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ABM and liquid overload skip
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@@ -1636,7 +1636,7 @@ void Map::transformLiquids(core::map<v3s16, MapBlock*> & modified_blocks)
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while(m_transforming_liquid.size() != 0)
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{
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// This should be done here so that it is done when continue is used
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if(loopcount >= initial_size * 3)
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if(loopcount >= initial_size || loopcount >= 1000)
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break;
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loopcount++;
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