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GUIScene: Clear depth buffer + replace deprecated clearZBuffer calls

This commit is contained in:
Jean-Patrick Guerrero
2021-03-16 23:28:16 +01:00
committed by GitHub
parent 66b5c08664
commit 285ba74723
7 changed files with 21 additions and 8 deletions

View File

@@ -950,7 +950,7 @@ void drawItemStack(
if (imesh && imesh->mesh) {
scene::IMesh *mesh = imesh->mesh;
driver->clearZBuffer();
driver->clearBuffers(video::ECBF_DEPTH);
s32 delta = 0;
if (rotation_kind < IT_ROT_NONE) {
MeshTimeInfo &ti = rotation_time_infos[rotation_kind];