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Add sneak and sneak_glitch to set_physics_override()

This commit is contained in:
PilzAdam
2013-12-03 18:51:15 +01:00
parent d9de9f23d9
commit 15be2659ea
11 changed files with 53 additions and 13 deletions

View File

@@ -63,7 +63,8 @@ std::string gob_cmd_punched(s16 damage, s16 result_hp);
#include "itemgroup.h"
std::string gob_cmd_update_armor_groups(const ItemGroupList &armor_groups);
std::string gob_cmd_update_physics_override(float physics_override_speed, float physics_override_jump, float physics_override_gravity);
std::string gob_cmd_update_physics_override(float physics_override_speed,
float physics_override_jump, float physics_override_gravity, bool sneak, bool sneak_glitch);
std::string gob_cmd_update_animation(v2f frames, float frame_speed, float frame_blend);