formspec.cpp msgid "Settings" msgstr "Tetapan" @@ -1375,11 +1528,6 @@ msgstr "Sambungan tamat tempoh." msgid "Done!" msgstr "Selesai!" -#: src/client/client.cpp -#, c-format -msgid "Failed to save screenshot to \"%s\"" -msgstr "" - #: src/client/client.cpp msgid "Initializing nodes" msgstr "Mengawalkan nod" @@ -1396,7 +1544,7 @@ msgstr "Sedang memuatkan tekstur..." msgid "Rebuilding shaders..." msgstr "Sedang membina semula pembayang..." -#: src/client/client.cpp +#: src/client/client.cpp src/util/screenshot.cpp #, fuzzy, c-format msgid "Saved screenshot to \"%s\"" msgstr "Tangkap layar" @@ -1427,14 +1575,15 @@ msgid "Provided password file failed to open: " msgstr "Fail kata laluan yang disediakan gagal dibuka: " #: src/client/clientlauncher.cpp -msgid "Provided world path doesn't exist: " -msgstr "Laluan dunia diberi tidak wujud: " +msgid "World does not exist and no game selected to create one." +msgstr "" #: src/client/clientmedia.cpp src/client/game.cpp msgid "Media..." msgstr "Sedang memuatkan media..." -#: src/client/game.cpp src/client/shader.cpp src/server.cpp +#: src/client/game.cpp src/client/render/pipeline.cpp src/client/shader.cpp +#: src/server.cpp msgid "" "\n" "Check debug.txt for details." @@ -2066,6 +2215,11 @@ msgstr "Shift Kanan" msgid "Right Windows" msgstr "Windows Kanan" +#: src/client/keycode.cpp +#, c-format +msgid "Scancode: %d" +msgstr "" + #: src/client/keycode.cpp msgid "Scroll Lock" msgstr "Scroll Lock" @@ -2110,11 +2264,21 @@ msgstr "Peta mini dalam mod permukaan, Zum x%d" msgid "Minimap in texture mode" msgstr "Peta mini dalam mod tekstur" +#: src/client/render/pipeline.cpp +#, c-format +msgid "Failed to create the texture \"%s\" for the rendering pipeline." +msgstr "" + #: src/client/shader.cpp #, c-format msgid "Failed to compile the \"%s\" shader." msgstr "Gagal untuk kompil pembayang \"%s\"." +#: src/client/shader.cpp +#, fuzzy, c-format +msgid "Failed to find \"%s\" shader files." +msgstr "Gagal untuk kompil pembayang \"%s\"." + #: src/client/shader.cpp #, fuzzy msgid "GLSL is not supported by the driver" @@ -2725,6 +2889,14 @@ msgstr "Tambah nama item ke tip alatan." msgid "Apple trees noise" msgstr "Hingar pokok epal" +#: src/settings_translation_file.cpp +msgid "" +"Applies a post-processing filter to detect and smoothen high-contrast " +"edges.\n" +"Provides balance between speed and image quality.\n" +"fxaa can used in combination with the other anti-aliasing methods" +msgstr "" + #: src/settings_translation_file.cpp msgid "" "Apply dithering to reduce color banding artifacts.\n" @@ -2756,6 +2928,10 @@ msgstr "" "Inersia lengan, memberikan pergerakan lengan yang\n" "lebih realistik apabila kamera digerakkan." +#: src/settings_translation_file.cpp +msgid "Array texture max layers" +msgstr "" + #: src/settings_translation_file.cpp msgid "Ask to reconnect after crash" msgstr "Minta sambung semula selepas keruntuhan" @@ -2920,6 +3096,12 @@ msgstr "Pelembutan kamera" msgid "Camera smoothing in cinematic mode" msgstr "Pelembutan kamera dalam mod sinematik" +#: src/settings_translation_file.cpp +msgid "" +"Caps the maximum number of layers used with array textures (if supported).\n" +"This is only useful for debugging." +msgstr "" + #: src/settings_translation_file.cpp msgid "Capture Tracy zones" msgstr "" @@ -3019,6 +3201,11 @@ msgstr "Panjang maksimum mesej sembang" msgid "Chat weblinks" msgstr "Pautan sesawang sembang" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Choose theme colors for the main menu background." +msgstr "Gunakan animasi awan sebagai latar belakang menu utama." + #: src/settings_translation_file.cpp msgid "Chunk size" msgstr "Saiz ketulan" @@ -3169,6 +3356,10 @@ msgstr "" "0 - pemampatan paling sedikit, paling laju\n" "9 - pemampatan paling banyak, paling lambat" +#: src/settings_translation_file.cpp +msgid "Confirmation dialog before closing" +msgstr "" + #: src/settings_translation_file.cpp msgid "Connect glass" msgstr "Sambung kaca" @@ -3553,6 +3744,10 @@ msgstr "Y minimum kurungan bawah tanah" msgid "Dungeon noise" msgstr "Hingar kurungan bawah tanah" +#: src/settings_translation_file.cpp +msgid "Dynamic shadows" +msgstr "Bayang dinamik" + #: src/settings_translation_file.cpp #, fuzzy msgid "Effects" @@ -3615,6 +3810,11 @@ msgstr "Membolehkan Pascapemprosesan" msgid "Enable Raytraced Culling" msgstr "Membolehkan Penakaian Surihan Sinar" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Enable a confirmation dialog before closing." +msgstr "Membolehkan animasi item dalam inventori." + #: src/settings_translation_file.cpp msgid "" "Enable automatic exposure correction\n" @@ -3641,6 +3841,11 @@ msgstr "" msgid "Enable console window" msgstr "Membolehkan tetingkap konsol" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Enable dynamic shadows" +msgstr "Bayang dinamik" + #: src/settings_translation_file.cpp msgid "Enable joysticks" msgstr "Membolehkan kayu bedik" @@ -3822,6 +4027,11 @@ msgstr "Hingar faktor" msgid "Fallback font path" msgstr "Laluan fon berbalik" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Fast approximate antialiasing" +msgstr "Tapisan dan Antialias" + #: src/settings_translation_file.cpp msgid "Fast mode acceleration" msgstr "Pecutan mod pergerakan pantas" @@ -4521,14 +4731,6 @@ msgstr "" "Jika dibolehkan, kekunci \"Aux1\" akan digunakan untuk panjat ke bawah dan\n" "turun dalam mod terbang, menggantikan kekunci \"Selinap\"." -#: src/settings_translation_file.cpp -msgid "" -"If enabled, actions are recorded for rollback.\n" -"This option is only read when server starts." -msgstr "" -"Jika dibolehkan, semua tindakan akan dirakam untuk gulung balik.\n" -"Pilihan ini hanya dibaca ketika pelayan bermula." - #: src/settings_translation_file.cpp msgid "" "If enabled, invalid world data won't cause the server to shut down.\n" @@ -4538,6 +4740,16 @@ msgstr "" "ditutup.\n" "Hanya bolehkan tetapan ini jika anda tahu apa yang anda lakukan." +#: src/settings_translation_file.cpp +#, fuzzy +msgid "" +"If enabled, node and inventory actions are recorded for rollback.\n" +"This option is only read on server start. Note that the engine will not\n" +"automatically clean old entries from the rollback database." +msgstr "" +"Jika dibolehkan, semua tindakan akan dirakam untuk gulung balik.\n" +"Pilihan ini hanya dibaca ketika pelayan bermula." + #: src/settings_translation_file.cpp msgid "" "If enabled, players cannot join without a password or change theirs to an " @@ -5502,6 +5714,11 @@ msgstr "Had jumlah pengguna" msgid "Measure time samples" msgstr "Kuil gurun" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Menu theme" +msgstr "Kekunci Menu" + #: src/settings_translation_file.cpp msgid "Message of the day" msgstr "Mesej hari ini" @@ -5709,30 +5926,13 @@ msgstr "Jumlah jalur timbul" #: src/settings_translation_file.cpp msgid "" -"Number of emerge threads to use.\n" -"Value 0:\n" -"- Automatic selection. The number of emerge threads will be\n" -"- 'number of processors - 2', with a lower limit of 1.\n" -"Any other value:\n" -"- Specifies the number of emerge threads, with a lower limit of 1.\n" -"WARNING: Increasing the number of emerge threads increases engine mapgen\n" -"speed, but this may harm game performance by interfering with other\n" -"processes, especially in singleplayer and/or when running Lua code in\n" -"'on_generated'. For many users the optimum setting may be '1'." +"Number of emerge threads (responsible for map generation and loading) to " +"use.\n" +"If 0 then the engine will automatically choose a suitable value depending\n" +"on the hardware and type of map generator.\n" +"WARNING: There are known bugs in the default map generators (v6, v7, ...)\n" +"when using more than 1 thread. The automatic choice will avoid this." msgstr "" -"Jumlah jalur timbul untuk digunakan.\n" -"Nilai 0:\n" -"- Pemilihan automatik. Jumlah jalur timbul akan dikira berdasarkan\n" -"- 'jumlah pemproses - 2', dengan had minimum 1.\n" -"Sebarang nilai lain:\n" -"- Menetapkan jumlah jalur timbul, dengan had minimum 1.\n" -"AMARAN: Menaikkan jumlah jalur timbul meningkatkan kelajuan penjanaan peta " -"enjin, tetapi\n" -"ia boleh memberi kesan buruk kepada prestasi permainan dengan mengganggu " -"proses-proses\n" -"lain, terutamanya dalam mod ekapemain dan/atau apabila menjalankan kod Lua\n" -"dalam fungsi 'on_generated'. Untuk kebanyakan pengguna, tetapan optimum " -"ialah '1'." #: src/settings_translation_file.cpp msgid "" @@ -5769,8 +5969,8 @@ msgid "Occlusion Culling" msgstr "Penakaian Oklusi" #: src/settings_translation_file.cpp -msgid "" -"Opaqueness (alpha) of the shadow behind the default font, between 0 and 255." +#, fuzzy +msgid "Opaqueness (alpha) of the shadow behind the font." msgstr "Kelegapan (alfa) bayang belakang fon lalai, nilai antara 0 dan 255." #: src/settings_translation_file.cpp @@ -6123,12 +6323,12 @@ msgid "Save the map received by the client on disk." msgstr "Simpan peta yang diterima oleh klien dalam cakera." #: src/settings_translation_file.cpp +#, fuzzy msgid "" "Save window size automatically when modified.\n" "If true, screen size is saved in screen_w and screen_h, and whether the " "window\n" -"is maximized is stored in window_maximized.\n" -"(Autosaving window_maximized only works if compiled with SDL.)" +"is maximized is stored in window_maximized." msgstr "" "Simpan saiz tetingkap secara automatiknya apabila diubah suai.\n" "Jika ditetapkan kepada \"true\", saiz skrin disimpan sebagai lebar screen_w " @@ -6231,11 +6431,6 @@ msgid "" "Also, if Post Processing is disabled, FSAA will not work together with\n" "undersampling or a non-default \"3d_mode\" setting.\n" "\n" -"* FXAA - Fast approximate antialiasing\n" -"Applies a post-processing filter to detect and smoothen high-contrast " -"edges.\n" -"Provides balance between speed and image quality.\n" -"\n" "* SSAA - Super-sampling antialiasing\n" "Renders higher-resolution image of the scene, then scales down to reduce\n" "the aliasing effects. This is the slowest and the most accurate method." @@ -6510,9 +6705,9 @@ msgid "Shadow filter quality" msgstr "Kualiti penapisan bayang" #: src/settings_translation_file.cpp -msgid "Shadow map max distance in nodes to render shadows" -msgstr "" -"Jarak maksimum peta bayang untuk mengemas gabung bayang, dalam unit nod" +#, fuzzy +msgid "Shadow map render distance" +msgstr "Saiz tekstur peta bayang" #: src/settings_translation_file.cpp msgid "Shadow map texture in 32 bits" @@ -6523,9 +6718,9 @@ msgid "Shadow map texture size" msgstr "Saiz tekstur peta bayang" #: src/settings_translation_file.cpp +#, fuzzy msgid "" -"Shadow offset (in pixels) of the default font. If 0, then shadow will not be " -"drawn." +"Shadow offset (in pixels) for all fonts. If 0, then no shadow will be drawn." msgstr "" "Ofset bayang fon lalai (dalam unit piksel). Jika 0, maka bayang tidak akan " "dilukis." @@ -7006,7 +7201,7 @@ msgstr "" msgid "" "The rendering back-end.\n" "Note: A restart is required after changing this!\n" -"OpenGL is the default for desktop, and OGLES2 for Android." +"By default OpenGL3 is preferred on desktop, or OGLES2 on Android." msgstr "" "Bahagian belakang pengemas gabung.\n" "Nota: Mula semula diperlukan selepas mengubah tetapan ini!\n" @@ -7118,11 +7313,11 @@ msgstr "" "dalam saat." #: src/settings_translation_file.cpp +#, fuzzy msgid "" -"To reduce lag, block transfers are slowed down when a player is building " +"To save bandwidth, block transfers are slowed down when a player is building " "something.\n" -"This determines how long they are slowed down after placing or removing a " -"node." +"This determines how long the throttling lasts after placing a node." msgstr "" "Untuk mengurangkan lembapnya tindak balas, pemindahan blok diperlahankan " "apabila pemain membina sesuatu.\n" @@ -7478,9 +7673,11 @@ msgid "Vertical climbing speed, in nodes per second." msgstr "Kelajuan memanjat menegak, dalam unit nod per saat." #: src/settings_translation_file.cpp +#, fuzzy msgid "" -"Vertical screen synchronization. Your system may still force VSync on even " -"if this is disabled." +"Vertical screen synchronization.\n" +"Note: A restart is required after changing this!\n" +"Your system may still force VSync and ignore this setting." msgstr "" "Penyegerakan skrin menegak. Sistem anda masih boleh memaksa VSync untuk " "kekal hidup walaupun tetapan ini dilumpuhkan." @@ -7838,68 +8035,47 @@ msgstr "Had masa saling tindak cURL" msgid "cURL parallel limit" msgstr "Had cURL selari" -#~ msgid "Apps" -#~ msgstr "Aplikasi" +#: src/util/screenshot.cpp +#, c-format +msgid "Failed to save screenshot to \"%s\"" +msgstr "" -#~ msgid "End" -#~ msgstr "End" +#~ msgid "" +#~ "Number of emerge threads to use.\n" +#~ "Value 0:\n" +#~ "- Automatic selection. The number of emerge threads will be\n" +#~ "- 'number of processors - 2', with a lower limit of 1.\n" +#~ "Any other value:\n" +#~ "- Specifies the number of emerge threads, with a lower limit of 1.\n" +#~ "WARNING: Increasing the number of emerge threads increases engine mapgen\n" +#~ "speed, but this may harm game performance by interfering with other\n" +#~ "processes, especially in singleplayer and/or when running Lua code in\n" +#~ "'on_generated'. For many users the optimum setting may be '1'." +#~ msgstr "" +#~ "Jumlah jalur timbul untuk digunakan.\n" +#~ "Nilai 0:\n" +#~ "- Pemilihan automatik. Jumlah jalur timbul akan dikira berdasarkan\n" +#~ "- 'jumlah pemproses - 2', dengan had minimum 1.\n" +#~ "Sebarang nilai lain:\n" +#~ "- Menetapkan jumlah jalur timbul, dengan had minimum 1.\n" +#~ "AMARAN: Menaikkan jumlah jalur timbul meningkatkan kelajuan penjanaan " +#~ "peta enjin, tetapi\n" +#~ "ia boleh memberi kesan buruk kepada prestasi permainan dengan mengganggu " +#~ "proses-proses\n" +#~ "lain, terutamanya dalam mod ekapemain dan/atau apabila menjalankan kod " +#~ "Lua\n" +#~ "dalam fungsi 'on_generated'. Untuk kebanyakan pengguna, tetapan optimum " +#~ "ialah '1'." -#~ msgid "Erase EOF" -#~ msgstr "Padam EOF" +#~ msgid "Provided world path doesn't exist: " +#~ msgstr "Laluan dunia diberi tidak wujud: " -#~ msgid "Execute" -#~ msgstr "Lakukan" +#~ msgid "Shadow map max distance in nodes to render shadows" +#~ msgstr "" +#~ "Jarak maksimum peta bayang untuk mengemas gabung bayang, dalam unit nod" -#~ msgid "Help" -#~ msgstr "Bantuan" +#~ msgid "Y spread" +#~ msgstr "Sebaran Y" -#~ msgid "Home" -#~ msgstr "Home" - -#~ msgid "IME Accept" -#~ msgstr "IME - Terima" - -#~ msgid "IME Convert" -#~ msgstr "IME - Tukar" - -#~ msgid "IME Escape" -#~ msgstr "IME - Keluar" - -#~ msgid "IME Mode Change" -#~ msgstr "IME - Tukar Mod" - -#~ msgid "IME Nonconvert" -#~ msgstr "IME - Tidaktukar" - -#~ msgid "Left Button" -#~ msgstr "Butang Kiri" - -#~ msgid "Middle Button" -#~ msgstr "Butang Tengah" - -#~ msgid "No world created or selected!" -#~ msgstr "Tiada dunia dicipta atau dipilih!" - -#~ msgid "OEM Clear" -#~ msgstr "Padam OEM" - -#~ msgid "Right Button" -#~ msgstr "Butang Kanan" - -#~ msgid "Select" -#~ msgstr "Select" - -#~ msgid "Sleep" -#~ msgstr "Sleep" - -#~ msgid "Snapshot" -#~ msgstr "Tangkap Gambar Skrin" - -#~ msgid "Tab" -#~ msgstr "Tab" - -#~ msgid "X Button 1" -#~ msgstr "Butang X 1" - -#~ msgid "X Button 2" -#~ msgstr "Butang X 2" +#~ msgid "Z spread" +#~ msgstr "Sebaran Z" diff --git a/po/ms_Arab/luanti.po b/po/ms_Arab/luanti.po index f435aef8f2..e8ea2cc6ed 100644 --- a/po/ms_Arab/luanti.po +++ b/po/ms_Arab/luanti.po @@ -2,7 +2,7 @@ msgid "" msgstr "" "Project-Id-Version: minetest\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2025-09-23 19:19+0200\n" +"POT-Creation-Date: 2026-01-06 23:13+0100\n" "PO-Revision-Date: 2025-10-23 18:16+0000\n" "Last-Translator: bgo-eiu \n" "Language-Team: Malay (Jawi) ] [-t]" msgstr "[all | <ڤرينته>]" +#: builtin/common/settings/components.lua +#, fuzzy +msgid "Add keybinding" +msgstr "ميديا جارق جاٴوه" + #: builtin/common/settings/components.lua msgid "Browse" msgstr "لاير" @@ -109,6 +114,11 @@ msgstr "ڤيليه فاٴيل" msgid "Set" msgstr "Select" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +#, fuzzy +msgid "$1 spread" +msgstr "سيبرن X" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "(No description of setting given)" msgstr "(تياد ڤريحل اونتوق تتڤن يڠ دبري)" @@ -117,10 +127,22 @@ msgstr "(تياد ڤريحل اونتوق تتڤن يڠ دبري)" msgid "2D Noise" msgstr "هيڠر 2D" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"2D noise: flag on.\n" +"3D noise: flag off." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Amplifies every octave by (amplitude of the previous octave * Persistence)." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua #: builtin/mainmenu/content/dlg_install.lua #: builtin/mainmenu/content/dlg_overwrite.lua -#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/dlg_create_world.lua +#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/dlg_confirm_exit.lua +#: builtin/mainmenu/dlg_create_world.lua #: builtin/mainmenu/dlg_delete_content.lua #: builtin/mainmenu/dlg_delete_world.lua builtin/mainmenu/dlg_register.lua #: builtin/mainmenu/dlg_rename_modpack.lua src/gui/guiOpenURL.cpp @@ -128,10 +150,60 @@ msgstr "هيڠر 2D" msgid "Cancel" msgstr "بطل" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Controls how many octaves (layers) the noise will have." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Each octave is a simple noise generator. Each one also adds more detail to " +"the noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Finally, all of the octaves will be combined to generate the noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Having lots of octaves is not recommended because it increases terrain " +"generation time." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Lacunarity" msgstr "لاکوناريتي" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values make the terrain simple and higher values make the terrain " +"rough." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values make the terrain smooth and higher values make the terrain have " +"fine detail." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values will result in smoother noise and higher values will result in " +"rougher noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Making 3D noise eased is not recommended because it significantly increases " +"the load." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Maps noise gradient values onto a quintic S-curve before performing " +"interpolation." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Octaves" msgstr "اوکتف" @@ -141,6 +213,14 @@ msgstr "اوکتف" msgid "Offset" msgstr "اوفسيت" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Offsets the final noise by this value." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Overrides the 'eased' flag based on the noise type." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua #, fuzzy msgid "Persistence" @@ -156,22 +236,53 @@ msgstr "سيمڤن" msgid "Scale" msgstr "سکالا" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Scales every octave by (scale of the previous octave / Lacunarity)." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Scales the noise in the $1 axis by this value." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua #: builtin/mainmenu/dlg_create_world.lua msgid "Seed" msgstr "بنيه" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "X spread" -msgstr "سيبرن X" +msgid "Takes the absolute value of each octave while adding them together." +msgstr "" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "Y spread" -msgstr "سيبرن Y" +msgid "The first octave is amplified by 1." +msgstr "" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "Z spread" -msgstr "سيبرن Z" +#, fuzzy +msgid "The first octave is scaled by 1." +msgstr "ڤرينته اين دلومڤوهکن اوليه ڤلاين." + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "The multiplier for the noise before the offset is added." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "The random seed for the noise. The same seed results in the same noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"This is also the scale of the largest structures in the $1 direction of the " +"noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "This results in smooth noise instead of gridlike noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "This results in spiky noise." +msgstr "" #. ~ "absvalue" is a noise parameter flag. #. It is short for "absolute value". @@ -270,6 +381,12 @@ msgstr "ڤرݢرقن ڤنتس" msgid "No results" msgstr "تياد حاصيل" +#. ~ Indicates that the action does not have a corresponding keybinding. +#: builtin/common/settings/dlg_settings.lua +#, fuzzy +msgid "Not bound" +msgstr "تيدق دجومڤاٴي" + #: builtin/common/settings/dlg_settings.lua #, fuzzy msgid "Reset setting to default" @@ -304,11 +421,22 @@ msgstr "Tab" msgid "Tap with crosshair" msgstr "" +#: builtin/common/settings/dlg_settings.lua +msgid "" +"These settings are unavailable due to your platform, hardware or in " +"combination with the current settings." +msgstr "" + #: builtin/common/settings/dlg_settings.lua #, fuzzy msgid "Touchscreen layout" msgstr "نيلاي امبڠ سکرين سنتوه" +#: builtin/common/settings/dlg_settings.lua +#, fuzzy +msgid "Unavailable" +msgstr "<تياد يڠ ترسديا>" + #: builtin/common/settings/settingtypes.lua #, fuzzy msgid "Client Mods" @@ -332,12 +460,6 @@ msgstr "" msgid "Custom" msgstr "" -#: builtin/common/settings/shadows_component.lua -#: src/settings_translation_file.cpp -#, fuzzy -msgid "Dynamic shadows" -msgstr "بايڠ فون" - #: builtin/common/settings/shadows_component.lua msgid "High" msgstr "" @@ -350,6 +472,10 @@ msgstr "" msgid "Medium" msgstr "" +#: builtin/common/settings/shadows_component.lua +msgid "Quality preset" +msgstr "" + #: builtin/common/settings/shadows_component.lua msgid "Very High" msgstr "" @@ -661,6 +787,11 @@ msgstr "تيدق ممڤو مماسڠ $1 سباݢاي $2" msgid "Unable to install a $1 as a texture pack" msgstr "تيدق ممڤو مماسڠ $1 سباݢاي ڤيک تيکستور" +#: builtin/mainmenu/content/pkgmgr.lua +#, fuzzy +msgid "World mods" +msgstr "نام دنيا" + #: builtin/mainmenu/dlg_clients_list.lua msgid "" "Players connected to\n" @@ -707,6 +838,10 @@ msgstr "چاري مودس لاٴين" msgid "Mod:" msgstr "مودس:" +#: builtin/mainmenu/dlg_config_world.lua +msgid "Mods located inside the world folder." +msgstr "" + #: builtin/mainmenu/dlg_config_world.lua msgid "No (optional) dependencies" msgstr "تياد کبرݢنتوڠن (ڤيليهن)" @@ -739,6 +874,19 @@ msgstr "دنيا:" msgid "enabled" msgstr "دبوليهکن" +#: builtin/mainmenu/dlg_confirm_exit.lua +msgid "Always show this dialog." +msgstr "" + +#: builtin/mainmenu/dlg_confirm_exit.lua +#, fuzzy +msgid "Are you sure you want to quit?" +msgstr "اداکه اندا ڤستي اندا ايڠين ممادم ”$1‟؟" + +#: builtin/mainmenu/dlg_confirm_exit.lua +msgid "Quit" +msgstr "" + #: builtin/mainmenu/dlg_create_world.lua msgid "A world named \"$1\" already exists" msgstr "دنيا برنام ”$1‟ سوده وجود" @@ -1089,6 +1237,10 @@ msgstr "" msgid "Visit website" msgstr "" +#: builtin/mainmenu/init.lua +msgid "Debug build, expect worse performance" +msgstr "" + #: builtin/mainmenu/init.lua src/client/game_formspec.cpp msgid "Settings" msgstr "تتڤن" @@ -1371,11 +1523,6 @@ msgstr "سمبوڠن تامت تيمڤوه." msgid "Done!" msgstr "سلساي!" -#: src/client/client.cpp -#, c-format -msgid "Failed to save screenshot to \"%s\"" -msgstr "" - #: src/client/client.cpp msgid "Initializing nodes" msgstr "مڠاولکن نود" @@ -1392,7 +1539,7 @@ msgstr "سدڠ ممواتکن تيکستور..." msgid "Rebuilding shaders..." msgstr "سدڠ ممبينا سمولا ڤمبايڠ..." -#: src/client/client.cpp +#: src/client/client.cpp src/util/screenshot.cpp #, fuzzy, c-format msgid "Saved screenshot to \"%s\"" msgstr "تڠکڤ لاير" @@ -1423,14 +1570,15 @@ msgid "Provided password file failed to open: " msgstr "فاٴيل کات لالوان يڠ دسدياکن ݢاݢل دبوک: " #: src/client/clientlauncher.cpp -msgid "Provided world path doesn't exist: " -msgstr "لالوان دنيا دبري تيدق وجود: " +msgid "World does not exist and no game selected to create one." +msgstr "" #: src/client/clientmedia.cpp src/client/game.cpp msgid "Media..." msgstr "سدڠ ممواتکن ميديا..." -#: src/client/game.cpp src/client/shader.cpp src/server.cpp +#: src/client/game.cpp src/client/render/pipeline.cpp src/client/shader.cpp +#: src/server.cpp msgid "" "\n" "Check debug.txt for details." @@ -2073,6 +2221,11 @@ msgstr "Shift کانن" msgid "Right Windows" msgstr "Windows کانن" +#: src/client/keycode.cpp +#, c-format +msgid "Scancode: %d" +msgstr "" + #: src/client/keycode.cpp msgid "Scroll Lock" msgstr "کونچي تاتل" @@ -2118,11 +2271,21 @@ msgstr "ڤتا ميني دالم مود ڤرموکاٴن⹁ زوم 1x" msgid "Minimap in texture mode" msgstr "ڤتا ميني دالم مود تيکستور" +#: src/client/render/pipeline.cpp +#, c-format +msgid "Failed to create the texture \"%s\" for the rendering pipeline." +msgstr "" + #: src/client/shader.cpp #, fuzzy, c-format msgid "Failed to compile the \"%s\" shader." msgstr "ݢاݢل ممبوک لامن سساوڠ" +#: src/client/shader.cpp +#, fuzzy, c-format +msgid "Failed to find \"%s\" shader files." +msgstr "ݢاݢل ممبوک لامن سساوڠ" + #: src/client/shader.cpp #, fuzzy msgid "GLSL is not supported by the driver" @@ -2702,6 +2865,14 @@ msgstr "تمبه نام ايتم کتيڤ التن." msgid "Apple trees noise" msgstr "" +#: src/settings_translation_file.cpp +msgid "" +"Applies a post-processing filter to detect and smoothen high-contrast " +"edges.\n" +"Provides balance between speed and image quality.\n" +"fxaa can used in combination with the other anti-aliasing methods" +msgstr "" + #: src/settings_translation_file.cpp msgid "" "Apply dithering to reduce color banding artifacts.\n" @@ -2725,6 +2896,10 @@ msgstr "" "اينرسيا لڠن⹁ ممبريکن ڤرݢرقن لڠن يڠ\n" "لبيه رياليستيک اڤابيلا کاميرا دݢرقکن." +#: src/settings_translation_file.cpp +msgid "Array texture max layers" +msgstr "" + #: src/settings_translation_file.cpp msgid "Ask to reconnect after crash" msgstr "مينتا سمبوڠ سمولا سلڤس کرونتوهن" @@ -2874,6 +3049,12 @@ msgstr "ڤلمبوتن کاميرا" msgid "Camera smoothing in cinematic mode" msgstr "ڤلمبوتن کاميرا دالم مود سينماتيک" +#: src/settings_translation_file.cpp +msgid "" +"Caps the maximum number of layers used with array textures (if supported).\n" +"This is only useful for debugging." +msgstr "" + #: src/settings_translation_file.cpp msgid "Capture Tracy zones" msgstr "" @@ -2976,6 +3157,11 @@ msgstr "ڤنجڠ مکسيموم ميسيج سيمبڠ" msgid "Chat weblinks" msgstr "سيمبڠ دتونجوقکن" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Choose theme colors for the main menu background." +msgstr "ݢوناکن انيماسي اون سباݢاي لاتر بلاکڠ مينو اوتام." + #: src/settings_translation_file.cpp msgid "Chunk size" msgstr "" @@ -3098,6 +3284,10 @@ msgid "" "9 - best compression, slowest" msgstr "" +#: src/settings_translation_file.cpp +msgid "Confirmation dialog before closing" +msgstr "" + #: src/settings_translation_file.cpp msgid "Connect glass" msgstr "سمبوڠ کاچ" @@ -3455,6 +3645,11 @@ msgstr "" msgid "Dungeon noise" msgstr "" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Dynamic shadows" +msgstr "بايڠ فون" + #: src/settings_translation_file.cpp #, fuzzy msgid "Effects" @@ -3515,6 +3710,11 @@ msgstr "ممبوليهکن کايو بديق" msgid "Enable Raytraced Culling" msgstr "" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Enable a confirmation dialog before closing." +msgstr "ممبوليهکن انيماسي ايتم دالم اينۏينتوري." + #: src/settings_translation_file.cpp msgid "" "Enable automatic exposure correction\n" @@ -3533,6 +3733,11 @@ msgstr "" msgid "Enable console window" msgstr "ممبوليهکن تتيڠکڤ کونسول" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Enable dynamic shadows" +msgstr "بايڠ فون" + #: src/settings_translation_file.cpp msgid "Enable joysticks" msgstr "ممبوليهکن کايو بديق" @@ -3697,6 +3902,11 @@ msgstr "" msgid "Fallback font path" msgstr "لالوان فون برباليق" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Fast approximate antialiasing" +msgstr "انتيالياس:" + #: src/settings_translation_file.cpp msgid "Fast mode acceleration" msgstr "" @@ -4362,20 +4572,22 @@ msgstr "" "جيک دبوليهکن⹁ ککونچي \"ايستيميوا\" اکن دݢوناکن اونتوق ڤنجت کباوه دان\n" "تورون دالم مود تربڠ⹁ مڠݢنتيکن ککونچي \"سلينڤ\"." -#: src/settings_translation_file.cpp -msgid "" -"If enabled, actions are recorded for rollback.\n" -"This option is only read when server starts." -msgstr "" -"جک دبوليهکن⹁ سموا تيندقن اکن دراکم اونتوق ݢولوڠ باليق.\n" -"ڤيليهن اين هاڽ دباچ کتيک ڤلاين برمولا." - #: src/settings_translation_file.cpp msgid "" "If enabled, invalid world data won't cause the server to shut down.\n" "Only enable this if you know what you are doing." msgstr "" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "" +"If enabled, node and inventory actions are recorded for rollback.\n" +"This option is only read on server start. Note that the engine will not\n" +"automatically clean old entries from the rollback database." +msgstr "" +"جک دبوليهکن⹁ سموا تيندقن اکن دراکم اونتوق ݢولوڠ باليق.\n" +"ڤيليهن اين هاڽ دباچ کتيک ڤلاين برمولا." + #: src/settings_translation_file.cpp #, fuzzy msgid "" @@ -5222,6 +5434,11 @@ msgstr "حد جومله ڤڠݢونا" msgid "Measure time samples" msgstr "" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Menu theme" +msgstr "Menu" + #: src/settings_translation_file.cpp msgid "Message of the day" msgstr "ميسيج هاري اين" @@ -5423,16 +5640,12 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"Number of emerge threads to use.\n" -"Value 0:\n" -"- Automatic selection. The number of emerge threads will be\n" -"- 'number of processors - 2', with a lower limit of 1.\n" -"Any other value:\n" -"- Specifies the number of emerge threads, with a lower limit of 1.\n" -"WARNING: Increasing the number of emerge threads increases engine mapgen\n" -"speed, but this may harm game performance by interfering with other\n" -"processes, especially in singleplayer and/or when running Lua code in\n" -"'on_generated'. For many users the optimum setting may be '1'." +"Number of emerge threads (responsible for map generation and loading) to " +"use.\n" +"If 0 then the engine will automatically choose a suitable value depending\n" +"on the hardware and type of map generator.\n" +"WARNING: There are known bugs in the default map generators (v6, v7, ...)\n" +"when using more than 1 thread. The automatic choice will avoid this." msgstr "" #: src/settings_translation_file.cpp @@ -5463,8 +5676,8 @@ msgid "Occlusion Culling" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Opaqueness (alpha) of the shadow behind the default font, between 0 and 255." +#, fuzzy +msgid "Opaqueness (alpha) of the shadow behind the font." msgstr "کلݢڤن (الفا) بايڠ بلاکڠ فون لالاي⹁ نيلاي انتارا 0 دان 225." #: src/settings_translation_file.cpp @@ -5810,8 +6023,7 @@ msgid "" "Save window size automatically when modified.\n" "If true, screen size is saved in screen_w and screen_h, and whether the " "window\n" -"is maximized is stored in window_maximized.\n" -"(Autosaving window_maximized only works if compiled with SDL.)" +"is maximized is stored in window_maximized." msgstr "" #: src/settings_translation_file.cpp @@ -5906,11 +6118,6 @@ msgid "" "Also, if Post Processing is disabled, FSAA will not work together with\n" "undersampling or a non-default \"3d_mode\" setting.\n" "\n" -"* FXAA - Fast approximate antialiasing\n" -"Applies a post-processing filter to detect and smoothen high-contrast " -"edges.\n" -"Provides balance between speed and image quality.\n" -"\n" "* SSAA - Super-sampling antialiasing\n" "Renders higher-resolution image of the scene, then scales down to reduce\n" "the aliasing effects. This is the slowest and the most accurate method." @@ -6129,8 +6336,9 @@ msgid "Shadow filter quality" msgstr "کواليتي تڠکڤ لاير" #: src/settings_translation_file.cpp -msgid "Shadow map max distance in nodes to render shadows" -msgstr "" +#, fuzzy +msgid "Shadow map render distance" +msgstr "ساٴيز تيکستور ڤتا بايڠ" #: src/settings_translation_file.cpp msgid "Shadow map texture in 32 bits" @@ -6141,9 +6349,9 @@ msgid "Shadow map texture size" msgstr "ساٴيز تيکستور ڤتا بايڠ" #: src/settings_translation_file.cpp +#, fuzzy msgid "" -"Shadow offset (in pixels) of the default font. If 0, then shadow will not be " -"drawn." +"Shadow offset (in pixels) for all fonts. If 0, then no shadow will be drawn." msgstr "" "اوفسيت بايڠ فون لالاي (دالم اونيت ڤيکسل). جيک 0⹁ ماک بايڠ تيدق اکن دلوکيس." @@ -6560,7 +6768,7 @@ msgstr "" msgid "" "The rendering back-end.\n" "Note: A restart is required after changing this!\n" -"OpenGL is the default for desktop, and OGLES2 for Android." +"By default OpenGL3 is preferred on desktop, or OGLES2 on Android." msgstr "" "بهاݢين بلاکڠ ڤڠمس ݢابوڠ.\n" "نوتا: مولا سمولا دڤرلوکن سلڤس مڠوبه تتڤن اين!\n" @@ -6659,11 +6867,11 @@ msgid "Timeout for client to remove unused map data from memory, in seconds." msgstr "حد ماس اونتوق کليئن ممبواڠ ڤتا يڠ تيدق دݢوناکن دري ميموري." #: src/settings_translation_file.cpp +#, fuzzy msgid "" -"To reduce lag, block transfers are slowed down when a player is building " +"To save bandwidth, block transfers are slowed down when a player is building " "something.\n" -"This determines how long they are slowed down after placing or removing a " -"node." +"This determines how long the throttling lasts after placing a node." msgstr "" "اونتوق مڠورڠکن لمبڤڽ تيندق بالس⹁ ڤميندهن بلوک دڤرلاهنکن اڤابيلا ڤماٴين " "ممبينا سسوات.\n" @@ -6994,10 +7202,16 @@ msgid "Vertical climbing speed, in nodes per second." msgstr "" #: src/settings_translation_file.cpp +#, fuzzy msgid "" -"Vertical screen synchronization. Your system may still force VSync on even " -"if this is disabled." +"Vertical screen synchronization.\n" +"Note: A restart is required after changing this!\n" +"Your system may still force VSync and ignore this setting." msgstr "" +"بهاݢين بلاکڠ ڤڠمس ݢابوڠ.\n" +"نوتا: مولا سمولا دڤرلوکن سلڤس مڠوبه تتڤن اين!\n" +"OpenGL اياله بهاݢين بلاکڠ لالاي اونتوق کومڤوتر⹁ دان OGLES2 اونتوق Android.\n" +"ڤمبايڠ دسوکوڠ اوليه OpenGL دان OGLES2 (دالم اوجي کاجي)." #: src/settings_translation_file.cpp msgid "Video driver" @@ -7324,68 +7538,16 @@ msgstr "" msgid "cURL parallel limit" msgstr "" -#~ msgid "Apps" -#~ msgstr "اڤليکاسي" +#: src/util/screenshot.cpp +#, c-format +msgid "Failed to save screenshot to \"%s\"" +msgstr "" -#~ msgid "End" -#~ msgstr "End" +#~ msgid "Provided world path doesn't exist: " +#~ msgstr "لالوان دنيا دبري تيدق وجود: " -#~ msgid "Erase EOF" -#~ msgstr "ڤادم EOF" +#~ msgid "Y spread" +#~ msgstr "سيبرن Y" -#~ msgid "Execute" -#~ msgstr "لاکوکن" - -#~ msgid "Help" -#~ msgstr "بنتوان" - -#~ msgid "Home" -#~ msgstr "Home" - -#~ msgid "IME Accept" -#~ msgstr "IME - تريما" - -#~ msgid "IME Convert" -#~ msgstr "IME - توکر" - -#~ msgid "IME Escape" -#~ msgstr "IME - کلوار" - -#~ msgid "IME Mode Change" -#~ msgstr "IME - توکر مود" - -#~ msgid "IME Nonconvert" -#~ msgstr "IME - تيدقتوکر" - -#~ msgid "Left Button" -#~ msgstr "بوتڠ کيري" - -#~ msgid "Middle Button" -#~ msgstr "بوتڠ تڠه" - -#~ msgid "No world created or selected!" -#~ msgstr "تياد دنيا دچيڤتا اتاو دڤيليه!" - -#~ msgid "OEM Clear" -#~ msgstr "ڤادم OEM" - -#~ msgid "Right Button" -#~ msgstr "بوتڠ کانن" - -#~ msgid "Select" -#~ msgstr "Select" - -#~ msgid "Sleep" -#~ msgstr "تيدور" - -#~ msgid "Snapshot" -#~ msgstr "تڠکڤ ݢمبر سکرين" - -#~ msgid "Tab" -#~ msgstr "Tab" - -#~ msgid "X Button 1" -#~ msgstr "بوتڠ X نومبور 1" - -#~ msgid "X Button 2" -#~ msgstr "بوتڠ X نومبور 2" +#~ msgid "Z spread" +#~ msgstr "سيبرن Z" diff --git a/po/nb/luanti.po b/po/nb/luanti.po index 2f69a9ded0..0e8e910340 100644 --- a/po/nb/luanti.po +++ b/po/nb/luanti.po @@ -2,7 +2,7 @@ msgid "" msgstr "" "Project-Id-Version: Norwegian Bokmål (Minetest)\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2025-09-23 19:19+0200\n" +"POT-Creation-Date: 2026-01-06 23:13+0100\n" "PO-Revision-Date: 2024-10-22 11:01+0000\n" "Last-Translator: Allan Nordhøy \n" "Language-Team: Norwegian Bokmål ] [-t]" msgstr "[all | ]" +#: builtin/common/settings/components.lua +#, fuzzy +msgid "Add keybinding" +msgstr "Tastebindinger." + #: builtin/common/settings/components.lua msgid "Browse" msgstr "Bla gjennom" @@ -109,6 +114,11 @@ msgstr "Velg fil" msgid "Set" msgstr "Velg" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +#, fuzzy +msgid "$1 spread" +msgstr "X-spredning" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "(No description of setting given)" msgstr "(Ingen beskrivelse av innstillingen)" @@ -117,10 +127,22 @@ msgstr "(Ingen beskrivelse av innstillingen)" msgid "2D Noise" msgstr "2D-støy" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"2D noise: flag on.\n" +"3D noise: flag off." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Amplifies every octave by (amplitude of the previous octave * Persistence)." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua #: builtin/mainmenu/content/dlg_install.lua #: builtin/mainmenu/content/dlg_overwrite.lua -#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/dlg_create_world.lua +#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/dlg_confirm_exit.lua +#: builtin/mainmenu/dlg_create_world.lua #: builtin/mainmenu/dlg_delete_content.lua #: builtin/mainmenu/dlg_delete_world.lua builtin/mainmenu/dlg_register.lua #: builtin/mainmenu/dlg_rename_modpack.lua src/gui/guiOpenURL.cpp @@ -128,10 +150,60 @@ msgstr "2D-støy" msgid "Cancel" msgstr "Avbryt" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Controls how many octaves (layers) the noise will have." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Each octave is a simple noise generator. Each one also adds more detail to " +"the noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Finally, all of the octaves will be combined to generate the noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Having lots of octaves is not recommended because it increases terrain " +"generation time." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Lacunarity" msgstr "Fraktal tekstur" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values make the terrain simple and higher values make the terrain " +"rough." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values make the terrain smooth and higher values make the terrain have " +"fine detail." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values will result in smoother noise and higher values will result in " +"rougher noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Making 3D noise eased is not recommended because it significantly increases " +"the load." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Maps noise gradient values onto a quintic S-curve before performing " +"interpolation." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Octaves" msgstr "Oktaver" @@ -141,6 +213,14 @@ msgstr "Oktaver" msgid "Offset" msgstr "Offset" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Offsets the final noise by this value." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Overrides the 'eased' flag based on the noise type." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Persistence" msgstr "Standhaftighet" @@ -155,22 +235,53 @@ msgstr "Lagre" msgid "Scale" msgstr "Skala" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Scales every octave by (scale of the previous octave / Lacunarity)." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Scales the noise in the $1 axis by this value." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua #: builtin/mainmenu/dlg_create_world.lua msgid "Seed" msgstr "Frø" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "X spread" -msgstr "X-spredning" +msgid "Takes the absolute value of each octave while adding them together." +msgstr "" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "Y spread" -msgstr "Y-spredning" +msgid "The first octave is amplified by 1." +msgstr "" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "Z spread" -msgstr "Z-spredning" +#, fuzzy +msgid "The first octave is scaled by 1." +msgstr "Denne kommandoen er utkoblet av tjeneren." + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "The multiplier for the noise before the offset is added." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "The random seed for the noise. The same seed results in the same noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"This is also the scale of the largest structures in the $1 direction of the " +"noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "This results in smooth noise instead of gridlike noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "This results in spiky noise." +msgstr "" #. ~ "absvalue" is a noise parameter flag. #. It is short for "absolute value". @@ -271,6 +382,12 @@ msgstr "Bevegelse" msgid "No results" msgstr "Ingen resultater" +#. ~ Indicates that the action does not have a corresponding keybinding. +#: builtin/common/settings/dlg_settings.lua +#, fuzzy +msgid "Not bound" +msgstr "Ikke funnet" + #: builtin/common/settings/dlg_settings.lua msgid "Reset setting to default" msgstr "Tilbakestill til standard" @@ -304,11 +421,22 @@ msgstr "Tab" msgid "Tap with crosshair" msgstr "" +#: builtin/common/settings/dlg_settings.lua +msgid "" +"These settings are unavailable due to your platform, hardware or in " +"combination with the current settings." +msgstr "" + #: builtin/common/settings/dlg_settings.lua #, fuzzy msgid "Touchscreen layout" msgstr "Strandlydsterskel" +#: builtin/common/settings/dlg_settings.lua +#, fuzzy +msgid "Unavailable" +msgstr "" + #: builtin/common/settings/settingtypes.lua #, fuzzy msgid "Client Mods" @@ -330,11 +458,6 @@ msgstr "(Spillet må også aktivere skygger)" msgid "Custom" msgstr "Tilpasset" -#: builtin/common/settings/shadows_component.lua -#: src/settings_translation_file.cpp -msgid "Dynamic shadows" -msgstr "Dynamiske skygger" - #: builtin/common/settings/shadows_component.lua msgid "High" msgstr "Høy" @@ -347,6 +470,10 @@ msgstr "Lav" msgid "Medium" msgstr "Medium" +#: builtin/common/settings/shadows_component.lua +msgid "Quality preset" +msgstr "" + #: builtin/common/settings/shadows_component.lua msgid "Very High" msgstr "Ultrahøy" @@ -663,6 +790,11 @@ msgstr "Kan ikke installere $1 som en $2" msgid "Unable to install a $1 as a texture pack" msgstr "Kan ikke installere en $1 som en teksturpakke" +#: builtin/mainmenu/content/pkgmgr.lua +#, fuzzy +msgid "World mods" +msgstr "Navn på verden" + #: builtin/mainmenu/dlg_clients_list.lua msgid "" "Players connected to\n" @@ -709,6 +841,10 @@ msgstr "Finn Flere Mods" msgid "Mod:" msgstr "Modifikasjon:" +#: builtin/mainmenu/dlg_config_world.lua +msgid "Mods located inside the world folder." +msgstr "" + #: builtin/mainmenu/dlg_config_world.lua msgid "No (optional) dependencies" msgstr "Ingen (valgfrie) pakker" @@ -741,6 +877,19 @@ msgstr "Verden:" msgid "enabled" msgstr "aktivert" +#: builtin/mainmenu/dlg_confirm_exit.lua +msgid "Always show this dialog." +msgstr "" + +#: builtin/mainmenu/dlg_confirm_exit.lua +#, fuzzy +msgid "Are you sure you want to quit?" +msgstr "Er du sikker på at du vil slette \"$1\"?" + +#: builtin/mainmenu/dlg_confirm_exit.lua +msgid "Quit" +msgstr "" + #: builtin/mainmenu/dlg_create_world.lua msgid "A world named \"$1\" already exists" msgstr "En verden med navn \"$1\" eksisterer allerede" @@ -1099,6 +1248,10 @@ msgstr "Aldri" msgid "Visit website" msgstr "Besøk nettsted" +#: builtin/mainmenu/init.lua +msgid "Debug build, expect worse performance" +msgstr "" + #: builtin/mainmenu/init.lua src/client/game_formspec.cpp msgid "Settings" msgstr "Innstillinger" @@ -1373,11 +1526,6 @@ msgstr "Tilkoblingen ble tidsavbrutt." msgid "Done!" msgstr "Ferdig!" -#: src/client/client.cpp -#, c-format -msgid "Failed to save screenshot to \"%s\"" -msgstr "" - #: src/client/client.cpp msgid "Initializing nodes" msgstr "Initialisering av noder" @@ -1394,7 +1542,7 @@ msgstr "Laster inn teksturer..." msgid "Rebuilding shaders..." msgstr "Gjenoppbygger shaders..." -#: src/client/client.cpp +#: src/client/client.cpp src/util/screenshot.cpp #, fuzzy, c-format msgid "Saved screenshot to \"%s\"" msgstr "Skjermdump" @@ -1424,14 +1572,15 @@ msgid "Provided password file failed to open: " msgstr "Den oppgitte passordfilen kunne ikke åpnes: " #: src/client/clientlauncher.cpp -msgid "Provided world path doesn't exist: " -msgstr "Angitt sti til verdenen finnes ikke: " +msgid "World does not exist and no game selected to create one." +msgstr "" #: src/client/clientmedia.cpp src/client/game.cpp msgid "Media..." msgstr "Media…" -#: src/client/game.cpp src/client/shader.cpp src/server.cpp +#: src/client/game.cpp src/client/render/pipeline.cpp src/client/shader.cpp +#: src/server.cpp msgid "" "\n" "Check debug.txt for details." @@ -2067,6 +2216,11 @@ msgstr "Høyre Shift" msgid "Right Windows" msgstr "Høyre Super" +#: src/client/keycode.cpp +#, c-format +msgid "Scancode: %d" +msgstr "" + #: src/client/keycode.cpp msgid "Scroll Lock" msgstr "Scroll Lock" @@ -2112,11 +2266,21 @@ msgstr "" msgid "Minimap in texture mode" msgstr "" +#: src/client/render/pipeline.cpp +#, c-format +msgid "Failed to create the texture \"%s\" for the rendering pipeline." +msgstr "" + #: src/client/shader.cpp #, fuzzy, c-format msgid "Failed to compile the \"%s\" shader." msgstr "Klarte ikke laste ned $1" +#: src/client/shader.cpp +#, fuzzy, c-format +msgid "Failed to find \"%s\" shader files." +msgstr "Klarte ikke laste ned $1" + #: src/client/shader.cpp #, fuzzy msgid "GLSL is not supported by the driver" @@ -2706,6 +2870,14 @@ msgstr "Legg elementnavn til infoboble." msgid "Apple trees noise" msgstr "Støytall for epletrær" +#: src/settings_translation_file.cpp +msgid "" +"Applies a post-processing filter to detect and smoothen high-contrast " +"edges.\n" +"Provides balance between speed and image quality.\n" +"fxaa can used in combination with the other anti-aliasing methods" +msgstr "" + #: src/settings_translation_file.cpp msgid "" "Apply dithering to reduce color banding artifacts.\n" @@ -2729,6 +2901,10 @@ msgstr "" "Å gi armene treghet fører til en mer virkelighetsnær\n" "bevegelse av armene når kameraet flytter seg." +#: src/settings_translation_file.cpp +msgid "Array texture max layers" +msgstr "" + #: src/settings_translation_file.cpp msgid "Ask to reconnect after crash" msgstr "Spør om å koble til igjen etter krasj" @@ -2897,6 +3073,12 @@ msgstr "Kamerautjevning" msgid "Camera smoothing in cinematic mode" msgstr "Kamerautjevning i filmmodus" +#: src/settings_translation_file.cpp +msgid "" +"Caps the maximum number of layers used with array textures (if supported).\n" +"This is only useful for debugging." +msgstr "" + #: src/settings_translation_file.cpp msgid "Capture Tracy zones" msgstr "" @@ -3001,6 +3183,11 @@ msgstr "Maksstørrelse på melding i chatten" msgid "Chat weblinks" msgstr "Viser chat" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Choose theme colors for the main menu background." +msgstr "Bruk animerte skyer som bakgrunn for hovedmenyen." + #: src/settings_translation_file.cpp msgid "Chunk size" msgstr "Chunk-størrelse" @@ -3138,6 +3325,10 @@ msgid "" "9 - best compression, slowest" msgstr "" +#: src/settings_translation_file.cpp +msgid "Confirmation dialog before closing" +msgstr "" + #: src/settings_translation_file.cpp msgid "Connect glass" msgstr "Forbind glass" @@ -3485,6 +3676,10 @@ msgstr "Minimum y-verdi for grotter" msgid "Dungeon noise" msgstr "Grottelyd" +#: src/settings_translation_file.cpp +msgid "Dynamic shadows" +msgstr "Dynamiske skygger" + #: src/settings_translation_file.cpp #, fuzzy msgid "Effects" @@ -3543,6 +3738,10 @@ msgstr "Bruk joystick" msgid "Enable Raytraced Culling" msgstr "" +#: src/settings_translation_file.cpp +msgid "Enable a confirmation dialog before closing." +msgstr "" + #: src/settings_translation_file.cpp msgid "" "Enable automatic exposure correction\n" @@ -3561,6 +3760,11 @@ msgstr "" msgid "Enable console window" msgstr "Skru på konsollvindu" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Enable dynamic shadows" +msgstr "Dynamiske skygger" + #: src/settings_translation_file.cpp msgid "Enable joysticks" msgstr "Bruk joystick" @@ -3706,6 +3910,11 @@ msgstr "" msgid "Fallback font path" msgstr "Filsti for reserveskrifttype" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Fast approximate antialiasing" +msgstr "Filtrering og kantutjevning" + #: src/settings_translation_file.cpp msgid "Fast mode acceleration" msgstr "" @@ -4348,14 +4557,15 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"If enabled, actions are recorded for rollback.\n" -"This option is only read when server starts." +"If enabled, invalid world data won't cause the server to shut down.\n" +"Only enable this if you know what you are doing." msgstr "" #: src/settings_translation_file.cpp msgid "" -"If enabled, invalid world data won't cause the server to shut down.\n" -"Only enable this if you know what you are doing." +"If enabled, node and inventory actions are recorded for rollback.\n" +"This option is only read on server start. Note that the engine will not\n" +"automatically clean old entries from the rollback database." msgstr "" #: src/settings_translation_file.cpp @@ -5197,6 +5407,11 @@ msgstr "Maks antall brukere" msgid "Measure time samples" msgstr "Ørken-maler" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Menu theme" +msgstr "Meny" + #: src/settings_translation_file.cpp msgid "Message of the day" msgstr "Dagens melding" @@ -5395,16 +5610,12 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"Number of emerge threads to use.\n" -"Value 0:\n" -"- Automatic selection. The number of emerge threads will be\n" -"- 'number of processors - 2', with a lower limit of 1.\n" -"Any other value:\n" -"- Specifies the number of emerge threads, with a lower limit of 1.\n" -"WARNING: Increasing the number of emerge threads increases engine mapgen\n" -"speed, but this may harm game performance by interfering with other\n" -"processes, especially in singleplayer and/or when running Lua code in\n" -"'on_generated'. For many users the optimum setting may be '1'." +"Number of emerge threads (responsible for map generation and loading) to " +"use.\n" +"If 0 then the engine will automatically choose a suitable value depending\n" +"on the hardware and type of map generator.\n" +"WARNING: There are known bugs in the default map generators (v6, v7, ...)\n" +"when using more than 1 thread. The automatic choice will avoid this." msgstr "" #: src/settings_translation_file.cpp @@ -5436,8 +5647,7 @@ msgid "Occlusion Culling" msgstr "Ikke-synlige blokker blir ikke sendt videre av serveren" #: src/settings_translation_file.cpp -msgid "" -"Opaqueness (alpha) of the shadow behind the default font, between 0 and 255." +msgid "Opaqueness (alpha) of the shadow behind the font." msgstr "" #: src/settings_translation_file.cpp @@ -5748,8 +5958,7 @@ msgid "" "Save window size automatically when modified.\n" "If true, screen size is saved in screen_w and screen_h, and whether the " "window\n" -"is maximized is stored in window_maximized.\n" -"(Autosaving window_maximized only works if compiled with SDL.)" +"is maximized is stored in window_maximized." msgstr "" #: src/settings_translation_file.cpp @@ -5835,11 +6044,6 @@ msgid "" "Also, if Post Processing is disabled, FSAA will not work together with\n" "undersampling or a non-default \"3d_mode\" setting.\n" "\n" -"* FXAA - Fast approximate antialiasing\n" -"Applies a post-processing filter to detect and smoothen high-contrast " -"edges.\n" -"Provides balance between speed and image quality.\n" -"\n" "* SSAA - Super-sampling antialiasing\n" "Renders higher-resolution image of the scene, then scales down to reduce\n" "the aliasing effects. This is the slowest and the most accurate method." @@ -6080,7 +6284,7 @@ msgid "Shadow filter quality" msgstr "" #: src/settings_translation_file.cpp -msgid "Shadow map max distance in nodes to render shadows" +msgid "Shadow map render distance" msgstr "" #: src/settings_translation_file.cpp @@ -6093,8 +6297,7 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"Shadow offset (in pixels) of the default font. If 0, then shadow will not be " -"drawn." +"Shadow offset (in pixels) for all fonts. If 0, then no shadow will be drawn." msgstr "" #: src/settings_translation_file.cpp @@ -6487,7 +6690,7 @@ msgstr "" msgid "" "The rendering back-end.\n" "Note: A restart is required after changing this!\n" -"OpenGL is the default for desktop, and OGLES2 for Android." +"By default OpenGL3 is preferred on desktop, or OGLES2 on Android." msgstr "" #: src/settings_translation_file.cpp @@ -6568,10 +6771,9 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"To reduce lag, block transfers are slowed down when a player is building " +"To save bandwidth, block transfers are slowed down when a player is building " "something.\n" -"This determines how long they are slowed down after placing or removing a " -"node." +"This determines how long the throttling lasts after placing a node." msgstr "" #: src/settings_translation_file.cpp @@ -6887,8 +7089,9 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"Vertical screen synchronization. Your system may still force VSync on even " -"if this is disabled." +"Vertical screen synchronization.\n" +"Note: A restart is required after changing this!\n" +"Your system may still force VSync and ignore this setting." msgstr "" #: src/settings_translation_file.cpp @@ -7191,68 +7394,16 @@ msgstr "cURL-tidsgrense" msgid "cURL parallel limit" msgstr "Maksimal parallellisering i cURL" -#~ msgid "Apps" -#~ msgstr "Programmer" +#: src/util/screenshot.cpp +#, c-format +msgid "Failed to save screenshot to \"%s\"" +msgstr "" -#~ msgid "End" -#~ msgstr "End" +#~ msgid "Provided world path doesn't exist: " +#~ msgstr "Angitt sti til verdenen finnes ikke: " -#~ msgid "Erase EOF" -#~ msgstr "Slett EOF" +#~ msgid "Y spread" +#~ msgstr "Y-spredning" -#~ msgid "Execute" -#~ msgstr "Kjør" - -#~ msgid "Help" -#~ msgstr "Hjelp" - -#~ msgid "Home" -#~ msgstr "Hjem" - -#~ msgid "IME Accept" -#~ msgstr "IME-aksept" - -#~ msgid "IME Convert" -#~ msgstr "IME-konvertering" - -#~ msgid "IME Escape" -#~ msgstr "IME-avbryting" - -#~ msgid "IME Mode Change" -#~ msgstr "IME-modusendring" - -#~ msgid "IME Nonconvert" -#~ msgstr "IME-ikkekonvertering" - -#~ msgid "Left Button" -#~ msgstr "Venstre knapp" - -#~ msgid "Middle Button" -#~ msgstr "Midtknapp" - -#~ msgid "No world created or selected!" -#~ msgstr "Ingen verden opprettet eller valgt!" - -#~ msgid "OEM Clear" -#~ msgstr "Tøm OEM" - -#~ msgid "Right Button" -#~ msgstr "Høyre knapp" - -#~ msgid "Select" -#~ msgstr "Velg" - -#~ msgid "Sleep" -#~ msgstr "Søvn" - -#~ msgid "Snapshot" -#~ msgstr "Øyeblikksbilde" - -#~ msgid "Tab" -#~ msgstr "Tab" - -#~ msgid "X Button 1" -#~ msgstr "X knapp 1" - -#~ msgid "X Button 2" -#~ msgstr "X knapp 2" +#~ msgid "Z spread" +#~ msgstr "Z-spredning" diff --git a/po/nl/luanti.po b/po/nl/luanti.po index 238d5ed736..3e04ebc2ae 100644 --- a/po/nl/luanti.po +++ b/po/nl/luanti.po @@ -2,7 +2,7 @@ msgid "" msgstr "" "Project-Id-Version: Dutch (Minetest)\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2025-09-23 19:19+0200\n" +"POT-Creation-Date: 2026-01-06 23:13+0100\n" "PO-Revision-Date: 2025-11-16 11:51+0000\n" "Last-Translator: Miniontoby \n" "Language-Team: Dutch ] [-t]" msgstr "[all | ]" +#: builtin/common/settings/components.lua +#, fuzzy +msgid "Add keybinding" +msgstr "Externe media" + #: builtin/common/settings/components.lua msgid "Browse" msgstr "Bladeren" @@ -109,6 +114,11 @@ msgstr "Selecteer bestand" msgid "Set" msgstr "Selecteren" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +#, fuzzy +msgid "$1 spread" +msgstr "X spreiding" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "(No description of setting given)" msgstr "(Er is geen beschrijving van deze instelling beschikbaar)" @@ -117,10 +127,22 @@ msgstr "(Er is geen beschrijving van deze instelling beschikbaar)" msgid "2D Noise" msgstr "2D Ruis" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"2D noise: flag on.\n" +"3D noise: flag off." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Amplifies every octave by (amplitude of the previous octave * Persistence)." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua #: builtin/mainmenu/content/dlg_install.lua #: builtin/mainmenu/content/dlg_overwrite.lua -#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/dlg_create_world.lua +#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/dlg_confirm_exit.lua +#: builtin/mainmenu/dlg_create_world.lua #: builtin/mainmenu/dlg_delete_content.lua #: builtin/mainmenu/dlg_delete_world.lua builtin/mainmenu/dlg_register.lua #: builtin/mainmenu/dlg_rename_modpack.lua src/gui/guiOpenURL.cpp @@ -128,10 +150,60 @@ msgstr "2D Ruis" msgid "Cancel" msgstr "Annuleren" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Controls how many octaves (layers) the noise will have." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Each octave is a simple noise generator. Each one also adds more detail to " +"the noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Finally, all of the octaves will be combined to generate the noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Having lots of octaves is not recommended because it increases terrain " +"generation time." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Lacunarity" msgstr "Lacunaritie" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values make the terrain simple and higher values make the terrain " +"rough." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values make the terrain smooth and higher values make the terrain have " +"fine detail." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values will result in smoother noise and higher values will result in " +"rougher noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Making 3D noise eased is not recommended because it significantly increases " +"the load." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Maps noise gradient values onto a quintic S-curve before performing " +"interpolation." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Octaves" msgstr "Octaven" @@ -141,6 +213,14 @@ msgstr "Octaven" msgid "Offset" msgstr "afstand" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Offsets the final noise by this value." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Overrides the 'eased' flag based on the noise type." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Persistence" msgstr "Persistentie" @@ -155,22 +235,53 @@ msgstr "Opslaan" msgid "Scale" msgstr "Schaal" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Scales every octave by (scale of the previous octave / Lacunarity)." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Scales the noise in the $1 axis by this value." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua #: builtin/mainmenu/dlg_create_world.lua msgid "Seed" msgstr "Kiemgetal" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "X spread" -msgstr "X spreiding" +msgid "Takes the absolute value of each octave while adding them together." +msgstr "" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "Y spread" -msgstr "Y spreiding" +msgid "The first octave is amplified by 1." +msgstr "" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "Z spread" -msgstr "Z spreiding" +#, fuzzy +msgid "The first octave is scaled by 1." +msgstr "Deze instructie is uitgeschakeld door de server." + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "The multiplier for the noise before the offset is added." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "The random seed for the noise. The same seed results in the same noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"This is also the scale of the largest structures in the $1 direction of the " +"noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "This results in smooth noise instead of gridlike noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "This results in spiky noise." +msgstr "" #. ~ "absvalue" is a noise parameter flag. #. It is short for "absolute value". @@ -269,6 +380,12 @@ msgstr "Snelle modus" msgid "No results" msgstr "Geen resultaten" +#. ~ Indicates that the action does not have a corresponding keybinding. +#: builtin/common/settings/dlg_settings.lua +#, fuzzy +msgid "Not bound" +msgstr "Niet gevonden" + #: builtin/common/settings/dlg_settings.lua #, fuzzy msgid "Reset setting to default" @@ -303,11 +420,22 @@ msgstr "Tab" msgid "Tap with crosshair" msgstr "" +#: builtin/common/settings/dlg_settings.lua +msgid "" +"These settings are unavailable due to your platform, hardware or in " +"combination with the current settings." +msgstr "" + #: builtin/common/settings/dlg_settings.lua #, fuzzy msgid "Touchscreen layout" msgstr "Gevoeligheid van het aanraakscherm" +#: builtin/common/settings/dlg_settings.lua +#, fuzzy +msgid "Unavailable" +msgstr "" + #: builtin/common/settings/settingtypes.lua #, fuzzy msgid "Client Mods" @@ -331,11 +459,6 @@ msgstr "" msgid "Custom" msgstr "" -#: builtin/common/settings/shadows_component.lua -#: src/settings_translation_file.cpp -msgid "Dynamic shadows" -msgstr "Dynamische schaduwen" - #: builtin/common/settings/shadows_component.lua msgid "High" msgstr "Hoog" @@ -348,6 +471,10 @@ msgstr "Laag" msgid "Medium" msgstr "Gemiddeld" +#: builtin/common/settings/shadows_component.lua +msgid "Quality preset" +msgstr "" + #: builtin/common/settings/shadows_component.lua #, fuzzy msgid "Very High" @@ -667,6 +794,11 @@ msgstr "Installeren van mod $1 in $2 is mislukt" msgid "Unable to install a $1 as a texture pack" msgstr "Kan $1 niet als textuurpakket installeren" +#: builtin/mainmenu/content/pkgmgr.lua +#, fuzzy +msgid "World mods" +msgstr "Wereld naam" + #: builtin/mainmenu/dlg_clients_list.lua msgid "" "Players connected to\n" @@ -713,6 +845,10 @@ msgstr "Zoek Meer Mods" msgid "Mod:" msgstr "Mod:" +#: builtin/mainmenu/dlg_config_world.lua +msgid "Mods located inside the world folder." +msgstr "" + #: builtin/mainmenu/dlg_config_world.lua msgid "No (optional) dependencies" msgstr "Geen (optionele) afhankelijkheden" @@ -745,6 +881,19 @@ msgstr "Wereld:" msgid "enabled" msgstr "aangeschakeld" +#: builtin/mainmenu/dlg_confirm_exit.lua +msgid "Always show this dialog." +msgstr "" + +#: builtin/mainmenu/dlg_confirm_exit.lua +#, fuzzy +msgid "Are you sure you want to quit?" +msgstr "Weet je zeker dat je \"$1\" wilt verwijderen?" + +#: builtin/mainmenu/dlg_confirm_exit.lua +msgid "Quit" +msgstr "" + #: builtin/mainmenu/dlg_create_world.lua msgid "A world named \"$1\" already exists" msgstr "Een wereld met de naam \"$1\" bestaat al" @@ -1098,6 +1247,10 @@ msgstr "" msgid "Visit website" msgstr "" +#: builtin/mainmenu/init.lua +msgid "Debug build, expect worse performance" +msgstr "" + #: builtin/mainmenu/init.lua src/client/game_formspec.cpp msgid "Settings" msgstr "Instellingen" @@ -1376,11 +1529,6 @@ msgstr "Time-out bij opzetten verbinding." msgid "Done!" msgstr "Klaar!" -#: src/client/client.cpp -#, c-format -msgid "Failed to save screenshot to \"%s\"" -msgstr "" - #: src/client/client.cpp msgid "Initializing nodes" msgstr "Nodes initialiseren" @@ -1397,7 +1545,7 @@ msgstr "Texturen laden..." msgid "Rebuilding shaders..." msgstr "Shaders herbouwen..." -#: src/client/client.cpp +#: src/client/client.cpp src/util/screenshot.cpp #, c-format msgid "Saved screenshot to \"%s\"" msgstr "Screenshot opgeslagen naar \"%s\"" @@ -1427,14 +1575,15 @@ msgid "Provided password file failed to open: " msgstr "Opgegeven wachtwoordbestand kan niet worden geopend: " #: src/client/clientlauncher.cpp -msgid "Provided world path doesn't exist: " -msgstr "Het gespecificeerde wereld-pad bestaat niet: " +msgid "World does not exist and no game selected to create one." +msgstr "" #: src/client/clientmedia.cpp src/client/game.cpp msgid "Media..." msgstr "Media..." -#: src/client/game.cpp src/client/shader.cpp src/server.cpp +#: src/client/game.cpp src/client/render/pipeline.cpp src/client/shader.cpp +#: src/server.cpp msgid "" "\n" "Check debug.txt for details." @@ -2074,6 +2223,11 @@ msgstr "Rechter Shift" msgid "Right Windows" msgstr "Rechter Windowstoets" +#: src/client/keycode.cpp +#, c-format +msgid "Scancode: %d" +msgstr "" + #: src/client/keycode.cpp msgid "Scroll Lock" msgstr "Scroll Lock" @@ -2119,11 +2273,21 @@ msgstr "Minimap in oppervlaktemodus, Zoom x%d" msgid "Minimap in texture mode" msgstr "Minimap textuur modus" +#: src/client/render/pipeline.cpp +#, c-format +msgid "Failed to create the texture \"%s\" for the rendering pipeline." +msgstr "" + #: src/client/shader.cpp #, c-format msgid "Failed to compile the \"%s\" shader." msgstr "Compileren van de \"%s\" shader mislukt." +#: src/client/shader.cpp +#, fuzzy, c-format +msgid "Failed to find \"%s\" shader files." +msgstr "Compileren van de \"%s\" shader mislukt." + #: src/client/shader.cpp #, fuzzy msgid "GLSL is not supported by the driver" @@ -2721,6 +2885,14 @@ msgstr "Voeg itemnaam toe aan knopinfo." msgid "Apple trees noise" msgstr "Appel boom geluid" +#: src/settings_translation_file.cpp +msgid "" +"Applies a post-processing filter to detect and smoothen high-contrast " +"edges.\n" +"Provides balance between speed and image quality.\n" +"fxaa can used in combination with the other anti-aliasing methods" +msgstr "" + #: src/settings_translation_file.cpp msgid "" "Apply dithering to reduce color banding artifacts.\n" @@ -2744,6 +2916,10 @@ msgstr "" "Arm traagheid, geeft een meer realistische beweging van \n" "de arm wanneer de camera beweegt." +#: src/settings_translation_file.cpp +msgid "Array texture max layers" +msgstr "" + #: src/settings_translation_file.cpp msgid "Ask to reconnect after crash" msgstr "verbinding herstellen na een server-crash" @@ -2919,6 +3095,12 @@ msgstr "Vloeiender camerabeweging" msgid "Camera smoothing in cinematic mode" msgstr "Vloeiendere camerabeweging (in cinematic modus)" +#: src/settings_translation_file.cpp +msgid "" +"Caps the maximum number of layers used with array textures (if supported).\n" +"This is only useful for debugging." +msgstr "" + #: src/settings_translation_file.cpp msgid "Capture Tracy zones" msgstr "" @@ -3018,6 +3200,11 @@ msgstr "Maximale lengte chatbericht" msgid "Chat weblinks" msgstr "Weblinks chat" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Choose theme colors for the main menu background." +msgstr "Toon wolken in de achtergrond van het hoofdmenu." + #: src/settings_translation_file.cpp msgid "Chunk size" msgstr "Chunk-grootte" @@ -3166,6 +3353,10 @@ msgstr "" "0 - minste compressie, snelst\n" "9 - meeste compressie, traagst" +#: src/settings_translation_file.cpp +msgid "Confirmation dialog before closing" +msgstr "" + #: src/settings_translation_file.cpp msgid "Connect glass" msgstr "Verbind glas" @@ -3540,6 +3731,10 @@ msgstr "Dungeon minimaal Y" msgid "Dungeon noise" msgstr "Lawaai in kerkers" +#: src/settings_translation_file.cpp +msgid "Dynamic shadows" +msgstr "Dynamische schaduwen" + #: src/settings_translation_file.cpp #, fuzzy msgid "Effects" @@ -3605,6 +3800,11 @@ msgstr "Schakel joysticks in" msgid "Enable Raytraced Culling" msgstr "" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Enable a confirmation dialog before closing." +msgstr "Schakelt animatie van inventaris items aan." + #: src/settings_translation_file.cpp msgid "" "Enable automatic exposure correction\n" @@ -3627,6 +3827,11 @@ msgstr "" msgid "Enable console window" msgstr "Schakel het console venster in" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Enable dynamic shadows" +msgstr "Dynamische schaduwen" + #: src/settings_translation_file.cpp msgid "Enable joysticks" msgstr "Schakel joysticks in" @@ -3803,6 +4008,11 @@ msgstr "Ruis factor" msgid "Fallback font path" msgstr "Terugvallettertype" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Fast approximate antialiasing" +msgstr "Filteren en anti-aliasing" + #: src/settings_translation_file.cpp msgid "Fast mode acceleration" msgstr "Versnelling in snelle modus" @@ -4506,15 +4716,6 @@ msgstr "" "toets om\n" "omlaag te klimmen en af te dalen." -#: src/settings_translation_file.cpp -msgid "" -"If enabled, actions are recorded for rollback.\n" -"This option is only read when server starts." -msgstr "" -"Indien aangeschakeld worden speleracties opgeslagen zodat ze teruggerold " -"kunnen worden.\n" -"Deze instelling wordt alleen bij het starten van de server gelezen." - #: src/settings_translation_file.cpp msgid "" "If enabled, invalid world data won't cause the server to shut down.\n" @@ -4524,6 +4725,17 @@ msgstr "" "Alleen aan te schakelen door spelers / server-beheerders die weten wat de " "consequenties zijn." +#: src/settings_translation_file.cpp +#, fuzzy +msgid "" +"If enabled, node and inventory actions are recorded for rollback.\n" +"This option is only read on server start. Note that the engine will not\n" +"automatically clean old entries from the rollback database." +msgstr "" +"Indien aangeschakeld worden speleracties opgeslagen zodat ze teruggerold " +"kunnen worden.\n" +"Deze instelling wordt alleen bij het starten van de server gelezen." + #: src/settings_translation_file.cpp #, fuzzy msgid "" @@ -5489,6 +5701,11 @@ msgstr "Maximaal aantal gebruikers" msgid "Measure time samples" msgstr "" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Menu theme" +msgstr "Menu" + #: src/settings_translation_file.cpp msgid "Message of the day" msgstr "Bericht van de dag" @@ -5706,34 +5923,13 @@ msgstr "Aantal 'emerge' threads" #: src/settings_translation_file.cpp msgid "" -"Number of emerge threads to use.\n" -"Value 0:\n" -"- Automatic selection. The number of emerge threads will be\n" -"- 'number of processors - 2', with a lower limit of 1.\n" -"Any other value:\n" -"- Specifies the number of emerge threads, with a lower limit of 1.\n" -"WARNING: Increasing the number of emerge threads increases engine mapgen\n" -"speed, but this may harm game performance by interfering with other\n" -"processes, especially in singleplayer and/or when running Lua code in\n" -"'on_generated'. For many users the optimum setting may be '1'." +"Number of emerge threads (responsible for map generation and loading) to " +"use.\n" +"If 0 then the engine will automatically choose a suitable value depending\n" +"on the hardware and type of map generator.\n" +"WARNING: There are known bugs in the default map generators (v6, v7, ...)\n" +"when using more than 1 thread. The automatic choice will avoid this." msgstr "" -"Aantal te gebruiken emerge-threads. \n" -"WAARSCHUWING: Momenteel zijn er meerdere bugs die crashes kunnen veroorzaken " -"wanneer \n" -"'num_emerge_threads' is groter dan 1. Totdat deze waarschuwing is " -"verwijderd, is dat \n" -"zo sterk aanbevolen deze waarde is ingesteld op de standaard '1'. \n" -"Waarde 0: \n" -"- Automatische selectie. Het aantal emerge threads zal zijn \n" -"- 'aantal processors - 2', met een ondergrens van 1. \n" -"Elke andere waarde: \n" -"- Specificeert het aantal emerge threads, met een ondergrens van 1. \n" -"WAARSCHUWING: Door het aantal emerge threads te vergroten, worden de motor " -"mapgen \n" -"vergroot snelheid, maar dit kan de spelprestaties schaden door interfereren " -"met andere \n" -"processen, vooral in singleplayer en/of bij het uitvoeren van Lua-code in \n" -"'on_generated'. Voor veel gebruikers kan de optimale instelling '1' zijn." #: src/settings_translation_file.cpp msgid "" @@ -5767,8 +5963,8 @@ msgid "Occlusion Culling" msgstr "Door server worden onzichtbare nodes niet doorgegeven" #: src/settings_translation_file.cpp -msgid "" -"Opaqueness (alpha) of the shadow behind the default font, between 0 and 255." +#, fuzzy +msgid "Opaqueness (alpha) of the shadow behind the font." msgstr "" "Ondoorzichtigheid (alpha) van de schaduw achter het standaardlettertype, " "tussen 0 en 255." @@ -6139,8 +6335,7 @@ msgid "" "Save window size automatically when modified.\n" "If true, screen size is saved in screen_w and screen_h, and whether the " "window\n" -"is maximized is stored in window_maximized.