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GUIScene: Clear depth buffer + replace deprecated clearZBuffer calls
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@@ -2299,7 +2299,7 @@ Elements
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* `frame duration`: Milliseconds between each frame. `0` means the frames don't advance.
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* `frame start` (Optional): The index of the frame to start on. Default `1`.
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### `model[<X>,<Y>;<W>,<H>;<name>;<mesh>;<textures>;<rotation X,Y>;<continuous>;<mouse control>;<frame loop range>]`
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### `model[<X>,<Y>;<W>,<H>;<name>;<mesh>;<textures>;<rotation X,Y>;<continuous>;<mouse control>;<frame loop range>;<animation speed>]`
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* Show a mesh model.
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* `name`: Element name that can be used for styling
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@@ -2313,6 +2313,7 @@ Elements
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* `frame loop range` (Optional): Range of the animation frames.
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* Defaults to the full range of all available frames.
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* Syntax: `<begin>,<end>`
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* `animation speed` (Optional): Sets the animation speed. Default 0 FPS.
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### `item_image[<X>,<Y>;<W>,<H>;<item name>]`
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