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Refactor SkinnedMesh (#15522)

This commit is contained in:
Lars Müller
2024-12-12 15:33:08 +01:00
committed by GitHub
parent d123bc0951
commit 1e59b9a756
10 changed files with 387 additions and 896 deletions

View File

@@ -63,7 +63,7 @@ private:
core::array<video::S3DVertex2TCoords> BaseVertices;
SkinnedMesh *AnimatedMesh;
SkinnedMeshBuilder *AnimatedMesh;
io::IReadFile *B3DFile;
// B3Ds have Vertex ID's local within the mesh I don't want this