\n" -"(Autosaving window_maximized only works if compiled with SDL.)" +"is maximized is stored in window_maximized." msgstr "" #: src/settings_translation_file.cpp @@ -6235,11 +6430,6 @@ msgid "" "Also, if Post Processing is disabled, FSAA will not work together with\n" "undersampling or a non-default \"3d_mode\" setting.\n" "\n" -"* FXAA - Fast approximate antialiasing\n" -"Applies a post-processing filter to detect and smoothen high-contrast " -"edges.\n" -"Provides balance between speed and image quality.\n" -"\n" "* SSAA - Super-sampling antialiasing\n" "Renders higher-resolution image of the scene, then scales down to reduce\n" "the aliasing effects. This is the slowest and the most accurate method." @@ -6494,8 +6684,9 @@ msgid "Shadow filter quality" msgstr "Kwaliteit schaduwfilter" #: src/settings_translation_file.cpp -msgid "Shadow map max distance in nodes to render shadows" -msgstr "Maximumafstand in nodes om schaduwen schaduwmap op te renderen" +#, fuzzy +msgid "Shadow map render distance" +msgstr "Textuurgrootte schaduwmap" #: src/settings_translation_file.cpp msgid "Shadow map texture in 32 bits" @@ -6506,9 +6697,9 @@ msgid "Shadow map texture size" msgstr "Textuurgrootte schaduwmap" #: src/settings_translation_file.cpp +#, fuzzy msgid "" -"Shadow offset (in pixels) of the default font. If 0, then shadow will not be " -"drawn." +"Shadow offset (in pixels) for all fonts. If 0, then no shadow will be drawn." msgstr "" "Fontschaduw afstand (in beeldpunten). Indien 0, dan wordt geen schaduw " "getekend." @@ -6982,7 +7173,7 @@ msgstr "" msgid "" "The rendering back-end.\n" "Note: A restart is required after changing this!\n" -"OpenGL is the default for desktop, and OGLES2 for Android." +"By default OpenGL3 is preferred on desktop, or OGLES2 on Android." msgstr "" "Back-end om mee te renderen.\n" "Een herstart is vereist om dit definitief te wijzigen.\n" @@ -7100,11 +7291,11 @@ msgstr "" "verwijdert." #: src/settings_translation_file.cpp +#, fuzzy msgid "" -"To reduce lag, block transfers are slowed down when a player is building " +"To save bandwidth, block transfers are slowed down when a player is building " "something.\n" -"This determines how long they are slowed down after placing or removing a " -"node." +"This determines how long the throttling lasts after placing a node." msgstr "" "Om vertraging te verminderen worden blokken minder snel verstuurd als een\n" "speler aan het bouwen is.\n" @@ -7442,10 +7633,19 @@ msgid "Vertical climbing speed, in nodes per second." msgstr "Verticale klimsnelheid, in blokken per seconde." #: src/settings_translation_file.cpp +#, fuzzy msgid "" -"Vertical screen synchronization. Your system may still force VSync on even " -"if this is disabled." +"Vertical screen synchronization.\n" +"Note: A restart is required after changing this!\n" +"Your system may still force VSync and ignore this setting." msgstr "" +"Back-end om mee te renderen.\n" +"Een herstart is vereist om dit definitief te wijzigen.\n" +"Opmerking: Op Android, blijf bij OGLES1 als je het niet zeker weet! Anders " +"start de app mogelijk niet.\n" +"Op andere platformen wordt OpenGL aanbevolen.\n" +"Zowel OpenGL (alleen op desktop) als OGLES2 (experimenteel) ondersteunen " +"shaders" #: src/settings_translation_file.cpp msgid "Video driver" @@ -7795,68 +7995,50 @@ msgstr "cURL interactieve time-out" msgid "cURL parallel limit" msgstr "Maximaal parallellisme in cURL" -#~ msgid "Apps" -#~ msgstr "Menu" +#: src/util/screenshot.cpp +#, c-format +msgid "Failed to save screenshot to \"%s\"" +msgstr "" -#~ msgid "End" -#~ msgstr "Einde" +#~ msgid "" +#~ "Number of emerge threads to use.\n" +#~ "Value 0:\n" +#~ "- Automatic selection. The number of emerge threads will be\n" +#~ "- 'number of processors - 2', with a lower limit of 1.\n" +#~ "Any other value:\n" +#~ "- Specifies the number of emerge threads, with a lower limit of 1.\n" +#~ "WARNING: Increasing the number of emerge threads increases engine mapgen\n" +#~ "speed, but this may harm game performance by interfering with other\n" +#~ "processes, especially in singleplayer and/or when running Lua code in\n" +#~ "'on_generated'. For many users the optimum setting may be '1'." +#~ msgstr "" +#~ "Aantal te gebruiken emerge-threads. \n" +#~ "WAARSCHUWING: Momenteel zijn er meerdere bugs die crashes kunnen " +#~ "veroorzaken wanneer \n" +#~ "'num_emerge_threads' is groter dan 1. Totdat deze waarschuwing is " +#~ "verwijderd, is dat \n" +#~ "zo sterk aanbevolen deze waarde is ingesteld op de standaard '1'. \n" +#~ "Waarde 0: \n" +#~ "- Automatische selectie. Het aantal emerge threads zal zijn \n" +#~ "- 'aantal processors - 2', met een ondergrens van 1. \n" +#~ "Elke andere waarde: \n" +#~ "- Specificeert het aantal emerge threads, met een ondergrens van 1. \n" +#~ "WAARSCHUWING: Door het aantal emerge threads te vergroten, worden de " +#~ "motor mapgen \n" +#~ "vergroot snelheid, maar dit kan de spelprestaties schaden door " +#~ "interfereren met andere \n" +#~ "processen, vooral in singleplayer en/of bij het uitvoeren van Lua-code " +#~ "in \n" +#~ "'on_generated'. Voor veel gebruikers kan de optimale instelling '1' zijn." -#~ msgid "Erase EOF" -#~ msgstr "Verwijder EOF" +#~ msgid "Provided world path doesn't exist: " +#~ msgstr "Het gespecificeerde wereld-pad bestaat niet: " -#~ msgid "Execute" -#~ msgstr "Uitvoeren" +#~ msgid "Shadow map max distance in nodes to render shadows" +#~ msgstr "Maximumafstand in nodes om schaduwen schaduwmap op te renderen" -#~ msgid "Help" -#~ msgstr "Help" +#~ msgid "Y spread" +#~ msgstr "Y spreiding" -#~ msgid "Home" -#~ msgstr "Home" - -#~ msgid "IME Accept" -#~ msgstr "IME Accepteren" - -#~ msgid "IME Convert" -#~ msgstr "IME Converteren" - -#~ msgid "IME Escape" -#~ msgstr "IME Ontsnappen" - -#~ msgid "IME Mode Change" -#~ msgstr "Modus veranderen" - -#~ msgid "IME Nonconvert" -#~ msgstr "IME Niet-converteren" - -#~ msgid "Left Button" -#~ msgstr "Linkermuisknop" - -#~ msgid "Middle Button" -#~ msgstr "Muiswielknop" - -#~ msgid "No world created or selected!" -#~ msgstr "Geen wereldnaam opgegeven of geen wereld aangemaakt!" - -#~ msgid "OEM Clear" -#~ msgstr "OEM duidelijk" - -#~ msgid "Right Button" -#~ msgstr "Rechtmuisknop" - -#~ msgid "Select" -#~ msgstr "Selecteren" - -#~ msgid "Sleep" -#~ msgstr "Slaapknop" - -#~ msgid "Snapshot" -#~ msgstr "Screenshot" - -#~ msgid "Tab" -#~ msgstr "Tab" - -#~ msgid "X Button 1" -#~ msgstr "X knop 1" - -#~ msgid "X Button 2" -#~ msgstr "X knop 2" +#~ msgid "Z spread" +#~ msgstr "Z spreiding" diff --git a/po/nn/luanti.po b/po/nn/luanti.po index e5d979b181..0196f80b84 100644 --- a/po/nn/luanti.po +++ b/po/nn/luanti.po @@ -2,7 +2,7 @@ msgid "" msgstr "" "Project-Id-Version: Norwegian Nynorsk (Minetest)\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2025-09-23 19:19+0200\n" +"POT-Creation-Date: 2026-01-06 23:13+0100\n" "PO-Revision-Date: 2024-02-27 22:01+0000\n" "Last-Translator: jhh \n" "Language-Team: Norwegian Nynorsk ] [-t]" msgstr "[all [ ]" +#: builtin/common/settings/components.lua +msgid "Add keybinding" +msgstr "" + #: builtin/common/settings/components.lua msgid "Browse" msgstr "Bla gjennom" @@ -108,6 +112,11 @@ msgstr "Vel fil" msgid "Set" msgstr "Velj" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +#, fuzzy +msgid "$1 spread" +msgstr "x spreiing" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "(No description of setting given)" msgstr "(Ikkje nokon skildring gjeven)" @@ -116,10 +125,22 @@ msgstr "(Ikkje nokon skildring gjeven)" msgid "2D Noise" msgstr "2D-støy" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"2D noise: flag on.\n" +"3D noise: flag off." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Amplifies every octave by (amplitude of the previous octave * Persistence)." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua #: builtin/mainmenu/content/dlg_install.lua #: builtin/mainmenu/content/dlg_overwrite.lua -#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/dlg_create_world.lua +#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/dlg_confirm_exit.lua +#: builtin/mainmenu/dlg_create_world.lua #: builtin/mainmenu/dlg_delete_content.lua #: builtin/mainmenu/dlg_delete_world.lua builtin/mainmenu/dlg_register.lua #: builtin/mainmenu/dlg_rename_modpack.lua src/gui/guiOpenURL.cpp @@ -127,10 +148,60 @@ msgstr "2D-støy" msgid "Cancel" msgstr "Avbryt" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Controls how many octaves (layers) the noise will have." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Each octave is a simple noise generator. Each one also adds more detail to " +"the noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Finally, all of the octaves will be combined to generate the noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Having lots of octaves is not recommended because it increases terrain " +"generation time." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Lacunarity" msgstr "Lacunaritet" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values make the terrain simple and higher values make the terrain " +"rough." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values make the terrain smooth and higher values make the terrain have " +"fine detail." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values will result in smoother noise and higher values will result in " +"rougher noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Making 3D noise eased is not recommended because it significantly increases " +"the load." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Maps noise gradient values onto a quintic S-curve before performing " +"interpolation." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Octaves" msgstr "Oktaver" @@ -140,6 +211,14 @@ msgstr "Oktaver" msgid "Offset" msgstr "Forskyvning" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Offsets the final noise by this value." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Overrides the 'eased' flag based on the noise type." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Persistence" msgstr "Brigdingsmotstand" @@ -154,22 +233,53 @@ msgstr "Lagre" msgid "Scale" msgstr "Skala" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Scales every octave by (scale of the previous octave / Lacunarity)." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Scales the noise in the $1 axis by this value." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua #: builtin/mainmenu/dlg_create_world.lua msgid "Seed" msgstr "Frø" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "X spread" -msgstr "x spreiing" +msgid "Takes the absolute value of each octave while adding them together." +msgstr "" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "Y spread" -msgstr "y spreiing" +msgid "The first octave is amplified by 1." +msgstr "" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "Z spread" -msgstr "Z spreiing" +#, fuzzy +msgid "The first octave is scaled by 1." +msgstr "Denne kommandoen er avslege av tenaren." + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "The multiplier for the noise before the offset is added." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "The random seed for the noise. The same seed results in the same noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"This is also the scale of the largest structures in the $1 direction of the " +"noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "This results in smooth noise instead of gridlike noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "This results in spiky noise." +msgstr "" #. ~ "absvalue" is a noise parameter flag. #. It is short for "absolute value". @@ -267,6 +377,12 @@ msgstr "" msgid "No results" msgstr "Ingen resultat" +#. ~ Indicates that the action does not have a corresponding keybinding. +#: builtin/common/settings/dlg_settings.lua +#, fuzzy +msgid "Not bound" +msgstr "Ikkje funnen" + #: builtin/common/settings/dlg_settings.lua #, fuzzy msgid "Reset setting to default" @@ -301,11 +417,22 @@ msgstr "Tabulator" msgid "Tap with crosshair" msgstr "" +#: builtin/common/settings/dlg_settings.lua +msgid "" +"These settings are unavailable due to your platform, hardware or in " +"combination with the current settings." +msgstr "" + #: builtin/common/settings/dlg_settings.lua #, fuzzy msgid "Touchscreen layout" msgstr "Touchskjerm" +#: builtin/common/settings/dlg_settings.lua +#, fuzzy +msgid "Unavailable" +msgstr "" + #: builtin/common/settings/settingtypes.lua msgid "Client Mods" msgstr "Klienttillegg" @@ -326,11 +453,6 @@ msgstr "" msgid "Custom" msgstr "" -#: builtin/common/settings/shadows_component.lua -#: src/settings_translation_file.cpp -msgid "Dynamic shadows" -msgstr "Dynamiske skuggar" - #: builtin/common/settings/shadows_component.lua msgid "High" msgstr "Høg" @@ -343,6 +465,10 @@ msgstr "Låg" msgid "Medium" msgstr "Medium" +#: builtin/common/settings/shadows_component.lua +msgid "Quality preset" +msgstr "" + #: builtin/common/settings/shadows_component.lua msgid "Very High" msgstr "Særs høg" @@ -662,6 +788,11 @@ msgstr "Kan ikkje leggja til eit tillegg som $1" msgid "Unable to install a $1 as a texture pack" msgstr "Kan ikkje leggja til $1 som ein tekstursamling" +#: builtin/mainmenu/content/pkgmgr.lua +#, fuzzy +msgid "World mods" +msgstr "Verdsnamn" + #: builtin/mainmenu/dlg_clients_list.lua msgid "" "Players connected to\n" @@ -708,6 +839,10 @@ msgstr "Finn fleire modifikasjonar" msgid "Mod:" msgstr "Modifikasjon:" +#: builtin/mainmenu/dlg_config_world.lua +msgid "Mods located inside the world folder." +msgstr "" + #: builtin/mainmenu/dlg_config_world.lua msgid "No (optional) dependencies" msgstr "Ingen (valfrie) avhengigheiter" @@ -740,6 +875,19 @@ msgstr "Verd:" msgid "enabled" msgstr "aktivert" +#: builtin/mainmenu/dlg_confirm_exit.lua +msgid "Always show this dialog." +msgstr "" + +#: builtin/mainmenu/dlg_confirm_exit.lua +#, fuzzy +msgid "Are you sure you want to quit?" +msgstr "Er du sikker på at du vil slette «$1»?" + +#: builtin/mainmenu/dlg_confirm_exit.lua +msgid "Quit" +msgstr "" + #: builtin/mainmenu/dlg_create_world.lua msgid "A world named \"$1\" already exists" msgstr "Ein verd med namnet «$1» eksisterer allereie" @@ -1092,6 +1240,10 @@ msgstr "Aldri" msgid "Visit website" msgstr "Vitja nettstad" +#: builtin/mainmenu/init.lua +msgid "Debug build, expect worse performance" +msgstr "" + #: builtin/mainmenu/init.lua src/client/game_formspec.cpp msgid "Settings" msgstr "Innstillingar" @@ -1364,11 +1516,6 @@ msgstr "Nett-kopling er brutt." msgid "Done!" msgstr "Ferdig!" -#: src/client/client.cpp -#, c-format -msgid "Failed to save screenshot to \"%s\"" -msgstr "" - #: src/client/client.cpp msgid "Initializing nodes" msgstr "Førebur noder" @@ -1385,7 +1532,7 @@ msgstr "Lastar teksturar …" msgid "Rebuilding shaders..." msgstr "Gjenoppbyggjer skuggeleggjarar..." -#: src/client/client.cpp +#: src/client/client.cpp src/util/screenshot.cpp #, fuzzy, c-format msgid "Saved screenshot to \"%s\"" msgstr "Skjermbilete" @@ -1415,14 +1562,15 @@ msgid "Provided password file failed to open: " msgstr "Greidde ikkje å opne passordfila du gav: " #: src/client/clientlauncher.cpp -msgid "Provided world path doesn't exist: " -msgstr "Verdsruta du gav finst ikkje: " +msgid "World does not exist and no game selected to create one." +msgstr "" #: src/client/clientmedia.cpp src/client/game.cpp msgid "Media..." msgstr "Medier..." -#: src/client/game.cpp src/client/shader.cpp src/server.cpp +#: src/client/game.cpp src/client/render/pipeline.cpp src/client/shader.cpp +#: src/server.cpp msgid "" "\n" "Check debug.txt for details." @@ -2062,6 +2210,11 @@ msgstr "Høgre skift" msgid "Right Windows" msgstr "Høgre, meta knapp" +#: src/client/keycode.cpp +#, c-format +msgid "Scancode: %d" +msgstr "" + #: src/client/keycode.cpp msgid "Scroll Lock" msgstr "Skrolle feste" @@ -2108,11 +2261,21 @@ msgstr "Minikart i overflatemodus, Zoom x%d" msgid "Minimap in texture mode" msgstr "Minikart i overflate modus, Zoom x1" +#: src/client/render/pipeline.cpp +#, c-format +msgid "Failed to create the texture \"%s\" for the rendering pipeline." +msgstr "" + #: src/client/shader.cpp #, fuzzy, c-format msgid "Failed to compile the \"%s\" shader." msgstr "Klarte ikkje å opne nettside" +#: src/client/shader.cpp +#, fuzzy, c-format +msgid "Failed to find \"%s\" shader files." +msgstr "Klarte ikkje å opne nettside" + #: src/client/shader.cpp #, fuzzy msgid "GLSL is not supported by the driver" @@ -2662,6 +2825,14 @@ msgstr "" msgid "Apple trees noise" msgstr "" +#: src/settings_translation_file.cpp +msgid "" +"Applies a post-processing filter to detect and smoothen high-contrast " +"edges.\n" +"Provides balance between speed and image quality.\n" +"fxaa can used in combination with the other anti-aliasing methods" +msgstr "" + #: src/settings_translation_file.cpp msgid "" "Apply dithering to reduce color banding artifacts.\n" @@ -2685,6 +2856,10 @@ msgstr "" "Armtreigheit gir meir realistisk armbevegingar\n" "når kameraet flyttar seg." +#: src/settings_translation_file.cpp +msgid "Array texture max layers" +msgstr "" + #: src/settings_translation_file.cpp msgid "Ask to reconnect after crash" msgstr "Spør om å kople til igjen etter eit kræsj" @@ -2832,6 +3007,12 @@ msgstr "" msgid "Camera smoothing in cinematic mode" msgstr "" +#: src/settings_translation_file.cpp +msgid "" +"Caps the maximum number of layers used with array textures (if supported).\n" +"This is only useful for debugging." +msgstr "" + #: src/settings_translation_file.cpp msgid "Capture Tracy zones" msgstr "" @@ -2929,6 +3110,10 @@ msgstr "Maksimal lengde på chattemeldingar" msgid "Chat weblinks" msgstr "Nettlenker i chatten" +#: src/settings_translation_file.cpp +msgid "Choose theme colors for the main menu background." +msgstr "" + #: src/settings_translation_file.cpp msgid "Chunk size" msgstr "" @@ -3048,6 +3233,10 @@ msgid "" "9 - best compression, slowest" msgstr "" +#: src/settings_translation_file.cpp +msgid "Confirmation dialog before closing" +msgstr "" + #: src/settings_translation_file.cpp msgid "Connect glass" msgstr "Kople saman glas" @@ -3390,6 +3579,10 @@ msgstr "" msgid "Dungeon noise" msgstr "" +#: src/settings_translation_file.cpp +msgid "Dynamic shadows" +msgstr "Dynamiske skuggar" + #: src/settings_translation_file.cpp #, fuzzy msgid "Effects" @@ -3449,6 +3642,10 @@ msgstr "" msgid "Enable Raytraced Culling" msgstr "" +#: src/settings_translation_file.cpp +msgid "Enable a confirmation dialog before closing." +msgstr "" + #: src/settings_translation_file.cpp msgid "" "Enable automatic exposure correction\n" @@ -3467,6 +3664,11 @@ msgstr "" msgid "Enable console window" msgstr "" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Enable dynamic shadows" +msgstr "Dynamiske skuggar" + #: src/settings_translation_file.cpp msgid "Enable joysticks" msgstr "" @@ -3611,6 +3813,11 @@ msgstr "" msgid "Fallback font path" msgstr "" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Fast approximate antialiasing" +msgstr "Kantutjemning:" + #: src/settings_translation_file.cpp msgid "Fast mode acceleration" msgstr "" @@ -4205,14 +4412,15 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"If enabled, actions are recorded for rollback.\n" -"This option is only read when server starts." +"If enabled, invalid world data won't cause the server to shut down.\n" +"Only enable this if you know what you are doing." msgstr "" #: src/settings_translation_file.cpp msgid "" -"If enabled, invalid world data won't cause the server to shut down.\n" -"Only enable this if you know what you are doing." +"If enabled, node and inventory actions are recorded for rollback.\n" +"This option is only read on server start. Note that the engine will not\n" +"automatically clean old entries from the rollback database." msgstr "" #: src/settings_translation_file.cpp @@ -5034,6 +5242,11 @@ msgstr "" msgid "Measure time samples" msgstr "" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Menu theme" +msgstr "Meny" + #: src/settings_translation_file.cpp msgid "Message of the day" msgstr "" @@ -5228,16 +5441,12 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"Number of emerge threads to use.\n" -"Value 0:\n" -"- Automatic selection. The number of emerge threads will be\n" -"- 'number of processors - 2', with a lower limit of 1.\n" -"Any other value:\n" -"- Specifies the number of emerge threads, with a lower limit of 1.\n" -"WARNING: Increasing the number of emerge threads increases engine mapgen\n" -"speed, but this may harm game performance by interfering with other\n" -"processes, especially in singleplayer and/or when running Lua code in\n" -"'on_generated'. For many users the optimum setting may be '1'." +"Number of emerge threads (responsible for map generation and loading) to " +"use.\n" +"If 0 then the engine will automatically choose a suitable value depending\n" +"on the hardware and type of map generator.\n" +"WARNING: There are known bugs in the default map generators (v6, v7, ...)\n" +"when using more than 1 thread. The automatic choice will avoid this." msgstr "" #: src/settings_translation_file.cpp @@ -5268,8 +5477,7 @@ msgid "Occlusion Culling" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Opaqueness (alpha) of the shadow behind the default font, between 0 and 255." +msgid "Opaqueness (alpha) of the shadow behind the font." msgstr "" #: src/settings_translation_file.cpp @@ -5578,8 +5786,7 @@ msgid "" "Save window size automatically when modified.\n" "If true, screen size is saved in screen_w and screen_h, and whether the " "window\n" -"is maximized is stored in window_maximized.\n" -"(Autosaving window_maximized only works if compiled with SDL.)" +"is maximized is stored in window_maximized." msgstr "" #: src/settings_translation_file.cpp @@ -5667,11 +5874,6 @@ msgid "" "Also, if Post Processing is disabled, FSAA will not work together with\n" "undersampling or a non-default \"3d_mode\" setting.\n" "\n" -"* FXAA - Fast approximate antialiasing\n" -"Applies a post-processing filter to detect and smoothen high-contrast " -"edges.\n" -"Provides balance between speed and image quality.\n" -"\n" "* SSAA - Super-sampling antialiasing\n" "Renders higher-resolution image of the scene, then scales down to reduce\n" "the aliasing effects. This is the slowest and the most accurate method." @@ -5878,7 +6080,7 @@ msgid "Shadow filter quality" msgstr "" #: src/settings_translation_file.cpp -msgid "Shadow map max distance in nodes to render shadows" +msgid "Shadow map render distance" msgstr "" #: src/settings_translation_file.cpp @@ -5891,8 +6093,7 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"Shadow offset (in pixels) of the default font. If 0, then shadow will not be " -"drawn." +"Shadow offset (in pixels) for all fonts. If 0, then no shadow will be drawn." msgstr "" #: src/settings_translation_file.cpp @@ -6265,7 +6466,7 @@ msgstr "" msgid "" "The rendering back-end.\n" "Note: A restart is required after changing this!\n" -"OpenGL is the default for desktop, and OGLES2 for Android." +"By default OpenGL3 is preferred on desktop, or OGLES2 on Android." msgstr "" #: src/settings_translation_file.cpp @@ -6346,10 +6547,9 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"To reduce lag, block transfers are slowed down when a player is building " +"To save bandwidth, block transfers are slowed down when a player is building " "something.\n" -"This determines how long they are slowed down after placing or removing a " -"node." +"This determines how long the throttling lasts after placing a node." msgstr "" #: src/settings_translation_file.cpp @@ -6656,8 +6856,9 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"Vertical screen synchronization. Your system may still force VSync on even " -"if this is disabled." +"Vertical screen synchronization.\n" +"Note: A restart is required after changing this!\n" +"Your system may still force VSync and ignore this setting." msgstr "" #: src/settings_translation_file.cpp @@ -6946,68 +7147,16 @@ msgstr "" msgid "cURL parallel limit" msgstr "" -#~ msgid "Apps" -#~ msgstr "Applikasjoner" +#: src/util/screenshot.cpp +#, c-format +msgid "Failed to save screenshot to \"%s\"" +msgstr "" -#~ msgid "End" -#~ msgstr "Enden" +#~ msgid "Provided world path doesn't exist: " +#~ msgstr "Verdsruta du gav finst ikkje: " -#~ msgid "Erase EOF" -#~ msgstr "Visk ut EOF" +#~ msgid "Y spread" +#~ msgstr "y spreiing" -#~ msgid "Execute" -#~ msgstr "Sett i gang" - -#~ msgid "Help" -#~ msgstr "Hjelp" - -#~ msgid "Home" -#~ msgstr "Hjem" - -#~ msgid "IME Accept" -#~ msgstr "IME aksept" - -#~ msgid "IME Convert" -#~ msgstr "IME konvertér" - -#~ msgid "IME Escape" -#~ msgstr "IME slipp avsted" - -#~ msgid "IME Mode Change" -#~ msgstr "IME modusskifte" - -#~ msgid "IME Nonconvert" -#~ msgstr "IME ikkje-konvertér" - -#~ msgid "Left Button" -#~ msgstr "Venstre knapp" - -#~ msgid "Middle Button" -#~ msgstr "Mellom knappen" - -#~ msgid "No world created or selected!" -#~ msgstr "Inga verd skapt eller valt!" - -#~ msgid "OEM Clear" -#~ msgstr "OEM Rydd til side" - -#~ msgid "Right Button" -#~ msgstr "Høgre knapp" - -#~ msgid "Select" -#~ msgstr "Velj" - -#~ msgid "Sleep" -#~ msgstr "Søvn" - -#~ msgid "Snapshot" -#~ msgstr "Skjermbilde" - -#~ msgid "Tab" -#~ msgstr "Tabulator" - -#~ msgid "X Button 1" -#~ msgstr "X knapp 1" - -#~ msgid "X Button 2" -#~ msgstr "X Knapp 2" +#~ msgid "Z spread" +#~ msgstr "Z spreiing" diff --git a/po/oc/luanti.po b/po/oc/luanti.po index de6de85c74..f3bbc47a29 100644 --- a/po/oc/luanti.po +++ b/po/oc/luanti.po @@ -2,7 +2,7 @@ msgid "" msgstr "" "Project-Id-Version: minetest\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2025-09-23 19:19+0200\n" +"POT-Creation-Date: 2026-01-06 23:13+0100\n" "PO-Revision-Date: 2023-12-03 17:17+0000\n" "Last-Translator: Krock \n" "Language-Team: Occitan ] [-t]" msgstr "[all | ]" +#: builtin/common/settings/components.lua +msgid "Add keybinding" +msgstr "" + #: builtin/common/settings/components.lua msgid "Browse" msgstr "Navegar" @@ -107,6 +111,11 @@ msgstr "Seleccionar un fichèir" msgid "Set" msgstr "" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +#, fuzzy +msgid "$1 spread" +msgstr "Escart X" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "(No description of setting given)" msgstr "(Pas de descripcion o de paramètre bailat)" @@ -115,10 +124,22 @@ msgstr "(Pas de descripcion o de paramètre bailat)" msgid "2D Noise" msgstr "Brut 2D" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"2D noise: flag on.\n" +"3D noise: flag off." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Amplifies every octave by (amplitude of the previous octave * Persistence)." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua #: builtin/mainmenu/content/dlg_install.lua #: builtin/mainmenu/content/dlg_overwrite.lua -#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/dlg_create_world.lua +#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/dlg_confirm_exit.lua +#: builtin/mainmenu/dlg_create_world.lua #: builtin/mainmenu/dlg_delete_content.lua #: builtin/mainmenu/dlg_delete_world.lua builtin/mainmenu/dlg_register.lua #: builtin/mainmenu/dlg_rename_modpack.lua src/gui/guiOpenURL.cpp @@ -126,10 +147,60 @@ msgstr "Brut 2D" msgid "Cancel" msgstr "Annular" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Controls how many octaves (layers) the noise will have." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Each octave is a simple noise generator. Each one also adds more detail to " +"the noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Finally, all of the octaves will be combined to generate the noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Having lots of octaves is not recommended because it increases terrain " +"generation time." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Lacunarity" msgstr "Lacunaritada" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values make the terrain simple and higher values make the terrain " +"rough." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values make the terrain smooth and higher values make the terrain have " +"fine detail." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values will result in smoother noise and higher values will result in " +"rougher noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Making 3D noise eased is not recommended because it significantly increases " +"the load." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Maps noise gradient values onto a quintic S-curve before performing " +"interpolation." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Octaves" msgstr "Octavas" @@ -139,6 +210,14 @@ msgstr "Octavas" msgid "Offset" msgstr "Descalatge" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Offsets the final noise by this value." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Overrides the 'eased' flag based on the noise type." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Persistence" msgstr "Persisténcia" @@ -153,22 +232,53 @@ msgstr "Sauvar" msgid "Scale" msgstr "Eschala" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Scales every octave by (scale of the previous octave / Lacunarity)." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Scales the noise in the $1 axis by this value." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua #: builtin/mainmenu/dlg_create_world.lua msgid "Seed" msgstr "Grana" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "X spread" -msgstr "Escart X" +msgid "Takes the absolute value of each octave while adding them together." +msgstr "" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "Y spread" -msgstr "Escart Y" +msgid "The first octave is amplified by 1." +msgstr "" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "Z spread" -msgstr "Escart Z" +#, fuzzy +msgid "The first octave is scaled by 1." +msgstr "Aquesta comanda es pas activada per lo servidor." + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "The multiplier for the noise before the offset is added." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "The random seed for the noise. The same seed results in the same noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"This is also the scale of the largest structures in the $1 direction of the " +"noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "This results in smooth noise instead of gridlike noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "This results in spiky noise." +msgstr "" #. ~ "absvalue" is a noise parameter flag. #. It is short for "absolute value". @@ -266,6 +376,12 @@ msgstr "" msgid "No results" msgstr "Pas de resultats" +#. ~ Indicates that the action does not have a corresponding keybinding. +#: builtin/common/settings/dlg_settings.lua +#, fuzzy +msgid "Not bound" +msgstr "Pas trobat" + #: builtin/common/settings/dlg_settings.lua #, fuzzy msgid "Reset setting to default" @@ -299,10 +415,21 @@ msgstr "" msgid "Tap with crosshair" msgstr "" +#: builtin/common/settings/dlg_settings.lua +msgid "" +"These settings are unavailable due to your platform, hardware or in " +"combination with the current settings." +msgstr "" + #: builtin/common/settings/dlg_settings.lua msgid "Touchscreen layout" msgstr "" +#: builtin/common/settings/dlg_settings.lua +#, fuzzy +msgid "Unavailable" +msgstr "" + #: builtin/common/settings/settingtypes.lua msgid "Client Mods" msgstr "Mòds dau Client" @@ -323,11 +450,6 @@ msgstr "" msgid "Custom" msgstr "" -#: builtin/common/settings/shadows_component.lua -#: src/settings_translation_file.cpp -msgid "Dynamic shadows" -msgstr "Ombras dinamicas" - #: builtin/common/settings/shadows_component.lua msgid "High" msgstr "Nautas" @@ -340,6 +462,10 @@ msgstr "Bassas" msgid "Medium" msgstr "Meitantas" +#: builtin/common/settings/shadows_component.lua +msgid "Quality preset" +msgstr "" + #: builtin/common/settings/shadows_component.lua msgid "Very High" msgstr "Franc Nautas" @@ -656,6 +782,11 @@ msgstr "Se pòt pas installar un $1 coma un $2" msgid "Unable to install a $1 as a texture pack" msgstr "Se pòt pas installar $1 coma un pack de texturas" +#: builtin/mainmenu/content/pkgmgr.lua +#, fuzzy +msgid "World mods" +msgstr "Nom dau monde" + #: builtin/mainmenu/dlg_clients_list.lua msgid "" "Players connected to\n" @@ -702,6 +833,10 @@ msgstr "Cherchar Mai de Mòds" msgid "Mod:" msgstr "Mòd:" +#: builtin/mainmenu/dlg_config_world.lua +msgid "Mods located inside the world folder." +msgstr "" + #: builtin/mainmenu/dlg_config_world.lua msgid "No (optional) dependencies" msgstr "Pas de dependéncias (optionalas)" @@ -734,6 +869,19 @@ msgstr "Monde:" msgid "enabled" msgstr "activat" +#: builtin/mainmenu/dlg_confirm_exit.lua +msgid "Always show this dialog." +msgstr "" + +#: builtin/mainmenu/dlg_confirm_exit.lua +#, fuzzy +msgid "Are you sure you want to quit?" +msgstr "Sètz surat de vaudre suprimar \"$1\"?" + +#: builtin/mainmenu/dlg_confirm_exit.lua +msgid "Quit" +msgstr "" + #: builtin/mainmenu/dlg_create_world.lua msgid "A world named \"$1\" already exists" msgstr "Un monde sòna \"$1\" exista dejà" @@ -1087,6 +1235,10 @@ msgstr "Pas Jamai" msgid "Visit website" msgstr "Visitar lo site" +#: builtin/mainmenu/init.lua +msgid "Debug build, expect worse performance" +msgstr "" + #: builtin/mainmenu/init.lua src/client/game_formspec.cpp msgid "Settings" msgstr "Paramètres" @@ -1360,11 +1512,6 @@ msgstr "Connecion perduda." msgid "Done!" msgstr "Achabat!" -#: src/client/client.cpp -#, c-format -msgid "Failed to save screenshot to \"%s\"" -msgstr "" - #: src/client/client.cpp msgid "Initializing nodes" msgstr "Initialisacion daus blòcs" @@ -1381,7 +1528,7 @@ msgstr "Charjament de las texturas..." msgid "Rebuilding shaders..." msgstr "Tornat construcion daus shaders..." -#: src/client/client.cpp +#: src/client/client.cpp src/util/screenshot.cpp #, c-format msgid "Saved screenshot to \"%s\"" msgstr "" @@ -1411,14 +1558,15 @@ msgid "Provided password file failed to open: " msgstr "Lo fichèir de senhau prepausat a pas capitat de dobrir. " #: src/client/clientlauncher.cpp -msgid "Provided world path doesn't exist: " -msgstr "Lo chamin de monde prepausat exista pas: " +msgid "World does not exist and no game selected to create one." +msgstr "" #: src/client/clientmedia.cpp src/client/game.cpp msgid "Media..." msgstr "" -#: src/client/game.cpp src/client/shader.cpp src/server.cpp +#: src/client/game.cpp src/client/render/pipeline.cpp src/client/shader.cpp +#: src/server.cpp msgid "" "\n" "Check debug.txt for details." @@ -2032,6 +2180,11 @@ msgstr "" msgid "Right Windows" msgstr "" +#: src/client/keycode.cpp +#, c-format +msgid "Scancode: %d" +msgstr "" + #: src/client/keycode.cpp msgid "Scroll Lock" msgstr "" @@ -2076,11 +2229,21 @@ msgstr "" msgid "Minimap in texture mode" msgstr "" +#: src/client/render/pipeline.cpp +#, c-format +msgid "Failed to create the texture \"%s\" for the rendering pipeline." +msgstr "" + #: src/client/shader.cpp #, c-format msgid "Failed to compile the \"%s\" shader." msgstr "" +#: src/client/shader.cpp +#, c-format +msgid "Failed to find \"%s\" shader files." +msgstr "" + #: src/client/shader.cpp msgid "GLSL is not supported by the driver" msgstr "" @@ -2616,6 +2779,14 @@ msgstr "" msgid "Apple trees noise" msgstr "" +#: src/settings_translation_file.cpp +msgid "" +"Applies a post-processing filter to detect and smoothen high-contrast " +"edges.\n" +"Provides balance between speed and image quality.\n" +"fxaa can used in combination with the other anti-aliasing methods" +msgstr "" + #: src/settings_translation_file.cpp msgid "" "Apply dithering to reduce color banding artifacts.\n" @@ -2637,6 +2808,10 @@ msgid "" "the arm when the camera moves." msgstr "" +#: src/settings_translation_file.cpp +msgid "Array texture max layers" +msgstr "" + #: src/settings_translation_file.cpp msgid "Ask to reconnect after crash" msgstr "" @@ -2784,6 +2959,12 @@ msgstr "" msgid "Camera smoothing in cinematic mode" msgstr "" +#: src/settings_translation_file.cpp +msgid "" +"Caps the maximum number of layers used with array textures (if supported).\n" +"This is only useful for debugging." +msgstr "" + #: src/settings_translation_file.cpp msgid "Capture Tracy zones" msgstr "" @@ -2881,6 +3062,10 @@ msgstr "" msgid "Chat weblinks" msgstr "" +#: src/settings_translation_file.cpp +msgid "Choose theme colors for the main menu background." +msgstr "" + #: src/settings_translation_file.cpp msgid "Chunk size" msgstr "" @@ -3000,6 +3185,10 @@ msgid "" "9 - best compression, slowest" msgstr "" +#: src/settings_translation_file.cpp +msgid "Confirmation dialog before closing" +msgstr "" + #: src/settings_translation_file.cpp msgid "Connect glass" msgstr "" @@ -3334,6 +3523,10 @@ msgstr "" msgid "Dungeon noise" msgstr "" +#: src/settings_translation_file.cpp +msgid "Dynamic shadows" +msgstr "Ombras dinamicas" + #: src/settings_translation_file.cpp msgid "Effects" msgstr "" @@ -3390,6 +3583,10 @@ msgstr "" msgid "Enable Raytraced Culling" msgstr "" +#: src/settings_translation_file.cpp +msgid "Enable a confirmation dialog before closing." +msgstr "" + #: src/settings_translation_file.cpp msgid "" "Enable automatic exposure correction\n" @@ -3408,6 +3605,11 @@ msgstr "" msgid "Enable console window" msgstr "" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Enable dynamic shadows" +msgstr "Ombras dinamicas" + #: src/settings_translation_file.cpp msgid "Enable joysticks" msgstr "" @@ -3551,6 +3753,10 @@ msgstr "" msgid "Fallback font path" msgstr "" +#: src/settings_translation_file.cpp +msgid "Fast approximate antialiasing" +msgstr "" + #: src/settings_translation_file.cpp msgid "Fast mode acceleration" msgstr "" @@ -4141,14 +4347,15 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"If enabled, actions are recorded for rollback.\n" -"This option is only read when server starts." +"If enabled, invalid world data won't cause the server to shut down.\n" +"Only enable this if you know what you are doing." msgstr "" #: src/settings_translation_file.cpp msgid "" -"If enabled, invalid world data won't cause the server to shut down.\n" -"Only enable this if you know what you are doing." +"If enabled, node and inventory actions are recorded for rollback.\n" +"This option is only read on server start. Note that the engine will not\n" +"automatically clean old entries from the rollback database." msgstr "" #: src/settings_translation_file.cpp @@ -4963,6 +5170,10 @@ msgstr "" msgid "Measure time samples" msgstr "" +#: src/settings_translation_file.cpp +msgid "Menu theme" +msgstr "" + #: src/settings_translation_file.cpp msgid "Message of the day" msgstr "" @@ -5154,16 +5365,12 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"Number of emerge threads to use.\n" -"Value 0:\n" -"- Automatic selection. The number of emerge threads will be\n" -"- 'number of processors - 2', with a lower limit of 1.\n" -"Any other value:\n" -"- Specifies the number of emerge threads, with a lower limit of 1.\n" -"WARNING: Increasing the number of emerge threads increases engine mapgen\n" -"speed, but this may harm game performance by interfering with other\n" -"processes, especially in singleplayer and/or when running Lua code in\n" -"'on_generated'. For many users the optimum setting may be '1'." +"Number of emerge threads (responsible for map generation and loading) to " +"use.\n" +"If 0 then the engine will automatically choose a suitable value depending\n" +"on the hardware and type of map generator.\n" +"WARNING: There are known bugs in the default map generators (v6, v7, ...)\n" +"when using more than 1 thread. The automatic choice will avoid this." msgstr "" #: src/settings_translation_file.cpp @@ -5193,8 +5400,7 @@ msgid "Occlusion Culling" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Opaqueness (alpha) of the shadow behind the default font, between 0 and 255." +msgid "Opaqueness (alpha) of the shadow behind the font." msgstr "" #: src/settings_translation_file.cpp @@ -5500,8 +5706,7 @@ msgid "" "Save window size automatically when modified.\n" "If true, screen size is saved in screen_w and screen_h, and whether the " "window\n" -"is maximized is stored in window_maximized.\n" -"(Autosaving window_maximized only works if compiled with SDL.)" +"is maximized is stored in window_maximized." msgstr "" #: src/settings_translation_file.cpp @@ -5586,11 +5791,6 @@ msgid "" "Also, if Post Processing is disabled, FSAA will not work together with\n" "undersampling or a non-default \"3d_mode\" setting.\n" "\n" -"* FXAA - Fast approximate antialiasing\n" -"Applies a post-processing filter to detect and smoothen high-contrast " -"edges.\n" -"Provides balance between speed and image quality.\n" -"\n" "* SSAA - Super-sampling antialiasing\n" "Renders higher-resolution image of the scene, then scales down to reduce\n" "the aliasing effects. This is the slowest and the most accurate method." @@ -5789,7 +5989,7 @@ msgid "Shadow filter quality" msgstr "" #: src/settings_translation_file.cpp -msgid "Shadow map max distance in nodes to render shadows" +msgid "Shadow map render distance" msgstr "" #: src/settings_translation_file.cpp @@ -5802,8 +6002,7 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"Shadow offset (in pixels) of the default font. If 0, then shadow will not be " -"drawn." +"Shadow offset (in pixels) for all fonts. If 0, then no shadow will be drawn." msgstr "" #: src/settings_translation_file.cpp @@ -6173,7 +6372,7 @@ msgstr "" msgid "" "The rendering back-end.\n" "Note: A restart is required after changing this!\n" -"OpenGL is the default for desktop, and OGLES2 for Android." +"By default OpenGL3 is preferred on desktop, or OGLES2 on Android." msgstr "" #: src/settings_translation_file.cpp @@ -6254,10 +6453,9 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"To reduce lag, block transfers are slowed down when a player is building " +"To save bandwidth, block transfers are slowed down when a player is building " "something.\n" -"This determines how long they are slowed down after placing or removing a " -"node." +"This determines how long the throttling lasts after placing a node." msgstr "" #: src/settings_translation_file.cpp @@ -6553,8 +6751,9 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"Vertical screen synchronization. Your system may still force VSync on even " -"if this is disabled." +"Vertical screen synchronization.\n" +"Note: A restart is required after changing this!\n" +"Your system may still force VSync and ignore this setting." msgstr "" #: src/settings_translation_file.cpp @@ -6837,5 +7036,16 @@ msgstr "" msgid "cURL parallel limit" msgstr "" -#~ msgid "No world created or selected!" -#~ msgstr "Pas de monde creat o seleccionat!" +#: src/util/screenshot.cpp +#, c-format +msgid "Failed to save screenshot to \"%s\"" +msgstr "" + +#~ msgid "Provided world path doesn't exist: " +#~ msgstr "Lo chamin de monde prepausat exista pas: " + +#~ msgid "Y spread" +#~ msgstr "Escart Y" + +#~ msgid "Z spread" +#~ msgstr "Escart Z" diff --git a/po/pl/luanti.po b/po/pl/luanti.po index 162d22051f..12d4051959 100644 --- a/po/pl/luanti.po +++ b/po/pl/luanti.po @@ -2,7 +2,7 @@ msgid "" msgstr "" "Project-Id-Version: Polish (Minetest)\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2025-09-23 19:19+0200\n" +"POT-Creation-Date: 2026-01-06 23:13+0100\n" "PO-Revision-Date: 2025-10-20 04:50+0000\n" "Last-Translator: Karol1165 \n" "Language-Team: Polish =2 && n%10<=4 && (n%100<10 || n%100>=20) ? 1 : 2);\n" +"Plural-Forms: nplurals=3; plural=(n==1 ? 0 : n%10>=2 && n%10<=4 && (n%100<10 " +"|| n%100>=20) ? 1 : 2);\n" "X-Generator: Weblate 5.14-dev\n" #: builtin/client/chatcommands.lua @@ -78,6 +78,11 @@ msgstr "" msgid "[all | ] [-t]" msgstr "[wszystko | ] [-t]" +#: builtin/common/settings/components.lua +#, fuzzy +msgid "Add keybinding" +msgstr "Przypisanie klawiszy." + #: builtin/common/settings/components.lua msgid "Browse" msgstr "Przeglądaj" @@ -106,6 +111,11 @@ msgstr "Wybierz plik" msgid "Set" msgstr "Ustaw" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +#, fuzzy +msgid "$1 spread" +msgstr "Rozrzut X" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "(No description of setting given)" msgstr "(Brak opisu ustawienia)" @@ -114,10 +124,22 @@ msgstr "(Brak opisu ustawienia)" msgid "2D Noise" msgstr "Szum 2d" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"2D noise: flag on.\n" +"3D noise: flag off." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Amplifies every octave by (amplitude of the previous octave * Persistence)." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua #: builtin/mainmenu/content/dlg_install.lua #: builtin/mainmenu/content/dlg_overwrite.lua -#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/dlg_create_world.lua +#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/dlg_confirm_exit.lua +#: builtin/mainmenu/dlg_create_world.lua #: builtin/mainmenu/dlg_delete_content.lua #: builtin/mainmenu/dlg_delete_world.lua builtin/mainmenu/dlg_register.lua #: builtin/mainmenu/dlg_rename_modpack.lua src/gui/guiOpenURL.cpp @@ -125,10 +147,60 @@ msgstr "Szum 2d" msgid "Cancel" msgstr "Anuluj" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Controls how many octaves (layers) the noise will have." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Each octave is a simple noise generator. Each one also adds more detail to " +"the noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Finally, all of the octaves will be combined to generate the noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Having lots of octaves is not recommended because it increases terrain " +"generation time." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Lacunarity" msgstr "Lakunarność" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values make the terrain simple and higher values make the terrain " +"rough." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values make the terrain smooth and higher values make the terrain have " +"fine detail." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values will result in smoother noise and higher values will result in " +"rougher noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Making 3D noise eased is not recommended because it significantly increases " +"the load." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Maps noise gradient values onto a quintic S-curve before performing " +"interpolation." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Octaves" msgstr "Oktawy" @@ -138,6 +210,14 @@ msgstr "Oktawy" msgid "Offset" msgstr "Margines" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Offsets the final noise by this value." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Overrides the 'eased' flag based on the noise type." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Persistence" msgstr "Trwałość" @@ -152,22 +232,53 @@ msgstr "Zapisz" msgid "Scale" msgstr "Skaluj" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Scales every octave by (scale of the previous octave / Lacunarity)." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Scales the noise in the $1 axis by this value." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua #: builtin/mainmenu/dlg_create_world.lua msgid "Seed" msgstr "Ziarno losowości" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "X spread" -msgstr "Rozrzut X" +msgid "Takes the absolute value of each octave while adding them together." +msgstr "" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "Y spread" -msgstr "Rozrzut Y" +msgid "The first octave is amplified by 1." +msgstr "" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "Z spread" -msgstr "Rozrzut Z" +#, fuzzy +msgid "The first octave is scaled by 1." +msgstr "Ta komenda jest dezaktywowana przez serwer." + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "The multiplier for the noise before the offset is added." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "The random seed for the noise. The same seed results in the same noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"This is also the scale of the largest structures in the $1 direction of the " +"noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "This results in smooth noise instead of gridlike noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "This results in spiky noise." +msgstr "" #. ~ "absvalue" is a noise parameter flag. #. It is short for "absolute value". @@ -265,6 +376,12 @@ msgstr "Poruszanie się" msgid "No results" msgstr "Brak wyników" +#. ~ Indicates that the action does not have a corresponding keybinding. +#: builtin/common/settings/dlg_settings.lua +#, fuzzy +msgid "Not bound" +msgstr "Nie znaleziono" + #: builtin/common/settings/dlg_settings.lua msgid "Reset setting to default" msgstr "Przywróć wartość domyślną" @@ -297,10 +414,21 @@ msgstr "Dotknij" msgid "Tap with crosshair" msgstr "Dotknij z celownikiem" +#: builtin/common/settings/dlg_settings.lua +msgid "" +"These settings are unavailable due to your platform, hardware or in " +"combination with the current settings." +msgstr "" + #: builtin/common/settings/dlg_settings.lua msgid "Touchscreen layout" msgstr "Układ ekranu dotykowego" +#: builtin/common/settings/dlg_settings.lua +#, fuzzy +msgid "Unavailable" +msgstr "" + #: builtin/common/settings/settingtypes.lua msgid "Client Mods" msgstr "Mody klienta" @@ -321,11 +449,6 @@ msgstr "(Gra również musi obsługiwać cienie)" msgid "Custom" msgstr "Niestandardowe" -#: builtin/common/settings/shadows_component.lua -#: src/settings_translation_file.cpp -msgid "Dynamic shadows" -msgstr "Cienie dynamiczne" - #: builtin/common/settings/shadows_component.lua msgid "High" msgstr "Wysokie" @@ -338,6 +461,10 @@ msgstr "Niskie" msgid "Medium" msgstr "Średnie" +#: builtin/common/settings/shadows_component.lua +msgid "Quality preset" +msgstr "" + #: builtin/common/settings/shadows_component.lua msgid "Very High" msgstr "Bardzo wysokie" @@ -644,6 +771,11 @@ msgstr "Nie można zainstalować $1 jako $2" msgid "Unable to install a $1 as a texture pack" msgstr "Nie można zainstalować $1 jako paczki tekstur" +#: builtin/mainmenu/content/pkgmgr.lua +#, fuzzy +msgid "World mods" +msgstr "Nazwa świata" + #: builtin/mainmenu/dlg_clients_list.lua msgid "" "Players connected to\n" @@ -692,6 +824,10 @@ msgstr "Znajdź więcej modyfikacji" msgid "Mod:" msgstr "Mod:" +#: builtin/mainmenu/dlg_config_world.lua +msgid "Mods located inside the world folder." +msgstr "" + #: builtin/mainmenu/dlg_config_world.lua msgid "No (optional) dependencies" msgstr "Brak (dodatkowych) zależności" @@ -724,6 +860,19 @@ msgstr "Świat:" msgid "enabled" msgstr "włączone" +#: builtin/mainmenu/dlg_confirm_exit.lua +msgid "Always show this dialog." +msgstr "" + +#: builtin/mainmenu/dlg_confirm_exit.lua +#, fuzzy +msgid "Are you sure you want to quit?" +msgstr "Na pewno usunąć \"$1\"?" + +#: builtin/mainmenu/dlg_confirm_exit.lua +msgid "Quit" +msgstr "" + #: builtin/mainmenu/dlg_create_world.lua msgid "A world named \"$1\" already exists" msgstr "Istnieje już świat o nazwie \"$1\"" @@ -1082,6 +1231,10 @@ msgstr "Nigdy" msgid "Visit website" msgstr "Odwiedź stronę" +#: builtin/mainmenu/init.lua +msgid "Debug build, expect worse performance" +msgstr "" + #: builtin/mainmenu/init.lua src/client/game_formspec.cpp msgid "Settings" msgstr "Ustawienia" @@ -1358,11 +1511,6 @@ msgstr "Upłynął czas połączenia." msgid "Done!" msgstr "Gotowe!" -#: src/client/client.cpp -#, c-format -msgid "Failed to save screenshot to \"%s\"" -msgstr "" - #: src/client/client.cpp msgid "Initializing nodes" msgstr "Inicjalizacja elementów" @@ -1379,7 +1527,7 @@ msgstr "Ładowanie tekstur..." msgid "Rebuilding shaders..." msgstr "Przebudowywanie shaderów..." -#: src/client/client.cpp +#: src/client/client.cpp src/util/screenshot.cpp #, c-format msgid "Saved screenshot to \"%s\"" msgstr "Wykonano zrzut ekranu do ”%s”" @@ -1409,14 +1557,15 @@ msgid "Provided password file failed to open: " msgstr "Nie udało się otworzyć dostarczonego pliku z hasłem " #: src/client/clientlauncher.cpp -msgid "Provided world path doesn't exist: " -msgstr "Podana ścieżka świata nie istnieje: " +msgid "World does not exist and no game selected to create one." +msgstr "" #: src/client/clientmedia.cpp src/client/game.cpp msgid "Media..." msgstr "Media..." -#: src/client/game.cpp src/client/shader.cpp src/server.cpp +#: src/client/game.cpp src/client/render/pipeline.cpp src/client/shader.cpp +#: src/server.cpp msgid "" "\n" "Check debug.txt for details." @@ -2045,6 +2194,11 @@ msgstr "Prawy Shift" msgid "Right Windows" msgstr "Prawy Windows" +#: src/client/keycode.cpp +#, c-format +msgid "Scancode: %d" +msgstr "" + #: src/client/keycode.cpp msgid "Scroll Lock" msgstr "Scroll Lock" @@ -2089,11 +2243,21 @@ msgstr "Minimapa w trybie powierzchniowym, powiększenie x%d" msgid "Minimap in texture mode" msgstr "Minimapa w trybie teksturowym" +#: src/client/render/pipeline.cpp +#, c-format +msgid "Failed to create the texture \"%s\" for the rendering pipeline." +msgstr "" + #: src/client/shader.cpp #, c-format msgid "Failed to compile the \"%s\" shader." msgstr "Nie udało się skompilować shadera \"%s\"." +#: src/client/shader.cpp +#, fuzzy, c-format +msgid "Failed to find \"%s\" shader files." +msgstr "Nie udało się skompilować shadera \"%s\"." + #: src/client/shader.cpp msgid "GLSL is not supported by the driver" msgstr "GLSL nie jest wspierany przez sterownik" @@ -2695,6 +2859,14 @@ msgstr "Dołącz nazwę przedmiotu do jego opisu." msgid "Apple trees noise" msgstr "Szum jabłoni" +#: src/settings_translation_file.cpp +msgid "" +"Applies a post-processing filter to detect and smoothen high-contrast " +"edges.\n" +"Provides balance between speed and image quality.\n" +"fxaa can used in combination with the other anti-aliasing methods" +msgstr "" + #: src/settings_translation_file.cpp msgid "" "Apply dithering to reduce color banding artifacts.\n" @@ -2725,6 +2897,10 @@ msgstr "" "Bezwładność ramion, daje bardziej realistyczny ruch\n" "ramion, podczas przesuwania kamery." +#: src/settings_translation_file.cpp +msgid "Array texture max layers" +msgstr "" + #: src/settings_translation_file.cpp msgid "Ask to reconnect after crash" msgstr "Poproś o ponowne połączenie po awarii" @@ -2885,6 +3061,12 @@ msgstr "Wygładzanie kamery" msgid "Camera smoothing in cinematic mode" msgstr "Wygładzanie kamery w trybie cinematic" +#: src/settings_translation_file.cpp +msgid "" +"Caps the maximum number of layers used with array textures (if supported).\n" +"This is only useful for debugging." +msgstr "" + #: src/settings_translation_file.cpp msgid "Capture Tracy zones" msgstr "" @@ -2984,6 +3166,11 @@ msgstr "Maksymalna długość wiadomości na czacie" msgid "Chat weblinks" msgstr "Chat widoczny" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Choose theme colors for the main menu background." +msgstr "Włącz animację chmur w tle menu głównego." + #: src/settings_translation_file.cpp msgid "Chunk size" msgstr "Szerokość fragmentu" @@ -3129,6 +3316,10 @@ msgstr "" "0 - najmniejsza kompresja, najszybciej\n" "9 - najlepsza kompresja, najwolniej" +#: src/settings_translation_file.cpp +msgid "Confirmation dialog before closing" +msgstr "" + #: src/settings_translation_file.cpp msgid "Connect glass" msgstr "Połączone szkło" @@ -3511,6 +3702,10 @@ msgstr "Minimalna wartość Y lochu" msgid "Dungeon noise" msgstr "Szum generowania lochów" +#: src/settings_translation_file.cpp +msgid "Dynamic shadows" +msgstr "Cienie dynamiczne" + #: src/settings_translation_file.cpp msgid "Effects" msgstr "Efekty graficzne" @@ -3572,6 +3767,11 @@ msgstr "Włącz Post Processing" msgid "Enable Raytraced Culling" msgstr "Włącz pomijanie przysłoniętych bloków oparte o śledzenie promieni" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Enable a confirmation dialog before closing." +msgstr "Włącz animację inwentarza przedmiotów." + #: src/settings_translation_file.cpp msgid "" "Enable automatic exposure correction\n" @@ -3598,6 +3798,11 @@ msgstr "" msgid "Enable console window" msgstr "Odblokuj okno konsoli" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Enable dynamic shadows" +msgstr "Cienie dynamiczne" + #: src/settings_translation_file.cpp msgid "Enable joysticks" msgstr "Włącz joystick" @@ -3776,6 +3981,11 @@ msgstr "Współczynnik szumu" msgid "Fallback font path" msgstr "Ścieżka czcionki zastępczej" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Fast approximate antialiasing" +msgstr "Filtrowanie i antyaliasing" + #: src/settings_translation_file.cpp msgid "Fast mode acceleration" msgstr "Przyspieszenie trybu szybkiego" @@ -4476,14 +4686,6 @@ msgstr "" "opadania\n" "zamiast klawisza \"skradania\"." -#: src/settings_translation_file.cpp -msgid "" -"If enabled, actions are recorded for rollback.\n" -"This option is only read when server starts." -msgstr "" -"Jeżeli włączone, akcje są nagrywane dla odtwarzania.\n" -"Ta opcja jest czytana tylko podczas startu serwera." - #: src/settings_translation_file.cpp msgid "" "If enabled, invalid world data won't cause the server to shut down.\n" @@ -4493,6 +4695,16 @@ msgstr "" "serwera.\n" "Włącz tylko jeżeli wiesz co robisz." +#: src/settings_translation_file.cpp +#, fuzzy +msgid "" +"If enabled, node and inventory actions are recorded for rollback.\n" +"This option is only read on server start. Note that the engine will not\n" +"automatically clean old entries from the rollback database." +msgstr "" +"Jeżeli włączone, akcje są nagrywane dla odtwarzania.\n" +"Ta opcja jest czytana tylko podczas startu serwera." + #: src/settings_translation_file.cpp msgid "" "If enabled, players cannot join without a password or change theirs to an " @@ -5457,6 +5669,11 @@ msgstr "Maksymalna ilość użytkowników" msgid "Measure time samples" msgstr "Pustynne świątynie" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Menu theme" +msgstr "Menu" + #: src/settings_translation_file.cpp msgid "Message of the day" msgstr "Wiadomość dnia" @@ -5661,29 +5878,13 @@ msgstr "Liczba powstających wątków" #: src/settings_translation_file.cpp msgid "" -"Number of emerge threads to use.\n" -"Value 0:\n" -"- Automatic selection. The number of emerge threads will be\n" -"- 'number of processors - 2', with a lower limit of 1.\n" -"Any other value:\n" -"- Specifies the number of emerge threads, with a lower limit of 1.\n" -"WARNING: Increasing the number of emerge threads increases engine mapgen\n" -"speed, but this may harm game performance by interfering with other\n" -"processes, especially in singleplayer and/or when running Lua code in\n" -"'on_generated'. For many users the optimum setting may be '1'." +"Number of emerge threads (responsible for map generation and loading) to " +"use.\n" +"If 0 then the engine will automatically choose a suitable value depending\n" +"on the hardware and type of map generator.\n" +"WARNING: There are known bugs in the default map generators (v6, v7, ...)\n" +"when using more than 1 thread. The automatic choice will avoid this." msgstr "" -"Ilość wątków emerge do wykorzystania.\n" -"Wartość 0:\n" -"- Wybór automatyczny. Liczba wątków emerge będzie wynosić\n" -"- 'liczba procesorów - 2', z dolną granicą 1.\n" -"Dowolna inna wartość:\n" -"- Określa liczbę wątków emerge, z dolnym limitem równym 1.\n" -"OSTRZEŻENIE: Zwiększenie liczby wątków emerge zwiększa szybkość mapgena " -"silnika,\n" -"ale może to wpłynąć na wydajność gry przez zakłócanie innych\n" -"procesów, szczególnie w grze dla pojedynczego gracza i/lub podczas " -"uruchamiania kodu Lua w\n" -"'on_generated'. Dla wielu użytkowników optymalnym ustawieniem może być '1'." #: src/settings_translation_file.cpp msgid "" @@ -5720,8 +5921,8 @@ msgid "Occlusion Culling" msgstr "Pomijanie przesłoniętych bloków" #: src/settings_translation_file.cpp -msgid "" -"Opaqueness (alpha) of the shadow behind the default font, between 0 and 255." +#, fuzzy +msgid "Opaqueness (alpha) of the shadow behind the font." msgstr "" "Nieprzezroczystość (alfa) cienia za domyślną czcionką, w zakresie od 0 do " "255." @@ -6077,12 +6278,12 @@ msgid "Save the map received by the client on disk." msgstr "Zapisz na dysku mapę odebraną przez klienta." #: src/settings_translation_file.cpp +#, fuzzy msgid "" "Save window size automatically when modified.\n" "If true, screen size is saved in screen_w and screen_h, and whether the " "window\n" -"is maximized is stored in window_maximized.\n" -"(Autosaving window_maximized only works if compiled with SDL.)" +"is maximized is stored in window_maximized." msgstr "" "Zapisuj rozmiar okna automatycznie po zmodyfikowaniu.\n" "Jeśli włączone, rozmiar na ekranie jest zapisywany w screen_w i screen_h,\n" @@ -6182,11 +6383,6 @@ msgid "" "Also, if Post Processing is disabled, FSAA will not work together with\n" "undersampling or a non-default \"3d_mode\" setting.\n" "\n" -"* FXAA - Fast approximate antialiasing\n" -"Applies a post-processing filter to detect and smoothen high-contrast " -"edges.\n" -"Provides balance between speed and image quality.\n" -"\n" "* SSAA - Super-sampling antialiasing\n" "Renders higher-resolution image of the scene, then scales down to reduce\n" "the aliasing effects. This is the slowest and the most accurate method." @@ -6465,8 +6661,9 @@ msgid "Shadow filter quality" msgstr "Jakość filtru cienia" #: src/settings_translation_file.cpp -msgid "Shadow map max distance in nodes to render shadows" -msgstr "Maksymalna odległość mapy cieni w blokach do renderowania cieni" +#, fuzzy +msgid "Shadow map render distance" +msgstr "Minimalna wielkość tekstury mapy cieni" #: src/settings_translation_file.cpp msgid "Shadow map texture in 32 bits" @@ -6477,9 +6674,9 @@ msgid "Shadow map texture size" msgstr "Minimalna wielkość tekstury mapy cieni" #: src/settings_translation_file.cpp +#, fuzzy msgid "" -"Shadow offset (in pixels) of the default font. If 0, then shadow will not be " -"drawn." +"Shadow offset (in pixels) for all fonts. If 0, then no shadow will be drawn." msgstr "" "Offset cienia (w pikselach) domyślnej czcionki. Jeżeli 0, to cień nie będzie " "rysowany." @@ -6966,7 +7163,7 @@ msgstr "" msgid "" "The rendering back-end.\n" "Note: A restart is required after changing this!\n" -"OpenGL is the default for desktop, and OGLES2 for Android." +"By default OpenGL3 is preferred on desktop, or OGLES2 on Android." msgstr "" "Zaplecze renderowania.\n" "Uwaga: po zmianie wymagane jest ponowne uruchomienie!\n" @@ -7080,11 +7277,11 @@ msgstr "" "sekundach." #: src/settings_translation_file.cpp +#, fuzzy msgid "" -"To reduce lag, block transfers are slowed down when a player is building " +"To save bandwidth, block transfers are slowed down when a player is building " "something.\n" -"This determines how long they are slowed down after placing or removing a " -"node." +"This determines how long the throttling lasts after placing a node." msgstr "" "Aby zredukować opóźnienie, transfery bloków są spowalniane kiedy gracz coś " "buduje.\n" @@ -7446,8 +7643,9 @@ msgstr "Pionowa prędkość wchodzenia, w blokach na sekundę." #: src/settings_translation_file.cpp #, fuzzy msgid "" -"Vertical screen synchronization. Your system may still force VSync on even " -"if this is disabled." +"Vertical screen synchronization.\n" +"Note: A restart is required after changing this!\n" +"Your system may still force VSync and ignore this setting." msgstr "" "Pionowa synchronizacja ekranu. Twój system może wciąż ją wymuszać, nawet gdy " "ta opcja jest wyłączona." @@ -7799,68 +7997,45 @@ msgstr "Interaktywny limit czasu oczekiwania cURL" msgid "cURL parallel limit" msgstr "Limit żądań równoległych cURL" -#~ msgid "Apps" -#~ msgstr "Menu" +#: src/util/screenshot.cpp +#, c-format +msgid "Failed to save screenshot to \"%s\"" +msgstr "" -#~ msgid "End" -#~ msgstr "End" +#~ msgid "" +#~ "Number of emerge threads to use.\n" +#~ "Value 0:\n" +#~ "- Automatic selection. The number of emerge threads will be\n" +#~ "- 'number of processors - 2', with a lower limit of 1.\n" +#~ "Any other value:\n" +#~ "- Specifies the number of emerge threads, with a lower limit of 1.\n" +#~ "WARNING: Increasing the number of emerge threads increases engine mapgen\n" +#~ "speed, but this may harm game performance by interfering with other\n" +#~ "processes, especially in singleplayer and/or when running Lua code in\n" +#~ "'on_generated'. For many users the optimum setting may be '1'." +#~ msgstr "" +#~ "Ilość wątków emerge do wykorzystania.\n" +#~ "Wartość 0:\n" +#~ "- Wybór automatyczny. Liczba wątków emerge będzie wynosić\n" +#~ "- 'liczba procesorów - 2', z dolną granicą 1.\n" +#~ "Dowolna inna wartość:\n" +#~ "- Określa liczbę wątków emerge, z dolnym limitem równym 1.\n" +#~ "OSTRZEŻENIE: Zwiększenie liczby wątków emerge zwiększa szybkość mapgena " +#~ "silnika,\n" +#~ "ale może to wpłynąć na wydajność gry przez zakłócanie innych\n" +#~ "procesów, szczególnie w grze dla pojedynczego gracza i/lub podczas " +#~ "uruchamiania kodu Lua w\n" +#~ "'on_generated'. Dla wielu użytkowników optymalnym ustawieniem może być " +#~ "'1'." -#~ msgid "Erase EOF" -#~ msgstr "Usuń EOF" +#~ msgid "Provided world path doesn't exist: " +#~ msgstr "Podana ścieżka świata nie istnieje: " -#~ msgid "Execute" -#~ msgstr "Wykonaj" +#~ msgid "Shadow map max distance in nodes to render shadows" +#~ msgstr "Maksymalna odległość mapy cieni w blokach do renderowania cieni" -#~ msgid "Help" -#~ msgstr "Pomoc" +#~ msgid "Y spread" +#~ msgstr "Rozrzut Y" -#~ msgid "Home" -#~ msgstr "Home" - -#~ msgid "IME Accept" -#~ msgstr "Zaakceptuj IME" - -#~ msgid "IME Convert" -#~ msgstr "Konwertuj IME" - -#~ msgid "IME Escape" -#~ msgstr "Uniknij IME" - -#~ msgid "IME Mode Change" -#~ msgstr "Zmiana Trybu IME" - -#~ msgid "IME Nonconvert" -#~ msgstr "Niezmienialny" - -#~ msgid "Left Button" -#~ msgstr "Lewy przycisk myszy" - -#~ msgid "Middle Button" -#~ msgstr "Środkowy przycisk myszy" - -#~ msgid "No world created or selected!" -#~ msgstr "Nie wybrano bądź nie utworzono świata!" - -#~ msgid "OEM Clear" -#~ msgstr "OEM Clear" - -#~ msgid "Right Button" -#~ msgstr "Prawy przycisk myszy" - -#~ msgid "Select" -#~ msgstr "Wybierz" - -#~ msgid "Sleep" -#~ msgstr "Uśpij" - -#~ msgid "Snapshot" -#~ msgstr "Snapshot" - -#~ msgid "Tab" -#~ msgstr "Tab" - -#~ msgid "X Button 1" -#~ msgstr "Przycisk X 1" - -#~ msgid "X Button 2" -#~ msgstr "Przycisk X 2" +#~ msgid "Z spread" +#~ msgstr "Rozrzut Z" diff --git a/po/pt/luanti.po b/po/pt/luanti.po index 526231d0c2..10d74c7118 100644 --- a/po/pt/luanti.po +++ b/po/pt/luanti.po @@ -2,7 +2,7 @@ msgid "" msgstr "" "Project-Id-Version: Portuguese (Minetest)\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2025-09-23 19:19+0200\n" +"POT-Creation-Date: 2026-01-06 23:13+0100\n" "PO-Revision-Date: 2025-05-18 15:01+0000\n" "Last-Translator: Ian Pedras \n" "Language-Team: Portuguese ] [-t]" msgstr "[Tudo | ] [-t]" +#: builtin/common/settings/components.lua +#, fuzzy +msgid "Add keybinding" +msgstr "Combinações de teclas." + #: builtin/common/settings/components.lua msgid "Browse" msgstr "Navegar" @@ -105,6 +110,11 @@ msgstr "Selecione o arquivo" msgid "Set" msgstr "Selecionar" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +#, fuzzy +msgid "$1 spread" +msgstr "amplitude X" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "(No description of setting given)" msgstr "(Não há descrição para esta configuração)" @@ -113,10 +123,22 @@ msgstr "(Não há descrição para esta configuração)" msgid "2D Noise" msgstr "Ruído 2D" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"2D noise: flag on.\n" +"3D noise: flag off." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Amplifies every octave by (amplitude of the previous octave * Persistence)." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua #: builtin/mainmenu/content/dlg_install.lua #: builtin/mainmenu/content/dlg_overwrite.lua -#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/dlg_create_world.lua +#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/dlg_confirm_exit.lua +#: builtin/mainmenu/dlg_create_world.lua #: builtin/mainmenu/dlg_delete_content.lua #: builtin/mainmenu/dlg_delete_world.lua builtin/mainmenu/dlg_register.lua #: builtin/mainmenu/dlg_rename_modpack.lua src/gui/guiOpenURL.cpp @@ -124,10 +146,60 @@ msgstr "Ruído 2D" msgid "Cancel" msgstr "Cancelar" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Controls how many octaves (layers) the noise will have." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Each octave is a simple noise generator. Each one also adds more detail to " +"the noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Finally, all of the octaves will be combined to generate the noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Having lots of octaves is not recommended because it increases terrain " +"generation time." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Lacunarity" msgstr "Lacunaridade" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values make the terrain simple and higher values make the terrain " +"rough." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values make the terrain smooth and higher values make the terrain have " +"fine detail." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values will result in smoother noise and higher values will result in " +"rougher noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Making 3D noise eased is not recommended because it significantly increases " +"the load." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Maps noise gradient values onto a quintic S-curve before performing " +"interpolation." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Octaves" msgstr "Octavos" @@ -137,6 +209,14 @@ msgstr "Octavos" msgid "Offset" msgstr "Deslocamento" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Offsets the final noise by this value." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Overrides the 'eased' flag based on the noise type." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Persistence" msgstr "Persistência" @@ -151,22 +231,53 @@ msgstr "Guardar" msgid "Scale" msgstr "Escala" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Scales every octave by (scale of the previous octave / Lacunarity)." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Scales the noise in the $1 axis by this value." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua #: builtin/mainmenu/dlg_create_world.lua msgid "Seed" msgstr "Seed" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "X spread" -msgstr "amplitude X" +msgid "Takes the absolute value of each octave while adding them together." +msgstr "" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "Y spread" -msgstr "amplitude Y" +msgid "The first octave is amplified by 1." +msgstr "" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "Z spread" -msgstr "amplitude Z" +#, fuzzy +msgid "The first octave is scaled by 1." +msgstr "Este comando está desativado pelo servidor." + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "The multiplier for the noise before the offset is added." