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Allow saturation to be controlled by the server. (#13075)
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@@ -1764,4 +1764,6 @@ void Client::handleCommand_SetLighting(NetworkPacket *pkt)
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if (pkt->getRemainingBytes() >= 4)
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*pkt >> lighting.shadow_intensity;
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if (pkt->getRemainingBytes() >= 4)
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*pkt >> lighting.saturation;
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}
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