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commit before some radical changes
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@@ -679,7 +679,7 @@ public:
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void updateMeshes(v3s16 blockpos, u32 daynight_ratio);
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// Update meshes that touch the node
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//void updateNodeMeshes(v3s16 nodepos, u32 daynight_ratio);
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void updateNodeMeshes(v3s16 nodepos, u32 daynight_ratio);
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// For debug printing
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virtual void PrintInfo(std::ostream &out);
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