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work-in-progress texture atlas optimization
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@@ -20,6 +20,14 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#ifndef TEXTURE_HEADER
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#define TEXTURE_HEADER
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// This file now contains all that was here
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#include "tile.h"
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// TODO: Remove this
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typedef u16 textureid_t;
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#if 0
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#include "common_irrlicht.h"
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//#include "utility.h"
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#include "debug.h"
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@@ -122,3 +130,5 @@ struct TextureSpec
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};
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#endif
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#endif
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