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Rewrite rendering engine (#6253)
* Clean draw_*() arguments * Split rendering core * Add anaglyph 3D * Interlaced 3D * Drop obsolete methods
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@@ -608,6 +608,7 @@ fall_bobbing_amount (Fall bobbing factor) float 0.0
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# - topbottom: split screen top/bottom.
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# - sidebyside: split screen side by side.
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# - pageflip: quadbuffer based 3d.
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# Note that the interlaced mode requires shaders to be enabled.
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3d_mode (3D mode) enum none none,anaglyph,interlaced,topbottom,sidebyside,pageflip
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# In-game chat console height, between 0.1 (10%) and 1.0 (100%).
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