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https://github.com/luanti-org/luanti.git
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Server-side checking of digging; disable_anticheat setting
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@@ -173,6 +173,9 @@ public:
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{
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return m_peer_id;
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}
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// Cheat prevention
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v3f getLastGoodPosition() const
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{
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return m_last_good_position;
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@@ -183,6 +186,26 @@ public:
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m_time_from_last_punch = 0.0;
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return r;
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}
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void noCheatDigStart(v3s16 p)
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{
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m_nocheat_dig_pos = p;
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m_nocheat_dig_time = 0;
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}
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v3s16 getNoCheatDigPos()
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{
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return m_nocheat_dig_pos;
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}
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float getNoCheatDigTime()
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{
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return m_nocheat_dig_time;
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}
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void noCheatDigEnd()
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{
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m_nocheat_dig_pos = v3s16(32767, 32767, 32767);
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}
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// Other
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void updatePrivileges(const std::set<std::string> &privs,
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bool is_singleplayer)
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{
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@@ -196,9 +219,14 @@ private:
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Player *m_player;
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u16 m_peer_id;
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Inventory *m_inventory;
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// Cheat prevention
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v3f m_last_good_position;
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float m_last_good_position_age;
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float m_time_from_last_punch;
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v3s16 m_nocheat_dig_pos;
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float m_nocheat_dig_time;
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int m_wield_index;
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bool m_position_not_sent;
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ItemGroupList m_armor_groups;
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