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more reorganizing of map code
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@@ -64,11 +64,7 @@ void MeshMakeData::fill(u32 daynight_ratio, MapBlock *block)
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*/
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// Get map
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NodeContainer *parentcontainer = block->getParent();
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// This will only work if the parent is the map
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assert(parentcontainer->nodeContainerId() == NODECONTAINER_ID_MAP);
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// OK, we have the map!
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Map *map = (Map*)parentcontainer;
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Map *map = block->getParent();
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for(u16 i=0; i<6; i++)
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{
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