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CAO 'node' visual (#15683)
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@@ -10,6 +10,7 @@
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#include <iostream>
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#include <vector>
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#include "util/pointabilities.h"
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#include "mapnode.h"
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struct ObjectProperties
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{
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@@ -39,6 +40,7 @@ struct ObjectProperties
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f32 automatic_face_movement_max_rotation_per_sec = -1.0f;
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float eye_height = 1.625f;
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float zoom_fov = 0.0f;
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MapNode node = MapNode(CONTENT_IGNORE);
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u16 hp_max = 1;
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u16 breath_max = 0;
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s8 glow = 0;
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