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Clean up craft replacements docs
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@@ -861,7 +861,7 @@ void ICraftAction::apply(InventoryManager *mgr,
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}
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// Put the replacements in the inventory or drop them on the floor, if
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// the invenotry is full
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// the inventory is full
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for (auto &output_replacement : output_replacements) {
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if (list_main)
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output_replacement = list_main->addItem(output_replacement);
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