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refacto: protect some RenderingEngine::get_scene_manager

* protect it from Camera, Sky, ClientMap object calls
* rename Game::sky to Game::m_sky
This commit is contained in:
Loic Blot
2021-04-29 08:51:17 +02:00
committed by Loïc Blot
parent 258101a910
commit 1bc855646e
8 changed files with 56 additions and 52 deletions

View File

@@ -36,7 +36,7 @@ class Sky : public scene::ISceneNode
{
public:
//! constructor
Sky(s32 id, ITextureSource *tsrc, IShaderSource *ssrc);
Sky(s32 id, RenderingEngine *rendering_engine, ITextureSource *tsrc, IShaderSource *ssrc);
virtual void OnRegisterSceneNode();