mirror of
https://github.com/luanti-org/luanti.git
synced 2025-10-12 16:15:20 +02:00
Allow saturation to be controlled by the server. (#13075)
This commit is contained in:
@@ -7465,6 +7465,9 @@ child will follow movement and rotation of that bone.
|
||||
* Resource intensive - use sparsely
|
||||
* `set_lighting(light_definition)`: sets lighting for the player
|
||||
* `light_definition` is a table with the following optional fields:
|
||||
* `saturation` sets the saturation (vividness).
|
||||
values > 1 increase the saturation
|
||||
values in [0,1) decrease the saturation
|
||||
* `shadows` is a table that controls ambient shadows
|
||||
* `intensity` sets the intensity of the shadows from 0 (no shadows, default) to 1 (blackness)
|
||||
* `get_lighting()`: returns the current state of lighting for the player.
|
||||
|
Reference in New Issue
Block a user