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CAO 'node' visual (#15683)
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@@ -669,7 +669,7 @@ void ContentFeatures::deSerialize(std::istream &is, u16 protocol_version)
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#if CHECK_CLIENT_BUILD()
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static void fillTileAttribs(ITextureSource *tsrc, TileLayer *layer,
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const TileSpec &tile, const TileDef &tiledef, video::SColor color,
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u8 material_type, u32 shader_id, bool backface_culling,
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MaterialType material_type, u32 shader_id, bool backface_culling,
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const TextureSettings &tsettings)
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{
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layer->shader_id = shader_id;
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