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Biome API: Revert biomes, decos, ores being relative to water level

Feature is unnecessary and would greatly complicate future development,
it would also make 'get biome at pos' extremely complex.
Mgv7: Revert option to repeat surface biomes in floatlands, which
depended on the above.
This commit is contained in:
paramat
2017-09-17 00:26:20 +01:00
committed by paramat
parent 76817fdf98
commit 27144b4716
16 changed files with 42 additions and 99 deletions

View File

@@ -70,8 +70,7 @@ public:
virtual void resolveNodeNames();
size_t placeOre(Mapgen *mg, u32 blockseed,
v3s16 nmin, v3s16 nmax, s16 ore_zero_level);
size_t placeOre(Mapgen *mg, u32 blockseed, v3s16 nmin, v3s16 nmax);
virtual void generate(MMVManip *vm, int mapseed, u32 blockseed,
v3s16 nmin, v3s16 nmax, u8 *biomemap) = 0;
};
@@ -180,6 +179,5 @@ public:
void clear();
size_t placeAllOres(Mapgen *mg, u32 blockseed,
v3s16 nmin, v3s16 nmax, s16 ore_zero_level = 0);
size_t placeAllOres(Mapgen *mg, u32 blockseed, v3s16 nmin, v3s16 nmax);
};