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Make getting bone overrides return the "same" euler angles (#15007)
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@@ -96,6 +96,9 @@ struct BoneOverride
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{
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core::quaternion previous;
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core::quaternion next;
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// Redundantly store the euler angles serverside
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// so that we can return them in the appropriate getters
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v3f next_radians;
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bool absolute = false;
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f32 interp_timer = 0;
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} rotation;
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