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Node placement / mineral / serialization / iron freq / node_dig callback

- Node placement code moved to Lua
- Mineral system removed (added default:stone_with_coal and default:stone_with_iron).
- MapBlock and MapNode serialization updated.
- Mapgen: Frequency of iron increased.
- node_dig callback and related changes.
This commit is contained in:
Kahrl
2012-01-21 00:11:44 +01:00
committed by Perttu Ahola
parent f22c73f501
commit 157a4cf18c
36 changed files with 1610 additions and 1454 deletions

View File

@@ -70,6 +70,9 @@ public:
result = i->second;
return true;
}
u16 size() const{
return m_id_to_name.size();
}
private:
std::map<u16, std::string> m_id_to_name;
std::map<std::string, u16> m_name_to_id;