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Modernize lua read (part 1): C++ templating insurance (#7394)
* Modernize lua read (part 1): C++ templating assurance Implement the float reader
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@@ -69,8 +69,8 @@ int LuaPerlinNoise::create_object(lua_State *L)
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} else {
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params.seed = luaL_checkint(L, 1);
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params.octaves = luaL_checkint(L, 2);
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params.persist = luaL_checknumber(L, 3);
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params.spread = v3f(1, 1, 1) * luaL_checknumber(L, 4);
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params.persist = readParam<float>(L, 3);
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params.spread = v3f(1, 1, 1) * readParam<float>(L, 4);
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}
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LuaPerlinNoise *o = new LuaPerlinNoise(¶ms);
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