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Remove broken fall bobbing
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@@ -256,8 +256,6 @@ private:
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s32 m_view_bobbing_state = 0;
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// Speed of view bobbing animation
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f32 m_view_bobbing_speed = 0.0f;
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// Fall view bobbing
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f32 m_view_bobbing_fall = 0.0f;
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// Digging animation frame (0 <= m_digging_anim < 1)
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f32 m_digging_anim = 0.0f;
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@@ -272,7 +270,6 @@ private:
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CameraMode m_camera_mode = CAMERA_MODE_FIRST;
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f32 m_cache_fall_bobbing_amount;
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f32 m_cache_view_bobbing_amount;
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bool m_arm_inertia;
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