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Keep mapblocks in memory if they're in range (#10714)
Some other minor parts of clientmap.cpp have been cleaned up along the way
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@@ -20,6 +20,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#pragma once
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#include "basic_macros.h"
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#include "constants.h"
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#include "irrlichttypes.h"
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#include "irr_v2d.h"
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#include "irr_v3d.h"
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@@ -36,6 +37,9 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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y = temp; \
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} while (0)
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// Maximum radius of a block. The magic number is
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// sqrt(3.0) / 2.0 in literal form.
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static constexpr const f32 BLOCK_MAX_RADIUS = 0.866025403784f * MAP_BLOCKSIZE * BS;
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inline s16 getContainerPos(s16 p, s16 d)
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{
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