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Refactor: Remove obsolete IAnimatedMeshSceneNode interface (#16631)
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@@ -24,7 +24,7 @@
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namespace scene
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{
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class IAnimatedMeshSceneNode;
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class AnimatedMeshSceneNode;
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class IBoneSceneNode;
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class ISceneManager;
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@@ -151,7 +151,7 @@ public:
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//! Creates an array of joints from this mesh as children of node
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std::vector<IBoneSceneNode *> addJoints(
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IAnimatedMeshSceneNode *node, ISceneManager *smgr);
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AnimatedMeshSceneNode *node, ISceneManager *smgr);
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//! A vertex weight
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struct SWeight
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