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use unordered containers where possible (patch 4 on X)
Also remove some unused parameters/functions
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@@ -27,7 +27,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include <string.h>
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#include <iostream>
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std::map<u16, std::vector<v3s16> > FacePositionCache::m_cache;
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UNORDERED_MAP<u16, std::vector<v3s16> > FacePositionCache::m_cache;
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Mutex FacePositionCache::m_cache_mutex;
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// Calculate the borders of a "d-radius" cube
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// TODO: Make it work without mutex and data races, probably thread-local
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