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Fixes needed to use irrArray backed by std::vector (#12263)
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@@ -174,6 +174,9 @@ private:
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DrawDescriptor(v3s16 pos, const PartialMeshBuffer *buffer) :
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m_pos(pos), m_partial_buffer(buffer), m_reuse_material(false), m_use_partial_buffer(true)
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{}
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scene::IMeshBuffer* getBuffer();
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void draw(video::IVideoDriver* driver);
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};
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Client *m_client;
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