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Allow ObjDefManager instances to be cloned

This commit is contained in:
sfan5
2020-04-09 23:40:12 +02:00
committed by Loïc Blot
parent d1c6cc72cc
commit 2062c80e21
13 changed files with 370 additions and 5 deletions

View File

@@ -739,6 +739,9 @@ public:
virtual ~NodeResolver();
virtual void resolveNodeNames() = 0;
// required because this class is used as mixin for ObjDef
void cloneTo(NodeResolver *res) const;
bool getIdFromNrBacklog(content_t *result_out,
const std::string &node_alt, content_t c_fallback,
bool error_on_fallback = true);