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Remove unneeded ObjectRef setter return values (#12179)
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@@ -7023,7 +7023,6 @@ object you are working with still exists.
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* `light_definition` is a table with the following optional fields:
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* `shadows` is a table that controls ambient shadows
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* `intensity` sets the intensity of the shadows from 0 (no shadows, default) to 1 (blackness)
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* Returns true on success.
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* `get_lighting()`: returns the current state of lighting for the player.
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* Result is a table with the same fields as `light_definition` in `set_lighting`.
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