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Expose analog joystick input to the Lua API (#14348)
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@@ -105,6 +105,8 @@ public:
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u8 last_camera_fov = 0;
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u8 last_wanted_range = 0;
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bool last_camera_inverted = false;
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f32 last_movement_speed = 0.0f;
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f32 last_movement_dir = 0.0f;
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float camera_impact = 0.0f;
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