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Refactor: Remove obsolete IAnimatedMeshSceneNode interface (#16631)

This commit is contained in:
Lars Müller
2025-10-30 17:34:45 +01:00
committed by GitHub
parent 4b41e20000
commit 1ead48c58b
22 changed files with 171 additions and 294 deletions

View File

@@ -24,7 +24,7 @@
namespace scene
{
class IAnimatedMeshSceneNode;
class AnimatedMeshSceneNode;
class IBoneSceneNode;
class ISceneManager;
@@ -151,7 +151,7 @@ public:
//! Creates an array of joints from this mesh as children of node
std::vector<IBoneSceneNode *> addJoints(
IAnimatedMeshSceneNode *node, ISceneManager *smgr);
AnimatedMeshSceneNode *node, ISceneManager *smgr);
//! A vertex weight
struct SWeight