mirror of
https://github.com/luanti-org/luanti.git
synced 2025-10-13 00:25:19 +02:00
Optimized map saving and sending (server-side)
This commit is contained in:
@@ -219,6 +219,9 @@ SUGG: MovingObject::move and Player::move are basically the same.
|
||||
- NOTE: Player::move is more up-to-date.
|
||||
- NOTE: There is a simple move implementation now in collision.{h,cpp}
|
||||
|
||||
SUGG: Server-side objects could be moved based on nodes to enable very
|
||||
lightweight operation and simple AI
|
||||
|
||||
Map:
|
||||
----
|
||||
|
||||
|
Reference in New Issue
Block a user