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Node placement / mineral / serialization / iron freq / node_dig callback
- Node placement code moved to Lua - Mineral system removed (added default:stone_with_coal and default:stone_with_iron). - MapBlock and MapNode serialization updated. - Mapgen: Frequency of iron increased. - node_dig callback and related changes.
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@@ -26,7 +26,6 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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class IItemDefManager;
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class INodeDefManager;
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class ICraftDefManager;
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// Mineral too?
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class ITextureSource;
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/*
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