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mirror of https://github.com/luanti-org/luanti.git synced 2025-11-08 19:15:28 +01:00

Port most shaders to GLSL ES 3.0 (#16639)

This commit is contained in:
sfan5
2025-11-06 19:31:35 +01:00
committed by GitHub
parent 98fb381910
commit 298a27c743
37 changed files with 239 additions and 263 deletions

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@@ -1,9 +1,9 @@
uniform lowp vec4 fogColor;
uniform float fogDistance;
uniform float fogShadingParameter;
varying highp vec3 eyeVec;
VARYING_ highp vec3 eyeVec;
varying lowp vec4 varColor;
VARYING_ lowp vec4 varColor;
void main(void)
{

View File

@@ -1,8 +1,8 @@
uniform lowp vec4 materialColor;
varying lowp vec4 varColor;
VARYING_ lowp vec4 varColor;
varying highp vec3 eyeVec;
VARYING_ highp vec3 eyeVec;
void main(void)
{