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "The random seed for the noise. The same seed results in the same noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"This is also the scale of the largest structures in the $1 direction of the " +"noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "This results in smooth noise instead of gridlike noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "This results in spiky noise." +msgstr "" #. ~ "absvalue" is a noise parameter flag. #. It is short for "absolute value". @@ -264,6 +375,12 @@ msgstr "Movimento" msgid "No results" msgstr "Sem resultados" +#. ~ Indicates that the action does not have a corresponding keybinding. +#: builtin/common/settings/dlg_settings.lua +#, fuzzy +msgid "Not bound" +msgstr "Não encontrado" + #: builtin/common/settings/dlg_settings.lua msgid "Reset setting to default" msgstr "Restaurar valores padrão" @@ -296,10 +413,21 @@ msgstr "Toque" msgid "Tap with crosshair" msgstr "Toque com mira" +#: builtin/common/settings/dlg_settings.lua +msgid "" +"These settings are unavailable due to your platform, hardware or in " +"combination with the current settings." +msgstr "" + #: builtin/common/settings/dlg_settings.lua msgid "Touchscreen layout" msgstr "Layout para tela sensível ao toque" +#: builtin/common/settings/dlg_settings.lua +#, fuzzy +msgid "Unavailable" +msgstr "" + #: builtin/common/settings/settingtypes.lua msgid "Client Mods" msgstr "Mods de cliente" @@ -320,11 +448,6 @@ msgstr "(O jogo precisará habilitar as sombras também)" msgid "Custom" msgstr "Personalizado" -#: builtin/common/settings/shadows_component.lua -#: src/settings_translation_file.cpp -msgid "Dynamic shadows" -msgstr "Sombras dinâmicas" - #: builtin/common/settings/shadows_component.lua msgid "High" msgstr "Alto" @@ -337,6 +460,10 @@ msgstr "Baixo" msgid "Medium" msgstr "Médio" +#: builtin/common/settings/shadows_component.lua +msgid "Quality preset" +msgstr "" + #: builtin/common/settings/shadows_component.lua msgid "Very High" msgstr "Muito Alto" @@ -645,6 +772,11 @@ msgstr "Não foi possível instalar $ 1 como $ 2" msgid "Unable to install a $1 as a texture pack" msgstr "Não foi possível instalar $1 como pacote de texturas" +#: builtin/mainmenu/content/pkgmgr.lua +#, fuzzy +msgid "World mods" +msgstr "Nome do mundo" + #: builtin/mainmenu/dlg_clients_list.lua msgid "" "Players connected to\n" @@ -694,6 +826,10 @@ msgstr "Encontre Mais Mods" msgid "Mod:" msgstr "Mod:" +#: builtin/mainmenu/dlg_config_world.lua +msgid "Mods located inside the world folder." +msgstr "" + #: builtin/mainmenu/dlg_config_world.lua msgid "No (optional) dependencies" msgstr "Sem dependências (opcionais)" @@ -726,6 +862,19 @@ msgstr "Mundo:" msgid "enabled" msgstr "ativado" +#: builtin/mainmenu/dlg_confirm_exit.lua +msgid "Always show this dialog." +msgstr "" + +#: builtin/mainmenu/dlg_confirm_exit.lua +#, fuzzy +msgid "Are you sure you want to quit?" +msgstr "Tem a certeza que pretende eliminar \"$1\"?" + +#: builtin/mainmenu/dlg_confirm_exit.lua +msgid "Quit" +msgstr "" + #: builtin/mainmenu/dlg_create_world.lua msgid "A world named \"$1\" already exists" msgstr "O mundo com o nome \"$1\" já existe" @@ -1082,6 +1231,10 @@ msgstr "Nunca" msgid "Visit website" msgstr "Visite o website" +#: builtin/mainmenu/init.lua +msgid "Debug build, expect worse performance" +msgstr "" + #: builtin/mainmenu/init.lua src/client/game_formspec.cpp msgid "Settings" msgstr "Definições" @@ -1357,11 +1510,6 @@ msgstr "Erro de ligação (tempo excedido)." msgid "Done!" msgstr "Feito!" -#: src/client/client.cpp -#, c-format -msgid "Failed to save screenshot to \"%s\"" -msgstr "" - #: src/client/client.cpp msgid "Initializing nodes" msgstr "Inicializando cubos" @@ -1378,7 +1526,7 @@ msgstr "A carregar texturas..." msgid "Rebuilding shaders..." msgstr "A reconstruir sombras..." -#: src/client/client.cpp +#: src/client/client.cpp src/util/screenshot.cpp #, fuzzy, c-format msgid "Saved screenshot to \"%s\"" msgstr "Capturas de tela" @@ -1408,14 +1556,15 @@ msgid "Provided password file failed to open: " msgstr "Ficheiro de palavra-passe fornecido falhou em abrir : " #: src/client/clientlauncher.cpp -msgid "Provided world path doesn't exist: " -msgstr "O caminho fornecido do mundo não existe: " +msgid "World does not exist and no game selected to create one." +msgstr "" #: src/client/clientmedia.cpp src/client/game.cpp msgid "Media..." msgstr "Media..." -#: src/client/game.cpp src/client/shader.cpp src/server.cpp +#: src/client/game.cpp src/client/render/pipeline.cpp src/client/shader.cpp +#: src/server.cpp msgid "" "\n" "Check debug.txt for details." @@ -2040,6 +2189,11 @@ msgstr "Shift Direito" msgid "Right Windows" msgstr "Tecla WINDOWS direita" +#: src/client/keycode.cpp +#, c-format +msgid "Scancode: %d" +msgstr "" + #: src/client/keycode.cpp msgid "Scroll Lock" msgstr "Scroll Lock" @@ -2084,11 +2238,21 @@ msgstr "Minimapa em modo de superfície, ampliação %dx" msgid "Minimap in texture mode" msgstr "Minimapa em modo de textura" +#: src/client/render/pipeline.cpp +#, c-format +msgid "Failed to create the texture \"%s\" for the rendering pipeline." +msgstr "" + #: src/client/shader.cpp #, c-format msgid "Failed to compile the \"%s\" shader." msgstr "Falha ao compilar o \"%s\" shader." +#: src/client/shader.cpp +#, fuzzy, c-format +msgid "Failed to find \"%s\" shader files." +msgstr "Falha ao compilar o \"%s\" shader." + #: src/client/shader.cpp #, fuzzy msgid "GLSL is not supported by the driver" @@ -2701,6 +2865,14 @@ msgstr "Concatenar nome do item a descrição." msgid "Apple trees noise" msgstr "Ruído de Macieiras" +#: src/settings_translation_file.cpp +msgid "" +"Applies a post-processing filter to detect and smoothen high-contrast " +"edges.\n" +"Provides balance between speed and image quality.\n" +"fxaa can used in combination with the other anti-aliasing methods" +msgstr "" + #: src/settings_translation_file.cpp msgid "" "Apply dithering to reduce color banding artifacts.\n" @@ -2724,6 +2896,10 @@ msgstr "" "Inercia dos braços fornece um movimento mais \n" "realista dos braços quando a câmara se move." +#: src/settings_translation_file.cpp +msgid "Array texture max layers" +msgstr "" + #: src/settings_translation_file.cpp msgid "Ask to reconnect after crash" msgstr "Pedir para reconectar após de bloqueio de sistema" @@ -2894,6 +3070,12 @@ msgstr "Suavização da camera" msgid "Camera smoothing in cinematic mode" msgstr "Suavização da câmara no modo cinematográfico" +#: src/settings_translation_file.cpp +msgid "" +"Caps the maximum number of layers used with array textures (if supported).\n" +"This is only useful for debugging." +msgstr "" + #: src/settings_translation_file.cpp msgid "Capture Tracy zones" msgstr "" @@ -2993,6 +3175,11 @@ msgstr "Tamanho máximo da mensagem de conversa" msgid "Chat weblinks" msgstr "Ligações de bate-papo" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Choose theme colors for the main menu background." +msgstr "Usar uma animação de nuvem para o fundo do menu principal." + #: src/settings_translation_file.cpp msgid "Chunk size" msgstr "Dimensão das parcelas" @@ -3141,6 +3328,10 @@ msgstr "" "9 - Melhor compressão; o mais devagar (níveis 1-3 usam método \"rápido\" do " "Zlib, enquanto que 4-9 usam método normal)" +#: src/settings_translation_file.cpp +msgid "Confirmation dialog before closing" +msgstr "" + #: src/settings_translation_file.cpp msgid "Connect glass" msgstr "Vidro conectado" @@ -3521,6 +3712,10 @@ msgstr "Y mínimo da dungeon" msgid "Dungeon noise" msgstr "Ruído de masmorra" +#: src/settings_translation_file.cpp +msgid "Dynamic shadows" +msgstr "Sombras dinâmicas" + #: src/settings_translation_file.cpp #, fuzzy msgid "Effects" @@ -3585,6 +3780,11 @@ msgstr "Pós-processamento" msgid "Enable Raytraced Culling" msgstr "" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Enable a confirmation dialog before closing." +msgstr "Ativa animação de itens no inventário." + #: src/settings_translation_file.cpp msgid "" "Enable automatic exposure correction\n" @@ -3607,6 +3807,11 @@ msgstr "" msgid "Enable console window" msgstr "Ativar janela de console" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Enable dynamic shadows" +msgstr "Sombras dinâmicas" + #: src/settings_translation_file.cpp msgid "Enable joysticks" msgstr "Ativar Joysticks" @@ -3789,6 +3994,11 @@ msgstr "Fator de ruído" msgid "Fallback font path" msgstr "Caminho da fonte reserva" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Fast approximate antialiasing" +msgstr "Filtragem e Antialiasing" + #: src/settings_translation_file.cpp msgid "Fast mode acceleration" msgstr "Aceleração no modo rápido" @@ -4488,14 +4698,6 @@ msgstr "" "Se ativado, a tecla \"especial\" em vez de \"esgueirar\" servirá para\n" "descer." -#: src/settings_translation_file.cpp -msgid "" -"If enabled, actions are recorded for rollback.\n" -"This option is only read when server starts." -msgstr "" -"Se ativado, as ações são registadas para reversão.\n" -"Esta opção só é lido quando o servidor é iniciado." - #: src/settings_translation_file.cpp msgid "" "If enabled, invalid world data won't cause the server to shut down.\n" @@ -4504,6 +4706,16 @@ msgstr "" "Se ativado, dados inválidos do mundo não vão fazer o servidor desligar.\n" "Só ative isto, se souber o que está a fazer." +#: src/settings_translation_file.cpp +#, fuzzy +msgid "" +"If enabled, node and inventory actions are recorded for rollback.\n" +"This option is only read on server start. Note that the engine will not\n" +"automatically clean old entries from the rollback database." +msgstr "" +"Se ativado, as ações são registadas para reversão.\n" +"Esta opção só é lido quando o servidor é iniciado." + #: src/settings_translation_file.cpp msgid "" "If enabled, players cannot join without a password or change theirs to an " @@ -5474,6 +5686,11 @@ msgstr "Limite de utilizadores" msgid "Measure time samples" msgstr "Templos do deserto" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Menu theme" +msgstr "Tecla Menu" + #: src/settings_translation_file.cpp msgid "Message of the day" msgstr "Mensagem do dia" @@ -5684,31 +5901,13 @@ msgstr "Número de seguimentos de emersão" #: src/settings_translation_file.cpp msgid "" -"Number of emerge threads to use.\n" -"Value 0:\n" -"- Automatic selection. The number of emerge threads will be\n" -"- 'number of processors - 2', with a lower limit of 1.\n" -"Any other value:\n" -"- Specifies the number of emerge threads, with a lower limit of 1.\n" -"WARNING: Increasing the number of emerge threads increases engine mapgen\n" -"speed, but this may harm game performance by interfering with other\n" -"processes, especially in singleplayer and/or when running Lua code in\n" -"'on_generated'. For many users the optimum setting may be '1'." +"Number of emerge threads (responsible for map generation and loading) to " +"use.\n" +"If 0 then the engine will automatically choose a suitable value depending\n" +"on the hardware and type of map generator.\n" +"WARNING: There are known bugs in the default map generators (v6, v7, ...)\n" +"when using more than 1 thread. The automatic choice will avoid this." msgstr "" -"Quantidade de threads de emersão a serem usadas.\n" -"Valor 0:\n" -"- Seleção automática. A quantidade de threads de emersão será\n" -"- 'quantidade de processadores - 2', com um limite inferior de 1.\n" -"Qualquer outro valor:\n" -"- Especifica a quantidade de threads de emersão, com um limite inferior de " -"1.\n" -"AVISO: Aumentar a quantidade de threads de emersão aumenta a velocidade do " -"motor de\n" -"geração de mapas, mas isso pode prejudicar o desempenho do jogo, a " -"interferir com outros\n" -"processos, especialmente em singleplayer e / ou ao executar código Lua em " -"eventos\n" -"'on_generated'. Para muitos utilizadores, a configuração ideal pode ser '1'." #: src/settings_translation_file.cpp msgid "" @@ -5743,8 +5942,8 @@ msgid "Occlusion Culling" msgstr "Separação de oclusão no lado do servidor" #: src/settings_translation_file.cpp -msgid "" -"Opaqueness (alpha) of the shadow behind the default font, between 0 and 255." +#, fuzzy +msgid "Opaqueness (alpha) of the shadow behind the font." msgstr "Opacidade (alpha) das sombras atrás da fonte padrão, entre 0 e 255." #: src/settings_translation_file.cpp @@ -6098,8 +6297,7 @@ msgid "" "Save window size automatically when modified.\n" "If true, screen size is saved in screen_w and screen_h, and whether the " "window\n" -"is maximized is stored in window_maximized.\n" -"(Autosaving window_maximized only works if compiled with SDL.)" +"is maximized is stored in window_maximized." msgstr "" #: src/settings_translation_file.cpp @@ -6193,11 +6391,6 @@ msgid "" "Also, if Post Processing is disabled, FSAA will not work together with\n" "undersampling or a non-default \"3d_mode\" setting.\n" "\n" -"* FXAA - Fast approximate antialiasing\n" -"Applies a post-processing filter to detect and smoothen high-contrast " -"edges.\n" -"Provides balance between speed and image quality.\n" -"\n" "* SSAA - Super-sampling antialiasing\n" "Renders higher-resolution image of the scene, then scales down to reduce\n" "the aliasing effects. This is the slowest and the most accurate method." @@ -6462,8 +6655,9 @@ msgid "Shadow filter quality" msgstr "Qualidade do filtro de sombras" #: src/settings_translation_file.cpp -msgid "Shadow map max distance in nodes to render shadows" -msgstr "Distância do mapa de sombras em nodes para renderizar sombras" +#, fuzzy +msgid "Shadow map render distance" +msgstr "Tamanho da textura do mapa de sombras" #: src/settings_translation_file.cpp msgid "Shadow map texture in 32 bits" @@ -6474,9 +6668,9 @@ msgid "Shadow map texture size" msgstr "Tamanho da textura do mapa de sombras" #: src/settings_translation_file.cpp +#, fuzzy msgid "" -"Shadow offset (in pixels) of the default font. If 0, then shadow will not be " -"drawn." +"Shadow offset (in pixels) for all fonts. If 0, then no shadow will be drawn." msgstr "" "Distância (em pixels) da sombra da fonte padrão. Se 0, então a sombra não " "será desenhada." @@ -6940,7 +7134,7 @@ msgstr "" msgid "" "The rendering back-end.\n" "Note: A restart is required after changing this!\n" -"OpenGL is the default for desktop, and OGLES2 for Android." +"By default OpenGL3 is preferred on desktop, or OGLES2 on Android." msgstr "" "O back-end de renderização.\n" "Nota: É necessário reiniciar após mudar isso!\n" @@ -7051,11 +7245,11 @@ msgstr "" "em segundos." #: src/settings_translation_file.cpp +#, fuzzy msgid "" -"To reduce lag, block transfers are slowed down when a player is building " +"To save bandwidth, block transfers are slowed down when a player is building " "something.\n" -"This determines how long they are slowed down after placing or removing a " -"node." +"This determines how long the throttling lasts after placing a node." msgstr "" "Para reduzir a latência, a transferência de blocos é abrandada quando um " "jogador está \n" @@ -7397,10 +7591,16 @@ msgid "Vertical climbing speed, in nodes per second." msgstr "Velocidade de subida vertical, em nós por segundo." #: src/settings_translation_file.cpp +#, fuzzy msgid "" -"Vertical screen synchronization. Your system may still force VSync on even " -"if this is disabled." +"Vertical screen synchronization.\n" +"Note: A restart is required after changing this!\n" +"Your system may still force VSync and ignore this setting." msgstr "" +"O back-end de renderização.\n" +"Nota: É necessário reiniciar após mudar isso!\n" +"OpenGL é o padrão para desktop, e OGLES2 para Android.\n" +"Shaders são suportados por OpenGL e OGLES2 (experimental)." #: src/settings_translation_file.cpp msgid "Video driver" @@ -7753,68 +7953,47 @@ msgstr "tempo limite interativo cURL" msgid "cURL parallel limit" msgstr "limite paralelo de cURL" -#~ msgid "Apps" -#~ msgstr "Aplicações" +#: src/util/screenshot.cpp +#, c-format +msgid "Failed to save screenshot to \"%s\"" +msgstr "" -#~ msgid "End" -#~ msgstr "Tecla End" +#~ msgid "" +#~ "Number of emerge threads to use.\n" +#~ "Value 0:\n" +#~ "- Automatic selection. The number of emerge threads will be\n" +#~ "- 'number of processors - 2', with a lower limit of 1.\n" +#~ "Any other value:\n" +#~ "- Specifies the number of emerge threads, with a lower limit of 1.\n" +#~ "WARNING: Increasing the number of emerge threads increases engine mapgen\n" +#~ "speed, but this may harm game performance by interfering with other\n" +#~ "processes, especially in singleplayer and/or when running Lua code in\n" +#~ "'on_generated'. For many users the optimum setting may be '1'." +#~ msgstr "" +#~ "Quantidade de threads de emersão a serem usadas.\n" +#~ "Valor 0:\n" +#~ "- Seleção automática. A quantidade de threads de emersão será\n" +#~ "- 'quantidade de processadores - 2', com um limite inferior de 1.\n" +#~ "Qualquer outro valor:\n" +#~ "- Especifica a quantidade de threads de emersão, com um limite inferior " +#~ "de 1.\n" +#~ "AVISO: Aumentar a quantidade de threads de emersão aumenta a velocidade " +#~ "do motor de\n" +#~ "geração de mapas, mas isso pode prejudicar o desempenho do jogo, a " +#~ "interferir com outros\n" +#~ "processos, especialmente em singleplayer e / ou ao executar código Lua em " +#~ "eventos\n" +#~ "'on_generated'. Para muitos utilizadores, a configuração ideal pode ser " +#~ "'1'." -#~ msgid "Erase EOF" -#~ msgstr "Apagar OEF" +#~ msgid "Provided world path doesn't exist: " +#~ msgstr "O caminho fornecido do mundo não existe: " -#~ msgid "Execute" -#~ msgstr "Executar" +#~ msgid "Shadow map max distance in nodes to render shadows" +#~ msgstr "Distância do mapa de sombras em nodes para renderizar sombras" -#~ msgid "Help" -#~ msgstr "Ajuda" +#~ msgid "Y spread" +#~ msgstr "amplitude Y" -#~ msgid "Home" -#~ msgstr "Home" - -#~ msgid "IME Accept" -#~ msgstr "Aceitar Método de Entrada" - -#~ msgid "IME Convert" -#~ msgstr "Converter Método de Entrada" - -#~ msgid "IME Escape" -#~ msgstr "Sair do Editor de Método de Entrada" - -#~ msgid "IME Mode Change" -#~ msgstr "Mudar Modo de Método de Entrada" - -#~ msgid "IME Nonconvert" -#~ msgstr "Nãoconverter" - -#~ msgid "Left Button" -#~ msgstr "Botão Esquerdo" - -#~ msgid "Middle Button" -#~ msgstr "Roda do Rato" - -#~ msgid "No world created or selected!" -#~ msgstr "Nenhum mundo criado ou seleccionado!" - -#~ msgid "OEM Clear" -#~ msgstr "Limpar OEM" - -#~ msgid "Right Button" -#~ msgstr "Botão Direito" - -#~ msgid "Select" -#~ msgstr "Selecionar" - -#~ msgid "Sleep" -#~ msgstr "Suspender" - -#~ msgid "Snapshot" -#~ msgstr "Screenshot" - -#~ msgid "Tab" -#~ msgstr "Tabulação" - -#~ msgid "X Button 1" -#~ msgstr "Botão X 1" - -#~ msgid "X Button 2" -#~ msgstr "Botão X 2" +#~ msgid "Z spread" +#~ msgstr "amplitude Z" diff --git a/po/pt_BR/luanti.po b/po/pt_BR/luanti.po index 1d2526a68b..1e51c91414 100644 --- a/po/pt_BR/luanti.po +++ b/po/pt_BR/luanti.po @@ -2,7 +2,7 @@ msgid "" msgstr "" "Project-Id-Version: Portuguese (Brazil) (Minetest)\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2025-09-23 19:19+0200\n" +"POT-Creation-Date: 2026-01-06 23:13+0100\n" "PO-Revision-Date: 2025-11-23 21:51+0000\n" "Last-Translator: Neil Rizen \n" "Language-Team: Portuguese (Brazil) ] [-t]" msgstr "[all| ] [-t]" +#: builtin/common/settings/components.lua +#, fuzzy +msgid "Add keybinding" +msgstr "Teclas de Atalho" + #: builtin/common/settings/components.lua msgid "Browse" msgstr "Procurar" @@ -105,6 +110,11 @@ msgstr "Selecione o arquivo" msgid "Set" msgstr "Definir" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +#, fuzzy +msgid "$1 spread" +msgstr "amplitude X" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "(No description of setting given)" msgstr "(Não há uma descrição para esta configuração)" @@ -113,10 +123,22 @@ msgstr "(Não há uma descrição para esta configuração)" msgid "2D Noise" msgstr "Ruído 2D" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"2D noise: flag on.\n" +"3D noise: flag off." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Amplifies every octave by (amplitude of the previous octave * Persistence)." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua #: builtin/mainmenu/content/dlg_install.lua #: builtin/mainmenu/content/dlg_overwrite.lua -#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/dlg_create_world.lua +#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/dlg_confirm_exit.lua +#: builtin/mainmenu/dlg_create_world.lua #: builtin/mainmenu/dlg_delete_content.lua #: builtin/mainmenu/dlg_delete_world.lua builtin/mainmenu/dlg_register.lua #: builtin/mainmenu/dlg_rename_modpack.lua src/gui/guiOpenURL.cpp @@ -124,10 +146,60 @@ msgstr "Ruído 2D" msgid "Cancel" msgstr "Cancelar" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Controls how many octaves (layers) the noise will have." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Each octave is a simple noise generator. Each one also adds more detail to " +"the noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Finally, all of the octaves will be combined to generate the noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Having lots of octaves is not recommended because it increases terrain " +"generation time." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Lacunarity" msgstr "Lacunaridade" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values make the terrain simple and higher values make the terrain " +"rough." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values make the terrain smooth and higher values make the terrain have " +"fine detail." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values will result in smoother noise and higher values will result in " +"rougher noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Making 3D noise eased is not recommended because it significantly increases " +"the load." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Maps noise gradient values onto a quintic S-curve before performing " +"interpolation." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Octaves" msgstr "Octavos" @@ -137,6 +209,14 @@ msgstr "Octavos" msgid "Offset" msgstr "Deslocamento" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Offsets the final noise by this value." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Overrides the 'eased' flag based on the noise type." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Persistence" msgstr "Persistência" @@ -151,22 +231,53 @@ msgstr "Salvar" msgid "Scale" msgstr "Escala" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Scales every octave by (scale of the previous octave / Lacunarity)." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Scales the noise in the $1 axis by this value." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua #: builtin/mainmenu/dlg_create_world.lua msgid "Seed" msgstr "Semente (Seed)" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "X spread" -msgstr "amplitude X" +msgid "Takes the absolute value of each octave while adding them together." +msgstr "" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "Y spread" -msgstr "amplitude Y" +msgid "The first octave is amplified by 1." +msgstr "" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "Z spread" -msgstr "amplitude Z" +#, fuzzy +msgid "The first octave is scaled by 1." +msgstr "Este comando está desabilitado pelo servidor." + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "The multiplier for the noise before the offset is added." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "The random seed for the noise. The same seed results in the same noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"This is also the scale of the largest structures in the $1 direction of the " +"noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "This results in smooth noise instead of gridlike noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "This results in spiky noise." +msgstr "" #. ~ "absvalue" is a noise parameter flag. #. It is short for "absolute value". @@ -264,6 +375,12 @@ msgstr "Movimento" msgid "No results" msgstr "Sem resultados" +#. ~ Indicates that the action does not have a corresponding keybinding. +#: builtin/common/settings/dlg_settings.lua +#, fuzzy +msgid "Not bound" +msgstr "Não encontrado" + #: builtin/common/settings/dlg_settings.lua msgid "Reset setting to default" msgstr "Restaurar configuração padrão" @@ -296,10 +413,21 @@ msgstr "Clique" msgid "Tap with crosshair" msgstr "Clicar com a mira" +#: builtin/common/settings/dlg_settings.lua +msgid "" +"These settings are unavailable due to your platform, hardware or in " +"combination with the current settings." +msgstr "" + #: builtin/common/settings/dlg_settings.lua msgid "Touchscreen layout" msgstr "Disposição da tela touchscreen" +#: builtin/common/settings/dlg_settings.lua +#, fuzzy +msgid "Unavailable" +msgstr "" + #: builtin/common/settings/settingtypes.lua msgid "Client Mods" msgstr "Mods Locais" @@ -320,11 +448,6 @@ msgstr "(O jogo também precisará habilitar sombras)" msgid "Custom" msgstr "Personalizar" -#: builtin/common/settings/shadows_component.lua -#: src/settings_translation_file.cpp -msgid "Dynamic shadows" -msgstr "Sombras dinâmicas" - #: builtin/common/settings/shadows_component.lua msgid "High" msgstr "Alto" @@ -337,6 +460,10 @@ msgstr "Baixo" msgid "Medium" msgstr "Médio" +#: builtin/common/settings/shadows_component.lua +msgid "Quality preset" +msgstr "" + #: builtin/common/settings/shadows_component.lua msgid "Very High" msgstr "Muito Alto" @@ -643,6 +770,11 @@ msgstr "Não foi possível instalar um $1 como um $2" msgid "Unable to install a $1 as a texture pack" msgstr "Não foi possível instalar $1 como pacote de texturas" +#: builtin/mainmenu/content/pkgmgr.lua +#, fuzzy +msgid "World mods" +msgstr "Nome do mundo" + #: builtin/mainmenu/dlg_clients_list.lua msgid "" "Players connected to\n" @@ -692,6 +824,10 @@ msgstr "Encontre Mais Mods" msgid "Mod:" msgstr "Mod:" +#: builtin/mainmenu/dlg_config_world.lua +msgid "Mods located inside the world folder." +msgstr "" + #: builtin/mainmenu/dlg_config_world.lua msgid "No (optional) dependencies" msgstr "Nenhuma dependência (opcional)" @@ -724,6 +860,19 @@ msgstr "Mundo:" msgid "enabled" msgstr "ativado" +#: builtin/mainmenu/dlg_confirm_exit.lua +msgid "Always show this dialog." +msgstr "" + +#: builtin/mainmenu/dlg_confirm_exit.lua +#, fuzzy +msgid "Are you sure you want to quit?" +msgstr "Tem certeza que deseja excluir \"$1\"?" + +#: builtin/mainmenu/dlg_confirm_exit.lua +msgid "Quit" +msgstr "" + #: builtin/mainmenu/dlg_create_world.lua msgid "A world named \"$1\" already exists" msgstr "Já existe um mundo com o nome \"$1\"" @@ -1079,6 +1228,10 @@ msgstr "Nunca" msgid "Visit website" msgstr "Visitar site" +#: builtin/mainmenu/init.lua +msgid "Debug build, expect worse performance" +msgstr "" + #: builtin/mainmenu/init.lua src/client/game_formspec.cpp msgid "Settings" msgstr "Configurações" @@ -1354,11 +1507,6 @@ msgstr "Erro de conexão (tempo excedido)." msgid "Done!" msgstr "Pronto!" -#: src/client/client.cpp -#, c-format -msgid "Failed to save screenshot to \"%s\"" -msgstr "Falha ao salvar a captura de tela para \"%s\"" - #: src/client/client.cpp msgid "Initializing nodes" msgstr "Inicializando nodes" @@ -1375,7 +1523,7 @@ msgstr "Carregando texturas..." msgid "Rebuilding shaders..." msgstr "Reconstruindo os shaders..." -#: src/client/client.cpp +#: src/client/client.cpp src/util/screenshot.cpp #, c-format msgid "Saved screenshot to \"%s\"" msgstr "Captura de tela salva em \"%s\"" @@ -1406,14 +1554,15 @@ msgid "Provided password file failed to open: " msgstr "Arquivo de senha fornecido falhou em abrir: " #: src/client/clientlauncher.cpp -msgid "Provided world path doesn't exist: " -msgstr "Caminho informado para o mundo não existe: " +msgid "World does not exist and no game selected to create one." +msgstr "" #: src/client/clientmedia.cpp src/client/game.cpp msgid "Media..." msgstr "Mídia..." -#: src/client/game.cpp src/client/shader.cpp src/server.cpp +#: src/client/game.cpp src/client/render/pipeline.cpp src/client/shader.cpp +#: src/server.cpp msgid "" "\n" "Check debug.txt for details." @@ -2036,6 +2185,11 @@ msgstr "Shift direito" msgid "Right Windows" msgstr "Windows direito" +#: src/client/keycode.cpp +#, c-format +msgid "Scancode: %d" +msgstr "" + #: src/client/keycode.cpp msgid "Scroll Lock" msgstr "Scroll Lock" @@ -2078,11 +2232,21 @@ msgstr "Minimapa em modo de superfície, Zoom %dx" msgid "Minimap in texture mode" msgstr "Minimapa em modo de textura" +#: src/client/render/pipeline.cpp +#, c-format +msgid "Failed to create the texture \"%s\" for the rendering pipeline." +msgstr "" + #: src/client/shader.cpp #, c-format msgid "Failed to compile the \"%s\" shader." msgstr "Falha ao compilar o shader \"%s\"." +#: src/client/shader.cpp +#, fuzzy, c-format +msgid "Failed to find \"%s\" shader files." +msgstr "Falha ao compilar o shader \"%s\"." + #: src/client/shader.cpp msgid "GLSL is not supported by the driver" msgstr "GLSL não suportado pelo driver" @@ -2684,6 +2848,14 @@ msgstr "Concatenar nome do item a descrição." msgid "Apple trees noise" msgstr "Ruído de Árvores de Macieira" +#: src/settings_translation_file.cpp +msgid "" +"Applies a post-processing filter to detect and smoothen high-contrast " +"edges.\n" +"Provides balance between speed and image quality.\n" +"fxaa can used in combination with the other anti-aliasing methods" +msgstr "" + #: src/settings_translation_file.cpp msgid "" "Apply dithering to reduce color banding artifacts.\n" @@ -2714,6 +2886,10 @@ msgstr "" "Inercia dos braços, fornece um movimento mais realista dos\n" "braços quando movimenta a câmera." +#: src/settings_translation_file.cpp +msgid "Array texture max layers" +msgstr "" + #: src/settings_translation_file.cpp msgid "Ask to reconnect after crash" msgstr "Peça para reconectar depois de queda" @@ -2877,6 +3053,12 @@ msgstr "Suavização da câmera" msgid "Camera smoothing in cinematic mode" msgstr "Suavização da câmera no modo cinema" +#: src/settings_translation_file.cpp +msgid "" +"Caps the maximum number of layers used with array textures (if supported).\n" +"This is only useful for debugging." +msgstr "" + #: src/settings_translation_file.cpp msgid "Capture Tracy zones" msgstr "Capturar zonas de Tracy" @@ -2979,6 +3161,11 @@ msgstr "Tamanho máximo da mensagem de conversa" msgid "Chat weblinks" msgstr "Links de bate-papo" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Choose theme colors for the main menu background." +msgstr "Usar uma animação de nuvem para o fundo do menu principal." + #: src/settings_translation_file.cpp msgid "Chunk size" msgstr "Tamanho do chunk" @@ -3124,6 +3311,10 @@ msgstr "" "0 - pior compressão; É a opção mais rápida\n" "9 - melhor compressão; É a opção mais devagar" +#: src/settings_translation_file.cpp +msgid "Confirmation dialog before closing" +msgstr "" + #: src/settings_translation_file.cpp msgid "Connect glass" msgstr "Vidro conectado" @@ -3512,6 +3703,10 @@ msgstr "Y mínimo da dungeon" msgid "Dungeon noise" msgstr "Ruído de masmorra" +#: src/settings_translation_file.cpp +msgid "Dynamic shadows" +msgstr "Sombras dinâmicas" + #: src/settings_translation_file.cpp msgid "Effects" msgstr "Efeitos" @@ -3576,6 +3771,11 @@ msgstr "Habilitar pós-processamento" msgid "Enable Raytraced Culling" msgstr "Habilitar Seleção de Raytracing" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Enable a confirmation dialog before closing." +msgstr "Habilita itens animados no inventário." + #: src/settings_translation_file.cpp msgid "" "Enable automatic exposure correction\n" @@ -3600,6 +3800,11 @@ msgstr "" msgid "Enable console window" msgstr "Habilitar janela de console" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Enable dynamic shadows" +msgstr "Sombras dinâmicas" + #: src/settings_translation_file.cpp msgid "Enable joysticks" msgstr "Habilitar Joysticks" @@ -3778,6 +3983,11 @@ msgstr "Fator de ruído" msgid "Fallback font path" msgstr "Local da fonte reserva" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Fast approximate antialiasing" +msgstr "Filtros e Anti-serrilhado" + #: src/settings_translation_file.cpp msgid "Fast mode acceleration" msgstr "Aceleração no modo rápido" @@ -4442,14 +4652,6 @@ msgstr "" "Se ativado, a tecla \"Aux1\" em vez de \"esgueirar\" (agachar) servirá para\n" "descer." -#: src/settings_translation_file.cpp -msgid "" -"If enabled, actions are recorded for rollback.\n" -"This option is only read when server starts." -msgstr "" -"Se ativado, as ações são registradas para reversão.\n" -"Esta opção só é lida quando o servidor é iniciado." - #: src/settings_translation_file.cpp msgid "" "If enabled, invalid world data won't cause the server to shut down.\n" @@ -4458,6 +4660,16 @@ msgstr "" "Se ativado, dados inválidos do mundo não vão fazer o servidor desligar.\n" "Só ative isso se você souber o que está fazendo." +#: src/settings_translation_file.cpp +#, fuzzy +msgid "" +"If enabled, node and inventory actions are recorded for rollback.\n" +"This option is only read on server start. Note that the engine will not\n" +"automatically clean old entries from the rollback database." +msgstr "" +"Se ativado, as ações são registradas para reversão.\n" +"Esta opção só é lida quando o servidor é iniciado." + #: src/settings_translation_file.cpp msgid "" "If enabled, players cannot join without a password or change theirs to an " @@ -5435,6 +5647,11 @@ msgstr "Limite de usuários" msgid "Measure time samples" msgstr "Medir amostras de tempo" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Menu theme" +msgstr "Tecla Menu" + #: src/settings_translation_file.cpp msgid "Message of the day" msgstr "Mensagem do dia" @@ -5639,30 +5856,13 @@ msgstr "Número de intervalos de emersão" #: src/settings_translation_file.cpp msgid "" -"Number of emerge threads to use.\n" -"Value 0:\n" -"- Automatic selection. The number of emerge threads will be\n" -"- 'number of processors - 2', with a lower limit of 1.\n" -"Any other value:\n" -"- Specifies the number of emerge threads, with a lower limit of 1.\n" -"WARNING: Increasing the number of emerge threads increases engine mapgen\n" -"speed, but this may harm game performance by interfering with other\n" -"processes, especially in singleplayer and/or when running Lua code in\n" -"'on_generated'. For many users the optimum setting may be '1'." +"Number of emerge threads (responsible for map generation and loading) to " +"use.\n" +"If 0 then the engine will automatically choose a suitable value depending\n" +"on the hardware and type of map generator.\n" +"WARNING: There are known bugs in the default map generators (v6, v7, ...)\n" +"when using more than 1 thread. The automatic choice will avoid this." msgstr "" -"Número de intervalos de emersão a serem usados.\n" -"Valor 0:\n" -"- Seleção automática. O número de intervalos de emersão será\n" -"- 'número de processadores - 2', com um limite inferior de 1.\n" -"Qualquer outro valor:\n" -"- Especifica o número de threads de emersão, com um limite inferior de 1.\n" -"AVISO: Aumentar o número de intervalos de emersão aumenta a velocidade do " -"motor de\n" -"geração de mundo, mas isso pode prejudicar o desempenho do jogo, " -"interferindo com outros\n" -"processos, especialmente em singleplayer e / ou ao executar código Lua em " -"eventos\n" -"'on_generated'. Para muitos usuários, a configuração ideal pode ser '1'." #: src/settings_translation_file.cpp msgid "" @@ -5698,8 +5898,8 @@ msgid "Occlusion Culling" msgstr "Seleção de Oclusão" #: src/settings_translation_file.cpp -msgid "" -"Opaqueness (alpha) of the shadow behind the default font, between 0 and 255." +#, fuzzy +msgid "Opaqueness (alpha) of the shadow behind the font." msgstr "Opacidade (alfa) das sombras atrás da fonte padrão, entre 0 e 255." #: src/settings_translation_file.cpp @@ -6047,12 +6247,12 @@ msgid "Save the map received by the client on disk." msgstr "Salvar o mapa recebido pelo cliente no disco." #: src/settings_translation_file.cpp +#, fuzzy msgid "" "Save window size automatically when modified.\n" "If true, screen size is saved in screen_w and screen_h, and whether the " "window\n" -"is maximized is stored in window_maximized.\n" -"(Autosaving window_maximized only works if compiled with SDL.)" +"is maximized is stored in window_maximized." msgstr "" "Salvar o tamanho da janela automaticamente quando modificado.\n" "Se verdadeiro, o tamanho da tela é salvo em screen_w e screen_h, e se a " @@ -6139,6 +6339,7 @@ msgid "See https://www.sqlite.org/pragma.html#pragma_synchronous" msgstr "Consulte http://www.sqlite.org/pragma.html#pragma_synchronous" #: src/settings_translation_file.cpp +#, fuzzy msgid "" "Select the antialiasing method to apply.\n" "\n" @@ -6152,11 +6353,6 @@ msgid "" "Also, if Post Processing is disabled, FSAA will not work together with\n" "undersampling or a non-default \"3d_mode\" setting.\n" "\n" -"* FXAA - Fast approximate antialiasing\n" -"Applies a post-processing filter to detect and smoothen high-contrast " -"edges.\n" -"Provides balance between speed and image quality.\n" -"\n" "* SSAA - Super-sampling antialiasing\n" "Renders higher-resolution image of the scene, then scales down to reduce\n" "the aliasing effects. This is the slowest and the most accurate method." @@ -6434,8 +6630,9 @@ msgid "Shadow filter quality" msgstr "Qualidade do filtro de sombras" #: src/settings_translation_file.cpp -msgid "Shadow map max distance in nodes to render shadows" -msgstr "Distância do mapa de sombras em nodes para renderizar sombras" +#, fuzzy +msgid "Shadow map render distance" +msgstr "Tamanho da textura do mapa de sombras" #: src/settings_translation_file.cpp msgid "Shadow map texture in 32 bits" @@ -6446,9 +6643,9 @@ msgid "Shadow map texture size" msgstr "Tamanho da textura do mapa de sombras" #: src/settings_translation_file.cpp +#, fuzzy msgid "" -"Shadow offset (in pixels) of the default font. If 0, then shadow will not be " -"drawn." +"Shadow offset (in pixels) for all fonts. If 0, then no shadow will be drawn." msgstr "" "Distância (em pixels) da sombra da fonte padrão. Se 0, então a sombra não " "será desenhada." @@ -6928,10 +7125,11 @@ msgstr "" "Isso deve ser configurado junto com active_object_send_range_blocks." #: src/settings_translation_file.cpp +#, fuzzy msgid "" "The rendering back-end.\n" "Note: A restart is required after changing this!\n" -"OpenGL is the default for desktop, and OGLES2 for Android." +"By default OpenGL3 is preferred on desktop, or OGLES2 on Android." msgstr "" "O back-end de renderização.\n" "Nota: É necessário reiniciar depois de alterar.\n" @@ -7041,11 +7239,11 @@ msgstr "" "mapa, em segundos." #: src/settings_translation_file.cpp +#, fuzzy msgid "" -"To reduce lag, block transfers are slowed down when a player is building " +"To save bandwidth, block transfers are slowed down when a player is building " "something.\n" -"This determines how long they are slowed down after placing or removing a " -"node." +"This determines how long the throttling lasts after placing a node." msgstr "" "Para reduzir o lag, transferências de blocos são desaceleradas quando um " "jogador está construindo algo.\n" @@ -7383,9 +7581,11 @@ msgid "Vertical climbing speed, in nodes per second." msgstr "Velocidade vertical de escalda, em nós por segundo." #: src/settings_translation_file.cpp +#, fuzzy msgid "" -"Vertical screen synchronization. Your system may still force VSync on even " -"if this is disabled." +"Vertical screen synchronization.\n" +"Note: A restart is required after changing this!\n" +"Your system may still force VSync and ignore this setting." msgstr "" "Sincronização vertical da tela. Seu sistema pode forçar a sincronização " "vertical mesmo que ela esteja desativada." @@ -7731,68 +7931,46 @@ msgstr "Tempo limite de interação do cURL" msgid "cURL parallel limit" msgstr "limite paralelo de cURL" -#~ msgid "Apps" -#~ msgstr "Aplicativos" +#: src/util/screenshot.cpp +#, c-format +msgid "Failed to save screenshot to \"%s\"" +msgstr "Falha ao salvar a captura de tela para \"%s\"" -#~ msgid "End" -#~ msgstr "Tecla End" +#~ msgid "" +#~ "Number of emerge threads to use.\n" +#~ "Value 0:\n" +#~ "- Automatic selection. The number of emerge threads will be\n" +#~ "- 'number of processors - 2', with a lower limit of 1.\n" +#~ "Any other value:\n" +#~ "- Specifies the number of emerge threads, with a lower limit of 1.\n" +#~ "WARNING: Increasing the number of emerge threads increases engine mapgen\n" +#~ "speed, but this may harm game performance by interfering with other\n" +#~ "processes, especially in singleplayer and/or when running Lua code in\n" +#~ "'on_generated'. For many users the optimum setting may be '1'." +#~ msgstr "" +#~ "Número de intervalos de emersão a serem usados.\n" +#~ "Valor 0:\n" +#~ "- Seleção automática. O número de intervalos de emersão será\n" +#~ "- 'número de processadores - 2', com um limite inferior de 1.\n" +#~ "Qualquer outro valor:\n" +#~ "- Especifica o número de threads de emersão, com um limite inferior de " +#~ "1.\n" +#~ "AVISO: Aumentar o número de intervalos de emersão aumenta a velocidade do " +#~ "motor de\n" +#~ "geração de mundo, mas isso pode prejudicar o desempenho do jogo, " +#~ "interferindo com outros\n" +#~ "processos, especialmente em singleplayer e / ou ao executar código Lua em " +#~ "eventos\n" +#~ "'on_generated'. Para muitos usuários, a configuração ideal pode ser '1'." -#~ msgid "Erase EOF" -#~ msgstr "Apagar EOF" +#~ msgid "Provided world path doesn't exist: " +#~ msgstr "Caminho informado para o mundo não existe: " -#~ msgid "Execute" -#~ msgstr "Executar" +#~ msgid "Shadow map max distance in nodes to render shadows" +#~ msgstr "Distância do mapa de sombras em nodes para renderizar sombras" -#~ msgid "Help" -#~ msgstr "Ajuda" +#~ msgid "Y spread" +#~ msgstr "amplitude Y" -#~ msgid "Home" -#~ msgstr "Home" - -#~ msgid "IME Accept" -#~ msgstr "Aceitar Método de Entrada" - -#~ msgid "IME Convert" -#~ msgstr "Converter Método de Entrada" - -#~ msgid "IME Escape" -#~ msgstr "Sair do Método de Entrada" - -#~ msgid "IME Mode Change" -#~ msgstr "Mudar Modo de Método de Entrada" - -#~ msgid "IME Nonconvert" -#~ msgstr "Método de Entrada Inconversível" - -#~ msgid "Left Button" -#~ msgstr "Botão Esquerdo" - -#~ msgid "Middle Button" -#~ msgstr "Roda do mouse" - -#~ msgid "No world created or selected!" -#~ msgstr "Nenhum mundo criado ou selecionado!" - -#~ msgid "OEM Clear" -#~ msgstr "Limpar OEM" - -#~ msgid "Right Button" -#~ msgstr "Botão direito" - -#~ msgid "Select" -#~ msgstr "Tecla Select" - -#~ msgid "Sleep" -#~ msgstr "Tecla Sleep" - -#~ msgid "Snapshot" -#~ msgstr "Captura de tela" - -#~ msgid "Tab" -#~ msgstr "Tab" - -#~ msgid "X Button 1" -#~ msgstr "Botão X 1" - -#~ msgid "X Button 2" -#~ msgstr "Botão X 2" +#~ msgid "Z spread" +#~ msgstr "amplitude Z" diff --git a/po/ro/luanti.po b/po/ro/luanti.po index 597acc16d0..e6620aae16 100644 --- a/po/ro/luanti.po +++ b/po/ro/luanti.po @@ -2,7 +2,7 @@ msgid "" msgstr "" "Project-Id-Version: Romanian (Minetest)\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2025-09-23 19:19+0200\n" +"POT-Creation-Date: 2026-01-06 23:13+0100\n" "PO-Revision-Date: 2025-01-27 15:28+0000\n" "Last-Translator: Negoitescu \n" "Language-Team: Romanian ] [-t]" msgstr "[all | ] [-t]" +#: builtin/common/settings/components.lua +#, fuzzy +msgid "Add keybinding" +msgstr "Legături tastatură." + #: builtin/common/settings/components.lua msgid "Browse" msgstr "Navighează" @@ -107,6 +112,11 @@ msgstr "Selectează fila" msgid "Set" msgstr "Selectați" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +#, fuzzy +msgid "$1 spread" +msgstr "expansiunea X" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "(No description of setting given)" msgstr "(Nicio descriere a setării date)" @@ -115,10 +125,22 @@ msgstr "(Nicio descriere a setării date)" msgid "2D Noise" msgstr "2D Zgomot" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"2D noise: flag on.\n" +"3D noise: flag off." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Amplifies every octave by (amplitude of the previous octave * Persistence)." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua #: builtin/mainmenu/content/dlg_install.lua #: builtin/mainmenu/content/dlg_overwrite.lua -#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/dlg_create_world.lua +#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/dlg_confirm_exit.lua +#: builtin/mainmenu/dlg_create_world.lua #: builtin/mainmenu/dlg_delete_content.lua #: builtin/mainmenu/dlg_delete_world.lua builtin/mainmenu/dlg_register.lua #: builtin/mainmenu/dlg_rename_modpack.lua src/gui/guiOpenURL.cpp @@ -126,10 +148,60 @@ msgstr "2D Zgomot" msgid "Cancel" msgstr "Anulare" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Controls how many octaves (layers) the noise will have." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Each octave is a simple noise generator. Each one also adds more detail to " +"the noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Finally, all of the octaves will be combined to generate the noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Having lots of octaves is not recommended because it increases terrain " +"generation time." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Lacunarity" msgstr "Lacunaritate" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values make the terrain simple and higher values make the terrain " +"rough." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values make the terrain smooth and higher values make the terrain have " +"fine detail." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values will result in smoother noise and higher values will result in " +"rougher noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Making 3D noise eased is not recommended because it significantly increases " +"the load." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Maps noise gradient values onto a quintic S-curve before performing " +"interpolation." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Octaves" msgstr "Octava" @@ -139,6 +211,14 @@ msgstr "Octava" msgid "Offset" msgstr "Decalaj" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Offsets the final noise by this value." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Overrides the 'eased' flag based on the noise type." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Persistence" msgstr "Persistență" @@ -153,22 +233,53 @@ msgstr "Salvează" msgid "Scale" msgstr "Scală" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Scales every octave by (scale of the previous octave / Lacunarity)." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Scales the noise in the $1 axis by this value." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua #: builtin/mainmenu/dlg_create_world.lua msgid "Seed" msgstr "Seminţe" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "X spread" -msgstr "expansiunea X" +msgid "Takes the absolute value of each octave while adding them together." +msgstr "" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "Y spread" -msgstr "Y răspândit" +msgid "The first octave is amplified by 1." +msgstr "" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "Z spread" -msgstr "Z răspândit" +#, fuzzy +msgid "The first octave is scaled by 1." +msgstr "Această comandă este dezactivată de server." + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "The multiplier for the noise before the offset is added." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "The random seed for the noise. The same seed results in the same noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"This is also the scale of the largest structures in the $1 direction of the " +"noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "This results in smooth noise instead of gridlike noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "This results in spiky noise." +msgstr "" #. ~ "absvalue" is a noise parameter flag. #. It is short for "absolute value". @@ -266,6 +377,12 @@ msgstr "Mișscare" msgid "No results" msgstr "Fără rezultate" +#. ~ Indicates that the action does not have a corresponding keybinding. +#: builtin/common/settings/dlg_settings.lua +#, fuzzy +msgid "Not bound" +msgstr "Indisponibile" + #: builtin/common/settings/dlg_settings.lua msgid "Reset setting to default" msgstr "Restabiliți la valorile implicite" @@ -299,11 +416,22 @@ msgstr "Tab" msgid "Tap with crosshair" msgstr "" +#: builtin/common/settings/dlg_settings.lua +msgid "" +"These settings are unavailable due to your platform, hardware or in " +"combination with the current settings." +msgstr "" + #: builtin/common/settings/dlg_settings.lua #, fuzzy msgid "Touchscreen layout" msgstr "Ecran tactil" +#: builtin/common/settings/dlg_settings.lua +#, fuzzy +msgid "Unavailable" +msgstr "" + #: builtin/common/settings/settingtypes.lua msgid "Client Mods" msgstr "Modificări pentru client" @@ -324,11 +452,6 @@ msgstr "(Jocul va trebui să activeze și umbrele)" msgid "Custom" msgstr "Personalizat" -#: builtin/common/settings/shadows_component.lua -#: src/settings_translation_file.cpp -msgid "Dynamic shadows" -msgstr "Umbre dinamice" - #: builtin/common/settings/shadows_component.lua msgid "High" msgstr "Înalt" @@ -341,6 +464,10 @@ msgstr "Redus" msgid "Medium" msgstr "Mediu" +#: builtin/common/settings/shadows_component.lua +msgid "Quality preset" +msgstr "" + #: builtin/common/settings/shadows_component.lua msgid "Very High" msgstr "Foarte înalt" @@ -651,6 +778,11 @@ msgstr "$1 nu se poate instala ca $2" msgid "Unable to install a $1 as a texture pack" msgstr "Imposibil de instalat un $1 ca pachet de textură" +#: builtin/mainmenu/content/pkgmgr.lua +#, fuzzy +msgid "World mods" +msgstr "Numele lumii" + #: builtin/mainmenu/dlg_clients_list.lua msgid "" "Players connected to\n" @@ -697,6 +829,10 @@ msgstr "Găsește mai multe modificări" msgid "Mod:" msgstr "Mod:" +#: builtin/mainmenu/dlg_config_world.lua +msgid "Mods located inside the world folder." +msgstr "" + #: builtin/mainmenu/dlg_config_world.lua msgid "No (optional) dependencies" msgstr "Nu există dependențe (opționale)" @@ -729,6 +865,19 @@ msgstr "Lume:" msgid "enabled" msgstr "activat" +#: builtin/mainmenu/dlg_confirm_exit.lua +msgid "Always show this dialog." +msgstr "" + +#: builtin/mainmenu/dlg_confirm_exit.lua +#, fuzzy +msgid "Are you sure you want to quit?" +msgstr "Ești sigur că vrei să ștergi \"$1\"?" + +#: builtin/mainmenu/dlg_confirm_exit.lua +msgid "Quit" +msgstr "" + #: builtin/mainmenu/dlg_create_world.lua msgid "A world named \"$1\" already exists" msgstr "Deja există o lume numită \"$1\"" @@ -1086,6 +1235,10 @@ msgstr "Niciodată" msgid "Visit website" msgstr "Vizitează saitul" +#: builtin/mainmenu/init.lua +msgid "Debug build, expect worse performance" +msgstr "" + #: builtin/mainmenu/init.lua src/client/game_formspec.cpp msgid "Settings" msgstr "Setări" @@ -1359,11 +1512,6 @@ msgstr "Conexiunea a expirat." msgid "Done!" msgstr "Terminat!" -#: src/client/client.cpp -#, c-format -msgid "Failed to save screenshot to \"%s\"" -msgstr "" - #: src/client/client.cpp msgid "Initializing nodes" msgstr "Inițializarea nodurilor" @@ -1380,7 +1528,7 @@ msgstr "Se încarcă texturi ..." msgid "Rebuilding shaders..." msgstr "Reconstruirea shaderelor..." -#: src/client/client.cpp +#: src/client/client.cpp src/util/screenshot.cpp #, fuzzy, c-format msgid "Saved screenshot to \"%s\"" msgstr "Capturi de ecran" @@ -1410,14 +1558,15 @@ msgid "Provided password file failed to open: " msgstr "Fișierul cu parolă nu a putut fi deschis: " #: src/client/clientlauncher.cpp -msgid "Provided world path doesn't exist: " -msgstr "Calea aprovizionată a lumii nu există: " +msgid "World does not exist and no game selected to create one." +msgstr "" #: src/client/clientmedia.cpp src/client/game.cpp msgid "Media..." msgstr "Media..." -#: src/client/game.cpp src/client/shader.cpp src/server.cpp +#: src/client/game.cpp src/client/render/pipeline.cpp src/client/shader.cpp +#: src/server.cpp msgid "" "\n" "Check debug.txt for details." @@ -2044,6 +2193,11 @@ msgstr "Shift Dreapta" msgid "Right Windows" msgstr "Windows Dreapta" +#: src/client/keycode.cpp +#, c-format +msgid "Scancode: %d" +msgstr "" + #: src/client/keycode.cpp msgid "Scroll Lock" msgstr "Scroll Lock" @@ -2088,11 +2242,21 @@ msgstr "Mini hartă în modul de suprafață, Zoom %dx" msgid "Minimap in texture mode" msgstr "Mini hartă în modul de textură" +#: src/client/render/pipeline.cpp +#, c-format +msgid "Failed to create the texture \"%s\" for the rendering pipeline." +msgstr "" + #: src/client/shader.cpp #, c-format msgid "Failed to compile the \"%s\" shader." msgstr "Eroare la compilarea shaderului \"%s\"." +#: src/client/shader.cpp +#, fuzzy, c-format +msgid "Failed to find \"%s\" shader files." +msgstr "Eroare la compilarea shaderului \"%s\"." + #: src/client/shader.cpp #, fuzzy msgid "GLSL is not supported by the driver" @@ -2698,6 +2862,14 @@ msgstr "Adăugați numele articolului la sugestia de instrumente." msgid "Apple trees noise" msgstr "Zgomotul merilor" +#: src/settings_translation_file.cpp +msgid "" +"Applies a post-processing filter to detect and smoothen high-contrast " +"edges.\n" +"Provides balance between speed and image quality.\n" +"fxaa can used in combination with the other anti-aliasing methods" +msgstr "" + #: src/settings_translation_file.cpp msgid "" "Apply dithering to reduce color banding artifacts.\n" @@ -2721,6 +2893,10 @@ msgstr "" "Inerția brațului, oferă o mișcare mai realistă a\n" "brațul când camera se mișcă." +#: src/settings_translation_file.cpp +msgid "Array texture max layers" +msgstr "" + #: src/settings_translation_file.cpp msgid "Ask to reconnect after crash" msgstr "Solicitați să vă reconectați după cădere" @@ -2893,6 +3069,12 @@ msgstr "Netezirea camerei" msgid "Camera smoothing in cinematic mode" msgstr "Cameră fluidă în modul cinematic" +#: src/settings_translation_file.cpp +msgid "" +"Caps the maximum number of layers used with array textures (if supported).\n" +"This is only useful for debugging." +msgstr "" + #: src/settings_translation_file.cpp msgid "Capture Tracy zones" msgstr "" @@ -2992,6 +3174,10 @@ msgstr "Lungimea maximă a unui mesaj din chat" msgid "Chat weblinks" msgstr "Legături pentru chat" +#: src/settings_translation_file.cpp +msgid "Choose theme colors for the main menu background." +msgstr "" + #: src/settings_translation_file.cpp msgid "Chunk size" msgstr "Dimensiunea unui chunk" @@ -3138,6 +3324,10 @@ msgstr "" "0 - compresie minimă, cea mai rapidă\n" "9 - compresie maximă, cea mai lentă" +#: src/settings_translation_file.cpp +msgid "Confirmation dialog before closing" +msgstr "" + #: src/settings_translation_file.cpp msgid "Connect glass" msgstr "Sticla conectată" @@ -3496,6 +3686,10 @@ msgstr "" msgid "Dungeon noise" msgstr "Zgomotul temnițelor" +#: src/settings_translation_file.cpp +msgid "Dynamic shadows" +msgstr "Umbre dinamice" + #: src/settings_translation_file.cpp msgid "Effects" msgstr "" @@ -3551,6 +3745,10 @@ msgstr "" msgid "Enable Raytraced Culling" msgstr "" +#: src/settings_translation_file.cpp +msgid "Enable a confirmation dialog before closing." +msgstr "" + #: src/settings_translation_file.cpp msgid "" "Enable automatic exposure correction\n" @@ -3569,6 +3767,11 @@ msgstr "" msgid "Enable console window" msgstr "" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Enable dynamic shadows" +msgstr "Umbre dinamice" + #: src/settings_translation_file.cpp msgid "Enable joysticks" msgstr "" @@ -3713,6 +3916,11 @@ msgstr "" msgid "Fallback font path" msgstr "Cale font de rezervă" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Fast approximate antialiasing" +msgstr "Filtrare și antialias" + #: src/settings_translation_file.cpp msgid "Fast mode acceleration" msgstr "" @@ -4308,14 +4516,15 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"If enabled, actions are recorded for rollback.\n" -"This option is only read when server starts." +"If enabled, invalid world data won't cause the server to shut down.\n" +"Only enable this if you know what you are doing." msgstr "" #: src/settings_translation_file.cpp msgid "" -"If enabled, invalid world data won't cause the server to shut down.\n" -"Only enable this if you know what you are doing." +"If enabled, node and inventory actions are recorded for rollback.\n" +"This option is only read on server start. Note that the engine will not\n" +"automatically clean old entries from the rollback database." msgstr "" #: src/settings_translation_file.cpp @@ -5135,6 +5344,11 @@ msgstr "" msgid "Measure time samples" msgstr "Temple în deșert" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Menu theme" +msgstr "Tastă Meniu" + #: src/settings_translation_file.cpp msgid "Message of the day" msgstr "" @@ -5329,16 +5543,12 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"Number of emerge threads to use.\n" -"Value 0:\n" -"- Automatic selection. The number of emerge threads will be\n" -"- 'number of processors - 2', with a lower limit of 1.\n" -"Any other value:\n" -"- Specifies the number of emerge threads, with a lower limit of 1.\n" -"WARNING: Increasing the number of emerge threads increases engine mapgen\n" -"speed, but this may harm game performance by interfering with other\n" -"processes, especially in singleplayer and/or when running Lua code in\n" -"'on_generated'. For many users the optimum setting may be '1'." +"Number of emerge threads (responsible for map generation and loading) to " +"use.\n" +"If 0 then the engine will automatically choose a suitable value depending\n" +"on the hardware and type of map generator.\n" +"WARNING: There are known bugs in the default map generators (v6, v7, ...)\n" +"when using more than 1 thread. The automatic choice will avoid this." msgstr "" #: src/settings_translation_file.cpp @@ -5369,8 +5579,7 @@ msgid "Occlusion Culling" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Opaqueness (alpha) of the shadow behind the default font, between 0 and 255." +msgid "Opaqueness (alpha) of the shadow behind the font." msgstr "" #: src/settings_translation_file.cpp @@ -5680,8 +5889,7 @@ msgid "" "Save window size automatically when modified.\n" "If true, screen size is saved in screen_w and screen_h, and whether the " "window\n" -"is maximized is stored in window_maximized.\n" -"(Autosaving window_maximized only works if compiled with SDL.)" +"is maximized is stored in window_maximized." msgstr "" #: src/settings_translation_file.cpp @@ -5766,11 +5974,6 @@ msgid "" "Also, if Post Processing is disabled, FSAA will not work together with\n" "undersampling or a non-default \"3d_mode\" setting.\n" "\n" -"* FXAA - Fast approximate antialiasing\n" -"Applies a post-processing filter to detect and smoothen high-contrast " -"edges.\n" -"Provides balance between speed and image quality.\n" -"\n" "* SSAA - Super-sampling antialiasing\n" "Renders higher-resolution image of the scene, then scales down to reduce\n" "the aliasing effects. This is the slowest and the most accurate method." @@ -5970,7 +6173,7 @@ msgid "Shadow filter quality" msgstr "Calitatea filtrului de umbre" #: src/settings_translation_file.cpp -msgid "Shadow map max distance in nodes to render shadows" +msgid "Shadow map render distance" msgstr "" #: src/settings_translation_file.cpp @@ -5983,8 +6186,7 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"Shadow offset (in pixels) of the default font. If 0, then shadow will not be " -"drawn." +"Shadow offset (in pixels) for all fonts. If 0, then no shadow will be drawn." msgstr "" #: src/settings_translation_file.cpp @@ -6356,7 +6558,7 @@ msgstr "" msgid "" "The rendering back-end.\n" "Note: A restart is required after changing this!\n" -"OpenGL is the default for desktop, and OGLES2 for Android." +"By default OpenGL3 is preferred on desktop, or OGLES2 on Android." msgstr "" #: src/settings_translation_file.cpp @@ -6437,10 +6639,9 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"To reduce lag, block transfers are slowed down when a player is building " +"To save bandwidth, block transfers are slowed down when a player is building " "something.\n" -"This determines how long they are slowed down after placing or removing a " -"node." +"This determines how long the throttling lasts after placing a node." msgstr "" #: src/settings_translation_file.cpp @@ -6752,8 +6953,9 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"Vertical screen synchronization. Your system may still force VSync on even " -"if this is disabled." +"Vertical screen synchronization.\n" +"Note: A restart is required after changing this!\n" +"Your system may still force VSync and ignore this setting." msgstr "" #: src/settings_translation_file.cpp @@ -7036,68 +7238,16 @@ msgstr "" msgid "cURL parallel limit" msgstr "" -#~ msgid "Apps" -#~ msgstr "Aplicații" +#: src/util/screenshot.cpp +#, c-format +msgid "Failed to save screenshot to \"%s\"" +msgstr "" -#~ msgid "End" -#~ msgstr "Sfârșit" +#~ msgid "Provided world path doesn't exist: " +#~ msgstr "Calea aprovizionată a lumii nu există: " -#~ msgid "Erase EOF" -#~ msgstr "Ștergere EOF" +#~ msgid "Y spread" +#~ msgstr "Y răspândit" -#~ msgid "Execute" -#~ msgstr "Execută" - -#~ msgid "Help" -#~ msgstr "Ajutor" - -#~ msgid "Home" -#~ msgstr "Home" - -#~ msgid "IME Accept" -#~ msgstr "Acceptare IME" - -#~ msgid "IME Convert" -#~ msgstr "Conversie IME" - -#~ msgid "IME Escape" -#~ msgstr "IME de Evacuare" - -#~ msgid "IME Mode Change" -#~ msgstr "Schimbare mod IME" - -#~ msgid "IME Nonconvert" -#~ msgstr "IME Nonconvertit" - -#~ msgid "Left Button" -#~ msgstr "Stânga" - -#~ msgid "Middle Button" -#~ msgstr "Rotiță" - -#~ msgid "No world created or selected!" -#~ msgstr "Nicio lume creată sau selectată!" - -#~ msgid "OEM Clear" -#~ msgstr "Curățare OEM" - -#~ msgid "Right Button" -#~ msgstr "Drepata" - -#~ msgid "Select" -#~ msgstr "Selectează" - -#~ msgid "Sleep" -#~ msgstr "Somn" - -#~ msgid "Snapshot" -#~ msgstr "PrintScreen" - -#~ msgid "Tab" -#~ msgstr "Tab" - -#~ msgid "X Button 1" -#~ msgstr "X Butonul 1" - -#~ msgid "X Button 2" -#~ msgstr "X Butonul 2" +#~ msgid "Z spread" +#~ msgstr "Z răspândit" diff --git a/po/ru/luanti.po b/po/ru/luanti.po index ceb8c659f4..10c4864943 100644 --- a/po/ru/luanti.po +++ b/po/ru/luanti.po @@ -2,7 +2,7 @@ msgid "" msgstr "" "Project-Id-Version: Russian (Minetest)\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2025-09-23 19:19+0200\n" +"POT-Creation-Date: 2026-01-06 23:13+0100\n" "PO-Revision-Date: 2025-10-11 12:07+0000\n" "Last-Translator: BlackImpostor \n" "Language-Team: Russian =2 && n%10<=4 && (n%100<10 || n%100>=20) ? " -"1 : 2);\n" +"Plural-Forms: nplurals=3; plural=(n%10==1 && n%100!=11 ? 0 : n%10>=2 && " +"n%10<=4 && (n%100<10 || n%100>=20) ? 1 : 2);\n" "X-Generator: Weblate 5.14-dev\n" #: builtin/client/chatcommands.lua @@ -79,6 +78,11 @@ msgstr "" msgid "[all | ] [-t]" msgstr "[all | <команда>] [-t]" +#: builtin/common/settings/components.lua +#, fuzzy +msgid "Add keybinding" +msgstr "Привязки клавиш" + #: builtin/common/settings/components.lua msgid "Browse" msgstr "Обзор" @@ -107,6 +111,11 @@ msgstr "Выбрать файл" msgid "Set" msgstr "Назначить" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +#, fuzzy +msgid "$1 spread" +msgstr "Разброс по X" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "(No description of setting given)" msgstr "(Нет описания настройки)" @@ -115,10 +124,22 @@ msgstr "(Нет описания настройки)" msgid "2D Noise" msgstr "2D-шум" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"2D noise: flag on.\n" +"3D noise: flag off." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Amplifies every octave by (amplitude of the previous octave * Persistence)." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua #: builtin/mainmenu/content/dlg_install.lua #: builtin/mainmenu/content/dlg_overwrite.lua -#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/dlg_create_world.lua +#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/dlg_confirm_exit.lua +#: builtin/mainmenu/dlg_create_world.lua #: builtin/mainmenu/dlg_delete_content.lua #: builtin/mainmenu/dlg_delete_world.lua builtin/mainmenu/dlg_register.lua #: builtin/mainmenu/dlg_rename_modpack.lua src/gui/guiOpenURL.cpp @@ -126,10 +147,60 @@ msgstr "2D-шум" msgid "Cancel" msgstr "Отмена" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Controls how many octaves (layers) the noise will have." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Each octave is a simple noise generator. Each one also adds more detail to " +"the noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Finally, all of the octaves will be combined to generate the noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Having lots of octaves is not recommended because it increases terrain " +"generation time." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Lacunarity" msgstr "Лакунарность" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values make the terrain simple and higher values make the terrain " +"rough." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values make the terrain smooth and higher values make the terrain have " +"fine detail." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values will result in smoother noise and higher values will result in " +"rougher noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Making 3D noise eased is not recommended because it significantly increases " +"the load." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Maps noise gradient values onto a quintic S-curve before performing " +"interpolation." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Octaves" msgstr "Октавы" @@ -139,6 +210,14 @@ msgstr "Октавы" msgid "Offset" msgstr "Смещение" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Offsets the final noise by this value." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Overrides the 'eased' flag based on the noise type." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Persistence" msgstr "Персистентность" @@ -153,22 +232,53 @@ msgstr "Сохранить" msgid "Scale" msgstr "Масштаб" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Scales every octave by (scale of the previous octave / Lacunarity)." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Scales the noise in the $1 axis by this value." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua #: builtin/mainmenu/dlg_create_world.lua msgid "Seed" msgstr "Сид" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "X spread" -msgstr "Разброс по X" +msgid "Takes the absolute value of each octave while adding them together." +msgstr "" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "Y spread" -msgstr "Разброс по Y" +msgid "The first octave is amplified by 1." +msgstr "" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "Z spread" -msgstr "Разброс по Z" +#, fuzzy +msgid "The first octave is scaled by 1." +msgstr "Эта команда отключена сервером." + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "The multiplier for the noise before the offset is added." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "The random seed for the noise. The same seed results in the same noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"This is also the scale of the largest structures in the $1 direction of the " +"noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "This results in smooth noise instead of gridlike noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "This results in spiky noise." +msgstr "" #. ~ "absvalue" is a noise parameter flag. #. It is short for "absolute value". @@ -266,6 +376,12 @@ msgstr "Перемещение" msgid "No results" msgstr "Нет результатов" +#. ~ Indicates that the action does not have a corresponding keybinding. +#: builtin/common/settings/dlg_settings.lua +#, fuzzy +msgid "Not bound" +msgstr "Не найдено" + #: builtin/common/settings/dlg_settings.lua msgid "Reset setting to default" msgstr "Вернуть значение по умолчанию" @@ -298,10 +414,21 @@ msgstr "Нажатие" msgid "Tap with crosshair" msgstr "Нажатие с прицелом" +#: builtin/common/settings/dlg_settings.lua +msgid "" +"These settings are unavailable due to your platform, hardware or in " +"combination with the current settings." +msgstr "" + #: builtin/common/settings/dlg_settings.lua msgid "Touchscreen layout" msgstr "Расположение сенсорного экрана" +#: builtin/common/settings/dlg_settings.lua +#, fuzzy +msgid "Unavailable" +msgstr "<недоступно>" + #: builtin/common/settings/settingtypes.lua msgid "Client Mods" msgstr "Клиентские моды" @@ -322,11 +449,6 @@ msgstr "(В игре также необходимо будет включить msgid "Custom" msgstr "Пользовательские" -#: builtin/common/settings/shadows_component.lua -#: src/settings_translation_file.cpp -msgid "Dynamic shadows" -msgstr "Динамические тени" - #: builtin/common/settings/shadows_component.lua msgid "High" msgstr "Высокие" @@ -339,6 +461,10 @@ msgstr "Низкие" msgid "Medium" msgstr "Средние" +#: builtin/common/settings/shadows_component.lua +msgid "Quality preset" +msgstr "" + #: builtin/common/settings/shadows_component.lua msgid "Very High" msgstr "Очень высокие" @@ -644,6 +770,11 @@ msgstr "Не удаётся установить $1 как $2" msgid "Unable to install a $1 as a texture pack" msgstr "Не удаётся установить $1 как набор текстур" +#: builtin/mainmenu/content/pkgmgr.lua +#, fuzzy +msgid "World mods" +msgstr "Название мира" + #: builtin/mainmenu/dlg_clients_list.lua msgid "" "Players connected to\n" @@ -692,6 +823,10 @@ msgstr "Больше модов" msgid "Mod:" msgstr "Мод:" +#: builtin/mainmenu/dlg_config_world.lua +msgid "Mods located inside the world folder." +msgstr "" + #: builtin/mainmenu/dlg_config_world.lua msgid "No (optional) dependencies" msgstr "Нет (необязательных) зависимостей" @@ -724,6 +859,19 @@ msgstr "Мир:" msgid "enabled" msgstr "включено" +#: builtin/mainmenu/dlg_confirm_exit.lua +msgid "Always show this dialog." +msgstr "" + +#: builtin/mainmenu/dlg_confirm_exit.lua +#, fuzzy +msgid "Are you sure you want to quit?" +msgstr "Вы уверены, что хотите удалить «$1»?" + +#: builtin/mainmenu/dlg_confirm_exit.lua +msgid "Quit" +msgstr "" + #: builtin/mainmenu/dlg_create_world.lua msgid "A world named \"$1\" already exists" msgstr "Мир с названием «$1» уже существует" @@ -1081,6 +1229,10 @@ msgstr "Никогда" msgid "Visit website" msgstr "Посетить вебсайт" +#: builtin/mainmenu/init.lua +msgid "Debug build, expect worse performance" +msgstr "" + #: builtin/mainmenu/init.lua src/client/game_formspec.cpp msgid "Settings" msgstr "Настройки" @@ -1355,11 +1507,6 @@ msgstr "Время ожидания соединения истекло." msgid "Done!" msgstr "Готово!" -#: src/client/client.cpp -#, c-format -msgid "Failed to save screenshot to \"%s\"" -msgstr "Не удалось сохранить снимок экрана в \"%s\"" - #: src/client/client.cpp msgid "Initializing nodes" msgstr "Инициализация нод" @@ -1376,7 +1523,7 @@ msgstr "Загрузка текстур..." msgid "Rebuilding shaders..." msgstr "Сборка шейдеров..." -#: src/client/client.cpp +#: src/client/client.cpp src/util/screenshot.cpp #, c-format msgid "Saved screenshot to \"%s\"" msgstr "Снимок экрана сохранён в \"%s\"" @@ -1406,14 +1553,15 @@ msgid "Provided password file failed to open: " msgstr "Не удалось открыть указанный файл с паролем: " #: src/client/clientlauncher.cpp -msgid "Provided world path doesn't exist: " -msgstr "По этому пути мира нет: " +msgid "World does not exist and no game selected to create one." +msgstr "" #: src/client/clientmedia.cpp src/client/game.cpp msgid "Media..." msgstr "Медиафайлы..." -#: src/client/game.cpp src/client/shader.cpp src/server.cpp +#: src/client/game.cpp src/client/render/pipeline.cpp src/client/shader.cpp +#: src/server.cpp msgid "" "\n" "Check debug.txt for details." @@ -2035,6 +2183,11 @@ msgstr "Правый Shift" msgid "Right Windows" msgstr "Правый Win" +#: src/client/keycode.cpp +#, c-format +msgid "Scancode: %d" +msgstr "" + #: src/client/keycode.cpp msgid "Scroll Lock" msgstr "Scroll Lock" @@ -2077,11 +2230,21 @@ msgstr "Миникарта в ландшафтном режиме, увелич msgid "Minimap in texture mode" msgstr "Миникарта в текстурном режиме" +#: src/client/render/pipeline.cpp +#, c-format +msgid "Failed to create the texture \"%s\" for the rendering pipeline." +msgstr "" + #: src/client/shader.cpp #, c-format msgid "Failed to compile the \"%s\" shader." msgstr "Не удалось скомпилировать шейдер «%s»." +#: src/client/shader.cpp +#, fuzzy, c-format +msgid "Failed to find \"%s\" shader files." +msgstr "Не удалось скомпилировать шейдер «%s»." + #: src/client/shader.cpp msgid "GLSL is not supported by the driver" msgstr "GLSL не поддерживается драйвером" @@ -2676,6 +2839,14 @@ msgstr "Добавлять названия предметов во всплыв msgid "Apple trees noise" msgstr "Шум яблонь" +#: src/settings_translation_file.cpp +msgid "" +"Applies a post-processing filter to detect and smoothen high-contrast " +"edges.\n" +"Provides balance between speed and image quality.\n" +"fxaa can used in combination with the other anti-aliasing methods" +msgstr "" + #: src/settings_translation_file.cpp msgid "" "Apply dithering to reduce color banding artifacts.