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Get rid of global guienv variable

(It can already be accessed via the renderingengine.)
This commit is contained in:
Desour
2023-08-09 02:55:42 +02:00
committed by sfan5
parent 45e7a80057
commit 16da954bd7
8 changed files with 29 additions and 37 deletions

View File

@@ -110,8 +110,7 @@ public:
return m_device->getGUIEnvironment();
}
void draw_load_screen(const std::wstring &text,
gui::IGUIEnvironment *guienv, ITextureSource *tsrc,
void draw_load_screen(const std::wstring &text, ITextureSource *tsrc,
float dtime = 0, int percent = 0, bool sky = true);
void draw_scene(video::SColor skycolor, bool show_hud,