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Add on_authplayer callback and 'last_login' to on_joinplayer (#9574)
Replace on_auth_fail callback with more versatile on_authplayer Better clarify account login process in Lua API documentation Change initial timestamp for newly registered accounts to -1
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@@ -43,7 +43,8 @@ public:
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/* auth */
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bool getAuth(const std::string &playername,
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std::string *dst_password,
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std::set<std::string> *dst_privs);
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std::set<std::string> *dst_privs,
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s64 *dst_last_login = nullptr);
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void createAuth(const std::string &playername,
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const std::string &password);
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bool setPassword(const std::string &playername,
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