\n" @@ -2709,6 +2880,10 @@ msgstr "" "Делает более правдоподобным движение руки\n" "персонажа при движении камеры." +#: src/settings_translation_file.cpp +msgid "Array texture max layers" +msgstr "" + #: src/settings_translation_file.cpp msgid "Ask to reconnect after crash" msgstr "Запрашивать переподключение после краха" @@ -2871,6 +3046,12 @@ msgstr "Сглаживание камеры" msgid "Camera smoothing in cinematic mode" msgstr "Сглаживание камеры в кинематографическом режиме" +#: src/settings_translation_file.cpp +msgid "" +"Caps the maximum number of layers used with array textures (if supported).\n" +"This is only useful for debugging." +msgstr "" + #: src/settings_translation_file.cpp msgid "Capture Tracy zones" msgstr "Захват Трассированных зон" @@ -2973,6 +3154,11 @@ msgstr "Максимальная длина сообщения в чате" msgid "Chat weblinks" msgstr "Веб-ссылки в чате" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Choose theme colors for the main menu background." +msgstr "Анимированные облака в главном меню." + #: src/settings_translation_file.cpp msgid "Chunk size" msgstr "Размер мапчанка" @@ -3120,6 +3306,10 @@ msgstr "" "0 - наименьшее сжатие, самое быстрое\n" "9 - лучшее сжатие, самое медленное" +#: src/settings_translation_file.cpp +msgid "Confirmation dialog before closing" +msgstr "" + #: src/settings_translation_file.cpp msgid "Connect glass" msgstr "Соединённые стёкла" @@ -3508,6 +3698,10 @@ msgstr "Минимальная Y подземелий" msgid "Dungeon noise" msgstr "Шум подземелий" +#: src/settings_translation_file.cpp +msgid "Dynamic shadows" +msgstr "Динамические тени" + #: src/settings_translation_file.cpp msgid "Effects" msgstr "Эффекты" @@ -3573,6 +3767,11 @@ msgstr "Включить постобработку" msgid "Enable Raytraced Culling" msgstr "Включить лучевое окклюзивное отсечение" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Enable a confirmation dialog before closing." +msgstr "Включить анимацию предметов в инвентаре." + #: src/settings_translation_file.cpp msgid "" "Enable automatic exposure correction\n" @@ -3597,6 +3796,11 @@ msgstr "" msgid "Enable console window" msgstr "Включить окно консоли" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Enable dynamic shadows" +msgstr "Динамические тени" + #: src/settings_translation_file.cpp msgid "Enable joysticks" msgstr "Включить контроллер" @@ -3772,6 +3976,11 @@ msgstr "Коэффициент шума" msgid "Fallback font path" msgstr "Путь к резервному шрифту" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Fast approximate antialiasing" +msgstr "Фильтрация и антиалиасинг" + #: src/settings_translation_file.cpp msgid "Fast mode acceleration" msgstr "Ускорение быстрого перемещения" @@ -4424,14 +4633,6 @@ msgstr "" "Если включено, для подъёма и спуска будет использоваться\n" "клавиша «Aux1» вместо клавиши «Красться»." -#: src/settings_translation_file.cpp -msgid "" -"If enabled, actions are recorded for rollback.\n" -"This option is only read when server starts." -msgstr "" -"Если включено, действия записываются для отката.\n" -"Этот параметр считывается только при запуске сервера." - #: src/settings_translation_file.cpp msgid "" "If enabled, invalid world data won't cause the server to shut down.\n" @@ -4440,6 +4641,16 @@ msgstr "" "Если включено, то сервер не выключится из-за повреждённых данных о мире.\n" "Включайте только в том случае, если знаете, что делаете." +#: src/settings_translation_file.cpp +#, fuzzy +msgid "" +"If enabled, node and inventory actions are recorded for rollback.\n" +"This option is only read on server start. Note that the engine will not\n" +"automatically clean old entries from the rollback database." +msgstr "" +"Если включено, действия записываются для отката.\n" +"Этот параметр считывается только при запуске сервера." + #: src/settings_translation_file.cpp msgid "" "If enabled, players cannot join without a password or change theirs to an " @@ -5395,6 +5606,11 @@ msgstr "Максимум пользователей" msgid "Measure time samples" msgstr "Измерять временные сэмплы" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Menu theme" +msgstr "Menu" + #: src/settings_translation_file.cpp msgid "Message of the day" msgstr "Сообщение дня" @@ -5597,28 +5813,13 @@ msgstr "Количество потоков подгрузки" #: src/settings_translation_file.cpp msgid "" -"Number of emerge threads to use.\n" -"Value 0:\n" -"- Automatic selection. The number of emerge threads will be\n" -"- 'number of processors - 2', with a lower limit of 1.\n" -"Any other value:\n" -"- Specifies the number of emerge threads, with a lower limit of 1.\n" -"WARNING: Increasing the number of emerge threads increases engine mapgen\n" -"speed, but this may harm game performance by interfering with other\n" -"processes, especially in singleplayer and/or when running Lua code in\n" -"'on_generated'. For many users the optimum setting may be '1'." +"Number of emerge threads (responsible for map generation and loading) to " +"use.\n" +"If 0 then the engine will automatically choose a suitable value depending\n" +"on the hardware and type of map generator.\n" +"WARNING: There are known bugs in the default map generators (v6, v7, ...)\n" +"when using more than 1 thread. The automatic choice will avoid this." msgstr "" -"Количество потоков подгрузки для использования.\n" -"Значение 0:\n" -"- Автоматический выбор. Количество потоков будет\n" -"- «число процессоров - 2», минимально — 1.\n" -"Любое другое значение:\n" -"- Указывает количество потоков, минимально — 1.\n" -"ВНИМАНИЕ: Увеличение числа потоков улучшает быстродействие движка\n" -"мапгена, но может снижать производительность игры, мешая другим\n" -"процессам, особенно в одиночной игре и при запуске кода Lua в " -"«on_generated».\n" -"Для большинства пользователей наилучшим значением может быть «1»." #: src/settings_translation_file.cpp msgid "" @@ -5655,8 +5856,8 @@ msgid "Occlusion Culling" msgstr "Окклюзивное отсечение" #: src/settings_translation_file.cpp -msgid "" -"Opaqueness (alpha) of the shadow behind the default font, between 0 and 255." +#, fuzzy +msgid "Opaqueness (alpha) of the shadow behind the font." msgstr "Непрозрачность тени сзади стандартного шрифта, между 0 и 255." #: src/settings_translation_file.cpp @@ -6000,12 +6201,12 @@ msgid "Save the map received by the client on disk." msgstr "Сохранение карты полученной от клиента на диск." #: src/settings_translation_file.cpp +#, fuzzy msgid "" "Save window size automatically when modified.\n" "If true, screen size is saved in screen_w and screen_h, and whether the " "window\n" -"is maximized is stored in window_maximized.\n" -"(Autosaving window_maximized only works if compiled with SDL.)" +"is maximized is stored in window_maximized." msgstr "" "Запомнить размер окна при изменении.\n" "Если включено, размер окна сохраняется в screen_w и screen_h и когда окно\n" @@ -6091,6 +6292,7 @@ msgid "See https://www.sqlite.org/pragma.html#pragma_synchronous" msgstr "См. http://www.sqlite.org/pragma.html#pragma_synchronous" #: src/settings_translation_file.cpp +#, fuzzy msgid "" "Select the antialiasing method to apply.\n" "\n" @@ -6104,11 +6306,6 @@ msgid "" "Also, if Post Processing is disabled, FSAA will not work together with\n" "undersampling or a non-default \"3d_mode\" setting.\n" "\n" -"* FXAA - Fast approximate antialiasing\n" -"Applies a post-processing filter to detect and smoothen high-contrast " -"edges.\n" -"Provides balance between speed and image quality.\n" -"\n" "* SSAA - Super-sampling antialiasing\n" "Renders higher-resolution image of the scene, then scales down to reduce\n" "the aliasing effects. This is the slowest and the most accurate method." @@ -6380,8 +6577,9 @@ msgid "Shadow filter quality" msgstr "Качество фильтрации теней" #: src/settings_translation_file.cpp -msgid "Shadow map max distance in nodes to render shadows" -msgstr "Максимальное расстояние карты теней в нодах для отображения теней" +#, fuzzy +msgid "Shadow map render distance" +msgstr "Размер текстуры карты теней" #: src/settings_translation_file.cpp msgid "Shadow map texture in 32 bits" @@ -6392,9 +6590,9 @@ msgid "Shadow map texture size" msgstr "Размер текстуры карты теней" #: src/settings_translation_file.cpp +#, fuzzy msgid "" -"Shadow offset (in pixels) of the default font. If 0, then shadow will not be " -"drawn." +"Shadow offset (in pixels) for all fonts. If 0, then no shadow will be drawn." msgstr "" "Смещение тени стандартного шрифта (в пикселях). Если указан 0, то тень не " "будет показана." @@ -6877,10 +7075,11 @@ msgstr "" "Это должно быть настроено вместе с active_object_send_range_blocks." #: src/settings_translation_file.cpp +#, fuzzy msgid "" "The rendering back-end.\n" "Note: A restart is required after changing this!\n" -"OpenGL is the default for desktop, and OGLES2 for Android." +"By default OpenGL3 is preferred on desktop, or OGLES2 on Android." msgstr "" "Серверная часть рендеринга.\n" "Примечание: После изменения этого параметра требуется перезагрузка!\n" @@ -6990,11 +7189,11 @@ msgstr "" "Таймаут для клиента, чтобы удалить неиспользуемые данные о мире, в секундах." #: src/settings_translation_file.cpp +#, fuzzy msgid "" -"To reduce lag, block transfers are slowed down when a player is building " +"To save bandwidth, block transfers are slowed down when a player is building " "something.\n" -"This determines how long they are slowed down after placing or removing a " -"node." +"This determines how long the throttling lasts after placing a node." msgstr "" "Чтобы уменьшить задержку, передача мапблоков замедляется, когда игрок что-" "то\n" @@ -7336,9 +7535,11 @@ msgid "Vertical climbing speed, in nodes per second." msgstr "Скорость вертикального лазания в нодах в секунду." #: src/settings_translation_file.cpp +#, fuzzy msgid "" -"Vertical screen synchronization. Your system may still force VSync on even " -"if this is disabled." +"Vertical screen synchronization.\n" +"Note: A restart is required after changing this!\n" +"Your system may still force VSync and ignore this setting." msgstr "" "Вертикальная синхронизация. Ваша система может всё еще применять VSync даже " "если эта настройка отключена." @@ -7679,68 +7880,43 @@ msgstr "Таймаут взаимодействия cURL" msgid "cURL parallel limit" msgstr "Лимит одновременных соединений cURL" -#~ msgid "Apps" -#~ msgstr "Приложения" +#: src/util/screenshot.cpp +#, c-format +msgid "Failed to save screenshot to \"%s\"" +msgstr "Не удалось сохранить снимок экрана в \"%s\"" -#~ msgid "End" -#~ msgstr "End" +#~ msgid "" +#~ "Number of emerge threads to use.\n" +#~ "Value 0:\n" +#~ "- Automatic selection. The number of emerge threads will be\n" +#~ "- 'number of processors - 2', with a lower limit of 1.\n" +#~ "Any other value:\n" +#~ "- Specifies the number of emerge threads, with a lower limit of 1.\n" +#~ "WARNING: Increasing the number of emerge threads increases engine mapgen\n" +#~ "speed, but this may harm game performance by interfering with other\n" +#~ "processes, especially in singleplayer and/or when running Lua code in\n" +#~ "'on_generated'. For many users the optimum setting may be '1'." +#~ msgstr "" +#~ "Количество потоков подгрузки для использования.\n" +#~ "Значение 0:\n" +#~ "- Автоматический выбор. Количество потоков будет\n" +#~ "- «число процессоров - 2», минимально — 1.\n" +#~ "Любое другое значение:\n" +#~ "- Указывает количество потоков, минимально — 1.\n" +#~ "ВНИМАНИЕ: Увеличение числа потоков улучшает быстродействие движка\n" +#~ "мапгена, но может снижать производительность игры, мешая другим\n" +#~ "процессам, особенно в одиночной игре и при запуске кода Lua в " +#~ "«on_generated».\n" +#~ "Для большинства пользователей наилучшим значением может быть «1»." -#~ msgid "Erase EOF" -#~ msgstr "Стереть EOF" +#~ msgid "Provided world path doesn't exist: " +#~ msgstr "По этому пути мира нет: " -#~ msgid "Execute" -#~ msgstr "Выполнить" +#~ msgid "Shadow map max distance in nodes to render shadows" +#~ msgstr "Максимальное расстояние карты теней в нодах для отображения теней" -#~ msgid "Help" -#~ msgstr "Help" +#~ msgid "Y spread" +#~ msgstr "Разброс по Y" -#~ msgid "Home" -#~ msgstr "Home" - -#~ msgid "IME Accept" -#~ msgstr "Принятие IME" - -#~ msgid "IME Convert" -#~ msgstr "Конвертирование IME" - -#~ msgid "IME Escape" -#~ msgstr "Выход IME" - -#~ msgid "IME Mode Change" -#~ msgstr "Изменение Режима IME" - -#~ msgid "IME Nonconvert" -#~ msgstr "Неконвертирование IME" - -#~ msgid "Left Button" -#~ msgstr "Левая кнопка" - -#~ msgid "Middle Button" -#~ msgstr "Средняя кнопка" - -#~ msgid "No world created or selected!" -#~ msgstr "Мир не создан или не выбран!" - -#~ msgid "OEM Clear" -#~ msgstr "Отчистка OEM" - -#~ msgid "Right Button" -#~ msgstr "Правая кнопка" - -#~ msgid "Select" -#~ msgstr "Выбор" - -#~ msgid "Sleep" -#~ msgstr "Сон" - -#~ msgid "Snapshot" -#~ msgstr "Snapshot" - -#~ msgid "Tab" -#~ msgstr "Tab" - -#~ msgid "X Button 1" -#~ msgstr "Доп. кнопка 1" - -#~ msgid "X Button 2" -#~ msgstr "Доп. кнопка 2" +#~ msgid "Z spread" +#~ msgstr "Разброс по Z" diff --git a/po/sk/luanti.po b/po/sk/luanti.po index 673b96eeac..b685370a1f 100644 --- a/po/sk/luanti.po +++ b/po/sk/luanti.po @@ -2,7 +2,7 @@ msgid "" msgstr "" "Project-Id-Version: minetest\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2025-09-23 19:19+0200\n" +"POT-Creation-Date: 2026-01-06 23:13+0100\n" "PO-Revision-Date: 2025-09-15 10:02+0000\n" "Last-Translator: Pexauteau Santander \n" "Language-Team: Slovak ] [-t]" msgstr "[all | ] [-t]" +#: builtin/common/settings/components.lua +#, fuzzy +msgid "Add keybinding" +msgstr "Priradenie kláves." + #: builtin/common/settings/components.lua msgid "Browse" msgstr "Prehliadaj" @@ -105,6 +110,11 @@ msgstr "Zvoľ súbor" msgid "Set" msgstr "Nastav" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +#, fuzzy +msgid "$1 spread" +msgstr "Rozptyl X" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "(No description of setting given)" msgstr "(Nie je zadaný popis nastavenia)" @@ -113,10 +123,22 @@ msgstr "(Nie je zadaný popis nastavenia)" msgid "2D Noise" msgstr "2D šum" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"2D noise: flag on.\n" +"3D noise: flag off." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Amplifies every octave by (amplitude of the previous octave * Persistence)." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua #: builtin/mainmenu/content/dlg_install.lua #: builtin/mainmenu/content/dlg_overwrite.lua -#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/dlg_create_world.lua +#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/dlg_confirm_exit.lua +#: builtin/mainmenu/dlg_create_world.lua #: builtin/mainmenu/dlg_delete_content.lua #: builtin/mainmenu/dlg_delete_world.lua builtin/mainmenu/dlg_register.lua #: builtin/mainmenu/dlg_rename_modpack.lua src/gui/guiOpenURL.cpp @@ -124,10 +146,60 @@ msgstr "2D šum" msgid "Cancel" msgstr "Zrušiť" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Controls how many octaves (layers) the noise will have." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Each octave is a simple noise generator. Each one also adds more detail to " +"the noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Finally, all of the octaves will be combined to generate the noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Having lots of octaves is not recommended because it increases terrain " +"generation time." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Lacunarity" msgstr "Lakunarita" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values make the terrain simple and higher values make the terrain " +"rough." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values make the terrain smooth and higher values make the terrain have " +"fine detail." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values will result in smoother noise and higher values will result in " +"rougher noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Making 3D noise eased is not recommended because it significantly increases " +"the load." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Maps noise gradient values onto a quintic S-curve before performing " +"interpolation." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Octaves" msgstr "Oktávy" @@ -137,6 +209,14 @@ msgstr "Oktávy" msgid "Offset" msgstr "Ofset" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Offsets the final noise by this value." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Overrides the 'eased' flag based on the noise type." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Persistence" msgstr "Vytrvalosť" @@ -151,22 +231,53 @@ msgstr "Uložiť" msgid "Scale" msgstr "Mierka" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Scales every octave by (scale of the previous octave / Lacunarity)." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Scales the noise in the $1 axis by this value." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua #: builtin/mainmenu/dlg_create_world.lua msgid "Seed" msgstr "Semienko" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "X spread" -msgstr "Rozptyl X" +msgid "Takes the absolute value of each octave while adding them together." +msgstr "" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "Y spread" -msgstr "Rozptyl Y" +msgid "The first octave is amplified by 1." +msgstr "" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "Z spread" -msgstr "Rozptyl Z" +#, fuzzy +msgid "The first octave is scaled by 1." +msgstr "Tento príkaz je zakázaný serverom." + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "The multiplier for the noise before the offset is added." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "The random seed for the noise. The same seed results in the same noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"This is also the scale of the largest structures in the $1 direction of the " +"noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "This results in smooth noise instead of gridlike noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "This results in spiky noise." +msgstr "" #. ~ "absvalue" is a noise parameter flag. #. It is short for "absolute value". @@ -264,6 +375,12 @@ msgstr "Pohyb" msgid "No results" msgstr "Bez výsledkov" +#. ~ Indicates that the action does not have a corresponding keybinding. +#: builtin/common/settings/dlg_settings.lua +#, fuzzy +msgid "Not bound" +msgstr "Nenájdené" + #: builtin/common/settings/dlg_settings.lua msgid "Reset setting to default" msgstr "Obnov štand. nastavenia" @@ -296,10 +413,21 @@ msgstr "Ťuk" msgid "Tap with crosshair" msgstr "Ťuknutie so zameriavaním" +#: builtin/common/settings/dlg_settings.lua +msgid "" +"These settings are unavailable due to your platform, hardware or in " +"combination with the current settings." +msgstr "" + #: builtin/common/settings/dlg_settings.lua msgid "Touchscreen layout" msgstr "Rozloženie dotykovej obrazovky" +#: builtin/common/settings/dlg_settings.lua +#, fuzzy +msgid "Unavailable" +msgstr "" + #: builtin/common/settings/settingtypes.lua msgid "Client Mods" msgstr "Užívateľské módy" @@ -320,11 +448,6 @@ msgstr "(V hre bude potrebné povoliť aj tiene)" msgid "Custom" msgstr "Vlastné" -#: builtin/common/settings/shadows_component.lua -#: src/settings_translation_file.cpp -msgid "Dynamic shadows" -msgstr "Dynamické tiene" - #: builtin/common/settings/shadows_component.lua msgid "High" msgstr "Vysoké" @@ -337,6 +460,10 @@ msgstr "Nízke" msgid "Medium" msgstr "Stredné" +#: builtin/common/settings/shadows_component.lua +msgid "Quality preset" +msgstr "" + #: builtin/common/settings/shadows_component.lua msgid "Very High" msgstr "Veľmi vysoké" @@ -642,6 +769,11 @@ msgstr "Nie je možné nainštalovať $1 ako aj $2" msgid "Unable to install a $1 as a texture pack" msgstr "Nie je možné nainštalovať $1 ako balíček textúr" +#: builtin/mainmenu/content/pkgmgr.lua +#, fuzzy +msgid "World mods" +msgstr "Meno sveta" + #: builtin/mainmenu/dlg_clients_list.lua msgid "" "Players connected to\n" @@ -690,6 +822,10 @@ msgstr "Nájdi viac modifikácií" msgid "Mod:" msgstr "Mod:" +#: builtin/mainmenu/dlg_config_world.lua +msgid "Mods located inside the world folder." +msgstr "" + #: builtin/mainmenu/dlg_config_world.lua msgid "No (optional) dependencies" msgstr "Bez (voliteľných) nevyhnutných doplnkov" @@ -722,6 +858,19 @@ msgstr "Svet:" msgid "enabled" msgstr "povolené" +#: builtin/mainmenu/dlg_confirm_exit.lua +msgid "Always show this dialog." +msgstr "" + +#: builtin/mainmenu/dlg_confirm_exit.lua +#, fuzzy +msgid "Are you sure you want to quit?" +msgstr "Si si istý, že chceš zmazať \"$1\"?" + +#: builtin/mainmenu/dlg_confirm_exit.lua +msgid "Quit" +msgstr "" + #: builtin/mainmenu/dlg_create_world.lua msgid "A world named \"$1\" already exists" msgstr "Svet s názvom \"$1\" už existuje" @@ -1079,6 +1228,10 @@ msgstr "Nikdy" msgid "Visit website" msgstr "Navštív webovú stránku" +#: builtin/mainmenu/init.lua +msgid "Debug build, expect worse performance" +msgstr "" + #: builtin/mainmenu/init.lua src/client/game_formspec.cpp msgid "Settings" msgstr "Nastavenia" @@ -1354,11 +1507,6 @@ msgstr "Časový limit pripojenia vypršal." msgid "Done!" msgstr "Hotovo!" -#: src/client/client.cpp -#, c-format -msgid "Failed to save screenshot to \"%s\"" -msgstr "Ukladanie snímku obrazovky do \"%s\" zlyhalo" - #: src/client/client.cpp msgid "Initializing nodes" msgstr "Inicializujem kocky" @@ -1375,7 +1523,7 @@ msgstr "Nahrávam textúry..." msgid "Rebuilding shaders..." msgstr "Obnovujem shadery..." -#: src/client/client.cpp +#: src/client/client.cpp src/util/screenshot.cpp #, c-format msgid "Saved screenshot to \"%s\"" msgstr "Snímka obrazovky bola uložená do \"%s\"" @@ -1405,14 +1553,15 @@ msgid "Provided password file failed to open: " msgstr "Dodaný súbor s heslom nie je možné otvoriť: " #: src/client/clientlauncher.cpp -msgid "Provided world path doesn't exist: " -msgstr "Zadaná cesta k svetu neexistuje: " +msgid "World does not exist and no game selected to create one." +msgstr "" #: src/client/clientmedia.cpp src/client/game.cpp msgid "Media..." msgstr "Média..." -#: src/client/game.cpp src/client/shader.cpp src/server.cpp +#: src/client/game.cpp src/client/render/pipeline.cpp src/client/shader.cpp +#: src/server.cpp msgid "" "\n" "Check debug.txt for details." @@ -2040,6 +2189,11 @@ msgstr "Pravý Shift" msgid "Right Windows" msgstr "Pravá klávesa Windows" +#: src/client/keycode.cpp +#, c-format +msgid "Scancode: %d" +msgstr "" + #: src/client/keycode.cpp msgid "Scroll Lock" msgstr "Scroll Lock" @@ -2084,11 +2238,21 @@ msgstr "Minimapa v povrchovom režime, priblíženie x%d" msgid "Minimap in texture mode" msgstr "Minimapa v móde textúry" +#: src/client/render/pipeline.cpp +#, c-format +msgid "Failed to create the texture \"%s\" for the rendering pipeline." +msgstr "" + #: src/client/shader.cpp #, c-format msgid "Failed to compile the \"%s\" shader." msgstr "Nepodarilo sa vytvoriť \"%s\" tieňovač." +#: src/client/shader.cpp +#, fuzzy, c-format +msgid "Failed to find \"%s\" shader files." +msgstr "Nepodarilo sa vytvoriť \"%s\" tieňovač." + #: src/client/shader.cpp msgid "GLSL is not supported by the driver" msgstr "GLSL nie je podporené driverom" @@ -2688,6 +2852,14 @@ msgstr "Pridaj názov veci do popisku." msgid "Apple trees noise" msgstr "Šum jabloní" +#: src/settings_translation_file.cpp +msgid "" +"Applies a post-processing filter to detect and smoothen high-contrast " +"edges.\n" +"Provides balance between speed and image quality.\n" +"fxaa can used in combination with the other anti-aliasing methods" +msgstr "" + #: src/settings_translation_file.cpp msgid "" "Apply dithering to reduce color banding artifacts.\n" @@ -2719,6 +2891,10 @@ msgstr "" "Zotrvačnosť ruky, vytvára realistickejší pohyb ruky\n" "pri pohybe kamery." +#: src/settings_translation_file.cpp +msgid "Array texture max layers" +msgstr "" + #: src/settings_translation_file.cpp msgid "Ask to reconnect after crash" msgstr "Ponúkni obnovu pripojenia po páde" @@ -2879,6 +3055,12 @@ msgstr "Plynulý pohyb kamery" msgid "Camera smoothing in cinematic mode" msgstr "Plynulý pohyb kamery vo filmovom režime" +#: src/settings_translation_file.cpp +msgid "" +"Caps the maximum number of layers used with array textures (if supported).\n" +"This is only useful for debugging." +msgstr "" + #: src/settings_translation_file.cpp msgid "Capture Tracy zones" msgstr "" @@ -2978,6 +3160,11 @@ msgstr "Max dĺžka správy" msgid "Chat weblinks" msgstr "Komunikačná webové odkazy" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Choose theme colors for the main menu background." +msgstr "Použi animáciu mrakov pre pozadie hlavného menu." + #: src/settings_translation_file.cpp msgid "Chunk size" msgstr "Veľkosť časti (chunk)" @@ -3124,6 +3311,10 @@ msgstr "" "0 - najmenšia kompresia, najrýchlejšie\n" "9 - najlepšia kompresia, najpomalšie" +#: src/settings_translation_file.cpp +msgid "Confirmation dialog before closing" +msgstr "" + #: src/settings_translation_file.cpp msgid "Connect glass" msgstr "Prepojené sklo" @@ -3497,6 +3688,10 @@ msgstr "Minimálne Y kobky" msgid "Dungeon noise" msgstr "Šum kobky" +#: src/settings_translation_file.cpp +msgid "Dynamic shadows" +msgstr "Dynamické tiene" + #: src/settings_translation_file.cpp msgid "Effects" msgstr "Efekty" @@ -3561,6 +3756,11 @@ msgstr "Povoliť Post Procesaing" msgid "Enable Raytraced Culling" msgstr "Povoliť Raytraced Culling" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Enable a confirmation dialog before closing." +msgstr "Aktivuje animáciu vecí v inventári." + #: src/settings_translation_file.cpp msgid "" "Enable automatic exposure correction\n" @@ -3585,6 +3785,11 @@ msgstr "" msgid "Enable console window" msgstr "Aktivuj okno konzoly" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Enable dynamic shadows" +msgstr "Dynamické tiene" + #: src/settings_translation_file.cpp msgid "Enable joysticks" msgstr "Aktivuj joysticky" @@ -3753,6 +3958,11 @@ msgstr "Faktor šumu" msgid "Fallback font path" msgstr "Cesta k záložnému písmu" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Fast approximate antialiasing" +msgstr "Filtrovanie a vyhladzovanie" + #: src/settings_translation_file.cpp msgid "Fast mode acceleration" msgstr "Zrýchlenie v rýchlom režime" @@ -4444,14 +4654,6 @@ msgstr "" "klávesu\n" "pre klesanie a šplhanie dole." -#: src/settings_translation_file.cpp -msgid "" -"If enabled, actions are recorded for rollback.\n" -"This option is only read when server starts." -msgstr "" -"Ak je aktivované, akcie sa nahrávajú pre účely obnovenia.\n" -"Toto nastavenie sa prečíta len pri štarte servera." - #: src/settings_translation_file.cpp msgid "" "If enabled, invalid world data won't cause the server to shut down.\n" @@ -4460,6 +4662,16 @@ msgstr "" "Ak je aktivované, chybné dáta nespôsobia vypnutie servera.\n" "Povoľ len ak vieš čo robíš." +#: src/settings_translation_file.cpp +#, fuzzy +msgid "" +"If enabled, node and inventory actions are recorded for rollback.\n" +"This option is only read on server start. Note that the engine will not\n" +"automatically clean old entries from the rollback database." +msgstr "" +"Ak je aktivované, akcie sa nahrávajú pre účely obnovenia.\n" +"Toto nastavenie sa prečíta len pri štarte servera." + #: src/settings_translation_file.cpp msgid "" "If enabled, players cannot join without a password or change theirs to an " @@ -5408,6 +5620,11 @@ msgstr "Maximálny počet hráčov" msgid "Measure time samples" msgstr "Púštne chrámy" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Menu theme" +msgstr "Klávesa Menu" + #: src/settings_translation_file.cpp msgid "Message of the day" msgstr "Správa dňa" @@ -5616,27 +5833,13 @@ msgstr "Počet použitých vlákien" #: src/settings_translation_file.cpp msgid "" -"Number of emerge threads to use.\n" -"Value 0:\n" -"- Automatic selection. The number of emerge threads will be\n" -"- 'number of processors - 2', with a lower limit of 1.\n" -"Any other value:\n" -"- Specifies the number of emerge threads, with a lower limit of 1.\n" -"WARNING: Increasing the number of emerge threads increases engine mapgen\n" -"speed, but this may harm game performance by interfering with other\n" -"processes, especially in singleplayer and/or when running Lua code in\n" -"'on_generated'. For many users the optimum setting may be '1'." +"Number of emerge threads (responsible for map generation and loading) to " +"use.\n" +"If 0 then the engine will automatically choose a suitable value depending\n" +"on the hardware and type of map generator.\n" +"WARNING: There are known bugs in the default map generators (v6, v7, ...)\n" +"when using more than 1 thread. The automatic choice will avoid this." msgstr "" -"Počet použitých vlákien.\n" -"Hodnota 0:\n" -"- Automatický určenie. Počet použitých vlákien bude\n" -"- 'počet procesorov - 2', s dolným limitom 1.\n" -"Akákoľvek iná hodnota:\n" -"- Definuje počet vlákien, s dolným limitom 1.\n" -"VAROVANIE: Zvýšenie počtu vlákien zvýši rýchlosť generátora máp,\n" -"ale môže to uškodiť hernému výkonu interferenciou s inými\n" -"procesmi, obzvlášť pri hre jedného hráča a/alebo ak beží Lua kód\n" -"v 'on_generated'. Pre mnohých hráčov môže byť optimálne nastavenie '1'." #: src/settings_translation_file.cpp msgid "" @@ -5672,8 +5875,8 @@ msgid "Occlusion Culling" msgstr "Occlusion Culling" #: src/settings_translation_file.cpp -msgid "" -"Opaqueness (alpha) of the shadow behind the default font, between 0 and 255." +#, fuzzy +msgid "Opaqueness (alpha) of the shadow behind the font." msgstr "Nepriehľadnosť tieňa za štandardným písmom, medzi 0 a 255." #: src/settings_translation_file.cpp @@ -6020,12 +6223,12 @@ msgid "Save the map received by the client on disk." msgstr "Ulož mapu získanú klientom na disk." #: src/settings_translation_file.cpp +#, fuzzy msgid "" "Save window size automatically when modified.\n" "If true, screen size is saved in screen_w and screen_h, and whether the " "window\n" -"is maximized is stored in window_maximized.\n" -"(Autosaving window_maximized only works if compiled with SDL.)" +"is maximized is stored in window_maximized." msgstr "" "Automatické ukladanie veľkosti okna pri úprave.\n" "Ak je to povolené, veľkosť obrazovky sa uloží do screen_w a screen_h a či je " @@ -6125,11 +6328,6 @@ msgid "" "Also, if Post Processing is disabled, FSAA will not work together with\n" "undersampling or a non-default \"3d_mode\" setting.\n" "\n" -"* FXAA - Fast approximate antialiasing\n" -"Applies a post-processing filter to detect and smoothen high-contrast " -"edges.\n" -"Provides balance between speed and image quality.\n" -"\n" "* SSAA - Super-sampling antialiasing\n" "Renders higher-resolution image of the scene, then scales down to reduce\n" "the aliasing effects. This is the slowest and the most accurate method." @@ -6391,9 +6589,9 @@ msgid "Shadow filter quality" msgstr "Kvalita filtra pre tiene" #: src/settings_translation_file.cpp -msgid "Shadow map max distance in nodes to render shadows" -msgstr "" -"Maximálna vzdialenosť v kockách, pre mapu tieňov na renderovanie tieňov" +#, fuzzy +msgid "Shadow map render distance" +msgstr "Veľkosť textúry pre mapovanie tieňov" #: src/settings_translation_file.cpp msgid "Shadow map texture in 32 bits" @@ -6404,9 +6602,9 @@ msgid "Shadow map texture size" msgstr "Veľkosť textúry pre mapovanie tieňov" #: src/settings_translation_file.cpp +#, fuzzy msgid "" -"Shadow offset (in pixels) of the default font. If 0, then shadow will not be " -"drawn." +"Shadow offset (in pixels) for all fonts. If 0, then no shadow will be drawn." msgstr "" "Posun tieňa (v pixeloch) štandardného písma. Ak je 0, tak tieň nebude " "vykreslený." @@ -6868,7 +7066,7 @@ msgstr "" msgid "" "The rendering back-end.\n" "Note: A restart is required after changing this!\n" -"OpenGL is the default for desktop, and OGLES2 for Android." +"By default OpenGL3 is preferred on desktop, or OGLES2 on Android." msgstr "" "Renderovací back-end.\n" "Poznámka: Po zmene je vyžadovaný reštart!\n" @@ -6974,11 +7172,11 @@ msgstr "" "sekundách." #: src/settings_translation_file.cpp +#, fuzzy msgid "" -"To reduce lag, block transfers are slowed down when a player is building " +"To save bandwidth, block transfers are slowed down when a player is building " "something.\n" -"This determines how long they are slowed down after placing or removing a " -"node." +"This determines how long the throttling lasts after placing a node." msgstr "" "Pre zníženie lagu, prenos blokov je spomalený, keď hráč niečo stavia.\n" "Toto určuje ako dlho je spomalený po vložení, alebo zmazaní kocky." @@ -7324,9 +7522,11 @@ msgid "Vertical climbing speed, in nodes per second." msgstr "Vertikálna rýchlosť šplhania, v kockách za sekundu." #: src/settings_translation_file.cpp +#, fuzzy msgid "" -"Vertical screen synchronization. Your system may still force VSync on even " -"if this is disabled." +"Vertical screen synchronization.\n" +"Note: A restart is required after changing this!\n" +"Your system may still force VSync and ignore this setting." msgstr "" "Vertikálna synchronizácia obrazovky. Systém môže vynútiť zapnutie funkcie " "VSync, aj keď je táto funkcia vypnutá." @@ -7670,68 +7870,43 @@ msgstr "Časový rámec interakcie cURL" msgid "cURL parallel limit" msgstr "Paralelný limit cURL" -#~ msgid "Apps" -#~ msgstr "Aplikácie" +#: src/util/screenshot.cpp +#, c-format +msgid "Failed to save screenshot to \"%s\"" +msgstr "Ukladanie snímku obrazovky do \"%s\" zlyhalo" -#~ msgid "End" -#~ msgstr "End" +#~ msgid "" +#~ "Number of emerge threads to use.\n" +#~ "Value 0:\n" +#~ "- Automatic selection. The number of emerge threads will be\n" +#~ "- 'number of processors - 2', with a lower limit of 1.\n" +#~ "Any other value:\n" +#~ "- Specifies the number of emerge threads, with a lower limit of 1.\n" +#~ "WARNING: Increasing the number of emerge threads increases engine mapgen\n" +#~ "speed, but this may harm game performance by interfering with other\n" +#~ "processes, especially in singleplayer and/or when running Lua code in\n" +#~ "'on_generated'. For many users the optimum setting may be '1'." +#~ msgstr "" +#~ "Počet použitých vlákien.\n" +#~ "Hodnota 0:\n" +#~ "- Automatický určenie. Počet použitých vlákien bude\n" +#~ "- 'počet procesorov - 2', s dolným limitom 1.\n" +#~ "Akákoľvek iná hodnota:\n" +#~ "- Definuje počet vlákien, s dolným limitom 1.\n" +#~ "VAROVANIE: Zvýšenie počtu vlákien zvýši rýchlosť generátora máp,\n" +#~ "ale môže to uškodiť hernému výkonu interferenciou s inými\n" +#~ "procesmi, obzvlášť pri hre jedného hráča a/alebo ak beží Lua kód\n" +#~ "v 'on_generated'. Pre mnohých hráčov môže byť optimálne nastavenie '1'." -#~ msgid "Erase EOF" -#~ msgstr "Zmaž EOF" +#~ msgid "Provided world path doesn't exist: " +#~ msgstr "Zadaná cesta k svetu neexistuje: " -#~ msgid "Execute" -#~ msgstr "Spustiť" +#~ msgid "Shadow map max distance in nodes to render shadows" +#~ msgstr "" +#~ "Maximálna vzdialenosť v kockách, pre mapu tieňov na renderovanie tieňov" -#~ msgid "Help" -#~ msgstr "Pomoc" +#~ msgid "Y spread" +#~ msgstr "Rozptyl Y" -#~ msgid "Home" -#~ msgstr "Home" - -#~ msgid "IME Accept" -#~ msgstr "IME Súhlas" - -#~ msgid "IME Convert" -#~ msgstr "IME Konvertuj" - -#~ msgid "IME Escape" -#~ msgstr "IME Escape" - -#~ msgid "IME Mode Change" -#~ msgstr "IME Zmena módu" - -#~ msgid "IME Nonconvert" -#~ msgstr "IME Nekonvertuj" - -#~ msgid "Left Button" -#~ msgstr "Ľavé tlačítko" - -#~ msgid "Middle Button" -#~ msgstr "Stredné tlačítko" - -#~ msgid "No world created or selected!" -#~ msgstr "Nie je vytvorený ani zvolený svet!" - -#~ msgid "OEM Clear" -#~ msgstr "OEM Clear" - -#~ msgid "Right Button" -#~ msgstr "Pravé tlačítko" - -#~ msgid "Select" -#~ msgstr "Vybrať" - -#~ msgid "Sleep" -#~ msgstr "Spánok" - -#~ msgid "Snapshot" -#~ msgstr "Snímka" - -#~ msgid "Tab" -#~ msgstr "Tab" - -#~ msgid "X Button 1" -#~ msgstr "X tlačidlo 1" - -#~ msgid "X Button 2" -#~ msgstr "X tlačidlo 2" +#~ msgid "Z spread" +#~ msgstr "Rozptyl Z" diff --git a/po/sl/luanti.po b/po/sl/luanti.po index 61763ed424..4f90ed2383 100644 --- a/po/sl/luanti.po +++ b/po/sl/luanti.po @@ -2,7 +2,7 @@ msgid "" msgstr "" "Project-Id-Version: Slovenian (Minetest)\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2025-09-23 19:19+0200\n" +"POT-Creation-Date: 2026-01-06 23:13+0100\n" "PO-Revision-Date: 2026-01-04 22:43+0000\n" "Last-Translator: Vesel Sem \n" "Language-Team: Slovenian ] [-t]" msgstr "[all | ] [-t]" +#: builtin/common/settings/components.lua +#, fuzzy +msgid "Add keybinding" +msgstr "Kombinacije tipk" + #: builtin/common/settings/components.lua msgid "Browse" msgstr "Prebrskaj" @@ -106,6 +111,11 @@ msgstr "Izberi datoteko" msgid "Set" msgstr "Nastavi" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +#, fuzzy +msgid "$1 spread" +msgstr "X širjenje" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "(No description of setting given)" msgstr "(ni podanega opisa nastavitve)" @@ -114,10 +124,22 @@ msgstr "(ni podanega opisa nastavitve)" msgid "2D Noise" msgstr "2D šum" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"2D noise: flag on.\n" +"3D noise: flag off." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Amplifies every octave by (amplitude of the previous octave * Persistence)." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua #: builtin/mainmenu/content/dlg_install.lua #: builtin/mainmenu/content/dlg_overwrite.lua -#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/dlg_create_world.lua +#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/dlg_confirm_exit.lua +#: builtin/mainmenu/dlg_create_world.lua #: builtin/mainmenu/dlg_delete_content.lua #: builtin/mainmenu/dlg_delete_world.lua builtin/mainmenu/dlg_register.lua #: builtin/mainmenu/dlg_rename_modpack.lua src/gui/guiOpenURL.cpp @@ -125,10 +147,60 @@ msgstr "2D šum" msgid "Cancel" msgstr "Prekliči" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Controls how many octaves (layers) the noise will have." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Each octave is a simple noise generator. Each one also adds more detail to " +"the noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Finally, all of the octaves will be combined to generate the noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Having lots of octaves is not recommended because it increases terrain " +"generation time." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Lacunarity" msgstr "Neenakomernost" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values make the terrain simple and higher values make the terrain " +"rough." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values make the terrain smooth and higher values make the terrain have " +"fine detail." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values will result in smoother noise and higher values will result in " +"rougher noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Making 3D noise eased is not recommended because it significantly increases " +"the load." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Maps noise gradient values onto a quintic S-curve before performing " +"interpolation." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Octaves" msgstr "Oktave" @@ -138,6 +210,14 @@ msgstr "Oktave" msgid "Offset" msgstr "Odmik" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Offsets the final noise by this value." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Overrides the 'eased' flag based on the noise type." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Persistence" msgstr "Trajanje" @@ -152,22 +232,53 @@ msgstr "Shrani" msgid "Scale" msgstr "Skala" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Scales every octave by (scale of the previous octave / Lacunarity)." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Scales the noise in the $1 axis by this value." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua #: builtin/mainmenu/dlg_create_world.lua msgid "Seed" msgstr "Seme" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "X spread" -msgstr "X širjenje" +msgid "Takes the absolute value of each octave while adding them together." +msgstr "" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "Y spread" -msgstr "Y širjenje" +msgid "The first octave is amplified by 1." +msgstr "" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "Z spread" -msgstr "Z širjenje" +#, fuzzy +msgid "The first octave is scaled by 1." +msgstr "Ta ukaz je onemogočil strežnik." + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "The multiplier for the noise before the offset is added." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "The random seed for the noise. The same seed results in the same noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"This is also the scale of the largest structures in the $1 direction of the " +"noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "This results in smooth noise instead of gridlike noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "This results in spiky noise." +msgstr "" #. ~ "absvalue" is a noise parameter flag. #. It is short for "absolute value". @@ -265,6 +376,12 @@ msgstr "Hitro gibanje" msgid "No results" msgstr "Ni razultata" +#. ~ Indicates that the action does not have a corresponding keybinding. +#: builtin/common/settings/dlg_settings.lua +#, fuzzy +msgid "Not bound" +msgstr "Ni najdeno" + #: builtin/common/settings/dlg_settings.lua msgid "Reset setting to default" msgstr "Obnovi privzete nastavitve" @@ -297,10 +414,21 @@ msgstr "Pritisk" msgid "Tap with crosshair" msgstr "Pritisk s križcem" +#: builtin/common/settings/dlg_settings.lua +msgid "" +"These settings are unavailable due to your platform, hardware or in " +"combination with the current settings." +msgstr "" + #: builtin/common/settings/dlg_settings.lua msgid "Touchscreen layout" msgstr "Postavitev zaslona na dotik" +#: builtin/common/settings/dlg_settings.lua +#, fuzzy +msgid "Unavailable" +msgstr "" + #: builtin/common/settings/settingtypes.lua msgid "Client Mods" msgstr "Prilagoditve odjemalcev" @@ -321,11 +449,6 @@ msgstr "(Igra mora podpirati sence)" msgid "Custom" msgstr "Prilagojen" -#: builtin/common/settings/shadows_component.lua -#: src/settings_translation_file.cpp -msgid "Dynamic shadows" -msgstr "Dinamične sence" - #: builtin/common/settings/shadows_component.lua msgid "High" msgstr "Visok" @@ -338,6 +461,10 @@ msgstr "Nizek" msgid "Medium" msgstr "Srednje" +#: builtin/common/settings/shadows_component.lua +msgid "Quality preset" +msgstr "" + #: builtin/common/settings/shadows_component.lua msgid "Very High" msgstr "Zelo visoko" @@ -643,6 +770,11 @@ msgstr "Ni mogoče namestiti $1 kot $2" msgid "Unable to install a $1 as a texture pack" msgstr "Ni mogoče namestiti $1 kot paket tekstur" +#: builtin/mainmenu/content/pkgmgr.lua +#, fuzzy +msgid "World mods" +msgstr "Ime sveta" + #: builtin/mainmenu/dlg_clients_list.lua msgid "" "Players connected to\n" @@ -691,6 +823,10 @@ msgstr "Poišči več razširitev" msgid "Mod:" msgstr "Prilagoditev:" +#: builtin/mainmenu/dlg_config_world.lua +msgid "Mods located inside the world folder." +msgstr "" + #: builtin/mainmenu/dlg_config_world.lua msgid "No (optional) dependencies" msgstr "Ni (izbirnih) odvisnosti" @@ -723,6 +859,19 @@ msgstr "Svet:" msgid "enabled" msgstr "omogočeno" +#: builtin/mainmenu/dlg_confirm_exit.lua +msgid "Always show this dialog." +msgstr "" + +#: builtin/mainmenu/dlg_confirm_exit.lua +#, fuzzy +msgid "Are you sure you want to quit?" +msgstr "Ali res želiš zbrisati »$1«?" + +#: builtin/mainmenu/dlg_confirm_exit.lua +msgid "Quit" +msgstr "" + #: builtin/mainmenu/dlg_create_world.lua msgid "A world named \"$1\" already exists" msgstr "Svet z imenom »$1« že obstaja" @@ -1079,6 +1228,10 @@ msgstr "Nikoli" msgid "Visit website" msgstr "Obišči spletno stran" +#: builtin/mainmenu/init.lua +msgid "Debug build, expect worse performance" +msgstr "" + #: builtin/mainmenu/init.lua src/client/game_formspec.cpp msgid "Settings" msgstr "Nastavitve" @@ -1353,11 +1506,6 @@ msgstr "Povezava je potekla." msgid "Done!" msgstr "Končano!" -#: src/client/client.cpp -#, c-format -msgid "Failed to save screenshot to \"%s\"" -msgstr "Shranjevanje posnetka zaslona v \"%s\" je spodletelo" - #: src/client/client.cpp msgid "Initializing nodes" msgstr "Zaganjanje vozlišč" @@ -1374,7 +1522,7 @@ msgstr "Poteka nalaganje tekstur ..." msgid "Rebuilding shaders..." msgstr "Preračunavanje senčenja ..." -#: src/client/client.cpp +#: src/client/client.cpp src/util/screenshot.cpp #, c-format msgid "Saved screenshot to \"%s\"" msgstr "Posnetek zaslona shranjen v \"%s\"" @@ -1406,14 +1554,15 @@ msgid "Provided password file failed to open: " msgstr "Ni bilo mogoče odpreti datoteke z geslom: " #: src/client/clientlauncher.cpp -msgid "Provided world path doesn't exist: " -msgstr "Podana pot do sveta ne obstaja: " +msgid "World does not exist and no game selected to create one." +msgstr "" #: src/client/clientmedia.cpp src/client/game.cpp msgid "Media..." msgstr "Grafika …" -#: src/client/game.cpp src/client/shader.cpp src/server.cpp +#: src/client/game.cpp src/client/render/pipeline.cpp src/client/shader.cpp +#: src/server.cpp msgid "" "\n" "Check debug.txt for details." @@ -2041,6 +2190,11 @@ msgstr "Desna tipka Shift" msgid "Right Windows" msgstr "Desna tipka Win" +#: src/client/keycode.cpp +#, c-format +msgid "Scancode: %d" +msgstr "" + #: src/client/keycode.cpp msgid "Scroll Lock" msgstr "Tipka zaklepa drsnika" @@ -2083,11 +2237,21 @@ msgstr "Zemljevid (minimap) je v načinu prikazovanja površja, Zoom x%d" msgid "Minimap in texture mode" msgstr "Zemljevid (minimap) je v načinu prikazovanja teksture" +#: src/client/render/pipeline.cpp +#, c-format +msgid "Failed to create the texture \"%s\" for the rendering pipeline." +msgstr "" + #: src/client/shader.cpp #, c-format msgid "Failed to compile the \"%s\" shader." msgstr "Napaka pri prevajanju senčilnika \"%s\"." +#: src/client/shader.cpp +#, fuzzy, c-format +msgid "Failed to find \"%s\" shader files." +msgstr "Napaka pri prevajanju senčilnika \"%s\"." + #: src/client/shader.cpp msgid "GLSL is not supported by the driver" msgstr "Gonilnik ne podpira GLSL" @@ -2682,6 +2846,14 @@ msgstr "Dodajte ime elementa v opis." msgid "Apple trees noise" msgstr "Šum jablan" +#: src/settings_translation_file.cpp +msgid "" +"Applies a post-processing filter to detect and smoothen high-contrast " +"edges.\n" +"Provides balance between speed and image quality.\n" +"fxaa can used in combination with the other anti-aliasing methods" +msgstr "" + #: src/settings_translation_file.cpp msgid "" "Apply dithering to reduce color banding artifacts.\n" @@ -2712,6 +2884,10 @@ msgstr "" "Vztrajnost roke; daje bolj realistično gibanje\n" "roke, ko se kamera premika." +#: src/settings_translation_file.cpp +msgid "Array texture max layers" +msgstr "" + #: src/settings_translation_file.cpp msgid "Ask to reconnect after crash" msgstr "Vprašaj za ponovno povezavo po sesutju" @@ -2872,6 +3048,12 @@ msgstr "Glajenje premikanja kamere" msgid "Camera smoothing in cinematic mode" msgstr "Glajenje premikanja kamere v filmskem načinu" +#: src/settings_translation_file.cpp +msgid "" +"Caps the maximum number of layers used with array textures (if supported).\n" +"This is only useful for debugging." +msgstr "" + #: src/settings_translation_file.cpp msgid "Capture Tracy zones" msgstr "Zajem Tracyjevih območij" @@ -2974,6 +3156,11 @@ msgstr "Maksimalna dolžina pogovornega sporočila" msgid "Chat weblinks" msgstr "Spletne povezave klepeta" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Choose theme colors for the main menu background." +msgstr "Za ozadje glavnega menija uporabi animacijo oblakov." + #: src/settings_translation_file.cpp msgid "Chunk size" msgstr "Velikost bloka (chunka)" @@ -3119,6 +3306,10 @@ msgstr "" "0 - najmanjše stiskanje, najhitreje\n" "9 - največje stiskanje, najpočasneje" +#: src/settings_translation_file.cpp +msgid "Confirmation dialog before closing" +msgstr "" + #: src/settings_translation_file.cpp msgid "Connect glass" msgstr "Poveži steklo" @@ -3503,6 +3694,10 @@ msgstr "Najnižja Y koordinata ječe" msgid "Dungeon noise" msgstr "Šum ječe" +#: src/settings_translation_file.cpp +msgid "Dynamic shadows" +msgstr "Dinamične sence" + #: src/settings_translation_file.cpp msgid "Effects" msgstr "Učinki" @@ -3567,6 +3762,11 @@ msgstr "Omogoči naknadno obdelavo" msgid "Enable Raytraced Culling" msgstr "Omogoči izločanje s sledenjem žarkov" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Enable a confirmation dialog before closing." +msgstr "Omogoči animacije za predmete inventorija." + #: src/settings_translation_file.cpp msgid "" "Enable automatic exposure correction\n" @@ -3591,6 +3791,11 @@ msgstr "" msgid "Enable console window" msgstr "Omogoči okno konzole" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Enable dynamic shadows" +msgstr "Dinamične sence" + #: src/settings_translation_file.cpp msgid "Enable joysticks" msgstr "Omogoči joystick" @@ -3770,6 +3975,11 @@ msgstr "Dejavnik (faktor) šuma" msgid "Fallback font path" msgstr "Pot nadomestne pisave" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Fast approximate antialiasing" +msgstr "Glajenje" + #: src/settings_translation_file.cpp msgid "Fast mode acceleration" msgstr "Pospeševanje v hitrem načinu" @@ -4109,8 +4319,8 @@ msgstr "" "Obravnavanje zastarelih klicev Lua API:\n" "- brez: Ne beleži zastarelih klicev\n" "- dnevnik: posnemi in beleži povratno sled zastarelega klica (privzeto).\n" -"- napaka: prekini ob uporabi zastarelega klica " -"(priporočeno za razvijalce modov)." +"- napaka: prekini ob uporabi zastarelega klica (priporočeno za razvijalce " +"modov)." #: src/settings_translation_file.cpp msgid "" @@ -4432,15 +4642,6 @@ msgstr "" "\"plaziti se\" za spuščanja in\n" "plezanje navzdol." -#: src/settings_translation_file.cpp -msgid "" -"If enabled, actions are recorded for rollback.\n" -"This option is only read when server starts." -msgstr "" -"Če je to omogočeno, se dejanja zabeležijo za povrnitev prejšnjega stanja " -"(rollback).\n" -"Ta možnost se prebere samo ob zagonu strežnika." - #: src/settings_translation_file.cpp msgid "" "If enabled, invalid world data won't cause the server to shut down.\n" @@ -4450,6 +4651,17 @@ msgstr "" "strežnika.\n" "To omogočite le, če veste, kaj počnete." +#: src/settings_translation_file.cpp +#, fuzzy +msgid "" +"If enabled, node and inventory actions are recorded for rollback.\n" +"This option is only read on server start. Note that the engine will not\n" +"automatically clean old entries from the rollback database." +msgstr "" +"Če je to omogočeno, se dejanja zabeležijo za povrnitev prejšnjega stanja " +"(rollback).\n" +"Ta možnost se prebere samo ob zagonu strežnika." + #: src/settings_translation_file.cpp msgid "" "If enabled, players cannot join without a password or change theirs to an " @@ -4821,7 +5033,8 @@ msgstr "Tipkovnica in miška" #: src/settings_translation_file.cpp msgid "Kick players who sent more than X messages per 10 seconds." -msgstr "Izključi igralce (kick), ki so poslali več kot X sporočil na 10 sekund." +msgstr "" +"Izključi igralce (kick), ki so poslali več kot X sporočil na 10 sekund." #: src/settings_translation_file.cpp msgid "Lake steepness" @@ -4876,8 +5089,8 @@ msgid "" "This is a lower bound, i.e. server steps may not be shorter than this, but\n" "they are often longer." msgstr "" -"Dolžina strežniškega koraka (interval, v katerem se vse običajno posodablja)," -"\n" +"Dolžina strežniškega koraka (interval, v katerem se vse običajno " +"posodablja),\n" "navedena v sekundah.\n" "Ne velja za seje, ki se gostijo iz menija odjemalca.\n" "To je spodnja meja, tj. koraki strežnika ne smejo biti krajši od tega,\n" @@ -4960,8 +5173,8 @@ msgid "" "Only mapchunks completely within the mapgen limit are generated.\n" "Value is stored per-world." msgstr "" -"Omejitev generiranja zemljevidov, v vozliščih, v vseh 6 smereh od (0, 0, 0)." -"\n" +"Omejitev generiranja zemljevidov, v vozliščih, v vseh 6 smereh od (0, 0, " +"0).\n" "Generirajo se samo koščki zemljevidov, ki so v celoti znotraj omejitve " "generatorja zemljevidov.\n" "Vrednost se shrani za vsak svet posebej." @@ -5420,6 +5633,11 @@ msgstr "Največ uporabnikov" msgid "Measure time samples" msgstr "Merjenje časovnih vzorcev" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Menu theme" +msgstr "Tipka za meni (super key)" + #: src/settings_translation_file.cpp msgid "Message of the day" msgstr "Sporočilo dneva" @@ -5624,27 +5842,13 @@ msgstr "Število niti" #: src/settings_translation_file.cpp msgid "" -"Number of emerge threads to use.\n" -"Value 0:\n" -"- Automatic selection. The number of emerge threads will be\n" -"- 'number of processors - 2', with a lower limit of 1.\n" -"Any other value:\n" -"- Specifies the number of emerge threads, with a lower limit of 1.\n" -"WARNING: Increasing the number of emerge threads increases engine mapgen\n" -"speed, but this may harm game performance by interfering with other\n" -"processes, especially in singleplayer and/or when running Lua code in\n" -"'on_generated'. For many users the optimum setting may be '1'." +"Number of emerge threads (responsible for map generation and loading) to " +"use.\n" +"If 0 then the engine will automatically choose a suitable value depending\n" +"on the hardware and type of map generator.\n" +"WARNING: There are known bugs in the default map generators (v6, v7, ...)\n" +"when using more than 1 thread. The automatic choice will avoid this." msgstr "" -"Število niti emerge za uporabo.\n" -"Vrednost 0:\n" -"- Samodejna izbira. Število niti emerge bo\n" -"- 'število procesorjev - 2', s spodnjo omejitvijo 1.\n" -"Druga vrednost:\n" -"- Določa število niti emerge, s spodnjo omejitvijo 1.\n" -"OPOZORILO: Povečanje števila niti emerge poveča hitrost motorja mapgen,\n" -"vendar lahko to škoduje delovanju igre, saj moti druge\n" -"procese, zlasti v enoigralnem načinu in/ali pri izvajanju kode Lua v\n" -"'on_generated'. Za mnoge uporabnike je optimalna nastavitev lahko '1'." #: src/settings_translation_file.cpp msgid "" @@ -5679,8 +5883,8 @@ msgid "Occlusion Culling" msgstr "Izločanje okluzije" #: src/settings_translation_file.cpp -msgid "" -"Opaqueness (alpha) of the shadow behind the default font, between 0 and 255." +#, fuzzy +msgid "Opaqueness (alpha) of the shadow behind the font." msgstr "Neprozornost (alfa) sence za privzeto pisavo, med 0 in 255." #: src/settings_translation_file.cpp @@ -5949,8 +6153,8 @@ msgstr "" "Omejuje dostop do določenih funkcij modov na strani odjemalca na strežniku.\n" "Združite spodnje bajtne zastavice, da omejite funkcije na strani odjemalca, " "ali nastavite na 0 za brez omejitev:\n" -"LOAD_CLIENT_MODS: 1 (onemogočite nalaganje modov, ki jih zagotovi odjemalec)" -"\n" +"LOAD_CLIENT_MODS: 1 (onemogočite nalaganje modov, ki jih zagotovi " +"odjemalec)\n" "CHAT_MESSAGES: 2 (onemogočite klic send_chat_message na strani odjemalca)\n" "READ_ITEMDEFS: 4 (onemogočite klic get_item_def na strani odjemalca)\n" "READ_NODEDEFS: 8 (onemogočite klic get_node_def na strani odjemalca)\n" @@ -6028,12 +6232,12 @@ msgid "Save the map received by the client on disk." msgstr "Shranite svet, ki ga je prejel odjemalec, na disk." #: src/settings_translation_file.cpp +#, fuzzy msgid "" "Save window size automatically when modified.\n" "If true, screen size is saved in screen_w and screen_h, and whether the " "window\n" -"is maximized is stored in window_maximized.\n" -"(Autosaving window_maximized only works if compiled with SDL.)" +"is maximized is stored in window_maximized." msgstr "" "Samodejno shranjevanje velikosti okna ob spremembi.\n" "Če je nastavljeno na „true“, se velikost zaslona shrani v screen_w in " @@ -6121,6 +6325,7 @@ msgid "See https://www.sqlite.org/pragma.html#pragma_synchronous" msgstr "Glejte https://www.sqlite.org/pragma.html#pragma_synchronous" #: src/settings_translation_file.cpp +#, fuzzy msgid "" "Select the antialiasing method to apply.\n" "\n" @@ -6134,11 +6339,6 @@ msgid "" "Also, if Post Processing is disabled, FSAA will not work together with\n" "undersampling or a non-default \"3d_mode\" setting.\n" "\n" -"* FXAA - Fast approximate antialiasing\n" -"Applies a post-processing filter to detect and smoothen high-contrast " -"edges.\n" -"Provides balance between speed and image quality.\n" -"\n" "* SSAA - Super-sampling antialiasing\n" "Renders higher-resolution image of the scene, then scales down to reduce\n" "the aliasing effects. This is the slowest and the most accurate method." @@ -6361,8 +6561,8 @@ msgid "" "Set to true to enable bloom effect.\n" "Bright colors will bleed over the neighboring objects." msgstr "" -"Nastavite na „true“ (omogočeno), da omogočite učinek mehkega sijaja (bloom)" -".\n" +"Nastavite na „true“ (omogočeno), da omogočite učinek mehkega sijaja " +"(bloom).\n" "Svetle barve se bodo prelile čez sosednje predmete." #: src/settings_translation_file.cpp @@ -6378,8 +6578,8 @@ msgstr "Nastavite na „true“ (omogočeno), da omogočite šelestenje listov." #: src/settings_translation_file.cpp msgid "Set to true to enable waving liquids (like water)." msgstr "" -"Nastavite na „true“ (omogočeno), da omogočite valovanje tekočin (kot je voda)" -"." +"Nastavite na „true“ (omogočeno), da omogočite valovanje tekočin (kot je " +"voda)." #: src/settings_translation_file.cpp msgid "Set to true to enable waving plants." @@ -6417,8 +6617,9 @@ msgid "Shadow filter quality" msgstr "Kakovost senčnega filtra" #: src/settings_translation_file.cpp -msgid "Shadow map max distance in nodes to render shadows" -msgstr "Največja razdalja senč v mapi v vozliščih za upodabljanje senc" +#, fuzzy +msgid "Shadow map render distance" +msgstr "Velikost teksture senčnega zemljevida" #: src/settings_translation_file.cpp msgid "Shadow map texture in 32 bits" @@ -6429,9 +6630,9 @@ msgid "Shadow map texture size" msgstr "Velikost teksture senčnega zemljevida" #: src/settings_translation_file.cpp +#, fuzzy msgid "" -"Shadow offset (in pixels) of the default font. If 0, then shadow will not be " -"drawn." +"Shadow offset (in pixels) for all fonts. If 0, then no shadow will be drawn." msgstr "" "Odmik sence (v slikovnih pikah) privzete pisave. Če je 0, senca ne bo " "narisana." @@ -6912,10 +7113,11 @@ msgstr "" "active_object_send_range_blocks." #: src/settings_translation_file.cpp +#, fuzzy msgid "" "The rendering back-end.\n" "Note: A restart is required after changing this!\n" -"OpenGL is the default for desktop, and OGLES2 for Android." +"By default OpenGL3 is preferred on desktop, or OGLES2 on Android." msgstr "" "Ozadje za upodabljanje.\n" "Opomba: Po spremembi tega je potreben ponovni zagon!\n" @@ -7027,11 +7229,11 @@ msgstr "" "neuporabljene podatke zemljevida iz pomnilnika." #: src/settings_translation_file.cpp +#, fuzzy msgid "" -"To reduce lag, block transfers are slowed down when a player is building " +"To save bandwidth, block transfers are slowed down when a player is building " "something.\n" -"This determines how long they are slowed down after placing or removing a " -"node." +"This determines how long the throttling lasts after placing a node." msgstr "" "Za zmanjšanje zakasnitve se prenosi blokov upočasnijo, ko igralec nekaj " "gradi.\n" @@ -7178,8 +7380,8 @@ msgid "" "This setting should only be changed if you have performance problems." msgstr "" "Vrsta occlusion_culler\n" -"„loops\" je starejši algoritem z ugnezdenimi zankami in kompleksnostjo O(n³)" -"\n" +"„loops\" je starejši algoritem z ugnezdenimi zankami in kompleksnostjo " +"O(n³)\n" "\n" "„bfs\" je novi algoritem, ki temelji na iskanju v širino in stranskem " "izločanju\n" @@ -7372,9 +7574,11 @@ msgid "Vertical climbing speed, in nodes per second." msgstr "Navpična hitrost plezanja, v vozliščih na sekundo." #: src/settings_translation_file.cpp +#, fuzzy msgid "" -"Vertical screen synchronization. Your system may still force VSync on even " -"if this is disabled." +"Vertical screen synchronization.\n" +"Note: A restart is required after changing this!\n" +"Your system may still force VSync and ignore this setting." msgstr "" "Navpična sinhronizacija zaslona. Vaš sistem lahko vsili VSync, tudi če je ta " "onemogočen." @@ -7713,68 +7917,42 @@ msgstr "Interaktivna časovna omejitev za cURL" msgid "cURL parallel limit" msgstr "Omejitev vzporednih cURL prenosov" -#~ msgid "Apps" -#~ msgstr "Aplikacije" +#: src/util/screenshot.cpp +#, c-format +msgid "Failed to save screenshot to \"%s\"" +msgstr "Shranjevanje posnetka zaslona v \"%s\" je spodletelo" -#~ msgid "End" -#~ msgstr "Konec" +#~ msgid "" +#~ "Number of emerge threads to use.\n" +#~ "Value 0:\n" +#~ "- Automatic selection. The number of emerge threads will be\n" +#~ "- 'number of processors - 2', with a lower limit of 1.\n" +#~ "Any other value:\n" +#~ "- Specifies the number of emerge threads, with a lower limit of 1.\n" +#~ "WARNING: Increasing the number of emerge threads increases engine mapgen\n" +#~ "speed, but this may harm game performance by interfering with other\n" +#~ "processes, especially in singleplayer and/or when running Lua code in\n" +#~ "'on_generated'. For many users the optimum setting may be '1'." +#~ msgstr "" +#~ "Število niti emerge za uporabo.\n" +#~ "Vrednost 0:\n" +#~ "- Samodejna izbira. Število niti emerge bo\n" +#~ "- 'število procesorjev - 2', s spodnjo omejitvijo 1.\n" +#~ "Druga vrednost:\n" +#~ "- Določa število niti emerge, s spodnjo omejitvijo 1.\n" +#~ "OPOZORILO: Povečanje števila niti emerge poveča hitrost motorja mapgen,\n" +#~ "vendar lahko to škoduje delovanju igre, saj moti druge\n" +#~ "procese, zlasti v enoigralnem načinu in/ali pri izvajanju kode Lua v\n" +#~ "'on_generated'. Za mnoge uporabnike je optimalna nastavitev lahko '1'." -#~ msgid "Erase EOF" -#~ msgstr "Izbriši EOF" +#~ msgid "Provided world path doesn't exist: " +#~ msgstr "Podana pot do sveta ne obstaja: " -#~ msgid "Execute" -#~ msgstr "Izvedi" +#~ msgid "Shadow map max distance in nodes to render shadows" +#~ msgstr "Največja razdalja senč v mapi v vozliščih za upodabljanje senc" -#~ msgid "Help" -#~ msgstr "Pomoč" +#~ msgid "Y spread" +#~ msgstr "Y širjenje" -#~ msgid "Home" -#~ msgstr "Začetno mesto" - -#~ msgid "IME Accept" -#~ msgstr "IME Sprejem" - -#~ msgid "IME Convert" -#~ msgstr "IME Pretvorba" - -#~ msgid "IME Escape" -#~ msgstr "IME Izhod" - -#~ msgid "IME Mode Change" -#~ msgstr "IME sprememba načina" - -#~ msgid "IME Nonconvert" -#~ msgstr "IME Nepretvorba" - -#~ msgid "Left Button" -#~ msgstr "Leva tipka" - -#~ msgid "Middle Button" -#~ msgstr "Srednji gumb" - -#~ msgid "No world created or selected!" -#~ msgstr "Ni ustvarjenega oziroma izbranega sveta!" - -#~ msgid "OEM Clear" -#~ msgstr "OEM počisti" - -#~ msgid "Right Button" -#~ msgstr "Desna tipka" - -#~ msgid "Select" -#~ msgstr "Izberi" - -#~ msgid "Sleep" -#~ msgstr "Spanje" - -#~ msgid "Snapshot" -#~ msgstr "Posnetek" - -#~ msgid "Tab" -#~ msgstr "Tabulator" - -#~ msgid "X Button 1" -#~ msgstr "X Gumb 1" - -#~ msgid "X Button 2" -#~ msgstr "X Gumb 2" +#~ msgid "Z spread" +#~ msgstr "Z širjenje" diff --git a/po/sr/luanti.po b/po/sr/luanti.po index 4102083436..02d6c96f20 100644 --- a/po/sr/luanti.po +++ b/po/sr/luanti.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: luanti\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2025-09-23 19:19+0200\n" +"POT-Creation-Date: 2026-01-06 23:13+0100\n" "PO-Revision-Date: 2025-08-24 19:02+0000\n" "Last-Translator: Саша Петровић \n" "Language-Team: Serbian ] [-t]" msgstr "[all | ] [-t]" +#: builtin/common/settings/components.lua +#, fuzzy +msgid "Add keybinding" +msgstr "Пречице" + #: builtin/common/settings/components.lua msgid "Browse" msgstr "Разгледај" @@ -112,6 +117,11 @@ msgstr "Означите датотеку" msgid "Set" msgstr "Постави" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +#, fuzzy +msgid "$1 spread" +msgstr "прошири х" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "(No description of setting given)" msgstr "(Није дат опис поставке)" @@ -120,10 +130,22 @@ msgstr "(Није дат опис поставке)" msgid "2D Noise" msgstr "2д шум" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"2D noise: flag on.\n" +"3D noise: flag off." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Amplifies every octave by (amplitude of the previous octave * Persistence)." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua #: builtin/mainmenu/content/dlg_install.lua #: builtin/mainmenu/content/dlg_overwrite.lua -#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/dlg_create_world.lua +#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/dlg_confirm_exit.lua +#: builtin/mainmenu/dlg_create_world.lua #: builtin/mainmenu/dlg_delete_content.lua #: builtin/mainmenu/dlg_delete_world.lua builtin/mainmenu/dlg_register.lua #: builtin/mainmenu/dlg_rename_modpack.lua src/gui/guiOpenURL.cpp @@ -131,10 +153,60 @@ msgstr "2д шум" msgid "Cancel" msgstr "Поништи" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Controls how many octaves (layers) the noise will have." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Each octave is a simple noise generator. Each one also adds more detail to " +"the noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Finally, all of the octaves will be combined to generate the noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Having lots of octaves is not recommended because it increases terrain " +"generation time." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Lacunarity" msgstr "Зјапљење" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values make the terrain simple and higher values make the terrain " +"rough." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values make the terrain smooth and higher values make the terrain have " +"fine detail." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values will result in smoother noise and higher values will result in " +"rougher noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Making 3D noise eased is not recommended because it significantly increases " +"the load." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Maps noise gradient values onto a quintic S-curve before performing " +"interpolation." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Octaves" msgstr "Октаве" @@ -144,6 +216,14 @@ msgstr "Октаве" msgid "Offset" msgstr "Померај" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Offsets the final noise by this value." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Overrides the 'eased' flag based on the noise type." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Persistence" msgstr "Постојаност" @@ -158,22 +238,53 @@ msgstr "Сачувај" msgid "Scale" msgstr "Размеравај" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Scales every octave by (scale of the previous octave / Lacunarity)." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Scales the noise in the $1 axis by this value." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua #: builtin/mainmenu/dlg_create_world.lua msgid "Seed" msgstr "Семе" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "X spread" -msgstr "прошири х" +msgid "Takes the absolute value of each octave while adding them together." +msgstr "" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "Y spread" -msgstr "прошири у" +msgid "The first octave is amplified by 1." +msgstr "" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "Z spread" -msgstr "прошири z" +#, fuzzy +msgid "The first octave is scaled by 1." +msgstr "Служитељ онемогућује ову наредбу." + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "The multiplier for the noise before the offset is added." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "The random seed for the noise. The same seed results in the same noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"This is also the scale of the largest structures in the $1 direction of the " +"noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "This results in smooth noise instead of gridlike noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "This results in spiky noise." +msgstr "" #. ~ "absvalue" is a noise parameter flag. #. It is short for "absolute value". @@ -271,6 +382,12 @@ msgstr "Кретање" msgid "No results" msgstr "Нема налаза" +#. ~ Indicates that the action does not have a corresponding keybinding. +#: builtin/common/settings/dlg_settings.lua +#, fuzzy +msgid "Not bound" +msgstr "Није пронађено" + #: builtin/common/settings/dlg_settings.lua msgid "Reset setting to default" msgstr "Врати поставке на подразумеване" @@ -303,10 +420,21 @@ msgstr "Тапни" msgid "Tap with crosshair" msgstr "Тапни мушицом" +#: builtin/common/settings/dlg_settings.lua +msgid "" +"These settings are unavailable due to your platform, hardware or in " +"combination with the current settings." +msgstr "" + #: builtin/common/settings/dlg_settings.lua msgid "Touchscreen layout" msgstr "Распоред додирног заслона" +#: builtin/common/settings/dlg_settings.lua +#, fuzzy +msgid "Unavailable" +msgstr "<нема доступних>" + #: builtin/common/settings/settingtypes.lua msgid "Client Mods" msgstr "Измене странке" @@ -327,11 +455,6 @@ msgstr "(Игра ће требати да омогући сене такође) msgid "Custom" msgstr "Прилагођено" -#: builtin/common/settings/shadows_component.lua -#: src/settings_translation_file.cpp -msgid "Dynamic shadows" -msgstr "Покретне сене" - #: builtin/common/settings/shadows_component.lua msgid "High" msgstr "Висока" @@ -344,6 +467,10 @@ msgstr "Ниска" msgid "Medium" msgstr "Средње" +#: builtin/common/settings/shadows_component.lua +msgid "Quality preset" +msgstr "" + #: builtin/common/settings/shadows_component.lua msgid "Very High" msgstr "Врло висок" @@ -650,6 +777,11 @@ msgstr "Нисам успео да уградим $1 као $2" msgid "Unable to install a $1 as a texture pack" msgstr "Нисам успео да уградим $1 као омот ткања" +#: builtin/mainmenu/content/pkgmgr.lua +#, fuzzy +msgid "World mods" +msgstr "Име света" + #: builtin/mainmenu/dlg_clients_list.lua msgid "" "Players connected to\n" @@ -698,6 +830,10 @@ msgstr "Пронађи још измена" msgid "Mod:" msgstr "Измена:" +#: builtin/mainmenu/dlg_config_world.lua +msgid "Mods located inside the world folder." +msgstr "" + #: builtin/mainmenu/dlg_config_world.lua msgid "No (optional) dependencies" msgstr "Нема (додатних) зависности" @@ -730,6 +866,19 @@ msgstr "Свет:" msgid "enabled" msgstr "омогућен" +#: builtin/mainmenu/dlg_confirm_exit.lua +msgid "Always show this dialog." +msgstr "" + +#: builtin/mainmenu/dlg_confirm_exit.lua +#, fuzzy +msgid "Are you sure you want to quit?" +msgstr "Да ли заиста желите да избришете „$1“?" + +#: builtin/mainmenu/dlg_confirm_exit.lua +msgid "Quit" +msgstr "" + #: builtin/mainmenu/dlg_create_world.lua msgid "A world named \"$1\" already exists" msgstr "Свет са именом „$1“ већ постоји" @@ -1085,6 +1234,10 @@ msgstr "Никада" msgid "Visit website" msgstr "Посетите страницу веба" +#: builtin/mainmenu/init.lua +msgid "Debug build, expect worse performance" +msgstr "" + #: builtin/mainmenu/init.lua src/client/game_formspec.cpp msgid "Settings" msgstr "Поставке" @@ -1361,11 +1514,6 @@ msgstr "Истекло је време за повезивање." msgid "Done!" msgstr "Готово!" -#: src/client/client.cpp -#, c-format -msgid "Failed to save screenshot to \"%s\"" -msgstr "" - #: src/client/client.cpp msgid "Initializing nodes" msgstr "Покрећем чворове" @@ -1382,7 +1530,7 @@ msgstr "Учитавам ткања..." msgid "Rebuilding shaders..." msgstr "Преобликујем сенчење..." -#: src/client/client.cpp +#: src/client/client.cpp src/util/screenshot.cpp #, c-format msgid "Saved screenshot to \"%s\"" msgstr "Слика радне површи је сачувана у „%s“" @@ -1412,14 +1560,15 @@ msgid "Provided password file failed to open: " msgstr "Нисам успео да отворим достављену датотеку лозинке: " #: src/client/clientlauncher.cpp -msgid "Provided world path doesn't exist: " -msgstr "Достављена путања света не постоји: " +msgid "World does not exist and no game selected to create one." +msgstr "" #: src/client/clientmedia.cpp src/client/game.cpp msgid "Media..." msgstr "Носач..." -#: src/client/game.cpp src/client/shader.cpp src/server.cpp +#: src/client/game.cpp src/client/render/pipeline.cpp src/client/shader.cpp +#: src/server.cpp msgid "" "\n" "Check debug.txt for details." @@ -2046,6 +2195,11 @@ msgstr "Десни помак" msgid "Right Windows" msgstr "Десни прозор" +#: src/client/keycode.cpp +#, c-format +msgid "Scancode: %d" +msgstr "" + #: src/client/keycode.cpp msgid "Scroll Lock" msgstr "Закључавање клизања" @@ -2090,11 +2244,21 @@ msgstr "Мала карта у приказу површи, приближава msgid "Minimap in texture mode" msgstr "Мала карта у приказу ткања" +#: src/client/render/pipeline.cpp +#, c-format +msgid "Failed to create the texture \"%s\" for the rendering pipeline." +msgstr "" + #: src/client/shader.cpp #, c-format msgid "Failed to compile the \"%s\" shader." msgstr "Нисам успео да преведем сенченка „%s“." +#: src/client/shader.cpp +#, fuzzy, c-format +msgid "Failed to find \"%s\" shader files." +msgstr "Нисам успео да преведем сенченка „%s“." + #: src/client/shader.cpp msgid "GLSL is not supported by the driver" msgstr "ГЛСЛ није подржан управљачким програмом" @@ -2648,6 +2812,14 @@ msgstr "Прикачи име ставке у напомени." msgid "Apple trees noise" msgstr "" +#: src/settings_translation_file.cpp +msgid "" +"Applies a post-processing filter to detect and smoothen high-contrast " +"edges.