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Inventory mouse shortcut improvements (#13146)
Co-authored-by: Muhammad Rifqi Priyo Susanto <muhammadrifqipriyosusanto@gmail.com>
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@@ -162,6 +162,10 @@ struct ItemStack
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ItemStack *restitem, // may be NULL
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IItemDefManager *itemdef) const;
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// Checks if another itemstack would stack with this one.
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// Does not check if the item actually fits in the stack.
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bool stacksWith(ItemStack other) const;
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// Takes some items.
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// If there are not enough, takes as many as it can.
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// Returns empty item if couldn't take any.
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