1
0
mirror of https://github.com/luanti-org/luanti.git synced 2025-10-14 00:55:20 +02:00

Refactor ScriptApiSecurity for cleaner separation of concerns

This commit is contained in:
sfan5
2024-11-03 14:24:35 +01:00
parent 4c44942a39
commit 1fd4e0b82d
11 changed files with 229 additions and 135 deletions

View File

@@ -50,6 +50,15 @@ public:
u32 queueAsync(std::string &&serialized_func,
PackedValue *param, const std::string &mod_origin);
protected:
// from ScriptApiSecurity:
bool checkPathInternal(const std::string &abs_path, bool write_required,
bool *write_allowed) override {
return ScriptApiSecurity::checkPathWithGamedef(getStack(),
abs_path, write_required, write_allowed);
}
bool modNamesAreTrusted() override { return true; }
private:
void InitializeModApi(lua_State *L, int top);