\n" +"Provides balance between speed and image quality.\n" +"fxaa can used in combination with the other anti-aliasing methods" +msgstr "" + #: src/settings_translation_file.cpp msgid "" "Apply dithering to reduce color banding artifacts.\n" @@ -2671,6 +2843,10 @@ msgstr "" "Непокретност руку, даје стварни изглед\n" "кретања руку приликом кретања камере." +#: src/settings_translation_file.cpp +msgid "Array texture max layers" +msgstr "" + #: src/settings_translation_file.cpp msgid "Ask to reconnect after crash" msgstr "Питај за поновно повезивање приликом рушења" @@ -2815,6 +2991,12 @@ msgstr "Глачање камере" msgid "Camera smoothing in cinematic mode" msgstr "Глачање камере у погледу трећег лица" +#: src/settings_translation_file.cpp +msgid "" +"Caps the maximum number of layers used with array textures (if supported).\n" +"This is only useful for debugging." +msgstr "" + #: src/settings_translation_file.cpp msgid "Capture Tracy zones" msgstr "" @@ -2912,6 +3094,11 @@ msgstr "" msgid "Chat weblinks" msgstr "" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Choose theme colors for the main menu background." +msgstr "Употребљавај оживљавање облака у изборнику и позадини." + #: src/settings_translation_file.cpp msgid "Chunk size" msgstr "" @@ -3031,6 +3218,10 @@ msgid "" "9 - best compression, slowest" msgstr "" +#: src/settings_translation_file.cpp +msgid "Confirmation dialog before closing" +msgstr "" + #: src/settings_translation_file.cpp msgid "Connect glass" msgstr "Везујуће стакло" @@ -3383,6 +3574,10 @@ msgstr "" msgid "Dungeon noise" msgstr "" +#: src/settings_translation_file.cpp +msgid "Dynamic shadows" +msgstr "Покретне сене" + #: src/settings_translation_file.cpp msgid "Effects" msgstr "Дејства" @@ -3442,6 +3637,11 @@ msgstr "Омогући накнадну обраду" msgid "Enable Raytraced Culling" msgstr "" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Enable a confirmation dialog before closing." +msgstr "Омогућава оживљавање ставки иметка." + #: src/settings_translation_file.cpp msgid "" "Enable automatic exposure correction\n" @@ -3466,6 +3666,11 @@ msgstr "" msgid "Enable console window" msgstr "" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Enable dynamic shadows" +msgstr "Покретне сене" + #: src/settings_translation_file.cpp msgid "Enable joysticks" msgstr "" @@ -3623,6 +3828,10 @@ msgstr "" msgid "Fallback font path" msgstr "" +#: src/settings_translation_file.cpp +msgid "Fast approximate antialiasing" +msgstr "" + #: src/settings_translation_file.cpp msgid "Fast mode acceleration" msgstr "" @@ -4238,14 +4447,15 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"If enabled, actions are recorded for rollback.\n" -"This option is only read when server starts." +"If enabled, invalid world data won't cause the server to shut down.\n" +"Only enable this if you know what you are doing." msgstr "" #: src/settings_translation_file.cpp msgid "" -"If enabled, invalid world data won't cause the server to shut down.\n" -"Only enable this if you know what you are doing." +"If enabled, node and inventory actions are recorded for rollback.\n" +"This option is only read on server start. Note that the engine will not\n" +"automatically clean old entries from the rollback database." msgstr "" #: src/settings_translation_file.cpp @@ -5089,6 +5299,11 @@ msgstr "Највећи број играча" msgid "Measure time samples" msgstr "Пустињски дворци" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Menu theme" +msgstr "Дугме изборника" + #: src/settings_translation_file.cpp msgid "Message of the day" msgstr "Порука дана" @@ -5291,16 +5506,12 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"Number of emerge threads to use.\n" -"Value 0:\n" -"- Automatic selection. The number of emerge threads will be\n" -"- 'number of processors - 2', with a lower limit of 1.\n" -"Any other value:\n" -"- Specifies the number of emerge threads, with a lower limit of 1.\n" -"WARNING: Increasing the number of emerge threads increases engine mapgen\n" -"speed, but this may harm game performance by interfering with other\n" -"processes, especially in singleplayer and/or when running Lua code in\n" -"'on_generated'. For many users the optimum setting may be '1'." +"Number of emerge threads (responsible for map generation and loading) to " +"use.\n" +"If 0 then the engine will automatically choose a suitable value depending\n" +"on the hardware and type of map generator.\n" +"WARNING: There are known bugs in the default map generators (v6, v7, ...)\n" +"when using more than 1 thread. The automatic choice will avoid this." msgstr "" #: src/settings_translation_file.cpp @@ -5330,8 +5541,7 @@ msgid "Occlusion Culling" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Opaqueness (alpha) of the shadow behind the default font, between 0 and 255." +msgid "Opaqueness (alpha) of the shadow behind the font." msgstr "" #: src/settings_translation_file.cpp @@ -5642,12 +5852,12 @@ msgid "Save the map received by the client on disk." msgstr "" #: src/settings_translation_file.cpp +#, fuzzy msgid "" "Save window size automatically when modified.\n" "If true, screen size is saved in screen_w and screen_h, and whether the " "window\n" -"is maximized is stored in window_maximized.\n" -"(Autosaving window_maximized only works if compiled with SDL.)" +"is maximized is stored in window_maximized." msgstr "" "Чува величину приказа прозора самостално уколико се промени.\n" "Уколико је подешено, величина заслона је сачувана у screen_w and screen_h, и " @@ -5741,11 +5951,6 @@ msgid "" "Also, if Post Processing is disabled, FSAA will not work together with\n" "undersampling or a non-default \"3d_mode\" setting.\n" "\n" -"* FXAA - Fast approximate antialiasing\n" -"Applies a post-processing filter to detect and smoothen high-contrast " -"edges.\n" -"Provides balance between speed and image quality.\n" -"\n" "* SSAA - Super-sampling antialiasing\n" "Renders higher-resolution image of the scene, then scales down to reduce\n" "the aliasing effects. This is the slowest and the most accurate method." @@ -5961,8 +6166,9 @@ msgid "Shadow filter quality" msgstr "Каквоћа услова сена" #: src/settings_translation_file.cpp -msgid "Shadow map max distance in nodes to render shadows" -msgstr "Крајња удаљеност сена карти у чворовима ради разлучивања сенки" +#, fuzzy +msgid "Shadow map render distance" +msgstr "Величина ткања сена карте" #: src/settings_translation_file.cpp msgid "Shadow map texture in 32 bits" @@ -5974,8 +6180,7 @@ msgstr "Величина ткања сена карте" #: src/settings_translation_file.cpp msgid "" -"Shadow offset (in pixels) of the default font. If 0, then shadow will not be " -"drawn." +"Shadow offset (in pixels) for all fonts. If 0, then no shadow will be drawn." msgstr "" #: src/settings_translation_file.cpp @@ -6384,7 +6589,7 @@ msgstr "" msgid "" "The rendering back-end.\n" "Note: A restart is required after changing this!\n" -"OpenGL is the default for desktop, and OGLES2 for Android." +"By default OpenGL3 is preferred on desktop, or OGLES2 on Android." msgstr "" #: src/settings_translation_file.cpp @@ -6467,10 +6672,9 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"To reduce lag, block transfers are slowed down when a player is building " +"To save bandwidth, block transfers are slowed down when a player is building " "something.\n" -"This determines how long they are slowed down after placing or removing a " -"node." +"This determines how long the throttling lasts after placing a node." msgstr "" #: src/settings_translation_file.cpp @@ -6776,9 +6980,11 @@ msgid "Vertical climbing speed, in nodes per second." msgstr "Усправна брзина пењања, у чворовима по секунди." #: src/settings_translation_file.cpp +#, fuzzy msgid "" -"Vertical screen synchronization. Your system may still force VSync on even " -"if this is disabled." +"Vertical screen synchronization.\n" +"Note: A restart is required after changing this!\n" +"Your system may still force VSync and ignore this setting." msgstr "" "Усправно усклађивање заслона. Ваш строј може и даље присиљавати ВСунц иако " "је ово онемогућено." @@ -7083,68 +7289,19 @@ msgstr "" msgid "cURL parallel limit" msgstr "" -#~ msgid "Apps" -#~ msgstr "Програми" +#: src/util/screenshot.cpp +#, c-format +msgid "Failed to save screenshot to \"%s\"" +msgstr "" -#~ msgid "End" -#~ msgstr "Kraj" +#~ msgid "Provided world path doesn't exist: " +#~ msgstr "Достављена путања света не постоји: " -#~ msgid "Erase EOF" -#~ msgstr "Избирши ЕОФ" +#~ msgid "Shadow map max distance in nodes to render shadows" +#~ msgstr "Крајња удаљеност сена карти у чворовима ради разлучивања сенки" -#~ msgid "Execute" -#~ msgstr "Изврши" +#~ msgid "Y spread" +#~ msgstr "прошири у" -#~ msgid "Help" -#~ msgstr "Помоћ" - -#~ msgid "Home" -#~ msgstr "Матица" - -#~ msgid "IME Accept" -#~ msgstr "ИМЕ Прихвати" - -#~ msgid "IME Convert" -#~ msgstr "ИМЕ Претвори" - -#~ msgid "IME Escape" -#~ msgstr "ИМЕ Излаз" - -#~ msgid "IME Mode Change" -#~ msgstr "ИМЕ Измена измене" - -#~ msgid "IME Nonconvert" -#~ msgstr "ИМЕ Непретвори" - -#~ msgid "Left Button" -#~ msgstr "Лево дугме" - -#~ msgid "Middle Button" -#~ msgstr "Средње дугме" - -#~ msgid "No world created or selected!" -#~ msgstr "Нема створених или одабраних светова!" - -#~ msgid "OEM Clear" -#~ msgstr "Очисти ЕОФ" - -#~ msgid "Right Button" -#~ msgstr "Десно дугме" - -#~ msgid "Select" -#~ msgstr "Означи" - -#~ msgid "Sleep" -#~ msgstr "Спавање" - -#~ msgid "Snapshot" -#~ msgstr "Снимак" - -#~ msgid "Tab" -#~ msgstr "Лист" - -#~ msgid "X Button 1" -#~ msgstr "Х дугме 1" - -#~ msgid "X Button 2" -#~ msgstr "Х дугме 2" +#~ msgid "Z spread" +#~ msgstr "прошири z" diff --git a/po/sr_Cyrl/luanti.po b/po/sr_Cyrl/luanti.po index 88d64c41f5..d6dd3581d9 100644 --- a/po/sr_Cyrl/luanti.po +++ b/po/sr_Cyrl/luanti.po @@ -2,7 +2,7 @@ msgid "" msgstr "" "Project-Id-Version: Serbian (cyrillic) (Minetest)\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2025-09-23 19:19+0200\n" +"POT-Creation-Date: 2026-01-06 23:13+0100\n" "PO-Revision-Date: 2025-08-30 20:02+0000\n" "Last-Translator: Саша Петровић \n" "Language-Team: Serbian (Cyrillic script) ] [-t]" msgstr "" +#: builtin/common/settings/components.lua +#, fuzzy +msgid "Add keybinding" +msgstr "Уклони пречицу" + #: builtin/common/settings/components.lua msgid "Browse" msgstr "Прегледај" @@ -106,6 +111,10 @@ msgstr "Означи датотеку" msgid "Set" msgstr "Постави" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "$1 spread" +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "(No description of setting given)" msgstr "(Није дат опис поставке)" @@ -115,10 +124,22 @@ msgstr "(Није дат опис поставке)" msgid "2D Noise" msgstr "2D бука" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"2D noise: flag on.\n" +"3D noise: flag off." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Amplifies every octave by (amplitude of the previous octave * Persistence)." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua #: builtin/mainmenu/content/dlg_install.lua #: builtin/mainmenu/content/dlg_overwrite.lua -#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/dlg_create_world.lua +#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/dlg_confirm_exit.lua +#: builtin/mainmenu/dlg_create_world.lua #: builtin/mainmenu/dlg_delete_content.lua #: builtin/mainmenu/dlg_delete_world.lua builtin/mainmenu/dlg_register.lua #: builtin/mainmenu/dlg_rename_modpack.lua src/gui/guiOpenURL.cpp @@ -126,10 +147,60 @@ msgstr "2D бука" msgid "Cancel" msgstr "Прекини" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Controls how many octaves (layers) the noise will have." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Each octave is a simple noise generator. Each one also adds more detail to " +"the noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Finally, all of the octaves will be combined to generate the noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Having lots of octaves is not recommended because it increases terrain " +"generation time." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Lacunarity" msgstr "Лакунарност" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values make the terrain simple and higher values make the terrain " +"rough." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values make the terrain smooth and higher values make the terrain have " +"fine detail." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values will result in smoother noise and higher values will result in " +"rougher noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Making 3D noise eased is not recommended because it significantly increases " +"the load." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Maps noise gradient values onto a quintic S-curve before performing " +"interpolation." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Octaves" msgstr "Октаве" @@ -139,6 +210,14 @@ msgstr "Октаве" msgid "Offset" msgstr "Помак" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Offsets the final noise by this value." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Overrides the 'eased' flag based on the noise type." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua #, fuzzy msgid "Persistence" @@ -154,21 +233,52 @@ msgstr "Сачувај" msgid "Scale" msgstr "Скала" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Scales every octave by (scale of the previous octave / Lacunarity)." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Scales the noise in the $1 axis by this value." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua #: builtin/mainmenu/dlg_create_world.lua msgid "Seed" msgstr "Семе" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "X spread" +msgid "Takes the absolute value of each octave while adding them together." msgstr "" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "Y spread" +msgid "The first octave is amplified by 1." msgstr "" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "Z spread" +#, fuzzy +msgid "The first octave is scaled by 1." +msgstr "Ова команда није дозвољена од стране сервера." + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "The multiplier for the noise before the offset is added." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "The random seed for the noise. The same seed results in the same noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"This is also the scale of the largest structures in the $1 direction of the " +"noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "This results in smooth noise instead of gridlike noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "This results in spiky noise." msgstr "" #. ~ "absvalue" is a noise parameter flag. @@ -269,6 +379,12 @@ msgstr "Брзо кретање" msgid "No results" msgstr "Нема резултата" +#. ~ Indicates that the action does not have a corresponding keybinding. +#: builtin/common/settings/dlg_settings.lua +#, fuzzy +msgid "Not bound" +msgstr "Није пронађено" + #: builtin/common/settings/dlg_settings.lua #, fuzzy msgid "Reset setting to default" @@ -303,11 +419,22 @@ msgstr "Таб" msgid "Tap with crosshair" msgstr "" +#: builtin/common/settings/dlg_settings.lua +msgid "" +"These settings are unavailable due to your platform, hardware or in " +"combination with the current settings." +msgstr "" + #: builtin/common/settings/dlg_settings.lua #, fuzzy msgid "Touchscreen layout" msgstr "Граница семена за плаже" +#: builtin/common/settings/dlg_settings.lua +#, fuzzy +msgid "Unavailable" +msgstr "<ни једна није доступна>" + #: builtin/common/settings/settingtypes.lua #, fuzzy msgid "Client Mods" @@ -331,11 +458,6 @@ msgstr "" msgid "Custom" msgstr "" -#: builtin/common/settings/shadows_component.lua -#: src/settings_translation_file.cpp -msgid "Dynamic shadows" -msgstr "" - #: builtin/common/settings/shadows_component.lua msgid "High" msgstr "" @@ -348,6 +470,10 @@ msgstr "" msgid "Medium" msgstr "" +#: builtin/common/settings/shadows_component.lua +msgid "Quality preset" +msgstr "" + #: builtin/common/settings/shadows_component.lua msgid "Very High" msgstr "" @@ -669,6 +795,11 @@ msgstr "Неуспела инсталација $1 у $2" msgid "Unable to install a $1 as a texture pack" msgstr "Неуспела инсталација $1 у $2" +#: builtin/mainmenu/content/pkgmgr.lua +#, fuzzy +msgid "World mods" +msgstr "Име света" + #: builtin/mainmenu/dlg_clients_list.lua msgid "" "Players connected to\n" @@ -715,6 +846,10 @@ msgstr "Нађи још модова" msgid "Mod:" msgstr "Мод:" +#: builtin/mainmenu/dlg_config_world.lua +msgid "Mods located inside the world folder." +msgstr "" + #: builtin/mainmenu/dlg_config_world.lua msgid "No (optional) dependencies" msgstr "Нема (необавезних) зависности" @@ -747,6 +882,19 @@ msgstr "Свет:" msgid "enabled" msgstr "укључено" +#: builtin/mainmenu/dlg_confirm_exit.lua +msgid "Always show this dialog." +msgstr "" + +#: builtin/mainmenu/dlg_confirm_exit.lua +#, fuzzy +msgid "Are you sure you want to quit?" +msgstr "Да ли сте сигурни да желите да обришете \"$1\"?" + +#: builtin/mainmenu/dlg_confirm_exit.lua +msgid "Quit" +msgstr "" + #: builtin/mainmenu/dlg_create_world.lua msgid "A world named \"$1\" already exists" msgstr "Свет \"$1\" већ постоји" @@ -1093,6 +1241,10 @@ msgstr "" msgid "Visit website" msgstr "" +#: builtin/mainmenu/init.lua +msgid "Debug build, expect worse performance" +msgstr "" + #: builtin/mainmenu/init.lua src/client/game_formspec.cpp msgid "Settings" msgstr "Поставке" @@ -1366,11 +1518,6 @@ msgstr "Конекцији је истекло време." msgid "Done!" msgstr "Готово!" -#: src/client/client.cpp -#, c-format -msgid "Failed to save screenshot to \"%s\"" -msgstr "" - #: src/client/client.cpp msgid "Initializing nodes" msgstr "Припремам блокове" @@ -1387,7 +1534,7 @@ msgstr "Учитавам текстуре..." msgid "Rebuilding shaders..." msgstr "Обнављам шејдере..." -#: src/client/client.cpp +#: src/client/client.cpp src/util/screenshot.cpp #, c-format msgid "Saved screenshot to \"%s\"" msgstr "Слика заслона је сачувана у „%s“" @@ -1419,14 +1566,15 @@ msgid "Provided password file failed to open: " msgstr "" #: src/client/clientlauncher.cpp -msgid "Provided world path doesn't exist: " -msgstr "Дата локација света не постоји: " +msgid "World does not exist and no game selected to create one." +msgstr "" #: src/client/clientmedia.cpp src/client/game.cpp msgid "Media..." msgstr "Медија..." -#: src/client/game.cpp src/client/shader.cpp src/server.cpp +#: src/client/game.cpp src/client/render/pipeline.cpp src/client/shader.cpp +#: src/server.cpp msgid "" "\n" "Check debug.txt for details." @@ -2079,6 +2227,11 @@ msgstr "Десни Shift" msgid "Right Windows" msgstr "Десни Windows" +#: src/client/keycode.cpp +#, c-format +msgid "Scancode: %d" +msgstr "" + #: src/client/keycode.cpp msgid "Scroll Lock" msgstr "Закључавање скроловања" @@ -2124,11 +2277,21 @@ msgstr "" msgid "Minimap in texture mode" msgstr "" +#: src/client/render/pipeline.cpp +#, c-format +msgid "Failed to create the texture \"%s\" for the rendering pipeline." +msgstr "" + #: src/client/shader.cpp #, fuzzy, c-format msgid "Failed to compile the \"%s\" shader." msgstr "Неуспело преузимање $1" +#: src/client/shader.cpp +#, fuzzy, c-format +msgid "Failed to find \"%s\" shader files." +msgstr "Неуспело преузимање $1" + #: src/client/shader.cpp msgid "GLSL is not supported by the driver" msgstr "" @@ -2699,6 +2862,14 @@ msgstr "" msgid "Apple trees noise" msgstr "Насумично семе за генерисање јабукових дрвећа" +#: src/settings_translation_file.cpp +msgid "" +"Applies a post-processing filter to detect and smoothen high-contrast " +"edges.\n" +"Provides balance between speed and image quality.\n" +"fxaa can used in combination with the other anti-aliasing methods" +msgstr "" + #: src/settings_translation_file.cpp msgid "" "Apply dithering to reduce color banding artifacts.\n" @@ -2720,6 +2891,10 @@ msgid "" "the arm when the camera moves." msgstr "" +#: src/settings_translation_file.cpp +msgid "Array texture max layers" +msgstr "" + #: src/settings_translation_file.cpp msgid "Ask to reconnect after crash" msgstr "Питај за реконекцију после пада" @@ -2890,6 +3065,12 @@ msgstr "Изглађивање камере" msgid "Camera smoothing in cinematic mode" msgstr "Изглађивање камере у синематском моду" +#: src/settings_translation_file.cpp +msgid "" +"Caps the maximum number of layers used with array textures (if supported).\n" +"This is only useful for debugging." +msgstr "" + #: src/settings_translation_file.cpp msgid "Capture Tracy zones" msgstr "" @@ -2994,6 +3175,10 @@ msgstr "" msgid "Chat weblinks" msgstr "" +#: src/settings_translation_file.cpp +msgid "Choose theme colors for the main menu background." +msgstr "" + #: src/settings_translation_file.cpp msgid "Chunk size" msgstr "Величина комада" @@ -3125,6 +3310,10 @@ msgid "" "9 - best compression, slowest" msgstr "" +#: src/settings_translation_file.cpp +msgid "Confirmation dialog before closing" +msgstr "" + #: src/settings_translation_file.cpp msgid "Connect glass" msgstr "Споји стакло" @@ -3471,6 +3660,10 @@ msgstr "" msgid "Dungeon noise" msgstr "Семе пећина" +#: src/settings_translation_file.cpp +msgid "Dynamic shadows" +msgstr "" + #: src/settings_translation_file.cpp msgid "Effects" msgstr "" @@ -3527,6 +3720,10 @@ msgstr "" msgid "Enable Raytraced Culling" msgstr "" +#: src/settings_translation_file.cpp +msgid "Enable a confirmation dialog before closing." +msgstr "" + #: src/settings_translation_file.cpp msgid "" "Enable automatic exposure correction\n" @@ -3545,6 +3742,10 @@ msgstr "" msgid "Enable console window" msgstr "" +#: src/settings_translation_file.cpp +msgid "Enable dynamic shadows" +msgstr "" + #: src/settings_translation_file.cpp msgid "Enable joysticks" msgstr "" @@ -3689,6 +3890,11 @@ msgstr "" msgid "Fallback font path" msgstr "" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Fast approximate antialiasing" +msgstr "Гланчање текстура:" + #: src/settings_translation_file.cpp msgid "Fast mode acceleration" msgstr "" @@ -4284,14 +4490,15 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"If enabled, actions are recorded for rollback.\n" -"This option is only read when server starts." +"If enabled, invalid world data won't cause the server to shut down.\n" +"Only enable this if you know what you are doing." msgstr "" #: src/settings_translation_file.cpp msgid "" -"If enabled, invalid world data won't cause the server to shut down.\n" -"Only enable this if you know what you are doing." +"If enabled, node and inventory actions are recorded for rollback.\n" +"This option is only read on server start. Note that the engine will not\n" +"automatically clean old entries from the rollback database." msgstr "" #: src/settings_translation_file.cpp @@ -5118,6 +5325,11 @@ msgstr "" msgid "Measure time samples" msgstr "" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Menu theme" +msgstr "Мени" + #: src/settings_translation_file.cpp msgid "Message of the day" msgstr "" @@ -5313,16 +5525,12 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"Number of emerge threads to use.\n" -"Value 0:\n" -"- Automatic selection. The number of emerge threads will be\n" -"- 'number of processors - 2', with a lower limit of 1.\n" -"Any other value:\n" -"- Specifies the number of emerge threads, with a lower limit of 1.\n" -"WARNING: Increasing the number of emerge threads increases engine mapgen\n" -"speed, but this may harm game performance by interfering with other\n" -"processes, especially in singleplayer and/or when running Lua code in\n" -"'on_generated'. For many users the optimum setting may be '1'." +"Number of emerge threads (responsible for map generation and loading) to " +"use.\n" +"If 0 then the engine will automatically choose a suitable value depending\n" +"on the hardware and type of map generator.\n" +"WARNING: There are known bugs in the default map generators (v6, v7, ...)\n" +"when using more than 1 thread. The automatic choice will avoid this." msgstr "" #: src/settings_translation_file.cpp @@ -5352,8 +5560,7 @@ msgid "Occlusion Culling" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Opaqueness (alpha) of the shadow behind the default font, between 0 and 255." +msgid "Opaqueness (alpha) of the shadow behind the font." msgstr "" #: src/settings_translation_file.cpp @@ -5664,8 +5871,7 @@ msgid "" "Save window size automatically when modified.\n" "If true, screen size is saved in screen_w and screen_h, and whether the " "window\n" -"is maximized is stored in window_maximized.\n" -"(Autosaving window_maximized only works if compiled with SDL.)" +"is maximized is stored in window_maximized." msgstr "" #: src/settings_translation_file.cpp @@ -5752,11 +5958,6 @@ msgid "" "Also, if Post Processing is disabled, FSAA will not work together with\n" "undersampling or a non-default \"3d_mode\" setting.\n" "\n" -"* FXAA - Fast approximate antialiasing\n" -"Applies a post-processing filter to detect and smoothen high-contrast " -"edges.\n" -"Provides balance between speed and image quality.\n" -"\n" "* SSAA - Super-sampling antialiasing\n" "Renders higher-resolution image of the scene, then scales down to reduce\n" "the aliasing effects. This is the slowest and the most accurate method." @@ -5981,7 +6182,7 @@ msgid "Shadow filter quality" msgstr "" #: src/settings_translation_file.cpp -msgid "Shadow map max distance in nodes to render shadows" +msgid "Shadow map render distance" msgstr "" #: src/settings_translation_file.cpp @@ -5994,8 +6195,7 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"Shadow offset (in pixels) of the default font. If 0, then shadow will not be " -"drawn." +"Shadow offset (in pixels) for all fonts. If 0, then no shadow will be drawn." msgstr "" #: src/settings_translation_file.cpp @@ -6368,7 +6568,7 @@ msgstr "" msgid "" "The rendering back-end.\n" "Note: A restart is required after changing this!\n" -"OpenGL is the default for desktop, and OGLES2 for Android." +"By default OpenGL3 is preferred on desktop, or OGLES2 on Android." msgstr "" #: src/settings_translation_file.cpp @@ -6449,10 +6649,9 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"To reduce lag, block transfers are slowed down when a player is building " +"To save bandwidth, block transfers are slowed down when a player is building " "something.\n" -"This determines how long they are slowed down after placing or removing a " -"node." +"This determines how long the throttling lasts after placing a node." msgstr "" #: src/settings_translation_file.cpp @@ -6763,8 +6962,9 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"Vertical screen synchronization. Your system may still force VSync on even " -"if this is disabled." +"Vertical screen synchronization.\n" +"Note: A restart is required after changing this!\n" +"Your system may still force VSync and ignore this setting." msgstr "" #: src/settings_translation_file.cpp @@ -7053,68 +7253,10 @@ msgstr "" msgid "cURL parallel limit" msgstr "" -#~ msgid "Apps" -#~ msgstr "Апликације" +#: src/util/screenshot.cpp +#, c-format +msgid "Failed to save screenshot to \"%s\"" +msgstr "" -#~ msgid "End" -#~ msgstr "Крај" - -#~ msgid "Erase EOF" -#~ msgstr "Избриши до краја поља" - -#~ msgid "Execute" -#~ msgstr "Изврши" - -#~ msgid "Help" -#~ msgstr "Помоћ" - -#~ msgid "Home" -#~ msgstr "Кућа" - -#~ msgid "IME Accept" -#~ msgstr "ИМЕ Прихвати" - -#~ msgid "IME Convert" -#~ msgstr "ИМЕ Конвертуј" - -#~ msgid "IME Escape" -#~ msgstr "ИМЕ Побегни" - -#~ msgid "IME Mode Change" -#~ msgstr "ИМЕ Промена мода" - -#~ msgid "IME Nonconvert" -#~ msgstr "ИМЕ Не конвертуј" - -#~ msgid "Left Button" -#~ msgstr "Лево дугме" - -#~ msgid "Middle Button" -#~ msgstr "Средње дугме" - -#~ msgid "No world created or selected!" -#~ msgstr "Ниједан свет није направљен или изабран!" - -#~ msgid "OEM Clear" -#~ msgstr "ОЕМ очисти" - -#~ msgid "Right Button" -#~ msgstr "Десно дугме" - -#~ msgid "Select" -#~ msgstr "Одабери" - -#~ msgid "Sleep" -#~ msgstr "Спавај" - -#~ msgid "Snapshot" -#~ msgstr "Сачувана слика" - -#~ msgid "Tab" -#~ msgstr "Таб" - -#~ msgid "X Button 1" -#~ msgstr "X Дугме 1" - -#~ msgid "X Button 2" -#~ msgstr "X Дугме 2" +#~ msgid "Provided world path doesn't exist: " +#~ msgstr "Дата локација света не постоји: " diff --git a/po/sr_Latn/luanti.po b/po/sr_Latn/luanti.po index 4643141a1c..3a81e2d572 100644 --- a/po/sr_Latn/luanti.po +++ b/po/sr_Latn/luanti.po @@ -2,7 +2,7 @@ msgid "" msgstr "" "Project-Id-Version: minetest\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2025-09-23 19:19+0200\n" +"POT-Creation-Date: 2026-01-06 23:13+0100\n" "PO-Revision-Date: 2023-05-06 20:50+0000\n" "Last-Translator: Sava Kujundžić \n" "Language-Team: Serbian (latin) ] [-t]" msgstr "[all | ]" +#: builtin/common/settings/components.lua +msgid "Add keybinding" +msgstr "" + #: builtin/common/settings/components.lua msgid "Browse" msgstr "" @@ -109,6 +113,10 @@ msgstr "" msgid "Set" msgstr "" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "$1 spread" +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "(No description of setting given)" msgstr "" @@ -117,10 +125,22 @@ msgstr "" msgid "2D Noise" msgstr "" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"2D noise: flag on.\n" +"3D noise: flag off." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Amplifies every octave by (amplitude of the previous octave * Persistence)." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua #: builtin/mainmenu/content/dlg_install.lua #: builtin/mainmenu/content/dlg_overwrite.lua -#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/dlg_create_world.lua +#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/dlg_confirm_exit.lua +#: builtin/mainmenu/dlg_create_world.lua #: builtin/mainmenu/dlg_delete_content.lua #: builtin/mainmenu/dlg_delete_world.lua builtin/mainmenu/dlg_register.lua #: builtin/mainmenu/dlg_rename_modpack.lua src/gui/guiOpenURL.cpp @@ -128,10 +148,60 @@ msgstr "" msgid "Cancel" msgstr "Ponisti" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Controls how many octaves (layers) the noise will have." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Each octave is a simple noise generator. Each one also adds more detail to " +"the noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Finally, all of the octaves will be combined to generate the noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Having lots of octaves is not recommended because it increases terrain " +"generation time." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Lacunarity" msgstr "" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values make the terrain simple and higher values make the terrain " +"rough." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values make the terrain smooth and higher values make the terrain have " +"fine detail." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values will result in smoother noise and higher values will result in " +"rougher noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Making 3D noise eased is not recommended because it significantly increases " +"the load." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Maps noise gradient values onto a quintic S-curve before performing " +"interpolation." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Octaves" msgstr "" @@ -141,6 +211,14 @@ msgstr "" msgid "Offset" msgstr "" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Offsets the final noise by this value." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Overrides the 'eased' flag based on the noise type." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Persistence" msgstr "" @@ -155,21 +233,52 @@ msgstr "Sacuvaj" msgid "Scale" msgstr "" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Scales every octave by (scale of the previous octave / Lacunarity)." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Scales the noise in the $1 axis by this value." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua #: builtin/mainmenu/dlg_create_world.lua msgid "Seed" msgstr "" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "X spread" +msgid "Takes the absolute value of each octave while adding them together." msgstr "" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "Y spread" +msgid "The first octave is amplified by 1." msgstr "" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "Z spread" +#, fuzzy +msgid "The first octave is scaled by 1." +msgstr "Ova komanda je ugašena od strane servera." + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "The multiplier for the noise before the offset is added." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "The random seed for the noise. The same seed results in the same noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"This is also the scale of the largest structures in the $1 direction of the " +"noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "This results in smooth noise instead of gridlike noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "This results in spiky noise." msgstr "" #. ~ "absvalue" is a noise parameter flag. @@ -269,6 +378,11 @@ msgstr "" msgid "No results" msgstr "Bez rezultata" +#. ~ Indicates that the action does not have a corresponding keybinding. +#: builtin/common/settings/dlg_settings.lua +msgid "Not bound" +msgstr "" + #: builtin/common/settings/dlg_settings.lua msgid "Reset setting to default" msgstr "" @@ -301,10 +415,21 @@ msgstr "" msgid "Tap with crosshair" msgstr "" +#: builtin/common/settings/dlg_settings.lua +msgid "" +"These settings are unavailable due to your platform, hardware or in " +"combination with the current settings." +msgstr "" + #: builtin/common/settings/dlg_settings.lua msgid "Touchscreen layout" msgstr "" +#: builtin/common/settings/dlg_settings.lua +#, fuzzy +msgid "Unavailable" +msgstr "" + #: builtin/common/settings/settingtypes.lua msgid "Client Mods" msgstr "" @@ -325,11 +450,6 @@ msgstr "" msgid "Custom" msgstr "" -#: builtin/common/settings/shadows_component.lua -#: src/settings_translation_file.cpp -msgid "Dynamic shadows" -msgstr "" - #: builtin/common/settings/shadows_component.lua msgid "High" msgstr "" @@ -342,6 +462,10 @@ msgstr "" msgid "Medium" msgstr "" +#: builtin/common/settings/shadows_component.lua +msgid "Quality preset" +msgstr "" + #: builtin/common/settings/shadows_component.lua msgid "Very High" msgstr "" @@ -653,6 +777,11 @@ msgstr "" msgid "Unable to install a $1 as a texture pack" msgstr "" +#: builtin/mainmenu/content/pkgmgr.lua +#, fuzzy +msgid "World mods" +msgstr "Svet:" + #: builtin/mainmenu/dlg_clients_list.lua msgid "" "Players connected to\n" @@ -699,6 +828,10 @@ msgstr "Nadji jos modova" msgid "Mod:" msgstr "Mod:" +#: builtin/mainmenu/dlg_config_world.lua +msgid "Mods located inside the world folder." +msgstr "" + #: builtin/mainmenu/dlg_config_world.lua msgid "No (optional) dependencies" msgstr "Nema (opcionih) zavisnosti" @@ -731,6 +864,18 @@ msgstr "Svet:" msgid "enabled" msgstr "Omoguceno" +#: builtin/mainmenu/dlg_confirm_exit.lua +msgid "Always show this dialog." +msgstr "" + +#: builtin/mainmenu/dlg_confirm_exit.lua +msgid "Are you sure you want to quit?" +msgstr "" + +#: builtin/mainmenu/dlg_confirm_exit.lua +msgid "Quit" +msgstr "" + #: builtin/mainmenu/dlg_create_world.lua msgid "A world named \"$1\" already exists" msgstr "" @@ -1075,6 +1220,10 @@ msgstr "" msgid "Visit website" msgstr "" +#: builtin/mainmenu/init.lua +msgid "Debug build, expect worse performance" +msgstr "" + #: builtin/mainmenu/init.lua src/client/game_formspec.cpp msgid "Settings" msgstr "" @@ -1344,11 +1493,6 @@ msgstr "" msgid "Done!" msgstr "" -#: src/client/client.cpp -#, c-format -msgid "Failed to save screenshot to \"%s\"" -msgstr "" - #: src/client/client.cpp msgid "Initializing nodes" msgstr "" @@ -1365,7 +1509,7 @@ msgstr "" msgid "Rebuilding shaders..." msgstr "" -#: src/client/client.cpp +#: src/client/client.cpp src/util/screenshot.cpp #, c-format msgid "Saved screenshot to \"%s\"" msgstr "" @@ -1395,14 +1539,15 @@ msgid "Provided password file failed to open: " msgstr "" #: src/client/clientlauncher.cpp -msgid "Provided world path doesn't exist: " +msgid "World does not exist and no game selected to create one." msgstr "" #: src/client/clientmedia.cpp src/client/game.cpp msgid "Media..." msgstr "" -#: src/client/game.cpp src/client/shader.cpp src/server.cpp +#: src/client/game.cpp src/client/render/pipeline.cpp src/client/shader.cpp +#: src/server.cpp msgid "" "\n" "Check debug.txt for details." @@ -2006,6 +2151,11 @@ msgstr "" msgid "Right Windows" msgstr "" +#: src/client/keycode.cpp +#, c-format +msgid "Scancode: %d" +msgstr "" + #: src/client/keycode.cpp msgid "Scroll Lock" msgstr "" @@ -2048,11 +2198,21 @@ msgstr "" msgid "Minimap in texture mode" msgstr "" +#: src/client/render/pipeline.cpp +#, c-format +msgid "Failed to create the texture \"%s\" for the rendering pipeline." +msgstr "" + #: src/client/shader.cpp #, fuzzy, c-format msgid "Failed to compile the \"%s\" shader." msgstr "Neuspelo preuzimanje $1" +#: src/client/shader.cpp +#, fuzzy, c-format +msgid "Failed to find \"%s\" shader files." +msgstr "Neuspelo preuzimanje $1" + #: src/client/shader.cpp msgid "GLSL is not supported by the driver" msgstr "" @@ -2585,6 +2745,14 @@ msgstr "" msgid "Apple trees noise" msgstr "" +#: src/settings_translation_file.cpp +msgid "" +"Applies a post-processing filter to detect and smoothen high-contrast " +"edges.\n" +"Provides balance between speed and image quality.\n" +"fxaa can used in combination with the other anti-aliasing methods" +msgstr "" + #: src/settings_translation_file.cpp msgid "" "Apply dithering to reduce color banding artifacts.\n" @@ -2606,6 +2774,10 @@ msgid "" "the arm when the camera moves." msgstr "" +#: src/settings_translation_file.cpp +msgid "Array texture max layers" +msgstr "" + #: src/settings_translation_file.cpp msgid "Ask to reconnect after crash" msgstr "" @@ -2751,6 +2923,12 @@ msgstr "" msgid "Camera smoothing in cinematic mode" msgstr "" +#: src/settings_translation_file.cpp +msgid "" +"Caps the maximum number of layers used with array textures (if supported).\n" +"This is only useful for debugging." +msgstr "" + #: src/settings_translation_file.cpp msgid "Capture Tracy zones" msgstr "" @@ -2848,6 +3026,10 @@ msgstr "" msgid "Chat weblinks" msgstr "" +#: src/settings_translation_file.cpp +msgid "Choose theme colors for the main menu background." +msgstr "" + #: src/settings_translation_file.cpp msgid "Chunk size" msgstr "" @@ -2967,6 +3149,10 @@ msgid "" "9 - best compression, slowest" msgstr "" +#: src/settings_translation_file.cpp +msgid "Confirmation dialog before closing" +msgstr "" + #: src/settings_translation_file.cpp msgid "Connect glass" msgstr "" @@ -3302,6 +3488,10 @@ msgstr "" msgid "Dungeon noise" msgstr "" +#: src/settings_translation_file.cpp +msgid "Dynamic shadows" +msgstr "" + #: src/settings_translation_file.cpp msgid "Effects" msgstr "" @@ -3358,6 +3548,10 @@ msgstr "" msgid "Enable Raytraced Culling" msgstr "" +#: src/settings_translation_file.cpp +msgid "Enable a confirmation dialog before closing." +msgstr "" + #: src/settings_translation_file.cpp msgid "" "Enable automatic exposure correction\n" @@ -3376,6 +3570,10 @@ msgstr "" msgid "Enable console window" msgstr "" +#: src/settings_translation_file.cpp +msgid "Enable dynamic shadows" +msgstr "" + #: src/settings_translation_file.cpp msgid "Enable joysticks" msgstr "" @@ -3519,6 +3717,10 @@ msgstr "" msgid "Fallback font path" msgstr "" +#: src/settings_translation_file.cpp +msgid "Fast approximate antialiasing" +msgstr "" + #: src/settings_translation_file.cpp msgid "Fast mode acceleration" msgstr "" @@ -4110,14 +4312,15 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"If enabled, actions are recorded for rollback.\n" -"This option is only read when server starts." +"If enabled, invalid world data won't cause the server to shut down.\n" +"Only enable this if you know what you are doing." msgstr "" #: src/settings_translation_file.cpp msgid "" -"If enabled, invalid world data won't cause the server to shut down.\n" -"Only enable this if you know what you are doing." +"If enabled, node and inventory actions are recorded for rollback.\n" +"This option is only read on server start. Note that the engine will not\n" +"automatically clean old entries from the rollback database." msgstr "" #: src/settings_translation_file.cpp @@ -4932,6 +5135,10 @@ msgstr "" msgid "Measure time samples" msgstr "" +#: src/settings_translation_file.cpp +msgid "Menu theme" +msgstr "" + #: src/settings_translation_file.cpp msgid "Message of the day" msgstr "" @@ -5122,16 +5329,12 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"Number of emerge threads to use.\n" -"Value 0:\n" -"- Automatic selection. The number of emerge threads will be\n" -"- 'number of processors - 2', with a lower limit of 1.\n" -"Any other value:\n" -"- Specifies the number of emerge threads, with a lower limit of 1.\n" -"WARNING: Increasing the number of emerge threads increases engine mapgen\n" -"speed, but this may harm game performance by interfering with other\n" -"processes, especially in singleplayer and/or when running Lua code in\n" -"'on_generated'. For many users the optimum setting may be '1'." +"Number of emerge threads (responsible for map generation and loading) to " +"use.\n" +"If 0 then the engine will automatically choose a suitable value depending\n" +"on the hardware and type of map generator.\n" +"WARNING: There are known bugs in the default map generators (v6, v7, ...)\n" +"when using more than 1 thread. The automatic choice will avoid this." msgstr "" #: src/settings_translation_file.cpp @@ -5161,8 +5364,7 @@ msgid "Occlusion Culling" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Opaqueness (alpha) of the shadow behind the default font, between 0 and 255." +msgid "Opaqueness (alpha) of the shadow behind the font." msgstr "" #: src/settings_translation_file.cpp @@ -5468,8 +5670,7 @@ msgid "" "Save window size automatically when modified.\n" "If true, screen size is saved in screen_w and screen_h, and whether the " "window\n" -"is maximized is stored in window_maximized.\n" -"(Autosaving window_maximized only works if compiled with SDL.)" +"is maximized is stored in window_maximized." msgstr "" #: src/settings_translation_file.cpp @@ -5554,11 +5755,6 @@ msgid "" "Also, if Post Processing is disabled, FSAA will not work together with\n" "undersampling or a non-default \"3d_mode\" setting.\n" "\n" -"* FXAA - Fast approximate antialiasing\n" -"Applies a post-processing filter to detect and smoothen high-contrast " -"edges.\n" -"Provides balance between speed and image quality.\n" -"\n" "* SSAA - Super-sampling antialiasing\n" "Renders higher-resolution image of the scene, then scales down to reduce\n" "the aliasing effects. This is the slowest and the most accurate method." @@ -5758,7 +5954,7 @@ msgid "Shadow filter quality" msgstr "" #: src/settings_translation_file.cpp -msgid "Shadow map max distance in nodes to render shadows" +msgid "Shadow map render distance" msgstr "" #: src/settings_translation_file.cpp @@ -5771,8 +5967,7 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"Shadow offset (in pixels) of the default font. If 0, then shadow will not be " -"drawn." +"Shadow offset (in pixels) for all fonts. If 0, then no shadow will be drawn." msgstr "" #: src/settings_translation_file.cpp @@ -6140,7 +6335,7 @@ msgstr "" msgid "" "The rendering back-end.\n" "Note: A restart is required after changing this!\n" -"OpenGL is the default for desktop, and OGLES2 for Android." +"By default OpenGL3 is preferred on desktop, or OGLES2 on Android." msgstr "" #: src/settings_translation_file.cpp @@ -6221,10 +6416,9 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"To reduce lag, block transfers are slowed down when a player is building " +"To save bandwidth, block transfers are slowed down when a player is building " "something.\n" -"This determines how long they are slowed down after placing or removing a " -"node." +"This determines how long the throttling lasts after placing a node." msgstr "" #: src/settings_translation_file.cpp @@ -6517,8 +6711,9 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"Vertical screen synchronization. Your system may still force VSync on even " -"if this is disabled." +"Vertical screen synchronization.\n" +"Note: A restart is required after changing this!\n" +"Your system may still force VSync and ignore this setting." msgstr "" #: src/settings_translation_file.cpp @@ -6799,3 +6994,8 @@ msgstr "" #: src/settings_translation_file.cpp msgid "cURL parallel limit" msgstr "" + +#: src/util/screenshot.cpp +#, c-format +msgid "Failed to save screenshot to \"%s\"" +msgstr "" diff --git a/po/sv/luanti.po b/po/sv/luanti.po index abb047f760..18b5785555 100644 --- a/po/sv/luanti.po +++ b/po/sv/luanti.po @@ -2,7 +2,7 @@ msgid "" msgstr "" "Project-Id-Version: Swedish (Minetest)\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2025-09-23 19:19+0200\n" +"POT-Creation-Date: 2026-01-06 23:13+0100\n" "PO-Revision-Date: 2025-10-15 11:09+0000\n" "Last-Translator: tygyh \n" "Language-Team: Swedish ] [-t]" msgstr "[all | ] [-t]" +#: builtin/common/settings/components.lua +#, fuzzy +msgid "Add keybinding" +msgstr "Tangentbindningar" + #: builtin/common/settings/components.lua msgid "Browse" msgstr "Bläddra" @@ -105,6 +110,11 @@ msgstr "Välj fil" msgid "Set" msgstr "Sätt" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +#, fuzzy +msgid "$1 spread" +msgstr "X-spridning" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "(No description of setting given)" msgstr "(Ingen beskrivning av inställning angiven)" @@ -113,10 +123,22 @@ msgstr "(Ingen beskrivning av inställning angiven)" msgid "2D Noise" msgstr "2D-Brus" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"2D noise: flag on.\n" +"3D noise: flag off." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Amplifies every octave by (amplitude of the previous octave * Persistence)." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua #: builtin/mainmenu/content/dlg_install.lua #: builtin/mainmenu/content/dlg_overwrite.lua -#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/dlg_create_world.lua +#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/dlg_confirm_exit.lua +#: builtin/mainmenu/dlg_create_world.lua #: builtin/mainmenu/dlg_delete_content.lua #: builtin/mainmenu/dlg_delete_world.lua builtin/mainmenu/dlg_register.lua #: builtin/mainmenu/dlg_rename_modpack.lua src/gui/guiOpenURL.cpp @@ -124,10 +146,60 @@ msgstr "2D-Brus" msgid "Cancel" msgstr "Avbryt" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Controls how many octaves (layers) the noise will have." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Each octave is a simple noise generator. Each one also adds more detail to " +"the noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Finally, all of the octaves will be combined to generate the noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Having lots of octaves is not recommended because it increases terrain " +"generation time." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Lacunarity" msgstr "Lacunaritet" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values make the terrain simple and higher values make the terrain " +"rough." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values make the terrain smooth and higher values make the terrain have " +"fine detail." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values will result in smoother noise and higher values will result in " +"rougher noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Making 3D noise eased is not recommended because it significantly increases " +"the load." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Maps noise gradient values onto a quintic S-curve before performing " +"interpolation." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Octaves" msgstr "Oktaver" @@ -137,6 +209,14 @@ msgstr "Oktaver" msgid "Offset" msgstr "Förskjutning" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Offsets the final noise by this value." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Overrides the 'eased' flag based on the noise type." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Persistence" msgstr "Persistens" @@ -151,22 +231,53 @@ msgstr "Spara" msgid "Scale" msgstr "Skala" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Scales every octave by (scale of the previous octave / Lacunarity)." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Scales the noise in the $1 axis by this value." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua #: builtin/mainmenu/dlg_create_world.lua msgid "Seed" msgstr "Frö" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "X spread" -msgstr "X-spridning" +msgid "Takes the absolute value of each octave while adding them together." +msgstr "" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "Y spread" -msgstr "Y-spridning" +msgid "The first octave is amplified by 1." +msgstr "" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "Z spread" -msgstr "Z-spridning" +#, fuzzy +msgid "The first octave is scaled by 1." +msgstr "Detta kommando är inaktiverat av servern." + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "The multiplier for the noise before the offset is added." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "The random seed for the noise. The same seed results in the same noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"This is also the scale of the largest structures in the $1 direction of the " +"noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "This results in smooth noise instead of gridlike noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "This results in spiky noise." +msgstr "" #. ~ "absvalue" is a noise parameter flag. #. It is short for "absolute value". @@ -264,6 +375,12 @@ msgstr "Rörelse" msgid "No results" msgstr "Inga resultat" +#. ~ Indicates that the action does not have a corresponding keybinding. +#: builtin/common/settings/dlg_settings.lua +#, fuzzy +msgid "Not bound" +msgstr "Hittades inte" + #: builtin/common/settings/dlg_settings.lua msgid "Reset setting to default" msgstr "Återställ inställning till ursprungsvärden" @@ -296,10 +413,21 @@ msgstr "Knapptryck" msgid "Tap with crosshair" msgstr "Knapptryck med hårkors" +#: builtin/common/settings/dlg_settings.lua +msgid "" +"These settings are unavailable due to your platform, hardware or in " +"combination with the current settings." +msgstr "" + #: builtin/common/settings/dlg_settings.lua msgid "Touchscreen layout" msgstr "Pekskärmslayout" +#: builtin/common/settings/dlg_settings.lua +#, fuzzy +msgid "Unavailable" +msgstr "" + #: builtin/common/settings/settingtypes.lua msgid "Client Mods" msgstr "Klientmoddar" @@ -320,11 +448,6 @@ msgstr "(Spelet behöver även aktivera skuggor för att visas)" msgid "Custom" msgstr "Anpassad" -#: builtin/common/settings/shadows_component.lua -#: src/settings_translation_file.cpp -msgid "Dynamic shadows" -msgstr "Dynamiska skuggor" - #: builtin/common/settings/shadows_component.lua msgid "High" msgstr "Hög" @@ -337,6 +460,10 @@ msgstr "Låg" msgid "Medium" msgstr "Medium" +#: builtin/common/settings/shadows_component.lua +msgid "Quality preset" +msgstr "" + #: builtin/common/settings/shadows_component.lua msgid "Very High" msgstr "Extremt hög" @@ -643,6 +770,11 @@ msgstr "Kunde inte installera en $1 som en $2" msgid "Unable to install a $1 as a texture pack" msgstr "Misslyckades att installera $1 som ett texturpaket" +#: builtin/mainmenu/content/pkgmgr.lua +#, fuzzy +msgid "World mods" +msgstr "Världnamn" + #: builtin/mainmenu/dlg_clients_list.lua msgid "" "Players connected to\n" @@ -691,6 +823,10 @@ msgstr "Hitta Fler Moddar" msgid "Mod:" msgstr "Mod:" +#: builtin/mainmenu/dlg_config_world.lua +msgid "Mods located inside the world folder." +msgstr "" + #: builtin/mainmenu/dlg_config_world.lua msgid "No (optional) dependencies" msgstr "Inga (valfria) beroenden" @@ -723,6 +859,19 @@ msgstr "Värld:" msgid "enabled" msgstr "aktiverad" +#: builtin/mainmenu/dlg_confirm_exit.lua +msgid "Always show this dialog." +msgstr "" + +#: builtin/mainmenu/dlg_confirm_exit.lua +#, fuzzy +msgid "Are you sure you want to quit?" +msgstr "Är du säker på att du vill radera \"$1\"?" + +#: builtin/mainmenu/dlg_confirm_exit.lua +msgid "Quit" +msgstr "" + #: builtin/mainmenu/dlg_create_world.lua msgid "A world named \"$1\" already exists" msgstr "En värld med namnet \"$1\" finns redan" @@ -1078,6 +1227,10 @@ msgstr "Aldrig" msgid "Visit website" msgstr "Besök hemsida" +#: builtin/mainmenu/init.lua +msgid "Debug build, expect worse performance" +msgstr "" + #: builtin/mainmenu/init.lua src/client/game_formspec.cpp msgid "Settings" msgstr "Inställningar" @@ -1350,11 +1503,6 @@ msgstr "Anslutningens tidsgräns nådd." msgid "Done!" msgstr "Klart!" -#: src/client/client.cpp -#, c-format -msgid "Failed to save screenshot to \"%s\"" -msgstr "Misslyckades med att spara skärmdump till \"%s\"" - #: src/client/client.cpp msgid "Initializing nodes" msgstr "Förbereder noder" @@ -1371,7 +1519,7 @@ msgstr "Laddar texturer..." msgid "Rebuilding shaders..." msgstr "Rekonstruerar shaders..." -#: src/client/client.cpp +#: src/client/client.cpp src/util/screenshot.cpp #, c-format msgid "Saved screenshot to \"%s\"" msgstr "Sparade skärmdump till \"%s\"" @@ -1401,14 +1549,15 @@ msgid "Provided password file failed to open: " msgstr "Den angivna lösenordsfilen kunde inte öppnas: " #: src/client/clientlauncher.cpp -msgid "Provided world path doesn't exist: " -msgstr "Angiven världssökväg existerar inte: " +msgid "World does not exist and no game selected to create one." +msgstr "" #: src/client/clientmedia.cpp src/client/game.cpp msgid "Media..." msgstr "Media..." -#: src/client/game.cpp src/client/shader.cpp src/server.cpp +#: src/client/game.cpp src/client/render/pipeline.cpp src/client/shader.cpp +#: src/server.cpp msgid "" "\n" "Check debug.txt for details." @@ -2036,6 +2185,11 @@ msgstr "Höger Shift" msgid "Right Windows" msgstr "Höger Windowstangent" +#: src/client/keycode.cpp +#, c-format +msgid "Scancode: %d" +msgstr "" + #: src/client/keycode.cpp msgid "Scroll Lock" msgstr "Scroll Lock" @@ -2080,11 +2234,21 @@ msgstr "Minimapp i ytläge, Zoom x%d" msgid "Minimap in texture mode" msgstr "Minimapp i texturläge" +#: src/client/render/pipeline.cpp +#, c-format +msgid "Failed to create the texture \"%s\" for the rendering pipeline." +msgstr "" + #: src/client/shader.cpp #, c-format msgid "Failed to compile the \"%s\" shader." msgstr "Misslyckades att kompilera \"%s\"-shadern." +#: src/client/shader.cpp +#, fuzzy, c-format +msgid "Failed to find \"%s\" shader files." +msgstr "Misslyckades att kompilera \"%s\"-shadern." + #: src/client/shader.cpp msgid "GLSL is not supported by the driver" msgstr "GLSL stöds inte av drivrutinen" @@ -2673,6 +2837,14 @@ msgstr "Infoga objektnamn till verktygstips." msgid "Apple trees noise" msgstr "Äppelträdlojud" +#: src/settings_translation_file.cpp +msgid "" +"Applies a post-processing filter to detect and smoothen high-contrast " +"edges.\n" +"Provides balance between speed and image quality.\n" +"fxaa can used in combination with the other anti-aliasing methods" +msgstr "" + #: src/settings_translation_file.cpp msgid "" "Apply dithering to reduce color banding artifacts.\n" @@ -2703,6 +2875,10 @@ msgstr "" "Armtröghet, ger mer realistisk rörelse av armen\n" "när kameran förflyttar sig." +#: src/settings_translation_file.cpp +msgid "Array texture max layers" +msgstr "" + #: src/settings_translation_file.cpp msgid "Ask to reconnect after crash" msgstr "Förfråga att återkoppla efter krash" @@ -2865,6 +3041,12 @@ msgstr "Kamerautjämning" msgid "Camera smoothing in cinematic mode" msgstr "Kamerautjämning i filmiskt läge" +#: src/settings_translation_file.cpp +msgid "" +"Caps the maximum number of layers used with array textures (if supported).\n" +"This is only useful for debugging." +msgstr "" + #: src/settings_translation_file.cpp msgid "Capture Tracy zones" msgstr "" @@ -2964,6 +3146,10 @@ msgstr "Högsta längd för chattmeddelande" msgid "Chat weblinks" msgstr "Weblänkar i chatt" +#: src/settings_translation_file.cpp +msgid "Choose theme colors for the main menu background." +msgstr "" + #: src/settings_translation_file.cpp msgid "Chunk size" msgstr "Chunkstorlek" @@ -3108,6 +3294,10 @@ msgstr "" "0 - minst komprimering, snabbast\n" "9 - bäst komprimering, långsammast" +#: src/settings_translation_file.cpp +msgid "Confirmation dialog before closing" +msgstr "" + #: src/settings_translation_file.cpp msgid "Connect glass" msgstr "Sammankoppla glas" @@ -3493,6 +3683,10 @@ msgstr "Minimalt Y för fängelsehålor" msgid "Dungeon noise" msgstr "Grottbrus" +#: src/settings_translation_file.cpp +msgid "Dynamic shadows" +msgstr "Dynamiska skuggor" + #: src/settings_translation_file.cpp msgid "Effects" msgstr "Effekter" @@ -3557,6 +3751,11 @@ msgstr "Aktivera efterbehandling" msgid "Enable Raytraced Culling" msgstr "Aktivera raytracing-gallring" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Enable a confirmation dialog before closing." +msgstr "Aktiverar animering av lagerföremål." + #: src/settings_translation_file.cpp msgid "" "Enable automatic exposure correction\n" @@ -3581,6 +3780,11 @@ msgstr "" msgid "Enable console window" msgstr "Aktivera konsollfönster" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Enable dynamic shadows" +msgstr "Dynamiska skuggor" + #: src/settings_translation_file.cpp msgid "Enable joysticks" msgstr "Aktivera joysticks" @@ -3753,6 +3957,11 @@ msgstr "Faktorbrus" msgid "Fallback font path" msgstr "Sökväg för reservtypsnitt" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Fast approximate antialiasing" +msgstr "Filtrering och kantutjämning" + #: src/settings_translation_file.cpp msgid "Fast mode acceleration" msgstr "Acceleration i snabbt läge" @@ -4395,14 +4604,6 @@ msgstr "" "för att\n" "klättra nedåt." -#: src/settings_translation_file.cpp -msgid "" -"If enabled, actions are recorded for rollback.\n" -"This option is only read when server starts." -msgstr "" -"Om alternativet är aktiverat registreras händelser för rollback.\n" -"Det här alternativet läses bara när servern startar." - #: src/settings_translation_file.cpp msgid "" "If enabled, invalid world data won't cause the server to shut down.\n" @@ -4412,6 +4613,16 @@ msgstr "" "servern stängs av.\n" "Aktivera endast detta om du vet vad du gör." +#: src/settings_translation_file.cpp +#, fuzzy +msgid "" +"If enabled, node and inventory actions are recorded for rollback.\n" +"This option is only read on server start. Note that the engine will not\n" +"automatically clean old entries from the rollback database." +msgstr "" +"Om alternativet är aktiverat registreras händelser för rollback.\n" +"Det här alternativet läses bara när servern startar." + #: src/settings_translation_file.cpp msgid "" "If enabled, players cannot join without a password or change theirs to an " @@ -5231,6 +5442,11 @@ msgstr "" msgid "Measure time samples" msgstr "Ökentempel" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Menu theme" +msgstr "Menyknapp" + #: src/settings_translation_file.cpp msgid "Message of the day" msgstr "" @@ -5421,16 +5637,12 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"Number of emerge threads to use.\n" -"Value 0:\n" -"- Automatic selection. The number of emerge threads will be\n" -"- 'number of processors - 2', with a lower limit of 1.\n" -"Any other value:\n" -"- Specifies the number of emerge threads, with a lower limit of 1.\n" -"WARNING: Increasing the number of emerge threads increases engine mapgen\n" -"speed, but this may harm game performance by interfering with other\n" -"processes, especially in singleplayer and/or when running Lua code in\n" -"'on_generated'. For many users the optimum setting may be '1'." +"Number of emerge threads (responsible for map generation and loading) to " +"use.\n" +"If 0 then the engine will automatically choose a suitable value depending\n" +"on the hardware and type of map generator.\n" +"WARNING: There are known bugs in the default map generators (v6, v7, ...)\n" +"when using more than 1 thread. The automatic choice will avoid this." msgstr "" #: src/settings_translation_file.cpp @@ -5460,8 +5672,7 @@ msgid "Occlusion Culling" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Opaqueness (alpha) of the shadow behind the default font, between 0 and 255." +msgid "Opaqueness (alpha) of the shadow behind the font." msgstr "" #: src/settings_translation_file.cpp @@ -5766,8 +5977,7 @@ msgid "" "Save window size automatically when modified.\n" "If true, screen size is saved in screen_w and screen_h, and whether the " "window\n" -"is maximized is stored in window_maximized.\n" -"(Autosaving window_maximized only works if compiled with SDL.)" +"is maximized is stored in window_maximized." msgstr "" #: src/settings_translation_file.cpp @@ -5852,11 +6062,6 @@ msgid "" "Also, if Post Processing is disabled, FSAA will not work together with\n" "undersampling or a non-default \"3d_mode\" setting.\n" "\n" -"* FXAA - Fast approximate antialiasing\n" -"Applies a post-processing filter to detect and smoothen high-contrast " -"edges.\n" -"Provides balance between speed and image quality.\n" -"\n" "* SSAA - Super-sampling antialiasing\n" "Renders higher-resolution image of the scene, then scales down to reduce\n" "the aliasing effects. This is the slowest and the most accurate method." @@ -6074,8 +6279,9 @@ msgid "Shadow filter quality" msgstr "" #: src/settings_translation_file.cpp -msgid "Shadow map max distance in nodes to render shadows" -msgstr "" +#, fuzzy +msgid "Shadow map render distance" +msgstr "Floatlands avsmalningsdistans" #: src/settings_translation_file.cpp msgid "Shadow map texture in 32 bits" @@ -6087,8 +6293,7 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"Shadow offset (in pixels) of the default font. If 0, then shadow will not be " -"drawn." +"Shadow offset (in pixels) for all fonts. If 0, then no shadow will be drawn." msgstr "" #: src/settings_translation_file.cpp @@ -6456,7 +6661,7 @@ msgstr "" msgid "" "The rendering back-end.\n" "Note: A restart is required after changing this!\n" -"OpenGL is the default for desktop, and OGLES2 for Android." +"By default OpenGL3 is preferred on desktop, or OGLES2 on Android." msgstr "" #: src/settings_translation_file.cpp @@ -6537,10 +6742,9 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"To reduce lag, block transfers are slowed down when a player is building " +"To save bandwidth, block transfers are slowed down when a player is building " "something.\n" -"This determines how long they are slowed down after placing or removing a " -"node." +"This determines how long the throttling lasts after placing a node." msgstr "" #: src/settings_translation_file.cpp @@ -6837,8 +7041,9 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"Vertical screen synchronization. Your system may still force VSync on even " -"if this is disabled." +"Vertical screen synchronization.\n" +"Note: A restart is required after changing this!\n" +"Your system may still force VSync and ignore this setting." msgstr "" #: src/settings_translation_file.cpp @@ -7120,68 +7325,16 @@ msgstr "cURL-interaktivtimeout" msgid "cURL parallel limit" msgstr "cURL parallellgräns" -#~ msgid "Apps" -#~ msgstr "Appar" +#: src/util/screenshot.cpp +#, c-format +msgid "Failed to save screenshot to \"%s\"" +msgstr "Misslyckades med att spara skärmdump till \"%s\"" -#~ msgid "End" -#~ msgstr "Slut" +#~ msgid "Provided world path doesn't exist: " +#~ msgstr "Angiven världssökväg existerar inte: " -#~ msgid "Erase EOF" -#~ msgstr "Radera EOF" +#~ msgid "Y spread" +#~ msgstr "Y-spridning" -#~ msgid "Execute" -#~ msgstr "Kör" - -#~ msgid "Help" -#~ msgstr "Hjälp" - -#~ msgid "Home" -#~ msgstr "Hem" - -#~ msgid "IME Accept" -#~ msgstr "Acceptera IME" - -#~ msgid "IME Convert" -#~ msgstr "Konvertera IME" - -#~ msgid "IME Escape" -#~ msgstr "Avbryt IME" - -#~ msgid "IME Mode Change" -#~ msgstr "Ändra IME Läge" - -#~ msgid "IME Nonconvert" -#~ msgstr "Ickekonvertera IME" - -#~ msgid "Left Button" -#~ msgstr "Vänster Knapp" - -#~ msgid "Middle Button" -#~ msgstr "Mittknappen" - -#~ msgid "No world created or selected!" -#~ msgstr "Ingen värld skapad eller vald!" - -#~ msgid "OEM Clear" -#~ msgstr "Rensa OEM" - -#~ msgid "Right Button" -#~ msgstr "Höger Knapp" - -#~ msgid "Select" -#~ msgstr "Välj" - -#~ msgid "Sleep" -#~ msgstr "Sov" - -#~ msgid "Snapshot" -#~ msgstr "Snapshot" - -#~ msgid "Tab" -#~ msgstr "Tab" - -#~ msgid "X Button 1" -#~ msgstr "X Knapp 1" - -#~ msgid "X Button 2" -#~ msgstr "X Knapp 2" +#~ msgid "Z spread" +#~ msgstr "Z-spridning" diff --git a/po/sw/luanti.po b/po/sw/luanti.po index 7cb8529022..15d7d23d26 100644 --- a/po/sw/luanti.po +++ b/po/sw/luanti.po @@ -2,7 +2,7 @@ msgid "" msgstr "" "Project-Id-Version: Swahili (Minetest)\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2025-09-23 19:19+0200\n" +"POT-Creation-Date: 2026-01-06 23:13+0100\n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" "Language-Team: Swahili ] [-t]" msgstr "" +#: builtin/common/settings/components.lua +#, fuzzy +msgid "Add keybinding" +msgstr "Midia ya mbali" + #: builtin/common/settings/components.lua msgid "Browse" msgstr "Vinjari" @@ -114,6 +119,10 @@ msgstr "Teua faili ya Moduli:" msgid "Set" msgstr "Teua" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "$1 spread" +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "(No description of setting given)" msgstr "(Hakuna maelezo ya kuweka kupewa)" @@ -123,10 +132,22 @@ msgstr "(Hakuna maelezo ya kuweka kupewa)" msgid "2D Noise" msgstr "Kila" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"2D noise: flag on.\n" +"3D noise: flag off." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Amplifies every octave by (amplitude of the previous octave * Persistence)." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua #: builtin/mainmenu/content/dlg_install.lua #: builtin/mainmenu/content/dlg_overwrite.lua -#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/dlg_create_world.lua +#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/dlg_confirm_exit.lua +#: builtin/mainmenu/dlg_create_world.lua #: builtin/mainmenu/dlg_delete_content.lua #: builtin/mainmenu/dlg_delete_world.lua builtin/mainmenu/dlg_register.lua #: builtin/mainmenu/dlg_rename_modpack.lua src/gui/guiOpenURL.cpp @@ -134,11 +155,61 @@ msgstr "Kila" msgid "Cancel" msgstr "Katisha" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Controls how many octaves (layers) the noise will have." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Each octave is a simple noise generator. Each one also adds more detail to " +"the noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Finally, all of the octaves will be combined to generate the noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Having lots of octaves is not recommended because it increases terrain " +"generation time." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua #, fuzzy msgid "Lacunarity" msgstr "Usalama" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values make the terrain simple and higher values make the terrain " +"rough." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values make the terrain smooth and higher values make the terrain have " +"fine detail." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values will result in smoother noise and higher values will result in " +"rougher noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Making 3D noise eased is not recommended because it significantly increases " +"the load." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Maps noise gradient values onto a quintic S-curve before performing " +"interpolation." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Octaves" msgstr "" @@ -148,6 +219,14 @@ msgstr "" msgid "Offset" msgstr "" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Offsets the final noise by this value." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Overrides the 'eased' flag based on the noise type." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua #, fuzzy msgid "Persistence" @@ -163,21 +242,51 @@ msgstr "Hifadhi" msgid "Scale" msgstr "" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Scales every octave by (scale of the previous octave / Lacunarity)." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Scales the noise in the $1 axis by this value." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua #: builtin/mainmenu/dlg_create_world.lua msgid "Seed" msgstr "Mbegu" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "X spread" +msgid "Takes the absolute value of each octave while adding them together." msgstr "" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "Y spread" +msgid "The first octave is amplified by 1." msgstr "" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "Z spread" +msgid "The first octave is scaled by 1." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "The multiplier for the noise before the offset is added." