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Minimap: Optimise
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@@ -96,13 +96,8 @@ public:
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MinimapUpdateThread() : UpdateThread("Minimap") {}
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virtual ~MinimapUpdateThread();
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void getMap(v3s16 pos, s16 size, s16 height, bool radar);
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MinimapPixel *getMinimapPixel(v3s16 pos, s16 height, s16 *pixel_height);
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s16 getAirCount(v3s16 pos, s16 height);
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video::SColor getColorFromId(u16 id);
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void getMap(v3s16 pos, s16 size, s16 height);
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void enqueueBlock(v3s16 pos, MinimapMapblock *data);
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bool pushBlockUpdate(v3s16 pos, MinimapMapblock *data);
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bool popBlockUpdate(QueuedMinimapUpdate *update);
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