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Implement image[<X>,<Y>;<W>,<H>;<texture name>] and allow floating-point values in formspec
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@@ -70,12 +70,12 @@ class GUIInventoryMenu : public GUIModalMenu
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}
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ListDrawSpec(const InventoryLocation &a_inventoryloc,
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const std::string &a_listname,
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v2s32 a_pos, v2s32 a_geom)
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v2s32 a_pos, v2s32 a_geom):
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inventoryloc(a_inventoryloc),
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listname(a_listname),
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pos(a_pos),
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geom(a_geom)
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{
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inventoryloc = a_inventoryloc;
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listname = a_listname;
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pos = a_pos;
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geom = a_geom;
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}
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InventoryLocation inventoryloc;
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@@ -83,6 +83,24 @@ class GUIInventoryMenu : public GUIModalMenu
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v2s32 pos;
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v2s32 geom;
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};
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struct ImageDrawSpec
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{
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ImageDrawSpec()
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{
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}
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ImageDrawSpec(const std::string &a_name,
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v2s32 a_pos, v2s32 a_geom):
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name(a_name),
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pos(a_pos),
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geom(a_geom)
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{
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}
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std::string name;
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v2s32 pos;
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v2s32 geom;
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};
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public:
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GUIInventoryMenu(gui::IGUIEnvironment* env,
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gui::IGUIElement* parent, s32 id,
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@@ -129,7 +147,9 @@ protected:
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std::string m_formspec_string;
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InventoryLocation m_current_inventory_location;
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core::array<ListDrawSpec> m_draw_spec;
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core::array<ListDrawSpec> m_inventorylists;
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core::array<ImageDrawSpec> m_images;
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ItemSpec *m_selected_item;
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u32 m_selected_amount;
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