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CavesRandomWalk: Make 'lava_depth' a mapgen parameter
As with 'large_cave_depth', lava depth was previously a fixed y value and therefore incompatible with the ability to shift terrain vertically. Add 'lava_depth' mapgen parameter to mgflat, mgfractal, mgv5, mgv7.
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@@ -35,6 +35,7 @@ struct MapgenFractalParams : public MapgenParams
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u32 spflags = 0;
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float cave_width = 0.09f;
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s16 large_cave_depth = -33;
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s16 lava_depth = -256;
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u16 fractal = 1;
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u16 iterations = 11;
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v3f scale = v3f(4096.0, 1024.0, 4096.0);
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