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refacto: protect some RenderingEngine::get_scene_manager
* protect it from Camera, Sky, ClientMap object calls * rename Game::sky to Game::m_sky
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@@ -68,6 +68,7 @@ class ClientMap : public Map, public scene::ISceneNode
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public:
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ClientMap(
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Client *client,
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RenderingEngine *rendering_engine,
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MapDrawControl &control,
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s32 id
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);
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