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "The random seed for the noise. The same seed results in the same noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"This is also the scale of the largest structures in the $1 direction of the " +"noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "This results in smooth noise instead of gridlike noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "This results in spiky noise." msgstr "" #. ~ "absvalue" is a noise parameter flag. @@ -278,6 +387,11 @@ msgstr "Kutembea haraka" msgid "No results" msgstr "" +#. ~ Indicates that the action does not have a corresponding keybinding. +#: builtin/common/settings/dlg_settings.lua +msgid "Not bound" +msgstr "" + #: builtin/common/settings/dlg_settings.lua #, fuzzy msgid "Reset setting to default" @@ -312,11 +426,21 @@ msgstr "Kichupo" msgid "Tap with crosshair" msgstr "" +#: builtin/common/settings/dlg_settings.lua +msgid "" +"These settings are unavailable due to your platform, hardware or in " +"combination with the current settings." +msgstr "" + #: builtin/common/settings/dlg_settings.lua #, fuzzy msgid "Touchscreen layout" msgstr "Touchthreshold (px)" +#: builtin/common/settings/dlg_settings.lua +msgid "Unavailable" +msgstr "" + #: builtin/common/settings/settingtypes.lua #, fuzzy msgid "Client Mods" @@ -340,12 +464,6 @@ msgstr "" msgid "Custom" msgstr "" -#: builtin/common/settings/shadows_component.lua -#: src/settings_translation_file.cpp -#, fuzzy -msgid "Dynamic shadows" -msgstr "Kivuli cha fonti" - #: builtin/common/settings/shadows_component.lua msgid "High" msgstr "" @@ -358,6 +476,10 @@ msgstr "" msgid "Medium" msgstr "" +#: builtin/common/settings/shadows_component.lua +msgid "Quality preset" +msgstr "" + #: builtin/common/settings/shadows_component.lua msgid "Very High" msgstr "" @@ -687,6 +809,11 @@ msgstr "Imeshindwa kusakinisha $1 hadi $2" msgid "Unable to install a $1 as a texture pack" msgstr "Imeshindwa kusakinisha $1 hadi $2" +#: builtin/mainmenu/content/pkgmgr.lua +#, fuzzy +msgid "World mods" +msgstr "Jina la ulimwengu" + #: builtin/mainmenu/dlg_clients_list.lua msgid "" "Players connected to\n" @@ -735,6 +862,10 @@ msgstr "" msgid "Mod:" msgstr "Moduli:" +#: builtin/mainmenu/dlg_config_world.lua +msgid "Mods located inside the world folder." +msgstr "" + #: builtin/mainmenu/dlg_config_world.lua msgid "No (optional) dependencies" msgstr "" @@ -770,6 +901,19 @@ msgstr "Ulimwengu:" msgid "enabled" msgstr "kuwezeshwa" +#: builtin/mainmenu/dlg_confirm_exit.lua +msgid "Always show this dialog." +msgstr "" + +#: builtin/mainmenu/dlg_confirm_exit.lua +#, fuzzy +msgid "Are you sure you want to quit?" +msgstr "Una uhakika unataka kufuta \"$1\"?" + +#: builtin/mainmenu/dlg_confirm_exit.lua +msgid "Quit" +msgstr "" + #: builtin/mainmenu/dlg_create_world.lua msgid "A world named \"$1\" already exists" msgstr "Ulimwengu inayoitwa \"$1\" tayari ipo" @@ -1135,6 +1279,10 @@ msgstr "" msgid "Visit website" msgstr "" +#: builtin/mainmenu/init.lua +msgid "Debug build, expect worse performance" +msgstr "" + #: builtin/mainmenu/init.lua src/client/game_formspec.cpp msgid "Settings" msgstr "Vipimo vya" @@ -1427,11 +1575,6 @@ msgstr "Muunganisho limekatika." msgid "Done!" msgstr "Kufanyika!" -#: src/client/client.cpp -#, c-format -msgid "Failed to save screenshot to \"%s\"" -msgstr "" - #: src/client/client.cpp msgid "Initializing nodes" msgstr "Inaanzilisha fundo" @@ -1448,7 +1591,7 @@ msgstr "Kupakia unamu..." msgid "Rebuilding shaders..." msgstr "Kuijenga upya shaders..." -#: src/client/client.cpp +#: src/client/client.cpp src/util/screenshot.cpp #, fuzzy, c-format msgid "Saved screenshot to \"%s\"" msgstr "Screenshot" @@ -1480,14 +1623,15 @@ msgid "Provided password file failed to open: " msgstr "" #: src/client/clientlauncher.cpp -msgid "Provided world path doesn't exist: " -msgstr "Njia ya dunia iliyotolewa haipo:" +msgid "World does not exist and no game selected to create one." +msgstr "" #: src/client/clientmedia.cpp src/client/game.cpp msgid "Media..." msgstr "Vyombo vya habari..." -#: src/client/game.cpp src/client/shader.cpp src/server.cpp +#: src/client/game.cpp src/client/render/pipeline.cpp src/client/shader.cpp +#: src/server.cpp msgid "" "\n" "Check debug.txt for details." @@ -2148,6 +2292,11 @@ msgstr "Kisogezi kulia" msgid "Right Windows" msgstr "Windows kulia" +#: src/client/keycode.cpp +#, c-format +msgid "Scancode: %d" +msgstr "" + #: src/client/keycode.cpp msgid "Scroll Lock" msgstr "Scroll Lock" @@ -2195,11 +2344,21 @@ msgstr "" msgid "Minimap in texture mode" msgstr "Unamu wa kima cha chini cha ukubwa wa Vichujio" +#: src/client/render/pipeline.cpp +#, c-format +msgid "Failed to create the texture \"%s\" for the rendering pipeline." +msgstr "" + #: src/client/shader.cpp #, fuzzy, c-format msgid "Failed to compile the \"%s\" shader." msgstr "Imeshindwa kusakinisha $1 hadi $2" +#: src/client/shader.cpp +#, fuzzy, c-format +msgid "Failed to find \"%s\" shader files." +msgstr "Imeshindwa kusakinisha $1 hadi $2" + #: src/client/shader.cpp msgid "GLSL is not supported by the driver" msgstr "" @@ -2780,6 +2939,14 @@ msgstr "" msgid "Apple trees noise" msgstr "" +#: src/settings_translation_file.cpp +msgid "" +"Applies a post-processing filter to detect and smoothen high-contrast " +"edges.\n" +"Provides balance between speed and image quality.\n" +"fxaa can used in combination with the other anti-aliasing methods" +msgstr "" + #: src/settings_translation_file.cpp msgid "" "Apply dithering to reduce color banding artifacts.\n" @@ -2801,6 +2968,10 @@ msgid "" "the arm when the camera moves." msgstr "" +#: src/settings_translation_file.cpp +msgid "Array texture max layers" +msgstr "" + #: src/settings_translation_file.cpp msgid "Ask to reconnect after crash" msgstr "Uliza kuunganisha baada ya ajali" @@ -2961,6 +3132,12 @@ msgstr "Kamera unyooshaji" msgid "Camera smoothing in cinematic mode" msgstr "Kamera unyooshaji hali cinematic" +#: src/settings_translation_file.cpp +msgid "" +"Caps the maximum number of layers used with array textures (if supported).\n" +"This is only useful for debugging." +msgstr "" + #: src/settings_translation_file.cpp msgid "Capture Tracy zones" msgstr "" @@ -3071,6 +3248,11 @@ msgstr "" msgid "Chat weblinks" msgstr "" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Choose theme colors for the main menu background." +msgstr "Tumia uhuishaji wa wingu ya mandharinyuma ya Menyu kuu." + #: src/settings_translation_file.cpp msgid "Chunk size" msgstr "Ukubwa wa fungu" @@ -3201,6 +3383,10 @@ msgid "" "9 - best compression, slowest" msgstr "" +#: src/settings_translation_file.cpp +msgid "Confirmation dialog before closing" +msgstr "" + #: src/settings_translation_file.cpp msgid "Connect glass" msgstr "Kuunganisha kioo" @@ -3560,6 +3746,11 @@ msgstr "" msgid "Dungeon noise" msgstr "Kelele za mto" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Dynamic shadows" +msgstr "Kivuli cha fonti" + #: src/settings_translation_file.cpp #, fuzzy msgid "Effects" @@ -3618,6 +3809,11 @@ msgstr "Wezesha vifimbocheza" msgid "Enable Raytraced Culling" msgstr "" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Enable a confirmation dialog before closing." +msgstr "Huwezesha uhuishaji wa vitu inventering." + #: src/settings_translation_file.cpp msgid "" "Enable automatic exposure correction\n" @@ -3636,6 +3832,11 @@ msgstr "" msgid "Enable console window" msgstr "" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Enable dynamic shadows" +msgstr "Kivuli cha fonti" + #: src/settings_translation_file.cpp #, fuzzy msgid "Enable joysticks" @@ -3799,6 +4000,11 @@ msgstr "" msgid "Fallback font path" msgstr "Fonti amebadilisha" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Fast approximate antialiasing" +msgstr "Antialiasing:" + #: src/settings_translation_file.cpp msgid "Fast mode acceleration" msgstr "Kuongeza kasi hali ya haraka" @@ -4457,14 +4663,6 @@ msgstr "" "Ikiwa imewezeshwa, ufunguo wa \"kutumia\" badala ya \"sneak\" ufunguo ni " "kutumika kwa ajili ya kupanda na kushuka." -#: src/settings_translation_file.cpp -msgid "" -"If enabled, actions are recorded for rollback.\n" -"This option is only read when server starts." -msgstr "" -"Ikiwa imewezeshwa, matendo ni kumbukumbu kwa ajili ya mserereko.\n" -"Chaguo hili ni soma tu wakati wa kuanza kwa seva." - #: src/settings_translation_file.cpp msgid "" "If enabled, invalid world data won't cause the server to shut down.\n" @@ -4473,6 +4671,16 @@ msgstr "" "Ikiwa imewezeshwa, data ya dunia batili si kusababisha seva kuzima.\n" "Tu kuwezesha hii kama unajua nini unafanya." +#: src/settings_translation_file.cpp +#, fuzzy +msgid "" +"If enabled, node and inventory actions are recorded for rollback.\n" +"This option is only read on server start. Note that the engine will not\n" +"automatically clean old entries from the rollback database." +msgstr "" +"Ikiwa imewezeshwa, matendo ni kumbukumbu kwa ajili ya mserereko.\n" +"Chaguo hili ni soma tu wakati wa kuanza kwa seva." + #: src/settings_translation_file.cpp #, fuzzy msgid "" @@ -5407,6 +5615,11 @@ msgstr "Watumiaji wa kiwango cha juu" msgid "Measure time samples" msgstr "" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Menu theme" +msgstr "Menyu" + #: src/settings_translation_file.cpp msgid "Message of the day" msgstr "Ujumbe wa siku ya" @@ -5617,16 +5830,12 @@ msgstr "Idadi ya nyuzi emerge" #: src/settings_translation_file.cpp msgid "" -"Number of emerge threads to use.\n" -"Value 0:\n" -"- Automatic selection. The number of emerge threads will be\n" -"- 'number of processors - 2', with a lower limit of 1.\n" -"Any other value:\n" -"- Specifies the number of emerge threads, with a lower limit of 1.\n" -"WARNING: Increasing the number of emerge threads increases engine mapgen\n" -"speed, but this may harm game performance by interfering with other\n" -"processes, especially in singleplayer and/or when running Lua code in\n" -"'on_generated'. For many users the optimum setting may be '1'." +"Number of emerge threads (responsible for map generation and loading) to " +"use.\n" +"If 0 then the engine will automatically choose a suitable value depending\n" +"on the hardware and type of map generator.\n" +"WARNING: There are known bugs in the default map generators (v6, v7, ...)\n" +"when using more than 1 thread. The automatic choice will avoid this." msgstr "" #: src/settings_translation_file.cpp @@ -5660,8 +5869,7 @@ msgid "Occlusion Culling" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Opaqueness (alpha) of the shadow behind the default font, between 0 and 255." +msgid "Opaqueness (alpha) of the shadow behind the font." msgstr "" #: src/settings_translation_file.cpp @@ -5990,8 +6198,7 @@ msgid "" "Save window size automatically when modified.\n" "If true, screen size is saved in screen_w and screen_h, and whether the " "window\n" -"is maximized is stored in window_maximized.\n" -"(Autosaving window_maximized only works if compiled with SDL.)" +"is maximized is stored in window_maximized." msgstr "" #: src/settings_translation_file.cpp @@ -6089,11 +6296,6 @@ msgid "" "Also, if Post Processing is disabled, FSAA will not work together with\n" "undersampling or a non-default \"3d_mode\" setting.\n" "\n" -"* FXAA - Fast approximate antialiasing\n" -"Applies a post-processing filter to detect and smoothen high-contrast " -"edges.\n" -"Provides balance between speed and image quality.\n" -"\n" "* SSAA - Super-sampling antialiasing\n" "Renders higher-resolution image of the scene, then scales down to reduce\n" "the aliasing effects. This is the slowest and the most accurate method." @@ -6335,8 +6537,9 @@ msgid "Shadow filter quality" msgstr "Screenshot ubora" #: src/settings_translation_file.cpp -msgid "Shadow map max distance in nodes to render shadows" -msgstr "" +#, fuzzy +msgid "Shadow map render distance" +msgstr "Unamu wa kima cha chini cha ukubwa wa Vichujio" #: src/settings_translation_file.cpp msgid "Shadow map texture in 32 bits" @@ -6350,8 +6553,7 @@ msgstr "Unamu wa kima cha chini cha ukubwa wa Vichujio" #: src/settings_translation_file.cpp #, fuzzy msgid "" -"Shadow offset (in pixels) of the default font. If 0, then shadow will not be " -"drawn." +"Shadow offset (in pixels) for all fonts. If 0, then no shadow will be drawn." msgstr "Fonti kivuli Sawazisha, kama 0 basi kivuli itakuwa kuchukuliwa." #: src/settings_translation_file.cpp @@ -6759,7 +6961,7 @@ msgstr "" msgid "" "The rendering back-end.\n" "Note: A restart is required after changing this!\n" -"OpenGL is the default for desktop, and OGLES2 for Android." +"By default OpenGL3 is preferred on desktop, or OGLES2 on Android." msgstr "" #: src/settings_translation_file.cpp @@ -6857,11 +7059,11 @@ msgstr "" "kumbukumbu." #: src/settings_translation_file.cpp +#, fuzzy msgid "" -"To reduce lag, block transfers are slowed down when a player is building " +"To save bandwidth, block transfers are slowed down when a player is building " "something.\n" -"This determines how long they are slowed down after placing or removing a " -"node." +"This determines how long the throttling lasts after placing a node." msgstr "" "Kupunguza bakia, uhamisho wa fungu ni sjunkit wakati mchezaji ni kujenga " "kitu.\n" @@ -7190,8 +7392,9 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"Vertical screen synchronization. Your system may still force VSync on even " -"if this is disabled." +"Vertical screen synchronization.\n" +"Note: A restart is required after changing this!\n" +"Your system may still force VSync and ignore this setting." msgstr "" #: src/settings_translation_file.cpp @@ -7519,74 +7722,10 @@ msgstr "muda wa kuisha wa cURL" msgid "cURL parallel limit" msgstr "cURL kikomo sambamba" -#~ msgid "Apps" -#~ msgstr "Programu" +#: src/util/screenshot.cpp +#, c-format +msgid "Failed to save screenshot to \"%s\"" +msgstr "" -#~ msgid "End" -#~ msgstr "Mwisho" - -#, fuzzy -#~ msgid "Erase EOF" -#~ msgstr "Futa OEF" - -#~ msgid "Execute" -#~ msgstr "Kutekeleza" - -#~ msgid "Help" -#~ msgstr "Msaada" - -#~ msgid "Home" -#~ msgstr "Nyumbani" - -#, fuzzy -#~ msgid "IME Accept" -#~ msgstr "Kukubali" - -#, fuzzy -#~ msgid "IME Convert" -#~ msgstr "Geuza" - -#, fuzzy -#~ msgid "IME Escape" -#~ msgstr "Kutoroka" - -#, fuzzy -#~ msgid "IME Mode Change" -#~ msgstr "Mabadiliko ya hali ya" - -#, fuzzy -#~ msgid "IME Nonconvert" -#~ msgstr "Nonconvert" - -#~ msgid "Left Button" -#~ msgstr "Kitufe kushoto" - -#~ msgid "Middle Button" -#~ msgstr "Kitufe kati" - -#~ msgid "No world created or selected!" -#~ msgstr "Duniani hakuna kuundwa au kuteuliwa!" - -#~ msgid "OEM Clear" -#~ msgstr "Wazi ya OEM" - -#~ msgid "Right Button" -#~ msgstr "Kitufe kulia" - -#~ msgid "Select" -#~ msgstr "Teua" - -#~ msgid "Sleep" -#~ msgstr "Usingizi" - -#~ msgid "Snapshot" -#~ msgstr "Taswira tuli" - -#~ msgid "Tab" -#~ msgstr "Kichupo" - -#~ msgid "X Button 1" -#~ msgstr "X kitufe 1" - -#~ msgid "X Button 2" -#~ msgstr "X kitufe 2" +#~ msgid "Provided world path doesn't exist: " +#~ msgstr "Njia ya dunia iliyotolewa haipo:" diff --git a/po/ta/luanti.po b/po/ta/luanti.po index 43ecd20afe..3debe6d28e 100644 --- a/po/ta/luanti.po +++ b/po/ta/luanti.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: luanti\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2025-09-23 19:19+0200\n" +"POT-Creation-Date: 2026-01-06 23:13+0100\n" "PO-Revision-Date: 2025-08-02 09:02+0000\n" "Last-Translator: Krock \n" "Language-Team: Tamil ] [-t]" msgstr "[அனைத்தும் | ] [-t]" +#: builtin/common/settings/components.lua +#, fuzzy +msgid "Add keybinding" +msgstr "விசைப்பலகைகள்" + #: builtin/common/settings/components.lua msgid "Browse" msgstr "உலாவு" @@ -110,6 +115,11 @@ msgstr "கோப்பைத் தேர்ந்தெடு" msgid "Set" msgstr "கணம்" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +#, fuzzy +msgid "$1 spread" +msgstr "ஃச் பரவல்" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "(No description of setting given)" msgstr "(கொடுக்கப்பட்ட அமைப்பின் விளக்கம் இல்லை)" @@ -118,10 +128,22 @@ msgstr "(கொடுக்கப்பட்ட அமைப்பின் வ msgid "2D Noise" msgstr "2 டி ஒலி" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"2D noise: flag on.\n" +"3D noise: flag off." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Amplifies every octave by (amplitude of the previous octave * Persistence)." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua #: builtin/mainmenu/content/dlg_install.lua #: builtin/mainmenu/content/dlg_overwrite.lua -#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/dlg_create_world.lua +#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/dlg_confirm_exit.lua +#: builtin/mainmenu/dlg_create_world.lua #: builtin/mainmenu/dlg_delete_content.lua #: builtin/mainmenu/dlg_delete_world.lua builtin/mainmenu/dlg_register.lua #: builtin/mainmenu/dlg_rename_modpack.lua src/gui/guiOpenURL.cpp @@ -129,10 +151,60 @@ msgstr "2 டி ஒலி" msgid "Cancel" msgstr "ரத்துசெய்" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Controls how many octaves (layers) the noise will have." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Each octave is a simple noise generator. Each one also adds more detail to " +"the noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Finally, all of the octaves will be combined to generate the noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Having lots of octaves is not recommended because it increases terrain " +"generation time." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Lacunarity" msgstr "லாகுனாரிட்டி" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values make the terrain simple and higher values make the terrain " +"rough." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values make the terrain smooth and higher values make the terrain have " +"fine detail." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values will result in smoother noise and higher values will result in " +"rougher noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Making 3D noise eased is not recommended because it significantly increases " +"the load." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Maps noise gradient values onto a quintic S-curve before performing " +"interpolation." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Octaves" msgstr "ஆக்டேவ்ச்" @@ -142,6 +214,14 @@ msgstr "ஆக்டேவ்ச்" msgid "Offset" msgstr "ஈடுசெய்யும்" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Offsets the final noise by this value." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Overrides the 'eased' flag based on the noise type." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Persistence" msgstr "விடாமுயற்சி" @@ -156,22 +236,53 @@ msgstr "சேமி" msgid "Scale" msgstr "அளவு" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Scales every octave by (scale of the previous octave / Lacunarity)." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Scales the noise in the $1 axis by this value." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua #: builtin/mainmenu/dlg_create_world.lua msgid "Seed" msgstr "விதை" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "X spread" -msgstr "ஃச் பரவல்" +msgid "Takes the absolute value of each octave while adding them together." +msgstr "" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "Y spread" -msgstr "ஒய் பரவல்" +msgid "The first octave is amplified by 1." +msgstr "" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "Z spread" -msgstr "சட் பரவல்" +#, fuzzy +msgid "The first octave is scaled by 1." +msgstr "இந்த கட்டளை சேவையகத்தால் முடக்கப்பட்டுள்ளது." + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "The multiplier for the noise before the offset is added." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "The random seed for the noise. The same seed results in the same noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"This is also the scale of the largest structures in the $1 direction of the " +"noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "This results in smooth noise instead of gridlike noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "This results in spiky noise." +msgstr "" #. ~ "absvalue" is a noise parameter flag. #. It is short for "absolute value". @@ -269,6 +380,12 @@ msgstr "இயக்கம்" msgid "No results" msgstr "முடிவுகள் இல்லை" +#. ~ Indicates that the action does not have a corresponding keybinding. +#: builtin/common/settings/dlg_settings.lua +#, fuzzy +msgid "Not bound" +msgstr "கண்டுபிடிக்கப்படவில்லை" + #: builtin/common/settings/dlg_settings.lua msgid "Reset setting to default" msgstr "அமைப்பை இயல்புநிலைக்கு மீட்டமைக்கவும்" @@ -301,10 +418,21 @@ msgstr "தட்டவும்" msgid "Tap with crosshair" msgstr "குறுக்குவழியுடன் தட்டவும்" +#: builtin/common/settings/dlg_settings.lua +msgid "" +"These settings are unavailable due to your platform, hardware or in " +"combination with the current settings." +msgstr "" + #: builtin/common/settings/dlg_settings.lua msgid "Touchscreen layout" msgstr "தொடுதிரை தளவமைப்பு" +#: builtin/common/settings/dlg_settings.lua +#, fuzzy +msgid "Unavailable" +msgstr "<எதுவும் கிடைக்கவில்லை>" + #: builtin/common/settings/settingtypes.lua msgid "Client Mods" msgstr "வாங்கி மோட்ச்" @@ -325,11 +453,6 @@ msgstr "(விளையாட்டு நிழல்களையும் இ msgid "Custom" msgstr "தனிப்பயன்" -#: builtin/common/settings/shadows_component.lua -#: src/settings_translation_file.cpp -msgid "Dynamic shadows" -msgstr "மாறும் நிழல்கள்" - #: builtin/common/settings/shadows_component.lua msgid "High" msgstr "உயர்ந்த" @@ -342,6 +465,10 @@ msgstr "குறைந்த" msgid "Medium" msgstr "சராசரி" +#: builtin/common/settings/shadows_component.lua +msgid "Quality preset" +msgstr "" + #: builtin/common/settings/shadows_component.lua msgid "Very High" msgstr "மிக உயர்ந்த" @@ -648,6 +775,11 @@ msgstr "$ 1 ஐ $ 2 ஆக நிறுவ முடியவில்லை" msgid "Unable to install a $1 as a texture pack" msgstr "ஒரு அமைப்பு பொதியாக $ 1 ஐ நிறுவ முடியவில்லை" +#: builtin/mainmenu/content/pkgmgr.lua +#, fuzzy +msgid "World mods" +msgstr "உலக பெயர்" + #: builtin/mainmenu/dlg_clients_list.lua msgid "" "Players connected to\n" @@ -696,6 +828,10 @@ msgstr "மேலும் மோட்சைக் கண்டறியவு msgid "Mod:" msgstr "மோட்:" +#: builtin/mainmenu/dlg_config_world.lua +msgid "Mods located inside the world folder." +msgstr "" + #: builtin/mainmenu/dlg_config_world.lua msgid "No (optional) dependencies" msgstr "இல்லை (விரும்பினால்) சார்புகள்" @@ -728,6 +864,19 @@ msgstr "உலகம்:" msgid "enabled" msgstr "இயக்கப்பட்டது" +#: builtin/mainmenu/dlg_confirm_exit.lua +msgid "Always show this dialog." +msgstr "" + +#: builtin/mainmenu/dlg_confirm_exit.lua +#, fuzzy +msgid "Are you sure you want to quit?" +msgstr "\"$ 1\" ஐ நீக்க விரும்புகிறீர்களா?" + +#: builtin/mainmenu/dlg_confirm_exit.lua +msgid "Quit" +msgstr "" + #: builtin/mainmenu/dlg_create_world.lua msgid "A world named \"$1\" already exists" msgstr "\"$ 1\" என்று பெயரிடப்பட்ட ஒரு உலகம் ஏற்கனவே உள்ளது" @@ -1083,6 +1232,10 @@ msgstr "ஒருபோதும்" msgid "Visit website" msgstr "வலைத்தளத்தைப் பார்வையிடவும்" +#: builtin/mainmenu/init.lua +msgid "Debug build, expect worse performance" +msgstr "" + #: builtin/mainmenu/init.lua src/client/game_formspec.cpp msgid "Settings" msgstr "அமைப்புகள்" @@ -1357,11 +1510,6 @@ msgstr "இணைப்பு நேரம் முடிந்தது." msgid "Done!" msgstr "முடிந்தது!" -#: src/client/client.cpp -#, c-format -msgid "Failed to save screenshot to \"%s\"" -msgstr "" - #: src/client/client.cpp msgid "Initializing nodes" msgstr "முனைகளைத் தொடங்குதல்" @@ -1378,7 +1526,7 @@ msgstr "அமைப்புகளை ஏற்றுகிறது ..." msgid "Rebuilding shaders..." msgstr "சேடர்களை மீண்டும் உருவாக்குதல் ..." -#: src/client/client.cpp +#: src/client/client.cpp src/util/screenshot.cpp #, fuzzy, c-format msgid "Saved screenshot to \"%s\"" msgstr "திரைக்காட்சிகள்" @@ -1409,14 +1557,15 @@ msgid "Provided password file failed to open: " msgstr "வழங்கப்பட்ட கடவுச்சொல் கோப்பு திறக்கத் தவறிவிட்டது: " #: src/client/clientlauncher.cpp -msgid "Provided world path doesn't exist: " -msgstr "வழங்கப்பட்ட உலக பாதை இல்லை: " +msgid "World does not exist and no game selected to create one." +msgstr "" #: src/client/clientmedia.cpp src/client/game.cpp msgid "Media..." msgstr "ஊடகங்கள் ..." -#: src/client/game.cpp src/client/shader.cpp src/server.cpp +#: src/client/game.cpp src/client/render/pipeline.cpp src/client/shader.cpp +#: src/server.cpp msgid "" "\n" "Check debug.txt for details." @@ -2045,6 +2194,11 @@ msgstr "சரியான மாற்றம்" msgid "Right Windows" msgstr "வலது சாளரங்கள்" +#: src/client/keycode.cpp +#, c-format +msgid "Scancode: %d" +msgstr "" + #: src/client/keycode.cpp msgid "Scroll Lock" msgstr "உருள் பூட்டு" @@ -2089,11 +2243,21 @@ msgstr "மேற்பரப்பு பயன்முறையில் ம msgid "Minimap in texture mode" msgstr "அமைப்பு பயன்முறையில் மினிமாப்" +#: src/client/render/pipeline.cpp +#, c-format +msgid "Failed to create the texture \"%s\" for the rendering pipeline." +msgstr "" + #: src/client/shader.cpp #, c-format msgid "Failed to compile the \"%s\" shader." msgstr "\"%s\" சேடரை தொகுக்கத் தவறிவிட்டது." +#: src/client/shader.cpp +#, fuzzy, c-format +msgid "Failed to find \"%s\" shader files." +msgstr "\"%s\" சேடரை தொகுக்கத் தவறிவிட்டது." + #: src/client/shader.cpp msgid "GLSL is not supported by the driver" msgstr "சி.எல்.எச்.எல் ஓட்டுநரால் ஆதரிக்கப்படவில்லை" @@ -2688,6 +2852,14 @@ msgstr "உதவிக்குறிப்பில் உருப்பட msgid "Apple trees noise" msgstr "ஆப்பிள் மரங்கள் ஒலி" +#: src/settings_translation_file.cpp +msgid "" +"Applies a post-processing filter to detect and smoothen high-contrast " +"edges.\n" +"Provides balance between speed and image quality.\n" +"fxaa can used in combination with the other anti-aliasing methods" +msgstr "" + #: src/settings_translation_file.cpp msgid "" "Apply dithering to reduce color banding artifacts.\n" @@ -2718,6 +2890,10 @@ msgstr "" "கை மந்தநிலை, மிகவும் யதார்த்தமான இயக்கத்தை அளிக்கிறது\n" " கேமரா நகரும் போது கை." +#: src/settings_translation_file.cpp +msgid "Array texture max layers" +msgstr "" + #: src/settings_translation_file.cpp msgid "Ask to reconnect after crash" msgstr "விபத்துக்குப் பிறகு மீண்டும் இணைக்கச் சொல்லுங்கள்" @@ -2875,6 +3051,12 @@ msgstr "கேமரா மென்மையாக்குதல்" msgid "Camera smoothing in cinematic mode" msgstr "சினிமா பயன்முறையில் கேமரா மென்மையாக்குகிறது" +#: src/settings_translation_file.cpp +msgid "" +"Caps the maximum number of layers used with array textures (if supported).\n" +"This is only useful for debugging." +msgstr "" + #: src/settings_translation_file.cpp msgid "Capture Tracy zones" msgstr "" @@ -2974,6 +3156,11 @@ msgstr "அரட்டை செய்தி அதிகபட்ச நீள msgid "Chat weblinks" msgstr "வெப்லிங்க்ச் அரட்டை" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Choose theme colors for the main menu background." +msgstr "முதன்மையான பட்டியல் பின்னணிக்கு முகில் அனிமேசனைப் பயன்படுத்தவும்." + #: src/settings_translation_file.cpp msgid "Chunk size" msgstr "துண்டு அளவு" @@ -3118,6 +3305,10 @@ msgstr "" " 0 - குறைந்த சுருக்க, வேகமாக\n" " 9 - சிறந்த சுருக்க, மெதுவானது" +#: src/settings_translation_file.cpp +msgid "Confirmation dialog before closing" +msgstr "" + #: src/settings_translation_file.cpp msgid "Connect glass" msgstr "கண்ணாடி இணைக்கவும்" @@ -3510,6 +3701,10 @@ msgstr "நிலவறை குறைந்தபட்ச ஒய்" msgid "Dungeon noise" msgstr "நிலவறை ஒலி" +#: src/settings_translation_file.cpp +msgid "Dynamic shadows" +msgstr "மாறும் நிழல்கள்" + #: src/settings_translation_file.cpp msgid "Effects" msgstr "விளைவுகள்" @@ -3575,6 +3770,11 @@ msgstr "இடுகை செயலாக்கத்தை இயக்கவ msgid "Enable Raytraced Culling" msgstr "ரேச்ட்ரேச் கலிங்கை இயக்கவும்" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Enable a confirmation dialog before closing." +msgstr "சரக்கு உருப்படிகளின் அனிமேசனை செயல்படுத்துகிறது." + #: src/settings_translation_file.cpp msgid "" "Enable automatic exposure correction\n" @@ -3599,6 +3799,11 @@ msgstr "" msgid "Enable console window" msgstr "கன்சோல் சாளரத்தை இயக்கவும்" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Enable dynamic shadows" +msgstr "மாறும் நிழல்கள்" + #: src/settings_translation_file.cpp msgid "Enable joysticks" msgstr "சாய்ச்டிக்சை இயக்கவும்" @@ -3772,6 +3977,11 @@ msgstr "காரணி ஒலி" msgid "Fallback font path" msgstr "குறைவடையும் எழுத்துரு பாதை" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Fast approximate antialiasing" +msgstr "வடிகட்டுதல் மற்றும் ஆன்டிலியாசிங்" + #: src/settings_translation_file.cpp msgid "Fast mode acceleration" msgstr "வேகமான பயன்முறை முடுக்கம்" @@ -4426,14 +4636,6 @@ msgstr "" "இயக்கப்பட்டால், \"ச்னீக்\" விசைக்கு பதிலாக \"AUX1\" விசை கீழே ஏற பயன்படுத்தப்படுகிறது\n" " இறங்கு." -#: src/settings_translation_file.cpp -msgid "" -"If enabled, actions are recorded for rollback.\n" -"This option is only read when server starts." -msgstr "" -"இயக்கப்பட்டிருந்தால், ரோல்பேக்குக்கு நடவடிக்கைகள் பதிவு செய்யப்படுகின்றன.\n" -" சேவையகம் தொடங்கும் போது மட்டுமே இந்த விருப்பம் படிக்கப்படுகிறது." - #: src/settings_translation_file.cpp msgid "" "If enabled, invalid world data won't cause the server to shut down.\n" @@ -4442,6 +4644,16 @@ msgstr "" "இயக்கப்பட்டால், தவறான உலக தரவு சேவையகம் மூடப்படாது.\n" " நீங்கள் என்ன செய்கிறீர்கள் என்று உங்களுக்குத் தெரிந்தால் மட்டுமே இதை இயக்கவும்." +#: src/settings_translation_file.cpp +#, fuzzy +msgid "" +"If enabled, node and inventory actions are recorded for rollback.\n" +"This option is only read on server start. Note that the engine will not\n" +"automatically clean old entries from the rollback database." +msgstr "" +"இயக்கப்பட்டிருந்தால், ரோல்பேக்குக்கு நடவடிக்கைகள் பதிவு செய்யப்படுகின்றன.\n" +" சேவையகம் தொடங்கும் போது மட்டுமே இந்த விருப்பம் படிக்கப்படுகிறது." + #: src/settings_translation_file.cpp msgid "" "If enabled, players cannot join without a password or change theirs to an " @@ -5396,6 +5608,11 @@ msgstr "அதிகபட்ச பயனர்கள்" msgid "Measure time samples" msgstr "பாலைவன கோயில்கள்" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Menu theme" +msgstr "பட்டி விசை" + #: src/settings_translation_file.cpp msgid "Message of the day" msgstr "அன்றைய செய்தி" @@ -5596,29 +5813,13 @@ msgstr "வெளிப்படும் நூல்களின் எண் #: src/settings_translation_file.cpp msgid "" -"Number of emerge threads to use.\n" -"Value 0:\n" -"- Automatic selection. The number of emerge threads will be\n" -"- 'number of processors - 2', with a lower limit of 1.\n" -"Any other value:\n" -"- Specifies the number of emerge threads, with a lower limit of 1.\n" -"WARNING: Increasing the number of emerge threads increases engine mapgen\n" -"speed, but this may harm game performance by interfering with other\n" -"processes, especially in singleplayer and/or when running Lua code in\n" -"'on_generated'. For many users the optimum setting may be '1'." +"Number of emerge threads (responsible for map generation and loading) to " +"use.\n" +"If 0 then the engine will automatically choose a suitable value depending\n" +"on the hardware and type of map generator.\n" +"WARNING: There are known bugs in the default map generators (v6, v7, ...)\n" +"when using more than 1 thread. The automatic choice will avoid this." msgstr "" -"பயன்படுத்த வெளிப்படையான நூல்களின் எண்ணிக்கை.\n" -" மதிப்பு 0:\n" -" - தானியங்கி தேர்வு. வெளிப்படும் நூல்களின் எண்ணிக்கை இருக்கும்\n" -" - 'செயலிகளின் எண்ணிக்கை - 2', குறைந்த வரம்புடன் 1.\n" -" வேறு எந்த மதிப்பு:\n" -" - குறைந்த வரம்புடன் 1 இன் எமர்ச் நூல்களின் எண்ணிக்கையைக் குறிப்பிடுகிறது.\n" -" எச்சரிக்கை: வெளிப்படையான நூல்களின் எண்ணிக்கையை அதிகரிப்பது என்சின் மேப்சென் " -"அதிகரிக்கிறது\n" -" விரைவு, ஆனால் இது மற்றவர்களுடன் தலையிடுவதன் மூலம் விளையாட்டு செயல்திறனுக்கு தீங்கு " -"விளைவிக்கும்\n" -" செயல்முறைகள், குறிப்பாக சிங்கிள் பிளேயர் மற்றும்/அல்லது லுவா குறியீட்டை இயக்கும் போது\n" -" 'on_generated'. பல பயனர்களுக்கு உகந்த அமைப்பு '1' ஆக இருக்கலாம்." #: src/settings_translation_file.cpp msgid "" @@ -5654,8 +5855,8 @@ msgid "Occlusion Culling" msgstr "மறைவு குறைத்தல்" #: src/settings_translation_file.cpp -msgid "" -"Opaqueness (alpha) of the shadow behind the default font, between 0 and 255." +#, fuzzy +msgid "Opaqueness (alpha) of the shadow behind the font." msgstr "" "இயல்புநிலை எழுத்துருவின் பின்னால் உள்ள நிழலின் ஒளிபுகா (ஆல்பா), 0 முதல் 255 வரை." @@ -6001,12 +6202,12 @@ msgid "Save the map received by the client on disk." msgstr "கிளையன்ட் பெறப்பட்ட வரைபடத்தை வட்டில் சேமிக்கவும்." #: src/settings_translation_file.cpp +#, fuzzy msgid "" "Save window size automatically when modified.\n" "If true, screen size is saved in screen_w and screen_h, and whether the " "window\n" -"is maximized is stored in window_maximized.\n" -"(Autosaving window_maximized only works if compiled with SDL.)" +"is maximized is stored in window_maximized." msgstr "" "மாற்றியமைக்கும்போது சாளர அளவை தானாக சேமிக்கவும்.\n" " உண்மை என்றால், திரை அளவு ச்கிரீன்_டபிள்யூ மற்றும் ச்கிரீன்_எச் ஆகியவற்றில் " @@ -6091,6 +6292,7 @@ msgid "See https://www.sqlite.org/pragma.html#pragma_synchronous" msgstr "Https://www.sqlite.org/pragma.html#pragma_synchronous ஐப் பார்க்கவும்" #: src/settings_translation_file.cpp +#, fuzzy msgid "" "Select the antialiasing method to apply.\n" "\n" @@ -6104,11 +6306,6 @@ msgid "" "Also, if Post Processing is disabled, FSAA will not work together with\n" "undersampling or a non-default \"3d_mode\" setting.\n" "\n" -"* FXAA - Fast approximate antialiasing\n" -"Applies a post-processing filter to detect and smoothen high-contrast " -"edges.\n" -"Provides balance between speed and image quality.\n" -"\n" "* SSAA - Super-sampling antialiasing\n" "Renders higher-resolution image of the scene, then scales down to reduce\n" "the aliasing effects. This is the slowest and the most accurate method." @@ -6378,8 +6575,9 @@ msgid "Shadow filter quality" msgstr "நிழல் வடிகட்டி தகுதி" #: src/settings_translation_file.cpp -msgid "Shadow map max distance in nodes to render shadows" -msgstr "நிழல்களை வழங்க முனைகளில் நிழல் வரைபடம் அதிகபட்ச தூரம்" +#, fuzzy +msgid "Shadow map render distance" +msgstr "நிழல் வரைபட அமைப்பு அளவு" #: src/settings_translation_file.cpp msgid "Shadow map texture in 32 bits" @@ -6390,9 +6588,9 @@ msgid "Shadow map texture size" msgstr "நிழல் வரைபட அமைப்பு அளவு" #: src/settings_translation_file.cpp +#, fuzzy msgid "" -"Shadow offset (in pixels) of the default font. If 0, then shadow will not be " -"drawn." +"Shadow offset (in pixels) for all fonts. If 0, then no shadow will be drawn." msgstr "" "இயல்புநிலை எழுத்துருவின் நிழல் ஆஃப்செட் (பிக்சல்களில்). 0 என்றால், நிழல் வரையப்படாது." @@ -6862,10 +7060,11 @@ msgstr "" " இது Active_object_send_range_blocks உடன் ஒன்றாக கட்டமைக்கப்பட வேண்டும்." #: src/settings_translation_file.cpp +#, fuzzy msgid "" "The rendering back-end.\n" "Note: A restart is required after changing this!\n" -"OpenGL is the default for desktop, and OGLES2 for Android." +"By default OpenGL3 is preferred on desktop, or OGLES2 on Android." msgstr "" "வழங்குதல் பின்-இறுதி.\n" " குறிப்பு: இதை மாற்றிய பின் மறுதொடக்கம் தேவை!\n" @@ -6971,11 +7170,11 @@ msgstr "" "முடிந்தது." #: src/settings_translation_file.cpp +#, fuzzy msgid "" -"To reduce lag, block transfers are slowed down when a player is building " +"To save bandwidth, block transfers are slowed down when a player is building " "something.\n" -"This determines how long they are slowed down after placing or removing a " -"node." +"This determines how long the throttling lasts after placing a node." msgstr "" "பின்னடைவைக் குறைக்க, ஒரு வீரர் எதையாவது உருவாக்கும்போது தொகுதி இடமாற்றங்கள் " "குறைகின்றன.\n" @@ -7317,9 +7516,11 @@ msgid "Vertical climbing speed, in nodes per second." msgstr "செங்குத்து ஏறும் விரைவு, நொடிக்கு முனைகளில்." #: src/settings_translation_file.cpp +#, fuzzy msgid "" -"Vertical screen synchronization. Your system may still force VSync on even " -"if this is disabled." +"Vertical screen synchronization.\n" +"Note: A restart is required after changing this!\n" +"Your system may still force VSync and ignore this setting." msgstr "" "செங்குத்து திரை ஒத்திசைவு. இது முடக்கப்பட்டிருந்தாலும் உங்கள் கணினி VSYNC ஐ " "கட்டாயப்படுத்தக்கூடும்." @@ -7655,68 +7856,45 @@ msgstr "ஊடாடும் காலக்கெடுவை சுருட msgid "cURL parallel limit" msgstr "இணையான வரம்பை சுருட்டுங்கள்" -#~ msgid "Apps" -#~ msgstr "பயன்பாடுகள்" +#: src/util/screenshot.cpp +#, c-format +msgid "Failed to save screenshot to \"%s\"" +msgstr "" -#~ msgid "End" -#~ msgstr "முடிவு" +#~ msgid "" +#~ "Number of emerge threads to use.\n" +#~ "Value 0:\n" +#~ "- Automatic selection. The number of emerge threads will be\n" +#~ "- 'number of processors - 2', with a lower limit of 1.\n" +#~ "Any other value:\n" +#~ "- Specifies the number of emerge threads, with a lower limit of 1.\n" +#~ "WARNING: Increasing the number of emerge threads increases engine mapgen\n" +#~ "speed, but this may harm game performance by interfering with other\n" +#~ "processes, especially in singleplayer and/or when running Lua code in\n" +#~ "'on_generated'. For many users the optimum setting may be '1'." +#~ msgstr "" +#~ "பயன்படுத்த வெளிப்படையான நூல்களின் எண்ணிக்கை.\n" +#~ " மதிப்பு 0:\n" +#~ " - தானியங்கி தேர்வு. வெளிப்படும் நூல்களின் எண்ணிக்கை இருக்கும்\n" +#~ " - 'செயலிகளின் எண்ணிக்கை - 2', குறைந்த வரம்புடன் 1.\n" +#~ " வேறு எந்த மதிப்பு:\n" +#~ " - குறைந்த வரம்புடன் 1 இன் எமர்ச் நூல்களின் எண்ணிக்கையைக் குறிப்பிடுகிறது.\n" +#~ " எச்சரிக்கை: வெளிப்படையான நூல்களின் எண்ணிக்கையை அதிகரிப்பது என்சின் மேப்சென் " +#~ "அதிகரிக்கிறது\n" +#~ " விரைவு, ஆனால் இது மற்றவர்களுடன் தலையிடுவதன் மூலம் விளையாட்டு செயல்திறனுக்கு தீங்கு " +#~ "விளைவிக்கும்\n" +#~ " செயல்முறைகள், குறிப்பாக சிங்கிள் பிளேயர் மற்றும்/அல்லது லுவா குறியீட்டை இயக்கும் " +#~ "போது\n" +#~ " 'on_generated'. பல பயனர்களுக்கு உகந்த அமைப்பு '1' ஆக இருக்கலாம்." -#~ msgid "Erase EOF" -#~ msgstr "EOF ஐ அழிக்கவும்" +#~ msgid "Provided world path doesn't exist: " +#~ msgstr "வழங்கப்பட்ட உலக பாதை இல்லை: " -#~ msgid "Execute" -#~ msgstr "செயல்படுத்தவும்" +#~ msgid "Shadow map max distance in nodes to render shadows" +#~ msgstr "நிழல்களை வழங்க முனைகளில் நிழல் வரைபடம் அதிகபட்ச தூரம்" -#~ msgid "Help" -#~ msgstr "உதவி" +#~ msgid "Y spread" +#~ msgstr "ஒய் பரவல்" -#~ msgid "Home" -#~ msgstr "வீடு" - -#~ msgid "IME Accept" -#~ msgstr "Ime ஏற்றுக்கொள்ளுங்கள்" - -#~ msgid "IME Convert" -#~ msgstr "IME மாற்ற" - -#~ msgid "IME Escape" -#~ msgstr "எச்பேப் செய்ய" - -#~ msgid "IME Mode Change" -#~ msgstr "IME பயன்முறை மாற்றம்" - -#~ msgid "IME Nonconvert" -#~ msgstr "Ime non convert" - -#~ msgid "Left Button" -#~ msgstr "இடது பொத்தான்" - -#~ msgid "Middle Button" -#~ msgstr "நடுத்தர பொத்தான்" - -#~ msgid "No world created or selected!" -#~ msgstr "எந்த உலகமும் உருவாக்கப்படவில்லை அல்லது தேர்ந்தெடுக்கப்படவில்லை!" - -#~ msgid "OEM Clear" -#~ msgstr "ஒஇஎம் தெளிவாக" - -#~ msgid "Right Button" -#~ msgstr "வலது பொத்தான்" - -#~ msgid "Select" -#~ msgstr "தேர்ந்தெடு" - -#~ msgid "Sleep" -#~ msgstr "தூங்கு" - -#~ msgid "Snapshot" -#~ msgstr "ச்னாப்சாட்" - -#~ msgid "Tab" -#~ msgstr "தாவல்" - -#~ msgid "X Button 1" -#~ msgstr "ஃச் பொத்தான் 1" - -#~ msgid "X Button 2" -#~ msgstr "ஃச் பொத்தான் 2" +#~ msgid "Z spread" +#~ msgstr "சட் பரவல்" diff --git a/po/th/luanti.po b/po/th/luanti.po index fc0abc20bd..ad944b313b 100644 --- a/po/th/luanti.po +++ b/po/th/luanti.po @@ -2,7 +2,7 @@ msgid "" msgstr "" "Project-Id-Version: Thai (Minetest)\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2025-09-23 19:19+0200\n" +"POT-Creation-Date: 2026-01-06 23:13+0100\n" "PO-Revision-Date: 2022-03-18 01:05+0000\n" "Last-Translator: Thomas Wiegand \n" "Language-Team: Thai ] [-t]" msgstr "[ทั้งหมด | ]" +#: builtin/common/settings/components.lua +#, fuzzy +msgid "Add keybinding" +msgstr "รีโมตสื่อบันทึก" + #: builtin/common/settings/components.lua msgid "Browse" msgstr "เรียกดู" @@ -108,6 +113,11 @@ msgstr "เลือกไฟล์" msgid "Set" msgstr "เลือก" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +#, fuzzy +msgid "$1 spread" +msgstr "X กระจาย" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "(No description of setting given)" msgstr "(ไม่มีคำอธิบายของการตั้งค่าที่ให้มา)" @@ -116,10 +126,22 @@ msgstr "(ไม่มีคำอธิบายของการตั้ง msgid "2D Noise" msgstr "2D นอยส์" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"2D noise: flag on.\n" +"3D noise: flag off." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Amplifies every octave by (amplitude of the previous octave * Persistence)." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua #: builtin/mainmenu/content/dlg_install.lua #: builtin/mainmenu/content/dlg_overwrite.lua -#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/dlg_create_world.lua +#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/dlg_confirm_exit.lua +#: builtin/mainmenu/dlg_create_world.lua #: builtin/mainmenu/dlg_delete_content.lua #: builtin/mainmenu/dlg_delete_world.lua builtin/mainmenu/dlg_register.lua #: builtin/mainmenu/dlg_rename_modpack.lua src/gui/guiOpenURL.cpp @@ -127,10 +149,60 @@ msgstr "2D นอยส์" msgid "Cancel" msgstr "ยกเลิก" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Controls how many octaves (layers) the noise will have." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Each octave is a simple noise generator. Each one also adds more detail to " +"the noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Finally, all of the octaves will be combined to generate the noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Having lots of octaves is not recommended because it increases terrain " +"generation time." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Lacunarity" msgstr "ความไม่ชัดเจน" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values make the terrain simple and higher values make the terrain " +"rough." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values make the terrain smooth and higher values make the terrain have " +"fine detail." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values will result in smoother noise and higher values will result in " +"rougher noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Making 3D noise eased is not recommended because it significantly increases " +"the load." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Maps noise gradient values onto a quintic S-curve before performing " +"interpolation." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua #, fuzzy msgid "Octaves" @@ -141,6 +213,14 @@ msgstr "ความละเอียดของการสุ่ม" msgid "Offset" msgstr "ค่าชดเชย" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Offsets the final noise by this value." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Overrides the 'eased' flag based on the noise type." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Persistence" msgstr "วิริยะ" @@ -155,22 +235,53 @@ msgstr "บันทึก" msgid "Scale" msgstr "ขนาด" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Scales every octave by (scale of the previous octave / Lacunarity)." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Scales the noise in the $1 axis by this value." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua #: builtin/mainmenu/dlg_create_world.lua msgid "Seed" msgstr "เมล็ดพันธุ์" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "X spread" -msgstr "X กระจาย" +msgid "Takes the absolute value of each octave while adding them together." +msgstr "" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "Y spread" -msgstr "Y กระจาย" +msgid "The first octave is amplified by 1." +msgstr "" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "Z spread" -msgstr "Z กระจาย" +#, fuzzy +msgid "The first octave is scaled by 1." +msgstr "คำสั่งนี้ถูกปิดการใช้งานโดยเซิร์ฟเวอร์" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "The multiplier for the noise before the offset is added." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "The random seed for the noise. The same seed results in the same noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"This is also the scale of the largest structures in the $1 direction of the " +"noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "This results in smooth noise instead of gridlike noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "This results in spiky noise." +msgstr "" #. ~ "absvalue" is a noise parameter flag. #. It is short for "absolute value". @@ -269,6 +380,12 @@ msgstr "การเคลื่อนไหวเร็ว" msgid "No results" msgstr "ไม่มีผลลัพธ์" +#. ~ Indicates that the action does not have a corresponding keybinding. +#: builtin/common/settings/dlg_settings.lua +#, fuzzy +msgid "Not bound" +msgstr "ไม่พบ" + #: builtin/common/settings/dlg_settings.lua #, fuzzy msgid "Reset setting to default" @@ -303,11 +420,22 @@ msgstr "แท็บ" msgid "Tap with crosshair" msgstr "" +#: builtin/common/settings/dlg_settings.lua +msgid "" +"These settings are unavailable due to your platform, hardware or in " +"combination with the current settings." +msgstr "" + #: builtin/common/settings/dlg_settings.lua #, fuzzy msgid "Touchscreen layout" msgstr "ขีด จำกัด หน้าจอสัมผัส" +#: builtin/common/settings/dlg_settings.lua +#, fuzzy +msgid "Unavailable" +msgstr "<ไม่มี>" + #: builtin/common/settings/settingtypes.lua #, fuzzy msgid "Client Mods" @@ -331,11 +459,6 @@ msgstr "" msgid "Custom" msgstr "" -#: builtin/common/settings/shadows_component.lua -#: src/settings_translation_file.cpp -msgid "Dynamic shadows" -msgstr "เงาแบบไดนามิก" - #: builtin/common/settings/shadows_component.lua msgid "High" msgstr "สูง" @@ -348,6 +471,10 @@ msgstr "ต่ำ" msgid "Medium" msgstr "ปานกลาง" +#: builtin/common/settings/shadows_component.lua +msgid "Quality preset" +msgstr "" + #: builtin/common/settings/shadows_component.lua #, fuzzy msgid "Very High" @@ -665,6 +792,11 @@ msgstr "ไม่สามารถติดตั้ง mod $1" msgid "Unable to install a $1 as a texture pack" msgstr "ไม่สามารถติดตั้งพื้นผิว Texture $1" +#: builtin/mainmenu/content/pkgmgr.lua +#, fuzzy +msgid "World mods" +msgstr "ชื่อโลก" + #: builtin/mainmenu/dlg_clients_list.lua msgid "" "Players connected to\n" @@ -711,6 +843,10 @@ msgstr "ค้นหา Mods เพิ่มเติม" msgid "Mod:" msgstr "ม็อด:" +#: builtin/mainmenu/dlg_config_world.lua +msgid "Mods located inside the world folder." +msgstr "" + #: builtin/mainmenu/dlg_config_world.lua msgid "No (optional) dependencies" msgstr "ไม่มีการพึ่งพา (ไม่จำเป็น)" @@ -743,6 +879,19 @@ msgstr "โลก:" msgid "enabled" msgstr "เปิดใช้งานแล้ว" +#: builtin/mainmenu/dlg_confirm_exit.lua +msgid "Always show this dialog." +msgstr "" + +#: builtin/mainmenu/dlg_confirm_exit.lua +#, fuzzy +msgid "Are you sure you want to quit?" +msgstr "คุณแน่ใจหรือไม่ที่จะต้องการลบ '$1' ?" + +#: builtin/mainmenu/dlg_confirm_exit.lua +msgid "Quit" +msgstr "" + #: builtin/mainmenu/dlg_create_world.lua msgid "A world named \"$1\" already exists" msgstr "โลกที่ชื่อว่า '$1' มีอยู่แล้ว" @@ -1090,6 +1239,10 @@ msgstr "" msgid "Visit website" msgstr "" +#: builtin/mainmenu/init.lua +msgid "Debug build, expect worse performance" +msgstr "" + #: builtin/mainmenu/init.lua src/client/game_formspec.cpp msgid "Settings" msgstr "การตั้งค่า" @@ -1367,11 +1520,6 @@ msgstr "การเชื่อมต่อหมดเวลา" msgid "Done!" msgstr "ทำ!" -#: src/client/client.cpp -#, c-format -msgid "Failed to save screenshot to \"%s\"" -msgstr "" - #: src/client/client.cpp msgid "Initializing nodes" msgstr "เริ่มต้นโหน" @@ -1388,7 +1536,7 @@ msgstr "โหลดพื้นผิว..." msgid "Rebuilding shaders..." msgstr "บูรณะ shaders..." -#: src/client/client.cpp +#: src/client/client.cpp src/util/screenshot.cpp #, fuzzy, c-format msgid "Saved screenshot to \"%s\"" msgstr "ภาพหน้าจอ" @@ -1418,14 +1566,15 @@ msgid "Provided password file failed to open: " msgstr "รหัสผ่านให้ไฟล์ไม่สามารถเปิด " #: src/client/clientlauncher.cpp -msgid "Provided world path doesn't exist: " -msgstr "โลกมีเส้นไม่มี: " +msgid "World does not exist and no game selected to create one." +msgstr "" #: src/client/clientmedia.cpp src/client/game.cpp msgid "Media..." msgstr "สื่อ..." -#: src/client/game.cpp src/client/shader.cpp src/server.cpp +#: src/client/game.cpp src/client/render/pipeline.cpp src/client/shader.cpp +#: src/server.cpp msgid "" "\n" "Check debug.txt for details." @@ -2065,6 +2214,11 @@ msgstr "สิทธิ Shift" msgid "Right Windows" msgstr "หน้าต่างขวา" +#: src/client/keycode.cpp +#, c-format +msgid "Scancode: %d" +msgstr "" + #: src/client/keycode.cpp msgid "Scroll Lock" msgstr "ล็อคเลื่อน" @@ -2110,11 +2264,21 @@ msgstr "แผนที่ย่อในโหมด surface, ซูม x%d" msgid "Minimap in texture mode" msgstr "แผนที่ย่อในโหมดพื้นผิว" +#: src/client/render/pipeline.cpp +#, c-format +msgid "Failed to create the texture \"%s\" for the rendering pipeline." +msgstr "" + #: src/client/shader.cpp #, fuzzy, c-format msgid "Failed to compile the \"%s\" shader." msgstr "ไม่สามารถเปิดหน้าเว็บ" +#: src/client/shader.cpp +#, fuzzy, c-format +msgid "Failed to find \"%s\" shader files." +msgstr "ไม่สามารถเปิดหน้าเว็บ" + #: src/client/shader.cpp #, fuzzy msgid "GLSL is not supported by the driver" @@ -2712,6 +2876,14 @@ msgstr "ต่อท้ายชื่อรายการในคำแนะ msgid "Apple trees noise" msgstr "เสียงต้นแอปเปิ้ล" +#: src/settings_translation_file.cpp +msgid "" +"Applies a post-processing filter to detect and smoothen high-contrast " +"edges.\n" +"Provides balance between speed and image quality.\n" +"fxaa can used in combination with the other anti-aliasing methods" +msgstr "" + #: src/settings_translation_file.cpp msgid "" "Apply dithering to reduce color banding artifacts.\n" @@ -2735,6 +2907,10 @@ msgstr "" "แขนความเฉื่อยทำให้เกิดการเคลื่อนไหวที่สมจริงยิ่งขึ้น\n" "แขนเมื่อกล้องเคลื่อนไหว" +#: src/settings_translation_file.cpp +msgid "Array texture max layers" +msgstr "" + #: src/settings_translation_file.cpp msgid "Ask to reconnect after crash" msgstr "ขอให้เชื่อมต่ออีกครั้งหลังจากเกิดข้อผิดพลาด" @@ -2902,6 +3078,12 @@ msgstr "กล้องเรียบ" msgid "Camera smoothing in cinematic mode" msgstr "กล้องที่ปรับในโหมดภาพยนตร์" +#: src/settings_translation_file.cpp +msgid "" +"Caps the maximum number of layers used with array textures (if supported).\n" +"This is only useful for debugging." +msgstr "" + #: src/settings_translation_file.cpp msgid "Capture Tracy zones" msgstr "" @@ -3001,6 +3183,11 @@ msgstr "ความยาวสูงสุดของข้อความแ msgid "Chat weblinks" msgstr "สนทนาแสดง" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Choose theme colors for the main menu background." +msgstr "ใช้ภาพเคลื่อนไหวคลาวด์สำหรับพื้นหลังเมนูหลัก." + #: src/settings_translation_file.cpp msgid "Chunk size" msgstr "ขนาดก้อน" @@ -3143,6 +3330,10 @@ msgstr "" "0 - บีบอัดน้อยที่สุด เร็วที่สุด\n" "9 - การบีบอัดที่ดีที่สุด ช้าที่สุด" +#: src/settings_translation_file.cpp +msgid "Confirmation dialog before closing" +msgstr "" + #: src/settings_translation_file.cpp msgid "Connect glass" msgstr "เชื่อมกระจก" @@ -3505,6 +3696,10 @@ msgstr "ดันเจี้ยนขั้นต่ำ Y" msgid "Dungeon noise" msgstr "เสียงดันเจี้ยน" +#: src/settings_translation_file.cpp +msgid "Dynamic shadows" +msgstr "เงาแบบไดนามิก" + #: src/settings_translation_file.cpp #, fuzzy msgid "Effects" @@ -3569,6 +3764,11 @@ msgstr "เปิดใช้งานจอยสติ๊ก" msgid "Enable Raytraced Culling" msgstr "" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Enable a confirmation dialog before closing." +msgstr "เปิดใช้งานภาพเคลื่อนไหวของรายการสินค้าคงคลัง." + #: src/settings_translation_file.cpp msgid "" "Enable automatic exposure correction\n" @@ -3590,6 +3790,11 @@ msgstr "" msgid "Enable console window" msgstr "เปิดใช้งานหน้าต่างคอนโซล" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Enable dynamic shadows" +msgstr "เงาแบบไดนามิก" + #: src/settings_translation_file.cpp msgid "Enable joysticks" msgstr "เปิดใช้งานจอยสติ๊ก" @@ -3761,6 +3966,11 @@ msgstr "ปัจจัยเสียง" msgid "Fallback font path" msgstr "แบบอักษรสำรอง" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Fast approximate antialiasing" +msgstr "ลบรอยหยัก:" + #: src/settings_translation_file.cpp msgid "Fast mode acceleration" msgstr "การเร่งความเร็วในโหมดเร็ว" @@ -4442,14 +4652,6 @@ msgstr "" "หากเปิดใช้งาน ปุ่ม \"Aux1\" แทนปุ่ม \"แอบ\" จะใช้สำหรับการปีนลงและ\n" "จากมากไปน้อย" -#: src/settings_translation_file.cpp -msgid "" -"If enabled, actions are recorded for rollback.\n" -"This option is only read when server starts." -msgstr "" -"หากเปิดใช้งานจะมีการบันทึกการดำเนินการย้อนกลับ.\n" -"ตัวเลือกนี้จะอ่านก็ต่อเมื่อเซิร์ฟเวอร์เริ่มต้น." - #: src/settings_translation_file.cpp msgid "" "If enabled, invalid world data won't cause the server to shut down.\n" @@ -4458,6 +4660,16 @@ msgstr "" "หากเปิดใช้งาน ข้อมูลโลกที่ไม่ถูกต้องจะไม่ทำให้เซิร์ฟเวอร์ปิดตัวลง\n" "เปิดใช้งานสิ่งนี้ก็ต่อเมื่อคุณรู้ว่าคุณกำลังทำอะไรอยู่." +#: src/settings_translation_file.cpp +#, fuzzy +msgid "" +"If enabled, node and inventory actions are recorded for rollback.\n" +"This option is only read on server start. Note that the engine will not\n" +"automatically clean old entries from the rollback database." +msgstr "" +"หากเปิดใช้งานจะมีการบันทึกการดำเนินการย้อนกลับ.\n" +"ตัวเลือกนี้จะอ่านก็ต่อเมื่อเซิร์ฟเวอร์เริ่มต้น." + #: src/settings_translation_file.cpp #, fuzzy msgid "" @@ -5393,6 +5605,11 @@ msgstr "ผู้ใช้สูงสุด" msgid "Measure time samples" msgstr "" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Menu theme" +msgstr "เมนู" + #: src/settings_translation_file.cpp msgid "Message of the day" msgstr "ข้อความประจำวัน" @@ -5602,27 +5819,13 @@ msgstr "จำนวนเธรดที่โผล่ออกมา" #: src/settings_translation_file.cpp msgid "" -"Number of emerge threads to use.\n" -"Value 0:\n" -"- Automatic selection. The number of emerge threads will be\n" -"- 'number of processors - 2', with a lower limit of 1.\n" -"Any other value:\n" -"- Specifies the number of emerge threads, with a lower limit of 1.\n" -"WARNING: Increasing the number of emerge threads increases engine mapgen\n" -"speed, but this may harm game performance by interfering with other\n" -"processes, especially in singleplayer and/or when running Lua code in\n" -"'on_generated'. For many users the optimum setting may be '1'." +"Number of emerge threads (responsible for map generation and loading) to " +"use.\n" +"If 0 then the engine will automatically choose a suitable value depending\n" +"on the hardware and type of map generator.\n" +"WARNING: There are known bugs in the default map generators (v6, v7, ...)\n" +"when using more than 1 thread. The automatic choice will avoid this." msgstr "" -"จำนวนเธรดที่โผล่ออกมาที่จะใช้.\n" -"ค่า 0:\n" -"- การเลือกอัตโนมัติ จำนวนเธรดที่โผล่ออกมาจะเป็น\n" -"- 'จำนวนโปรเซสเซอร์ - 2' โดยมีขีดจำกัดล่างที่ 1.\n" -"ค่าอื่นๆ:\n" -"- ระบุจำนวนเธรดที่โผล่ออกมา โดยมีขีดจำกัดล่างที่ 1.\n" -"คำเตือน: การเพิ่มจำนวนของเธรดที่โผล่ออกมาจะเพิ่มการแมปของเครื่องยนต์\n" -"ความเร็ว แต่อาจส่งผลเสียต่อประสิทธิภาพของเกมโดยการรบกวนผู้อื่น\n" -"กระบวนการ โดยเฉพาะอย่างยิ่งใน singleplayer และ/หรือเมื่อรันโค้ด Lua ใน\n" -"'on_generated' สำหรับผู้ใช้หลายคน การตั้งค่าที่เหมาะสมที่สุดอาจเป็น '1'." #: src/settings_translation_file.cpp msgid "" @@ -5656,8 +5859,8 @@ msgid "Occlusion Culling" msgstr "การคัดแยกการบดเคี้ยวทางฝั่งเซิร์ฟเวอร์" #: src/settings_translation_file.cpp -msgid "" -"Opaqueness (alpha) of the shadow behind the default font, between 0 and 255." +#, fuzzy +msgid "Opaqueness (alpha) of the shadow behind the font." msgstr "ความทึบ (อัลฟา) ของเงาด้านหลังแบบอักษรเริ่มต้น ระหว่าง 0 ถึง 255." #: src/settings_translation_file.cpp @@ -6001,8 +6204,7 @@ msgid "" "Save window size automatically when modified.\n" "If true, screen size is saved in screen_w and screen_h, and whether the " "window\n" -"is maximized is stored in window_maximized.\n" -"(Autosaving window_maximized only works if compiled with SDL.)" +"is maximized is stored in window_maximized." msgstr "" #: src/settings_translation_file.cpp @@ -6097,11 +6299,6 @@ msgid "" "Also, if Post Processing is disabled, FSAA will not work together with\n" "undersampling or a non-default \"3d_mode\" setting.\n" "\n" -"* FXAA - Fast approximate antialiasing\n" -"Applies a post-processing filter to detect and smoothen high-contrast " -"edges.\n" -"Provides balance between speed and image quality.\n" -"\n" "* SSAA - Super-sampling antialiasing\n" "Renders higher-resolution image of the scene, then scales down to reduce\n" "the aliasing effects. This is the slowest and the most accurate method." @@ -6356,8 +6553,9 @@ msgid "Shadow filter quality" msgstr "คุณภาพของภาพหน้าจอ" #: src/settings_translation_file.cpp -msgid "Shadow map max distance in nodes to render shadows" -msgstr "แผนที่เงาระยะทางสูงสุดในโหนดเพื่อแสดงเงา" +#, fuzzy +msgid "Shadow map render distance" +msgstr "ขนาดพื้นผิวขั้นต่ำ" #: src/settings_translation_file.cpp msgid "Shadow map texture in 32 bits" @@ -6368,9 +6566,9 @@ msgid "Shadow map texture size" msgstr "ขนาดพื้นผิวขั้นต่ำ" #: src/settings_translation_file.cpp +#, fuzzy msgid "" -"Shadow offset (in pixels) of the default font. If 0, then shadow will not be " -"drawn." +"Shadow offset (in pixels) for all fonts. If 0, then no shadow will be drawn." msgstr "เงาแบบอักษรชดเชยถ้า 0 แล้วเงาจะไม่ถูกวาด." #: src/settings_translation_file.cpp @@ -6818,7 +7016,7 @@ msgstr "" msgid "" "The rendering back-end.\n" "Note: A restart is required after changing this!\n" -"OpenGL is the default for desktop, and OGLES2 for Android." +"By default OpenGL3 is preferred on desktop, or OGLES2 on Android." msgstr "" "แบ็กเอนด์การเรนเดอร์.\n" "จำเป็นต้องรีสตาร์ทหลังจากเปลี่ยนแปลงสิ่งนี้.\n" @@ -6925,11 +7123,11 @@ msgid "Timeout for client to remove unused map data from memory, in seconds." msgstr "หมดเวลาสำหรับไคลเอ็นต์เพื่อลบข้อมูลแผนที่ที่ไม่ได้ใช้ออกจากหน่วยความจำ." #: src/settings_translation_file.cpp +#, fuzzy msgid "" -"To reduce lag, block transfers are slowed down when a player is building " +"To save bandwidth, block transfers are slowed down when a player is building " "something.\n" -"This determines how long they are slowed down after placing or removing a " -"node." +"This determines how long the throttling lasts after placing a node." msgstr "" "เพื่อลดความล่าช้าการถ่ายโอนบล็อกจะช้าลงเมื่อผู้เล่นสร้างบางสิ่งบางอย่าง.\n" "สิ่งนี้จะกำหนดระยะเวลาที่จะชะลอตัวลงหลังจากทำการวางหรือลบโหนด." @@ -7262,10 +7460,17 @@ msgid "Vertical climbing speed, in nodes per second." msgstr "ความเร็วในการปีนแนวตั้ง เป็นโหนดต่อวินาที." #: src/settings_translation_file.cpp +#, fuzzy msgid "" -"Vertical screen synchronization. Your system may still force VSync on even " -"if this is disabled." +"Vertical screen synchronization.\n" +"Note: A restart is required after changing this!\n" +"Your system may still force VSync and ignore this setting." msgstr "" +"แบ็กเอนด์การเรนเดอร์.\n" +"จำเป็นต้องรีสตาร์ทหลังจากเปลี่ยนแปลงสิ่งนี้.\n" +"หมายเหตุ: บน Android ให้ใช้ OGLES1 หากไม่แน่ใจ! แอปอาจไม่สามารถเริ่มต้นได้.\n" +"บนแพลตฟอร์มอื่น แนะนำให้ใช้ OpenGL.\n" +"Shaders ได้รับการสนับสนุนโดย OpenGL (เดสก์ท็อปเท่านั้น) และ OGLES2 (ทดลอง)" #: src/settings_translation_file.cpp msgid "Video driver" @@ -7600,68 +7805,42 @@ msgstr "cURL หมดเวลาโต้ตอบ" msgid "cURL parallel limit" msgstr "cURL ขีด จำกัด ขนาน" -#~ msgid "Apps" -#~ msgstr "แอ" +#: src/util/screenshot.cpp +#, c-format +msgid "Failed to save screenshot to \"%s\"" +msgstr "" -#~ msgid "End" -#~ msgstr "สิ้นสุด" +#~ msgid "" +#~ "Number of emerge threads to use.\n" +#~ "Value 0:\n" +#~ "- Automatic selection. The number of emerge threads will be\n" +#~ "- 'number of processors - 2', with a lower limit of 1.\n" +#~ "Any other value:\n" +#~ "- Specifies the number of emerge threads, with a lower limit of 1.\n" +#~ "WARNING: Increasing the number of emerge threads increases engine mapgen\n" +#~ "speed, but this may harm game performance by interfering with other\n" +#~ "processes, especially in singleplayer and/or when running Lua code in\n" +#~ "'on_generated'. For many users the optimum setting may be '1'." +#~ msgstr "" +#~ "จำนวนเธรดที่โผล่ออกมาที่จะใช้.\n" +#~ "ค่า 0:\n" +#~ "- การเลือกอัตโนมัติ จำนวนเธรดที่โผล่ออกมาจะเป็น\n" +#~ "- 'จำนวนโปรเซสเซอร์ - 2' โดยมีขีดจำกัดล่างที่ 1.\n" +#~ "ค่าอื่นๆ:\n" +#~ "- ระบุจำนวนเธรดที่โผล่ออกมา โดยมีขีดจำกัดล่างที่ 1.\n" +#~ "คำเตือน: การเพิ่มจำนวนของเธรดที่โผล่ออกมาจะเพิ่มการแมปของเครื่องยนต์\n" +#~ "ความเร็ว แต่อาจส่งผลเสียต่อประสิทธิภาพของเกมโดยการรบกวนผู้อื่น\n" +#~ "กระบวนการ โดยเฉพาะอย่างยิ่งใน singleplayer และ/หรือเมื่อรันโค้ด Lua ใน\n" +#~ "'on_generated' สำหรับผู้ใช้หลายคน การตั้งค่าที่เหมาะสมที่สุดอาจเป็น '1'." -#~ msgid "Erase EOF" -#~ msgstr "ลบ EOF" +#~ msgid "Provided world path doesn't exist: " +#~ msgstr "โลกมีเส้นไม่มี: " -#~ msgid "Execute" -#~ msgstr "ดำเนินการ" +#~ msgid "Shadow map max distance in nodes to render shadows" +#~ msgstr "แผนที่เงาระยะทางสูงสุดในโหนดเพื่อแสดงเงา" -#~ msgid "Help" -#~ msgstr "ช่วย" +#~ msgid "Y spread" +#~ msgstr "Y กระจาย" -#~ msgid "Home" -#~ msgstr "บ้าน" - -#~ msgid "IME Accept" -#~ msgstr "IME รับ" - -#~ msgid "IME Convert" -#~ msgstr "IME แปลง" - -#~ msgid "IME Escape" -#~ msgstr "IME หนี" - -#~ msgid "IME Mode Change" -#~ msgstr "การเปลี่ยนโหมด IME" - -#~ msgid "IME Nonconvert" -#~ msgstr "IME ไม่แปลง" - -#~ msgid "Left Button" -#~ msgstr "ปุ่มซ้าย" - -#~ msgid "Middle Button" -#~ msgstr "ปุ่มกลาง" - -#~ msgid "No world created or selected!" -#~ msgstr "ยังไม่มีการสร้างโลก หรือยังไม่ได้เลือก!" - -#~ msgid "OEM Clear" -#~ msgstr "OEM ล้าง" - -#~ msgid "Right Button" -#~ msgstr "ปุ่มขวา" - -#~ msgid "Select" -#~ msgstr "เลือก" - -#~ msgid "Sleep" -#~ msgstr "สลี" - -#~ msgid "Snapshot" -#~ msgstr "ภาพรวม" - -#~ msgid "Tab" -#~ msgstr "แท็บ" - -#~ msgid "X Button 1" -#~ msgstr "X ปุ่ม 1" - -#~ msgid "X Button 2" -#~ msgstr "X ปุ่ม 2" +#~ msgid "Z spread" +#~ msgstr "Z กระจาย" diff --git a/po/tl/luanti.po b/po/tl/luanti.po index 2a27884f62..8b1b9e8d4c 100644 --- a/po/tl/luanti.po +++ b/po/tl/luanti.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: luanti\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2025-09-23 19:19+0200\n" +"POT-Creation-Date: 2026-01-06 23:13+0100\n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: Automatically generated\n" "Language-Team: none\n" @@ -79,6 +79,10 @@ msgstr "" msgid "[all | ] [-t]" msgstr "" +#: builtin/common/settings/components.lua +msgid "Add keybinding" +msgstr "" + #: builtin/common/settings/components.lua msgid "Browse" msgstr "" @@ -107,6 +111,10 @@ msgstr "" msgid "Set" msgstr "" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "$1 spread" +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "(No description of setting given)" msgstr "" @@ -115,10 +123,22 @@ msgstr "" msgid "2D Noise" msgstr "" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"2D noise: flag on.\n" +"3D noise: flag off." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Amplifies every octave by (amplitude of the previous octave * Persistence)." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua #: builtin/mainmenu/content/dlg_install.lua #: builtin/mainmenu/content/dlg_overwrite.lua -#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/dlg_create_world.lua +#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/dlg_confirm_exit.lua +#: builtin/mainmenu/dlg_create_world.lua #: builtin/mainmenu/dlg_delete_content.lua #: builtin/mainmenu/dlg_delete_world.lua builtin/mainmenu/dlg_register.lua #: builtin/mainmenu/dlg_rename_modpack.lua src/gui/guiOpenURL.cpp @@ -126,10 +146,60 @@ msgstr "" msgid "Cancel" msgstr "" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Controls how many octaves (layers) the noise will have." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Each octave is a simple noise generator. Each one also adds more detail to " +"the noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Finally, all of the octaves will be combined to generate the noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Having lots of octaves is not recommended because it increases terrain " +"generation time." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Lacunarity" msgstr "" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values make the terrain simple and higher values make the terrain " +"rough." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values make the terrain smooth and higher values make the terrain have " +"fine detail." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values will result in smoother noise and higher values will result in " +"rougher noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Making 3D noise eased is not recommended because it significantly increases " +"the load." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Maps noise gradient values onto a quintic S-curve before performing " +"interpolation." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Octaves" msgstr "" @@ -139,6 +209,14 @@ msgstr "" msgid "Offset" msgstr "" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Offsets the final noise by this value." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Overrides the 'eased' flag based on the noise type." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Persistence" msgstr "" @@ -153,21 +231,51 @@ msgstr "" msgid "Scale" msgstr "" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Scales every octave by (scale of the previous octave / Lacunarity)." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Scales the noise in the $1 axis by this value." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua #: builtin/mainmenu/dlg_create_world.lua msgid "Seed" msgstr "" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "X spread" +msgid "Takes the absolute value of each octave while adding them together." msgstr "" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "Y spread" +msgid "The first octave is amplified by 1." msgstr "" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "Z spread" +msgid "The first octave is scaled by 1." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "The multiplier for the noise before the offset is added." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "The random seed for the noise. The same seed results in the same noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"This is also the scale of the largest structures in the $1 direction of the " +"noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "This results in smooth noise instead of gridlike noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "This results in spiky noise." msgstr "" #. ~ "absvalue" is a noise parameter flag. @@ -266,6 +374,11 @@ msgstr "" msgid "No results" msgstr "" +#. ~ Indicates that the action does not have a corresponding keybinding. +#: builtin/common/settings/dlg_settings.lua +msgid "Not bound" +msgstr "" + #: builtin/common/settings/dlg_settings.lua msgid "Reset setting to default" msgstr "" @@ -298,10 +411,20 @@ msgstr "" msgid "Tap with crosshair" msgstr "" +#: builtin/common/settings/dlg_settings.lua +msgid "" +"These settings are unavailable due to your platform, hardware or in " +"combination with the current settings." +msgstr "" + #: builtin/common/settings/dlg_settings.lua msgid "Touchscreen layout" msgstr "" +#: builtin/common/settings/dlg_settings.lua +msgid "Unavailable" +msgstr "" + #: builtin/common/settings/settingtypes.lua msgid "Client Mods" msgstr "" @@ -322,11 +445,6 @@ msgstr "" msgid "Custom" msgstr "" -#: builtin/common/settings/shadows_component.lua -#: src/settings_translation_file.cpp -msgid "Dynamic shadows" -msgstr "" - #: builtin/common/settings/shadows_component.lua msgid "High" msgstr "" @@ -339,6 +457,10 @@ msgstr "" msgid "Medium" msgstr "" +#: builtin/common/settings/shadows_component.lua +msgid "Quality preset" +msgstr "" + #: builtin/common/settings/shadows_component.lua msgid "Very High" msgstr "" @@ -640,6 +762,10 @@ msgstr "" msgid "Unable to install a $1 as a texture pack" msgstr "" +#: builtin/mainmenu/content/pkgmgr.lua +msgid "World mods" +msgstr "" + #: builtin/mainmenu/dlg_clients_list.lua msgid "" "Players connected to\n" @@ -684,6 +810,10 @@ msgstr "" msgid "Mod:" msgstr "" +#: builtin/mainmenu/dlg_config_world.lua +msgid "Mods located inside the world folder." +msgstr "" + #: builtin/mainmenu/dlg_config_world.lua msgid "No (optional) dependencies" msgstr "" @@ -716,6 +846,18 @@ msgstr "" msgid "enabled" msgstr "" +#: builtin/mainmenu/dlg_confirm_exit.lua +msgid "Always show this dialog." +msgstr "" + +#: builtin/mainmenu/dlg_confirm_exit.lua +msgid "Are you sure you want to quit?" +msgstr "" + +#: builtin/mainmenu/dlg_confirm_exit.lua +msgid "Quit" +msgstr "" + #: builtin/mainmenu/dlg_create_world.lua msgid "A world named \"$1\" already exists" msgstr "" @@ -1057,6 +1199,10 @@ msgstr "" msgid "Visit website" msgstr "" +#: builtin/mainmenu/init.lua +msgid "Debug build, expect worse performance" +msgstr "" + #: builtin/mainmenu/init.lua src/client/game_formspec.cpp msgid "Settings" msgstr "" @@ -1320,11 +1466,6 @@ msgstr "" msgid "Done!" msgstr "" -#: src/client/client.cpp -#, c-format -msgid "Failed to save screenshot to \"%s\"" -msgstr "" - #: src/client/client.cpp msgid "Initializing nodes" msgstr "" @@ -1341,7 +1482,7 @@ msgstr "" msgid "Rebuilding shaders..." msgstr "" -#: src/client/client.cpp +#: src/client/client.cpp src/util/screenshot.cpp #, c-format msgid "Saved screenshot to \"%s\"" msgstr "" @@ -1371,14 +1512,15 @@ msgid "Provided password file failed to open: " msgstr "" #: src/client/clientlauncher.cpp -msgid "Provided world path doesn't exist: " +msgid "World does not exist and no game selected to create one." msgstr "" #: src/client/clientmedia.cpp src/client/game.cpp msgid "Media..." msgstr "" -#: src/client/game.cpp src/client/shader.cpp src/server.cpp +#: src/client/game.cpp src/client/render/pipeline.cpp src/client/shader.cpp +#: src/server.cpp msgid "" "\n" "Check debug.txt for details." @@ -1981,6 +2123,11 @@ msgstr "" msgid "Right Windows" msgstr "" +#: src/client/keycode.cpp +#, c-format +msgid "Scancode: %d" +msgstr "" + #: src/client/keycode.cpp msgid "Scroll Lock" msgstr "" @@ -2023,11 +2170,21 @@ msgstr "" msgid "Minimap in texture mode" msgstr "" +#: src/client/render/pipeline.cpp +#, c-format +msgid "Failed to create the texture \"%s\" for the rendering pipeline." +msgstr "" + #: src/client/shader.cpp #, c-format msgid "Failed to compile the \"%s\" shader." msgstr "" +#: src/client/shader.cpp +#, c-format +msgid "Failed to find \"%s\" shader files." +msgstr "" + #: src/client/shader.cpp msgid "GLSL is not supported by the driver" msgstr "" @@ -2556,6 +2713,14 @@ msgstr "" msgid "Apple trees noise" msgstr "" +#: src/settings_translation_file.cpp +msgid "" +"Applies a post-processing filter to detect and smoothen high-contrast " +"edges.\n" +"Provides balance between speed and image quality.\n" +"fxaa can used in combination with the other anti-aliasing methods" +msgstr "" + #: src/settings_translation_file.cpp msgid "" "Apply dithering to reduce color banding artifacts.\n" @@ -2577,6 +2742,10 @@ msgid "" "the arm when the camera moves." msgstr "" +#: src/settings_translation_file.cpp +msgid "Array texture max layers" +msgstr "" + #: src/settings_translation_file.cpp msgid "Ask to reconnect after crash" msgstr "" @@ -2721,6 +2890,12 @@ msgstr "" msgid "Camera smoothing in cinematic mode" msgstr "" +#: src/settings_translation_file.cpp +msgid "" +"Caps the maximum number of layers used with array textures (if supported).\n" +"This is only useful for debugging." +msgstr "" + #: src/settings_translation_file.cpp msgid "Capture Tracy zones" msgstr "" @@ -2818,6 +2993,10 @@ msgstr "" msgid "Chat weblinks" msgstr "" +#: src/settings_translation_file.cpp +msgid "Choose theme colors for the main menu background." +msgstr "" + #: src/settings_translation_file.cpp msgid "Chunk size" msgstr "" @@ -2937,6 +3116,10 @@ msgid "" "9 - best compression, slowest" msgstr "" +#: src/settings_translation_file.cpp +msgid "Confirmation dialog before closing" +msgstr "" + #: src/settings_translation_file.cpp msgid "Connect glass" msgstr "" @@ -3271,6 +3454,10 @@ msgstr "" msgid "Dungeon noise" msgstr "" +#: src/settings_translation_file.cpp +msgid "Dynamic shadows" +msgstr "" + #: src/settings_translation_file.cpp msgid "Effects" msgstr "" @@ -3325,6 +3512,10 @@ msgstr "" msgid "Enable Raytraced Culling" msgstr "" +#: src/settings_translation_file.cpp +msgid "Enable a confirmation dialog before closing." +msgstr "" + #: src/settings_translation_file.cpp msgid "" "Enable automatic exposure correction\n" @@ -3343,6 +3534,10 @@ msgstr "" msgid "Enable console window" msgstr "" +#: src/settings_translation_file.cpp +msgid "Enable dynamic shadows" +msgstr "" + #: src/settings_translation_file.cpp msgid "Enable joysticks" msgstr "" @@ -3486,6 +3681,10 @@ msgstr "" msgid "Fallback font path" msgstr "" +#: src/settings_translation_file.cpp +msgid "Fast approximate antialiasing" +msgstr "" + #: src/settings_translation_file.cpp msgid "Fast mode acceleration" msgstr "" @@ -4076,14 +4275,15 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"If enabled, actions are recorded for rollback.\n" -"This option is only read when server starts." +"If enabled, invalid world data won't cause the server to shut down.\n" +"Only enable this if you know what you are doing." msgstr "" #: src/settings_translation_file.cpp msgid "" -"If enabled, invalid world data won't cause the server to shut down.\n" -"Only enable this if you know what you are doing." +"If enabled, node and inventory actions are recorded for rollback.\n" +"This option is only read on server start. Note that the engine will not\n" +"automatically clean old entries from the rollback database." msgstr "" #: src/settings_translation_file.cpp @@ -4897,6 +5097,10 @@ msgstr "" msgid "Measure time samples" msgstr "" +#: src/settings_translation_file.cpp +msgid "Menu theme" +msgstr "" + #: src/settings_translation_file.cpp msgid "Message of the day" msgstr "" @@ -5087,16 +5291,12 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"Number of emerge threads to use.\n" -"Value 0:\n" -"- Automatic selection. The number of emerge threads will be\n" -"- 'number of processors - 2', with a lower limit of 1.