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Reduce active mgmt interval for a bit when a player joins. (#12925)
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@@ -462,7 +462,7 @@ private:
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IntervalLimiter m_object_management_interval;
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// List of active blocks
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ActiveBlockList m_active_blocks;
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bool m_force_update_active_blocks = false;
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int m_fast_active_block_divider = 1;
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IntervalLimiter m_active_blocks_mgmt_interval;
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IntervalLimiter m_active_block_modifier_interval;
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IntervalLimiter m_active_blocks_nodemetadata_interval;
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