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refacto: RenderingEngine is now better hidden
* No more access to the singleton instance from everywhere (RenderingEngine::get_instance dropped) * RenderingEngine::get_timer_time is now non static * RenderingEngine::draw_menu_scene is now non static * RenderingEngine::draw_scene is now non static * RenderingEngine::{initialize,finalize} are now non static * RenderingEngine::run is now non static * RenderingEngine::getWindowSize now have a static helper. It was mandatory to hide the global get_instance access
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@@ -49,6 +49,7 @@ private:
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bool list_video_modes = false;
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bool skip_main_menu = false;
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bool random_input = false;
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RenderingEngine *m_rendering_engine = nullptr;
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InputHandler *input = nullptr;
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MyEventReceiver *receiver = nullptr;
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gui::IGUISkin *skin = nullptr;
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