\n" -"Any other value:\n" -"- Specifies the number of emerge threads, with a lower limit of 1.\n" -"WARNING: Increasing the number of emerge threads increases engine mapgen\n" -"speed, but this may harm game performance by interfering with other\n" -"processes, especially in singleplayer and/or when running Lua code in\n" -"'on_generated'. For many users the optimum setting may be '1'." +"Number of emerge threads (responsible for map generation and loading) to " +"use.\n" +"If 0 then the engine will automatically choose a suitable value depending\n" +"on the hardware and type of map generator.\n" +"WARNING: There are known bugs in the default map generators (v6, v7, ...)\n" +"when using more than 1 thread. The automatic choice will avoid this." msgstr "" #: src/settings_translation_file.cpp @@ -5126,8 +5326,7 @@ msgid "Occlusion Culling" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Opaqueness (alpha) of the shadow behind the default font, between 0 and 255." +msgid "Opaqueness (alpha) of the shadow behind the font." msgstr "" #: src/settings_translation_file.cpp @@ -5431,8 +5630,7 @@ msgid "" "Save window size automatically when modified.\n" "If true, screen size is saved in screen_w and screen_h, and whether the " "window\n" -"is maximized is stored in window_maximized.\n" -"(Autosaving window_maximized only works if compiled with SDL.)" +"is maximized is stored in window_maximized." msgstr "" #: src/settings_translation_file.cpp @@ -5517,11 +5715,6 @@ msgid "" "Also, if Post Processing is disabled, FSAA will not work together with\n" "undersampling or a non-default \"3d_mode\" setting.\n" "\n" -"* FXAA - Fast approximate antialiasing\n" -"Applies a post-processing filter to detect and smoothen high-contrast " -"edges.\n" -"Provides balance between speed and image quality.\n" -"\n" "* SSAA - Super-sampling antialiasing\n" "Renders higher-resolution image of the scene, then scales down to reduce\n" "the aliasing effects. This is the slowest and the most accurate method." @@ -5720,7 +5913,7 @@ msgid "Shadow filter quality" msgstr "" #: src/settings_translation_file.cpp -msgid "Shadow map max distance in nodes to render shadows" +msgid "Shadow map render distance" msgstr "" #: src/settings_translation_file.cpp @@ -5733,8 +5926,7 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"Shadow offset (in pixels) of the default font. If 0, then shadow will not be " -"drawn." +"Shadow offset (in pixels) for all fonts. If 0, then no shadow will be drawn." msgstr "" #: src/settings_translation_file.cpp @@ -6102,7 +6294,7 @@ msgstr "" msgid "" "The rendering back-end.\n" "Note: A restart is required after changing this!\n" -"OpenGL is the default for desktop, and OGLES2 for Android." +"By default OpenGL3 is preferred on desktop, or OGLES2 on Android." msgstr "" #: src/settings_translation_file.cpp @@ -6183,10 +6375,9 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"To reduce lag, block transfers are slowed down when a player is building " +"To save bandwidth, block transfers are slowed down when a player is building " "something.\n" -"This determines how long they are slowed down after placing or removing a " -"node." +"This determines how long the throttling lasts after placing a node." msgstr "" #: src/settings_translation_file.cpp @@ -6479,8 +6670,9 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"Vertical screen synchronization. Your system may still force VSync on even " -"if this is disabled." +"Vertical screen synchronization.\n" +"Note: A restart is required after changing this!\n" +"Your system may still force VSync and ignore this setting." msgstr "" #: src/settings_translation_file.cpp @@ -6761,3 +6953,8 @@ msgstr "" #: src/settings_translation_file.cpp msgid "cURL parallel limit" msgstr "" + +#: src/util/screenshot.cpp +#, c-format +msgid "Failed to save screenshot to \"%s\"" +msgstr "" diff --git a/po/tok/luanti.po b/po/tok/luanti.po index 385a2f997b..2467f9219f 100644 --- a/po/tok/luanti.po +++ b/po/tok/luanti.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: minetest\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2025-09-23 19:19+0200\n" +"POT-Creation-Date: 2026-01-06 23:13+0100\n" "PO-Revision-Date: 2025-11-25 09:51+0000\n" "Last-Translator: MuffinJets \n" "Language-Team: Toki Pona ] [-t]" msgstr "[all | ]" +#: builtin/common/settings/components.lua +msgid "Add keybinding" +msgstr "" + #: builtin/common/settings/components.lua msgid "Browse" msgstr "" @@ -112,6 +116,10 @@ msgstr "" msgid "Set" msgstr "" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "$1 spread" +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "(No description of setting given)" msgstr "" @@ -120,10 +128,22 @@ msgstr "" msgid "2D Noise" msgstr "" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"2D noise: flag on.\n" +"3D noise: flag off." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Amplifies every octave by (amplitude of the previous octave * Persistence)." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua #: builtin/mainmenu/content/dlg_install.lua #: builtin/mainmenu/content/dlg_overwrite.lua -#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/dlg_create_world.lua +#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/dlg_confirm_exit.lua +#: builtin/mainmenu/dlg_create_world.lua #: builtin/mainmenu/dlg_delete_content.lua #: builtin/mainmenu/dlg_delete_world.lua builtin/mainmenu/dlg_register.lua #: builtin/mainmenu/dlg_rename_modpack.lua src/gui/guiOpenURL.cpp @@ -131,10 +151,60 @@ msgstr "" msgid "Cancel" msgstr "" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Controls how many octaves (layers) the noise will have." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Each octave is a simple noise generator. Each one also adds more detail to " +"the noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Finally, all of the octaves will be combined to generate the noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Having lots of octaves is not recommended because it increases terrain " +"generation time." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Lacunarity" msgstr "" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values make the terrain simple and higher values make the terrain " +"rough." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values make the terrain smooth and higher values make the terrain have " +"fine detail." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values will result in smoother noise and higher values will result in " +"rougher noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Making 3D noise eased is not recommended because it significantly increases " +"the load." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Maps noise gradient values onto a quintic S-curve before performing " +"interpolation." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Octaves" msgstr "" @@ -144,6 +214,14 @@ msgstr "" msgid "Offset" msgstr "" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Offsets the final noise by this value." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Overrides the 'eased' flag based on the noise type." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Persistence" msgstr "" @@ -158,21 +236,52 @@ msgstr "" msgid "Scale" msgstr "" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Scales every octave by (scale of the previous octave / Lacunarity)." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Scales the noise in the $1 axis by this value." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua #: builtin/mainmenu/dlg_create_world.lua msgid "Seed" msgstr "" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "X spread" +msgid "Takes the absolute value of each octave while adding them together." msgstr "" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "Y spread" +msgid "The first octave is amplified by 1." msgstr "" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "Z spread" +#, fuzzy +msgid "The first octave is scaled by 1." +msgstr "ilo lawa li lawa e ni: toki lawa ni li ken ala." + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "The multiplier for the noise before the offset is added." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "The random seed for the noise. The same seed results in the same noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"This is also the scale of the largest structures in the $1 direction of the " +"noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "This results in smooth noise instead of gridlike noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "This results in spiky noise." msgstr "" #. ~ "absvalue" is a noise parameter flag. @@ -271,6 +380,12 @@ msgstr "" msgid "No results" msgstr "" +#. ~ Indicates that the action does not have a corresponding keybinding. +#: builtin/common/settings/dlg_settings.lua +#, fuzzy +msgid "Not bound" +msgstr "ala lon" + #: builtin/common/settings/dlg_settings.lua msgid "Reset setting to default" msgstr "" @@ -303,10 +418,21 @@ msgstr "" msgid "Tap with crosshair" msgstr "" +#: builtin/common/settings/dlg_settings.lua +msgid "" +"These settings are unavailable due to your platform, hardware or in " +"combination with the current settings." +msgstr "" + #: builtin/common/settings/dlg_settings.lua msgid "Touchscreen layout" msgstr "" +#: builtin/common/settings/dlg_settings.lua +#, fuzzy +msgid "Unavailable" +msgstr "" + #: builtin/common/settings/settingtypes.lua msgid "Client Mods" msgstr "" @@ -327,11 +453,6 @@ msgstr "" msgid "Custom" msgstr "" -#: builtin/common/settings/shadows_component.lua -#: src/settings_translation_file.cpp -msgid "Dynamic shadows" -msgstr "" - #: builtin/common/settings/shadows_component.lua msgid "High" msgstr "" @@ -344,6 +465,10 @@ msgstr "" msgid "Medium" msgstr "" +#: builtin/common/settings/shadows_component.lua +msgid "Quality preset" +msgstr "" + #: builtin/common/settings/shadows_component.lua msgid "Very High" msgstr "" @@ -645,6 +770,11 @@ msgstr "" msgid "Unable to install a $1 as a texture pack" msgstr "" +#: builtin/mainmenu/content/pkgmgr.lua +#, fuzzy +msgid "World mods" +msgstr "ma:" + #: builtin/mainmenu/dlg_clients_list.lua msgid "" "Players connected to\n" @@ -689,6 +819,10 @@ msgstr "" msgid "Mod:" msgstr "" +#: builtin/mainmenu/dlg_config_world.lua +msgid "Mods located inside the world folder." +msgstr "" + #: builtin/mainmenu/dlg_config_world.lua msgid "No (optional) dependencies" msgstr "" @@ -721,6 +855,18 @@ msgstr "ma:" msgid "enabled" msgstr "" +#: builtin/mainmenu/dlg_confirm_exit.lua +msgid "Always show this dialog." +msgstr "" + +#: builtin/mainmenu/dlg_confirm_exit.lua +msgid "Are you sure you want to quit?" +msgstr "" + +#: builtin/mainmenu/dlg_confirm_exit.lua +msgid "Quit" +msgstr "" + #: builtin/mainmenu/dlg_create_world.lua msgid "A world named \"$1\" already exists" msgstr "" @@ -1062,6 +1208,10 @@ msgstr "" msgid "Visit website" msgstr "" +#: builtin/mainmenu/init.lua +msgid "Debug build, expect worse performance" +msgstr "" + #: builtin/mainmenu/init.lua src/client/game_formspec.cpp msgid "Settings" msgstr "" @@ -1326,11 +1476,6 @@ msgstr "" msgid "Done!" msgstr "" -#: src/client/client.cpp -#, c-format -msgid "Failed to save screenshot to \"%s\"" -msgstr "" - #: src/client/client.cpp msgid "Initializing nodes" msgstr "" @@ -1347,7 +1492,7 @@ msgstr "" msgid "Rebuilding shaders..." msgstr "" -#: src/client/client.cpp +#: src/client/client.cpp src/util/screenshot.cpp #, c-format msgid "Saved screenshot to \"%s\"" msgstr "" @@ -1377,14 +1522,15 @@ msgid "Provided password file failed to open: " msgstr "" #: src/client/clientlauncher.cpp -msgid "Provided world path doesn't exist: " +msgid "World does not exist and no game selected to create one." msgstr "" #: src/client/clientmedia.cpp src/client/game.cpp msgid "Media..." msgstr "" -#: src/client/game.cpp src/client/shader.cpp src/server.cpp +#: src/client/game.cpp src/client/render/pipeline.cpp src/client/shader.cpp +#: src/server.cpp msgid "" "\n" "Check debug.txt for details." @@ -1987,6 +2133,11 @@ msgstr "" msgid "Right Windows" msgstr "" +#: src/client/keycode.cpp +#, c-format +msgid "Scancode: %d" +msgstr "" + #: src/client/keycode.cpp msgid "Scroll Lock" msgstr "" @@ -2029,11 +2180,21 @@ msgstr "" msgid "Minimap in texture mode" msgstr "" +#: src/client/render/pipeline.cpp +#, c-format +msgid "Failed to create the texture \"%s\" for the rendering pipeline." +msgstr "" + #: src/client/shader.cpp #, c-format msgid "Failed to compile the \"%s\" shader." msgstr "" +#: src/client/shader.cpp +#, c-format +msgid "Failed to find \"%s\" shader files." +msgstr "" + #: src/client/shader.cpp msgid "GLSL is not supported by the driver" msgstr "" @@ -2562,6 +2723,14 @@ msgstr "" msgid "Apple trees noise" msgstr "" +#: src/settings_translation_file.cpp +msgid "" +"Applies a post-processing filter to detect and smoothen high-contrast " +"edges.\n" +"Provides balance between speed and image quality.\n" +"fxaa can used in combination with the other anti-aliasing methods" +msgstr "" + #: src/settings_translation_file.cpp msgid "" "Apply dithering to reduce color banding artifacts.\n" @@ -2583,6 +2752,10 @@ msgid "" "the arm when the camera moves." msgstr "" +#: src/settings_translation_file.cpp +msgid "Array texture max layers" +msgstr "" + #: src/settings_translation_file.cpp msgid "Ask to reconnect after crash" msgstr "" @@ -2727,6 +2900,12 @@ msgstr "" msgid "Camera smoothing in cinematic mode" msgstr "" +#: src/settings_translation_file.cpp +msgid "" +"Caps the maximum number of layers used with array textures (if supported).\n" +"This is only useful for debugging." +msgstr "" + #: src/settings_translation_file.cpp msgid "Capture Tracy zones" msgstr "" @@ -2824,6 +3003,10 @@ msgstr "" msgid "Chat weblinks" msgstr "" +#: src/settings_translation_file.cpp +msgid "Choose theme colors for the main menu background." +msgstr "" + #: src/settings_translation_file.cpp msgid "Chunk size" msgstr "" @@ -2943,6 +3126,10 @@ msgid "" "9 - best compression, slowest" msgstr "" +#: src/settings_translation_file.cpp +msgid "Confirmation dialog before closing" +msgstr "" + #: src/settings_translation_file.cpp msgid "Connect glass" msgstr "" @@ -3277,6 +3464,10 @@ msgstr "" msgid "Dungeon noise" msgstr "" +#: src/settings_translation_file.cpp +msgid "Dynamic shadows" +msgstr "" + #: src/settings_translation_file.cpp msgid "Effects" msgstr "" @@ -3331,6 +3522,10 @@ msgstr "" msgid "Enable Raytraced Culling" msgstr "" +#: src/settings_translation_file.cpp +msgid "Enable a confirmation dialog before closing." +msgstr "" + #: src/settings_translation_file.cpp msgid "" "Enable automatic exposure correction\n" @@ -3349,6 +3544,10 @@ msgstr "" msgid "Enable console window" msgstr "" +#: src/settings_translation_file.cpp +msgid "Enable dynamic shadows" +msgstr "" + #: src/settings_translation_file.cpp msgid "Enable joysticks" msgstr "" @@ -3492,6 +3691,10 @@ msgstr "" msgid "Fallback font path" msgstr "" +#: src/settings_translation_file.cpp +msgid "Fast approximate antialiasing" +msgstr "" + #: src/settings_translation_file.cpp msgid "Fast mode acceleration" msgstr "" @@ -4082,14 +4285,15 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"If enabled, actions are recorded for rollback.\n" -"This option is only read when server starts." +"If enabled, invalid world data won't cause the server to shut down.\n" +"Only enable this if you know what you are doing." msgstr "" #: src/settings_translation_file.cpp msgid "" -"If enabled, invalid world data won't cause the server to shut down.\n" -"Only enable this if you know what you are doing." +"If enabled, node and inventory actions are recorded for rollback.\n" +"This option is only read on server start. Note that the engine will not\n" +"automatically clean old entries from the rollback database." msgstr "" #: src/settings_translation_file.cpp @@ -4903,6 +5107,10 @@ msgstr "" msgid "Measure time samples" msgstr "" +#: src/settings_translation_file.cpp +msgid "Menu theme" +msgstr "" + #: src/settings_translation_file.cpp msgid "Message of the day" msgstr "" @@ -5093,16 +5301,12 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"Number of emerge threads to use.\n" -"Value 0:\n" -"- Automatic selection. The number of emerge threads will be\n" -"- 'number of processors - 2', with a lower limit of 1.\n" -"Any other value:\n" -"- Specifies the number of emerge threads, with a lower limit of 1.\n" -"WARNING: Increasing the number of emerge threads increases engine mapgen\n" -"speed, but this may harm game performance by interfering with other\n" -"processes, especially in singleplayer and/or when running Lua code in\n" -"'on_generated'. For many users the optimum setting may be '1'." +"Number of emerge threads (responsible for map generation and loading) to " +"use.\n" +"If 0 then the engine will automatically choose a suitable value depending\n" +"on the hardware and type of map generator.\n" +"WARNING: There are known bugs in the default map generators (v6, v7, ...)\n" +"when using more than 1 thread. The automatic choice will avoid this." msgstr "" #: src/settings_translation_file.cpp @@ -5132,8 +5336,7 @@ msgid "Occlusion Culling" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Opaqueness (alpha) of the shadow behind the default font, between 0 and 255." +msgid "Opaqueness (alpha) of the shadow behind the font." msgstr "" #: src/settings_translation_file.cpp @@ -5438,8 +5641,7 @@ msgid "" "Save window size automatically when modified.\n" "If true, screen size is saved in screen_w and screen_h, and whether the " "window\n" -"is maximized is stored in window_maximized.\n" -"(Autosaving window_maximized only works if compiled with SDL.)" +"is maximized is stored in window_maximized." msgstr "" #: src/settings_translation_file.cpp @@ -5524,11 +5726,6 @@ msgid "" "Also, if Post Processing is disabled, FSAA will not work together with\n" "undersampling or a non-default \"3d_mode\" setting.\n" "\n" -"* FXAA - Fast approximate antialiasing\n" -"Applies a post-processing filter to detect and smoothen high-contrast " -"edges.\n" -"Provides balance between speed and image quality.\n" -"\n" "* SSAA - Super-sampling antialiasing\n" "Renders higher-resolution image of the scene, then scales down to reduce\n" "the aliasing effects. This is the slowest and the most accurate method." @@ -5727,7 +5924,7 @@ msgid "Shadow filter quality" msgstr "" #: src/settings_translation_file.cpp -msgid "Shadow map max distance in nodes to render shadows" +msgid "Shadow map render distance" msgstr "" #: src/settings_translation_file.cpp @@ -5740,8 +5937,7 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"Shadow offset (in pixels) of the default font. If 0, then shadow will not be " -"drawn." +"Shadow offset (in pixels) for all fonts. If 0, then no shadow will be drawn." msgstr "" #: src/settings_translation_file.cpp @@ -6109,7 +6305,7 @@ msgstr "" msgid "" "The rendering back-end.\n" "Note: A restart is required after changing this!\n" -"OpenGL is the default for desktop, and OGLES2 for Android." +"By default OpenGL3 is preferred on desktop, or OGLES2 on Android." msgstr "" #: src/settings_translation_file.cpp @@ -6190,10 +6386,9 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"To reduce lag, block transfers are slowed down when a player is building " +"To save bandwidth, block transfers are slowed down when a player is building " "something.\n" -"This determines how long they are slowed down after placing or removing a " -"node." +"This determines how long the throttling lasts after placing a node." msgstr "" #: src/settings_translation_file.cpp @@ -6486,8 +6681,9 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"Vertical screen synchronization. Your system may still force VSync on even " -"if this is disabled." +"Vertical screen synchronization.\n" +"Note: A restart is required after changing this!\n" +"Your system may still force VSync and ignore this setting." msgstr "" #: src/settings_translation_file.cpp @@ -6768,3 +6964,8 @@ msgstr "" #: src/settings_translation_file.cpp msgid "cURL parallel limit" msgstr "" + +#: src/util/screenshot.cpp +#, c-format +msgid "Failed to save screenshot to \"%s\"" +msgstr "" diff --git a/po/tr/luanti.po b/po/tr/luanti.po index 59fa2f07bb..7edd96e721 100644 --- a/po/tr/luanti.po +++ b/po/tr/luanti.po @@ -2,7 +2,7 @@ msgid "" msgstr "" "Project-Id-Version: Turkish (Minetest)\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2025-09-23 19:19+0200\n" +"POT-Creation-Date: 2026-01-06 23:13+0100\n" "PO-Revision-Date: 2025-10-13 04:07+0000\n" "Last-Translator: Siber \n" "Language-Team: Turkish ] [-t]" msgstr "[all | ]" +#: builtin/common/settings/components.lua +#, fuzzy +msgid "Add keybinding" +msgstr "Tuş atamaları." + #: builtin/common/settings/components.lua msgid "Browse" msgstr "Gözat" @@ -107,6 +112,11 @@ msgstr "Dosya seç" msgid "Set" msgstr "Seç" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +#, fuzzy +msgid "$1 spread" +msgstr "X yayılması" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "(No description of setting given)" msgstr "(Ayarın verilen açıklaması yok)" @@ -115,10 +125,22 @@ msgstr "(Ayarın verilen açıklaması yok)" msgid "2D Noise" msgstr "2D Gürültü" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"2D noise: flag on.\n" +"3D noise: flag off." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Amplifies every octave by (amplitude of the previous octave * Persistence)." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua #: builtin/mainmenu/content/dlg_install.lua #: builtin/mainmenu/content/dlg_overwrite.lua -#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/dlg_create_world.lua +#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/dlg_confirm_exit.lua +#: builtin/mainmenu/dlg_create_world.lua #: builtin/mainmenu/dlg_delete_content.lua #: builtin/mainmenu/dlg_delete_world.lua builtin/mainmenu/dlg_register.lua #: builtin/mainmenu/dlg_rename_modpack.lua src/gui/guiOpenURL.cpp @@ -126,10 +148,60 @@ msgstr "2D Gürültü" msgid "Cancel" msgstr "İptal" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Controls how many octaves (layers) the noise will have." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Each octave is a simple noise generator. Each one also adds more detail to " +"the noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Finally, all of the octaves will be combined to generate the noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Having lots of octaves is not recommended because it increases terrain " +"generation time." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Lacunarity" msgstr "Aralılık" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values make the terrain simple and higher values make the terrain " +"rough." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values make the terrain smooth and higher values make the terrain have " +"fine detail." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values will result in smoother noise and higher values will result in " +"rougher noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Making 3D noise eased is not recommended because it significantly increases " +"the load." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Maps noise gradient values onto a quintic S-curve before performing " +"interpolation." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Octaves" msgstr "Oktavlar" @@ -139,6 +211,14 @@ msgstr "Oktavlar" msgid "Offset" msgstr "Kaydırma" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Offsets the final noise by this value." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Overrides the 'eased' flag based on the noise type." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Persistence" msgstr "Süreklilik" @@ -153,22 +233,53 @@ msgstr "Kaydet" msgid "Scale" msgstr "Boyut" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Scales every octave by (scale of the previous octave / Lacunarity)." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Scales the noise in the $1 axis by this value." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua #: builtin/mainmenu/dlg_create_world.lua msgid "Seed" msgstr "Tohum" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "X spread" -msgstr "X yayılması" +msgid "Takes the absolute value of each octave while adding them together." +msgstr "" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "Y spread" -msgstr "Y yayılması" +msgid "The first octave is amplified by 1." +msgstr "" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "Z spread" -msgstr "Z yayılması" +#, fuzzy +msgid "The first octave is scaled by 1." +msgstr "Bu komut sunucu tarafından devre dışı bırakıldı." + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "The multiplier for the noise before the offset is added." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "The random seed for the noise. The same seed results in the same noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"This is also the scale of the largest structures in the $1 direction of the " +"noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "This results in smooth noise instead of gridlike noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "This results in spiky noise." +msgstr "" #. ~ "absvalue" is a noise parameter flag. #. It is short for "absolute value". @@ -269,6 +380,12 @@ msgstr "Hareket" msgid "No results" msgstr "Sonuç yok" +#. ~ Indicates that the action does not have a corresponding keybinding. +#: builtin/common/settings/dlg_settings.lua +#, fuzzy +msgid "Not bound" +msgstr "Bulunamadı" + #: builtin/common/settings/dlg_settings.lua msgid "Reset setting to default" msgstr "Ayarı öntanımlıya sıfırla" @@ -302,11 +419,22 @@ msgstr "Tab" msgid "Tap with crosshair" msgstr "" +#: builtin/common/settings/dlg_settings.lua +msgid "" +"These settings are unavailable due to your platform, hardware or in " +"combination with the current settings." +msgstr "" + #: builtin/common/settings/dlg_settings.lua #, fuzzy msgid "Touchscreen layout" msgstr "Dokunmatik ekran" +#: builtin/common/settings/dlg_settings.lua +#, fuzzy +msgid "Unavailable" +msgstr "" + #: builtin/common/settings/settingtypes.lua msgid "Client Mods" msgstr "İstemci Modları" @@ -327,11 +455,6 @@ msgstr "(Oyunun gölgeleri de etkinleştirmesi gerekecektir)" msgid "Custom" msgstr "Özel" -#: builtin/common/settings/shadows_component.lua -#: src/settings_translation_file.cpp -msgid "Dynamic shadows" -msgstr "Dinamik gölgeler" - #: builtin/common/settings/shadows_component.lua msgid "High" msgstr "Yüksek" @@ -344,6 +467,10 @@ msgstr "Düşük" msgid "Medium" msgstr "Orta" +#: builtin/common/settings/shadows_component.lua +msgid "Quality preset" +msgstr "" + #: builtin/common/settings/shadows_component.lua #, fuzzy msgid "Very High" @@ -657,6 +784,11 @@ msgstr "$1, bir $2 olarak kurulamadı" msgid "Unable to install a $1 as a texture pack" msgstr "$1 bir doku paketi olarak kurulamadı" +#: builtin/mainmenu/content/pkgmgr.lua +#, fuzzy +msgid "World mods" +msgstr "Dünya adı" + #: builtin/mainmenu/dlg_clients_list.lua msgid "" "Players connected to\n" @@ -703,6 +835,10 @@ msgstr "Daha Çok Mod Bul" msgid "Mod:" msgstr "Mod:" +#: builtin/mainmenu/dlg_config_world.lua +msgid "Mods located inside the world folder." +msgstr "" + #: builtin/mainmenu/dlg_config_world.lua msgid "No (optional) dependencies" msgstr "(İsteğe bağlı) bağımlılık yok" @@ -735,6 +871,19 @@ msgstr "Dünya:" msgid "enabled" msgstr "etkin" +#: builtin/mainmenu/dlg_confirm_exit.lua +msgid "Always show this dialog." +msgstr "" + +#: builtin/mainmenu/dlg_confirm_exit.lua +#, fuzzy +msgid "Are you sure you want to quit?" +msgstr "\"$1\" 'i silmek istediğinizden emin misiniz?" + +#: builtin/mainmenu/dlg_confirm_exit.lua +msgid "Quit" +msgstr "" + #: builtin/mainmenu/dlg_create_world.lua msgid "A world named \"$1\" already exists" msgstr "\"$1\" adlı dünya zaten var" @@ -1095,6 +1244,10 @@ msgstr "Asla" msgid "Visit website" msgstr "Siteyi ziyaret et" +#: builtin/mainmenu/init.lua +msgid "Debug build, expect worse performance" +msgstr "" + #: builtin/mainmenu/init.lua src/client/game_formspec.cpp msgid "Settings" msgstr "Ayarlar" @@ -1371,11 +1524,6 @@ msgstr "Bağlantı zaman aşımına uğradı." msgid "Done!" msgstr "Tamam!" -#: src/client/client.cpp -#, c-format -msgid "Failed to save screenshot to \"%s\"" -msgstr "" - #: src/client/client.cpp msgid "Initializing nodes" msgstr "Nodlar başlatılıyor" @@ -1392,7 +1540,7 @@ msgstr "Dokular yükleniyor..." msgid "Rebuilding shaders..." msgstr "Gölgelemeler yeniden oluşturuluyor..." -#: src/client/client.cpp +#: src/client/client.cpp src/util/screenshot.cpp #, fuzzy, c-format msgid "Saved screenshot to \"%s\"" msgstr "Ekran görüntüleri" @@ -1422,14 +1570,15 @@ msgid "Provided password file failed to open: " msgstr "Sağlanan parola dosyası açılamadı: " #: src/client/clientlauncher.cpp -msgid "Provided world path doesn't exist: " -msgstr "Belirtilen dünya konumu yok: " +msgid "World does not exist and no game selected to create one." +msgstr "" #: src/client/clientmedia.cpp src/client/game.cpp msgid "Media..." msgstr "Medya..." -#: src/client/game.cpp src/client/shader.cpp src/server.cpp +#: src/client/game.cpp src/client/render/pipeline.cpp src/client/shader.cpp +#: src/server.cpp msgid "" "\n" "Check debug.txt for details." @@ -2066,6 +2215,11 @@ msgstr "Sağ Shift" msgid "Right Windows" msgstr "Sağ Windows" +#: src/client/keycode.cpp +#, c-format +msgid "Scancode: %d" +msgstr "" + #: src/client/keycode.cpp msgid "Scroll Lock" msgstr "Scroll Lock" @@ -2110,11 +2264,21 @@ msgstr "Yüzey kipinde mini harita, Yakınlaştırma x%d" msgid "Minimap in texture mode" msgstr "Doku kipinde mini harita" +#: src/client/render/pipeline.cpp +#, c-format +msgid "Failed to create the texture \"%s\" for the rendering pipeline." +msgstr "" + #: src/client/shader.cpp #, fuzzy, c-format msgid "Failed to compile the \"%s\" shader." msgstr "Web sayfası açılamadı" +#: src/client/shader.cpp +#, fuzzy, c-format +msgid "Failed to find \"%s\" shader files." +msgstr "Web sayfası açılamadı" + #: src/client/shader.cpp #, fuzzy msgid "GLSL is not supported by the driver" @@ -2720,6 +2884,14 @@ msgstr "Öge adını araç ipucuna ekle." msgid "Apple trees noise" msgstr "Elma ağaçları gürültüsü" +#: src/settings_translation_file.cpp +msgid "" +"Applies a post-processing filter to detect and smoothen high-contrast " +"edges.\n" +"Provides balance between speed and image quality.\n" +"fxaa can used in combination with the other anti-aliasing methods" +msgstr "" + #: src/settings_translation_file.cpp msgid "" "Apply dithering to reduce color banding artifacts.\n" @@ -2752,6 +2924,10 @@ msgstr "" "Kol eylemsizliği, kamera hareket ettiğinde, \n" "daha gerçekçi kol hareketi sunar." +#: src/settings_translation_file.cpp +msgid "Array texture max layers" +msgstr "" + #: src/settings_translation_file.cpp msgid "Ask to reconnect after crash" msgstr "Çökmeden sonra yeniden bağlanmak için sor" @@ -2920,6 +3096,12 @@ msgstr "Kamera yumuşatma" msgid "Camera smoothing in cinematic mode" msgstr "Sinematik kipte kamera yumuşatma" +#: src/settings_translation_file.cpp +msgid "" +"Caps the maximum number of layers used with array textures (if supported).\n" +"This is only useful for debugging." +msgstr "" + #: src/settings_translation_file.cpp msgid "Capture Tracy zones" msgstr "" @@ -3019,6 +3201,11 @@ msgstr "Sohbet iletisi maksimum uzunluğu" msgid "Chat weblinks" msgstr "Sohbet web bağlantıları" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Choose theme colors for the main menu background." +msgstr "Ana menü arka planı için bir bulut animasyonu kullan." + #: src/settings_translation_file.cpp msgid "Chunk size" msgstr "Yığın boyutu" @@ -3164,6 +3351,10 @@ msgstr "" "0 - hiçbir sıkıştırma yok, en hızlı\n" "9 - en iyi sıkıştırma, en yavaş" +#: src/settings_translation_file.cpp +msgid "Confirmation dialog before closing" +msgstr "" + #: src/settings_translation_file.cpp msgid "Connect glass" msgstr "Bitişik cam" @@ -3540,6 +3731,10 @@ msgstr "Zindan minimum Y" msgid "Dungeon noise" msgstr "Zindan gürültüsü" +#: src/settings_translation_file.cpp +msgid "Dynamic shadows" +msgstr "Dinamik gölgeler" + #: src/settings_translation_file.cpp #, fuzzy msgid "Effects" @@ -3605,6 +3800,11 @@ msgstr "Joystick'leri etkinleştir" msgid "Enable Raytraced Culling" msgstr "" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Enable a confirmation dialog before closing." +msgstr "Envanter ögelerinin animasyonunu etkinleştirir." + #: src/settings_translation_file.cpp msgid "" "Enable automatic exposure correction\n" @@ -3627,6 +3827,11 @@ msgstr "" msgid "Enable console window" msgstr "Konsol penceresini etkinleştir" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Enable dynamic shadows" +msgstr "Dinamik gölgeler" + #: src/settings_translation_file.cpp msgid "Enable joysticks" msgstr "Joystick'leri etkinleştir" @@ -3798,6 +4003,11 @@ msgstr "Çarpan gürültüsü" msgid "Fallback font path" msgstr "Yedek yazı tipi konumu" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Fast approximate antialiasing" +msgstr "Filtreleme ve Düzgünleştirme" + #: src/settings_translation_file.cpp msgid "Fast mode acceleration" msgstr "Hızlı kip hızlanması" @@ -4487,14 +4697,6 @@ msgstr "" "alçalma\n" "için kullanılır." -#: src/settings_translation_file.cpp -msgid "" -"If enabled, actions are recorded for rollback.\n" -"This option is only read when server starts." -msgstr "" -"Etkinleştirilirse, eylemler geri alma için kaydedilebilir.\n" -"Bu seçenek yalnızca sunucu yeniden başlatıldığında okunur." - #: src/settings_translation_file.cpp msgid "" "If enabled, invalid world data won't cause the server to shut down.\n" @@ -4503,6 +4705,16 @@ msgstr "" "Etkinleştirilirse, geçersiz dünya verisi sunucunun kapanmasına neden olmaz.\n" "Yalnızca ne yaptığınızı biliyorsanız bunu etkinleştirin." +#: src/settings_translation_file.cpp +#, fuzzy +msgid "" +"If enabled, node and inventory actions are recorded for rollback.\n" +"This option is only read on server start. Note that the engine will not\n" +"automatically clean old entries from the rollback database." +msgstr "" +"Etkinleştirilirse, eylemler geri alma için kaydedilebilir.\n" +"Bu seçenek yalnızca sunucu yeniden başlatıldığında okunur." + #: src/settings_translation_file.cpp #, fuzzy msgid "" @@ -5451,6 +5663,11 @@ msgstr "Maksimum kullanıcı" msgid "Measure time samples" msgstr "Çöl Tapınakları" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Menu theme" +msgstr "Menü Tuşu" + #: src/settings_translation_file.cpp msgid "Message of the day" msgstr "Günün iletisi" @@ -5660,28 +5877,13 @@ msgstr "Emerge iş sayısı" #: src/settings_translation_file.cpp msgid "" -"Number of emerge threads to use.\n" -"Value 0:\n" -"- Automatic selection. The number of emerge threads will be\n" -"- 'number of processors - 2', with a lower limit of 1.\n" -"Any other value:\n" -"- Specifies the number of emerge threads, with a lower limit of 1.\n" -"WARNING: Increasing the number of emerge threads increases engine mapgen\n" -"speed, but this may harm game performance by interfering with other\n" -"processes, especially in singleplayer and/or when running Lua code in\n" -"'on_generated'. For many users the optimum setting may be '1'." +"Number of emerge threads (responsible for map generation and loading) to " +"use.\n" +"If 0 then the engine will automatically choose a suitable value depending\n" +"on the hardware and type of map generator.\n" +"WARNING: There are known bugs in the default map generators (v6, v7, ...)\n" +"when using more than 1 thread. The automatic choice will avoid this." msgstr "" -"Kullanılacak emerge iş parçacıklarının sayısı.\n" -"Değer 0:\n" -"- Kendiliğinden seçim. Ortaya çıkan emerge iş parçacıklarının sayısı\n" -"- alt limit 1 olmak üzere 'işlemci sayısı - 2' olacaktır.\n" -"Başka bir değer:\n" -"- Emerge iş parçacıklarının sayısını, alt sınır 1 olmak üzere belirtir.\n" -"UYARI: Emerge iş parçacığı sayısının artırılması, motor mapgen hızını " -"arttırır, ancak\n" -"bu, özellikle tek oyunculu ve/veya Lua kodunu 'on_generated' çalıştırırken,\n" -"diğer işlemlere etki ederek oyun performansına zarar verebilir.\n" -"Birçok kullanıcı için en iyi ayar '1' olabilir." #: src/settings_translation_file.cpp #, fuzzy @@ -5715,8 +5917,8 @@ msgid "Occlusion Culling" msgstr "Sunucu tarafı oklüzyon ayırma" #: src/settings_translation_file.cpp -msgid "" -"Opaqueness (alpha) of the shadow behind the default font, between 0 and 255." +#, fuzzy +msgid "Opaqueness (alpha) of the shadow behind the font." msgstr "" "0 ile 255 arasında öntanımlı yazı tipinin arkasındaki gölgenin opaklığı " "(alfa)." @@ -6077,8 +6279,7 @@ msgid "" "Save window size automatically when modified.\n" "If true, screen size is saved in screen_w and screen_h, and whether the " "window\n" -"is maximized is stored in window_maximized.\n" -"(Autosaving window_maximized only works if compiled with SDL.)" +"is maximized is stored in window_maximized." msgstr "" #: src/settings_translation_file.cpp @@ -6172,11 +6373,6 @@ msgid "" "Also, if Post Processing is disabled, FSAA will not work together with\n" "undersampling or a non-default \"3d_mode\" setting.\n" "\n" -"* FXAA - Fast approximate antialiasing\n" -"Applies a post-processing filter to detect and smoothen high-contrast " -"edges.\n" -"Provides balance between speed and image quality.\n" -"\n" "* SSAA - Super-sampling antialiasing\n" "Renders higher-resolution image of the scene, then scales down to reduce\n" "the aliasing effects. This is the slowest and the most accurate method." @@ -6433,8 +6629,9 @@ msgid "Shadow filter quality" msgstr "Gölge filtresi kalitesi" #: src/settings_translation_file.cpp -msgid "Shadow map max distance in nodes to render shadows" -msgstr "Gölgeleri işlemek için nodlardaki gölge eşleme azami mesafesi" +#, fuzzy +msgid "Shadow map render distance" +msgstr "Gölge eşleme dokusu boyutu" #: src/settings_translation_file.cpp msgid "Shadow map texture in 32 bits" @@ -6445,9 +6642,9 @@ msgid "Shadow map texture size" msgstr "Gölge eşleme dokusu boyutu" #: src/settings_translation_file.cpp +#, fuzzy msgid "" -"Shadow offset (in pixels) of the default font. If 0, then shadow will not be " -"drawn." +"Shadow offset (in pixels) for all fonts. If 0, then no shadow will be drawn." msgstr "" "Öntanımlı yazı tipinin gölge uzaklığı (piksel olarak). 0 ise, gölge çizilmez." @@ -6907,7 +7104,7 @@ msgstr "" msgid "" "The rendering back-end.\n" "Note: A restart is required after changing this!\n" -"OpenGL is the default for desktop, and OGLES2 for Android." +"By default OpenGL3 is preferred on desktop, or OGLES2 on Android." msgstr "" "İşleme arka ucu.\n" "Bunu değiştirdikten sonra yeniden başlatma gerekir.\n" @@ -7024,11 +7221,11 @@ msgstr "" "aşımı." #: src/settings_translation_file.cpp +#, fuzzy msgid "" -"To reduce lag, block transfers are slowed down when a player is building " +"To save bandwidth, block transfers are slowed down when a player is building " "something.\n" -"This determines how long they are slowed down after placing or removing a " -"node." +"This determines how long the throttling lasts after placing a node." msgstr "" "Gecikmeyi azaltmak için, oyuncu birşey inşa ederken blok transferleri " "yavaşlatılır.\n" @@ -7363,9 +7560,11 @@ msgid "Vertical climbing speed, in nodes per second." msgstr "Dikey tırmanma hızı, saniye başına nod cinsinden." #: src/settings_translation_file.cpp +#, fuzzy msgid "" -"Vertical screen synchronization. Your system may still force VSync on even " -"if this is disabled." +"Vertical screen synchronization.\n" +"Note: A restart is required after changing this!\n" +"Your system may still force VSync and ignore this setting." msgstr "" "Dikey ekran eşzamanlaması. Bu devre dışı bırakılsa bile sisteminiz VSync'i " "açmaya zorlayabilir." @@ -7715,68 +7914,45 @@ msgstr "cURL etkileşimli zaman aşımı" msgid "cURL parallel limit" msgstr "cURL paralel sınırı" -#~ msgid "Apps" -#~ msgstr "Uygulamalar" +#: src/util/screenshot.cpp +#, c-format +msgid "Failed to save screenshot to \"%s\"" +msgstr "" -#~ msgid "End" -#~ msgstr "Son" +#~ msgid "" +#~ "Number of emerge threads to use.\n" +#~ "Value 0:\n" +#~ "- Automatic selection. The number of emerge threads will be\n" +#~ "- 'number of processors - 2', with a lower limit of 1.\n" +#~ "Any other value:\n" +#~ "- Specifies the number of emerge threads, with a lower limit of 1.\n" +#~ "WARNING: Increasing the number of emerge threads increases engine mapgen\n" +#~ "speed, but this may harm game performance by interfering with other\n" +#~ "processes, especially in singleplayer and/or when running Lua code in\n" +#~ "'on_generated'. For many users the optimum setting may be '1'." +#~ msgstr "" +#~ "Kullanılacak emerge iş parçacıklarının sayısı.\n" +#~ "Değer 0:\n" +#~ "- Kendiliğinden seçim. Ortaya çıkan emerge iş parçacıklarının sayısı\n" +#~ "- alt limit 1 olmak üzere 'işlemci sayısı - 2' olacaktır.\n" +#~ "Başka bir değer:\n" +#~ "- Emerge iş parçacıklarının sayısını, alt sınır 1 olmak üzere " +#~ "belirtir.\n" +#~ "UYARI: Emerge iş parçacığı sayısının artırılması, motor mapgen hızını " +#~ "arttırır, ancak\n" +#~ "bu, özellikle tek oyunculu ve/veya Lua kodunu 'on_generated' " +#~ "çalıştırırken,\n" +#~ "diğer işlemlere etki ederek oyun performansına zarar verebilir.\n" +#~ "Birçok kullanıcı için en iyi ayar '1' olabilir." -#~ msgid "Erase EOF" -#~ msgstr "EOF'yi Sil" +#~ msgid "Provided world path doesn't exist: " +#~ msgstr "Belirtilen dünya konumu yok: " -#~ msgid "Execute" -#~ msgstr "Çalıştır" +#~ msgid "Shadow map max distance in nodes to render shadows" +#~ msgstr "Gölgeleri işlemek için nodlardaki gölge eşleme azami mesafesi" -#~ msgid "Help" -#~ msgstr "Yardım" +#~ msgid "Y spread" +#~ msgstr "Y yayılması" -#~ msgid "Home" -#~ msgstr "Ev" - -#~ msgid "IME Accept" -#~ msgstr "IME Kabul" - -#~ msgid "IME Convert" -#~ msgstr "IME Dönüştür" - -#~ msgid "IME Escape" -#~ msgstr "IME Çıkış" - -#~ msgid "IME Mode Change" -#~ msgstr "IME Kip Değiştir" - -#~ msgid "IME Nonconvert" -#~ msgstr "IME Dönüştürme" - -#~ msgid "Left Button" -#~ msgstr "Sol Tuş" - -#~ msgid "Middle Button" -#~ msgstr "Orta Tuş" - -#~ msgid "No world created or selected!" -#~ msgstr "Dünya seçilmedi ya da yaratılmadı!" - -#~ msgid "OEM Clear" -#~ msgstr "OEM Temizle" - -#~ msgid "Right Button" -#~ msgstr "Sağ Tuş" - -#~ msgid "Select" -#~ msgstr "Seç" - -#~ msgid "Sleep" -#~ msgstr "Uyku" - -#~ msgid "Snapshot" -#~ msgstr "Ekran Resmi" - -#~ msgid "Tab" -#~ msgstr "Tab" - -#~ msgid "X Button 1" -#~ msgstr "X Düğme 1" - -#~ msgid "X Button 2" -#~ msgstr "X Düğme 2" +#~ msgid "Z spread" +#~ msgstr "Z yayılması" diff --git a/po/tt/luanti.po b/po/tt/luanti.po index 89da42f1ff..9313873d8a 100644 --- a/po/tt/luanti.po +++ b/po/tt/luanti.po @@ -2,7 +2,7 @@ msgid "" msgstr "" "Project-Id-Version: minetest\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2025-09-23 19:19+0200\n" +"POT-Creation-Date: 2026-01-06 23:13+0100\n" "PO-Revision-Date: 2023-10-29 05:22+0000\n" "Last-Translator: Timur Seber \n" "Language-Team: Tatar ] [-t]" msgstr "[all | <команда>]" +#: builtin/common/settings/components.lua +msgid "Add keybinding" +msgstr "" + #: builtin/common/settings/components.lua msgid "Browse" msgstr "Карап чыгу" @@ -106,6 +110,10 @@ msgstr "Файлны сайлау" msgid "Set" msgstr "" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "$1 spread" +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "(No description of setting given)" msgstr "" @@ -114,10 +122,22 @@ msgstr "" msgid "2D Noise" msgstr "" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"2D noise: flag on.\n" +"3D noise: flag off." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Amplifies every octave by (amplitude of the previous octave * Persistence)." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua #: builtin/mainmenu/content/dlg_install.lua #: builtin/mainmenu/content/dlg_overwrite.lua -#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/dlg_create_world.lua +#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/dlg_confirm_exit.lua +#: builtin/mainmenu/dlg_create_world.lua #: builtin/mainmenu/dlg_delete_content.lua #: builtin/mainmenu/dlg_delete_world.lua builtin/mainmenu/dlg_register.lua #: builtin/mainmenu/dlg_rename_modpack.lua src/gui/guiOpenURL.cpp @@ -125,10 +145,60 @@ msgstr "" msgid "Cancel" msgstr "Баш тарту" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Controls how many octaves (layers) the noise will have." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Each octave is a simple noise generator. Each one also adds more detail to " +"the noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Finally, all of the octaves will be combined to generate the noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Having lots of octaves is not recommended because it increases terrain " +"generation time." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Lacunarity" msgstr "" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values make the terrain simple and higher values make the terrain " +"rough." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values make the terrain smooth and higher values make the terrain have " +"fine detail." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values will result in smoother noise and higher values will result in " +"rougher noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Making 3D noise eased is not recommended because it significantly increases " +"the load." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Maps noise gradient values onto a quintic S-curve before performing " +"interpolation." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Octaves" msgstr "Октавлар" @@ -138,6 +208,14 @@ msgstr "Октавлар" msgid "Offset" msgstr "" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Offsets the final noise by this value." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Overrides the 'eased' flag based on the noise type." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Persistence" msgstr "" @@ -152,21 +230,52 @@ msgstr "Саклау" msgid "Scale" msgstr "" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Scales every octave by (scale of the previous octave / Lacunarity)." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Scales the noise in the $1 axis by this value." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua #: builtin/mainmenu/dlg_create_world.lua msgid "Seed" msgstr "" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "X spread" +msgid "Takes the absolute value of each octave while adding them together." msgstr "" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "Y spread" +msgid "The first octave is amplified by 1." msgstr "" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "Z spread" +#, fuzzy +msgid "The first octave is scaled by 1." +msgstr "Бу команда сервер тарафыннан сүндерелгән." + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "The multiplier for the noise before the offset is added." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "The random seed for the noise. The same seed results in the same noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"This is also the scale of the largest structures in the $1 direction of the " +"noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "This results in smooth noise instead of gridlike noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "This results in spiky noise." msgstr "" #. ~ "absvalue" is a noise parameter flag. @@ -267,6 +376,12 @@ msgstr "" msgid "No results" msgstr "" +#. ~ Indicates that the action does not have a corresponding keybinding. +#: builtin/common/settings/dlg_settings.lua +#, fuzzy +msgid "Not bound" +msgstr "Табылмады" + #: builtin/common/settings/dlg_settings.lua msgid "Reset setting to default" msgstr "" @@ -299,10 +414,21 @@ msgstr "" msgid "Tap with crosshair" msgstr "" +#: builtin/common/settings/dlg_settings.lua +msgid "" +"These settings are unavailable due to your platform, hardware or in " +"combination with the current settings." +msgstr "" + #: builtin/common/settings/dlg_settings.lua msgid "Touchscreen layout" msgstr "" +#: builtin/common/settings/dlg_settings.lua +#, fuzzy +msgid "Unavailable" +msgstr "<мөмкин түгел>" + #: builtin/common/settings/settingtypes.lua msgid "Client Mods" msgstr "" @@ -323,11 +449,6 @@ msgstr "" msgid "Custom" msgstr "Үзгә" -#: builtin/common/settings/shadows_component.lua -#: src/settings_translation_file.cpp -msgid "Dynamic shadows" -msgstr "" - #: builtin/common/settings/shadows_component.lua msgid "High" msgstr "" @@ -340,6 +461,10 @@ msgstr "" msgid "Medium" msgstr "Урта" +#: builtin/common/settings/shadows_component.lua +msgid "Quality preset" +msgstr "" + #: builtin/common/settings/shadows_component.lua msgid "Very High" msgstr "" @@ -647,6 +772,11 @@ msgstr "" msgid "Unable to install a $1 as a texture pack" msgstr "" +#: builtin/mainmenu/content/pkgmgr.lua +#, fuzzy +msgid "World mods" +msgstr "Дөнья исеме" + #: builtin/mainmenu/dlg_clients_list.lua msgid "" "Players connected to\n" @@ -692,6 +822,10 @@ msgstr "Күбрәк модларны табу" msgid "Mod:" msgstr "Мод:" +#: builtin/mainmenu/dlg_config_world.lua +msgid "Mods located inside the world folder." +msgstr "" + #: builtin/mainmenu/dlg_config_world.lua msgid "No (optional) dependencies" msgstr "" @@ -724,6 +858,18 @@ msgstr "Дөнья:" msgid "enabled" msgstr "" +#: builtin/mainmenu/dlg_confirm_exit.lua +msgid "Always show this dialog." +msgstr "" + +#: builtin/mainmenu/dlg_confirm_exit.lua +msgid "Are you sure you want to quit?" +msgstr "" + +#: builtin/mainmenu/dlg_confirm_exit.lua +msgid "Quit" +msgstr "" + #: builtin/mainmenu/dlg_create_world.lua msgid "A world named \"$1\" already exists" msgstr "" @@ -1067,6 +1213,10 @@ msgstr "Беркайчан да" msgid "Visit website" msgstr "Вебсайтны карау" +#: builtin/mainmenu/init.lua +msgid "Debug build, expect worse performance" +msgstr "" + #: builtin/mainmenu/init.lua src/client/game_formspec.cpp msgid "Settings" msgstr "Көйләүләр" @@ -1335,11 +1485,6 @@ msgstr "" msgid "Done!" msgstr "Әзер!" -#: src/client/client.cpp -#, c-format -msgid "Failed to save screenshot to \"%s\"" -msgstr "" - #: src/client/client.cpp msgid "Initializing nodes" msgstr "" @@ -1356,7 +1501,7 @@ msgstr "" msgid "Rebuilding shaders..." msgstr "" -#: src/client/client.cpp +#: src/client/client.cpp src/util/screenshot.cpp #, c-format msgid "Saved screenshot to \"%s\"" msgstr "" @@ -1386,14 +1531,15 @@ msgid "Provided password file failed to open: " msgstr "" #: src/client/clientlauncher.cpp -msgid "Provided world path doesn't exist: " +msgid "World does not exist and no game selected to create one." msgstr "" #: src/client/clientmedia.cpp src/client/game.cpp msgid "Media..." msgstr "Медиа-файллар..." -#: src/client/game.cpp src/client/shader.cpp src/server.cpp +#: src/client/game.cpp src/client/render/pipeline.cpp src/client/shader.cpp +#: src/server.cpp msgid "" "\n" "Check debug.txt for details." @@ -2006,6 +2152,11 @@ msgstr "" msgid "Right Windows" msgstr "" +#: src/client/keycode.cpp +#, c-format +msgid "Scancode: %d" +msgstr "" + #: src/client/keycode.cpp msgid "Scroll Lock" msgstr "" @@ -2050,11 +2201,21 @@ msgstr "" msgid "Minimap in texture mode" msgstr "" +#: src/client/render/pipeline.cpp +#, c-format +msgid "Failed to create the texture \"%s\" for the rendering pipeline." +msgstr "" + #: src/client/shader.cpp #, c-format msgid "Failed to compile the \"%s\" shader." msgstr "" +#: src/client/shader.cpp +#, c-format +msgid "Failed to find \"%s\" shader files." +msgstr "" + #: src/client/shader.cpp msgid "GLSL is not supported by the driver" msgstr "" @@ -2586,6 +2747,14 @@ msgstr "" msgid "Apple trees noise" msgstr "" +#: src/settings_translation_file.cpp +msgid "" +"Applies a post-processing filter to detect and smoothen high-contrast " +"edges.\n" +"Provides balance between speed and image quality.\n" +"fxaa can used in combination with the other anti-aliasing methods" +msgstr "" + #: src/settings_translation_file.cpp msgid "" "Apply dithering to reduce color banding artifacts.\n" @@ -2607,6 +2776,10 @@ msgid "" "the arm when the camera moves." msgstr "" +#: src/settings_translation_file.cpp +msgid "Array texture max layers" +msgstr "" + #: src/settings_translation_file.cpp msgid "Ask to reconnect after crash" msgstr "" @@ -2754,6 +2927,12 @@ msgstr "" msgid "Camera smoothing in cinematic mode" msgstr "" +#: src/settings_translation_file.cpp +msgid "" +"Caps the maximum number of layers used with array textures (if supported).\n" +"This is only useful for debugging." +msgstr "" + #: src/settings_translation_file.cpp msgid "Capture Tracy zones" msgstr "" @@ -2851,6 +3030,10 @@ msgstr "" msgid "Chat weblinks" msgstr "" +#: src/settings_translation_file.cpp +msgid "Choose theme colors for the main menu background." +msgstr "" + #: src/settings_translation_file.cpp msgid "Chunk size" msgstr "" @@ -2972,6 +3155,10 @@ msgid "" "9 - best compression, slowest" msgstr "" +#: src/settings_translation_file.cpp +msgid "Confirmation dialog before closing" +msgstr "" + #: src/settings_translation_file.cpp msgid "Connect glass" msgstr "" @@ -3306,6 +3493,10 @@ msgstr "" msgid "Dungeon noise" msgstr "" +#: src/settings_translation_file.cpp +msgid "Dynamic shadows" +msgstr "" + #: src/settings_translation_file.cpp msgid "Effects" msgstr "" @@ -3361,6 +3552,10 @@ msgstr "" msgid "Enable Raytraced Culling" msgstr "" +#: src/settings_translation_file.cpp +msgid "Enable a confirmation dialog before closing." +msgstr "" + #: src/settings_translation_file.cpp msgid "" "Enable automatic exposure correction\n" @@ -3379,6 +3574,10 @@ msgstr "" msgid "Enable console window" msgstr "" +#: src/settings_translation_file.cpp +msgid "Enable dynamic shadows" +msgstr "" + #: src/settings_translation_file.cpp msgid "Enable joysticks" msgstr "" @@ -3523,6 +3722,10 @@ msgstr "" msgid "Fallback font path" msgstr "" +#: src/settings_translation_file.cpp +msgid "Fast approximate antialiasing" +msgstr "" + #: src/settings_translation_file.cpp msgid "Fast mode acceleration" msgstr "" @@ -4116,14 +4319,15 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"If enabled, actions are recorded for rollback.\n" -"This option is only read when server starts." +"If enabled, invalid world data won't cause the server to shut down.\n" +"Only enable this if you know what you are doing." msgstr "" #: src/settings_translation_file.cpp msgid "" -"If enabled, invalid world data won't cause the server to shut down.\n" -"Only enable this if you know what you are doing." +"If enabled, node and inventory actions are recorded for rollback.\n" +"This option is only read on server start. Note that the engine will not\n" +"automatically clean old entries from the rollback database." msgstr "" #: src/settings_translation_file.cpp @@ -4941,6 +5145,11 @@ msgstr "" msgid "Measure time samples" msgstr "" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Menu theme" +msgstr "Menu" + #: src/settings_translation_file.cpp msgid "Message of the day" msgstr "" @@ -5132,16 +5341,12 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"Number of emerge threads to use.\n" -"Value 0:\n" -"- Automatic selection. The number of emerge threads will be\n" -"- 'number of processors - 2', with a lower limit of 1.\n" -"Any other value:\n" -"- Specifies the number of emerge threads, with a lower limit of 1.\n" -"WARNING: Increasing the number of emerge threads increases engine mapgen\n" -"speed, but this may harm game performance by interfering with other\n" -"processes, especially in singleplayer and/or when running Lua code in\n" -"'on_generated'. For many users the optimum setting may be '1'." +"Number of emerge threads (responsible for map generation and loading) to " +"use.\n" +"If 0 then the engine will automatically choose a suitable value depending\n" +"on the hardware and type of map generator.\n" +"WARNING: There are known bugs in the default map generators (v6, v7, ...)\n" +"when using more than 1 thread. The automatic choice will avoid this." msgstr "" #: src/settings_translation_file.cpp @@ -5171,8 +5376,7 @@ msgid "Occlusion Culling" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Opaqueness (alpha) of the shadow behind the default font, between 0 and 255." +msgid "Opaqueness (alpha) of the shadow behind the font." msgstr "" #: src/settings_translation_file.cpp @@ -5478,8 +5682,7 @@ msgid "" "Save window size automatically when modified.\n" "If true, screen size is saved in screen_w and screen_h, and whether the " "window\n" -"is maximized is stored in window_maximized.\n" -"(Autosaving window_maximized only works if compiled with SDL.)" +"is maximized is stored in window_maximized." msgstr "" #: src/settings_translation_file.cpp @@ -5565,11 +5768,6 @@ msgid "" "Also, if Post Processing is disabled, FSAA will not work together with\n" "undersampling or a non-default \"3d_mode\" setting.\n" "\n" -"* FXAA - Fast approximate antialiasing\n" -"Applies a post-processing filter to detect and smoothen high-contrast " -"edges.\n" -"Provides balance between speed and image quality.\n" -"\n" "* SSAA - Super-sampling antialiasing\n" "Renders higher-resolution image of the scene, then scales down to reduce\n" "the aliasing effects. This is the slowest and the most accurate method." @@ -5768,7 +5966,7 @@ msgid "Shadow filter quality" msgstr "" #: src/settings_translation_file.cpp -msgid "Shadow map max distance in nodes to render shadows" +msgid "Shadow map render distance" msgstr "" #: src/settings_translation_file.cpp @@ -5781,8 +5979,7 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"Shadow offset (in pixels) of the default font. If 0, then shadow will not be " -"drawn." +"Shadow offset (in pixels) for all fonts. If 0, then no shadow will be drawn." msgstr "" #: src/settings_translation_file.cpp @@ -6151,7 +6348,7 @@ msgstr "" msgid "" "The rendering back-end.\n" "Note: A restart is required after changing this!\n" -"OpenGL is the default for desktop, and OGLES2 for Android." +"By default OpenGL3 is preferred on desktop, or OGLES2 on Android." msgstr "" #: src/settings_translation_file.cpp @@ -6232,10 +6429,9 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"To reduce lag, block transfers are slowed down when a player is building " +"To save bandwidth, block transfers are slowed down when a player is building " "something.\n" -"This determines how long they are slowed down after placing or removing a " -"node." +"This determines how long the throttling lasts after placing a node." msgstr "" #: src/settings_translation_file.cpp @@ -6529,8 +6725,9 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"Vertical screen synchronization. Your system may still force VSync on even " -"if this is disabled." +"Vertical screen synchronization.\n" +"Note: A restart is required after changing this!\n" +"Your system may still force VSync and ignore this setting." msgstr "" #: src/settings_translation_file.cpp @@ -6812,8 +7009,7 @@ msgstr "" msgid "cURL parallel limit" msgstr "" -#~ msgid "Apps" -#~ msgstr "Кушымталар" - -#~ msgid "Help" -#~ msgstr "Ярдәм" +#: src/util/screenshot.cpp +#, c-format +msgid "Failed to save screenshot to \"%s\"" +msgstr "" diff --git a/po/uk/luanti.po b/po/uk/luanti.po index 5c797880ab..b78282346c 100644 --- a/po/uk/luanti.po +++ b/po/uk/luanti.po @@ -2,7 +2,7 @@ msgid "" msgstr "" "Project-Id-Version: Ukrainian (Minetest)\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2025-09-23 19:19+0200\n" +"POT-Creation-Date: 2026-01-06 23:13+0100\n" "PO-Revision-Date: 2025-12-23 17:00+0000\n" "Last-Translator: Yof \n" "Language-Team: Ukrainian ] [-t]" msgstr "[all | <команда>] [-t]" +#: builtin/common/settings/components.lua +#, fuzzy +msgid "Add keybinding" +msgstr "Прив'язки клавіш" + #: builtin/common/settings/components.lua msgid "Browse" msgstr "Оглянути" @@ -106,6 +111,11 @@ msgstr "Виберіть файл" msgid "Set" msgstr "Задати" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +#, fuzzy +msgid "$1 spread" +msgstr "Поширення за X" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "(No description of setting given)" msgstr "(не задані описи налаштувань)" @@ -114,10 +124,22 @@ msgstr "(не задані описи налаштувань)" msgid "2D Noise" msgstr "2D-шум" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"2D noise: flag on.\n" +"3D noise: flag off." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Amplifies every octave by (amplitude of the previous octave * Persistence)." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua #: builtin/mainmenu/content/dlg_install.lua #: builtin/mainmenu/content/dlg_overwrite.lua -#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/dlg_create_world.lua +#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/dlg_confirm_exit.lua +#: builtin/mainmenu/dlg_create_world.lua #: builtin/mainmenu/dlg_delete_content.lua #: builtin/mainmenu/dlg_delete_world.lua builtin/mainmenu/dlg_register.lua #: builtin/mainmenu/dlg_rename_modpack.lua src/gui/guiOpenURL.cpp @@ -125,10 +147,60 @@ msgstr "2D-шум" msgid "Cancel" msgstr "Скасувати" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Controls how many octaves (layers) the noise will have." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Each octave is a simple noise generator. Each one also adds more detail to " +"the noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Finally, all of the octaves will be combined to generate the noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Having lots of octaves is not recommended because it increases terrain " +"generation time." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Lacunarity" msgstr "Порожнистість" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values make the terrain simple and higher values make the terrain " +"rough." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values make the terrain smooth and higher values make the terrain have " +"fine detail." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values will result in smoother noise and higher values will result in " +"rougher noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Making 3D noise eased is not recommended because it significantly increases " +"the load." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Maps noise gradient values onto a quintic S-curve before performing " +"interpolation." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Octaves" msgstr "Октави" @@ -138,6 +210,14 @@ msgstr "Октави" msgid "Offset" msgstr "Зсув" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Offsets the final noise by this value." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Overrides the 'eased' flag based on the noise type." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Persistence" msgstr "Постійність" @@ -152,22 +232,53 @@ msgstr "Зберегти" msgid "Scale" msgstr "Шкала" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Scales every octave by (scale of the previous octave / Lacunarity)." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Scales the noise in the $1 axis by this value." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua #: builtin/mainmenu/dlg_create_world.lua msgid "Seed" msgstr "Зерно" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "X spread" -msgstr "Поширення за X" +msgid "Takes the absolute value of each octave while adding them together." +msgstr "" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "Y spread" -msgstr "Поширення за Y" +msgid "The first octave is amplified by 1." +msgstr "" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "Z spread" -msgstr "Поширення за Z" +#, fuzzy +msgid "The first octave is scaled by 1." +msgstr "Ця команда вимкнена сервером." + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "The multiplier for the noise before the offset is added." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "The random seed for the noise. The same seed results in the same noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"This is also the scale of the largest structures in the $1 direction of the " +"noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "This results in smooth noise instead of gridlike noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "This results in spiky noise." +msgstr "" #. ~ "absvalue" is a noise parameter flag. #. It is short for "absolute value". @@ -265,6 +376,12 @@ msgstr "Пересування" msgid "No results" msgstr "Немає результатів" +#. ~ Indicates that the action does not have a corresponding keybinding. +#: builtin/common/settings/dlg_settings.lua +#, fuzzy +msgid "Not bound" +msgstr "Не знайдено" + #: builtin/common/settings/dlg_settings.lua msgid "Reset setting to default" msgstr "Відновити типове налаштування" @@ -297,10 +414,21 @@ msgstr "Натиснення" msgid "Tap with crosshair" msgstr "Тап з прицілом" +#: builtin/common/settings/dlg_settings.lua +msgid "" +"These settings are unavailable due to your platform, hardware or in " +"combination with the current settings." +msgstr "" + #: builtin/common/settings/dlg_settings.lua msgid "Touchscreen layout" msgstr "Схема сенсорного екрану" +#: builtin/common/settings/dlg_settings.lua +#, fuzzy +msgid "Unavailable" +msgstr "<немає доступних>" + #: builtin/common/settings/settingtypes.lua msgid "Client Mods" msgstr "Клієнтські моди" @@ -321,11 +449,6 @@ msgstr "(Грі також буде потрібно увімкнути тіні msgid "Custom" msgstr "Користувацький" -#: builtin/common/settings/shadows_component.lua -#: src/settings_translation_file.cpp -msgid "Dynamic shadows" -msgstr "Динамічні тіні" - #: builtin/common/settings/shadows_component.lua msgid "High" msgstr "Високий" @@ -338,6 +461,10 @@ msgstr "Низький" msgid "Medium" msgstr "Середній" +#: builtin/common/settings/shadows_component.lua +msgid "Quality preset" +msgstr "" + #: builtin/common/settings/shadows_component.lua msgid "Very High" msgstr "Дуже високий" @@ -643,6 +770,11 @@ msgstr "Не вдалося встановити $1 як $2" msgid "Unable to install a $1 as a texture pack" msgstr "Не вдалося встановити $1 як текстури" +#: builtin/mainmenu/content/pkgmgr.lua +#, fuzzy +msgid "World mods" +msgstr "Назва світу" + #: builtin/mainmenu/dlg_clients_list.lua msgid "" "Players connected to\n" @@ -691,6 +823,10 @@ msgstr "Більше модів" msgid "Mod:" msgstr "Мод:" +#: builtin/mainmenu/dlg_config_world.lua +msgid "Mods located inside the world folder." +msgstr "" + #: builtin/mainmenu/dlg_config_world.lua msgid "No (optional) dependencies" msgstr "Відсутні (необов'язкові) залежності" @@ -723,6 +859,19 @@ msgstr "Світ:" msgid "enabled" msgstr "увімкнено" +#: builtin/mainmenu/dlg_confirm_exit.lua +msgid "Always show this dialog." +msgstr "" + +#: builtin/mainmenu/dlg_confirm_exit.lua +#, fuzzy +msgid "Are you sure you want to quit?" +msgstr "Ви дійсно бажаєте видалити «$1»?" + +#: builtin/mainmenu/dlg_confirm_exit.lua +msgid "Quit" +msgstr "" + #: builtin/mainmenu/dlg_create_world.lua msgid "A world named \"$1\" already exists" msgstr "Світ з назвою \"$1\" вже існує" @@ -1077,6 +1226,10 @@ msgstr "Ніколи" msgid "Visit website" msgstr "Відвідати сайт" +#: builtin/mainmenu/init.lua +msgid "Debug build, expect worse performance" +msgstr "" + #: builtin/mainmenu/init.lua src/client/game_formspec.cpp msgid "Settings" msgstr "Налаштування" @@ -1351,11 +1504,6 @@ msgstr "Час очікування вийшов." msgid "Done!" msgstr "Готово!" -#: src/client/client.cpp -#, c-format -msgid "Failed to save screenshot to \"%s\"" -msgstr "Не вдалося зберегти скріншот до «%s»" - #: src/client/client.cpp msgid "Initializing nodes" msgstr "Ініціалізування вузлів" @@ -1372,7 +1520,7 @@ msgstr "Завантаження текстур..." msgid "Rebuilding shaders..." msgstr "Перебудова шейдерів..." -#: src/client/client.cpp +#: src/client/client.cpp src/util/screenshot.cpp #, c-format msgid "Saved screenshot to \"%s\"" msgstr "Скріншот збережено до «%s»" @@ -1402,14 +1550,15 @@ msgid "Provided password file failed to open: " msgstr "Не вдалося відкрити файл паролю: " #: src/client/clientlauncher.cpp -msgid "Provided world path doesn't exist: " -msgstr "Вказаний шлях до світу не існує: " +msgid "World does not exist and no game selected to create one." +msgstr "" #: src/client/clientmedia.cpp src/client/game.cpp msgid "Media..." msgstr "Ресурси..." -#: src/client/game.cpp src/client/shader.cpp src/server.cpp +#: src/client/game.cpp src/client/render/pipeline.cpp src/client/shader.cpp +#: src/server.cpp msgid "" "\n" "Check debug.txt for details." @@ -2026,6 +2175,11 @@ msgstr "Правий Shift" msgid "Right Windows" msgstr "Правий Win" +#: src/client/keycode.cpp +#, c-format +msgid "Scancode: %d" +msgstr "" + #: src/client/keycode.cpp msgid "Scroll Lock" msgstr "Scroll Lock" @@ -2068,11 +2222,21 @@ msgstr "Мінімапа в режимі поверхні. Наближення msgid "Minimap in texture mode" msgstr "Мінімапа в текстурному режимі" +#: src/client/render/pipeline.cpp +#, c-format +msgid "Failed to create the texture \"%s\" for the rendering pipeline." +msgstr "" + #: src/client/shader.cpp #, c-format msgid "Failed to compile the \"%s\" shader." msgstr "Не вдалося скомпілювати шейдер \"%s\"." +#: src/client/shader.cpp +#, fuzzy, c-format +msgid "Failed to find \"%s\" shader files." +msgstr "Не вдалося скомпілювати шейдер \"%s\"." + #: src/client/shader.cpp msgid "GLSL is not supported by the driver" msgstr "GLSL не підтримується драйвером" @@ -2661,6 +2825,14 @@ msgstr "Додавати назви предметів до підказок." msgid "Apple trees noise" msgstr "Шум яблунь" +#: src/settings_translation_file.cpp +msgid "" +"Applies a post-processing filter to detect and smoothen high-contrast " +"edges.\n" +"Provides balance between speed and image quality.\n" +"fxaa can used in combination with the other anti-aliasing methods" +msgstr "" + #: src/settings_translation_file.cpp msgid "" "Apply dithering to reduce color banding artifacts.\n" @@ -2691,6 +2863,10 @@ msgstr "" "Похитування руки забезпечують природніші рухи\n" "руки, коли камера рухається." +#: src/settings_translation_file.cpp +msgid "Array texture max layers" +msgstr "" + #: src/settings_translation_file.cpp msgid "Ask to reconnect after crash" msgstr "Запитувати про перезʼєднання під час збою" @@ -2849,6 +3025,12 @@ msgstr "Згладжування руху камери" msgid "Camera smoothing in cinematic mode" msgstr "Згладжування руху камери у кінорежимі" +#: src/settings_translation_file.cpp +msgid "" +"Caps the maximum number of layers used with array textures (if supported).\n" +"This is only useful for debugging." +msgstr "" + #: src/settings_translation_file.cpp msgid "Capture Tracy zones" msgstr "Зона захоплення Tracy" @@ -2952,6 +3134,11 @@ msgstr "Максимальна довжина повідомлення чату" msgid "Chat weblinks" msgstr "Вебпосилання чату" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Choose theme colors for the main menu background." +msgstr "Використовувати анімацію хмар для фону головного меню." + #: src/settings_translation_file.cpp msgid "Chunk size" msgstr "Розмір фрагменту" @@ -3099,6 +3286,10 @@ msgstr "" "0 - найменьше стиснення, найшвидше\n" "9 - найкраще стиснення, найповільніше" +#: src/settings_translation_file.cpp +msgid "Confirmation dialog before closing" +msgstr "" + #: src/settings_translation_file.cpp msgid "Connect glass" msgstr "З'єднувати скло" @@ -3482,6 +3673,10 @@ msgstr "Мінімальний Y підземелля" msgid "Dungeon noise" msgstr "Шум підземелля" +#: src/settings_translation_file.cpp +msgid "Dynamic shadows" +msgstr "Динамічні тіні" + #: src/settings_translation_file.cpp msgid "Effects" msgstr "Ефекти" @@ -3517,8 +3712,8 @@ msgid "" "Ignored if bind_address is set." msgstr "" "Увімкнути підтримку IPv6 для серверу.\n" -"Зверніть увагу, що клієнти зможуть під'єднуватись як за IPv4, так і за IPv6." -"\n" +"Зверніть увагу, що клієнти зможуть під'єднуватись як за IPv4, так і за " +"IPv6.