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Refactor SkinnedMesh
(#15522)
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@@ -155,7 +155,7 @@ private:
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bool readRGB(video::SColor &color);
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bool readRGBA(video::SColor &color);
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SkinnedMesh *AnimatedMesh;
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SkinnedMeshBuilder *AnimatedMesh;
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c8 *Buffer;
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const c8 *P;
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