\n" "Ігнорується якщо визначено bind_address." #: src/settings_translation_file.cpp @@ -3547,6 +3742,11 @@ msgstr "Увімкнути постобробку" msgid "Enable Raytraced Culling" msgstr "Увімкнути проминеве оклюзивне відсікання" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Enable a confirmation dialog before closing." +msgstr "Дозволити анімацію предметів інвентаря." + #: src/settings_translation_file.cpp msgid "" "Enable automatic exposure correction\n" @@ -3571,6 +3771,11 @@ msgstr "" msgid "Enable console window" msgstr "Дозволити вікно консолі" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Enable dynamic shadows" +msgstr "Динамічні тіні" + #: src/settings_translation_file.cpp msgid "Enable joysticks" msgstr "Увімкнути джойстики" @@ -3744,6 +3949,11 @@ msgstr "Шум фактору" msgid "Fallback font path" msgstr "Шлях до резервного шрифту" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Fast approximate antialiasing" +msgstr "Фільтрування і згладжування" + #: src/settings_translation_file.cpp msgid "Fast mode acceleration" msgstr "Прискорення швидкого режиму" @@ -4393,14 +4603,6 @@ msgstr "" "Якщо увімкнено, клавішу «Aux1» замість клавіші «Крастися» буде використано\n" "для спуску і підйому." -#: src/settings_translation_file.cpp -msgid "" -"If enabled, actions are recorded for rollback.\n" -"This option is only read when server starts." -msgstr "" -"Якщо увімкнено, дії записуються для відкатів.\n" -"Цей параметр зчитується тільки при запуску сервера." - #: src/settings_translation_file.cpp msgid "" "If enabled, invalid world data won't cause the server to shut down.\n" @@ -4409,6 +4611,16 @@ msgstr "" "Якщо увімкнено, то неправильні дані світу не зумовлять вимкнення серверу.\n" "Вмикайте це лише якщо ви знаєте, що робите." +#: src/settings_translation_file.cpp +#, fuzzy +msgid "" +"If enabled, node and inventory actions are recorded for rollback.\n" +"This option is only read on server start. Note that the engine will not\n" +"automatically clean old entries from the rollback database." +msgstr "" +"Якщо увімкнено, дії записуються для відкатів.\n" +"Цей параметр зчитується тільки при запуску сервера." + #: src/settings_translation_file.cpp msgid "" "If enabled, players cannot join without a password or change theirs to an " @@ -5362,6 +5574,11 @@ msgstr "Найбільше користувачів" msgid "Measure time samples" msgstr "Вимірювання зразків часу" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Menu theme" +msgstr "Menu" + #: src/settings_translation_file.cpp msgid "Message of the day" msgstr "Повідомлення дня" @@ -5563,27 +5780,13 @@ msgstr "Кількість потоків підвантаження" #: src/settings_translation_file.cpp msgid "" -"Number of emerge threads to use.\n" -"Value 0:\n" -"- Automatic selection. The number of emerge threads will be\n" -"- 'number of processors - 2', with a lower limit of 1.\n" -"Any other value:\n" -"- Specifies the number of emerge threads, with a lower limit of 1.\n" -"WARNING: Increasing the number of emerge threads increases engine mapgen\n" -"speed, but this may harm game performance by interfering with other\n" -"processes, especially in singleplayer and/or when running Lua code in\n" -"'on_generated'. For many users the optimum setting may be '1'." +"Number of emerge threads (responsible for map generation and loading) to " +"use.\n" +"If 0 then the engine will automatically choose a suitable value depending\n" +"on the hardware and type of map generator.\n" +"WARNING: There are known bugs in the default map generators (v6, v7, ...)\n" +"when using more than 1 thread. The automatic choice will avoid this." msgstr "" -"Кількість потоків підвантаження для використання.\n" -"Значення 0:\n" -"- Автоматичний вибір. Кількість потоків буде\n" -"- кількість процесорів мінус 2, з мінімумом 1.\n" -"Будь-яке інше значення:\n" -"- Визначає кількість потоків підвантаження, з мінімумом 1.\n" -"УВАГА: Збільшення кількості потоків збільшує швидкість\n" -"генератору світу, але може знижувати продуктивність гри, заважаючи\n" -"іншим процесам, особливо у одиночній грі й при виконанні коду Lua у\n" -"\"on_generated\". Для більшості гравців оптимальним значенням може бути 1." #: src/settings_translation_file.cpp msgid "" @@ -5619,8 +5822,8 @@ msgid "Occlusion Culling" msgstr "Оклюзивне відсікання" #: src/settings_translation_file.cpp -msgid "" -"Opaqueness (alpha) of the shadow behind the default font, between 0 and 255." +#, fuzzy +msgid "Opaqueness (alpha) of the shadow behind the font." msgstr "" "Непрозорість (альфа-канал) тіні позаду звичайного шрифта, між 0 та 255." @@ -5738,8 +5941,8 @@ msgid "" "Enable this when you dig or place too often by accident.\n" "On touchscreens, this only affects digging." msgstr "" -"Запобігає повторному копанню й розміщенню при затисканні відповідних кнопок." -"\n" +"Запобігає повторному копанню й розміщенню при затисканні відповідних " +"кнопок.\n" "Увімкніть це, коли копаєте або розміщуєте випадково занадто часто.\n" "На сенсорних екранах це впливає лише на копання." @@ -5962,12 +6165,12 @@ msgid "Save the map received by the client on disk." msgstr "Зберегати мапу, отриману клієнтом, на диск." #: src/settings_translation_file.cpp +#, fuzzy msgid "" "Save window size automatically when modified.\n" "If true, screen size is saved in screen_w and screen_h, and whether the " "window\n" -"is maximized is stored in window_maximized.\n" -"(Autosaving window_maximized only works if compiled with SDL.)" +"is maximized is stored in window_maximized." msgstr "" "Запам'ятовувати розмір вікна при зміні.\n" "Якщо увімкнено, розмір вікна зберігається в screen_w і screen_h, і коли " @@ -6052,6 +6255,7 @@ msgid "See https://www.sqlite.org/pragma.html#pragma_synchronous" msgstr "Дивіться https://www.sqlite.org/pragma.html#pragma_synchronous" #: src/settings_translation_file.cpp +#, fuzzy msgid "" "Select the antialiasing method to apply.\n" "\n" @@ -6065,11 +6269,6 @@ msgid "" "Also, if Post Processing is disabled, FSAA will not work together with\n" "undersampling or a non-default \"3d_mode\" setting.\n" "\n" -"* FXAA - Fast approximate antialiasing\n" -"Applies a post-processing filter to detect and smoothen high-contrast " -"edges.\n" -"Provides balance between speed and image quality.\n" -"\n" "* SSAA - Super-sampling antialiasing\n" "Renders higher-resolution image of the scene, then scales down to reduce\n" "the aliasing effects. This is the slowest and the most accurate method." @@ -6338,8 +6537,9 @@ msgid "Shadow filter quality" msgstr "Якість фільтру тіні" #: src/settings_translation_file.cpp -msgid "Shadow map max distance in nodes to render shadows" -msgstr "Найбільша відстань мапи тіней у вузлах для промальовування тіней" +#, fuzzy +msgid "Shadow map render distance" +msgstr "Розмір текстури мапи тіней" #: src/settings_translation_file.cpp msgid "Shadow map texture in 32 bits" @@ -6350,9 +6550,9 @@ msgid "Shadow map texture size" msgstr "Розмір текстури мапи тіней" #: src/settings_translation_file.cpp +#, fuzzy msgid "" -"Shadow offset (in pixels) of the default font. If 0, then shadow will not be " -"drawn." +"Shadow offset (in pixels) for all fonts. If 0, then no shadow will be drawn." msgstr "" "Зміщення (в пікселях) тіні звичайного шрифта. Якщо вказано 0, тінь не буде " "промальовано." @@ -6834,10 +7034,11 @@ msgstr "" "Це повинно бути налаштовано разом з active_object_send_range_blocks." #: src/settings_translation_file.cpp +#, fuzzy msgid "" "The rendering back-end.\n" "Note: A restart is required after changing this!\n" -"OpenGL is the default for desktop, and OGLES2 for Android." +"By default OpenGL3 is preferred on desktop, or OGLES2 on Android." msgstr "" "Двигун промальовування.\n" "Зазначте: після змінення цього потрібен перезапуск!\n" @@ -6943,11 +7144,11 @@ msgstr "" "в секундах." #: src/settings_translation_file.cpp +#, fuzzy msgid "" -"To reduce lag, block transfers are slowed down when a player is building " +"To save bandwidth, block transfers are slowed down when a player is building " "something.\n" -"This determines how long they are slowed down after placing or removing a " -"node." +"This determines how long the throttling lasts after placing a node." msgstr "" "Для зменшення затримки, передача блоків затримується, коли гравець будує " "щось.\n" @@ -7283,9 +7484,11 @@ msgid "Vertical climbing speed, in nodes per second." msgstr "Швидкість вертикального лазіння, у вузлах в секунду." #: src/settings_translation_file.cpp +#, fuzzy msgid "" -"Vertical screen synchronization. Your system may still force VSync on even " -"if this is disabled." +"Vertical screen synchronization.\n" +"Note: A restart is required after changing this!\n" +"Your system may still force VSync and ignore this setting." msgstr "" "Вертикальна синхронізація. Ваша система все ще може увімкати VSync навіть " "якщо це вимкнено." @@ -7627,68 +7830,42 @@ msgstr "Час очікування взаємодії з cURL" msgid "cURL parallel limit" msgstr "Обмеження одночасних з'єднань cURL" -#~ msgid "Apps" -#~ msgstr "Додатки" +#: src/util/screenshot.cpp +#, c-format +msgid "Failed to save screenshot to \"%s\"" +msgstr "Не вдалося зберегти скріншот до «%s»" -#~ msgid "End" -#~ msgstr "End" +#~ msgid "" +#~ "Number of emerge threads to use.\n" +#~ "Value 0:\n" +#~ "- Automatic selection. The number of emerge threads will be\n" +#~ "- 'number of processors - 2', with a lower limit of 1.\n" +#~ "Any other value:\n" +#~ "- Specifies the number of emerge threads, with a lower limit of 1.\n" +#~ "WARNING: Increasing the number of emerge threads increases engine mapgen\n" +#~ "speed, but this may harm game performance by interfering with other\n" +#~ "processes, especially in singleplayer and/or when running Lua code in\n" +#~ "'on_generated'. For many users the optimum setting may be '1'." +#~ msgstr "" +#~ "Кількість потоків підвантаження для використання.\n" +#~ "Значення 0:\n" +#~ "- Автоматичний вибір. Кількість потоків буде\n" +#~ "- кількість процесорів мінус 2, з мінімумом 1.\n" +#~ "Будь-яке інше значення:\n" +#~ "- Визначає кількість потоків підвантаження, з мінімумом 1.\n" +#~ "УВАГА: Збільшення кількості потоків збільшує швидкість\n" +#~ "генератору світу, але може знижувати продуктивність гри, заважаючи\n" +#~ "іншим процесам, особливо у одиночній грі й при виконанні коду Lua у\n" +#~ "\"on_generated\". Для більшості гравців оптимальним значенням може бути 1." -#~ msgid "Erase EOF" -#~ msgstr "Стерти EOF" +#~ msgid "Provided world path doesn't exist: " +#~ msgstr "Вказаний шлях до світу не існує: " -#~ msgid "Execute" -#~ msgstr "Виконати" +#~ msgid "Shadow map max distance in nodes to render shadows" +#~ msgstr "Найбільша відстань мапи тіней у вузлах для промальовування тіней" -#~ msgid "Help" -#~ msgstr "Допомога" +#~ msgid "Y spread" +#~ msgstr "Поширення за Y" -#~ msgid "Home" -#~ msgstr "Home" - -#~ msgid "IME Accept" -#~ msgstr "IME Прийняти" - -#~ msgid "IME Convert" -#~ msgstr "IME Конвертувати" - -#~ msgid "IME Escape" -#~ msgstr "IME Esc" - -#~ msgid "IME Mode Change" -#~ msgstr "IME Змінити режим" - -#~ msgid "IME Nonconvert" -#~ msgstr "IME Не обернено" - -#~ msgid "Left Button" -#~ msgstr "Ліва кнопка" - -#~ msgid "Middle Button" -#~ msgstr "Середня кнопка" - -#~ msgid "No world created or selected!" -#~ msgstr "Світ не створено або не обрано!" - -#~ msgid "OEM Clear" -#~ msgstr "Очистити OEM" - -#~ msgid "Right Button" -#~ msgstr "Права кнопка" - -#~ msgid "Select" -#~ msgstr "Обрати" - -#~ msgid "Sleep" -#~ msgstr "Сон" - -#~ msgid "Snapshot" -#~ msgstr "Зріз" - -#~ msgid "Tab" -#~ msgstr "Tab" - -#~ msgid "X Button 1" -#~ msgstr "Додаткова кнопка 1" - -#~ msgid "X Button 2" -#~ msgstr "Додаткова кнопка 2" +#~ msgid "Z spread" +#~ msgstr "Поширення за Z" diff --git a/po/vi/luanti.po b/po/vi/luanti.po index 0c5fc5e68e..39bf30b4a5 100644 --- a/po/vi/luanti.po +++ b/po/vi/luanti.po @@ -2,7 +2,7 @@ msgid "" msgstr "" "Project-Id-Version: Vietnamese (Minetest)\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2025-09-23 19:19+0200\n" +"POT-Creation-Date: 2026-01-06 23:13+0100\n" "PO-Revision-Date: 2025-11-21 00:51+0000\n" "Last-Translator: Nguyễn Phạm Hải Đăng \n" "Language-Team: Vietnamese ] [-t]" msgstr "[all | ] [-t]" +#: builtin/common/settings/components.lua +#, fuzzy +msgid "Add keybinding" +msgstr "Liên kết phím." + #: builtin/common/settings/components.lua msgid "Browse" msgstr "Duyệt" @@ -105,6 +110,11 @@ msgstr "Chọn tệp" msgid "Set" msgstr "Đặt" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +#, fuzzy +msgid "$1 spread" +msgstr "X lan rộng" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "(No description of setting given)" msgstr "(Không có mô tả về cài đặt có sẵn)" @@ -113,10 +123,22 @@ msgstr "(Không có mô tả về cài đặt có sẵn)" msgid "2D Noise" msgstr "Nhiễu 2D" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"2D noise: flag on.\n" +"3D noise: flag off." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Amplifies every octave by (amplitude of the previous octave * Persistence)." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua #: builtin/mainmenu/content/dlg_install.lua #: builtin/mainmenu/content/dlg_overwrite.lua -#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/dlg_create_world.lua +#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/dlg_confirm_exit.lua +#: builtin/mainmenu/dlg_create_world.lua #: builtin/mainmenu/dlg_delete_content.lua #: builtin/mainmenu/dlg_delete_world.lua builtin/mainmenu/dlg_register.lua #: builtin/mainmenu/dlg_rename_modpack.lua src/gui/guiOpenURL.cpp @@ -124,10 +146,60 @@ msgstr "Nhiễu 2D" msgid "Cancel" msgstr "Hủy" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Controls how many octaves (layers) the noise will have." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Each octave is a simple noise generator. Each one also adds more detail to " +"the noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Finally, all of the octaves will be combined to generate the noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Having lots of octaves is not recommended because it increases terrain " +"generation time." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Lacunarity" msgstr "Khoảng cách" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values make the terrain simple and higher values make the terrain " +"rough." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values make the terrain smooth and higher values make the terrain have " +"fine detail." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values will result in smoother noise and higher values will result in " +"rougher noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Making 3D noise eased is not recommended because it significantly increases " +"the load." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Maps noise gradient values onto a quintic S-curve before performing " +"interpolation." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Octaves" msgstr "Quãng tám" @@ -138,6 +210,14 @@ msgstr "Quãng tám" msgid "Offset" msgstr "Độ bù" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Offsets the final noise by this value." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Overrides the 'eased' flag based on the noise type." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Persistence" msgstr "Sự bền bỉ" @@ -152,22 +232,53 @@ msgstr "Lưu" msgid "Scale" msgstr "Tỉ lệ" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Scales every octave by (scale of the previous octave / Lacunarity)." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Scales the noise in the $1 axis by this value." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua #: builtin/mainmenu/dlg_create_world.lua msgid "Seed" msgstr "Mã khởi tạo" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "X spread" -msgstr "X lan rộng" +msgid "Takes the absolute value of each octave while adding them together." +msgstr "" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "Y spread" -msgstr "Y lan rộng" +msgid "The first octave is amplified by 1." +msgstr "" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "Z spread" -msgstr "Z lan rộng" +#, fuzzy +msgid "The first octave is scaled by 1." +msgstr "Lệnh này đã bị cấm bởi máy chủ." + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "The multiplier for the noise before the offset is added." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "The random seed for the noise. The same seed results in the same noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"This is also the scale of the largest structures in the $1 direction of the " +"noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "This results in smooth noise instead of gridlike noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "This results in spiky noise." +msgstr "" #. ~ "absvalue" is a noise parameter flag. #. It is short for "absolute value". @@ -265,6 +376,12 @@ msgstr "Chuyển động" msgid "No results" msgstr "Không có kết quả" +#. ~ Indicates that the action does not have a corresponding keybinding. +#: builtin/common/settings/dlg_settings.lua +#, fuzzy +msgid "Not bound" +msgstr "Không tìm thấy" + #: builtin/common/settings/dlg_settings.lua msgid "Reset setting to default" msgstr "Đặt lại cài đặt vể mặc định" @@ -297,10 +414,21 @@ msgstr "Nhấn" msgid "Tap with crosshair" msgstr "Chạm với tâm ngắm" +#: builtin/common/settings/dlg_settings.lua +msgid "" +"These settings are unavailable due to your platform, hardware or in " +"combination with the current settings." +msgstr "" + #: builtin/common/settings/dlg_settings.lua msgid "Touchscreen layout" msgstr "Bố cục cảm ứng" +#: builtin/common/settings/dlg_settings.lua +#, fuzzy +msgid "Unavailable" +msgstr "" + #: builtin/common/settings/settingtypes.lua msgid "Client Mods" msgstr "Mods hiện có" @@ -321,11 +449,6 @@ msgstr "(Trò chơi cũng sẽ kích hoạt đổ bóng)" msgid "Custom" msgstr "Tùy chỉnh" -#: builtin/common/settings/shadows_component.lua -#: src/settings_translation_file.cpp -msgid "Dynamic shadows" -msgstr "Bóng kiểu động lực học" - #: builtin/common/settings/shadows_component.lua msgid "High" msgstr "Cao" @@ -338,6 +461,10 @@ msgstr "Thấp" msgid "Medium" msgstr "Trung bình" +#: builtin/common/settings/shadows_component.lua +msgid "Quality preset" +msgstr "" + #: builtin/common/settings/shadows_component.lua msgid "Very High" msgstr "Cực cao" @@ -647,6 +774,11 @@ msgstr "Không thể cài đặt $1 như một $2" msgid "Unable to install a $1 as a texture pack" msgstr "Không thể cài đặt $1 dưới dạng gói kết cấu" +#: builtin/mainmenu/content/pkgmgr.lua +#, fuzzy +msgid "World mods" +msgstr "Tên thế giới" + #: builtin/mainmenu/dlg_clients_list.lua #, fuzzy msgid "" @@ -696,6 +828,10 @@ msgstr "Tìm thêm mod" msgid "Mod:" msgstr "Mod:" +#: builtin/mainmenu/dlg_config_world.lua +msgid "Mods located inside the world folder." +msgstr "" + #: builtin/mainmenu/dlg_config_world.lua msgid "No (optional) dependencies" msgstr "Không có phần phụ thuộc (tùy chọn) nào" @@ -728,6 +864,19 @@ msgstr "Thế giới:" msgid "enabled" msgstr "đã kích hoạt" +#: builtin/mainmenu/dlg_confirm_exit.lua +msgid "Always show this dialog." +msgstr "" + +#: builtin/mainmenu/dlg_confirm_exit.lua +#, fuzzy +msgid "Are you sure you want to quit?" +msgstr "Bạn có chắc chắn muốn xóa \"$1\" không?" + +#: builtin/mainmenu/dlg_confirm_exit.lua +msgid "Quit" +msgstr "" + #: builtin/mainmenu/dlg_create_world.lua msgid "A world named \"$1\" already exists" msgstr "Thế giới với tên \"$1\" đã tồn tại" @@ -1082,6 +1231,10 @@ msgstr "Không bao giờ" msgid "Visit website" msgstr "Truy cập website" +#: builtin/mainmenu/init.lua +msgid "Debug build, expect worse performance" +msgstr "" + #: builtin/mainmenu/init.lua src/client/game_formspec.cpp msgid "Settings" msgstr "Cài đặt" @@ -1351,11 +1504,6 @@ msgstr "Hết thời gian chờ kết nối." msgid "Done!" msgstr "Đã xong!" -#: src/client/client.cpp -#, c-format -msgid "Failed to save screenshot to \"%s\"" -msgstr "Thất bại khi lưu ảnh chụp màn hình vào \"%s\"" - #: src/client/client.cpp msgid "Initializing nodes" msgstr "Tạo các khối" @@ -1372,7 +1520,7 @@ msgstr "Đang tải kết cấu..." msgid "Rebuilding shaders..." msgstr "Đang xây dựng lại trình đổ bóng..." -#: src/client/client.cpp +#: src/client/client.cpp src/util/screenshot.cpp #, fuzzy, c-format msgid "Saved screenshot to \"%s\"" msgstr "Ảnh chụp màn hình" @@ -1404,14 +1552,15 @@ msgid "Provided password file failed to open: " msgstr "Không mở được tệp mật khẩu được cung cấp: " #: src/client/clientlauncher.cpp -msgid "Provided world path doesn't exist: " -msgstr "Đường dẫn thế giới được cung cấp không tồn tại: " +msgid "World does not exist and no game selected to create one." +msgstr "" #: src/client/clientmedia.cpp src/client/game.cpp msgid "Media..." msgstr "Nội dung...." -#: src/client/game.cpp src/client/shader.cpp src/server.cpp +#: src/client/game.cpp src/client/render/pipeline.cpp src/client/shader.cpp +#: src/server.cpp msgid "" "\n" "Check debug.txt for details." @@ -2047,6 +2196,11 @@ msgstr "Shift phải" msgid "Right Windows" msgstr "Windows phải" +#: src/client/keycode.cpp +#, c-format +msgid "Scancode: %d" +msgstr "" + #: src/client/keycode.cpp msgid "Scroll Lock" msgstr "Scroll Lock" @@ -2091,11 +2245,21 @@ msgstr "Minimap ở chế độ mặt nền, mức thu phóng %dx" msgid "Minimap in texture mode" msgstr "Minimap ở chế độ kết cấu" +#: src/client/render/pipeline.cpp +#, c-format +msgid "Failed to create the texture \"%s\" for the rendering pipeline." +msgstr "" + #: src/client/shader.cpp #, c-format msgid "Failed to compile the \"%s\" shader." msgstr "Lỗi khi tạo shader \"%s\"" +#: src/client/shader.cpp +#, fuzzy, c-format +msgid "Failed to find \"%s\" shader files." +msgstr "Lỗi khi tạo shader \"%s\"" + #: src/client/shader.cpp msgid "GLSL is not supported by the driver" msgstr "GLSL không được trình điều khiển hỗ trợ" @@ -2643,6 +2807,14 @@ msgstr "" msgid "Apple trees noise" msgstr "Nhiễu cho các cây táo" +#: src/settings_translation_file.cpp +msgid "" +"Applies a post-processing filter to detect and smoothen high-contrast " +"edges.\n" +"Provides balance between speed and image quality.\n" +"fxaa can used in combination with the other anti-aliasing methods" +msgstr "" + #: src/settings_translation_file.cpp msgid "" "Apply dithering to reduce color banding artifacts.\n" @@ -2666,6 +2838,10 @@ msgstr "" "Quán tính của cánh tay, mang lại chuyển động\n" "chân thực hơn cho cánh tay khi máy ảnh di chuyển." +#: src/settings_translation_file.cpp +msgid "Array texture max layers" +msgstr "" + #: src/settings_translation_file.cpp msgid "Ask to reconnect after crash" msgstr "Hỏi để kết nối lại sau khi gặp sự cố" @@ -2813,6 +2989,12 @@ msgstr "Máy ảnh mượt mà" msgid "Camera smoothing in cinematic mode" msgstr "Máy ảnh mượt mà trong chế độ điện ảnh" +#: src/settings_translation_file.cpp +msgid "" +"Caps the maximum number of layers used with array textures (if supported).\n" +"This is only useful for debugging." +msgstr "" + #: src/settings_translation_file.cpp msgid "Capture Tracy zones" msgstr "" @@ -2910,6 +3092,10 @@ msgstr "Độ dài tin nhắn trò chuyện tối đa" msgid "Chat weblinks" msgstr "" +#: src/settings_translation_file.cpp +msgid "Choose theme colors for the main menu background." +msgstr "" + #: src/settings_translation_file.cpp msgid "Chunk size" msgstr "Kích thước đoạn khúc" @@ -3030,6 +3216,10 @@ msgid "" "9 - best compression, slowest" msgstr "" +#: src/settings_translation_file.cpp +msgid "Confirmation dialog before closing" +msgstr "" + #: src/settings_translation_file.cpp msgid "Connect glass" msgstr "Kính kết nối với nhau" @@ -3382,6 +3572,10 @@ msgstr "Y nhỏ nhất của ngục tối" msgid "Dungeon noise" msgstr "Nhiễu ngục tối" +#: src/settings_translation_file.cpp +msgid "Dynamic shadows" +msgstr "Bóng kiểu động lực học" + #: src/settings_translation_file.cpp msgid "Effects" msgstr "Hiệu ứng" @@ -3443,6 +3637,11 @@ msgstr "Kích hoạt joystick" msgid "Enable Raytraced Culling" msgstr "" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Enable a confirmation dialog before closing." +msgstr "Kích hoạt hoạt ảnh của các vật phẩm trong túi đồ." + #: src/settings_translation_file.cpp msgid "" "Enable automatic exposure correction\n" @@ -3461,6 +3660,11 @@ msgstr "" msgid "Enable console window" msgstr "" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Enable dynamic shadows" +msgstr "Bóng kiểu động lực học" + #: src/settings_translation_file.cpp msgid "Enable joysticks" msgstr "Kích hoạt joystick" @@ -3612,6 +3816,10 @@ msgstr "" msgid "Fallback font path" msgstr "" +#: src/settings_translation_file.cpp +msgid "Fast approximate antialiasing" +msgstr "" + #: src/settings_translation_file.cpp msgid "Fast mode acceleration" msgstr "" @@ -4204,12 +4412,6 @@ msgid "" "descending." msgstr "" -#: src/settings_translation_file.cpp -msgid "" -"If enabled, actions are recorded for rollback.\n" -"This option is only read when server starts." -msgstr "" - #: src/settings_translation_file.cpp msgid "" "If enabled, invalid world data won't cause the server to shut down.\n" @@ -4218,6 +4420,13 @@ msgstr "" "Nếu bật, dữ liệu thế giới không hợp lệ sẽ không khiến máy chủ tắt nguồn.\n" "Chỉ bật nếu bạn biết mình đang làm gì." +#: src/settings_translation_file.cpp +msgid "" +"If enabled, node and inventory actions are recorded for rollback.\n" +"This option is only read on server start. Note that the engine will not\n" +"automatically clean old entries from the rollback database." +msgstr "" + #: src/settings_translation_file.cpp msgid "" "If enabled, players cannot join without a password or change theirs to an " @@ -5044,6 +5253,11 @@ msgstr "" msgid "Measure time samples" msgstr "Đền sa mạc" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Menu theme" +msgstr "Menu" + #: src/settings_translation_file.cpp msgid "Message of the day" msgstr "" @@ -5239,16 +5453,12 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"Number of emerge threads to use.\n" -"Value 0:\n" -"- Automatic selection. The number of emerge threads will be\n" -"- 'number of processors - 2', with a lower limit of 1.\n" -"Any other value:\n" -"- Specifies the number of emerge threads, with a lower limit of 1.\n" -"WARNING: Increasing the number of emerge threads increases engine mapgen\n" -"speed, but this may harm game performance by interfering with other\n" -"processes, especially in singleplayer and/or when running Lua code in\n" -"'on_generated'. For many users the optimum setting may be '1'." +"Number of emerge threads (responsible for map generation and loading) to " +"use.\n" +"If 0 then the engine will automatically choose a suitable value depending\n" +"on the hardware and type of map generator.\n" +"WARNING: There are known bugs in the default map generators (v6, v7, ...)\n" +"when using more than 1 thread. The automatic choice will avoid this." msgstr "" #: src/settings_translation_file.cpp @@ -5279,8 +5489,7 @@ msgid "Occlusion Culling" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Opaqueness (alpha) of the shadow behind the default font, between 0 and 255." +msgid "Opaqueness (alpha) of the shadow behind the font." msgstr "" #: src/settings_translation_file.cpp @@ -5588,8 +5797,7 @@ msgid "" "Save window size automatically when modified.\n" "If true, screen size is saved in screen_w and screen_h, and whether the " "window\n" -"is maximized is stored in window_maximized.\n" -"(Autosaving window_maximized only works if compiled with SDL.)" +"is maximized is stored in window_maximized." msgstr "" #: src/settings_translation_file.cpp @@ -5675,11 +5883,6 @@ msgid "" "Also, if Post Processing is disabled, FSAA will not work together with\n" "undersampling or a non-default \"3d_mode\" setting.\n" "\n" -"* FXAA - Fast approximate antialiasing\n" -"Applies a post-processing filter to detect and smoothen high-contrast " -"edges.\n" -"Provides balance between speed and image quality.\n" -"\n" "* SSAA - Super-sampling antialiasing\n" "Renders higher-resolution image of the scene, then scales down to reduce\n" "the aliasing effects. This is the slowest and the most accurate method." @@ -5879,7 +6082,7 @@ msgid "Shadow filter quality" msgstr "" #: src/settings_translation_file.cpp -msgid "Shadow map max distance in nodes to render shadows" +msgid "Shadow map render distance" msgstr "" #: src/settings_translation_file.cpp @@ -5892,8 +6095,7 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"Shadow offset (in pixels) of the default font. If 0, then shadow will not be " -"drawn." +"Shadow offset (in pixels) for all fonts. If 0, then no shadow will be drawn." msgstr "" #: src/settings_translation_file.cpp @@ -6268,7 +6470,7 @@ msgstr "" msgid "" "The rendering back-end.\n" "Note: A restart is required after changing this!\n" -"OpenGL is the default for desktop, and OGLES2 for Android." +"By default OpenGL3 is preferred on desktop, or OGLES2 on Android." msgstr "" #: src/settings_translation_file.cpp @@ -6349,10 +6551,9 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"To reduce lag, block transfers are slowed down when a player is building " +"To save bandwidth, block transfers are slowed down when a player is building " "something.\n" -"This determines how long they are slowed down after placing or removing a " -"node." +"This determines how long the throttling lasts after placing a node." msgstr "" #: src/settings_translation_file.cpp @@ -6663,8 +6864,9 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" -"Vertical screen synchronization. Your system may still force VSync on even " -"if this is disabled." +"Vertical screen synchronization.\n" +"Note: A restart is required after changing this!\n" +"Your system may still force VSync and ignore this setting." msgstr "" #: src/settings_translation_file.cpp @@ -6965,62 +7167,16 @@ msgstr "Hết thời gian tương tác với cURL" msgid "cURL parallel limit" msgstr "Gặp giới hạn số lượng tệp tải xuống trong cURL" -#~ msgid "Apps" -#~ msgstr "Ứng dụng" +#: src/util/screenshot.cpp +#, c-format +msgid "Failed to save screenshot to \"%s\"" +msgstr "Thất bại khi lưu ảnh chụp màn hình vào \"%s\"" -#~ msgid "End" -#~ msgstr "End" +#~ msgid "Provided world path doesn't exist: " +#~ msgstr "Đường dẫn thế giới được cung cấp không tồn tại: " -#~ msgid "Erase EOF" -#~ msgstr "Xóa bỏ EOF" +#~ msgid "Y spread" +#~ msgstr "Y lan rộng" -#~ msgid "Execute" -#~ msgstr "Thực thi" - -#~ msgid "Help" -#~ msgstr "Trợ giúp" - -#~ msgid "Home" -#~ msgstr "Trang chủ" - -#~ msgid "IME Accept" -#~ msgstr "Chấp nhận IME" - -#~ msgid "IME Convert" -#~ msgstr "Chuyển đổi IME" - -#~ msgid "IME Escape" -#~ msgstr "Thoát IME" - -#~ msgid "IME Mode Change" -#~ msgstr "Thay đổi chế độ IME" - -#~ msgid "Left Button" -#~ msgstr "Nút trái" - -#~ msgid "Middle Button" -#~ msgstr "Nút giữa" - -#~ msgid "No world created or selected!" -#~ msgstr "Chưa tạo hay chọn thế giới!" - -#~ msgid "Right Button" -#~ msgstr "Nút phải" - -#~ msgid "Select" -#~ msgstr "Chọn" - -#~ msgid "Sleep" -#~ msgstr "Ngủ" - -#~ msgid "Snapshot" -#~ msgstr "Ảnh chụp nhanh" - -#~ msgid "Tab" -#~ msgstr "Tab" - -#~ msgid "X Button 1" -#~ msgstr "Nút X 1" - -#~ msgid "X Button 2" -#~ msgstr "Nút X 2" +#~ msgid "Z spread" +#~ msgstr "Z lan rộng" diff --git a/po/zh_CN/luanti.po b/po/zh_CN/luanti.po index 3af1f9a285..285624a65e 100644 --- a/po/zh_CN/luanti.po +++ b/po/zh_CN/luanti.po @@ -2,7 +2,7 @@ msgid "" msgstr "" "Project-Id-Version: Chinese (Simplified) (Minetest)\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2025-09-23 19:19+0200\n" +"POT-Creation-Date: 2026-01-06 23:13+0100\n" "PO-Revision-Date: 2025-12-03 22:00+0000\n" "Last-Translator: IFRFSX <1079092922@qq.com>\n" "Language-Team: Chinese (Simplified Han script) ] [-t]" msgstr "[all | <命令>] [-t]" +#: builtin/common/settings/components.lua +#, fuzzy +msgid "Add keybinding" +msgstr "按键绑定" + #: builtin/common/settings/components.lua msgid "Browse" msgstr "浏览" @@ -104,6 +109,11 @@ msgstr "选择文件" msgid "Set" msgstr "设置" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +#, fuzzy +msgid "$1 spread" +msgstr "x 点差" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "(No description of setting given)" msgstr "(没有关于此设置的信息)" @@ -112,10 +122,22 @@ msgstr "(没有关于此设置的信息)" msgid "2D Noise" msgstr "2D 噪声" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"2D noise: flag on.\n" +"3D noise: flag off." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Amplifies every octave by (amplitude of the previous octave * Persistence)." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua #: builtin/mainmenu/content/dlg_install.lua #: builtin/mainmenu/content/dlg_overwrite.lua -#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/dlg_create_world.lua +#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/dlg_confirm_exit.lua +#: builtin/mainmenu/dlg_create_world.lua #: builtin/mainmenu/dlg_delete_content.lua #: builtin/mainmenu/dlg_delete_world.lua builtin/mainmenu/dlg_register.lua #: builtin/mainmenu/dlg_rename_modpack.lua src/gui/guiOpenURL.cpp @@ -123,10 +145,60 @@ msgstr "2D 噪声" msgid "Cancel" msgstr "取消" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Controls how many octaves (layers) the noise will have." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Each octave is a simple noise generator. Each one also adds more detail to " +"the noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Finally, all of the octaves will be combined to generate the noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Having lots of octaves is not recommended because it increases terrain " +"generation time." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Lacunarity" msgstr "空白" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values make the terrain simple and higher values make the terrain " +"rough." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values make the terrain smooth and higher values make the terrain have " +"fine detail." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values will result in smoother noise and higher values will result in " +"rougher noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Making 3D noise eased is not recommended because it significantly increases " +"the load." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Maps noise gradient values onto a quintic S-curve before performing " +"interpolation." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Octaves" msgstr "八音" @@ -136,6 +208,14 @@ msgstr "八音" msgid "Offset" msgstr "补偿" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Offsets the final noise by this value." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Overrides the 'eased' flag based on the noise type." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Persistence" msgstr "持续性" @@ -150,22 +230,53 @@ msgstr "保存" msgid "Scale" msgstr "比例" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Scales every octave by (scale of the previous octave / Lacunarity)." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Scales the noise in the $1 axis by this value." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua #: builtin/mainmenu/dlg_create_world.lua msgid "Seed" msgstr "种子" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "X spread" -msgstr "x 点差" +msgid "Takes the absolute value of each octave while adding them together." +msgstr "" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "Y spread" -msgstr "y 点差" +msgid "The first octave is amplified by 1." +msgstr "" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "Z spread" -msgstr "z 点差" +#, fuzzy +msgid "The first octave is scaled by 1." +msgstr "服务器已禁用该命令." + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "The multiplier for the noise before the offset is added." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "The random seed for the noise. The same seed results in the same noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"This is also the scale of the largest structures in the $1 direction of the " +"noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "This results in smooth noise instead of gridlike noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "This results in spiky noise." +msgstr "" #. ~ "absvalue" is a noise parameter flag. #. It is short for "absolute value". @@ -263,6 +374,12 @@ msgstr "移动" msgid "No results" msgstr "无结果" +#. ~ Indicates that the action does not have a corresponding keybinding. +#: builtin/common/settings/dlg_settings.lua +#, fuzzy +msgid "Not bound" +msgstr "未找到" + #: builtin/common/settings/dlg_settings.lua msgid "Reset setting to default" msgstr "恢复默认设置" @@ -295,10 +412,21 @@ msgstr "点按" msgid "Tap with crosshair" msgstr "点按和准星" +#: builtin/common/settings/dlg_settings.lua +msgid "" +"These settings are unavailable due to your platform, hardware or in " +"combination with the current settings." +msgstr "" + #: builtin/common/settings/dlg_settings.lua msgid "Touchscreen layout" msgstr "触摸屏布局" +#: builtin/common/settings/dlg_settings.lua +#, fuzzy +msgid "Unavailable" +msgstr "<无可用命令>" + #: builtin/common/settings/settingtypes.lua msgid "Client Mods" msgstr "客户端 Mods" @@ -319,11 +447,6 @@ msgstr "(子游戏需要支持阴影才能生效)" msgid "Custom" msgstr "自定义" -#: builtin/common/settings/shadows_component.lua -#: src/settings_translation_file.cpp -msgid "Dynamic shadows" -msgstr "动态阴影" - #: builtin/common/settings/shadows_component.lua msgid "High" msgstr "高" @@ -336,6 +459,10 @@ msgstr "低" msgid "Medium" msgstr "中" +#: builtin/common/settings/shadows_component.lua +msgid "Quality preset" +msgstr "" + #: builtin/common/settings/shadows_component.lua msgid "Very High" msgstr "极高" @@ -639,6 +766,11 @@ msgstr "无法将$1 作为 $2 安装为mod" msgid "Unable to install a $1 as a texture pack" msgstr "无法将$1安装为材质包" +#: builtin/mainmenu/content/pkgmgr.lua +#, fuzzy +msgid "World mods" +msgstr "世界名称" + #: builtin/mainmenu/dlg_clients_list.lua msgid "" "Players connected to\n" @@ -683,6 +815,10 @@ msgstr "寻找更多mod" msgid "Mod:" msgstr "Mod:" +#: builtin/mainmenu/dlg_config_world.lua +msgid "Mods located inside the world folder." +msgstr "" + #: builtin/mainmenu/dlg_config_world.lua msgid "No (optional) dependencies" msgstr "无(可选)依赖项" @@ -715,6 +851,19 @@ msgstr "世界:" msgid "enabled" msgstr "启用" +#: builtin/mainmenu/dlg_confirm_exit.lua +msgid "Always show this dialog." +msgstr "" + +#: builtin/mainmenu/dlg_confirm_exit.lua +#, fuzzy +msgid "Are you sure you want to quit?" +msgstr "你确认要删除“$1”吗?" + +#: builtin/mainmenu/dlg_confirm_exit.lua +msgid "Quit" +msgstr "" + #: builtin/mainmenu/dlg_create_world.lua msgid "A world named \"$1\" already exists" msgstr "名为 \"$1\" 的世界已经存在" @@ -1064,6 +1213,10 @@ msgstr "从不" msgid "Visit website" msgstr "访问网站" +#: builtin/mainmenu/init.lua +msgid "Debug build, expect worse performance" +msgstr "" + #: builtin/mainmenu/init.lua src/client/game_formspec.cpp msgid "Settings" msgstr "设置" @@ -1335,11 +1488,6 @@ msgstr "连接超时。" msgid "Done!" msgstr "完成!" -#: src/client/client.cpp -#, c-format -msgid "Failed to save screenshot to \"%s\"" -msgstr "无法将屏幕截图保存到“%s”" - #: src/client/client.cpp msgid "Initializing nodes" msgstr "初始化方块中" @@ -1356,7 +1504,7 @@ msgstr "载入材质..." msgid "Rebuilding shaders..." msgstr "重建着色器..." -#: src/client/client.cpp +#: src/client/client.cpp src/util/screenshot.cpp #, c-format msgid "Saved screenshot to \"%s\"" msgstr "已将屏幕截图保存到“%s”" @@ -1386,14 +1534,15 @@ msgid "Provided password file failed to open: " msgstr "提供的密码文件无法打开: " #: src/client/clientlauncher.cpp -msgid "Provided world path doesn't exist: " -msgstr "提供的世界路径不存在: " +msgid "World does not exist and no game selected to create one." +msgstr "" #: src/client/clientmedia.cpp src/client/game.cpp msgid "Media..." msgstr "媒体..." -#: src/client/game.cpp src/client/shader.cpp src/server.cpp +#: src/client/game.cpp src/client/render/pipeline.cpp src/client/shader.cpp +#: src/server.cpp msgid "" "\n" "Check debug.txt for details." @@ -2010,6 +2159,11 @@ msgstr "右Shift键" msgid "Right Windows" msgstr "右Windows键" +#: src/client/keycode.cpp +#, c-format +msgid "Scancode: %d" +msgstr "" + #: src/client/keycode.cpp msgid "Scroll Lock" msgstr "Scroll Lock键" @@ -2054,11 +2208,21 @@ msgstr "地表模式小地图, 放大至%d倍" msgid "Minimap in texture mode" msgstr "材质模式小地图" +#: src/client/render/pipeline.cpp +#, c-format +msgid "Failed to create the texture \"%s\" for the rendering pipeline." +msgstr "" + #: src/client/shader.cpp #, c-format msgid "Failed to compile the \"%s\" shader." msgstr "“%s”着色器编译失败。" +#: src/client/shader.cpp +#, fuzzy, c-format +msgid "Failed to find \"%s\" shader files." +msgstr "“%s”着色器编译失败。" + #: src/client/shader.cpp msgid "GLSL is not supported by the driver" msgstr "驱动程序不支持 GLSL" @@ -2631,6 +2795,14 @@ msgstr "添加物品名称至工具栏。" msgid "Apple trees noise" msgstr "苹果树噪声" +#: src/settings_translation_file.cpp +msgid "" +"Applies a post-processing filter to detect and smoothen high-contrast " +"edges.\n" +"Provides balance between speed and image quality.\n" +"fxaa can used in combination with the other anti-aliasing methods" +msgstr "" + #: src/settings_translation_file.cpp msgid "" "Apply dithering to reduce color banding artifacts.\n" @@ -2659,6 +2831,10 @@ msgstr "" "手臂惯性,使摄像机移动时手臂时\n" "更真实地运动。" +#: src/settings_translation_file.cpp +msgid "Array texture max layers" +msgstr "" + #: src/settings_translation_file.cpp msgid "Ask to reconnect after crash" msgstr "崩溃后询问重新连接" @@ -2815,6 +2991,12 @@ msgstr "镜头平滑" msgid "Camera smoothing in cinematic mode" msgstr "电影模式中的镜头平滑" +#: src/settings_translation_file.cpp +msgid "" +"Caps the maximum number of layers used with array textures (if supported).\n" +"This is only useful for debugging." +msgstr "" + #: src/settings_translation_file.cpp msgid "Capture Tracy zones" msgstr "捕获Tracy区域" @@ -2917,6 +3099,11 @@ msgstr "聊天消息最大长度" msgid "Chat weblinks" msgstr "聊天网页链接" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Choose theme colors for the main menu background." +msgstr "主菜单背景使用云动画。" + #: src/settings_translation_file.cpp msgid "Chunk size" msgstr "块大小" @@ -3057,6 +3244,10 @@ msgstr "" "0 - 最小压缩,最快\n" "9 - 最佳压缩,最慢" +#: src/settings_translation_file.cpp +msgid "Confirmation dialog before closing" +msgstr "" + #: src/settings_translation_file.cpp msgid "Connect glass" msgstr "连接玻璃" @@ -3430,6 +3621,10 @@ msgstr "地牢最小Y坐标" msgid "Dungeon noise" msgstr "地牢噪声" +#: src/settings_translation_file.cpp +msgid "Dynamic shadows" +msgstr "动态阴影" + #: src/settings_translation_file.cpp msgid "Effects" msgstr "特效" @@ -3493,6 +3688,11 @@ msgstr "启用后期处理" msgid "Enable Raytraced Culling" msgstr "启用光线追踪剔除" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Enable a confirmation dialog before closing." +msgstr "启用物品栏动画。" + #: src/settings_translation_file.cpp msgid "" "Enable automatic exposure correction\n" @@ -3517,6 +3717,11 @@ msgstr "" msgid "Enable console window" msgstr "启用控制台窗口" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Enable dynamic shadows" +msgstr "动态阴影" + #: src/settings_translation_file.cpp msgid "Enable joysticks" msgstr "启用摇杆" @@ -3683,6 +3888,11 @@ msgstr "系数噪声" msgid "Fallback font path" msgstr "后备字体路径" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Fast approximate antialiasing" +msgstr "过滤和抗锯齿" + #: src/settings_translation_file.cpp msgid "Fast mode acceleration" msgstr "快速模式加速度" @@ -4321,14 +4531,6 @@ msgstr "" "如果启用,使用“Aux1”键而不是潜行键进行向下攀爬\n" "和下降。" -#: src/settings_translation_file.cpp -msgid "" -"If enabled, actions are recorded for rollback.\n" -"This option is only read when server starts." -msgstr "" -"如果启用,则会记录操作以进行回滚。\n" -"仅在服务器启动时读取此选项。" - #: src/settings_translation_file.cpp msgid "" "If enabled, invalid world data won't cause the server to shut down.\n" @@ -4337,6 +4539,16 @@ msgstr "" "如果启用,无效的世界数据将不会导致服务器关闭。\n" "只有在你知道自己在做什么的情况下才能启用它。" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "" +"If enabled, node and inventory actions are recorded for rollback.\n" +"This option is only read on server start. Note that the engine will not\n" +"automatically clean old entries from the rollback database." +msgstr "" +"如果启用,则会记录操作以进行回滚。\n" +"仅在服务器启动时读取此选项。" + #: src/settings_translation_file.cpp msgid "" "If enabled, players cannot join without a password or change theirs to an " @@ -5267,6 +5479,11 @@ msgstr "最大用户数" msgid "Measure time samples" msgstr "沙漠神庙" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Menu theme" +msgstr "菜单键" + #: src/settings_translation_file.cpp msgid "Message of the day" msgstr "今日消息" @@ -5469,27 +5686,13 @@ msgstr "生产线程数" #: src/settings_translation_file.cpp msgid "" -"Number of emerge threads to use.\n" -"Value 0:\n" -"- Automatic selection. The number of emerge threads will be\n" -"- 'number of processors - 2', with a lower limit of 1.\n" -"Any other value:\n" -"- Specifies the number of emerge threads, with a lower limit of 1.\n" -"WARNING: Increasing the number of emerge threads increases engine mapgen\n" -"speed, but this may harm game performance by interfering with other\n" -"processes, especially in singleplayer and/or when running Lua code in\n" -"'on_generated'. For many users the optimum setting may be '1'." +"Number of emerge threads (responsible for map generation and loading) to " +"use.\n" +"If 0 then the engine will automatically choose a suitable value depending\n" +"on the hardware and type of map generator.\n" +"WARNING: There are known bugs in the default map generators (v6, v7, ...)\n" +"when using more than 1 thread. The automatic choice will avoid this." msgstr "" -"使用的生产线程数。\n" -"值0:\n" -"- 自动选择。生产线程数会是‘处理器数-2’,\n" -"- 下限为1。\n" -"任何其他值:\n" -"- 指定生产线程数,下限为1。\n" -"警告:增大此值会提高引擎地图生成器速度,但会由于\n" -"干扰其他进程而影响游戏体验,尤其是单人模式或运行\n" -"‘on_generated’中的Lua代码。对于大部分用户来说,最\n" -"佳值为'1'。" #: src/settings_translation_file.cpp msgid "" @@ -5524,8 +5727,8 @@ msgid "Occlusion Culling" msgstr "遮挡剔除" #: src/settings_translation_file.cpp -msgid "" -"Opaqueness (alpha) of the shadow behind the default font, between 0 and 255." +#, fuzzy +msgid "Opaqueness (alpha) of the shadow behind the font." msgstr "默认字体后阴影的透明度(alpha),取值范围0~255。" #: src/settings_translation_file.cpp @@ -5859,12 +6062,12 @@ msgid "Save the map received by the client on disk." msgstr "将客户端接收到的地图保存在磁盘上。" #: src/settings_translation_file.cpp +#, fuzzy msgid "" "Save window size automatically when modified.\n" "If true, screen size is saved in screen_w and screen_h, and whether the " "window\n" -"is maximized is stored in window_maximized.\n" -"(Autosaving window_maximized only works if compiled with SDL.)" +"is maximized is stored in window_maximized." msgstr "" "修改时自动保存窗口大小.\n" "如果为 \"true\",屏幕尺寸会保存在 screen_w 和 screen_h 中,窗口是否最大化会\n" @@ -5948,6 +6151,7 @@ msgid "See https://www.sqlite.org/pragma.html#pragma_synchronous" msgstr "见 https://www.sqlite.org/pragma.html#pragma_synchronous" #: src/settings_translation_file.cpp +#, fuzzy msgid "" "Select the antialiasing method to apply.\n" "\n" @@ -5961,11 +6165,6 @@ msgid "" "Also, if Post Processing is disabled, FSAA will not work together with\n" "undersampling or a non-default \"3d_mode\" setting.\n" "\n" -"* FXAA - Fast approximate antialiasing\n" -"Applies a post-processing filter to detect and smoothen high-contrast " -"edges.\n" -"Provides balance between speed and image quality.\n" -"\n" "* SSAA - Super-sampling antialiasing\n" "Renders higher-resolution image of the scene, then scales down to reduce\n" "the aliasing effects. This is the slowest and the most accurate method." @@ -6225,8 +6424,9 @@ msgid "Shadow filter quality" msgstr "阴影过滤质量" #: src/settings_translation_file.cpp -msgid "Shadow map max distance in nodes to render shadows" -msgstr "渲染阴影的节点中的阴影贴图最大距离" +#, fuzzy +msgid "Shadow map render distance" +msgstr "阴影贴图纹理尺寸" #: src/settings_translation_file.cpp msgid "Shadow map texture in 32 bits" @@ -6237,9 +6437,9 @@ msgid "Shadow map texture size" msgstr "阴影贴图纹理尺寸" #: src/settings_translation_file.cpp +#, fuzzy msgid "" -"Shadow offset (in pixels) of the default font. If 0, then shadow will not be " -"drawn." +"Shadow offset (in pixels) for all fonts. If 0, then no shadow will be drawn." msgstr "默认字体阴影偏移(单位为像素),0 表示不绘制阴影。" #: src/settings_translation_file.cpp @@ -6696,10 +6896,11 @@ msgstr "" "此选项应该和 active_object_send_range_blocks 一起配置。" #: src/settings_translation_file.cpp +#, fuzzy msgid "" "The rendering back-end.\n" "Note: A restart is required after changing this!\n" -"OpenGL is the default for desktop, and OGLES2 for Android." +"By default OpenGL3 is preferred on desktop, or OGLES2 on Android." msgstr "" "用于渲染的后端引擎\n" "注:更改之后要重启游戏!\n" @@ -6802,11 +7003,11 @@ msgid "Timeout for client to remove unused map data from memory, in seconds." msgstr "客户端从内存中移除未用地图数据的超时。" #: src/settings_translation_file.cpp +#, fuzzy msgid "" -"To reduce lag, block transfers are slowed down when a player is building " +"To save bandwidth, block transfers are slowed down when a player is building " "something.\n" -"This determines how long they are slowed down after placing or removing a " -"node." +"This determines how long the throttling lasts after placing a node." msgstr "" "为了减少延迟,当一个玩家正在构建某个东西时,阻塞传输会减慢。\n" "这决定了放置或删除方块后它们的速度减慢的时间。" @@ -7140,9 +7341,11 @@ msgid "Vertical climbing speed, in nodes per second." msgstr "垂直爬升速度(方块/秒)." #: src/settings_translation_file.cpp +#, fuzzy msgid "" -"Vertical screen synchronization. Your system may still force VSync on even " -"if this is disabled." +"Vertical screen synchronization.\n" +"Note: A restart is required after changing this!\n" +"Your system may still force VSync and ignore this setting." msgstr "垂直屏幕同步。即使禁用了此功能,系统仍可能强制开启 VSync。" #: src/settings_translation_file.cpp @@ -7466,68 +7669,42 @@ msgstr "cURL 超时" msgid "cURL parallel limit" msgstr "cURL 并发限制" -#~ msgid "Apps" -#~ msgstr "应用" +#: src/util/screenshot.cpp +#, c-format +msgid "Failed to save screenshot to \"%s\"" +msgstr "无法将屏幕截图保存到“%s”" -#~ msgid "End" -#~ msgstr "End键" +#~ msgid "" +#~ "Number of emerge threads to use.\n" +#~ "Value 0:\n" +#~ "- Automatic selection. The number of emerge threads will be\n" +#~ "- 'number of processors - 2', with a lower limit of 1.\n" +#~ "Any other value:\n" +#~ "- Specifies the number of emerge threads, with a lower limit of 1.\n" +#~ "WARNING: Increasing the number of emerge threads increases engine mapgen\n" +#~ "speed, but this may harm game performance by interfering with other\n" +#~ "processes, especially in singleplayer and/or when running Lua code in\n" +#~ "'on_generated'. For many users the optimum setting may be '1'." +#~ msgstr "" +#~ "使用的生产线程数。\n" +#~ "值0:\n" +#~ "- 自动选择。生产线程数会是‘处理器数-2’,\n" +#~ "- 下限为1。\n" +#~ "任何其他值:\n" +#~ "- 指定生产线程数,下限为1。\n" +#~ "警告:增大此值会提高引擎地图生成器速度,但会由于\n" +#~ "干扰其他进程而影响游戏体验,尤其是单人模式或运行\n" +#~ "‘on_generated’中的Lua代码。对于大部分用户来说,最\n" +#~ "佳值为'1'。" -#~ msgid "Erase EOF" -#~ msgstr "擦除EOF键" +#~ msgid "Provided world path doesn't exist: " +#~ msgstr "提供的世界路径不存在: " -#~ msgid "Execute" -#~ msgstr "执行" +#~ msgid "Shadow map max distance in nodes to render shadows" +#~ msgstr "渲染阴影的节点中的阴影贴图最大距离" -#~ msgid "Help" -#~ msgstr "帮助" +#~ msgid "Y spread" +#~ msgstr "y 点差" -#~ msgid "Home" -#~ msgstr "Home键" - -#~ msgid "IME Accept" -#~ msgstr "IME接受" - -#~ msgid "IME Convert" -#~ msgstr "IME转换" - -#~ msgid "IME Escape" -#~ msgstr "IME脱离" - -#~ msgid "IME Mode Change" -#~ msgstr "IME模式更改" - -#~ msgid "IME Nonconvert" -#~ msgstr "IME无转换" - -#~ msgid "Left Button" -#~ msgstr "左键" - -#~ msgid "Middle Button" -#~ msgstr "中键" - -#~ msgid "No world created or selected!" -#~ msgstr "未创建或选择世界!" - -#~ msgid "OEM Clear" -#~ msgstr "OEM Clear键" - -#~ msgid "Right Button" -#~ msgstr "右键" - -#~ msgid "Select" -#~ msgstr "选择键" - -#~ msgid "Sleep" -#~ msgstr "睡眠" - -#~ msgid "Snapshot" -#~ msgstr "快照" - -#~ msgid "Tab" -#~ msgstr "Tab键" - -#~ msgid "X Button 1" -#~ msgstr "X键1" - -#~ msgid "X Button 2" -#~ msgstr "X键2" +#~ msgid "Z spread" +#~ msgstr "z 点差" diff --git a/po/zh_TW/luanti.po b/po/zh_TW/luanti.po index 5e2700bbee..165322f0b9 100644 --- a/po/zh_TW/luanti.po +++ b/po/zh_TW/luanti.po @@ -2,7 +2,7 @@ msgid "" msgstr "" "Project-Id-Version: Chinese (Traditional) (Minetest)\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2025-09-23 19:19+0200\n" +"POT-Creation-Date: 2026-01-06 23:13+0100\n" "PO-Revision-Date: 2025-01-16 13:00+0000\n" "Last-Translator: reimu105 \n" "Language-Team: Chinese (Traditional Han script) 」來取得更多資訊,或使用「.help all」 msgid "[all | ] [-t]" msgstr "[all | <指令>] [-t]" +#: builtin/common/settings/components.lua +#, fuzzy +msgid "Add keybinding" +msgstr "鍵綁定。" + #: builtin/common/settings/components.lua msgid "Browse" msgstr "瀏覽" @@ -104,6 +109,11 @@ msgstr "選擇檔案" msgid "Set" msgstr "設定" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +#, fuzzy +msgid "$1 spread" +msgstr "X 點差" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "(No description of setting given)" msgstr "(未提供設定描述)" @@ -112,10 +122,22 @@ msgstr "(未提供設定描述)" msgid "2D Noise" msgstr "二維雜訊值" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"2D noise: flag on.\n" +"3D noise: flag off." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Amplifies every octave by (amplitude of the previous octave * Persistence)." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua #: builtin/mainmenu/content/dlg_install.lua #: builtin/mainmenu/content/dlg_overwrite.lua -#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/dlg_create_world.lua +#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/dlg_confirm_exit.lua +#: builtin/mainmenu/dlg_create_world.lua #: builtin/mainmenu/dlg_delete_content.lua #: builtin/mainmenu/dlg_delete_world.lua builtin/mainmenu/dlg_register.lua #: builtin/mainmenu/dlg_rename_modpack.lua src/gui/guiOpenURL.cpp @@ -123,10 +145,60 @@ msgstr "二維雜訊值" msgid "Cancel" msgstr "取消" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Controls how many octaves (layers) the noise will have." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Each octave is a simple noise generator. Each one also adds more detail to " +"the noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Finally, all of the octaves will be combined to generate the noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Having lots of octaves is not recommended because it increases terrain " +"generation time." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Lacunarity" msgstr "空隙" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values make the terrain simple and higher values make the terrain " +"rough." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values make the terrain smooth and higher values make the terrain have " +"fine detail." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Lower values will result in smoother noise and higher values will result in " +"rougher noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Making 3D noise eased is not recommended because it significantly increases " +"the load." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"Maps noise gradient values onto a quintic S-curve before performing " +"interpolation." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Octaves" msgstr "八音" @@ -136,6 +208,14 @@ msgstr "八音" msgid "Offset" msgstr "補償" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Offsets the final noise by this value." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Overrides the 'eased' flag based on the noise type." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua msgid "Persistence" msgstr "持續性" @@ -150,22 +230,53 @@ msgstr "儲存" msgid "Scale" msgstr "規模" +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Scales every octave by (scale of the previous octave / Lacunarity)." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "Scales the noise in the $1 axis by this value." +msgstr "" + #: builtin/common/settings/dlg_change_mapgen_flags.lua #: builtin/mainmenu/dlg_create_world.lua msgid "Seed" msgstr "種子碼" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "X spread" -msgstr "X 點差" +msgid "Takes the absolute value of each octave while adding them together." +msgstr "" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "Y spread" -msgstr "Y 點差" +msgid "The first octave is amplified by 1." +msgstr "" #: builtin/common/settings/dlg_change_mapgen_flags.lua -msgid "Z spread" -msgstr "Z 點差" +#, fuzzy +msgid "The first octave is scaled by 1." +msgstr "這個指令被伺服器停用。" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "The multiplier for the noise before the offset is added." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "The random seed for the noise. The same seed results in the same noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "" +"This is also the scale of the largest structures in the $1 direction of the " +"noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "This results in smooth noise instead of gridlike noise." +msgstr "" + +#: builtin/common/settings/dlg_change_mapgen_flags.lua +msgid "This results in spiky noise." +msgstr "" #. ~ "absvalue" is a noise parameter flag. #. It is short for "absolute value". @@ -263,6 +374,12 @@ msgstr "移動" msgid "No results" msgstr "無結果" +#. ~ Indicates that the action does not have a corresponding keybinding. +#: builtin/common/settings/dlg_settings.lua +#, fuzzy +msgid "Not bound" +msgstr "找不到" + #: builtin/common/settings/dlg_settings.lua msgid "Reset setting to default" msgstr "還原至預設值" @@ -296,11 +413,22 @@ msgstr "Tab" msgid "Tap with crosshair" msgstr "" +#: builtin/common/settings/dlg_settings.lua +msgid "" +"These settings are unavailable due to your platform, hardware or in " +"combination with the current settings." +msgstr "" + #: builtin/common/settings/dlg_settings.lua #, fuzzy msgid "Touchscreen layout" msgstr "觸控螢幕" +#: builtin/common/settings/dlg_settings.lua +#, fuzzy +msgid "Unavailable" +msgstr "<沒有可用的>" + #: builtin/common/settings/settingtypes.lua msgid "Client Mods" msgstr "客戶端模組" @@ -321,11 +449,6 @@ msgstr "(遊戲還需要啟用陰影)" msgid "Custom" msgstr "自定" -#: builtin/common/settings/shadows_component.lua -#: src/settings_translation_file.cpp -msgid "Dynamic shadows" -msgstr "動態陰影" - #: builtin/common/settings/shadows_component.lua msgid "High" msgstr "高" @@ -338,6 +461,10 @@ msgstr "低" msgid "Medium" msgstr "中" +#: builtin/common/settings/shadows_component.lua +msgid "Quality preset" +msgstr "" + #: builtin/common/settings/shadows_component.lua msgid "Very High" msgstr "超高" @@ -643,6 +770,11 @@ msgstr "無法將 $1 安裝為 $2" msgid "Unable to install a $1 as a texture pack" msgstr "無法將 $1 安裝為材質包" +#: builtin/mainmenu/content/pkgmgr.lua +#, fuzzy +msgid "World mods" +msgstr "世界名稱" + #: builtin/mainmenu/dlg_clients_list.lua msgid "" "Players connected to\n" @@ -688,6 +820,10 @@ msgstr "搜尋更多 Mod" msgid "Mod:" msgstr "Mod:" +#: builtin/mainmenu/dlg_config_world.lua +msgid "Mods located inside the world folder." +msgstr "" + #: builtin/mainmenu/dlg_config_world.lua msgid "No (optional) dependencies" msgstr "沒有 (選用的) 相依元件" @@ -720,6 +856,19 @@ msgstr "世界:" msgid "enabled" msgstr "已啟用" +#: builtin/mainmenu/dlg_confirm_exit.lua +msgid "Always show this dialog." +msgstr "" + +#: builtin/mainmenu/dlg_confirm_exit.lua +#, fuzzy +msgid "Are you sure you want to quit?" +msgstr "您確定要刪除「$1」嗎?" + +#: builtin/mainmenu/dlg_confirm_exit.lua +msgid "Quit" +msgstr "" + #: builtin/mainmenu/dlg_create_world.lua msgid "A world named \"$1\" already exists" msgstr "名為「$1」的世界已經存在" @@ -1070,6 +1219,10 @@ msgstr "永不" msgid "Visit website" msgstr "造訪網站" +#: builtin/mainmenu/init.lua +msgid "Debug build, expect worse performance" +msgstr "" + #: builtin/mainmenu/init.lua src/client/game_formspec.cpp msgid "Settings" msgstr "設定" @@ -1340,11 +1493,6 @@ msgstr "連線逾時。" msgid "Done!" msgstr "完成!" -#: src/client/client.cpp -#, c-format -msgid "Failed to save screenshot to \"%s\"" -msgstr "" - #: src/client/client.cpp msgid "Initializing nodes" msgstr "正在初始化節點" @@ -1361,7 +1509,7 @@ msgstr "正在載入材質..." msgid "Rebuilding shaders..." msgstr "正在重新組建著色器..." -#: src/client/client.cpp +#: src/client/client.cpp src/util/screenshot.cpp #, fuzzy, c-format msgid "Saved screenshot to \"%s\"" msgstr "螢幕截圖" @@ -1391,14 +1539,15 @@ msgid "Provided password file failed to open: " msgstr "無法開啟提供的密碼檔案: " #: src/client/clientlauncher.cpp -msgid "Provided world path doesn't exist: " -msgstr "提供的世界路徑不存在: " +msgid "World does not exist and no game selected to create one." +msgstr "" #: src/client/clientmedia.cpp src/client/game.cpp msgid "Media..." msgstr "媒體..." -#: src/client/game.cpp src/client/shader.cpp src/server.cpp +#: src/client/game.cpp src/client/render/pipeline.cpp src/client/shader.cpp +#: src/server.cpp msgid "" "\n" "Check debug.txt for details." @@ -2022,6 +2171,11 @@ msgstr "右 Shift" msgid "Right Windows" msgstr "右 Windows 鍵" +#: src/client/keycode.cpp +#, c-format +msgid "Scancode: %d" +msgstr "" + #: src/client/keycode.cpp msgid "Scroll Lock" msgstr "捲動鎖定鍵" @@ -2066,11 +2220,21 @@ msgstr "表面模式的迷你地圖,放大 %d 倍" msgid "Minimap in texture mode" msgstr "材質模式的迷你地圖" +#: src/client/render/pipeline.cpp +#, c-format +msgid "Failed to create the texture \"%s\" for the rendering pipeline." +msgstr "" + #: src/client/shader.cpp #, c-format msgid "Failed to compile the \"%s\" shader." msgstr "無法編譯「%s」著色器。" +#: src/client/shader.cpp +#, fuzzy, c-format +msgid "Failed to find \"%s\" shader files." +msgstr "無法編譯「%s」著色器。" + #: src/client/shader.cpp #, fuzzy msgid "GLSL is not supported by the driver" @@ -2656,6 +2820,14 @@ msgstr "將物品名稱加至工具提示的末尾。" msgid "Apple trees noise" msgstr "蘋果樹雜訊" +#: src/settings_translation_file.cpp +msgid "" +"Applies a post-processing filter to detect and smoothen high-contrast " +"edges.\n" +"Provides balance between speed and image quality.\n" +"fxaa can used in combination with the other anti-aliasing methods" +msgstr "" + #: src/settings_translation_file.cpp msgid "" "Apply dithering to reduce color banding artifacts.\n" @@ -2686,6 +2858,10 @@ msgstr "" "慣性手臂,當相機移動時提供\n" "更加真實的手臂運動。" +#: src/settings_translation_file.cpp +msgid "Array texture max layers" +msgstr "" + #: src/settings_translation_file.cpp msgid "Ask to reconnect after crash" msgstr "詢問是否在當機後重新連線" @@ -2842,6 +3018,12 @@ msgstr "攝影機平滑" msgid "Camera smoothing in cinematic mode" msgstr "在電影模式中攝影機平滑" +#: src/settings_translation_file.cpp +msgid "" +"Caps the maximum number of layers used with array textures (if supported).\n" +"This is only useful for debugging." +msgstr "" + #: src/settings_translation_file.cpp msgid "Capture Tracy zones" msgstr "" @@ -2941,6 +3123,11 @@ msgstr "聊天訊息長度上限" msgid "Chat weblinks" msgstr "顯示網頁連結" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Choose theme colors for the main menu background." +msgstr "在主選單的背景使用雲朵動畫。" + #: src/settings_translation_file.cpp msgid "Chunk size" msgstr "方塊大小" @@ -3082,6 +3269,10 @@ msgstr "" "0 - 最小壓縮,最快\n" "9 - 最佳壓縮,最慢" +#: src/settings_translation_file.cpp +msgid "Confirmation dialog before closing" +msgstr "" + #: src/settings_translation_file.cpp msgid "Connect glass" msgstr "連接玻璃" @@ -3452,6 +3643,10 @@ msgstr "地城最大 Y" msgid "Dungeon noise" msgstr "地城雜訊" +#: src/settings_translation_file.cpp +msgid "Dynamic shadows" +msgstr "動態陰影" + #: src/settings_translation_file.cpp msgid "Effects" msgstr "圖形效果" @@ -3512,6 +3707,11 @@ msgstr "啟用後製處理" msgid "Enable Raytraced Culling" msgstr "啟用光線追蹤剔除" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Enable a confirmation dialog before closing." +msgstr "啟用物品欄物品動畫。" + #: src/settings_translation_file.cpp msgid "" "Enable automatic exposure correction\n" @@ -3537,6 +3737,11 @@ msgstr "" msgid "Enable console window" msgstr "啟用終端機視窗" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Enable dynamic shadows" +msgstr "動態陰影" + #: src/settings_translation_file.cpp msgid "Enable joysticks" msgstr "啟用搖桿" @@ -3704,6 +3909,11 @@ msgstr "雜訊係數" msgid "Fallback font path" msgstr "後備字體路徑" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Fast approximate antialiasing" +msgstr "過濾和抗鋸齒" + #: src/settings_translation_file.cpp msgid "Fast mode acceleration" msgstr "快速模式加速" @@ -4378,14 +4588,6 @@ msgstr "" "如果啟用,「Aux1」鍵將取代潛行鍵的向下攀爬和\n" "下降。" -#: src/settings_translation_file.cpp -msgid "" -"If enabled, actions are recorded for rollback.\n" -"This option is only read when server starts." -msgstr "" -"若啟用,動作會被記錄以供復原。\n" -"這個選項只會在伺服器啟動時讀取。" - #: src/settings_translation_file.cpp msgid "" "If enabled, invalid world data won't cause the server to shut down.\n" @@ -4394,6 +4596,16 @@ msgstr "" "若啟用,無效的世界資訊將不會造成伺服器關機。\n" "只在您知道您在幹嘛時才啟用這個選項。" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "" +"If enabled, node and inventory actions are recorded for rollback.\n" +"This option is only read on server start. Note that the engine will not\n" +"automatically clean old entries from the rollback database." +msgstr "" +"若啟用,動作會被記錄以供復原。\n" +"這個選項只會在伺服器啟動時讀取。" + #: src/settings_translation_file.cpp msgid "" "If enabled, players cannot join without a password or change theirs to an " @@ -5321,6 +5533,11 @@ msgstr "最多使用者" msgid "Measure time samples" msgstr "沙漠聖殿" +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Menu theme" +msgstr "選單鍵" + #: src/settings_translation_file.cpp msgid "Message of the day" msgstr "每日訊息" @@ -5524,27 +5741,13 @@ msgstr "出現的執行緒數" #: src/settings_translation_file.cpp msgid "" -"Number of emerge threads to use.\n" -"Value 0:\n" -"- Automatic selection. The number of emerge threads will be\n" -"- 'number of processors - 2', with a lower limit of 1.\n" -"Any other value:\n" -"- Specifies the number of emerge threads, with a lower limit of 1.\n" -"WARNING: Increasing the number of emerge threads increases engine mapgen\n" -"speed, but this may harm game performance by interfering with other\n" -"processes, especially in singleplayer and/or when running Lua code in\n" -"'on_generated'. For many users the optimum setting may be '1'." +"Number of emerge threads (responsible for map generation and loading) to " +"use.\n" +"If 0 then the engine will automatically choose a suitable value depending\n" +"on the hardware and type of map generator.\n" +"WARNING: There are known bugs in the default map generators (v6, v7, ...)\n" +"when using more than 1 thread. The automatic choice will avoid this." msgstr "" -"要使用的emerge 執行緒數。\n" -"值 0:\n" -"- 自動選擇。 出現的線程數將為\n" -"-“處理器數量 - 2”,下限為 1。\n" -"任何其他值:\n" -"- 指定emerge執行緒數,下限為1。\n" -"警告:增加emerge線程的數量會增加引擎mapgen\n" -"速度,但這可能會幹擾其他內容,從而損害遊戲效能\n" -"進程,尤其是在單人遊戲中和/或在以下環境中運行 Lua 程式碼時\n" -"'on_generate'。 對於許多用戶來說,最佳設定可能是“1”。" #: src/settings_translation_file.cpp msgid "" @@ -5579,8 +5782,8 @@ msgid "Occlusion Culling" msgstr "伺服器端遮擋剔除" #: src/settings_translation_file.cpp -msgid "" -"Opaqueness (alpha) of the shadow behind the default font, between 0 and 255." +#, fuzzy +msgid "Opaqueness (alpha) of the shadow behind the font." msgstr "預設字體後面的陰影的不透明度 (alpha),介於 0 到 255 之間。" #: src/settings_translation_file.cpp @@ -5917,12 +6120,12 @@ msgid "Save the map received by the client on disk." msgstr "由用戶端儲存接收到的地圖到磁碟上。" #: src/settings_translation_file.cpp +#, fuzzy msgid "" "Save window size automatically when modified.\n" "If true, screen size is saved in screen_w and screen_h, and whether the " "window\n" -"is maximized is stored in window_maximized.\n" -"(Autosaving window_maximized only works if compiled with SDL.)" +"is maximized is stored in window_maximized." msgstr "" "修改時自動儲存視窗大小。\n" "如果為 true,則螢幕尺寸會儲存在 screen_w 和 screen_h 中,以及視窗是否\n" @@ -6020,11 +6223,6 @@ msgid "" "Also, if Post Processing is disabled, FSAA will not work together with\n" "undersampling or a non-default \"3d_mode\" setting.\n" "\n" -"* FXAA - Fast approximate antialiasing\n" -"Applies a post-processing filter to detect and smoothen high-contrast " -"edges.\n" -"Provides balance between speed and image quality.\n" -"\n" "* SSAA - Super-sampling antialiasing\n" "Renders higher-resolution image of the scene, then scales down to reduce\n" "the aliasing effects. This is the slowest and the most accurate method." @@ -6284,8 +6482,9 @@ msgid "Shadow filter quality" msgstr "陰影濾鏡質量" #: src/settings_translation_file.cpp -msgid "Shadow map max distance in nodes to render shadows" -msgstr "陰影貼圖節點中渲染陰影的最大距離" +#, fuzzy +msgid "Shadow map render distance" +msgstr "陰影貼圖紋理大小" #: src/settings_translation_file.cpp msgid "Shadow map texture in 32 bits" @@ -6296,9 +6495,9 @@ msgid "Shadow map texture size" msgstr "陰影貼圖紋理大小" #: src/settings_translation_file.cpp +#, fuzzy msgid "" -"Shadow offset (in pixels) of the default font. If 0, then shadow will not be " -"drawn." +"Shadow offset (in pixels) for all fonts. If 0, then no shadow will be drawn." msgstr "預設字體的陰影偏移(以像素為單位)。 如果為 0,則不會繪製陰影。" #: src/settings_translation_file.cpp @@ -6744,10 +6943,11 @@ msgstr "" "這應該與 active_object_send_range_blocks 一起配置。" #: src/settings_translation_file.cpp +#, fuzzy msgid "" "The rendering back-end.\n" "Note: A restart is required after changing this!\n" -"OpenGL is the default for desktop, and OGLES2 for Android." +"By default OpenGL3 is preferred on desktop, or OGLES2 on Android." msgstr "" "渲染後端。\n" "注意:更改後需要重新啟動!\n" @@ -6850,11 +7050,11 @@ msgid "Timeout for client to remove unused map data from memory, in seconds." msgstr "客戶端從記憶體中刪除未使用的地圖資料的逾時時間(以秒為單位)。" #: src/settings_translation_file.cpp +#, fuzzy msgid "" -"To reduce lag, block transfers are slowed down when a player is building " +"To save bandwidth, block transfers are slowed down when a player is building " "something.\n" -"This determines how long they are slowed down after placing or removing a " -"node." +"This determines how long the throttling lasts after placing a node." msgstr "" "為了降低延遲,區塊傳送將會在玩家建造東西時減速。\n" "這將會決定放置或移除節點後減速多久。" @@ -7195,9 +7395,11 @@ msgid "Vertical climbing speed, in nodes per second." msgstr "垂直攀登速度,以每秒節點為單位。" #: src/settings_translation_file.cpp +#, fuzzy msgid "" -"Vertical screen synchronization. Your system may still force VSync on even " -"if this is disabled." +"Vertical screen synchronization.\n" +"Note: A restart is required after changing this!\n" +"Your system may still force VSync and ignore this setting." msgstr "垂直螢幕同步。 即使停用垂直同步,您的系統仍可能強制啟用垂直同步。" #: src/settings_translation_file.cpp @@ -7530,68 +7732,42 @@ msgstr "cURL互動超時" msgid "cURL parallel limit" msgstr "cURL 並行限制" -#~ msgid "Apps" -#~ msgstr "應用程式" +#: src/util/screenshot.cpp +#, c-format +msgid "Failed to save screenshot to \"%s\"" +msgstr "" -#~ msgid "End" -#~ msgstr "End" +#~ msgid "" +#~ "Number of emerge threads to use.\n" +#~ "Value 0:\n" +#~ "- Automatic selection. The number of emerge threads will be\n" +#~ "- 'number of processors - 2', with a lower limit of 1.\n" +#~ "Any other value:\n" +#~ "- Specifies the number of emerge threads, with a lower limit of 1.\n" +#~ "WARNING: Increasing the number of emerge threads increases engine mapgen\n" +#~ "speed, but this may harm game performance by interfering with other\n" +#~ "processes, especially in singleplayer and/or when running Lua code in\n" +#~ "'on_generated'. For many users the optimum setting may be '1'." +#~ msgstr "" +#~ "要使用的emerge 執行緒數。\n" +#~ "值 0:\n" +#~ "- 自動選擇。 出現的線程數將為\n" +#~ "-“處理器數量 - 2”,下限為 1。\n" +#~ "任何其他值:\n" +#~ "- 指定emerge執行緒數,下限為1。\n" +#~ "警告:增加emerge線程的數量會增加引擎mapgen\n" +#~ "速度,但這可能會幹擾其他內容,從而損害遊戲效能\n" +#~ "進程,尤其是在單人遊戲中和/或在以下環境中運行 Lua 程式碼時\n" +#~ "'on_generate'。 對於許多用戶來說,最佳設定可能是“1”。" -#~ msgid "Erase EOF" -#~ msgstr "抹除 EOF" +#~ msgid "Provided world path doesn't exist: " +#~ msgstr "提供的世界路徑不存在: " -#~ msgid "Execute" -#~ msgstr "執行" +#~ msgid "Shadow map max distance in nodes to render shadows" +#~ msgstr "陰影貼圖節點中渲染陰影的最大距離" -#~ msgid "Help" -#~ msgstr "幫助" +#~ msgid "Y spread" +#~ msgstr "Y 點差" -#~ msgid "Home" -#~ msgstr "Home" - -#~ msgid "IME Accept" -#~ msgstr "接受 IME" - -#~ msgid "IME Convert" -#~ msgstr "轉換 IME" - -#~ msgid "IME Escape" -#~ msgstr "跳脫 IME" - -#~ msgid "IME Mode Change" -#~ msgstr "IME 模式變更" - -#~ msgid "IME Nonconvert" -#~ msgstr "IME 不轉換" - -#~ msgid "Left Button" -#~ msgstr "左鍵" - -#~ msgid "Middle Button" -#~ msgstr "中鍵" - -#~ msgid "No world created or selected!" -#~ msgstr "未建立或選取世界!" - -#~ msgid "OEM Clear" -#~ msgstr "OEM 清除" - -#~ msgid "Right Button" -#~ msgstr "右鍵" - -#~ msgid "Select" -#~ msgstr "選擇" - -#~ msgid "Sleep" -#~ msgstr "睡眠" - -#~ msgid "Snapshot" -#~ msgstr "快照" - -#~ msgid "Tab" -#~ msgstr "Tab" - -#~ msgid "X Button 1" -#~ msgstr "X 按鈕 1" - -#~ msgid "X Button 2" -#~ msgstr "X 按鈕 2" +#~ msgid "Z spread" +#~ msgstr "Z 點差"